Difference between revisions of "Expertises(CoffeeMUD)"
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− | Expertises are specific areas of knowledge your character has learned about, and usually enhance skills in one way or another. Expertises generally help multiple skills of a similar type or an entire domain of skills. The exact affect of an expertise varies based on the expertise and skill, but it can increase the effective level of the character, increase damage or healing, extend the amount of time the skill has affect or some other way of boosting the skill(s). Expertises do not increase in proficiency, once you train to a specific expertise level, you get the entire benefit of that expertise. However, many expertises can be improved to higher levels of expertise thereby conferring a greater bonus to each applicable skill. | + | Expertises are specific areas of knowledge your character has learned about, and usually enhance skills in one way or another. Expertises generally help multiple skills of a similar type or an entire domain of skills. The exact affect of an expertise varies based on the expertise and skill, but it can increase the effective level of the character, increase damage or healing, extend the amount of time the skill has affect or some other way of boosting the skill(s). Expertises do not increase in proficiency, once you train to a specific expertise level, you get the entire benefit of that expertise. However, many expertises can be improved to higher levels of expertise through more trains thereby conferring a greater bonus to each applicable skill. |
==Listing of Expertises== | ==Listing of Expertises== | ||
Alphabetical listing of Expertises | Alphabetical listing of Expertises | ||
+ | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
===A=== | ===A=== | ||
*[[Acrobatic(Expertise)|Acrobatic]] | *[[Acrobatic(Expertise)|Acrobatic]] | ||
*[[Acting(Expertise)|Acting]] | *[[Acting(Expertise)|Acting]] | ||
+ | *[[Advanced Cooking(Expertise)|Advanced Cooking]] | ||
+ | *[[Advanced Crafting(Expertise)|Advanced Crafting]] | ||
*[[Airelist(Expertise)|Airelist]] | *[[Airelist(Expertise)|Airelist]] | ||
*[[Anatomy(Expertise)|Anatomy]] | *[[Anatomy(Expertise)|Anatomy]] | ||
Line 23: | Line 26: | ||
*[[Axe Slicing(Expertise)|Axe Slicing]] | *[[Axe Slicing(Expertise)|Axe Slicing]] | ||
*[[Axe Striking(Expertise)|Axe Striking]] | *[[Axe Striking(Expertise)|Axe Striking]] | ||
+ | |||
===B=== | ===B=== | ||
*[[Beat Dancing(Expertise)|Beat Dancing]] | *[[Beat Dancing(Expertise)|Beat Dancing]] | ||
− | |||
*[[Blessing(Expertise)|Blessing]] | *[[Blessing(Expertise)|Blessing]] | ||
*[[Blunt Bashing(Expertise)|Blunt Bashing]] | *[[Blunt Bashing(Expertise)|Blunt Bashing]] | ||
Line 34: | Line 37: | ||
*[[Bone Lore(Expertise)|Bone Lore]] | *[[Bone Lore(Expertise)|Bone Lore]] | ||
*[[Breeding(Expertise)|Breeding]] | *[[Breeding(Expertise)|Breeding]] | ||
+ | |||
===C=== | ===C=== | ||
*[[Cautiously(Expertise)|Cautiously]] | *[[Cautiously(Expertise)|Cautiously]] | ||
Line 42: | Line 46: | ||
*[[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] | *[[Counterbalance Crafting(Expertise)|Counterbalance Crafting]] | ||
*[[Creating(Expertise)|Creating]] | *[[Creating(Expertise)|Creating]] | ||
+ | *[[Creative Food Prep(Expertise)|Creative Food Prep]] | ||
*[[Criminal Deviousness(Expertise)|Criminal Deviousness]] | *[[Criminal Deviousness(Expertise)|Criminal Deviousness]] | ||
*[[Cursing(Expertise)|Cursing]] | *[[Cursing(Expertise)|Cursing]] | ||
+ | |||
===D=== | ===D=== | ||
*[[Death Lore(Expertise)|Death Lore]] | *[[Death Lore(Expertise)|Death Lore]] | ||
Line 51: | Line 57: | ||
*[[Divine Warding(Expertise)|Divine Warding]] | *[[Divine Warding(Expertise)|Divine Warding]] | ||
*[[Durable Crafting(Expertise)|Durable Crafting]] | *[[Durable Crafting(Expertise)|Durable Crafting]] | ||
+ | *[[Durable Metalworking(Expertise)|Durable Metalworking]] | ||
+ | *[[Durable Sewing(Expertise)|Durable Sewing]] | ||
+ | *[[Durable Shaping(Expertise)|Durable Shaping]] | ||
===E=== | ===E=== | ||
*[[Echoed Singing(Expertise)|Echoed Singing]] | *[[Echoed Singing(Expertise)|Echoed Singing]] | ||
Line 57: | Line 66: | ||
*[[Edged Slashing(Expertise)|Edged Slashing]] | *[[Edged Slashing(Expertise)|Edged Slashing]] | ||
*[[Edged Striking(Expertise)|Edged Striking]] | *[[Edged Striking(Expertise)|Edged Striking]] | ||
+ | *[[Educating(Expertise)|Educating]] | ||
*[[Enduring(Expertise)|Enduring]] | *[[Enduring(Expertise)|Enduring]] | ||
+ | *[[Energist(Expertise)|Energist]] | ||
*[[Evangelising(Expertise)|Evangelising]] | *[[Evangelising(Expertise)|Evangelising]] | ||
*[[Evasively(Expertise)|Evasively]] | *[[Evasively(Expertise)|Evasively]] | ||
Line 67: | Line 78: | ||
*[[Extended Illusing(Expertise)|Extended Illusing]] | *[[Extended Illusing(Expertise)|Extended Illusing]] | ||
*[[Extended In/Evoking(Expertise)|Extended In/Evoking]] | *[[Extended In/Evoking(Expertise)|Extended In/Evoking]] | ||
+ | *[[Extended Sailing(Expertise)|Extended Sailing]] | ||
*[[Extended Transmuting(Expertise)|Extended Transmuting]] | *[[Extended Transmuting(Expertise)|Extended Transmuting]] | ||
+ | *[[Extended Traveling(Expertise)|Extended Traveling]] | ||
+ | |||
===F=== | ===F=== | ||
*[[Fast Dancing(Expertise)|Fast Dancing]] | *[[Fast Dancing(Expertise)|Fast Dancing]] | ||
Line 78: | Line 92: | ||
*[[Flailed Striking(Expertise)|Flailed Striking]] | *[[Flailed Striking(Expertise)|Flailed Striking]] | ||
*[[Foolmaking(Expertise)|Foolmaking]] | *[[Foolmaking(Expertise)|Foolmaking]] | ||
+ | *[[Fortified Baking(Expertise)|Fortified Baking]] | ||
===G=== | ===G=== | ||
*[[Ghoul Lore(Expertise)|Ghoul Lore]] | *[[Ghoul Lore(Expertise)|Ghoul Lore]] | ||
Line 89: | Line 104: | ||
===I=== | ===I=== | ||
*[[Ignalist(Expertise)|Ignalist]] | *[[Ignalist(Expertise)|Ignalist]] | ||
+ | *[[Imbued Distilling(Expertise)|Imbued Distilling]] | ||
*[[Influencing(Expertise)|Influencing]] | *[[Influencing(Expertise)|Influencing]] | ||
*[[Ingenious Engineering(Expertise)|Ingenious Engineering]] | *[[Ingenious Engineering(Expertise)|Ingenious Engineering]] | ||
Line 94: | Line 110: | ||
*[[Iron Punching(Expertise)|Iron Punching]] | *[[Iron Punching(Expertise)|Iron Punching]] | ||
===L=== | ===L=== | ||
+ | *[[Legal Lore(Expertise)|Legal Lore]] | ||
*[[Lethal Crafting(Expertise)|Lethal Crafting]] | *[[Lethal Crafting(Expertise)|Lethal Crafting]] | ||
*[[Light Crafting(Expertise)|Light Crafting]] | *[[Light Crafting(Expertise)|Light Crafting]] | ||
+ | *[[Light Fabricating(Expertise)|Light Fabricating]] | ||
+ | *[[Light Metalworking(Expertise)|Light Metalworking]] | ||
+ | *[[Light Sewing(Expertise)|Light Sewing]] | ||
+ | *[[Light Shaping(Expertise)|Light Shaping]] | ||
*[[Long Dancing(Expertise)|Long Dancing]] | *[[Long Dancing(Expertise)|Long Dancing]] | ||
===M=== | ===M=== | ||
Line 119: | Line 140: | ||
*[[Power Illusing(Expertise)|Power Illusing]] | *[[Power Illusing(Expertise)|Power Illusing]] | ||
*[[Power In/Evoking(Expertise)|Power In/Evoking]] | *[[Power In/Evoking(Expertise)|Power In/Evoking]] | ||
− | *[[Power | + | *[[Power Sailing(Expertise)|Power Sailing]] |
+ | *[[Power Traveling(Expertise)|Power Traveling]] | ||
+ | *[[Power Sailing(Expertise)|Power Sailing]] | ||
*[[Preserving(Expertise)|Preserving]] | *[[Preserving(Expertise)|Preserving]] | ||
*[[Protecting(Expertise)|Protecting]] | *[[Protecting(Expertise)|Protecting]] | ||
+ | |||
===Q=== | ===Q=== | ||
*[[Quality Crafting(Expertise)|Quality Crafting]] | *[[Quality Crafting(Expertise)|Quality Crafting]] | ||
+ | *[[Quality Fabricating(Expertise)|Quality Fabricating]] | ||
+ | *[[Quality Metalworking(Expertise)|Quality Metalworking]] | ||
+ | *[[Quality Sewing(Expertise)|Quality Sewing]] | ||
+ | *[[Quality Shaping(Expertise)|Quality Shaping]] | ||
+ | *[[Quick Building(Expertise)|Quick Building]] | ||
+ | *[[Quick Cooking(Expertise)|Quick Cooking]] | ||
+ | *[[Quick Crafting(Expertise)|Quick Crafting]] | ||
*[[Quick Worker(Expertise)|Quick Worker]] | *[[Quick Worker(Expertise)|Quick Worker]] | ||
+ | *[[Quick Working(Expertise)|Quick Working]] | ||
===R=== | ===R=== | ||
*[[Ranged Abjuring(Expertise)|Ranged Abjuring]] | *[[Ranged Abjuring(Expertise)|Ranged Abjuring]] | ||
Line 136: | Line 168: | ||
*[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] | *[[Ranged In/Evoking(Expertise)|Ranged In/Evoking]] | ||
*[[Ranged Piercing(Expertise)|Ranged Piercing]] | *[[Ranged Piercing(Expertise)|Ranged Piercing]] | ||
+ | *[[Ranged Sailing(Expertise)|Ranged Sailing]] | ||
+ | *[[Ranged Traveling(Expertise)|Ranged Traveling]] | ||
*[[Ranged Striking(Expertise)|Ranged Striking]] | *[[Ranged Striking(Expertise)|Ranged Striking]] | ||
*[[Ranged Transmuting(Expertise)|Ranged Transmuting]] | *[[Ranged Transmuting(Expertise)|Ranged Transmuting]] | ||
Line 145: | Line 179: | ||
*[[Reduced Illusing(Expertise)|Reduced Illusing]] | *[[Reduced Illusing(Expertise)|Reduced Illusing]] | ||
*[[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] | *[[Reduced In/Evoking(Expertise)|Reduced In/Evoking]] | ||
+ | *[[Reduced Sailing(Expertise)|Reduced Sailing]] | ||
*[[Reduced Transmuting(Expertise)|Reduced Transmuting]] | *[[Reduced Transmuting(Expertise)|Reduced Transmuting]] | ||
+ | *[[Reduced Traveling(Expertise)|Reduced Traveling]] | ||
*[[Rejoicing Singing(Expertise)|Rejoicing Singing]] | *[[Rejoicing Singing(Expertise)|Rejoicing Singing]] | ||
*[[Resounding Playing(Expertise)|Resounding Playing]] | *[[Resounding Playing(Expertise)|Resounding Playing]] | ||
Line 152: | Line 188: | ||
*[[Rhythmic Playing(Expertise)|Rhythmic Playing]] | *[[Rhythmic Playing(Expertise)|Rhythmic Playing]] | ||
*[[Rock Controlling(Expertise)|Rock Controlling]] | *[[Rock Controlling(Expertise)|Rock Controlling]] | ||
+ | *[[Rope Use(Expertise)|Rope Use]] | ||
+ | *[[Rushed Crafting(Expertise)|Rushed Crafting]] | ||
+ | |||
===S=== | ===S=== | ||
*[[Shadow(Expertise)|Shadow]] | *[[Shadow(Expertise)|Shadow]] | ||
Line 160: | Line 199: | ||
*[[Shield Striking(Expertise)|Shield Striking]] | *[[Shield Striking(Expertise)|Shield Striking]] | ||
*[[Shield Using(Expertise)|Shield Using]] | *[[Shield Using(Expertise)|Shield Using]] | ||
+ | *[[Siege Bashing(Expertise)|Siege Bashing]] | ||
*[[Slow Dancing(Expertise)|Slow Dancing]] | *[[Slow Dancing(Expertise)|Slow Dancing]] | ||
*[[Spirit Lore(Expertise)|Spirit Lore]] | *[[Spirit Lore(Expertise)|Spirit Lore]] | ||
Line 177: | Line 217: | ||
===U=== | ===U=== | ||
*[[Unarmed Bashing(Expertise)|Unarmed Bashing]] | *[[Unarmed Bashing(Expertise)|Unarmed Bashing]] | ||
− | |||
*[[Unarmed Piercing(Expertise)|Unarmed Piercing]] | *[[Unarmed Piercing(Expertise)|Unarmed Piercing]] | ||
*[[Unarmed Slicing(Expertise)|Unarmed Slicing]] | *[[Unarmed Slicing(Expertise)|Unarmed Slicing]] | ||
*[[Unarmed Striking(Expertise)|Unarmed Striking]] | *[[Unarmed Striking(Expertise)|Unarmed Striking]] | ||
+ | |||
===V=== | ===V=== | ||
*[[Vampire Lore(Expertise)|Vampire Lore]] | *[[Vampire Lore(Expertise)|Vampire Lore]] | ||
Line 186: | Line 226: | ||
*[[Vice-Gripping(Expertise)|Vice-Gripping]] | *[[Vice-Gripping(Expertise)|Vice-Gripping]] | ||
*[[Vigilantly(Expertise)|Vigilantly]] | *[[Vigilantly(Expertise)|Vigilantly]] | ||
+ | *[[Vigorous Cooking(Expertise)|Vigorous Cooking]] | ||
+ | |||
===W=== | ===W=== | ||
*[[Water Controlling(Expertise)|Water Controlling]] | *[[Water Controlling(Expertise)|Water Controlling]] | ||
Line 191: | Line 233: | ||
*[[Weather Mastering(Expertise)|Weather Mastering]] | *[[Weather Mastering(Expertise)|Weather Mastering]] | ||
*[[Wise Crafting(Expertise)|Wise Crafting]] | *[[Wise Crafting(Expertise)|Wise Crafting]] | ||
+ | </div> | ||
+ | |||
+ | ==Affects of Expertises== | ||
+ | Most of the Expertises affect one of several general flags: LEVEL, TIME, MAXRANGE, LOWCOST, XPCOST, LOWFREECOST, and 5 miscellaneous: X1..X5, which are rarely used. | ||
+ | |||
+ | The way expertises work is like this: | ||
+ | Each expertise attaches itself to one (or more) of the above flags, and then defines a set of Skill-types that they apply to. These then combine to say "For these skill types, having this expertise grants X points to flag Y". | ||
+ | |||
+ | On the other side, in the skills, the skills then look and say "How many points in flag Y does this player have which apply to me (the skill)." | ||
+ | |||
+ | For example, Nature Lore is the most common expertise type: LEVEL adjusting. And it applies to all skills of domain NATURE LORE (the name similarity is 100% coincidence, and has no functional significance). Gaining Nature Lore Expertises will increase your effective character level when using skills like Wilderness Lore. | ||
+ | |||
+ | ==Expertise Ranks== | ||
+ | Most expertises may be taken multiple times, to provide higher benefits. The additional training in expertises is called a rank, and is displayed as a roman numeral. Only your highest rank is displayed (or used for benefits). | ||
+ | |||
+ | ==Expertise Qualifying Levels== | ||
+ | Each expertise has a formula for qualifying level of the expertise and all subsequent ranks. You must have sufficient class levels in an ability that qualifies for the expertise to gain higher ranks in the expertise. If you multiclass into a class that does not have an ability that qualifies for the expertise (or chose no abilities that qualify for it from that class), then you may not have access to higher ranks in the expertise. | ||
+ | |||
+ | =Notes= | ||
+ | *Stat prerequisites require a stat score and max-stat score of at least the target number for that rank of expertise. |
Latest revision as of 21:06, 9 May 2024
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Player Information= | |||
---|---|---|---|
Basics | Info Commands Socials Combat Groups | Character | Stats Races Classes Abilities Expertises Achievements |
World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
==CoffeeMUD Expertises== |
---|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
Expertises are specific areas of knowledge your character has learned about, and usually enhance skills in one way or another. Expertises generally help multiple skills of a similar type or an entire domain of skills. The exact affect of an expertise varies based on the expertise and skill, but it can increase the effective level of the character, increase damage or healing, extend the amount of time the skill has affect or some other way of boosting the skill(s). Expertises do not increase in proficiency, once you train to a specific expertise level, you get the entire benefit of that expertise. However, many expertises can be improved to higher levels of expertise through more trains thereby conferring a greater bonus to each applicable skill.
Listing of Expertises
Alphabetical listing of Expertises
A
- Acrobatic
- Acting
- Advanced Cooking
- Advanced Crafting
- Airelist
- Anatomy
- Animal Affinity
- Aqualist
- Arcane Lore
- Armor Focus
- Armor Optimizing
- Artsy
- Axe Focus
- Axe Piercing
- Axe Slicing
- Axe Striking
B
- Beat Dancing
- Blessing
- Blunt Bashing
- Blunt Focus
- Blunt Piercing
- Blunt Striking
- Bold Playing
- Bone Lore
- Breeding
C
- Cautiously
- Combat Fluidity
- Combat Lore
- Communing
- Corrupting
- Counterbalance Crafting
- Creating
- Creative Food Prep
- Criminal Deviousness
- Cursing
D
- Death Lore
- Deceptive
- Deep Lore
- Dirty Fighting
- Divine Warding
- Durable Crafting
- Durable Metalworking
- Durable Sewing
- Durable Shaping
E
- Echoed Singing
- Edged Focus
- Edged Piercing
- Edged Slashing
- Edged Striking
- Educating
- Enduring
- Energist
- Evangelising
- Evasively
- Extended Abjuring
- Extended Altering
- Extended Conjuring
- Extended Divining
- Extended Enchanting
- Extended Illusing
- Extended In/Evoking
- Extended Sailing
- Extended Transmuting
- Extended Traveling
F
- Fast Dancing
- Fatiguing
- Fine Calligraphy
- Fitness
- Flailed Bashing
- Flailed Focus
- Flailed Slicing
- Flailed Striking
- Foolmaking
- Fortified Baking
G
H
I
L
- Legal Lore
- Lethal Crafting
- Light Crafting
- Light Fabricating
- Light Metalworking
- Light Sewing
- Light Shaping
- Long Dancing
M
N
P
- Plant Growing
- Plant Mastering
- Poisoning
- Polearm Focus
- Polearm Piercing
- Polearm Slicing
- Polearm Striking
- Power Abjuring
- Power Altering
- Power Conjuring
- Power Divining
- Power Enchanting
- Power Illusing
- Power In/Evoking
- Power Sailing
- Power Traveling
- Power Sailing
- Preserving
- Protecting
Q
- Quality Crafting
- Quality Fabricating
- Quality Metalworking
- Quality Sewing
- Quality Shaping
- Quick Building
- Quick Cooking
- Quick Crafting
- Quick Worker
- Quick Working
R
- Ranged Abjuring
- Ranged Altering
- Ranged Bashing
- Ranged Conjuring
- Ranged Divining
- Ranged Enchanting
- Ranged Focus
- Ranged Illusing
- Ranged In/Evoking
- Ranged Piercing
- Ranged Sailing
- Ranged Traveling
- Ranged Striking
- Ranged Transmuting
- Reduced Abjuring
- Reduced Altering
- Reduced Conjuring
- Reduced Divining
- Reduced Enchanting
- Reduced Illusing
- Reduced In/Evoking
- Reduced Sailing
- Reduced Transmuting
- Reduced Traveling
- Rejoicing Singing
- Resounding Playing
- Resounding Singing
- Restoring
- Rhythmic Playing
- Rock Controlling
- Rope Use
- Rushed Crafting
S
- Shadow
- Shapeshifting
- Sharp Playing
- Sharp Singing
- Shield Focus
- Shield Striking
- Shield Using
- Siege Bashing
- Slow Dancing
- Spirit Lore
- Steady Dancing
- Stealthy
- Street Lore
- Summoning Mastery
- Sword Focus
- Sword Piercing
- Sword Slicing
- Sword Striking
T
U
V
W
Affects of Expertises
Most of the Expertises affect one of several general flags: LEVEL, TIME, MAXRANGE, LOWCOST, XPCOST, LOWFREECOST, and 5 miscellaneous: X1..X5, which are rarely used.
The way expertises work is like this: Each expertise attaches itself to one (or more) of the above flags, and then defines a set of Skill-types that they apply to. These then combine to say "For these skill types, having this expertise grants X points to flag Y".
On the other side, in the skills, the skills then look and say "How many points in flag Y does this player have which apply to me (the skill)."
For example, Nature Lore is the most common expertise type: LEVEL adjusting. And it applies to all skills of domain NATURE LORE (the name similarity is 100% coincidence, and has no functional significance). Gaining Nature Lore Expertises will increase your effective character level when using skills like Wilderness Lore.
Expertise Ranks
Most expertises may be taken multiple times, to provide higher benefits. The additional training in expertises is called a rank, and is displayed as a roman numeral. Only your highest rank is displayed (or used for benefits).
Expertise Qualifying Levels
Each expertise has a formula for qualifying level of the expertise and all subsequent ranks. You must have sufficient class levels in an ability that qualifies for the expertise to gain higher ranks in the expertise. If you multiclass into a class that does not have an ability that qualifies for the expertise (or chose no abilities that qualify for it from that class), then you may not have access to higher ranks in the expertise.
Notes
- Stat prerequisites require a stat score and max-stat score of at least the target number for that rank of expertise.