OtherItems(Builder): Difference between revisions
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Perfumes are one-shot items used to apply a scent on the target which will last a significant time. | Perfumes are one-shot items used to apply a scent on the target which will last a significant time. | ||
*For the list of smells, you may use Subject-based tags in the string. Target-based tags don't make sense for the smells list. | *For the list of smells, you may use Subject-based tags in the string. Target-based tags don't make sense for the smells list. | ||
*should probably move to Consumables. | |||
Revision as of 13:52, 8 April 2021
| CoffeeMUD |
|---|
| Administrator Builder Player |
| =CoffeeMUD Builder Information= | |||
|---|---|---|---|
| Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
| Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
| =Items= |
|---|
| Armor Weapons Containers Mountables Readables Wands Staffs Instruments Consumables Resources Other Items |
Other Items
GenKey
Keys are used to unlock locked doors and chests.
- Prop_ItemNoRuin is ideal to place on keys so that players won't need to farm for the key.
GenPerfume
Perfumes are one-shot items used to apply a scent on the target which will last a significant time.
- For the list of smells, you may use Subject-based tags in the string. Target-based tags don't make sense for the smells list.
- should probably move to Consumables.