Difference between revisions of "Paladin HolyStrike"
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(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} __NOTOC__ {{SkillTemplate|Name=Holy Strike|Domain=Martial Lore|Available=[[Paladin(Fighter)|Paladin(4)]...") |
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+ | {{#section-h:LISTSKILLS|Holy Strike}} | ||
__NOTOC__ | __NOTOC__ | ||
− | + | ||
− | + | =Notes= | |
+ | *This ability can only be used against targets that are evil. | ||
+ | **If the target it not evil, you will receive a message stating "But [target name] is not evil!". So you could use this ability as a poor-man's DETECT EVIL. | ||
+ | *You must be wielding a SWORD class weapon to perform this ability. | ||
+ | *This ability grants a huge bonus to attack, and doubles (at least) the amount of damage the weapon would otherwise do. | ||
+ | |||
+ | [[Category:Expertise(Combat Fluidity)]] | ||
+ | [[Category:Expertise(Martial Lore)]] |
Latest revision as of 04:06, 31 July 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Player Information= | |||
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Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==Abilities== |
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Chants Common Skills Languages Prayers Skills Songs Spells Thief Skills |
===Holy Strike=== | |
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Domain: | Martial Lore |
Available: | Paladin(4) |
Allows: | Martial Lore Combat Fluidity |
UseCost: | Mana (27) Movement (27) |
Quality: | Malicious |
Targets: | Creatures |
Range: | Touch, or not applicable |
Commands: | HOLYSTRIKE |
Usage: | HOLYSTRIKE "TARGET" |
Examples: | holystrike |
Description: | Wielding a melee weapon, the paladin calls down the power of his or her god into a mighty attack for devastating damage on evil targets. |
Notes
- This ability can only be used against targets that are evil.
- If the target it not evil, you will receive a message stating "But [target name] is not evil!". So you could use this ability as a poor-man's DETECT EVIL.
- You must be wielding a SWORD class weapon to perform this ability.
- This ability grants a huge bonus to attack, and doubles (at least) the amount of damage the weapon would otherwise do.