Difference between revisions of "XAMM(Client Addon)"
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That's the gist of manual mapping with XAMM. There are more functions that work and I will probably doc it soon. Or read the code in the XAMM package. | That's the gist of manual mapping with XAMM. There are more functions that work and I will probably doc it soon. Or read the code in the XAMM package. | ||
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Latest revision as of 13:49, 17 May 2024
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The File:XAMM.zip package is an add-on for MUDlet developed by Xanthia for use by CoffeeMUD players.
From the developer
Here's the current version that I am actively using myself. It is definitely not finished yet. The steps to install this on MUDlet are:
- Toolbox > Package Manager > Generic_mapper - Remove 1 Package
Very important that you REMOVE the default mapper. XAMM overrides it, and does not live nicely with the default mapper
- Toolbox > Package Manager > Install new package - XAMM.mpackage
Sign into coffeemud.net and start using XAMM
That's it!
There should be a few prompts that come up when XAMM detects a fresh installation (if it detects the default prompt in the game)
If it does not, force XAMM integration by entering the following when in the game:
xamm set prompt
Be sure to say "y" to set the XAMM prompt which has data that the UI captures.
Mapping
Mapping works, but not AUTOMAPPING. I use XAMM for manual mapping, with great success and totally makes my bardic life so much easier.
Basic commands to get started:
map show (shows the map window)
map update on (detects if you are in a new area without map data, creates area map if it does not exist(
map update off (immediately turn off auto updating, so that you can cleanly add map data manually)
m n
m s
m e
m w
(adds a new room in the direction specified)
That's the gist of manual mapping with XAMM. There are more functions that work and I will probably doc it soon. Or read the code in the XAMM package.