Difference between revisions of "Skills(Abilities)"
Jump to navigation
Jump to search
Line 6: | Line 6: | ||
===Skills=== | ===Skills=== | ||
<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
− | |||
*[[Skill_AbandonShip|Abandon Ship]] | *[[Skill_AbandonShip|Abandon Ship]] | ||
*[[Paladin_AbidingAura|Abiding Aura]] | *[[Paladin_AbidingAura|Abiding Aura]] | ||
*[[Skill_AboveTheLaw|Above The Law]] | *[[Skill_AboveTheLaw|Above The Law]] | ||
− | |||
*[[Acidbreath|Acidbreath]] | *[[Acidbreath|Acidbreath]] | ||
*[[Skill_AdLib|Ad Lib]] | *[[Skill_AdLib|Ad Lib]] | ||
Line 16: | Line 14: | ||
*[[Paladin_Defend|All Defence]] | *[[Paladin_Defend|All Defence]] | ||
*[[Amputation|Amputation]] | *[[Amputation|Amputation]] | ||
− | |||
*[[Ranger_AnimalFrenzy|Animal Frenzy]] | *[[Ranger_AnimalFrenzy|Animal Frenzy]] | ||
*[[Druid_AquaticPass|Aquatic Pass]] | *[[Druid_AquaticPass|Aquatic Pass]] | ||
Line 37: | Line 34: | ||
*[[Fighter_BackHand|Back Hand]] | *[[Fighter_BackHand|Back Hand]] | ||
*[[Bandaging|Bandaging]] | *[[Bandaging|Bandaging]] | ||
− | |||
*[[Skill_HonoraryDegreeBard|Bard Honorary Degree]] | *[[Skill_HonoraryDegreeBard|Bard Honorary Degree]] | ||
*[[Fighter_Battlecry|Battle Cry]] | *[[Fighter_Battlecry|Battle Cry]] | ||
Line 46: | Line 42: | ||
*[[Fighter_Berzerk|Berzerk]] | *[[Fighter_Berzerk|Berzerk]] | ||
*[[Druid_Bite|Bite]] | *[[Druid_Bite|Bite]] | ||
− | |||
*[[Blessing|Blessing]] | *[[Blessing|Blessing]] | ||
*[[Fighter_BlindFighting|Blind Fighting]] | *[[Fighter_BlindFighting|Blind Fighting]] | ||
Line 127: | Line 122: | ||
*[[Druid_DruidicPass|Druidic Pass]] | *[[Druid_DruidicPass|Druidic Pass]] | ||
*[[Fighter_DualParry|Dual Parry]] | *[[Fighter_DualParry|Dual Parry]] | ||
− | |||
*[[Skill_EagleEyes|Eagle Eyes]] | *[[Skill_EagleEyes|Eagle Eyes]] | ||
*[[Familiarity_EdgedWeapon|Edged Weapon Familiarity]] | *[[Familiarity_EdgedWeapon|Edged Weapon Familiarity]] | ||
Line 140: | Line 134: | ||
*[[Skill_ExitStageLeft|Exit Stage Left]] | *[[Skill_ExitStageLeft|Exit Stage Left]] | ||
*[[Skill_Explosive|Explosive Touch]] | *[[Skill_Explosive|Explosive Touch]] | ||
− | |||
*[[Skill_FalseArrest|False Arrest]] | *[[Skill_FalseArrest|False Arrest]] | ||
*[[Fighter_FarShot|Far Shot]] | *[[Fighter_FarShot|Far Shot]] | ||
Line 168: | Line 161: | ||
*[[Druid_ShapeShift4|Fourth Totem]] | *[[Druid_ShapeShift4|Fourth Totem]] | ||
*[[Fighter_Fragmentation|Fragmentation]] | *[[Fighter_Fragmentation|Fragmentation]] | ||
− | |||
*[[Frostbreath|Frostbreath]] | *[[Frostbreath|Frostbreath]] | ||
*[[Gasbreath|Gasbreath]] | *[[Gasbreath|Gasbreath]] | ||
Line 195: | Line 187: | ||
*[[Paladin_HolyStrike|Holy Strike]] | *[[Paladin_HolyStrike|Holy Strike]] | ||
*[[Ranger_HuntersEndurance|Hunters Endurance]] | *[[Ranger_HuntersEndurance|Hunters Endurance]] | ||
− | |||
*[[Skill_IdentifyPoison|Identify Poison]] | *[[Skill_IdentifyPoison|Identify Poison]] | ||
*[[Skill_Imitation|Imitate]] | *[[Skill_Imitation|Imitate]] | ||
*[[Fighter_ImprovedShieldDefence|Improved Shield Defence]] | *[[Fighter_ImprovedShieldDefence|Improved Shield Defence]] | ||
*[[Fighter_ImprovedThrowing|Improved Throwing]] | *[[Fighter_ImprovedThrowing|Improved Throwing]] | ||
− | |||
− | |||
*[[Skill_InstrumentBash|Instrument Bash]] | *[[Skill_InstrumentBash|Instrument Bash]] | ||
*[[Skill_InterceptShip|Intercept Ship]] | *[[Skill_InterceptShip|Intercept Ship]] | ||
Line 222: | Line 211: | ||
*[[Skill_SeaMapping|Make Sea Maps]] | *[[Skill_SeaMapping|Make Sea Maps]] | ||
*[[Skill_MarkDisguise|Mark Disguise]] | *[[Skill_MarkDisguise|Mark Disguise]] | ||
− | |||
− | |||
*[[Skill_Meditation|Meditation]] | *[[Skill_Meditation|Meditation]] | ||
*[[Skill_ScrollCopy|Memorize]] | *[[Skill_ScrollCopy|Memorize]] | ||
− | |||
*[[Skill_Mimicry|Mimicry]] | *[[Skill_Mimicry|Mimicry]] | ||
*[[Skill_MindSuck|Mind Suck]] | *[[Skill_MindSuck|Mind Suck]] | ||
+ | *[[Fighter_MonkeyGrip|Monkey Grip]] | ||
*[[Fighter_MonkeyPunch|Monkey Punch]] | *[[Fighter_MonkeyPunch|Monkey Punch]] | ||
*[[Skill_Monologue|Monologue]] | *[[Skill_Monologue|Monologue]] | ||
Line 235: | Line 222: | ||
*[[Paladin_MountedCharge|Mounted Charge]] | *[[Paladin_MountedCharge|Mounted Charge]] | ||
*[[Skill_MountedCombat|Mounted Combat]] | *[[Skill_MountedCombat|Mounted Combat]] | ||
− | |||
*[[Druid_MyPlants|My Plants]] | *[[Druid_MyPlants|My Plants]] | ||
*[[Proficiency_Natural|Natural Weapon Proficiency]] | *[[Proficiency_Natural|Natural Weapon Proficiency]] | ||
*[[Skill_NavalTactics|Naval Tactics]] | *[[Skill_NavalTactics|Naval Tactics]] | ||
*[[Druid_ShapeShift9|Ninth Totem]] | *[[Druid_ShapeShift9|Ninth Totem]] | ||
− | |||
*[[Fighter_SizeOpponent|Opponent Knowledge]] | *[[Fighter_SizeOpponent|Opponent Knowledge]] | ||
*[[Druid_PackCall|Pack Call]] | *[[Druid_PackCall|Pack Call]] | ||
Line 254: | Line 239: | ||
*[[Fighter_PlainsTactics|Plains Tactics]] | *[[Fighter_PlainsTactics|Plains Tactics]] | ||
*[[Skill_PlanarLore|Planar Lore]] | *[[Skill_PlanarLore|Planar Lore]] | ||
− | |||
*[[Druid_PlantForm|Plant Form]] | *[[Druid_PlantForm|Plant Form]] | ||
*[[Fighter_PointBlank|Point Blank Shot]] | *[[Fighter_PointBlank|Point Blank Shot]] | ||
Line 276: | Line 260: | ||
*[[Fighter_RapidShot|Rapid Shot]] | *[[Fighter_RapidShot|Rapid Shot]] | ||
*[[Skill_Recall|Recall]] | *[[Skill_Recall|Recall]] | ||
− | |||
*[[Druid_RecoverVoice|Recover Voice]] | *[[Druid_RecoverVoice|Recover Voice]] | ||
*[[Skill_RegionalAwareness|Regional Awareness]] | *[[Skill_RegionalAwareness|Regional Awareness]] | ||
Line 330: | Line 313: | ||
*[[Specialization_Staff|Staff Specialization]] | *[[Specialization_Staff|Staff Specialization]] | ||
*[[Stigma|Stigma]] | *[[Stigma|Stigma]] | ||
− | |||
*[[Fighter_Stonebody|Stone Body]] | *[[Fighter_Stonebody|Stone Body]] | ||
*[[Skill_Stonecunning|Stonecunning]] | *[[Skill_Stonecunning|Stonecunning]] | ||
Line 389: | Line 371: | ||
*[[Ranger_WoodlandLore|Woodland Lore]] | *[[Ranger_WoodlandLore|Woodland Lore]] | ||
*[[Ranger_Sneak|Woodland Sneak]] | *[[Ranger_Sneak|Woodland Sneak]] | ||
− | |||
*[[Skill_Write|Write]] | *[[Skill_Write|Write]] | ||
</div> | </div> |
Revision as of 16:23, 23 November 2019
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Player Information= | |||
---|---|---|---|
Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
---|
Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
Skills
- Abandon Ship
- Abiding Aura
- Above The Law
- Acidbreath
- Ad Lib
- All Breathing
- All Defence
- Amputation
- Animal Frenzy
- Aquatic Pass
- Armor Familiarity
- Armor Specialization
- Armor Tweaking
- Arrest
- Arresting Sap
- Atemi Strike
- AutoBash
- AutoClimb
- AutoCrawl
- AutoSwim
- Avoid Currents
- Await Ship
- Ax Kick
- Axe Familiarity
- Axe Proficiency
- Axe Specialization
- Back Hand
- Bandaging
- Bard Honorary Degree
- Battle Cry
- Bear Foraging
- Befriend
- Behead
- Belly Rolling
- Berzerk
- Bite
- Blessing
- Blind Fighting
- Blood Brother
- Blunt Weapon Familiarity
- Blunt Weapon Proficiency
- Blunt Weapon Specialization
- Body Flip
- Body Shield
- Body Toss
- Boulder Throwing
- Bow Familiarity
- Bow Proficiency
- Bow Specialization
- Break A Leg
- Breakup Fight
- Broken Limbs
- Buck
- Buffoonery
- Bullrush
- Burning
- Burrow Hide
- Cage
- Call Mount
- Called Shot
- Called Strike
- Cartwheel
- Cast Blocking
- Catch Projectile
- Cave Tactics
- Center of Attention
- Chantcraft
- Charge
- Chirurgy
- Circle Parry
- Circle Trip
- Cleave
- Cleric Honorary Degree
- Climb
- Cold Touch
- Collect Bounty
- Combat Frenzy
- Combat Log
- Combat Repairs
- Combat Sleep
- Command Horse
- Commoner Honorary Degree
- Conduct Symphony
- Consume Corpse
- Control Undead
- Convert
- Counter-Attack
- Coup de Grace
- Cover Defence
- Crescent Kick
- Critical Shot
- Critical Strike
- Crow's Nest
- Cultural Adaptation
- Curtain Call
- Dagger Familiarity
- Dagger Proficiency
- Dagger Specialization
- Dead Reckoning
- Decipher Script
- Deep Breath
- Deflect Projectile
- Desert Tactics
- Desperate Moves
- Devour Corpse
- Dirt
- Disarm
- Disease Immunity
- Disguise
- Diving
- Dodge
- Dragonbreath
- Drain Life
- Druid Honorary Degree
- Druidic Pass
- Dual Parry
- Eagle Eyes
- Edged Weapon Familiarity
- Edged Weapon Proficiency
- Edged Weapon Specialization
- Eighth Totem
- Eleventh Totem
- Encrypted Writing
- Endurance
- Energy Drain
- Enslave
- Exit Stage Left
- Explosive Touch
- False Arrest
- Far Shot
- Fast Slinging
- Favored Enemy 1
- Favored Enemy 2
- Favored Enemy 3
- Favored Enemy 4
- Feint
- Field Tactics
- Fierce Companions
- Fifth Totem
- Fighter Honorary Degree
- Find Home
- Find Ship
- Find Water
- Fire Breathing
- Firebreath
- Flailed Weapon Familiarity
- Flailing Weapon Proficiency
- Flailing Weapon Specialization
- Flee
- Flying Kick
- Food Begging
- Forest Tactics
- Foul Weather Sailing
- Fourth Totem
- Fragmentation
- Frostbreath
- Gasbreath
- Golem Form
- Gore
- Gouge
- GravityFloat
- Grazing
- Guildmaster
- Haggle
- Half Attack
- Hammer Familiarity
- Hammer Proficiency
- Hammer Specialization
- HammerRing
- Hand to hand combat
- Handcuff
- Hard to Port
- Hard to Stern
- Hardiness
- Healing Hands
- Heroism
- High Jump
- Hills Tactics
- Hire Crewmember
- Holy Strike
- Hunters Endurance
- Identify Poison
- Imitate
- Improved Shield Defence
- Improved Throwing
- Instrument Bash
- Intercept Ship
- Intimidation
- Jail Key
- Joke
- Juggle
- Jungle Tactics
- Keenvision
- Ki Strike
- Kick
- Knife Hand
- Know Plants
- Leeching
- Lightning Strike
- Lightningbreath
- Long Breath
- Mage Honorary Degree
- Make Maps
- Make Sea Maps
- Mark Disguise
- Meditation
- Memorize
- Mimicry
- Mind Suck
- Monkey Grip
- Monkey Punch
- Monologue
- Morse Code
- Mountain Tactics
- Mounted Charge
- Mounted Combat
- My Plants
- Natural Weapon Proficiency
- Naval Tactics
- Ninth Totem
- Opponent Knowledge
- Pack Call
- Paladin's Aura
- Paladin's Courage
- Paladin's Goodness
- Paladin's Mount
- Paladin's Purity
- Paladin's Resistance
- Paralysis
- Parry
- Pin
- Plains Tactics
- Planar Lore
- Plant Form
- Point Blank Shot
- Poison Immunity
- Poisonous Bite
- Polearm Familiarity
- Polearm Proficiency
- Polearm Specialization
- Prayercraft
- Pressure Points
- Puppeteer
- QuickChange
- Quills
- Racial Enemy
- Racial Lore
- Racial Weapon Familiarity
- Rally Cry
- Ranged Weapon Familiarity
- Ranged Weapon Proficiency
- Ranged Weapon Specialization
- Rapid Shot
- Recall
- Recover Voice
- Regional Awareness
- Rend
- Rescue
- Resistance
- Return Projectile
- Reveal Text
- Revoke
- Roll With Blows
- Satire
- Scalping
- Scavenge
- Sea Charting
- Sea Legs
- Sea Lore
- Sea Maneuvers
- Sea Navigation
- Second Attack
- Second Totem
- Secret Writing
- Sense Snares and Pits
- Set Snare
- Seventh Totem
- Shape Shift
- Shield Bash
- Shield Block
- Shield Familiarity
- Shield Specialization
- Ship Lore
- Shoot Web
- Shrug Off
- Shuffle
- Shush
- Side Kick
- Siege Weapon Specialization
- Sinking
- Sixth Totem
- Skillcraft
- Slapstick
- Sling Proficiency
- Slip
- Slow Fall
- Smoke Signals
- Snap Kick
- Song Write
- Songcraft
- Spellcraft
- Spring Attack
- Stability
- Staff Familiarity
- Staff Proficiency
- Staff Specialization
- Stigma
- Stone Body
- Stonecunning
- Stowaway
- Strike The Set
- Struggle
- Subdue
- Swamp Tactics
- Sweep
- Swim
- Sword Familiarity
- Sword Proficiency
- Sword Specialization
- Tail Swipe
- Tenth Totem
- Thief Honorary Degree
- Thiefcraft
- Third Attack
- Third Totem
- Throw Feces
- Tie Down
- Toughness
- Toughness II
- Toughness III
- Track
- Track Animal
- Track Friend
- Tracking
- Trip
- Truce
- True Shot
- Tumble
- Tune Instrument
- Turn Undead
- Two Dagger Fighting
- Two Weapon Fighting
- Undead Invisibility
- Upstage
- Urban Tactics
- Vicious Blow
- WanderHomeLater
- Wands
- War Cry
- Warrants
- Water Cover
- Water Tactics
- Weak Energy Drain
- Weak Paralysis
- Weapon Break
- Weapon Catch
- Weapon Sharpening
- Well Dressed
- Whomp
- Wilderness Lore
- Winged Flight
- Woodland Creep
- Woodland Hide
- Woodland Lore
- Woodland Sneak
- Write