Difference between revisions of "Prop Hidden"
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[[Category:MOBS(BuilderInfo)]] | [[Category:MOBS(BuilderInfo)]] | ||
[[Category:ITEMS(BuilderInfo)]] | [[Category:ITEMS(BuilderInfo)]] | ||
[[Category:AREAS(BuilderInfo)]] | [[Category:AREAS(BuilderInfo)]] | ||
+ | [[Category:ADJUSTER(Flag)]] |
Latest revision as of 03:51, 19 December 2023
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_Hidden=== | |
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Effect: | Persistent Hiddenness |
Targets: | MOB, ROOM, ITEM, EXIT, ETC |
Parameters: | (UNLOCATABLE) (BUBBLES) |
Examples: | unlocatable |
Description: | An alternative to setting something permanently hidden, this will keep a hidden until the mob performs some act which would normally un-hide the mob. After that, a period of time must elapse before the property reengages and makes a mob hidden again. All other object types just stay hidden
Optional flags include: Unlocatable - makes the item unlocatable by spells, or an area by the WHERE command. Bubbles - makes the hidden property not only apply to the object, but to an owner. |
Notes
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