Difference between revisions of "Build 5.6.0"
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− | + | {{CoffeeMUDAdministratorTOC}} | |
− | + | = CoffeeMud Version 5.6.0 = | |
− | + | Released on Apr 18, 2010 | |
− | + | ||
− | + | * Database Schema Changed -- See Installation Guide | |
− | + | # New Property (From 5.x snippets): Prop_IceBox (thx Robert!) | |
− | + | # CharStats can now be customized with ADDCHARSTAT_ in coffeemud.ini file. | |
− | + | # New Commands (From 4.x snippets): Experience, Wealth (thx again Robert) | |
− | + | # RawMaterial can now be customized with ADDMATERIAL_ in coffeemud.ini file. | |
− | + | # Wearable can now be customized with ADDWEARLOC_ in coffeemud.ini file. | |
− | + | # Only Artisan's learn the Master common skills now. Other classes have their common skill levels lowered. | |
− | + | # New language: Sign Language | |
− | + | # New ZapperMask(s): -CHANCE | |
− | + | # New Property(s): PresenceReaction (for new faction reaction system, etc.) | |
− | + | # New Mage Spell(s): Awe Other, Shrink Mouth (-- it's back! where did it go, anyway?) | |
− | + | # Factions now have new mob modification system similar to affects/behaviors: reactions | |
− | + | # New automated MOB reaction system -- see coffeemud.ini under REACTION, and the guide under FACTIONS for more info. | |
− | + | # Factions now have lots of new triggers: KILL, BRIBE, TALK, MUDCHAT, ARRESTED | |
− | + | # Faction triggers support parameters; see one of the new faction.ini files for details | |
− | + | # New Prayer for Healers: Divine Constitution | |
− | + | # STAT commands now supports: FACTIONS, ROOMSEXPLORED, AREASEXPLORED, WORLDEXPLORED | |
− | + | # PROMPT now supports new codes to display all manner of personal variables. | |
− | + | # Abilities/GenAbilities now support delays between allowed invocations | |
− | + | # New Thief Skill: Turf War! | |
− | + | # Run-time compiled java from LOAD command will now display any compile errors to user. | |
− | + | # Socials now support various item-type target options. | |
− | + | # New Multi-Character account system -- see COMMONACCOUNTSYSTEM in ini file. | |
− | + | ## Can now LIST, CREATE, DESTROY, and MODIFY ACCOUNTS | |
− | + | ## For transition muds: char selection IMPORT command lets players import their old chars to new accounts. | |
− | + | ## EXPIRATION system works with accounts, when common account system is enabled. | |
− | + | # New command: LOGOUT/LOGOFF -- exits back to login prompt/char selection | |
− | + | # New INI entry: EXVIEW, for selecting types of exit views for the players | |
− | + | # XP Bonuses for killing HL targets will only apply if player/mob close to highest level players level. | |
− | + | # New Forum system -- see FORUMJOURNALS entry in the coffeemud.ini file | |
− | + | # BIG fakedb upgrade: indexing, multi-keys, ORDER BY, LIKE, COUNT, complex WHERE conditions, optomizations. ''' Real DB is still better. | |
− | + | # Raw material resources can now have effects (for eat/drink/whatever) | |
− | + | # CL Editor for weapons/armor will now automatically rebalance damage/value/etc whenever level is changed. | |
− | + | # Web Catalog: can substitute a user-selectable column (damage, basegold, etc) and sort by it. | |
− | + | # Two new NOCACHE entries in coffeemud.ini file: FILERESOURCES, CATALOG (for you memory conscious people) | |
− | + | # Internal: slight improvement to db connection management that should improve memory use. | |
− | + | # MUDSTATE variable in coffeemud.ini file has changed. Please update your ini files! | |
− | + | # CLASSSYSTEM has been expanded with another apprentice-based set of choices. | |
+ | # New command: MPRUN -- for Archons to run Scriptable scripts, and for use in automated testing. | ||
+ | # Help on classes and races give much of same details as found on web now. | ||
+ | # Channel HELP entries are automatically generated. | ||
+ | # CoffeeMud's bugs were all cured, at public expense. |
Latest revision as of 17:18, 10 August 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 5.6.0
Released on Apr 18, 2010
- Database Schema Changed -- See Installation Guide
- New Property (From 5.x snippets): Prop_IceBox (thx Robert!)
- CharStats can now be customized with ADDCHARSTAT_ in coffeemud.ini file.
- New Commands (From 4.x snippets): Experience, Wealth (thx again Robert)
- RawMaterial can now be customized with ADDMATERIAL_ in coffeemud.ini file.
- Wearable can now be customized with ADDWEARLOC_ in coffeemud.ini file.
- Only Artisan's learn the Master common skills now. Other classes have their common skill levels lowered.
- New language: Sign Language
- New ZapperMask(s): -CHANCE
- New Property(s): PresenceReaction (for new faction reaction system, etc.)
- New Mage Spell(s): Awe Other, Shrink Mouth (-- it's back! where did it go, anyway?)
- Factions now have new mob modification system similar to affects/behaviors: reactions
- New automated MOB reaction system -- see coffeemud.ini under REACTION, and the guide under FACTIONS for more info.
- Factions now have lots of new triggers: KILL, BRIBE, TALK, MUDCHAT, ARRESTED
- Faction triggers support parameters; see one of the new faction.ini files for details
- New Prayer for Healers: Divine Constitution
- STAT commands now supports: FACTIONS, ROOMSEXPLORED, AREASEXPLORED, WORLDEXPLORED
- PROMPT now supports new codes to display all manner of personal variables.
- Abilities/GenAbilities now support delays between allowed invocations
- New Thief Skill: Turf War!
- Run-time compiled java from LOAD command will now display any compile errors to user.
- Socials now support various item-type target options.
- New Multi-Character account system -- see COMMONACCOUNTSYSTEM in ini file.
- Can now LIST, CREATE, DESTROY, and MODIFY ACCOUNTS
- For transition muds: char selection IMPORT command lets players import their old chars to new accounts.
- EXPIRATION system works with accounts, when common account system is enabled.
- New command: LOGOUT/LOGOFF -- exits back to login prompt/char selection
- New INI entry: EXVIEW, for selecting types of exit views for the players
- XP Bonuses for killing HL targets will only apply if player/mob close to highest level players level.
- New Forum system -- see FORUMJOURNALS entry in the coffeemud.ini file
- BIG fakedb upgrade: indexing, multi-keys, ORDER BY, LIKE, COUNT, complex WHERE conditions, optomizations. Real DB is still better.
- Raw material resources can now have effects (for eat/drink/whatever)
- CL Editor for weapons/armor will now automatically rebalance damage/value/etc whenever level is changed.
- Web Catalog: can substitute a user-selectable column (damage, basegold, etc) and sort by it.
- Two new NOCACHE entries in coffeemud.ini file: FILERESOURCES, CATALOG (for you memory conscious people)
- Internal: slight improvement to db connection management that should improve memory use.
- MUDSTATE variable in coffeemud.ini file has changed. Please update your ini files!
- CLASSSYSTEM has been expanded with another apprentice-based set of choices.
- New command: MPRUN -- for Archons to run Scriptable scripts, and for use in automated testing.
- Help on classes and races give much of same details as found on web now.
- Channel HELP entries are automatically generated.
- CoffeeMud's bugs were all cured, at public expense.