Difference between revisions of "AREATYPE(StdAutoGenInstance)"
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(Created page with "{{CoffeeMUDWikiBuilderTOC}} This type of area uses a special XML code to generate the rooms and mobs within it. ==BASE AREA== The StdAutoGenInstance will replace all of th...") |
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*theme=forest level_range=5?10 | *theme=forest level_range=5?10 | ||
**This will create a forest theme (assuming it is defined in the xml file) with the level between 5 and 10. | **This will create a forest theme (assuming it is defined in the xml file) with the level between 5 and 10. | ||
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+ | [[CATEGORY:AREA(BuilderInfo)]] |
Revision as of 22:00, 13 September 2018
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
This type of area uses a special XML code to generate the rooms and mobs within it.
BASE AREA
The StdAutoGenInstance will replace all of the rooms of the base area once a player enters the area. Note: GRID rooms should not be used as the base room for StdAutoGenInstance areas, because players will never enter the base room (always a child room) of the area, which causes the instance to not load.
PARAMETERS
When editing the are of a StdAutoGenInstance, you can specify certain parameters in the following format:
- theme=forest level_range=5?10
- This will create a forest theme (assuming it is defined in the xml file) with the level between 5 and 10.