Difference between revisions of "Excavation(Recipes)"

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This page has all of the current base [[Landscaping]] recipes as of 3/8/2019.
+
This page has all of the current base [[Excavation]] recipes as of 3/8/2019.
 +
 
 +
==Excavation Recipes==
 +
These recipes are available to all characters as long as they have the excavation skill and their overall character level is at or above the recipe level.
  
==Landscaping Recipes==
 
 
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"  
 
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"  
 
|-
 
|-
 
! Level
 
! Level
 
! Title
 
! Title
! Materials Amount
+
! Rock Amount
! Materials Type
 
 
! Description
 
! Description
! Special Requirements
 
 
! Notes
 
! Notes
 
|-
 
|-
 
| 1
 
| 1
| Plains
+
| description
| 1000
+
| 10
| Vegetation
+
| Long elaborate description of the room details.
| Turns a place into a flat green one.
+
|  
 +
|-
 +
| 1
 +
| title
 +
| 15
 +
| Brief 1-6 word description of a room.
 
|  
 
|  
|
 
 
|-
 
|-
 
| 1
 
| 1
| Description
+
| wall
| 0
+
| 25
 +
| Blocks entry/exit between two caves.
 +
|
 +
|-
 +
| 1
 +
| demolish
 +
| 200
 +
| Demolishes something, which has different effects.
 +
|
 +
|-
 +
| 3
 +
| room
 +
| 145
 +
| Excavates a new room in the given direction.
 +
|
 +
|-
 +
| 5
 +
| archway
 +
| 25
 +
| A special kind of open passageway between two cave rooms.
 +
|
 +
|-
 +
| 7
 +
| shallow water
 +
| 35
 +
| Turns a room into a very wet one.
 +
|
 +
|-
 +
| 10
 +
| light boulder
 +
| 15
 +
| Very low level openable exit between two rooms.
 
|  
 
|  
| Long elaborate description of the room details.
+
|-
 +
| 15
 +
| small maze
 +
| 190
 +
| Turns a room into a small series of twists and turns.
 +
|
 +
|-
 +
| 17
 +
| swimming pool
 +
| 160
 +
| Turns a room into one of water to swim through.
 +
|
 +
|-
 +
| 20
 +
| solid boulder
 +
| 20
 +
| Low level openable exit between two rooms.
 +
|
 +
|-
 +
| 23
 +
| medium maze
 +
| 215
 +
| Turns a room into a series of twists and turns.
 +
|
 +
|-
 +
| 25
 +
| crawlway
 +
| 25
 +
| Exit between two indoor places you crawl through.
 +
|
 +
|-
 +
| 27
 +
| deep pool
 +
| 200
 +
| Turns a room into one of deep water to swim through and under.
 +
|
 +
|-
 +
| 30
 +
| big maze
 +
| 240
 +
| Turns a room into numerous series of twists and turns.
 +
|
 +
|-
 +
| 33
 +
| cavern
 +
| 235
 +
| Excavates a new narrow room in a given direction.
 
|  
 
|  
|
 
 
|-
 
|-
 
| 35
 
| 35
| Kes Grove
+
| ventilation shaft
| 250
+
| 65
| Carrots
+
| Excavates a new tall room in a given direction.
| Makes an cave room only produce kes resources.
+
|  
| Delver
 
| This is a special type of carrot that is grown in caves.
 
 
|-
 
|-
 +
| 37
 +
| huge maze
 +
| 265
 +
| Turns a room into many series of twists and turns.
 +
|
 +
|-
 +
| 40
 +
| heavy boulder
 +
| 50
 +
| Moderate level openable exit between two rooms.
 +
|
 +
|-
 +
| 45
 +
| small wet maze
 +
| 240
 +
| Turns a room into a small, damp series of twists and turns.
 +
|
 +
|-
 +
| 47
 +
| very deep pool
 +
| 400
 +
| Turns a room into one of very deep water to swim through and under.
 +
|
 +
|-
 +
| 50
 +
| sliding boulder
 +
| 150
 +
| High level openable exit between two rooms.
 +
|
 +
|-
 +
| 53
 +
| medium wet maze
 +
| 255
 +
| Turns a room into a damp series of twists and turns.
 +
|
 +
|-
 +
| 60
 +
| big wet maze
 +
| 280
 +
| Turns a room into a numerouse damp series of twists and turns.
 +
|
 +
|-
 +
| 65
 +
| cliff race
 +
| 300
 +
| Creates a room that requires climbing or flight.
 +
|
 +
|-
 +
| 67
 +
| huge wet maze
 +
| 305
 +
| Turns a room into many damp series of twists and turns.
 +
|
 +
|-
 +
| 70
 +
| massive boulder
 +
| 75
 +
| Very high level openable exit between two rooms.
 +
|
 +
|-
 +
| 80
 +
| escape tunnel
 +
| 5000
 +
| Creates an exit to an external mountain surface, which requires flight or climbing to navigate.
 +
|
 +
|}
 +
 +
==Delver-only Excavation Recipes==
 +
These recipes are available to characters with some [[Delver(Druid)|Delver]] levels as long as they have the excavation skill and their overall character level is at or above the recipe level.
 +
 +
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"
 +
|-
 +
! Level
 +
! Title
 +
! Rock Amount
 +
! Description
 +
! Notes
 +
|-
 +
| 13
 +
| druidic monument
 +
| 200
 +
| Constructs a spiritual druidic monument.
 
|  
 
|  
|
 
|
 
|
 
|
 
|
 
|
 
 
|}
 
|}
  
===Draft List===
+
==Thief-only Excavation Recipes==
Delete this list after putting into table format.
+
These recipes are available to characters with some [[Thief(Base)|Thief]] levels (in any thief subclass), as long as they have the excavation skill and their overall character level is at or above the recipe level.
 +
 
 +
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="90%"
 +
|-
 +
! Level
 +
! Title
 +
! Rock Amount
 +
! Description
 +
! Notes
 +
|-
 +
| 75
 +
| concealed boulder
 +
| 100
 +
| High level hidden openable exit between two indoor places.
 +
|
 +
|-
 +
| 90
 +
| secret door
 +
| 100
 +
| Very high level hidden openable exit between two indoor places.
 +
|
 +
|}
  
description 1 10 0 DESC NA - - description Long elaborate description of the room details.
+
==Notes==
title 1 15 0 TITLE NA - - title Brief 1-6 word description of a room.
+
.
wall 1 25 0 DIRUPDOWN CAVEONLY INDOOR WALL NA - wall @x1 Blocks entry/exit between two caves.
 
demolish 1 200 0 DIRUPDOWN DEMOLISH - demolishing Demolishes something, which has different effects.
 
room 3 145 0 DIRUPDOWN CAVEONLY EXCAVATE CaveRoom 0 new room @x1 Excavates a new room in the given direction.
 
archway 5 25 200 CAVEONLY DIR NOWALL DOOR GenExit archway archway @x1 A special kind of open passageway between two cave rooms.
 
shallow water 7 35 0 CAVEONLY ROOM WetCaveRoom 0 shallow water Turns a room into a very wet one.
 
light boulder 10 15 50 CAVEONLY DIRUPDOWN NOWALL DOOR GenDoor light boulder|push aside|set in place|A light boulder blocks your way. light boulder closure @x1 Very low level openable exit between two rooms.
 
small maze 15 190 1500 CAVEONLY ROOM CaveMaze 3 small maze frame and roof Turns a room into a small series of twists and turns.
 
swimming pool 17 160 0 CAVEONLY ROOM IndoorWaterSurface 0 pool Turns a room into one of water to swim through.
 
solid boulder 20 20 25 CAVEONLY DIRUPDOWN NOWALL DOOR GenDoor solid boulder|push aside|set in place|A solid boulder blocks your way. solid boulder closure @x1 Low level openable exit between two rooms.
 
medium maze 23 215 2500 CAVEONLY ROOM CaveMaze 5 maze frame and roof Turns a room into a series of twists and turns.
 
crawlway 25 25 0 CAVEONLY DIRUPDOWN NOWALL DOOR GenExit crawlway Prop_Crawlspace crawlway @x1 Exit between two indoor places you crawl through.
 
deep pool 27 200 0 CAVEONLY ROOM IndoorWaterSurface 1 pool Turns a room into one of deep water to swim through and under.
 
big maze 30 240 3500 CAVEONLY ROOM CaveMaze 7 large maze frame and roof Turns a room into numerous series of twists and turns.
 
cavern 33 235 0 DIRUPDOWN CAVEONLY EXCAVATE LargeCaveRoom new cavern @x1 Excavates a new narrow room in a given direction.
 
ventilation shaft 35 65 0 CAVEONLY DIRUPDOWN EXCAVATE CaveRoom Prop_Crawlspace narrow passage @x1 Excavates a new tall room in a given direction.
 
huge maze 37 265 4500 CAVEONLY ROOM CaveMaze 9 huge maze frame and roof Turns a room into many series of twists and turns.
 
heavy boulder 40 50 50 CAVEONLY DIRUPDOWN NOWALL DOOR GenDoor heavy boulder|push aside|set in place|A heavy boulder blocks your way. heavy boulder closure @x1 Moderate level openable exit between two rooms.
 
small wet maze 45 240 2000 CAVEONLY ROOM WetCaveMaze 3 small damp maze frame and roof Turns a room into a small, damp series of twists and turns.
 
very deep pool 47 400 0 CAVEONLY ROOM IndoorWaterSurface 2 pool Turns a room into one of very deep water to swim through and under.
 
sliding boulder 50 150 40 CAVEONLY DIRUPDOWN NOWALL DOOR GenDoor sliding boulder|slide open|slide close|A sliding boulder blocks your way. sliding boulder closure @x1 High level openable exit between two rooms.
 
medium wet maze 53 255 3000 CAVEONLY ROOM WetCaveMaze 5 damp maze frame and roof Turns a room into a damp series of twists and turns.
 
big wet maze 60 280 4000 CAVEONLY ROOM WetCaveMaze 7 large damp maze frame and roof Turns a room into a numerouse damp series of twists and turns.
 
cliff race 65 300 1000 DIRUPDOWN CAVEONLY EXCAVATE CaveSurface cliff face @x1 Creates a room that requires climbing or flight.
 
huge wet maze 67 305 5000 CAVEONLY ROOM WetCaveMaze 9 huge damp maze frame and roof Turns a room into many damp series of twists and turns.
 
massive boulder 70 75 100 CAVEONLY DIRUPDOWN NOWALL DOOR GenDoor massive boulder|push aside|set in place|A massive boulder blocks your way. massive boulder closure @x1 Very high level openable exit between two rooms.
 
concealed boulder 75 100 150 CAVEONLY DIRUPDOWN NOWALL DOOR GenDoor concealed boulder|push aside|set in place|A concealed boulder blocks your way. Prop_Hidden concealed boulder closure @x1 -BASECLASS +Thief High level hidden openable exit between two indoor places.
 
escape tunnel 80 5000 5000 CAVEONLY DIRUPDOWN NODOWN EXCAVATE MountainSurface passageway outside @x1 Creates an exit to an external mountain surface, which requires flight or climbing to navigate.
 
secret door 90 100 200 CAVEONLY DIRUPDOWN NOWALL DOOR GenDoor secret door Prop_Hidden secret door @x1 -BASECLASS +Thief Very high level hidden openable exit between two indoor places.
 
druidic monument 13 200 1000 CAVEONLY ITEM DruidicMonument druidic monument -ANYCLASS +Delver Constructs a spiritual druidic monument.
 

Revision as of 16:43, 26 April 2019

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This page has all of the current base Excavation recipes as of 3/8/2019.

Excavation Recipes

These recipes are available to all characters as long as they have the excavation skill and their overall character level is at or above the recipe level.

Level Title Rock Amount Description Notes
1 description 10 Long elaborate description of the room details.
1 title 15 Brief 1-6 word description of a room.
1 wall 25 Blocks entry/exit between two caves.
1 demolish 200 Demolishes something, which has different effects.
3 room 145 Excavates a new room in the given direction.
5 archway 25 A special kind of open passageway between two cave rooms.
7 shallow water 35 Turns a room into a very wet one.
10 light boulder 15 Very low level openable exit between two rooms.
15 small maze 190 Turns a room into a small series of twists and turns.
17 swimming pool 160 Turns a room into one of water to swim through.
20 solid boulder 20 Low level openable exit between two rooms.
23 medium maze 215 Turns a room into a series of twists and turns.
25 crawlway 25 Exit between two indoor places you crawl through.
27 deep pool 200 Turns a room into one of deep water to swim through and under.
30 big maze 240 Turns a room into numerous series of twists and turns.
33 cavern 235 Excavates a new narrow room in a given direction.
35 ventilation shaft 65 Excavates a new tall room in a given direction.
37 huge maze 265 Turns a room into many series of twists and turns.
40 heavy boulder 50 Moderate level openable exit between two rooms.
45 small wet maze 240 Turns a room into a small, damp series of twists and turns.
47 very deep pool 400 Turns a room into one of very deep water to swim through and under.
50 sliding boulder 150 High level openable exit between two rooms.
53 medium wet maze 255 Turns a room into a damp series of twists and turns.
60 big wet maze 280 Turns a room into a numerouse damp series of twists and turns.
65 cliff race 300 Creates a room that requires climbing or flight.
67 huge wet maze 305 Turns a room into many damp series of twists and turns.
70 massive boulder 75 Very high level openable exit between two rooms.
80 escape tunnel 5000 Creates an exit to an external mountain surface, which requires flight or climbing to navigate.

Delver-only Excavation Recipes

These recipes are available to characters with some Delver levels as long as they have the excavation skill and their overall character level is at or above the recipe level.

Level Title Rock Amount Description Notes
13 druidic monument 200 Constructs a spiritual druidic monument.

Thief-only Excavation Recipes

These recipes are available to characters with some Thief levels (in any thief subclass), as long as they have the excavation skill and their overall character level is at or above the recipe level.

Level Title Rock Amount Description Notes
75 concealed boulder 100 High level hidden openable exit between two indoor places.
90 secret door 100 Very high level hidden openable exit between two indoor places.

Notes

.