Difference between revisions of "CombatAbilities"
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(Created page with "{{BehaviorTemplate|Name=CombatAbilities|Targets=MOBs|Usage=(as derived class) and +SKILLID -SKILLID|Examples=(as derived class) -Spell_Sleep|Description= Gives the mob the urg...") |
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Revision as of 18:47, 28 October 2017
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===CombatAbilities=== | |
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Targets: | MOBs |
Parameters: | (as derived class) and +SKILLID -SKILLID |
Examples: | (as derived class) -Spell_Sleep |
Description: | Gives the mob the urge to use their skills, spells, prayers, songs, and other abilities during combat.
This behavior should not be used WITH any of the other CombatAbilities behaviors, such as Fighterness, Bardness, Mageness, Clericness, Druidness, or Thiefness. It should be used alone on a mob. The parameters are as described in one of the derived classes, but in addition, you can also specify the IDs of certain skills that the behavior will either be allowed to be used in combat even if it is not normally allowed, or be disallowed to be used in combat even if the mob has the skill and it would normally be allowed, depending on whether the ID is preceded by + or -. |
Notes
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