Difference between revisions of "Prop EnlargeRoom"
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− | {{ | + | {{#section-h:LISTPROPS|Change a rooms movement requirements}} |
− | + | =Default Room Sizes by Room Type= | |
− | + | The following table lists some of the common room types and their default sizes. | |
− | + | {| style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="100%" <div class="left" style="width: auto; Margin-left: auto; margin-right: auto;"> | |
− | + | |- | |
− | + | ! Base Move | |
− | + | ! Room Types | |
+ | |- | ||
+ | | 1 | ||
+ | | CityStreet, StoneRoom, WoodRoom | ||
+ | |- | ||
+ | | 2 | ||
+ | | CaveRoom, Plains, SaltWaterSurface, Shore, WaterSurface, Woods | ||
+ | |- | ||
+ | | 3 | ||
+ | | Jungle, LargeStoneRoom, Swamp, UnderSaltWater | ||
+ | |- | ||
+ | | 4 | ||
+ | | ClimbableSurface | ||
+ | |- | ||
+ | | 5 | ||
+ | | LongRoad, Mountains | ||
+ | |- | ||
+ | | 10 | ||
+ | | LongerRoad | ||
+ | |- | ||
+ | | 20 | ||
+ | | LongestRoad | ||
+ | |} | ||
− | + | =Notes= | |
− | + | *The multiplication and division functions are best used on areas, where you have a range of rooms that you want to adjust the sizes of (Lilliput, or something) where as the absolute values let you control an individual room very specifically. | |
− | |||
− | . | ||
[[Category:ROOMS(BuilderInfo)]] | [[Category:ROOMS(BuilderInfo)]] | ||
[[Category:AREAS(BuilderInfo)]] | [[Category:AREAS(BuilderInfo)]] | ||
+ | [[Category:ADJUSTER(Flag)]] |
Latest revision as of 17:33, 31 May 2024
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_EnlargeRoom=== | |
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Effect: | Change a rooms movement requirements |
Targets: | Rooms, Areas |
Parameters: | number or adjustment of movement points |
Examples: | 2
+2 -2 /2
/2.5
|
Description: | Change the number of movement points required to cross the room, and range. The +-/* signs may be used to adjust the amounts for a given room, or an absolute value may be given. |
Default Room Sizes by Room Type
The following table lists some of the common room types and their default sizes.
Base Move | Room Types |
---|---|
1 | CityStreet, StoneRoom, WoodRoom |
2 | CaveRoom, Plains, SaltWaterSurface, Shore, WaterSurface, Woods |
3 | Jungle, LargeStoneRoom, Swamp, UnderSaltWater |
4 | ClimbableSurface |
5 | LongRoad, Mountains |
10 | LongerRoad |
20 | LongestRoad |
Notes
- The multiplication and division functions are best used on areas, where you have a range of rooms that you want to adjust the sizes of (Lilliput, or something) where as the absolute values let you control an individual room very specifically.