Difference between revisions of "Beastmaster(Druid)"
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Revision as of 04:44, 8 February 2020
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Druid Classes=== |
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Beastmaster Delver Druid Gaian Mer Sky Watcher |
===Beastmaster=== | |
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Description: | Like Tarzan or Grizzly Adams, the BeastMaster is the lord of his particular jungle, being both the guardian and master steward of the animal kingdom. Unlike the other druids then, the beastmaster takes great pride in his animal changing abilities, and receives many more animal forms as he progresses in level. The beastmaster is also more accutely aware of the dangers of the wild, and is thus a much more physical and able fighter than other druids tend to be.
How to play: The Beastmaster is the perfect loner druid class, though he is never truly alone with all the animals he can summon to his side. He also has numerous ways of enhancing his own innate fighting ability through magical chants, making him formidable even when adventuring without animal companions. |
Primary Stat: | Constitution |
Qualifications: | Dexterity 9+, Constitution 9+ |
Practices: | 5 +[(Wisdom/6)+2 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +[(Con/2)+(2d7) /lvl]. |
Mana: | 100 +[(Int/4)+(1d4)/lvl]. |
Movement: | 100 +[5X(Str/18) /lvl]. |
Attack: | +(Con/18) per level. |
Damage: | +1 damage per 15 level(s). |
Maximum Stat Values: | Dexterity (22), Constitution (22), Others (18) |
Bonuses: | When leading animals into battle, will not divide experience among animal followers. Can create a druidic connection with an area. Benefits from animal/plant/stone followers leveling. Benefits from freeing animals from cities. |
Weapons: | Must use wooden, plant-based, or leather weapons. |
Armor: | Must wear non-metal armor. |
Limitations: | Must remain Neutral to avoid skill and chant failure chances. |
Starting Equipment: | a wooden quarterstaff |
Races: | Aarakocran Centaur Drow Duergar Dwarf Elf Githyanki Gnoll Half Elf Human Lizard Man Merfolk Ogre |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Climb Write Animal Bonding Bestow Name Read Runes Shape Shift Recall (Hand to hand combat) (Revoke) (Swim) (Scroll Scribing) (Wilderness Lore) (Sense Pregnancy) (Play Instrument) (Bandaging) (Shards) (Druidic Pass) (Smoke Rings) (Caravan Building) (Harden Skin) (Foraging) (Herbology) (Floristry) (Fishing) (Gem Digging) (Drilling) (Hunting) (Shearing) |
2 | Locate Animals (Sense Poison) (Kick) (Cooking) (Wood Chopping) (Butchering) (Lacquering) (Dyeing) (Embroidering) (Engraving) |
3 | Speak With Animals Fire Building (Eaglesight) (Sense Age) (Blacksmithing) (Carpentry) (Leather Working) (Tailoring) |
4 | Calm Animal (Dodge) (Searching) (Eel Shock) (Distilling) (Mining) (Sculpting) (Pottery) (Tanning) (Costuming) (Weaving) |
5 | (Cheetah Burst) (Feel Hunger) (Glass Blowing) (Scrimshawing) (Armorsmithing) (Weaponsmithing) (Paper Making) (Food Prep) (Fletching) (Cobbling) (Baking) (Painting) |
6 | Second Totem (Cleave) (Venom Ward) (Find Home) (Shepherding) |
7 | Animal Friendship (Bite) (Natural Balance) (Identify Poison) (Meat Curing) |
8 | Trip (Natural Order) (Animal Companion) (Fur Coat) (AutoSwim) (AutoCrawl) |
9 | (Call Companion) (Disarm) (Camelback) |
10 | Charm Animal (Intimidation) (Enhance Body) (Smelting) (Construction) (Siegecrafting) (Boatwrighting) (Locksmithing) (Speculating) (Farming) (Jewel Making) (Wainwrighting) (Masonry) (Taxidermy) (Shrooming) |
11 | Third Totem (Call Mate) (Bronco Busting) (Fertility) (Bull Strength) |
12 | Fish Gills (Pin) (Yearning) (Second Attack) (Find Ship) (Gardening) |
13 | Summon Animal (Bind) |
14 | (Cats Grace) (Observe) |
15 | Hawkeye (Blind Fighting) (Animal Training) (Composting) (Irrigation) (Landscaping) (Excavation) |
16 | Fourth Totem (Animal Spy) (Herding) |
17 | (Speed Birth) (Summon Plague) (Give Life) |
18 | Hibernation (Ant Train) (AutoClimb) (Food Preserving) |
19 | Bloodhound (Speed Aging) |
20 | (Scrapping) (Soaring Eagle) (Animal Growth) (Branding) |
21 | Fifth Totem (Berzerk) |
22 | Neutralize Poison (Half Attack) (Summon Animals) |
23 | Bear Hug (Find Mate) (Unicorns Health) |
24 | Summon Fear (Ambush) |
25 | Rend (Dragonsight) (Crossbreed) |
26 | |
27 | |
28 | |
29 | (Master Floristry) (Master Herbology) (Master Mycology) |
30 | Pack Call |
31 | |
32 | |
33 | |
34 | |
35 | Uplift |
How to Play
Multi-Classing Options and Effectiveness
Notes
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