Difference between revisions of "Prop Weather"
Jump to navigation
Jump to search
(→Notes) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{#section-h:LISTPROPS|Weather Setter}} |
− | |||
− | |||
− | |||
− | |||
− | |||
=Notes= | =Notes= | ||
*To make an area or room with no weather, use Prop_Weather with CLIMATE_VOID. | *To make an area or room with no weather, use Prop_Weather with CLIMATE_VOID. | ||
[[Category:AREAS(BuilderInfo)]] | [[Category:AREAS(BuilderInfo)]] |
Latest revision as of 04:43, 19 December 2023
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
---|---|---|---|
Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_Weather=== | |
---|---|
Effect: | Weather Setter |
Targets: | Areas |
Parameters: | the weather type and/or one or more climate masks |
Examples: | RAIN
RAIN CLIMATE_WET |
Description: | Makes this area always have the same weather. Valid weather values include: "CLEAR", "CLOUDY", "WINDY", "RAIN", "THUNDERSTORM", "SNOW", "HAIL", "HEAT", "SLEET","BLIZZARD","DUST","DROUGHT","COLD"
Can also change the climate settings. Valid climate mask values include: "CLIMATE_NORMAL", "CLIMATE_WET", "CLIMATE_COLD", "CLIMATE_WINDY", "CLIMATE_HOT", "CLIMATE_DRY", "CLIMATE_VOID" |
Notes
- To make an area or room with no weather, use Prop_Weather with CLIMATE_VOID.