Difference between revisions of "Ranged Illusing(Expertise)"
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(Created page with "{{ExpertiseTemplate|Name=Ranged Illusing|Requires=A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base...") |
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{{ExpertiseTemplate|Name=Ranged Illusing|Requires=A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10. |Description=The ability to project illusion magic at longer ranges from the target.|Cost=1 train}} | {{ExpertiseTemplate|Name=Ranged Illusing|Requires=A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10. |Description=The ability to project illusion magic at longer ranges from the target.|Cost=1 train}} | ||
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+ | ===Notes=== | ||
+ | *The task of manipulating magical forces over longer ranges requires precision and stamina. Only the most dexterous and healthy mages are able to truly become great at increase the range in spells. |
Revision as of 17:29, 24 November 2019
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Expertises== |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
===Ranged Illusing=== | |||
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Requires: | A skill of type: Illusion. Only highest class levels greater than or equal to 24. A base dexterity of at least 10. A base constitution of at least 10. | ||
Description: | The ability to project illusion magic at longer ranges from the target. | ||
Flags: | {{{Flags}}} | ||
Level Requirements: | {{{Level}}} | ||
Cost: | 1 train | Total Ranks: | {{{Ranks}}} |
Skills: | {{{ListMask}}} | Stats: | {{{FinalMask}}} |
Notes
- The task of manipulating magical forces over longer ranges requires precision and stamina. Only the most dexterous and healthy mages are able to truly become great at increase the range in spells.