Difference between revisions of "Spell Feeblemind"

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{{#section-h:LISTSPELLS|Feeblemind}}
 
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{{SkillTemplate|Name=Feeblemind|Domain=[[enchantment/charm(Domain)|Enchantment/Charm]]|Available=[[Alterer(Mage)|Alterer(11)]] [[Conjurer(Mage)|Conjurer(11)]] [[Diviner(Mage)|Diviner(11)]] [[Enchanter(Mage)|Enchanter(11)]] [[Evoker(Mage)|Evoker(11)]] [[Illusionist(Mage)|Illusionist(11)]] [[Mage(Mage)|Mage(11)]] [[Transmuter(Mage)|Transmuter(11)]] |Allows=[[Extended Enchanting(Expertise)|Extended Enchanting]] [[Power Enchanting(Expertise)|Power Enchanting]] [[Ranged Enchanting(Expertise)|Ranged Enchanting]] [[Reduced Enchanting(Expertise)|Reduced Enchanting]] |UseCost=Mana (61) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CAST, CA, C|Usage=CAST FEEBLEMIND "TARGET NAME"|Examples=cast feeblemind evilmage|Description=This spell causes the target to become utterly stupid.  The target is thus unable to form words, cast spells, or remember their name.  Melee fighting ability is unaffected, however.}}
 
  
===Notes===
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=Notes=
 
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[[Category:Expertise(Reduced Enchanting)]]
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[[Category:Expertise(Power Enchanting)]]
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[[Category:Expertise(Extended Enchanting)]]
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[[Category:Expertise(Ranged Enchanting)]]

Latest revision as of 16:10, 20 April 2021

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==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Feeblemind===
Domain: Enchantment/Charm
Available: Alterer(11) Conjurer(11) Diviner(11) Enchanter(11) Evoker(11) Illusionist(11) Mage(11) Transmuter(11) Wizard(11)
Allows: Extended Enchanting Power Enchanting Ranged Enchanting Reduced Enchanting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CAST, CA, C
Usage: CAST FEEBLEMIND "TARGET NAME"
Examples: cast feeblemind evilmage
Description: This spell causes the target to become utterly stupid. The target is thus unable to form words, cast spells, or remember their name. Melee fighting ability is unaffected, however.


Notes

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