Difference between revisions of "Prop Smell"

From CoffeeMud Wiki
Jump to navigation Jump to search
Line 1: Line 1:
 
{{PropertyTemplate|ID=Prop_Smell|Name=A Smell|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=MOBS, Items, Rooms|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=(TICKS="NUM") (CHANCE="NUM") (EMOTE) (BROADCAST) text(;...)|Examples= smells flowery!
 
{{PropertyTemplate|ID=Prop_Smell|Name=A Smell|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=MOBS, Items, Rooms|Range=Range -2147483648 - Range 2147483647|Commands=|Usage=(TICKS="NUM") (CHANCE="NUM") (EMOTE) (BROADCAST) text(;...)|Examples= smells flowery!
  
smells awful!; smells BAD!
+
smells awful!; smells BAD!
  
 
CHANCE=50  smells awful!;CHANCE=10  smells BAD!
 
CHANCE=50  smells awful!;CHANCE=10  smells BAD!
  
EMOTE BROADCAST  smells awful!
+
EMOTE BROADCAST  smells awful!
  
 
|Description=Makes the object with this property respond to a SNIFF command.  More than one smell may be given, separated by semicolons.  Each smell may have a chance of being selected during a sniff using the CHANCE parameter.  ONLY MOBS with this property have other options, including an absolute duration before going away using the TICKS parameter, the opportunity to emote periodically using the EMOTE flag, and the opportunity to emote to adjacent rooms using the BROADCAST flag.}}
 
|Description=Makes the object with this property respond to a SNIFF command.  More than one smell may be given, separated by semicolons.  Each smell may have a chance of being selected during a sniff using the CHANCE parameter.  ONLY MOBS with this property have other options, including an absolute duration before going away using the TICKS parameter, the opportunity to emote periodically using the EMOTE flag, and the opportunity to emote to adjacent rooms using the BROADCAST flag.}}

Revision as of 14:34, 19 October 2017

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Builder Information=
Basics Praetor     Player Support     Commands     Zapper Masks Advanced Races     Classes     Abilities     Socials     Scripting    
Building Behaviors     Properties     Areas     Rooms     Exits     Items     Mobs Systems Achievements     Crafting     Help Info     Ships     Planes of Existence     Quests     Triumphs    
===Prop_Smell===
Effect: A Smell
Targets: MOBS, Items, Rooms
Parameters: (TICKS="NUM") (CHANCE="NUM") (EMOTE) (BROADCAST) text(;...)
Examples: smells flowery!

smells awful!; smells BAD!

CHANCE=50 smells awful!;CHANCE=10 smells BAD!

EMOTE BROADCAST smells awful!

Description: Makes the object with this property respond to a SNIFF command. More than one smell may be given, separated by semicolons. Each smell may have a chance of being selected during a sniff using the CHANCE parameter. ONLY MOBS with this property have other options, including an absolute duration before going away using the TICKS parameter, the opportunity to emote periodically using the EMOTE flag, and the opportunity to emote to adjacent rooms using the BROADCAST flag.

Notes

.