Difference between revisions of "Spell MagicItem"
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− | {{SkillTemplate|Name=Magic Item|Domain=[[enchantment/charm(Domain)|Enchantment/Charm]]|Available=[[Arcanist(Thief)|Arcanist(30)]] |Allows=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items | + | {{SkillTemplate|Name=Magic Item|Domain=[[enchantment/charm(Domain)|Enchantment/Charm]]|Available=[[Arcanist(Thief)|Arcanist(30)]] |Allows=[[Extended Enchanting(Expertise)|Extended Enchanting]] [[Power Enchanting(Expertise)|Power Enchanting]] [[Ranged Enchanting(Expertise)|Ranged Enchanting]] [[Reduced Enchanting(Expertise)|Reduced Enchanting]] [[Wise Crafting(Expertise)|Wise Crafting]] |UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST "MAGIC ITEM" "SPELL NAME" "TARGET NAME"|Examples=cast "magic item" "Giant Strength" sword|Description=This spell allows magic to be permanently melded with an item. It requires all of the casters mana, and costs experience starting at 1100 (and going up depending on the level of the spell). However, when completed, the item is permanently magical. Armor will endow the wearer with the spell whenever the armor is worn. Weapons will deliver the spell as damage. Potions and Pills can also be created from this spell, though creating potions using Alchemy is far less expensive.}} |
− | |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST "MAGIC ITEM" "SPELL NAME" "TARGET NAME"|Examples=cast "magic item" "Giant Strength" sword|Description=This spell allows magic to be permanently melded with an item. It requires all of the casters mana, and costs experience starting at 1100 (and going up depending on the level of the spell). However, when completed, the item is permanently magical. Armor will endow the wearer with the spell whenever the armor is worn. Weapons will deliver the spell as damage. Potions and Pills can also be created from this spell, though creating potions using Alchemy is far less expensive.}} | + | |
+ | ===Notes=== | ||
+ | Certain spells, especially level 25 and above, cannot be imbued onto items. | ||
+ | Offensive spells should be placed on weapons, while beneficial spells should be placed on items. | ||
+ | |||
+ | Spells on weapons have a 25% chance per hit of triggering. | ||
+ | |||
+ | ===Spells that don't work=== | ||
+ | *[[Spell_Stoneskin|Stoneskin]] |
Revision as of 12:35, 12 August 2016
CoffeeMUD |
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=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Magic Item=== | |
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Domain: | Enchantment/Charm |
Available: | Arcanist(30) |
Allows: | Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting Wise Crafting |
UseCost: | Mana (all) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | CAST, CA, C |
Usage: | CAST "MAGIC ITEM" "SPELL NAME" "TARGET NAME" |
Examples: | cast "magic item" "Giant Strength" sword |
Description: | This spell allows magic to be permanently melded with an item. It requires all of the casters mana, and costs experience starting at 1100 (and going up depending on the level of the spell). However, when completed, the item is permanently magical. Armor will endow the wearer with the spell whenever the armor is worn. Weapons will deliver the spell as damage. Potions and Pills can also be created from this spell, though creating potions using Alchemy is far less expensive. |
Notes
Certain spells, especially level 25 and above, cannot be imbued onto items. Offensive spells should be placed on weapons, while beneficial spells should be placed on items.
Spells on weapons have a 25% chance per hit of triggering.