Difference between revisions of "Branding"
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(Replaced content with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} {{#section-h:LISTCOMMON|Branding}} __NOTOC__ =Notes= . Category:Expertise(Animal Affinity) Category:Expertise(Quick W...") |
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[[Category:Expertise(Quick Working)]] | [[Category:Expertise(Quick Working)]] | ||
[[Category:Expertise(Quick Worker)]] | [[Category:Expertise(Quick Worker)]] | ||
+ | [[Category:Group(Followers)]] |
Latest revision as of 18:12, 5 August 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Branding=== | |
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Domain: | Animal Affinity |
Available: | Abjurer(20) Alterer(20) Arcanist(20) Artisan(1) Assassin(20) Barbarian(20) Bard(20) Beastmaster(20) Burglar(20) Cavalier(5) Charlatan(20) Cleric(20) Conjurer(20) Delver(20) Diviner(20) Doomsayer(20) Druid(20) Enchanter(20) Evoker(20) Fighter(20) Gaian(20) Gaoler(20) Healer(20) Illusionist(20) Jester(20) Mage(20) Mer(20) Minstrel(20) Missionary(20) Monk(20) Necromancer(20) Ninja(20) Oracle(20) Paladin(20) Pirate(20) Dancer(20) Purist(20) Ranger(20) Reliquist(20) Sailor(20) Scholar(20) Shaman(20) SkyWatcher(20) Templar(20) Thief(20) Transmuter(20) Trapper(20) Wizard(20) |
Allows: | Animal Affinity Quick Working Quick Worker |
UseCost: | Movement (45) |
Quality: | Circumstantial |
Targets: | Items |
Range: | Touch, or not applicable |
Commands: | BRANDING, BRAND |
Usage: | BRAND "MOB NAME" |
Examples: | brand cow |
Description: | This skill allows the player to put their mark upon an animal that is on their own private property, or property they control. This will make that room the animals starting room for as long as the animal lasts. The animal will lose the brand when sold to a shopkeeper. A branded animal will also automatically follow a property owner to a new home room whenever the owner attempts to push or pull the animal. |
Notes
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