Difference between revisions of "Drow"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | {{RaceTemplate|Name=Drow|Description=Drow are the dark cousins to elves. Their existence living underground had radiated their bodies with dark magic and give them advantages in the cold, dark world. However, they hurt plenty when exposed to light. They have the ability to see in the dark, and can prove to be fiercesome fighters. All Drow start off with the ability to cast darkness and faerie fire.|Statadj=intelligence+1, dexterity+3, constitution-4, charisma-3, save vs magic+30, max intelligence adj.+1, max dexterity adj.+3, max constitution adj.-4, max charisma adj.-3|BonusAbilities=darkvision, infravision, Darkness( | + | {{RaceTemplate|Name=Drow|Description=Drow are the dark cousins to elves. Their existence living underground had radiated their bodies with dark magic and give them advantages in the cold, dark world. However, they hurt plenty when exposed to light. They have the ability to see in the dark, and can prove to be fiercesome fighters. All Drow start off with the ability to cast darkness and faerie fire.|Statadj=intelligence+1, dexterity+3, constitution-4, charisma-3, save vs magic+30, max intelligence adj.+1, max dexterity adj.+3, max constitution adj.-4, max charisma adj.-3|BonusAbilities=darkvision, infravision, Taint of Evil(100%), Light Sensitivity(100%), Darkness Globe(50%), Faerie Fire(25%)|BonusLanguages=Drowish(75%), Undercommon(25%)|Immunities=Poison Ivy, Syphilis|LifeExpectancy=430 years|Startingequipment=a delicate black shirt, a pair of sandals, some delicate leggings, a knitted weapon belt|Qualifyingclasses=[[Abjurer(Mage)|Abjurer]] [[Alterer(Mage)|Alterer]] [[Apprentice(Commoner)|Apprentice]] [[Arcanist(Thief)|Arcanist]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Bard(Bard)|Bard]] [[Beastmaster(Druid)|Beastmaster]] [[Burglar(Thief)|Burglar]] [[Charlatan(Bard)|Charlatan]] [[Cleric(Cleric)|Cleric]] [[Conjurer(Mage)|Conjurer]] [[Delver(Druid)|Delver]] [[Diviner(Mage)|Diviner]] [[Doomsayer(Cleric)|Doomsayer]] [[Druid(Druid)|Druid]] [[Enchanter(Mage)|Enchanter]] [[Evoker(Mage)|Evoker]] [[Fighter(Fighter)|Fighter]] [[Gaoler(Commoner)|Gaoler]] [[Illusionist(Mage)|Illusionist]] [[Mage(Mage)|Mage]] [[Mer(Druid)|Mer]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Monk(Fighter)|Monk]] [[Necromancer(Cleric)|Necromancer]] [[Pirate(Thief)|Pirate]] [[Dancer(Bard)|Dancer]] [[Ranger(Fighter)|Ranger]] [[Sailor(Commoner)|Sailor]] [[Shaman(Cleric)|Shaman]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Transmuter(Mage)|Transmuter]] [[Trapper(Thief)|Trapper]] [[Wizard(Mage)|Wizard]] }} |
Revision as of 02:48, 8 December 2016
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Player Information= | |||
---|---|---|---|
Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
===Drow=== | |
---|---|
Description: | Drow are the dark cousins to elves. Their existence living underground had radiated their bodies with dark magic and give them advantages in the cold, dark world. However, they hurt plenty when exposed to light. They have the ability to see in the dark, and can prove to be fiercesome fighters. All Drow start off with the ability to cast darkness and faerie fire. |
Stat Adjustments: | intelligence+1, dexterity+3, constitution-4, charisma-3, save vs magic+30, max intelligence adj.+1, max dexterity adj.+3, max constitution adj.-4, max charisma adj.-3 |
Racial Abilities: | {{{RacialAbilities}}} |
Cultural Abilities: | {{{CulturalAbilities}}} |
Racial Effects: | {{{RacialEffects}}} |
Bonus Languages: | Drowish(75%), Undercommon(25%) |
Bonus Abilities: | darkvision, infravision, Taint of Evil(100%), Light Sensitivity(100%), Darkness Globe(50%), Faerie Fire(25%) |
Immunities: | Poison Ivy, Syphilis |
Experience Modification: | {{{ExpMod}}} |
Life Expectancy: | 430 years |
Starting Equipment: | a delicate black shirt, a pair of sandals, some delicate leggings, a knitted weapon belt |
Wear Locations: | {{{WearLocs}}} |
Qualifying Classes: | Abjurer Alterer Apprentice Arcanist Artisan Assassin Barbarian Bard Beastmaster Burglar Charlatan Cleric Conjurer Delver Diviner Doomsayer Druid Enchanter Evoker Fighter Gaoler Illusionist Mage Mer Minstrel Missionary Monk Necromancer Pirate Dancer Ranger Sailor Shaman Templar Thief Transmuter Trapper Wizard |