Difference between revisions of "Gaian(Druid)"

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(Replaced content with "{{CoffeeMUDWikiTOC}} {{CoffeeMUDClassesTOC}} {{CoffeeMUDDruidClassesTOC}} {{#section-h:WikiHelpClasses|Gaian}} __NOTOC__ =How to Play= =Multi-Classing Options and Effecti...")
 
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{{ClassTemplate|Name=Gaian|Description=The Gaian is
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{{CoffeeMUDWikiTOC}}
the druid of the green earth, watching over the plants, trees and all growing things.  The gaian has a very special relationship with the plants and trees, having special abilities to make almost any
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{{CoffeeMUDClassesTOC}}
location he steps into a sanctuary for his leafed friends.  So in tune with green things is the gaian that sunlight can actually give his green tinted skin additional powers, though the darkness will
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{{CoffeeMUDDruidClassesTOC}}
slightly weaken his chanting stamina.  The gaian can also call on the plants and trees around him to aid in him combat, to hide him from foes, or even to provide him with the things one would normally
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{{#section-h:WikiHelpClasses|Gaian}}
have to seek civilization for. 
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__NOTOC__
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=How to Play=
  
How to play: The Gaian, so long as he stays around green plants, is a formidable foe to all enemies of nature.  The gaian can call all aspects of the plants to his aid, and can always find sanctuary
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=Multi-Classing Options and Effectiveness=
in the green plants during times of trouble.  The gaian is weak in native combat abilities, like the other druids, but can make up for it with creative pre-casting, and good use of the power of nature
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during combat.|PrimeStat=Constitution|Qualifications=Wisdom 9+, Constitution 9+|Practices=5 +(Wisdom/6)+2 per level|Trains=3 +1 per level|Hitpoints=20 +(Con/2)+(2d7) per lvl|Mana=100 +(Int/4)+(1d4)
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/lvl|Movement=100 +10X(Str/18) per lvl|Attack=+(Con/18) per level|Damage=+1 damage per 30 level(s)|MaxStat=Constitution (22), Wisdom (22), Others (18)|Bonuses=Attains Greenskin (sunlight based
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bonuses/penalties) at level 5.  At level 30, becomes totally undetectable in wilderness settings while hidden.  Can create a druidic connection with an area.  Benefits from animal/plant/stone
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=Notes=
followers leveling.  Benefits from freeing animals from cities.|Weapons=Must use wooden, plant-based, or leather weapons.|Armor=Must wear non-metal armor.|Limitations=Must remain Neutral to avoid
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skill and chant failure chances.|StartingEq=a wooden quarterstaff|Races=[[Centaur|Centaur]] [[Drow|Drow]] [[Duergar|Duergar]] [[Dwarf|Dwarf]] [[Elf|Elf]] [[Half Elf|Half Elf]] [[Halfling|Halfling]]
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[[Human|Human]] |Languages=|level1=[[Druid_MyPlants|My Plants]] ([[Skill_WandUse|Wands]]) ([[Skill_Revoke|Revoke]]) [[Druid_DruidicPass|Druidic Pass]] [[Skill_Climb|Climb]]
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.
([[Specialization_Natural|Hand to hand combat]]) [[Foraging|Foraging]] ([[Chant_SummonFlower|Summon Flower]]) [[Skill_Write|Write]] ([[Skill_Swim|Swim]]) ([[Skill_WildernessLore|Wilderness Lore]])
 
([[Bandaging|Bandaging]]) ([[Herbology|Herbology]]) ([[SmokeRings|Smoke Rings]]) [[Skill_Recall|Recall]] ([[Chant_SummonHerb|Summon Herbs]]) ([[Digging|Gem Digging]]) ([[Drilling|Drilling]])
 
([[Fishing|Fishing]]) ([[Hunting|Hunting]]) ([[Shearing|Shearing]]) |level2=[[Chant_LocatePlants|Locate Plants]] ([[Lacquerring|Lacquering]]) ([[Embroidering|Embroidering]]) ([[Dyeing|Dyeing]])
 
([[Butchering|Butchering]]) ([[Engraving|Engraving]]) ([[Cooking|Cooking]]) ([[Chopping|Wood Chopping]]) |level3=[[Chant_SummonFood|Summon Food]] ([[Chant_SummonIvy|Summon Ivy]]) [[FireBuilding|Fire
 
Building]] ([[Blacksmithing|Blacksmithing]]) ([[ClanCrafting|Clan Crafting]]) ([[Tailoring|Tailoring]]) ([[LeatherWorking|Leather Working]]) ([[Carpentry|Carpentry]]) |level4=[[Chant_FreeVine|Free
 
Vine]] ([[Chant_SummonVine|Summon Vine]]) ([[Searching|Searching]]) ([[Mining|Mining]]) ([[Weaving|Weaving]]) ([[Pottery|Pottery]]) ([[Costuming|Costuming]]) ([[Sculpting|Sculpting]])
 
([[Distilling|Distilling]]) |level5=([[Chant_FortifyFood|Fortify Food]]) ([[Specialization_BluntWeapon|Blunt Weapon Specialization]]) ([[Painting|Painting]]) ([[FoodPrep|Food Prep]])
 
([[Baking|Baking]]) ([[Armorsmithing|Armorsmithing]]) ([[Cobbling|Cobbling]]) ([[Weaponsmithing|Weaponsmithing]]) ([[GlassBlowing|Glass Blowing]]) ([[Fletching|Fletching]])
 
([[ScrimShaw|Scrimshawing]]) ([[PaperMaking|Paper Making]]) |level6=[[Chant_Barkskin|Barkskin]] ([[Chant_SenseSentience|Sense Sentience]]) |level7=([[Ranger_Hide|Woodland Hide]])
 
([[Chant_PlantSelf|Plant Self]]) [[Druid_KnowPlants|Know Plants]] ([[Chant_Goodberry|Goodberry]]) |level8=([[Chant_GrowClub|Grow Club]]) ([[Chant_Root|Root]]) |level9=([[Chant_KillerVine|Killer
 
Vine]]) [[PlantLore|Plant Lore]] ([[Chant_PlantPass|Plant Pass]]) |level10=([[Herbalism|Herbalism]]) [[Druid_PlantForm|Plant Form]] ([[Chant_SummonTree|Summon Tree]]) ([[Wainwrighting|Wainwrighting]])
 
([[Masonry|Masonry]]) ([[JewelMaking|Jewel Making]]) ([[Construction|Construction]]) ([[Siegecraft|Siegecraft]]) ([[Shipwright|Ship Building]]) ([[LockSmith|Locksmithing]]) ([[Speculate|Speculating]])
 
([[Smelting|Smelting]]) ([[Taxidermy|Taxidermy]]) |level11=([[Chant_PlantBed|Plant Bed]]) ([[Chant_VineWeave|Vine Weave]]) [[Farming|Farming]] ([[Chant_SummonSeed|Summon Seeds]])
 
|level12=[[Chant_PlantWall|Plant Wall]] ([[Chant_Shillelagh|Shillelagh]]) |level13=([[Chant_DistantGrowth|Distant Growth]]) [[Chant_SummonSeaweed|Summon Seaweed]] ([[Chant_SummonFlyTrap|Summon
 
FlyTrap]]) |level14=([[Chant_Thorns|Thorns]]) [[Chant_PlantMaze|Plant Maze]] ([[Chant_Bury|Earthfeed]]) |level15=([[Chant_SummonHouseplant|Summon Houseplant]]) ([[Chant_PoisonousVine|Poisonous Vine]])
 
[[Chant_SensePlants|Sense Plants]] ([[Chant_ControlPlant|Control Plant]]) ([[Irrigation|Irrigation]]) ([[Landscaping|Landscaping]]) ([[Excavation|Excavation]]) |level16=([[Chant_Blight|Blight]])
 
([[Chant_GrowItem|Grow Item]]) |level17=[[Chant_FindPlant|Find Plant]] ([[Chant_PlantSnare|Plant Snare]]) ([[Chant_PlantConstriction|Plant Constriction]]) |level18=([[Chant_VampireVine|Vampire Vine]])
 
([[Chant_Chlorophyll|Chlorophyll]]) |level19=([[Chant_PlantChoke|Plant Choke]]) [[Chant_DistantOvergrowth|Distant Overgrowth]] |level20=([[Scrapping|Scrapping]]) ([[Chant_SaplingWorkers|Sapling
 
Workers]]) [[Chant_Grapevine|Grapevine]] |level21=([[Chant_VineMass|Vine Mass]]) ([[Chant_Treehouse|Treehouse]]) |level22=([[Chant_GrowFood|Grow Food]]) [[Chant_TapGrapevine|Tap Grapevine]]
 
([[Chant_GrowForest|Grow Forest]]) |level23=([[Chant_DistantIngrowth|Distant Ingrowth]]) ([[Chant_PlantTrap|Plant Trap]]) |level24=[[Chant_SummonSapling|Summon Sapling]] ([[Chant_CharmArea|Charm
 
Area]]) |level25=([[Chant_SweetScent|Sweet Scent]]) ([[Chant_Shamblermorph|Shamblermorph]]) |level26=|level27=|level28=|level29=|level30=[[Chant_GrowOak|Grow Oak]]
 
|level31=|level32=|level33=|level34=|level35=|level36=|level37=|level38=|level39=|level40=|level41=|level42=|level43=|level44=|level45=|level46=|level47=|level48=|level49=|level50=|level51=|level52=|level53=|level54=|level55=|level56=|level57=|level58=|level59=|level60=|level61=|level62=|level63=|level64=|level65=|level66=|level67=|level68=|level69=|level70=|level71=|level72=|level73=|level74=|level75=|level76=|level77=|level78=|level79=|level80=|level81=|level82=|level83=|level84=|level85=|level86=|level87=|level88=|level89=|level90=|level91=}}
 

Latest revision as of 04:47, 8 February 2020

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
==CoffeeMUD Classes==
Bard        Cleric        Commoner        Druid        Fighter        Mage        Thief       
===CoffeeMUD Druid Classes===
Beastmaster        Delver        Druid        Gaian        Mer        Sky Watcher       
===Gaian===
Description: The Gaian is the druid of the green earth, watching over the plants, trees and all growing things. The gaian has a very special relationship with the plants and trees, having special abilities to make almost any location he steps into a sanctuary for his leafed friends. So in tune with green things is the gaian that sunlight can actually give his green tinted skin additional powers, though the darkness will slightly weaken his chanting stamina. The gaian can also call on the plants and trees around him to aid in him combat, to hide him from foes, or even to provide him with the things one would normally have to seek civilization for.


How to play: The Gaian, so long as he stays around green plants, is a formidable foe to all enemies of nature. The gaian can call all aspects of the plants to his aid, and can always find sanctuary in the green plants during times of trouble. The gaian is weak in native combat abilities, like the other druids, but can make up for it with creative pre-casting, and good use of the power of nature during combat.

Primary Stat: Constitution
Qualifications: Wisdom 9+, Constitution 9+
Practices: 5 +[(Wisdom/6)+2 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number.
Trains: 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level".
Hit Points: 20 +[(Con/2)+(2d7) /lvl].
Mana: 100 +[(Int/4)+(1d4)/lvl].
Movement: 100 +[5X(Str/18) /lvl].
Attack: +(Con/18) per level.
Damage: +1 damage per 30 level(s).
Maximum Stat Values: Constitution (22), Wisdom (22), Others (18)
Bonuses: Attains Greenskin (sunlight based bonuses/penalties) at level 5. At level 30, becomes totally undetectable in wilderness settings while hidden. Can create a druidic connection with an area. Benefits from animal/plant/stone followers leveling. Benefits from freeing animals from cities.
Weapons: Must use wooden, plant-based, or leather weapons.
Armor: Must wear non-metal armor.
Limitations: Must remain Neutral to avoid skill and chant failure chances.
Starting Equipment: a wooden quarterstaff
Races: Aarakocran Centaur Elf Githyanki Half Elf Human Lizard Man Merfolk
Level Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.)
1 Foraging    Climb    Write    My Plants    Summon Plants    Recall    Read Runes    Druidic Pass    (Hand to hand combat)    (Herbology)    (Summon Flower)    (Wilderness Lore)    (Revoke)    (Play Instrument)    (Summon Herbs)    (Bandaging)    (Shards)    (Swim)    (Scroll Scribing)    (Smoke Rings)    (Caravan Building)    (Fishing)    (Gem Digging)    (Drilling)    (Hunting)    (Shearing)    
2 Floristry    (Locate Plants)    (Cooking)    (Wood Chopping)    (Butchering)    (Lacquering)    (Dyeing)    (Embroidering)    (Engraving)    
3 Fire Building    Summon Food    (Summon Ivy)    (Blacksmithing)    (Carpentry)    (Leather Working)    (Tailoring)    
4 Free Vine    (Summon Vine)    (Searching)    (Distilling)    (Mining)    (Sculpting)    (Pottery)    (Tanning)    (Costuming)    (Weaving)    
5 (Blunt Weapon Specialization)    (Fortify Food)    (Glass Blowing)    (Scrimshawing)    (Armorsmithing)    (Weaponsmithing)    (Paper Making)    (Food Prep)    (Fletching)    (Cobbling)    (Baking)    (Painting)    
6 Barkskin    (Sense Sentience)    (Summon Sun)    (Find Home)    (Shepherding)    
7 Know Plants    (Goodberry)    (Plant Self)    (Woodland Hide)    (Meat Curing)    
8 (Root)    (Grow Club)    (AutoSwim)    (AutoCrawl)    
9 Plant Lore    (Plant Pass)    (Killer Vine)    
10 Plant Form    (Herbalism)    (Summon Tree)    (Smelting)    (Construction)    (Siegecrafting)    (Boatwrighting)    (Locksmithing)    (Speculating)    (Jewel Making)    (Wainwrighting)    (Masonry)    (Taxidermy)    (Shrooming)    
11 Farming    (Summon Seeds)    (Vine Weave)    (Plant Bed)    
12 Plant Wall    (Shillelagh)    (Find Ship)    (Gardening)    
13 Summon Seaweed    (Summon FlyTrap)    (Distant Growth)    
14 Plant Maze    (Earthfeed)    (Thorns)    
15 Sense Plants    (Control Plant)    (Summon Houseplant)    (Poisonous Vine)    (Composting)    (Irrigation)    (Landscaping)    (Excavation)    
16 (Grow Item)    (Blight)    
17 Find Plant    (Plant Snare)    (Plant Constriction)    
18 (Chlorophyll)    (Vampire Vine)    (AutoClimb)    (Food Preserving)    
19 Distant Overgrowth    (Plant Choke)    
20 Grapevine    (Scrapping)    (Sapling Workers)    (Branding)    
21 (Vine Mass)    (Treehouse)    
22 Tap Grapevine    (Grow Forest)    (Grow Food)    
23 (Plant Trap)    (Distant Ingrowth)    
24 Summon Sapling    (Charm Area)    
25 (Shamblermorph)    (Sweet Scent)    
26 (Master Floristry)    
27
28
29 (Master Herbology)    (Master Mycology)    
30 Grow Oak    
31
32
33
34
35

How to Play

Multi-Classing Options and Effectiveness

Notes

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