Difference between revisions of "WaterCurrents"
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(Created page with "{{BehaviorTemplate|Name=WaterCurrents|Targets=Areas, Rooms|Usage=min, max ticks, % chance, "DIRECTION" "DIRECTION" "etc.."|Examples=min=1 max=3 chance=99 east south east south...") |
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Revision as of 14:50, 29 October 2017
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===WaterCurrents=== | |
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Targets: | Areas, Rooms |
Parameters: | min, max ticks, % chance, "DIRECTION" "DIRECTION" "etc.." |
Examples: | min=1 max=3 chance=99 east south
east south |
Description: | The mob will be drawn along in the directions specified by the parameters. If an exit is available in the first direction, it will be chosen, otherwise the second one, etc. The min, max, and chance dictate how often the currents will strike. |
Notes
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