Difference between revisions of "Wimpy"

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(Created page with "{{BehaviorTemplate|Name=Wimpy|Targets=MOBs|Usage=wimpy masks|Examples=-race +elf|Description=Makes the mob flee any player mob it can detect in the same room. If no other para...")
 
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===Notes===
 
===Notes===
 
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[[Category:MOBS(BuilderInfo)]]

Revision as of 14:50, 29 October 2017

CoffeeMUD
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===Wimpy===
Targets: MOBs
Parameters: wimpy masks
Examples: -race +elf
Description: Makes the mob flee any player mob it can detect in the same room. If no other parameters are given, the mob will flee anyone. Valid masks include:

delay=x (makes the mob delay x ticks before looking for someone to fear)

very=1 (makes the mob flee even if not in combat)

+SYSOP (allow archons to bypass the rules), -SYSOP (fear archons)

+SUBOP (allow local area staff to bypass the rules), -SUBOP (fear)

-PLAYER (fear all players), -MOB (fear all mobs/npcs)

-CHANCE 50 (fear the given % of the time)

-JAVACLASS "+GENMOB" etc.. (fear only objects of +java class)

+JAVACLASS "-GENITEM" etc.. (Do not fear objs of -classes)

-CLASS +thief +mage +ranger (fear all but excepted char classes)

+CLASS -thief -mage -ranger (fear only listed classes)

-BASECLASS +thief +mage (fear all but excepted base char classes)

+BASECLASS -thief -mage -ranger (fear only listed base char classes)

-RACE +elf +dwarf (fear all but excepted races)

+RACE -elf -dwarf -human -half -gnome (fear only listed races)

-RACECAT +elf +insect +humanoid (fear all but listed racial categories)

+RACECAT -elf -humanoid (fear only listed racial categories)

-ALIGNMENT +evil +neutral +good (fear all but excepted alignments)

+ALIGNMENT -evil -good -neutral (fear only listed alignments)

-GENDER (fear genders), -GENDER +male +neuter (create exceptions)

+GENDER -male -female -neuter (fear only listed genders)

-FACTION (fear all faction and values, even a lack of faction)

-FACTION +myfactionrange +faction.rangecode (create exceptions)

+FACTION -rangecode -faction.rangecode (fear only faction range code)

-NAMES +bob "+my name" (fear all except those with given names)

+NAMES -bob "-my name" (fear only those with one of the given names)

-SUBNAMES +*ending +*inside* (fear all except those with partial name)

+SUBNAMES -*ending -*insid* (fear only those with partial name mask)

-TATTOOS +mytatto +thistattoo (fear all but those with excepted tatts)

+TATTOOS -mytatt -anytattoo, (fear only those with a listed tattoo)

-EXPERTISES +myedu +thisedu (fear all but those with listed expertise)

+EXPERTISES -myedu -anyedu (fear those with a listed expertise)

-LEVEL +=1 +)5 +)=7 +(13 +(=20 (fear all but those player level ranges)

-=1 -)5 -)=7 -(13 -(=20 (fear only listed levels range)

-CLASSLEVEL +=1 +)5 +(=20 (fear all except those with current class lvl)

-MAXCLASSLEVEL +=1 +(13 (fear only those with current class level range)

+ANYCLASS -thief -mage (fear only those with a listed multi-class)

-ANYCLASSLEVEL +thief +)5 +mage +(10 (fear all except multi-class lvl)

+ANYCLASSLEVEL -thief -)5 -mage -(10 (fear only these multi-class lvls)

-SECURITY +cmdrooms +area cmditems (fear all but listed security flags)

+SECURITY -cmdrooms +area cmditems,(fear only those with listed flags)

-MOOD +grumpy +normal (fear all except those with given moods)

+MOOD -grumpy -normal (fear only those with subtracted moods)

-CLAN +Killers "+The Avengers" (fear all except those in listed clan)

+CLAN -Killers "-Avengers" (fear only those in a listed clan)

-DEITY +Apollo "+Grothon" (fear all except worshippers of listed deity)

+DEITY -God "-Rothon 1" (fear only worshippers of a listed deity)

-ANYCLASS +thief +ranger (fear all except those with a multi-class)

-STR X (fear those with strength greater than X)

+STR X (fear those with strength less than X)

-INT, -WIS, -CON, -CHA, -DEX (Same as -STR, for other current stats)

+INT, +WIS, +CON, +CHA, +DEX (Same as +STR, for other current stats)

+-ADJSTR...ADJCON (Same as above, but uses current values)

-GROUPSIZE X (fear those in groups larger than X)

+GROUPSIZE X (fear those in groups smaller than X)

-AREA +thatarea "+my areaname" (fear all except those in listed area)

+AREA -thatarea "-my areaname" (fear only those in listed area)

-HOME "+area name" (fear all except those from listed home/beacon area)

+HOME "-my areaname" (fear only those from listed home/beacon area)

-ISHOME (fear all npcs not currently in their home/beacon areas)

+ISHOME (fear all npcs unless they are in their home/beacon areas)

-ITEM "+item name" etc... (fear only those with an item name)

-WORN "+item name" etc... (fear only those wearing item name)

-MATERIAL "+WOODEN" etc.. (fear only items of added materials)

+MATERIAL "-WOODEN" etc.. (Do not fear items of -materials)

-RESOURCES "+OAK" etc.. (fear only items of added resources)

+RESOURCES "-OAK" etc.. (Do not fear items of -resources)

-IF (CONDITION) (fear, unless they meet Scriptable conditions)

+IF (CONDITION) (never fear anyone who meets Scriptable cond)

-IFSTAT +STAT=VALUE +STAT=VALUE (fear, unless a stat value is true)

+IF -STAT=VALUE -STAT=VALUE (fear those with a stat value)

-VALUE X (fear those with value or money less than X)

+VALUE X (fear those with value or money greater than X)

-WEIGHT X (fear those weighing less than X)

+WEIGHT X (fear those weighing more than X)

-ARMOR/-DAMAGE/-ATTACK X (fear armor/damage/attack bonus less than X)

+ARMOR/+DAMAGE/+ATTACK X (fear armor/damage/attack bonus more than X)

+-WEAPONTYPE, +-WEAPONCLASS, and +-WEAPONAMMO for wielded weaponchecks

-WORNON "+TORSO" etc.. (fear only items wearable on +locations)

+WORNON "-NECK" etc.. (Do not fear items wearable on -locations)

-DISPOSITION "+ISHIDDEN" etc.. (fear only with +dispositions)

+DISPOSITION "-ISHIDDEN" etc.. (Do not fear only with sub disp)

-SENSES "+CANSEEDARK" etc.. (fear only those with +senses)

+SENSES "-CANSEEDARK" etc.. (Do not fear those with -senses)

-ABILITY X (fear those with magical ability less than X)

+ABILITY X (fear those with magical ability greater than X)

-HOUR/-MONTH/-DAY +X (fear always, unless the hour/month/day is X)

+HOUR/+MONTH/+DAY -X (fear those only when the hour/month/day is X)

-SEASON +FALL (fear those only when season is FALL)

+SEASON -SPRING (fear those whenever the season is SPRING)

-WEATHER +DROUGHT (fear those only when weather is DROUGHT)

+WEATHER -BLIZZARD (fear those whenever the weather is BLIZZARD)

-QUESTWIN "+MY QUEST" (fear those who have not my MY QUEST)

+QUESTWIN "-MY QUEST" (fear those who have won MY QUEST)

-EFFECTS +Sleep "+Wood Chopping" (fear all except those with effects)

+EFFECTS -Sleep "-Wood Chopping" (fear only those with listed effect)

-SKILLS +Spell_Sleep(75) (fear all except those with skill proficiency)

+SKILLS -Spell_Sleep(75) (fear only those with skill proficiency)

-SKILLFLAG +ENCHANTMENT etc.. (fear all except those with skillflag)

+SKILLFLAG -ENCHANTMENT etc.. (fear only those with listed skillflag)

-ACCCHIEVES +mytatto etc.. (fear all except those with achievements)

+ACCCHIEVES -mytattoo etc.. (fear only those with listed achievements)

Notes

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