Difference between revisions of "Prop WeakBridge"
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(Created page with "{{PropertyTemplate|ID=Prop_WeakBridge|Name=Weak Rickity Bridge|Domain=Nothing|Available=|Allows=|UseCost=None|Quality=Circumstantial|Targets=Rooms, Exits|R...") |
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Latest revision as of 04:42, 19 December 2023
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_WeakBridge=== | |
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Effect: | Weak Rickity Bridge |
Targets: | Rooms, Exits |
Parameters: | max="WEIGHT" chance="%" down="# TICKS" |
Examples: | max=400 chance=75 down=300 |
Description: | Whenever a player enters or exits the room or exit with this property, that player is in great danger. If their total weight exceeds the weight specified by the max parameter, there is a % chance equals to the chance parameter that the bridge beneath them will break. If the property is on an exit, that means instant death for the player. If the property is on an InTheAir type room with a place to fall beneath it, they will fall. If the property is on any other kind of room, instant death will result. The down property describes how many ticks the bridge will remain "down" once it has been broken by a heavy player. Flying can always overcome this property. |
Notes
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