Difference between revisions of "Skill Subdue"

From CoffeeMud Wiki
Jump to navigation Jump to search
(Created page with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDAbilitiesTOC}} __NOTOC__ {{SkillTemplate|Name=Subdue|Domain=Evasive|Available=Fighter(6) |Allows=|UseC...")
 
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
 
{{CoffeeMUDWikiTOC}}
 
{{CoffeeMUDWikiTOC}}
 
{{CoffeeMUDAbilitiesTOC}}
 
{{CoffeeMUDAbilitiesTOC}}
 +
{{#section-h:LISTSKILLS|Subdue}}
 
__NOTOC__
 
__NOTOC__
{{SkillTemplate|Name=Subdue|Domain=[[evasive(Domain)|Evasive]]|Available=[[Fighter(Fighter)|Fighter(6)]] |Allows=|UseCost=Movement (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=SUBDUE|Usage=SUBDUE "TARGET NAME"|Examples=subdue orc|Description=The fighter uses finesse to avoid killing the target by making more strategic hits on the target.  The actual damage will be minimal, but in reality the fighters damage will count towards subdueing damage. If carried through to the end, it will end up knocking the target cold instead of killing them.  Dueing combat, a smart fighter can examine his or her target and tell how close they are to being fully subdued despite the apparant actual damage done.  Once knocked out, the target can not be killed until consciousness is regained.
 
  
Enter SUBDUE again to cancel this effect.}}
+
=Notes=
 +
.
 +
[[Category:Expertise(Evasively)]]

Latest revision as of 22:29, 27 March 2020

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==Abilities==
Chants                  Common Skills                  Languages                 Prayers                  Skills                  Songs                  Spells                  Thief Skills
===Subdue===
Domain: Evasive
Available: Fighter(6)
Allows: Evasively
UseCost: Movement (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: SUBDUE
Usage: SUBDUE "TARGET NAME"
Examples: subdue orc
Description: The fighter uses finesse to avoid killing the target by making more strategic hits on the target. The actual damage will be minimal, but in reality the fighters damage will count towards subdueing damage. If carried through to the end, it will end up knocking the target cold instead of killing them. During combat, a smart fighter can examine his or her target and tell how close they are to being fully subdued despite the apparent actual damage done. Once knocked out, the target can not be killed until consciousness is regained.


Enter SUBDUE again to cancel this effect.


Notes

.