Difference between revisions of "Prop LotsForSale"
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(Created page with "{{PropertyTemplate|ID=Prop_LotsForSale|Name=Putting many rooms up for sale|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Ro...") |
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Revision as of 15:19, 2 January 2020
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_LotsForSale=== | |
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Effect: | Putting many rooms up for sale |
Targets: | Room |
Parameters: | ("OWNER NAME"/)(RENTAL) (GRID) Price of each room on the lot |
Examples: | 1000000
GRID 1000000 Bob/100000 Bob/ RENTAL 100000 |
Description: | Makes this room and future adjacent rooms available for purchase. This property is an extension of the Prop_RoomForSale property, and includes all of its capabilities, PLUS, when this room is sold, adjacent lots will automatically be created and put up for sale, allowing the player to expand his or her property. When the properties are sold, or fall back out of any players possession, the system will automatically retract the created rooms. The word RENTAL followed by a space may preceed the price to make the price of the property be charged every month automatically out of a Bankers account. Failure to make rent returns the property to sellable status. The word GRID followed
by a space may preceed the price to make new rooms automatically link to other rooms via demolishable walls. When property is sold, it will be listed as the owner with a slash and the price. Entering this sort of parameter directly is the quick way to give players or clans property. This property is similar to prop_lotforsale, except that the players must buy each room. See also Prop_ReqCapacity for the means to set limits on players building abilities on their property. |
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