Difference between revisions of "Charlatan(Bard)"
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{{ClassTemplate|Name=Charlatan|Description=The | {{ClassTemplate|Name=Charlatan|Description=The | ||
Charlatan is the master of deception and disguise. Often praised because of his natural acting ability, as well as his highly social nature, the Charlatan can be quite antisocial if he chooses, and | Charlatan is the master of deception and disguise. Often praised because of his natural acting ability, as well as his highly social nature, the Charlatan can be quite antisocial if he chooses, and |
Revision as of 11:59, 19 July 2016
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Bard Classes=== |
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Bard Charlatan Dancer Jester Minstrel |
===Charlatan=== | |
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Description: | The
Charlatan is the master of deception and disguise. Often praised because of his natural acting ability, as well as his highly social nature, the Charlatan can be quite antisocial if he chooses, and extremely annoying to other players almost without trying. How to play: The Charlatan is also a natural spy in muds with numerous players, and has an extremely wide assortment of skills. More than any other class, the Charlatan can taste the powers of all other classes, sometimes with real skill, and sometimes only in seeming. For this reason, the Charlatan is ideal for those who want a taste of all classes, or at least to seem like he is. He is a natural group member, being able to fit almost any role by using his varied skills, or by tricking his group members into thinking he belongs in the role they require. |
Primary Stat: | Charisma |
Qualifications: | Charisma 9+, Wisdom 9+ |
Practices: | 5 +(Wisdom/6)+1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +(Con/3)+(2d6) per lvl. |
Mana: | 100 +(Int/3)+(1d6)
/lvl. |
Movement: | 100 +10X(Str/18) per lvl. |
Attack: | +(Cha/18) per level. |
Damage: | +1 damage per 10 level(s). |
Maximum Stat Values: | Charisma (22), Wisdom (22), Others (18) |
Bonuses: | Receives 2% resistance per level to mind
affects, 4% resistance per level to divination spells. Non-class skills become cheaper at 30th level. Gains a random non-class skill or spell every other level! Receives exploration and pub-finding experience based on danger level. |
Weapons: | Must use swords, daggers, natural, or ranged weapons. |
Armor: | Must wear non-metal armor. |
Limitations: | |
Starting Equipment: | a short sword |
Races: | Half Elf |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | (Edged Weapon Specialization) (Bandaging) Sword Specialization Befriend
(Hand to hand combat) Haggle Recall Nothing Write (Smoke Rings) (Ranged Weapon Specialization) (Swim) (Foraging) (Gem Digging) (Drilling) (Fishing) (Herbology) (Hunting) (Shearing) |
2 | Revoke (Swipe gold) (Lacquering) (Embroidering) (Dyeing)
(Butchering) (Engraving) (Cooking) (Wood Chopping) |
3 | (Climb) Disguise Fire Building
(Hide) (Blacksmithing) (Clan Crafting) (Tailoring) (Leather Working) (Carpentry) |
4 | Suave (Searching) (Mark) (Mining) (Weaving) (Pottery) (Costuming) (Sculpting) |
5 | (Rescue) Strike The Set (Painting) (Food Prep) (Baking)
(Armorsmithing) (Cobbling) (Weaponsmithing) (Glass Blowing) (Fletching) (Scrimshawing) (Paper Making) |
6 | (Read Magic) Songcraft |
7 | (Cast Blocking) Imitate |
8 | (Wands) (Distract) |
9 | (Break A Leg) (Warrants) |
10 | (Awareness) (Dodge)
(Wainwrighting) (Masonry) (Jewel Making) (Construction) (Siegecraft) (Ship Building) (Locksmithing) (Speculating) (Farming) (Smelting) (Taxidermy) |
11 | False Arrest |
12 | Spellcraft (Rage) (Magic Missile) (Track) |
13 | Make Maps
(Trip) |
14 | Analyze Mark (Upstage) |
15 | (Protection) Chantcraft (Irrigation) |
16 | Shuffle (Exit Stage Left) |
17 | (Summon Plants) |
18 | (Cure Light Wounds) Prayercraft (Mana) |
19 | Knowledge |
20 | Monologue Detection |
21 | Thanks (Locate Object) |
22 | (Ad Lib) (Parry) |
23 | (Strength) Con |
24 | (Frame Mark) Disgust |
25 | Mark Disguise |
26 | |
27 | |
28 | |
29 | |
30 | |
31 | |
32 | |
33 | |
34 | |
35 |