Difference between revisions of "Siegecraft(Recipes)"
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|- | 58 | large % disease shot bundle | 200 pounds of rock | trebuchet-shots | 30 | | PROP_FIGHTSPELLCAST;75% Disease | |- | 58 | large % disease shot bundle | 200 pounds of rock | trebuchet-shots | 30 | | PROP_FIGHTSPELLCAST;75% Disease | ||
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|- | 88 | huge % disease shot bundle | 600 pounds of rock | trebuchet-shots | 100 | | PROP_FIGHTSPELLCAST;75% Disease | |- | 88 | huge % disease shot bundle | 600 pounds of rock | trebuchet-shots | 100 | | PROP_FIGHTSPELLCAST;75% Disease | ||
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Revision as of 19:40, 9 June 2022
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
---|---|---|---|
Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
This page has all of the current base Siegecraft recipes as of 6/9/2022.
Siege Weapon Recipes
Level | Title | Wood Amount | Ranged Subtype | Ammo Type | Ammo Capacity | Damage | Max Range | Notes |
---|---|---|---|---|---|---|---|---|
15 | Ballista | 500 | Siege Weapon | ballista-bolts | 1 | 15 | 5 | Requires 1 pound of additional leather |
18 | Light Ballista | 360 | Siege Weapon | ballista-bolts | 3 | 15 | 5 | Requires 1 pound of additional leather |
25 | Heavy Ballista | 650 | Siege Weapon | ballista-bolts | 1 | 20 | 10 | Requires 1 pound of additional leather |
20 | % Catapult | 500 | Siege Weapon | catapult-boulders | 1 | 20 | 6 | |
25 | Light Catapult | 360 | Siege Weapon | catapult-boulders | 3 | 20 | 6 | |
30 | % Trebuchet | 700 | Siege Weapon | trebuchet-shots | 1 | 35 | 8 | Requires 1 pound of additional metal |
35 | % Ramming Prow | 550 | Siege Weapon | 0 | 40 | 1 | ||
5 | % Grapples | 10 pounds of metal | Grapples | 0 | 0 |
Siege Ammunition Recipes
Level | Title | Wood Amount | Ammo Type | Ammo Count | Additional Resource | Notes |
---|---|---|---|---|---|---|
5 | ballista-bolt | 5 | ballista-bolts | 1 | METAL | |
7 | flaming ballista-bolt | 5 | ballista-bolts | 1 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
9 | small bolt bundle | 10 | ballista-bolts | 3 | METAL | |
10 | catapult-boulder | 25 pounds of rock | catapult-boulders | 1 | ||
12 | flaming pitch catapult-boulder | 10 pounds of rock | catapult-boulders | 1 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
14 | small boulder bundle | 25 pounds of rock | catapult-boulders | 3 | ||
20 | trebuchet-shot | 50 pounds of rock | trebuchet-shots | 1 | ||
24 | flaming pitch trebuchet-shot | 20 pounds of rock | trebuchet-shots | 1 | LAMP OIL | 50% chance of catching ship on fire |
31 | medium bolt bundle | 50 | ballista-bolts | 10 | METAL | |
34 | medium flaming bolt bundle | 50 | ballista-bolts | 10 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
37 | large bolt bundle | 100 | ballista-bolts | 30 | METAL | |
40 | medium boulder bundle | 250 pounds of rock | catapult-boulders | 10 | ||
42 | medium flaming pitch boulder bundle | 100 pounds of rock | catapult-boulders | 10 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
44 | large boulder bundle | 250 pounds of rock | catapult-boulders | 30 | ||
50 | medium shot bundle | 500 pounds of rock | trebuchet-shots | 10 | ||
54 | medium flaming pitch shot bundle | 200 pounds of rock | trebuchet-shots | 10 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
64 | large flaming bolt bundle | 100 | ballista-bolts | 30 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
67 | huge bolt bundle | 300 | ballista-bolts | 100 | METAL | |
72 | large flaming pitch boulder bundle | 200 pounds of rock | catapult-boulders | 30 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
74 | huge boulder bundle | 750 pounds of rock | catapult-boulders | 100 | ||
80 | large shot bundle | 1000 pounds of rock | trebuchet-shots | 30 | ||
84 | large flaming pitch shot bundle | 400 pounds of rock | trebuchet-shots | 30 | LAMP OIL | 50% chance of catching 1 item/mob on fire |
Notes
- One can LOAD a siege weapon with ammunition.
- One can see the remaining ammunition in a weapon or ammunition pack using long look/id.
- Extra damage from ammunition is based on the ranged weapon the ammo is loaded in. Unless it says otherwise, the damage type is the same as the ranged weapon.
- Diseased ammunition is currently bugged.