Difference between revisions of "Durable Metalworking(Expertise)"
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(Created page with "{{ExpertiseTemplate|Name=Durable Metalworking|Requires=One of the following skills: Armorsmithing, Master Armorsmithing, Torturesmithing. A base strength of at least 14. |De...") |
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{{ExpertiseTemplate|Name=Durable Metalworking|Requires=One of the following skills: Armorsmithing, Master Armorsmithing, Torturesmithing. A base strength of at least 14. |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains}} | {{ExpertiseTemplate|Name=Durable Metalworking|Requires=One of the following skills: Armorsmithing, Master Armorsmithing, Torturesmithing. A base strength of at least 14. |Description=The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more.|Cost=2 trains}} | ||
− | === | + | ==Abilities== |
+ | The following abilities are affected by this expertise: | ||
+ | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
+ | <categorytree hideroot="true" namespaces="-">Expertise(Durable Metalworking)</categorytree> | ||
+ | </div> | ||
+ | |||
+ | =Notes= | ||
*This expertise is strength based due to the required strength in handling, shaping and attaching thicker armors together. | *This expertise is strength based due to the required strength in handling, shaping and attaching thicker armors together. | ||
*Only items with at least one point of armor can be modified by this expertise. If an item's base protective value is 0, attempting to apply any level of this expertise will return an error message. | *Only items with at least one point of armor can be modified by this expertise. If an item's base protective value is 0, attempting to apply any level of this expertise will return an error message. |
Revision as of 19:12, 8 March 2020
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Expertises== |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
===Durable Metalworking=== | |||
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Requires: | One of the following skills: Armorsmithing, Master Armorsmithing, Torturesmithing. A base strength of at least 14. | ||
Description: | The ability to craft armors and clothing to be more protective. Items crafted "Strong" are a little heavier, slightly more protective, and worth a little more. | ||
Flags: | {{{Flags}}} | ||
Level Requirements: | {{{Level}}} | ||
Cost: | 2 trains | Total Ranks: | {{{Ranks}}} |
Skills: | {{{ListMask}}} | Stats: | {{{FinalMask}}} |
Abilities
The following abilities are affected by this expertise:
Notes
- This expertise is strength based due to the required strength in handling, shaping and attaching thicker armors together.
- Only items with at least one point of armor can be modified by this expertise. If an item's base protective value is 0, attempting to apply any level of this expertise will return an error message.