Difference between revisions of "Martial lore(Domain)"
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*[[Fighter_Berzerk|Berzerk]] | *[[Fighter_Berzerk|Berzerk]] | ||
*[[Fighter_BlindFighting|Blind Fighting]] | *[[Fighter_BlindFighting|Blind Fighting]] | ||
+ | *[[Skill_BoulderThrowing|Boulder Throwing]] | ||
*[[Fighter_CalledShot|Called Shot]] | *[[Fighter_CalledShot|Called Shot]] | ||
*[[Fighter_CalledStrike|Called Strike]] | *[[Fighter_CalledStrike|Called Strike]] | ||
Line 15: | Line 16: | ||
*[[Fighter_CriticalShot|Critical Shot]] | *[[Fighter_CriticalShot|Critical Shot]] | ||
*[[Fighter_CritStrike|Critical Strike]] | *[[Fighter_CritStrike|Critical Strike]] | ||
+ | *[[Skill_Disarm|Disarm]] | ||
*[[Fighter_DualParry|Dual Parry]] | *[[Fighter_DualParry|Dual Parry]] | ||
*[[Fighter_FarShot|Far Shot]] | *[[Fighter_FarShot|Far Shot]] | ||
*[[Fighter_FastSlinging|Fast Slinging]] | *[[Fighter_FastSlinging|Fast Slinging]] | ||
+ | *[[Ranger_Enemy1|Favored Enemy 1]] | ||
+ | *[[Ranger_Enemy2|Favored Enemy 2]] | ||
+ | *[[Ranger_Enemy3|Favored Enemy 3]] | ||
+ | *[[Ranger_Enemy4|Favored Enemy 4]] | ||
+ | *[[Skill_AttackHalf|Half Attack]] | ||
*[[Fighter_Heroism|Heroism]] | *[[Fighter_Heroism|Heroism]] | ||
+ | *[[Paladin_HolyStrike|Holy Strike]] | ||
*[[Fighter_LightningStrike|Lightning Strike]] | *[[Fighter_LightningStrike|Lightning Strike]] | ||
*[[Fighter_MonkeyGrip|Monkey Grip]] | *[[Fighter_MonkeyGrip|Monkey Grip]] | ||
− | *[[ | + | *[[Ranger_PlanarEnemy|Planar Enemy]] |
*[[Fighter_PointBlank|Point Blank Shot]] | *[[Fighter_PointBlank|Point Blank Shot]] | ||
*[[Fighter_PressurePoints|Pressure Points]] | *[[Fighter_PressurePoints|Pressure Points]] | ||
*[[Fighter_RapidShot|Rapid Shot]] | *[[Fighter_RapidShot|Rapid Shot]] | ||
*[[Fighter_Rescue|Rescue]] | *[[Fighter_Rescue|Rescue]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
*[[Skill_Attack2|Second Attack]] | *[[Skill_Attack2|Second Attack]] | ||
+ | *[[Fighter_Stance|Stance]] | ||
+ | *[[Fighter_Sweep|Sweep]] | ||
*[[Skill_Attack3|Third Attack]] | *[[Skill_Attack3|Third Attack]] | ||
− | *[[ | + | *[[Fighter_TrueShot|True Shot]] |
− | |||
*[[Skill_TwoDaggerFighting|Two Dagger Fighting]] | *[[Skill_TwoDaggerFighting|Two Dagger Fighting]] | ||
*[[Skill_TwoWeaponFighting|Two Weapon Fighting]] | *[[Skill_TwoWeaponFighting|Two Weapon Fighting]] | ||
+ | *[[Fighter_WeaponBreak|Weapon Break]] | ||
+ | *[[Fighter_WeaponCatch|Weapon Catch]] | ||
+ | *[[Skill_Whipsmack|Whipsmack]] | ||
+ | </div> | ||
+ | |||
+ | ===Thief Skills=== | ||
+ | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
*[[Thief_DeepCut|Deep Cut]] | *[[Thief_DeepCut|Deep Cut]] | ||
+ | *[[Thief_Snipe|Snipe]] | ||
</div> | </div> | ||
===Expertises=== | ===Expertises=== | ||
. | . |
Revision as of 15:05, 12 August 2022
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Martial Lore is the individual techniques and tactics of a particular weapon. It is not the science and strategy of warfare, which is the Combat Lore Domain. In this fashion, think of Martial Lore as Martial Art techniques, and Combat Lore as the study of warfare.
Martial Lore Skill
- Berzerk
- Blind Fighting
- Boulder Throwing
- Called Shot
- Called Strike
- Cleave
- Counter-Attack
- Critical Shot
- Critical Strike
- Disarm
- Dual Parry
- Far Shot
- Fast Slinging
- Favored Enemy 1
- Favored Enemy 2
- Favored Enemy 3
- Favored Enemy 4
- Half Attack
- Heroism
- Holy Strike
- Lightning Strike
- Monkey Grip
- Planar Enemy
- Point Blank Shot
- Pressure Points
- Rapid Shot
- Rescue
- Second Attack
- Stance
- Sweep
- Third Attack
- True Shot
- Two Dagger Fighting
- Two Weapon Fighting
- Weapon Break
- Weapon Catch
- Whipsmack
Thief Skills
Expertises
.