Difference between revisions of "Costuming"
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==Notes== | ==Notes== | ||
*The experience earned from deconstruction is time-limited. | *The experience earned from deconstruction is time-limited. | ||
+ | *The [[Crafting(CoffeeMUD)|Crafting section]] has more information on general crafting concepts. |
Revision as of 22:29, 11 August 2019
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Costuming=== | |
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Domain: | Crafting |
Available: | Abjurer(4) Alterer(4) Arcanist(4) Artisan(5) Assassin(4) Barbarian(4) Bard(4) Beastmaster(4) Burglar(4) Charlatan(4) Cleric(4) Conjurer(4) Delver(4) Diviner(4) Doomsayer(4) Druid(4) Enchanter(4) Evoker(4) Fighter(4) Gaian(4)
Healer(4) Illusionist(4) Jester(4) Mage(4) Mer(4) Minstrel(4) Missionary(4) Monk(4) Necromancer(4) Oracle(4) Paladin(4) Pirate(4) Dancer(4) Purist(4) Ranger(4) Shaman(4) SkyWatcher(4) Templar(4) Thief(4) Transmuter(4) Trapper(4) Wizard(4) |
Allows: | [[Quality
Crafting(Expertise)|Quality Crafting]] Quick Worker Durable Crafting Light Crafting Master Costuming |
UseCost: | Movement (5) |
Quality: | Circumstantial |
Targets: | Items Creatures |
Range: | Touch, or not applicable |
Commands: | COSTUME, COSTUMING |
Usage: | COSTUME (LIST/INFO/MEND/REFIT/SCAN/LEARN) "ITEM TYPE" |
Examples: | costume habit
costume list costume list habit costume list all costume mend habit costume refit habit costume scan costume scan bob costume learn shirt |
Description: | This skill allows a player to knit specialized clothing, such as children's clothing and culture-based clothing. The extent of the items which can be costumed expands as the player goes up in level. This command also allows the player to mend any damaged clothing, get info on a list item, refit any clothes which are the wrong size, or learn to how to knit a found item, provided a blank recipe page, or recipe book with blank pages is in his or her inventory. To begin costuming a new item, the player must have placed the cloth he or she wishes to make the clothing from on the ground. The player may also scan the room or other players for equipment that may be mended by this skill, using the scan parameter. The raw cloth for costuming is found using the Butchering, Foraging or Shearing skills. |
Notes
- The experience earned from deconstruction is time-limited.
- The Crafting section has more information on general crafting concepts.