Difference between revisions of "Property(CoffeeMUD)"

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[[Chants(Abilities)|Chants]]
 
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*[[Chant_FertileCavern|Fertile Cavern]]
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*[[Chant_SacredEarth|Sacred Earth]]
  
 
[[Prayers(Abilities)|Prayers]]
 
[[Prayers(Abilities)|Prayers]]

Revision as of 02:15, 15 January 2019

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships


Players and Clans may buy customizable rooms in CoffeeMUD, informally known as property. There are multiple property types and several ways to acquire them.

Property Types

Property can come in the form of real estate, with a number of variations, or ships. For real estate, the following types of property are available:

  • Rental Property - A room or set of rooms that is paid for on a mud-monthly payment system that draws from the character's bank account.
  • Single Room Property - A single, non-expandable room that can be modified.
  • Multi-room Property - A fixed set of rooms for sale as a unit.
  • Expandable Room Property - A single expandable room that can be modified. Once modified, all adjacent unoccupied directions will spawn a new room for sale of the same type as the modified room.
    • If the expandable room is of GRID type, then the rooms will be laid out in a fashion that if you buy the room to the east, the room north of that, and the room west of that, you can connect your original room to the third room by using the DEMOLISH NORTH command with an appropriate building skill.
    • Otherwise, each room branches off like a snowflake, never connecting to the base stem.
  • Expandable Lot Property - A single expandable room that can be modified. Once modified, all adjacent unoccupied directions will spawn a new room that is owned by the player of the same type as the modified room. Expandable lots have a limit to how many rooms come with the lot, and once that limit is reached, no further rooms will spawn.
    • If the expandable room is of GRID type, then the rooms will be laid out in a fashion that if you buy the room to the east, the room north of that, and the room west of that, you can connect your original room to the third room by using the DEMOLISH NORTH command with an appropriate building skill.
    • Otherwise, each room branches off like a snowflake, never connecting to the base stem.
  • Area Property - An entire area of rooms owned by one player.
  • Sailing Ships - A special mobile area of one or more rooms that can move around water rooms if the water is deep enough. The sailing ship can be attacked by enemy ships and will sink if it takes too much damage. See SHIPS for more information.

Acquiring Property

Unowned property is acquired through a real-estate or sailing ship vendor. When the property is purchased, the vendor will provide the owner with a deed of ownership (often called a title), which will list the name of the room, area, or ship purchased. In the case of a ship purchase, the vendor will request the name of the ship, which will then appear at the closest port.

If the vendor is designated a clan vendor, then the purchasing of property must be done by a clan official with the permissions of Property Owner. When the property is purchased, it will then be owned by the clan, with anyone in the clan having permission to GET items from the property without them being flagged as stolen goods. Only clan Property Owners (or someone in their group) can modify the property, though.

Clan ships will only respawn after a reboot after the original clan Property Owner who purchased the ship logs in. If your clan ship hasn't respawned, ask an Archon for ASSIST to reload the ship.

Property owned by a player or clan can be sold or traded to other players or other clans, respectively. Player property cannot become clan property, and clan property cannot become player property. To trade property, the appropriate owner must GIVE the title (or a copy of the title) of the property to the new owner. Stolen titles are virtually worthless, and simply GETting a title will not transfer ownership...the title must be GIVEn to transfer ownership.

  • Depending on the area's tax laws, owning property may result in an increase in taxes owed. If your tax debt is not paid, a lien will be placed on your property. If the lien exceeds the value of your property, then the property will be returned to the city as payment for your taxes.
    • Property taxes will be automatically withdrawn from a local bank account each MUDMONTH (about once per real day).
      • If you have the AUTONOTIFY flag turned on in your CONFIG menu, and you have an EMAIL address set up, you will receive notifications about insufficient funds in the bank for your property.
  • It is not currently known if titles transfer via the AUCTION systems. Please update when this information is confirmed.

Property Dealer Locations

The table below lists locations of known property dealers. The City is the general area and taxing district for the property. The Price is the base price of the property, before Charisma modifiers. It is impossible to get to this price, even with a 1,000,000 Charisma score (you just get very close). The Area column indicates the name of the specific area that the property is located in.

Dealer City Price Type Area Notes
The Dealer Midgaard 1,000,000 100 room Expandable Lot Homes of Midgaard Located at The end of Penny Lane
The Dealer Midgaard 25,000 Expandable Room Homes of Midgaard-Emerald Avenue Located at The end of Penny Lane.
The Dealer Midgaard 25,000 Expandable Room Homes of Clover Located at The end of Penny Lane
The Dealer Midgaard 1,000,000 100 room Expandable Lot Homes of Haven Lake Located at The end of Penny Lane
The Trader Midgaard 500,000 Expandable Room Clan Homes of Midgaard Located on Clan Road. Sells clan property.
The Trader Midgaard 3,000,000 100 room Expandable Lot Clan Homes of Midgaard Located on Clan Road. Sells clan property.
The Manager Midgaard 10,000 Single Room Townhomes of Midgaard Located at west end of Clan Road.
A Real Estate Agent New Thalos 250,000 Expandable Room Homes of New Thalos Located off of Sultan's Walk. No current properties available.
The Manager New Thalos 30/MUDMONTH Single Room RENTAL Apartments of New Thalos Located off of the Casbah by the North Gate. A MUDMONTH is about 30 hours long. You may pay multiple months in advance, or just have it come out of your bank account.
A mermaid Realtor Atlantis 25,000 Expandable Grid Room Homes of Atlantis All rooms are underwater!
Dernadeth Alramus 1,000,000 100 room Expandable Grid Lot Homes of Northern Alramus Located on Benevolance Lane, west of Civic Square (intersection of Benevolence Lane and Priest Parkway)
Normank Alramus 25,000 Expandable Grid Room Homes of Southern Alramus Located on Order Avenue, west of Common Road
A stuffy beaurocrat Alramus 75,000 Expandable Grid Room Clan Homes of Alramus Located south of Benevolence on Brotherhood Walk.
Elvenhame Homes of Elvenhame
Elvenhame Clan Homes of Elvenhame
Nidenjorn Clan Homes of Nidenjord
A Duergar Woman Vassendar 25,000 Expandable Room Homes of Vassendar Located off of Noum Bend just on Givvyn Road. If any 100 room plots are available, they are 400,000.
A Glossy-eyed Goblin Nidenjord 10,000 Single Room Alcoves Located off of the area of Lowrun. Can be expanded using the EXCAVATION skill.
Ezzy Orthindar 20,000/ 25,000 Single Room/ Expandable Room Homes of Orthindar Located off of a backstreet runway in the Overflows.
Thieves` Guild

Property can be modified with the appropriate abilities and supplies. Other players and MOBs may perform the skill for the property owner, as long as the property owner is the leader of the group.

Taxes

Taxes are applied to all property owned in the tax district once per MUDMONTH (real-life day). Taxes will automatically be withdrawn from a bank account, if funds are available.

  • Funds may need to be in the same currency as the tax district, so a local bank account is best.
City Tax Rate
Midgaard 0.025%
Nidenjord

Property-related Abilities

Building common skills

Chants

Prayers

Spells

Thief Skills


Some abilities will last indefinitely when cast on your own personal property, the party leader's personal property, your clan property that you have building rights on, or your party leader's clan property that he has building rights on:

Permanent Abilities

Other Notes on Properties

  • Most properties have a limit on how many items can be stored in an individual room. Therefore, it is useful to PACKAGE and bundle your goods and supplies to conserve space and prevent items from spilling out into the street.
    • Owned property, including clan-owned, is normally limited to 1000 items.
    • Rented property is normally limited to 100 items.