Difference between revisions of "Build 5.9.6"
Jump to navigation
Jump to search
Bozimmerman (talk | contribs) (Created page with "= CoffeeMud Version 5.9.6 Release Dec ??, 2017 # Sections in the default coffeemud.ini file were moved around. Don't be alarmed. :) # Hunger and Thirst system can now be twe...") |
Bozimmerman (talk | contribs) |
||
Line 1: | Line 1: | ||
= CoffeeMud Version 5.9.6 | = CoffeeMud Version 5.9.6 | ||
− | Release Dec | + | Release Dec 31, 2017 |
# Sections in the default coffeemud.ini file were moved around. Don't be alarmed. :) | # Sections in the default coffeemud.ini file were moved around. Don't be alarmed. :) | ||
# Hunger and Thirst system can now be tweeked. See coffeemud.ini file | # Hunger and Thirst system can now be tweeked. See coffeemud.ini file | ||
Line 40: | Line 40: | ||
# New CommandJournal flags: ASSIGN, REPLYSELF, REPLYALL for assigning to people and categories. | # New CommandJournal flags: ASSIGN, REPLYSELF, REPLYALL for assigning to people and categories. | ||
# Locksmith can now label keys. Weavers can now label containers (bags, sacks, baskets..) | # Locksmith can now label keys. Weavers can now label containers (bags, sacks, baskets..) | ||
+ | # New Property: Prop_OutfitContainer, for making gear sets you can swap in/out. | ||
+ | # List <journal>, <journal> review, and <journal> transfer now support to-name filters. | ||
+ | # Drow is no longer, by default, a selectable player race. It can still be enabled in the coffeemud.ini file. |
Revision as of 03:57, 1 January 2018
= CoffeeMud Version 5.9.6 Release Dec 31, 2017
- Sections in the default coffeemud.ini file were moved around. Don't be alarmed. :)
- Hunger and Thirst system can now be tweeked. See coffeemud.ini file
- Entering SHUTDOWN RESTART HARD will now attempt to run a restart.sh/restart.bat.
- GMODIFY now supports changing the CLASS of objects, including rooms.
- RESET RELEVEL tool added to refactor an areas level range.
- New skills: Studying, Labeling, Organizing, Dissertating, Shush, Titling
- Areas can now be unloaded. And then loaded back again. See UNLOAD and LOAD.
- New FORMULA_s in the coffeemud.ini for total and individual combat experience.
- Movement = weight/3 now required to push/pull, and the moves are consumed.
- Rooms with certain tree-fruit resources can now be chopped OR gathered.
- "STINK" is now a way to access Hygeine in prompt, stat, and scripting.
- New shopkeeper type: instrument seller
- Mineable dirt and drillable water added to several room types as resources.
- New spells: Portal Other, Minor Image, Lesser Image, Greater Image, Superior Image
- ShopKeepers now have an Item Buy mask to narrow further what they will buy.
- New MOB type: StdLibrarian, also GenLibrarian. For borrowing items.
- New Disease: Planar Instability
- Account menu now supports ANSI command.
- Players can now use KILL/ATTACK, with a weapon, to a fight a MOBEater stomach, but will lose.
- New input parser: RAW-INPUT-PROCESSOR, to capture char creation and prompt filtering
- New items: StdPlayerBook, and GenPlayerBook - a version of StdBook with data tied to players.
- New Properties: Prop_Unsellable, Prop_CloseCommand, Copyright
- New Languages: InvisibleInk, Encrypto -- random simplistic encryption (word and letter rot)
- New skills: Decipher Script, BookEdit, BookNaming, Transcribing, Secret Writing
- Siplet Web-Sockets are now optimized and great! Some js fixes, and new info in Web Server Guide.
- New skills: Honorary Degree skills: Fighter, Mage, Bard, Cleric, Commoner, Druid, and Thief.
- New skills: Cataloging, Attribute Training, Recollecting, Publishing, Encrypted Writing
- Rangers and Barbarians can now make Antidotes using Apothecary instead of poisons.
- Players can now eat from containers.
- New Item Type: StdPaper, a single-page, simple form of the Book, GenPaper also
- PaperMaking now supports special parameters for GenBook and GenPaper
- New skills: Planar Lore, Racial Lore, Surveying, Guildmaster, Lecturing
- New expertises for new skill Domains: Educating, and Legal Lore
- New commoner class: Scholar, with achievements to match
- New item type: StdDice and GenDice .. give them a THROW (or ROLL)
- , (comma) is now a way to specify a social precisely. e.g. ,smile
- New Property: Prop_WearOverride, for making gear for races that can't wear gear.
- New CommandJournal flags: ASSIGN, REPLYSELF, REPLYALL for assigning to people and categories.
- Locksmith can now label keys. Weavers can now label containers (bags, sacks, baskets..)
- New Property: Prop_OutfitContainer, for making gear sets you can swap in/out.
- List <journal>, <journal> review, and <journal> transfer now support to-name filters.
- Drow is no longer, by default, a selectable player race. It can still be enabled in the coffeemud.ini file.