Difference between revisions of "Branding"

From CoffeeMud Wiki
Jump to navigation Jump to search
(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} __NOTOC__ {{SkillTemplate|ID=Branding|Name=Branding|Domain=Animal Affinity|Available=Abjurer(Mage)...")
 
Line 2: Line 2:
 
{{CoffeeMUDAbilitiesTOC}}
 
{{CoffeeMUDAbilitiesTOC}}
 
__NOTOC__
 
__NOTOC__
{{SkillTemplate|ID=Branding|Name=Branding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Abjurer(Mage)|Abjurer(20)]] [[Alterer(Mage)|Alterer(20)]] [[Arcanist(Thief)|Arcanist(20)]] [[Artisan(Commoner)|Artisan(16)]] [[Assassin(Thief)|Assassin(20)]] [[Barbarian(Fighter)|Barbarian(20)]] [[Bard(Bard)|Bard(20)]] [[Beastmaster(Druid)|Beastmaster(20)]] [[Burglar(Thief)|Burglar(20)]] [[Charlatan(Bard)|Charlatan(20)]] [[Cleric(Cleric)|Cleric(20)]] [[Conjurer(Mage)|Conjurer(20)]] [[Delver(Druid)|Delver(20)]] [[Diviner(Mage)|Diviner(20)]] [[Doomsayer(Cleric)|Doomsayer(20)]] [[Druid(Druid)|Druid(20)]] [[Enchanter(Mage)|Enchanter(20)]] [[Evoker(Mage)|Evoker(20)]] [[Fighter(Fighter)|Fighter(20)]] [[Gaian(Druid)|Gaian(20)]] [[Gaoler(Commoner)|Gaoler(20)]] [[Healer(Cleric)|Healer(20)]] [[Illusionist(Mage)|Illusionist(20)]] [[Jester(Bard)|Jester(20)]] [[Mage(Mage)|Mage(20)]] [[Mer(Druid)|Mer(20)]] [[Minstrel(Bard)|Minstrel(20)]] [[Missionary(Cleric)|Missionary(20)]] [[Monk(Fighter)|Monk(20)]] [[Necromancer(Cleric)|Necromancer(20)]] [[Oracle(Cleric)|Oracle(20)]] [[Paladin(Fighter)|Paladin(20)]] [[Pirate(Thief)|Pirate(20)]] [[Dancer(Bard)|Dancer(20)]] [[Purist(Cleric)|Purist(20)]] [[Ranger(Fighter)|Ranger(20)]] [[Sailor(Commoner)|Sailor(20)]] [[Scholar(Commoner)|Scholar(20)]] [[Shaman(Cleric)|Shaman(20)]] [[SkyWatcher(Druid)|SkyWatcher(20)]] [[Templar(Cleric)|Templar(20)]] [[Thief(Thief)|Thief(20)]] [[Transmuter(Mage)|Transmuter(20)]] [[Trapper(Thief)|Trapper(20)]] [[Wizard(Mage)|Wizard(20)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement (20) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=BRANDING, BRAND|Usage=BRAND "MOB NAME"|Examples=brand cow
+
{{SkillTemplate|ID=Branding|Name=Branding|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Abjurer(Mage)|Abjurer(20)]] [[Alterer(Mage)|Alterer(20)]] [[Arcanist(Thief)|Arcanist(20)]] [[Artisan(Commoner)|Artisan(16)]] [[Assassin(Thief)|Assassin(20)]] [[Barbarian(Fighter)|Barbarian(20)]] [[Bard(Bard)|Bard(20)]] [[Beastmaster(Druid)|Beastmaster(20)]] [[Burglar(Thief)|Burglar(20)]] [[Charlatan(Bard)|Charlatan(20)]] [[Cleric(Cleric)|Cleric(20)]] [[Conjurer(Mage)|Conjurer(20)]] [[Delver(Druid)|Delver(20)]] [[Diviner(Mage)|Diviner(20)]] [[Doomsayer(Cleric)|Doomsayer(20)]] [[Druid(Druid)|Druid(20)]] [[Enchanter(Mage)|Enchanter(20)]] [[Evoker(Mage)|Evoker(20)]] [[Fighter(Fighter)|Fighter(20)]] [[Gaian(Druid)|Gaian(20)]] [[Gaoler(Commoner)|Gaoler(20)]] [[Healer(Cleric)|Healer(20)]] [[Illusionist(Mage)|Illusionist(20)]] [[Jester(Bard)|Jester(20)]] [[Mage(Mage)|Mage(20)]] [[Mer(Druid)|Mer(20)]] [[Minstrel(Bard)|Minstrel(20)]] [[Missionary(Cleric)|Missionary(20)]] [[Monk(Fighter)|Monk(20)]] [[Necromancer(Cleric)|Necromancer(20)]] [[Oracle(Cleric)|Oracle(20)]] [[Paladin(Fighter)|Paladin(20)]] [[Pirate(Thief)|Pirate(20)]] [[Dancer(Bard)|Dancer(20)]] [[Purist(Cleric)|Purist(20)]] [[Ranger(Fighter)|Ranger(20)]] [[Sailor(Commoner)|Sailor(20)]] [[Scholar(Commoner)|Scholar(20)]] [[Shaman(Cleric)|Shaman(20)]] [[SkyWatcher(Druid)|SkyWatcher(20)]] [[Templar(Cleric)|Templar(20)]] [[Thief(Thief)|Thief(20)]] [[Transmuter(Mage)|Transmuter(20)]] [[Trapper(Thief)|Trapper(20)]] [[Wizard(Mage)|Wizard(20)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Quick Working(Expertise)|Quick Working]] [[Quick Worker(Expertise)|Quick Worker]] |UseCost=Movement (20) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=BRANDING, BRAND|Usage=BRAND "MOB NAME"|Examples=brand cow
  
 
|Description=This skill allows the player to put their mark upon an animal that is on their own property, or property they control.  This will make that room the animals starting room for as long as the animal lasts. The animal will lose the brand when sold to a shopkeeper.  A branded animal will also automatically follow a property owner to a new home room whenever the owner attempts to push or pull the animal.}}
 
|Description=This skill allows the player to put their mark upon an animal that is on their own property, or property they control.  This will make that room the animals starting room for as long as the animal lasts. The animal will lose the brand when sold to a shopkeeper.  A branded animal will also automatically follow a property owner to a new home room whenever the owner attempts to push or pull the animal.}}

Revision as of 15:25, 7 July 2018

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Branding===
Domain: Animal Affinity
Available: Abjurer(20) Alterer(20) Arcanist(20) Artisan(16) Assassin(20) Barbarian(20) Bard(20) Beastmaster(20) Burglar(20) Charlatan(20) Cleric(20) Conjurer(20) Delver(20) Diviner(20) Doomsayer(20) Druid(20) Enchanter(20) Evoker(20) Fighter(20) Gaian(20) Gaoler(20) Healer(20) Illusionist(20) Jester(20) Mage(20) Mer(20) Minstrel(20) Missionary(20) Monk(20) Necromancer(20) Oracle(20) Paladin(20) Pirate(20) Dancer(20) Purist(20) Ranger(20) Sailor(20) Scholar(20) Shaman(20) SkyWatcher(20) Templar(20) Thief(20) Transmuter(20) Trapper(20) Wizard(20)
Allows: Animal Affinity Quick Working Quick Worker
UseCost: Movement (20)
Quality: Circumstantial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: BRANDING, BRAND
Usage: BRAND "MOB NAME"
Examples: brand cow
Description: This skill allows the player to put their mark upon an animal that is on their own property, or property they control. This will make that room the animals starting room for as long as the animal lasts. The animal will lose the brand when sold to a shopkeeper. A branded animal will also automatically follow a property owner to a new home room whenever the owner attempts to push or pull the animal.

Notes

.