Difference between revisions of "Scholar(Commoner)"
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+ | {{#section-h:WikiHelpClasses|Scholar}} | ||
__NOTOC__ | __NOTOC__ | ||
− | + | =How to Play= | |
− | + | Scholars don't earn [[:Category:Experience|Experience]] from combat, unlike most classes. Instead, the earn XP through studious endeavors, such as [[Skill_Write|writing]], [[TEACH|teaching]] other characters, using abilities from the [[Education lore(Domain)|Education Lore]], [[Arcane lore(Domain)|Arcane Lore]], [[Nature lore(Domain)|Nature Lore]], [[Combat lore(Domain)|Combat Lore]] or [[Calligraphy(Domain)|Calligraphy]] domains and finding new bookstores and libraries. | |
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− | + | =Multi-Classing Options and Effectiveness= | |
− | + | =Notes= | |
− | + | *While scholars are trained in the ability to read many different languages and styles and copy text from any language, they do not possess magical training necessary to actually use magical scrolls. | |
− | + | *Scholar's may earn up to 25% of the experience required to reach the next level per MUDDAY from writing. This can be from one large text, or many small texts. | |
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Latest revision as of 22:41, 18 April 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Classes== |
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Bard Cleric Commoner Druid Fighter Mage Thief |
===CoffeeMUD Commoner Classes=== |
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Apprentice Artisan Gaoler Sailor Scholar |
===Scholar=== | |
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Description: | Scholars are the researchers, teachers, librarians, curators, students and other academians that protect the knowledge of advanced civilizations and pass down the wisdom from previous generations. They excel at educating, organizing, cataloging, and categorizing. Fighting? Not so much.
A Scholar earns no combat experience, but won't hinder their party's experience either. Scholars should focus on teaching others what they learn, writing about their adventures, seeking out libraries and bookstores, and using various lore and calligraphy abilities. Scholars may level slower than traditional adventurers, but they can also level without putting themselves at great risk. |
Primary Stat: | Intelligence |
Qualifications: | Intelligence 9+, Wisdom 6+ |
Practices: | 5 +[(Wisdom/6)+1 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number. |
Trains: | 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level". |
Hit Points: | 20 +[(Con/9)+(1d3) /lvl]. |
Mana: | 100 +[(Int/9)+(1d2)/lvl]. |
Movement: | 100 +[5X(Str/18) /lvl]. |
Attack: | +(Int/18)-1 per level. |
Damage: | +1 damage per 50 level(s). |
Maximum Stat Values: | Intelligence (24), Wisdom (24), Others (18) |
Bonuses: | Earn experience from teaching skills, making maps, writing books, visiting bookstores/libraries, and using certain skills daily. Gives bonus proficiency gains for group members. |
Weapons: | Must use staffs or natural weapons. |
Armor: | Must wear cloth, vegetation, or paper based armor. |
Limitations: | Earns no combat experience. |
Starting Equipment: | a wooden staff, Scholar's Logbook |
Races: | Aarakocran Beastkin Centaur Drow Duergar Dwarf Elf Githyanki Gnoll Gnome Goblin Half Elf Halfling Human Lizard Man Merfolk Mindflayer Ogre Orc Pixie Svirfneblin Tiefling |
Level | Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.) |
1 | Herbology Write Floristry Studying Recall (Play Instrument) (Bandaging) (Swim) (Smoke Rings) (Caravan Building) (Foraging) (Fishing) (Gem Digging) (Drilling) (Hunting) (Shearing) |
2 | Labeling (Cooking) (Wood Chopping) (Butchering) (Lacquering) (Dyeing) (Embroidering) (Engraving) |
3 | Fire Building Paper Making (Combat Log) (Blacksmithing) (Carpentry) (Leather Working) (Tailoring) |
4 | (Mark) (Organizing) (Searching) (Distilling) (Mining) (Sculpting) (Pottery) (Tanning) (Costuming) (Weaving) |
5 | Dissertating (Smoke Signals) (Wands) (Glass Blowing) (Scrimshawing) (Armorsmithing) (Weaponsmithing) (Food Prep) (Fletching) (Cobbling) (Baking) (Painting) |
6 | Morse Code Titling (Find Home) (Shepherding) |
7 | Book Editing Know Plants (Identify Poison) (Meat Curing) |
8 | Make Sea Maps (Reveal Text) (Decipher Script) (AutoSwim) (AutoCrawl) |
9 | Transcribing (Wilderness Lore) |
10 | Speculating (Siegecrafting) (Book Naming) (Smelting) (Construction) (Boatwrighting) (Locksmithing) (Farming) (Jewel Making) (Wainwrighting) (Masonry) (Shrooming) |
11 | Lore (Secret Writing) (Skillcraft) |
12 | Racial Lore (Commoner Honorary Degree) (Find Ship) (Gardening) |
13 | Cataloging (Make Maps) (Songcraft) |
14 | (Fighter Honorary Degree) (Observe) (Analyze Mark) |
15 | (Research Item) (Plant Lore) (Spellcraft) (Composting) (Irrigation) (Landscaping) (Excavation) |
16 | Attribute Training (Bard Honorary Degree) (Taxidermy) |
17 | (Shush) (Prayercraft) (Appraise) |
18 | Recollecting (Thief Honorary Degree) (AutoClimb) (Food Preserving) |
19 | (Chantcraft) (Scroll Scribing) |
20 | (Mage Honorary Degree) (Publishing) (Branding) |
21 | (Planar Lore) (Encrypted Writing) |
22 | Surveying (Druid Honorary Degree) |
23 | Lecturing |
24 | Linguistic Comprehension (Cleric Honorary Degree) |
25 | Enrolling (Book Loaning) |
26 | |
27 | |
28 | |
29 | (Master Floristry) (Master Herbology) (Master Mycology) |
30 | Guildmaster |
31 | |
32 | |
33 | |
34 | |
35 | Improved Teaching |
How to Play
Scholars don't earn Experience from combat, unlike most classes. Instead, the earn XP through studious endeavors, such as writing, teaching other characters, using abilities from the Education Lore, Arcane Lore, Nature Lore, Combat Lore or Calligraphy domains and finding new bookstores and libraries.
Multi-Classing Options and Effectiveness
Notes
- While scholars are trained in the ability to read many different languages and styles and copy text from any language, they do not possess magical training necessary to actually use magical scrolls.
- Scholar's may earn up to 25% of the experience required to reach the next level per MUDDAY from writing. This can be from one large text, or many small texts.
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