Difference between revisions of "EXAMINE"
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EXAM, EXA, LONGLOOK, LL, ID|Description=Take a much closer look at the item, mob, or other entity specified. If no entity is specified, this command will take a careful look around the room or area your character is presently in. This command takes longer to execute, but can sometimes deliver more information than a standard [[LOOK]], depending upon the players intelligence. As with LOOK, you can target similar items using the .1, .2, .3, etc syntax.}} | EXAM, EXA, LONGLOOK, LL, ID|Description=Take a much closer look at the item, mob, or other entity specified. If no entity is specified, this command will take a careful look around the room or area your character is presently in. This command takes longer to execute, but can sometimes deliver more information than a standard [[LOOK]], depending upon the players intelligence. As with LOOK, you can target similar items using the .1, .2, .3, etc syntax.}} | ||
− | + | =Notes= | |
*To differentiate multiple items/mobs in the room with similar names, you may use the following nomenclatures: | *To differentiate multiple items/mobs in the room with similar names, you may use the following nomenclatures: | ||
**EXAMINE RING.1 | **EXAMINE RING.1 | ||
**EXAMINE 2.RING | **EXAMINE 2.RING | ||
+ | [[Category:Commands(Items)]] |
Revision as of 22:05, 12 April 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
=CoffeeMUD Commands= |
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Account Character Combat Commerce Communication Configuration Items Movement Role Play Sailing Ships |
Special A B C D E F G H I J K L M N O P Q R S T U V W Y |
===EXAMINE=== | |
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Usage: | EXAMINE "ITEM NAME"(."NUM") |
Examples: | examine shelf
examine door examine sword.2 longlook |
Shorts: | EXAM, EXA, LONGLOOK, LL, ID |
Description: | Take a much closer look at the item, mob, or other entity specified. If no entity is specified, this command will take a careful look around the room or area your character is presently in. This command takes longer to execute, but can sometimes deliver more information than a standard LOOK, depending upon the players intelligence. As with LOOK, you can target similar items using the .1, .2, .3, etc syntax. |
Notes
- To differentiate multiple items/mobs in the room with similar names, you may use the following nomenclatures:
- EXAMINE RING.1
- EXAMINE 2.RING