Difference between revisions of "Prop AddDamage"
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[[Category:MOBS(BuilderInfo)]] | [[Category:MOBS(BuilderInfo)]] | ||
[[Category:ITEMS(BuilderInfo)]] | [[Category:ITEMS(BuilderInfo)]] |
Latest revision as of 20:53, 18 December 2023
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Prop_AddDamage=== | |
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Effect: | Additional Damage |
Targets: | Items, Mobs |
Parameters: | Extra Damage percentages or amounts, the list of extra damage types |
Examples: | 50% PIERCING
5 SLASHING FROST |
Description: | Whenever the item with this property is worn, or for the mob with this property, they will do extra damage of the types specified. Extra Damage may be represented as a percentage or as a straight amount. Damage amounts must be before the type of extra damage in the parameters. * Here are the classes of damage:
PIERCING, GASSING, SLASHING, BURNING, MELTING, NATURAL, BASHING, etc.
PARALYSIS, FIRE, COLD, WATER, GAS, MIND, JUSTICE, ACID, ELECTRICITY, POISON, UNDEAD, DISEASE, TRAPS, WEAPONATTACK. |
Notes
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