Difference between revisions of "Skill WandUse"
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− | {{SkillTemplate|Name=Wands|Domain=[[arcane_lore(Domain)|Arcane Lore]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(10)]] [[Assassin(Thief)|Assassin(5)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(5)]] [[Charlatan(Bard)|Charlatan(8)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(13)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(1)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(7)]] [[Pirate(Thief)|Pirate (5)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(5)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(1)]] |Allows=|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=A wand is an holdable item that can be used to create magical affects. | + | {{SkillTemplate|Name=Wands|Domain=[[arcane_lore(Domain)|Arcane Lore]]|Available=[[Abjurer(Mage)|Abjurer(1)]] [[Alterer(Mage)|Alterer(1)]] [[Arcanist(Thief)|Arcanist(3)]] [[Artisan(Commoner)|Artisan(10)]] [[Assassin(Thief)|Assassin(5)]] [[Bard(Bard)|Bard(3)]] [[Beastmaster(Druid)|Beastmaster(1)]] [[Burglar(Thief)|Burglar(5)]] [[Charlatan(Bard)|Charlatan(8)]] [[Cleric(Cleric)|Cleric(1)]] [[Conjurer(Mage)|Conjurer(1)]] [[Delver(Druid)|Delver(5)]] [[Diviner(Mage)|Diviner(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Druid(Druid)|Druid(1)]] [[Enchanter(Mage)|Enchanter(1)]] [[Evoker(Mage)|Evoker(1)]] [[Fighter(Fighter)|Fighter(13)]] [[Gaian(Druid)|Gaian(1)]] [[Healer(Cleric)|Healer(1)]] [[Illusionist(Mage)|Illusionist(1)]] [[Jester(Bard)|Jester(5)]] [[Mage(Mage)|Mage(1)]] [[Minstrel(Bard)|Minstrel(5)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(7)]] [[Pirate(Thief)|Pirate (5)]] [[Purist(Cleric)|Purist(1)]] [[Ranger(Fighter)|Ranger(5)]] [[Shaman(Cleric)|Shaman(1)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] [[Templar(Cleric)|Templar(1)]] [[Thief(Thief)|Thief(3)]] [[Transmuter(Mage)|Transmuter(1)]] |Allows=[[Arcane Lore(Expertise)|Arcane Lore]]|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=|Description=A wand is an holdable item that can be used to create magical affects. |
This skill allows one to effectively use a magical wand or staff. To invoke a wand or staff, it must first be held. Then the magic word is spoken to the target. For instance, if the magic word is 'zuy', you would enter the following to invoke your wand: sayto orc zuy. | This skill allows one to effectively use a magical wand or staff. To invoke a wand or staff, it must first be held. Then the magic word is spoken to the target. For instance, if the magic word is 'zuy', you would enter the following to invoke your wand: sayto orc zuy. | ||
Revision as of 02:16, 4 May 2017
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Wands=== | |
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Domain: | Arcane Lore |
Available: | Abjurer(1) Alterer(1) Arcanist(3) Artisan(10) Assassin(5) Bard(3) Beastmaster(1) Burglar(5) Charlatan(8) Cleric(1) Conjurer(1) Delver(5) Diviner(1) Doomsayer(1) Druid(1) Enchanter(1) Evoker(1) Fighter(13) Gaian(1) Healer(1) Illusionist(1) Jester(5) Mage(1) Minstrel(5) Missionary(1) Necromancer(1) Oracle(1) Paladin(7) Pirate (5) Purist(1) Ranger(5) Shaman(1) SkyWatcher(1) Templar(1) Thief(3) Transmuter(1) |
Allows: | Arcane Lore |
UseCost: | Mana (51) |
Quality: | Always Beneficial |
Targets: | Caster only |
Range: | Touch, or not applicable |
Commands: | |
Usage: | |
Examples: | |
Description: | A wand is an holdable item that can be used to create magical affects.
This skill allows one to effectively use a magical wand or staff. To invoke a wand or staff, it must first be held. Then the magic word is spoken to the target. For instance, if the magic word is 'zuy', you would enter the following to invoke your wand: sayto orc zuy. If the spell on the wand requires extra parameters, then you can include those after the casting words. For a wand of Summon, for instance, you might try: say zuy cityguard. Wands generally require a small amount of mana to use, and less if the wand user is capable of learning the spell cast by the wand. |
Notes
If a single MOB is in the room when you try to zap your wand, the wand will automatically try to target the MOB.