Difference between revisions of "Thief MastShot"
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Line 6: | Line 6: | ||
=Notes= | =Notes= | ||
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− | [[Category:Expertise( | + | [[Category:Expertise(Extended Sailing)]] |
+ | [[Category:Expertise(Power Sailing)]] | ||
+ | [[Category:Expertise(Ranged Sailing)]] | ||
+ | [[Category:Expertise(Reduced Sailing)]] |
Latest revision as of 15:06, 12 August 2022
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Mast Shot=== | |
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Domain: | Sea Travel |
Available: | Pirate(23) |
Allows: | Reduced Traveling Power Traveling Ranged Traveling Ranged Sailing Reduced Sailing Power Sailing Extended Traveling Extended Sailing |
UseCost: | Movement (73) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | MASTSHOT |
Usage: | MASTSHOT "WEAPON NAME" |
Examples: | mastshot catapult |
Description: | The pirate can aim a siege weapon at the currently targeted ship's masts instead of the hull. If the weapon hits the ship, there is a 10% chance (improved by expertise) that it will also hit the mast, and slow the ships movement speed by one. This effect is cumulative, so that subsequent hits will slow the ship further. Either way, a weapon so aimed will never do hull damage unless it hits a mast. This skill must be used to re-aim the siege weapon every combat round. |
Notes
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