Difference between revisions of "WEAR"
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(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDCommandsTOC}} __NOTOC__ {{CommandTemplate|Name=WEAR|Usage=WEAR (ALL) "ITEM NAME" (ON "LOCATION")|Examples=wear shirt wear shirt on torso|Shorts...") |
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{{CommandTemplate|Name=WEAR|Usage=WEAR (ALL) "ITEM NAME" (ON "LOCATION")|Examples=wear shirt | {{CommandTemplate|Name=WEAR|Usage=WEAR (ALL) "ITEM NAME" (ON "LOCATION")|Examples=wear shirt | ||
wear shirt on torso|Shorts= | wear shirt on torso|Shorts= | ||
− | |Description=This command will attempt to place the specified item onto the proper location on your body. If a location is specified, the player will attempt to wear the item on that location.}} | + | |Description=This command will attempt to place the specified item onto the proper location on your body. If a location is specified, the player will attempt to wear the item on that location. If you have a special outfit container, it can be the target of this command also.}} |
− | + | =Notes= | |
+ | *WEAR ALL will attempt to put on EACH item in your inventory in an appropriate wear location. This may not work as you intend, often ending up holding your gold. | ||
+ | **WEAR GOLD is a safer way of storing your money, since thieves can't [[Thief_Swipe|SWIPE]] from a wear location. They may be able to [[Thief_SlipItem|SLIPITEM]] or [[Thief_StripItem|STRIPITEM]] though. | ||
+ | **Since most rings are multi-wear, you may need to use the WEAR "OPAL RING" ON "RIGHT FINGER" to get a second ring equipped to receive bonuses. | ||
+ | **If you are holding an item and attempt to WEAR or [[WIELD]] a two-handed item, the action will fail. Remove the held item first. | ||
*Some items are multi-wear, meaning you may wear multiples of them on one location. | *Some items are multi-wear, meaning you may wear multiples of them on one location. | ||
*Items have a layer stat, which determines if you can put one item on over top of another item. The default layer is 0. Underwear often have a negative layer number. If there an item is more than 1 layer difference, you may wear it on top of your existing clothing (IE, you can wear a layer 0 and a layer 2 item, but not a layer 0 and a layer 1 item). | *Items have a layer stat, which determines if you can put one item on over top of another item. The default layer is 0. Underwear often have a negative layer number. If there an item is more than 1 layer difference, you may wear it on top of your existing clothing (IE, you can wear a layer 0 and a layer 2 item, but not a layer 0 and a layer 1 item). | ||
+ | **LAYER level does not matter for HELD or WIELDED items. | ||
*If you are wearing more than one item on a single location, only the outermost layer (or last item put on) will provide protection and bonuses. | *If you are wearing more than one item on a single location, only the outermost layer (or last item put on) will provide protection and bonuses. | ||
− | + | ||
*Some items are see-through, meaning you can see other items worn on lower level layers. | *Some items are see-through, meaning you can see other items worn on lower level layers. | ||
+ | [[Category:Commands(Character)]] | ||
+ | [[Category:Commands(BasicCombat)]] | ||
+ | [[Category:Commands(Items)]] |
Latest revision as of 22:15, 12 April 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
=CoffeeMUD Commands= |
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Account Character Combat Commerce Communication Configuration Items Movement Role Play Sailing Ships |
Special A B C D E F G H I J K L M N O P Q R S T U V W Y |
===WEAR=== | |
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Usage: | WEAR (ALL) "ITEM NAME" (ON "LOCATION") |
Examples: | wear shirt
wear shirt on torso |
Shorts: | |
Description: | This command will attempt to place the specified item onto the proper location on your body. If a location is specified, the player will attempt to wear the item on that location. If you have a special outfit container, it can be the target of this command also. |
Notes
- WEAR ALL will attempt to put on EACH item in your inventory in an appropriate wear location. This may not work as you intend, often ending up holding your gold.
- WEAR GOLD is a safer way of storing your money, since thieves can't SWIPE from a wear location. They may be able to SLIPITEM or STRIPITEM though.
- Since most rings are multi-wear, you may need to use the WEAR "OPAL RING" ON "RIGHT FINGER" to get a second ring equipped to receive bonuses.
- If you are holding an item and attempt to WEAR or WIELD a two-handed item, the action will fail. Remove the held item first.
- Some items are multi-wear, meaning you may wear multiples of them on one location.
- Items have a layer stat, which determines if you can put one item on over top of another item. The default layer is 0. Underwear often have a negative layer number. If there an item is more than 1 layer difference, you may wear it on top of your existing clothing (IE, you can wear a layer 0 and a layer 2 item, but not a layer 0 and a layer 1 item).
- LAYER level does not matter for HELD or WIELDED items.
- If you are wearing more than one item on a single location, only the outermost layer (or last item put on) will provide protection and bonuses.
- Some items are see-through, meaning you can see other items worn on lower level layers.