Difference between revisions of "Prayer LinkedHealth"
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(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} __NOTOC__ {{SkillTemplate|Name=Linked Health|Domain=Healing|Available=Cleric(23) Missio...") |
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+ | {{#section-h:LISTPRAYERS|Linked Health}} | ||
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− | + | =Notes= | |
− | . | + | *This prayer can be useful to mitigate some of the damage taken by another player, and works quite well when combined with other prayers such as Mass Heal. However, this prayer will continue to work even when one of the linked characters is not in the same room, and can be dangerous in some situations (e.g. when one player flees due to low health, and continues to receive damage from the other linked player). |
+ | |||
+ | [[Category:Expertise(Healing)]] |
Latest revision as of 14:10, 17 March 2020
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Linked Health=== | |
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Domain: | Healing |
Available: | Cleric(23) Missionary(23) Purist(23) Shaman(23) |
Allows: | Healing |
UseCost: | Mana (73) |
Quality: | Sometimes Beneficial |
Targets: | Creatures |
Range: | Touch, or not applicable |
Commands: | PRAY, PR |
Usage: | PRAY "LINKED HEALTH" "TARGET NAME" |
Examples: | pray "linked health" orc |
Description: | The caster and the target become linked in their combat damage. Any damage that is taken by one is shared 50% with the other, so that neither takes full damage from any hit, but they both take some. |
Notes
- This prayer can be useful to mitigate some of the damage taken by another player, and works quite well when combined with other prayers such as Mass Heal. However, this prayer will continue to work even when one of the linked characters is not in the same room, and can be dangerous in some situations (e.g. when one player flees due to low health, and continues to receive damage from the other linked player).