Difference between revisions of "LISTPRAYERS"

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*[[Prayer_AnimateGhost|Animate Ghost]]
 
*[[Prayer_AnimateGhost|Animate Ghost]]
 
*[[Prayer_AnimateGhoul|Animate Ghoul]]
 
*[[Prayer_AnimateGhoul|Animate Ghoul]]
 +
*[[Prayer_AnimateLimb|Animate Limb]]
 
*[[Prayer_AnimateMummy|Animate Mummy]]
 
*[[Prayer_AnimateMummy|Animate Mummy]]
 +
*[[Prayer_AnimateShadow|Animate Shadow]]
 
*[[Prayer_AnimateSkeleton|Animate Skeleton]]
 
*[[Prayer_AnimateSkeleton|Animate Skeleton]]
 
*[[Prayer_AnimateSpectre|Animate Spectre]]
 
*[[Prayer_AnimateSpectre|Animate Spectre]]
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*[[Prayer_Annul|Annul]]
 
*[[Prayer_Annul|Annul]]
 
*[[Prayer_AntiUndeadField|Anti Undead Field]]
 
*[[Prayer_AntiUndeadField|Anti Undead Field]]
 +
*[[Gond_ArmorInspiration|Armorsmithing Inspiration]]
 
*[[Prayer_Atonement|Atonement]]
 
*[[Prayer_Atonement|Atonement]]
 
*[[Prayer_AttuneRelic|Attune Relic]]
 
*[[Prayer_AttuneRelic|Attune Relic]]
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*[[Prayer_BoneMoon|Bone Moon]]
 
*[[Prayer_BoneMoon|Bone Moon]]
 
*[[Prayer_BrighteningAura|Brightening Aura]]
 
*[[Prayer_BrighteningAura|Brightening Aura]]
 +
*[[Undead_BruteEndurance|Brute Endurance]]
 +
*[[Undead_BruteStrength|Brute Strength]]
 
*[[Prayer_Bury|Bury]]
 
*[[Prayer_Bury|Bury]]
 
*[[Prayer_CallUndead|Call Undead]]
 
*[[Prayer_CallUndead|Call Undead]]
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*[[Prayer_DeathGuard|Death Guard]]
 
*[[Prayer_DeathGuard|Death Guard]]
 
*[[Prayer_DeathKnell|Death Knell]]
 
*[[Prayer_DeathKnell|Death Knell]]
 +
*[[Necromancer_DeathKnight|Death Knight Transfiguration]]
 +
*[[Undead_DeathKnighthood|Death Knighthood]]
 
*[[Prayer_Deathfinger|Deathfinger]]
 
*[[Prayer_Deathfinger|Deathfinger]]
 
*[[Prayer_DeathsDoor|Deaths Door]]
 
*[[Prayer_DeathsDoor|Deaths Door]]
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*[[Prayer_DesecrateLand|Desecrate Land]]
 
*[[Prayer_DesecrateLand|Desecrate Land]]
 
*[[Prayer_Designation|Designation]]
 
*[[Prayer_Designation|Designation]]
 +
*[[Necromancer_DetonateZombie|Detonate Zombie]]
 
*[[Prayer_DevourerCurse|Devourer Curse]]
 
*[[Prayer_DevourerCurse|Devourer Curse]]
 
*[[Prayer_Discipline|Discipline]]
 
*[[Prayer_Discipline|Discipline]]
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*[[Prayer_DivineLuck|Divine Luck]]
 
*[[Prayer_DivineLuck|Divine Luck]]
 
*[[Prayer_DivinePerspective|Divine Perspective]]
 
*[[Prayer_DivinePerspective|Divine Perspective]]
 +
*[[Prayer_DivineQuest|Divine Quest]]
 
*[[Prayer_DivineResistance|Divine Resistance]]
 
*[[Prayer_DivineResistance|Divine Resistance]]
 
*[[Prayer_Divorce|Divorce]]
 
*[[Prayer_Divorce|Divorce]]
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*[[Prayer_EnchantRelic|Enchant Relic]]
 
*[[Prayer_EnchantRelic|Enchant Relic]]
 
*[[Prayer_Enervate|Enervate]]
 
*[[Prayer_Enervate|Enervate]]
 +
*[[Necromancer_GhoulishPrecision|Enhance Ghoulish Precision]]
 
*[[Prayer_EternalItem|Eternal Item]]
 
*[[Prayer_EternalItem|Eternal Item]]
 
*[[Prayer_Etherealness|Etherealness]]
 
*[[Prayer_Etherealness|Etherealness]]
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*[[Prayer_FireHealing|Fire Healing]]
 
*[[Prayer_FireHealing|Fire Healing]]
 
*[[Prayer_FlameWeapon|Flame Weapon]]
 
*[[Prayer_FlameWeapon|Flame Weapon]]
 +
*[[Necromancer_FleshFrenzy|Flesh Frenzy]]
 
*[[Prayer_FleshRock|Flesh Rock]]
 
*[[Prayer_FleshRock|Flesh Rock]]
 
*[[Prayer_Fluency|Fluency]]
 
*[[Prayer_Fluency|Fluency]]
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*[[Prayer_FreezeMetal|Freeze Metal]]
 
*[[Prayer_FreezeMetal|Freeze Metal]]
 
*[[Prayer_Gateway|Gateway]]
 
*[[Prayer_Gateway|Gateway]]
 +
*[[Necromancer_GhoulishAmbusher|Ghoulish Ambusher Transfiguration]]
 +
*[[Necromancer_GhoulishAssassin|Ghoulish Assassin Transfiguration]]
 +
*[[Undead_GhoulishBounty|Ghoulish Bounty]]
 +
*[[Undead_GhoulishReward|Ghoulish Reward]]
 
*[[Prayer_Gills|Gills]]
 
*[[Prayer_Gills|Gills]]
 
*[[Prayer_GodLight|Godlight]]
 
*[[Prayer_GodLight|Godlight]]
 
*[[Prayer_Godstrike|Godstrike]]
 
*[[Prayer_Godstrike|Godstrike]]
 +
*[[Gond_WoodInspiration|Gondish Carpentry Inspiration]]
 +
*[[Gond_LeatherInspiration|Gondish Leatherworking Inspiration]]
 +
*[[Gond_MageryInspiration|Gondish Magery Inspiration]]
 +
*[[Gond_MetalInspiration|Gondish Metalworking Inspiration]]
 +
*[[Gond_StoneInspiration|Gondish Sculpting Inspiration]]
 +
*[[Gond_TailorInspiration|Gondish Tailoring Inspiration]]
 +
*[[Necromancer_Gravetouched|Gravetouch Undead]]
 
*[[Prayer_GreatCurse|Great Curse]]
 
*[[Prayer_GreatCurse|Great Curse]]
 
*[[Prayer_GreaterWardingGlyph|Greater Warding Glyph]]
 
*[[Prayer_GreaterWardingGlyph|Greater Warding Glyph]]
 
*[[Prayer_GuardianHearth|Guardian Hearth]]
 
*[[Prayer_GuardianHearth|Guardian Hearth]]
 +
*[[Prayer_DarkHammer|Hammer of Darkness]]
 
*[[Prayer_LightHammer|Hammer of Light]]
 
*[[Prayer_LightHammer|Hammer of Light]]
 +
*[[Necromancer_HardenBones|Harden Bones]]
 
*[[Prayer_Harm|Harm]]
 
*[[Prayer_Harm|Harm]]
 
*[[Prayer_Haunted|Haunted]]
 
*[[Prayer_Haunted|Haunted]]
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*[[Prayer_ImbueShield|Imbue Shield]]
 
*[[Prayer_ImbueShield|Imbue Shield]]
 
*[[Prayer_ImbueUnholyWeapon|Imbue Unholy Weapon]]
 
*[[Prayer_ImbueUnholyWeapon|Imbue Unholy Weapon]]
 +
*[[Necromancer_ImbuedStitching|Imbued Stitching]]
 
*[[Prayer_ImprovedWardingGlyph|Improved Warding Glyph]]
 
*[[Prayer_ImprovedWardingGlyph|Improved Warding Glyph]]
 
*[[Prayer_InciteDead|Incite Dead]]
 
*[[Prayer_InciteDead|Incite Dead]]
 +
*[[Necromancer_Ghoulishness|Increase Ghoulishness]]
 
*[[Prayer_Cannibalism|Inflict Cannibalism]]
 
*[[Prayer_Cannibalism|Inflict Cannibalism]]
 
*[[Prayer_Vampirism|Inflict Vampirism]]
 
*[[Prayer_Vampirism|Inflict Vampirism]]
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*[[Prayer_MoralBalance|Moral Balance]]
 
*[[Prayer_MoralBalance|Moral Balance]]
 
*[[Prayer_MorphUnholyWeapon|Morph Unholy Weapon]]
 
*[[Prayer_MorphUnholyWeapon|Morph Unholy Weapon]]
 +
*[[Necromancer_MummyGuardian|Mummy Guardian Transfiguration]]
 +
*[[Necromancer_MummyMage|Mummy Mage Transfiguration]]
 +
*[[Necromancer_MummyPriest|Mummy Priest Transfiguration]]
 
*[[Prayer_Disenchant|Neutralize Item]]
 
*[[Prayer_Disenchant|Neutralize Item]]
 
*[[Prayer_NeutralizeLand|Neutralize Land]]
 
*[[Prayer_NeutralizeLand|Neutralize Land]]
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*[[Prayer_Nullification|Nullification]]
 
*[[Prayer_Nullification|Nullification]]
 
*[[Prayer_Omnipresence|Omnipresence]]
 
*[[Prayer_Omnipresence|Omnipresence]]
 +
*[[Prayer_Pacify|Pacify]]
 
*[[Prayer_PainVeil|Pain Veil]]
 
*[[Prayer_PainVeil|Pain Veil]]
 
*[[Prayer_Paralyze|Paralyze]]
 
*[[Prayer_Paralyze|Paralyze]]
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*[[Prayer_ProtectItem|Protect Item]]
 
*[[Prayer_ProtectItem|Protect Item]]
 
*[[Prayer_ProtectSacredItem|Protect Sacred Item]]
 
*[[Prayer_ProtectSacredItem|Protect Sacred Item]]
 +
*[[Prayer_ProtectedMount|Protected Mount]]
 
*[[Prayer_ProtBless|Protection Bless]]
 
*[[Prayer_ProtBless|Protection Bless]]
 
*[[Prayer_ProtChaos|Protection Chaos]]
 
*[[Prayer_ProtChaos|Protection Chaos]]
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*[[Prayer_ShareBoon|Share Boon]]
 
*[[Prayer_ShareBoon|Share Boon]]
 
*[[Prayer_Silence|Silent]]
 
*[[Prayer_Silence|Silent]]
 +
*[[Necromancer_SkeletalArcher|Skeletal Archer Transfiguration]]
 +
*[[Necromancer_SkeletalGuard|Skeletal Guard Transfiguration]]
 +
*[[Necromancer_SkeletalMage|Skeletal Mage Transfiguration]]
 
*[[Prayer_SnakeStaff|Snake Staff]]
 
*[[Prayer_SnakeStaff|Snake Staff]]
 
*[[Prayer_Sober|Sober]]
 
*[[Prayer_Sober|Sober]]
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*[[Prayer_Tremor|Tremor]]
 
*[[Prayer_Tremor|Tremor]]
 
*[[Prayer_TrueResurrection|True Resurrection]]
 
*[[Prayer_TrueResurrection|True Resurrection]]
 +
*[[Necromancer_UndeadSailor|Undead Sailor Transfiguration]]
 +
*[[Necromancer_UndeadWanderer|Undead Wanderer Transfiguration]]
 +
*[[Necromancer_UndeadWatchman|Undead Watchman Transfiguration]]
 +
*[[Necromancer_UndeadWorker|Undead Worker Transfiguration]]
 +
*[[Prayer_UndeathGuard|Undeath Guard]]
 
*[[Prayer_UndeniableFaith|Undeniable Faith]]
 
*[[Prayer_UndeniableFaith|Undeniable Faith]]
 
*[[Prayer_UnholyArmament|Unholy Armament]]
 
*[[Prayer_UnholyArmament|Unholy Armament]]
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*[[Prayer_UnholyPortent|Unholy Portent]]
 
*[[Prayer_UnholyPortent|Unholy Portent]]
 
*[[Prayer_UnholyWord|Unholy Word]]
 
*[[Prayer_UnholyWord|Unholy Word]]
 +
*[[Necromancer_VampiricRegeneration|Vampiric Regeneration]]
 
*[[Prayer_Wave|Wave]]
 
*[[Prayer_Wave|Wave]]
 +
*[[Gond_WeaponInspiration|Weaponsmithing Inspiration]]
 +
*[[Necromancer_Wight|Wight Transfiguration]]
 
*[[Prayer_Wings|Wings]]
 
*[[Prayer_Wings|Wings]]
 
*[[Prayer_WordOfChaos|Word of Chaos]]
 
*[[Prayer_WordOfChaos|Word of Chaos]]
 
*[[Prayer_WordOfLaw|Word of Law]]
 
*[[Prayer_WordOfLaw|Word of Law]]
 +
*[[Necromancer_ZombieBrawler|Zombie Brawler Transfiguration]]
 +
*[[Necromancer_ZombieBrute|Zombie Brute Transfiguration]]
 +
*[[Necromancer_ZombiePlaguebearer|Zombie Plaguebearer Transfiguration]]
 
</div>
 
</div>
  
 
==Prayer Descriptions==
 
==Prayer Descriptions==
 
===A Prayer===
 
===A Prayer===
{{SkillTemplate|ID=Prayer|Name=a Prayer|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SILENT" "TARGET NAME"|Examples=pray "silent" bob
+
{{SkillTemplate|ID=Prayer|Name=a Prayer|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SILENT" "TARGET NAME"|Examples=pray "silent" bob
  
 
|Description=The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.}}
 
|Description=The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.}}
  
 
===Absorption===
 
===Absorption===
{{SkillTemplate|ID=Prayer_Absorption|Name=Absorption|Domain=[[vexing(Domain)|Vexing]]|Available=[[Templar(Cleric)|Templar(20)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (70) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ABSORPTION "CRIMINAL NAME"|Examples=pray absorption bob
+
{{SkillTemplate|ID=Prayer_Absorption|Name=Absorption|Domain=[[vexing(Domain)|Vexing]]|Available=[[Templar(Cleric)|Templar(20)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (70) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ABSORPTION "CRIMINAL NAME"|Examples=pray absorption bob
  
 
|Description=The cleric is able to absorb the knowledge of a random skill from the target. The target retains the skill, but the cleric will also know it for the duration of the absorption prayer.}}
 
|Description=The cleric is able to absorb the knowledge of a random skill from the target. The target retains the skill, but the cleric will also know it for the duration of the absorption prayer.}}
  
 
===Acid Healing===
 
===Acid Healing===
{{SkillTemplate|ID=Prayer_AcidHealing|Name=Acid Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Shaman(Cleric)|Shaman(25)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ACID HEALING"|Examples=pray "acid healing"
+
{{SkillTemplate|ID=Prayer_AcidHealing|Name=Acid Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Shaman(Cleric)|Shaman(25)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ACID HEALING"|Examples=pray "acid healing"
  
 
|Description=The caster places him or herself in a holy aura.  The aura will convert any acid damage immediately into an equal amount of healing.}}
 
|Description=The caster places him or herself in a holy aura.  The aura will convert any acid damage immediately into an equal amount of healing.}}
  
 
===Adoption===
 
===Adoption===
{{SkillTemplate|ID=Prayer_Adoption|Name=Adoption|Domain=[[blessing(Domain)|Blessing]]|Available=[[Shaman(Cleric)|Shaman(7)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ADOPTION "PARENT NAME" "CHILD NAME"|Examples=pray adoption gorg billy
+
{{SkillTemplate|ID=Prayer_Adoption|Name=Adoption|Domain=[[blessing(Domain)|Blessing]]|Available=[[Shaman(Cleric)|Shaman(7)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ADOPTION "PARENT NAME" "CHILD NAME"|Examples=pray adoption gorg billy
  
 
|Description=The cleric is able to bless the adoption of the child by the given parent. Both must be players, and must agree to the arrangement.  Other than creating or adding to a family, and satisfying the requirements of some familial clans, this skill has no other effect.}}
 
|Description=The cleric is able to bless the adoption of the child by the given parent. Both must be players, and must agree to the arrangement.  Other than creating or adding to a family, and satisfying the requirements of some familial clans, this skill has no other effect.}}
  
 
===Airyform===
 
===Airyform===
{{SkillTemplate|ID=Prayer_AiryForm|Name=Airyform|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Missionary(Cleric)|Missionary(9)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY AIRYFORM|Examples=pray airyform
+
{{SkillTemplate|ID=Prayer_AiryForm|Name=Airyform|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Missionary(Cleric)|Missionary(9)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY AIRYFORM|Examples=pray airyform
  
 
|Description=This prayer causes the caster to shimmer and become almost as air.  In this condition, the caster takes only half damage from physical weapon sources.}}
 
|Description=This prayer causes the caster to shimmer and become almost as air.  In this condition, the caster takes only half damage from physical weapon sources.}}
  
 
===Amplify Unholy Weapon===
 
===Amplify Unholy Weapon===
{{SkillTemplate|ID=Prayer_AmplifyUnholyWeapon|Name=Amplify Unholy Weapon|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Templar(Cleric)|Templar(23)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AMPLIFY UNHOLY WEAPON" "TARGET NAME"|Examples=pray "amplify unholy weapon" sword
+
{{SkillTemplate|ID=Prayer_AmplifyUnholyWeapon|Name=Amplify Unholy Weapon|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Templar(Cleric)|Templar(23)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires='Unholy Armament'|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AMPLIFY UNHOLY WEAPON" "TARGET NAME"|Examples=pray "amplify unholy weapon" sword
  
 
|Description=This prayer will permanently amplify a weapon created with the unholy armament prayer.  The amplification depends on the casters level and expertise at the time of the casting.}}
 
|Description=This prayer will permanently amplify a weapon created with the unholy armament prayer.  The amplification depends on the casters level and expertise at the time of the casting.}}
  
 
===Anger===
 
===Anger===
{{SkillTemplate|ID=Prayer_Anger|Name=Anger|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(16)]] [[Doomsayer(Cleric)|Doomsayer(16)]] [[Necromancer(Cleric)|Necromancer(16)]] [[Templar(Cleric)|Templar(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (66) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ANGER|Examples=pray anger
+
{{SkillTemplate|ID=Prayer_Anger|Name=Anger|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(16)]] [[Doomsayer(Cleric)|Doomsayer(16)]] [[Necromancer(Cleric)|Necromancer(16)]] [[Templar(Cleric)|Templar(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (66) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ANGER|Examples=pray anger
  
 
|Description=In a room of peace, this prayer will cause all the inhabitants of a room to begin fighting another inhabitant, except the caster.}}
 
|Description=In a room of peace, this prayer will cause all the inhabitants of a room to begin fighting another inhabitant, except the caster.}}
  
 
===Animal Spirit===
 
===Animal Spirit===
{{SkillTemplate|ID=Prayer_AnimalSpirit|Name=Animal Spirit|Domain=[[communing(Domain)|Communing]]|Available=|Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=ANIMALSPIRIT|Usage=PRAY "ANIMAL SPIRIT" "TARGET NAME"|Examples=pray "animal spirit" bob
+
{{SkillTemplate|ID=Prayer_AnimalSpirit|Name=Animal Spirit|Domain=[[communing(Domain)|Communing]]|Available=|Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=ANIMALSPIRIT|Usage=PRAY "ANIMAL SPIRIT" "TARGET NAME"|Examples=pray "animal spirit" bob
  
 
|Description=Causes the target to seek out their animal spirit and commune with it for a time.  Who knows what happens next?}}
 
|Description=Causes the target to seek out their animal spirit and commune with it for a time.  Who knows what happens next?}}
  
 
===Animate Dead===
 
===Animate Dead===
{{SkillTemplate|ID=Prayer_AnimateDead|Name=Animate Dead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(25)]] [[Necromancer(Cleric)|Necromancer(23)]] |Allows=[[Death Lore(Expertise)|Death Lore]] [[Bone Lore(Expertise)|Bone Lore]] |Align=|UseCost=Mana (73) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE DEAD" "TARGET NAME"|Examples=pray "animate dead" body
+
{{SkillTemplate|ID=Prayer_AnimateDead|Name=Animate Dead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(25)]] [[Necromancer(Cleric)|Necromancer(23)]] |Allows=[[Death Lore(Expertise)|Death Lore]] [[Bone Lore(Expertise)|Bone Lore]] |Requires=|Align=|UseCost=Mana (73) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE DEAD" "TARGET NAME"|Examples=pray "animate dead" body
  
 
|Description=Any dead body, except those of players, may be animated with this prayer.  The body then rises as an undead creature.}}
 
|Description=Any dead body, except those of players, may be animated with this prayer.  The body then rises as an undead creature.}}
  
 
===Animate Ghast===
 
===Animate Ghast===
{{SkillTemplate|ID=Prayer_AnimateGhast|Name=Animate Ghast|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(9)]] |Allows=[[Ghoul Lore(Expertise)|Ghoul Lore]] [[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (59) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE GHAST" "TARGET NAME"|Examples=pray "animate ghast" body
+
{{SkillTemplate|ID=Prayer_AnimateGhast|Name=Animate Ghast|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(9)]] |Allows=[[Ghoul Lore(Expertise)|Ghoul Lore]] [[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (59) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE GHAST" "TARGET NAME"|Examples=pray "animate ghast" body
  
 
|Description=Any dead body, of a mob or player level 7 or higher, may be animated with this prayer.  The body then rises as a ghast.  The ghast will have a strong paralyzation attack.  Like most animated beings, a ghast can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player level 7 or higher, may be animated with this prayer.  The body then rises as a ghast.  The ghast will have a strong paralyzation attack.  Like most animated beings, a ghast can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
  
 
===Animate Ghost===
 
===Animate Ghost===
{{SkillTemplate|ID=Prayer_AnimateGhost|Name=Animate Ghost|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(18)]] |Allows=[[Spirit Lore(Expertise)|Spirit Lore]] [[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (68) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE GHOST" "TARGET NAME"|Examples=pray "animate ghost" body
+
{{SkillTemplate|ID=Prayer_AnimateGhost|Name=Animate Ghost|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(18)]] |Allows=[[Spirit Lore(Expertise)|Spirit Lore]] [[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (68) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE GHOST" "TARGET NAME"|Examples=pray "animate ghost" body
  
 
|Description=Any dead body, of a mob or player level 15 or higher, may be animated with this prayer.  The body then rises as a ghost.  The ghost will have a weak attack, but will be immune to most physical damage.  Like most animated beings, a ghost can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player level 15 or higher, may be animated with this prayer.  The body then rises as a ghost.  The ghost will have a weak attack, but will be immune to most physical damage.  Like most animated beings, a ghost can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
  
 
===Animate Ghoul===
 
===Animate Ghoul===
{{SkillTemplate|ID=Prayer_AnimateGhoul|Name=Animate Ghoul|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(6)]] |Allows=[[Ghoul Lore(Expertise)|Ghoul Lore]] [[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE GHOUL" "TARGET NAME"|Examples=pray "animate ghoul" body
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{{SkillTemplate|ID=Prayer_AnimateGhoul|Name=Animate Ghoul|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(6)]] |Allows=[[Ghoul Lore(Expertise)|Ghoul Lore]] [[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE GHOUL" "TARGET NAME"|Examples=pray "animate ghoul" body
  
 
|Description=Any dead body, of a mob or player level 5 or higher, may be animated with this prayer.  The body then rises as a ghoul.  The ghoul will have a weak paralyzation attack. Like most animated beings, a ghoul can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player level 5 or higher, may be animated with this prayer.  The body then rises as a ghoul.  The ghoul will have a weak paralyzation attack. Like most animated beings, a ghoul can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
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 +
===Animate Limb===
 +
{{SkillTemplate|ID=Prayer_AnimateLimb|Name=Animate Limb|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(14)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE LIMB" "TARGET NAME"|Examples=pray "animate limb" body
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 +
|Description=A properly amputated limb made of formerly living flesh is animated as a zombie-like limb creature.}}
  
 
===Animate Mummy===
 
===Animate Mummy===
{{SkillTemplate|ID=Prayer_AnimateMummy|Name=Animate Mummy|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(21)]] |Allows=[[Death Lore(Expertise)|Death Lore]] [[Bone Lore(Expertise)|Bone Lore]] |Align=|UseCost=Mana (71) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE MUMMY" "TARGET NAME"|Examples=pray "animate mummy" body
+
{{SkillTemplate|ID=Prayer_AnimateMummy|Name=Animate Mummy|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(21)]] |Allows=[[Death Lore(Expertise)|Death Lore]] [[Bone Lore(Expertise)|Bone Lore]] |Requires=|Align=|UseCost=Mana (71) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE MUMMY" "TARGET NAME"|Examples=pray "animate mummy" body
  
 
|Description=Any dead body, of a mob or player level 20 or higher, may be animated with this prayer.  The body then rises as a mummy.  The mummy will have the deadly mummy rot attack.  Like most animated beings, a mummy can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player level 20 or higher, may be animated with this prayer.  The body then rises as a mummy.  The mummy will have the deadly mummy rot attack.  Like most animated beings, a mummy can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 +
 +
===Animate Shadow===
 +
{{SkillTemplate|ID=Prayer_AnimateShadow|Name=Animate Shadow|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE SHADOW" "TARGET NAME"|Examples=pray "animate shadow" body
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 +
|Description=Any dead body, of a mob or player level 10 or higher, may be animated with this prayer.  The body then rises as a shadow.  Like most animated beings, a shadow can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
  
 
===Animate Skeleton===
 
===Animate Skeleton===
{{SkillTemplate|ID=Prayer_AnimateSkeleton|Name=Animate Skeleton|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(1)]] |Allows=[[Death Lore(Expertise)|Death Lore]] [[Bone Lore(Expertise)|Bone Lore]] |Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE SKELETON" "TARGET NAME"|Examples=pray "animate skeleton" body
+
{{SkillTemplate|ID=Prayer_AnimateSkeleton|Name=Animate Skeleton|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(1)]] |Allows=[[Death Lore(Expertise)|Death Lore]] [[Bone Lore(Expertise)|Bone Lore]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE SKELETON" "TARGET NAME"|Examples=pray "animate skeleton" body
  
 
|Description=Any dead body, of a mob or player, may be animated with this prayer.  The body then rises as a skeleton.  The skeleton will take half damage from slashing and piercing attacks. Like most animated beings, a skeleton can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player, may be animated with this prayer.  The body then rises as a skeleton.  The skeleton will take half damage from slashing and piercing attacks. Like most animated beings, a skeleton can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
  
 
===Animate Spectre===
 
===Animate Spectre===
{{SkillTemplate|ID=Prayer_AnimateSpectre|Name=Animate Spectre|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(14)]] |Allows=[[Spirit Lore(Expertise)|Spirit Lore]] [[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE SPECTRE" "TARGET NAME"|Examples=pray "animate spectre" body
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{{SkillTemplate|ID=Prayer_AnimateSpectre|Name=Animate Spectre|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(14)]] |Allows=[[Spirit Lore(Expertise)|Spirit Lore]] [[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE SPECTRE" "TARGET NAME"|Examples=pray "animate spectre" body
  
 
|Description=Any dead body, of a mob or player level 10 or higher, may be animated with this prayer.  The body then rises as a spectre.  The spectre will have a weak energy drain attack.  Like most animated beings, a spectre can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player level 10 or higher, may be animated with this prayer.  The body then rises as a spectre.  The spectre will have a weak energy drain attack.  Like most animated beings, a spectre can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
  
 
===Animate Vampire===
 
===Animate Vampire===
{{SkillTemplate|ID=Prayer_AnimateVampire|Name=Animate Vampire|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(25)]] |Allows=[[Vampire Lore(Expertise)|Vampire Lore]] [[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (75) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE VAMPIRE" "TARGET NAME"|Examples=pray "animate vampire" body
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{{SkillTemplate|ID=Prayer_AnimateVampire|Name=Animate Vampire|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(25)]] |Allows=[[Vampire Lore(Expertise)|Vampire Lore]] [[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (75) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE VAMPIRE" "TARGET NAME"|Examples=pray "animate vampire" body
  
 
|Description=Any dead body, of a mob or player level 25 or higher, may be animated with this prayer.  The body then rises as a vampire.  The vampire will be immune to almost every physical attack form, and have a strong energy drain attack. Like most animated beings, a vampire can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player level 25 or higher, may be animated with this prayer.  The body then rises as a vampire.  The vampire will be immune to almost every physical attack form, and have a strong energy drain attack. Like most animated beings, a vampire can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
  
 
===Animate Zombie===
 
===Animate Zombie===
{{SkillTemplate|ID=Prayer_AnimateZombie|Name=Animate Zombie|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(4)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE ZOMBIE" "TARGET NAME"|Examples=pray "animate zombie" body
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{{SkillTemplate|ID=Prayer_AnimateZombie|Name=Animate Zombie|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(4)]] |Allows=[[Death Lore(Expertise)|Death Lore]] [[Bone Lore(Expertise)|Bone Lore]] |Requires=|Align=|UseCost=Mana (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANIMATE ZOMBIE" "TARGET NAME"|Examples=pray "animate zombie" body
  
 
|Description=Any dead body, of a mob or player level 3 or higher, may be animated with this prayer.  The body then rises as a zombie.  The zombie will be really scary.  Like most animated beings, a zombie can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
 
|Description=Any dead body, of a mob or player level 3 or higher, may be animated with this prayer.  The body then rises as a zombie.  The zombie will be really scary.  Like most animated beings, a zombie can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.}}
  
 
===Annul===
 
===Annul===
{{SkillTemplate|ID=Prayer_Annul|Name=Annul|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ANNUL "TARGET NAME"|Examples=pray annul bob
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{{SkillTemplate|ID=Prayer_Annul|Name=Annul|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ANNUL "TARGET NAME"|Examples=pray annul bob
  
 
|Description=This prayer breaks the marriage in which the target has entered.  Any jointly owned property reverts to the previous owners. The target must not be wearing his or her wedding band for this prayer to work.}}
 
|Description=This prayer breaks the marriage in which the target has entered.  Any jointly owned property reverts to the previous owners. The target must not be wearing his or her wedding band for this prayer to work.}}
  
 
===Anti Undead Field===
 
===Anti Undead Field===
{{SkillTemplate|ID=Prayer_AntiUndeadField|Name=Anti Undead Field|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(8)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANTI UNDEAD FIELD"|Examples=pray "anti undead field"
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{{SkillTemplate|ID=Prayer_AntiUndeadField|Name=Anti Undead Field|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(8)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ANTI UNDEAD FIELD"|Examples=pray "anti undead field"
  
 
|Description=The caster becomes protected by an anti-undead field into which an aggressive undead creature may not advance.  The field will repel the undead and keep them at bay, but will collapse under continuous assault.}}
 
|Description=The caster becomes protected by an anti-undead field into which an aggressive undead creature may not advance.  The field will repel the undead and keep them at bay, but will collapse under continuous assault.}}
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===Armorsmithing Inspiration===
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{{SkillTemplate|ID=Gond_ArmorInspiration|Name=Armorsmithing Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
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|Description=Gondish Armorsmithing is a blessing by the deity Gond to increase crafting proficiency and skill with armorsmithing and master armorsmithing.}}
  
 
===Atonement===
 
===Atonement===
{{SkillTemplate|ID=Prayer_Atonement|Name=Atonement|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Healer(Cleric)|Healer(21)]] [[Purist(Cleric)|Purist(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Good|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ATONEMENT" "TARGET NAME"|Examples=pray "atonement" orc
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{{SkillTemplate|ID=Prayer_Atonement|Name=Atonement|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Healer(Cleric)|Healer(21)]] [[Purist(Cleric)|Purist(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Good|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ATONEMENT" "TARGET NAME"|Examples=pray "atonement" orc
  
 
|Description=This prayer grants atonement to the target for his/her evil acts and slides them ever closer to the point of being truly good.}}
 
|Description=This prayer grants atonement to the target for his/her evil acts and slides them ever closer to the point of being truly good.}}
  
 
===Attune Relic===
 
===Attune Relic===
{{SkillTemplate|ID=Prayer_AttuneRelic|Name=Attune Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(13)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (100) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ATTUNE RELIC" "TARGET RELIC"|Examples=pray "attune relic" wand
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{{SkillTemplate|ID=Prayer_AttuneRelic|Name=Attune Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(13)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Good|UseCost=Mana (100) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ATTUNE RELIC" "TARGET RELIC"|Examples=pray "attune relic" wand
  
 
|Description=This prayer expends one charge from a divine relic in an attempt to cause the relic to cast one of its prayers in a way that the caster might observe with their prayercraft skill.}}
 
|Description=This prayer expends one charge from a divine relic in an attempt to cause the relic to cast one of its prayers in a way that the caster might observe with their prayercraft skill.}}
  
 
===Attune Scroll===
 
===Attune Scroll===
{{SkillTemplate|ID=Prayer_AttuneScroll|Name=Attune Scroll|Domain=[[communing(Domain)|Communing]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (54) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ATTUNE SCROLL" "TARGET SCROLL"|Examples=pray "attune scroll" scroll
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{{SkillTemplate|ID=Prayer_AttuneScroll|Name=Attune Scroll|Domain=[[communing(Domain)|Communing]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (54) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ATTUNE SCROLL" "TARGET SCROLL"|Examples=pray "attune scroll" scroll
  
 
|Description=This prayer expends some capacity from a divine scroll in an attempt to cause the scroll to cast one of its prayers in a way that the caster might observe with their prayercraft skill.}}
 
|Description=This prayer expends some capacity from a divine scroll in an attempt to cause the scroll to cast one of its prayers in a way that the caster might observe with their prayercraft skill.}}
  
 
===Aura of Fear===
 
===Aura of Fear===
{{SkillTemplate|ID=Prayer_AuraFear|Name=Aura of Fear|Domain=[[communing(Domain)|Communing]]|Available=[[Necromancer(Cleric)|Necromancer(16)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (66) |Quality=Malicious|Targets=Items Creatures Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AURA OF FEAR" "TARGET"|Examples=pray "aura of fear" orc
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{{SkillTemplate|ID=Prayer_AuraFear|Name=Aura of Fear|Domain=[[communing(Domain)|Communing]]|Available=[[Necromancer(Cleric)|Necromancer(16)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (66) |Quality=Malicious|Targets=Items Creatures Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AURA OF FEAR" "TARGET"|Examples=pray "aura of fear" orc
  
 
|Description=The Cleric can cause an aura of fear to surround any target.  All but the cleric and the target will become irrationally fearful of the target.  This will make some cringe and some flee.}}
 
|Description=The Cleric can cause an aura of fear to surround any target.  All but the cleric and the target will become irrationally fearful of the target.  This will make some cringe and some flee.}}
  
 
===Aura of Harm===
 
===Aura of Harm===
{{SkillTemplate|ID=Prayer_AuraHarm|Name=Aura of Harm|Domain=[[vexing(Domain)|Vexing]]|Available=[[Doomsayer(Cleric)|Doomsayer(14)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
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{{SkillTemplate|ID=Prayer_AuraHarm|Name=Aura of Harm|Domain=[[vexing(Domain)|Vexing]]|Available=[[Doomsayer(Cleric)|Doomsayer(14)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (64) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
  
 
|Description=Causes those in the same room as the cleric to suffer periodic damage, unless they are following the cleric.}}
 
|Description=Causes those in the same room as the cleric to suffer periodic damage, unless they are following the cleric.}}
  
 
===Aura of Healing===
 
===Aura of Healing===
{{SkillTemplate|ID=Prayer_AuraHeal|Name=Aura of Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Healer(Cleric)|Healer(14)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (64) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
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{{SkillTemplate|ID=Prayer_AuraHeal|Name=Aura of Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Healer(Cleric)|Healer(14)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Good|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
  
 
|Description=Creates an aura of healing binding the area to the Cleric.  This causes those in the same room as the cleric to gain periodic healing, unless they are in combat against the cleric or one of his followers.  The cleric must remain in the casting room for the prayer to remain effective.}}
 
|Description=Creates an aura of healing binding the area to the Cleric.  This causes those in the same room as the cleric to gain periodic healing, unless they are in combat against the cleric or one of his followers.  The cleric must remain in the casting room for the prayer to remain effective.}}
  
 
===Aura of Intolerance===
 
===Aura of Intolerance===
{{SkillTemplate|ID=Prayer_AuraIntolerance|Name=Aura of Intolerance|Domain=[[communing(Domain)|Communing]]|Available=[[Purist(Cleric)|Purist(30)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (80) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AURA OF INTOLERANCE"|Examples=pray "aura of intolerance"
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{{SkillTemplate|ID=Prayer_AuraIntolerance|Name=Aura of Intolerance|Domain=[[communing(Domain)|Communing]]|Available=[[Purist(Cleric)|Purist(30)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (80) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AURA OF INTOLERANCE"|Examples=pray "aura of intolerance"
  
 
|Description=The Cleric becomes totally intolerant of nonbelief in his or her god, and especially of those who believe in other gods.  The unfaithful in your presence suffer mental anguish from your aura, while those you engage in combat against suffer extra damage.}}
 
|Description=The Cleric becomes totally intolerant of nonbelief in his or her god, and especially of those who believe in other gods.  The unfaithful in your presence suffer mental anguish from your aura, while those you engage in combat against suffer extra damage.}}
  
 
===Aura of Strife===
 
===Aura of Strife===
{{SkillTemplate|ID=Prayer_AuraStrife|Name=Aura of Strife|Domain=[[communing(Domain)|Communing]]|Available=|Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
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{{SkillTemplate|ID=Prayer_AuraStrife|Name=Aura of Strife|Domain=[[communing(Domain)|Communing]]|Available=|Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
  
 
|Description=Creates an aura of strife bound by the Cleric to the area.  This causes those in the same room as the cleric to suffer a drop in charisma due to feelings of anger and hopelessness.  Will also cause confusion in combat among those not in the clerics group. The cleric must remain in the casting room for the prayer to remain effective.}}
 
|Description=Creates an aura of strife bound by the Cleric to the area.  This causes those in the same room as the cleric to suffer a drop in charisma due to feelings of anger and hopelessness.  Will also cause confusion in combat among those not in the clerics group. The cleric must remain in the casting room for the prayer to remain effective.}}
  
 
===Aura of the Divine Edict===
 
===Aura of the Divine Edict===
{{SkillTemplate|ID=Prayer_AuraDivineEdict|Name=Aura of the Divine Edict|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Purist(Cleric)|Purist(19)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Good|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AURA OF THE DIVINE EDICT"|Examples=pray "aura of the divine edict"
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{{SkillTemplate|ID=Prayer_AuraDivineEdict|Name=Aura of the Divine Edict|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Purist(Cleric)|Purist(19)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "AURA OF THE DIVINE EDICT"|Examples=pray "aura of the divine edict"
  
 
|Description=The Cleric gains the total authority of his or her god, being able to command all who are below him or her in level to obey by use of the YELL command.  However, with the edict comes an aura of peace as well, preventing all fighting in the cleric's presence.}}
 
|Description=The Cleric gains the total authority of his or her god, being able to command all who are below him or her in level to obey by use of the YELL command.  However, with the edict comes an aura of peace as well, preventing all fighting in the cleric's presence.}}
  
 
===Avatar===
 
===Avatar===
{{SkillTemplate|ID=Prayer_Avatar|Name=Avatar|Domain=[[communing(Domain)|Communing]]|Available=[[Templar(Cleric)|Templar(30)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (80) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY AVATAR|Examples=pray avatar
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{{SkillTemplate|ID=Prayer_Avatar|Name=Avatar|Domain=[[communing(Domain)|Communing]]|Available=[[Templar(Cleric)|Templar(30)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (80) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY AVATAR|Examples=pray avatar
  
 
|Description=Causes the Cleric to become a most ferocious and powerful avatar of his or her god, gaining attack, armor, and hit point bonuses for the duration. Becoming an avatar of a god can result in being compelled to act on the god's behalf.}}
 
|Description=Causes the Cleric to become a most ferocious and powerful avatar of his or her god, gaining attack, armor, and hit point bonuses for the duration. Becoming an avatar of a god can result in being compelled to act on the god's behalf.}}
  
 
===Awaken===
 
===Awaken===
{{SkillTemplate|ID=Prayer_Awaken|Name=Awaken|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(16)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Neutral|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY AWAKEN|Examples=pray awaken
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{{SkillTemplate|ID=Prayer_Awaken|Name=Awaken|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(16)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Neutral|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY AWAKEN|Examples=pray awaken
  
 
|Description=The cleric is able to awaken everyone in the room, dispelling any sleep-causing effects at the same time.}}
 
|Description=The cleric is able to awaken everyone in the room, dispelling any sleep-causing effects at the same time.}}
  
 
===Behemoth===
 
===Behemoth===
{{SkillTemplate|ID=Prayer_Behemoth|Name=Behemoth|Domain=[[corruption(Domain)|Corruption]]|Available=[[Templar(Cleric)|Templar(9)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BEHEMOTH|Examples=pray behemoth
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{{SkillTemplate|ID=Prayer_Behemoth|Name=Behemoth|Domain=[[corruption(Domain)|Corruption]]|Available=[[Templar(Cleric)|Templar(9)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BEHEMOTH|Examples=pray behemoth
  
 
|Description=This prayer causes the cleric to grow to a creature 3 times their normal size, with enhanced strength, but which is also somewhat easier to hit.  Because the size and weight increase in such a strange manner, the ability to handle encumbrance will not increase.}}
 
|Description=This prayer causes the cleric to grow to a creature 3 times their normal size, with enhanced strength, but which is also somewhat easier to hit.  Because the size and weight increase in such a strange manner, the ability to handle encumbrance will not increase.}}
  
 
===Benediction===
 
===Benediction===
{{SkillTemplate|ID=Prayer_Benediction|Name=Benediction|Domain=[[communing(Domain)|Communing]]|Available=[[Healer(Cleric)|Healer(11)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BENEDICTION" "TARGET NAME"|Examples=pray "benediction" bob
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{{SkillTemplate|ID=Prayer_Benediction|Name=Benediction|Domain=[[communing(Domain)|Communing]]|Available=[[Healer(Cleric)|Healer(11)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BENEDICTION" "TARGET NAME"|Examples=pray "benediction" bob
  
 
|Description=This prayer causes the target to receive a bonus to their prime requisite stat(s) for their current class.}}
 
|Description=This prayer causes the target to receive a bonus to their prime requisite stat(s) for their current class.}}
  
 
===Benigned Portal===
 
===Benigned Portal===
{{SkillTemplate|ID=Prayer_BenignedPortal|Name=Benigned Portal|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Align=Good|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BENIGNED PORTAL"|Examples=pray "benigned portal"
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{{SkillTemplate|ID=Prayer_BenignedPortal|Name=Benigned Portal|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=Good|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BENIGNED PORTAL"|Examples=pray "benigned portal"
  
|Description=This prayer, which takes a long time to complete, causes a two-way portal to open to the world.  The portal can be destroyed by magical attacks or magic weapons.  While the portal exists, creatures may enter the portal and go to a higher plane as determined by the caster’s alignment and inclination.  Similarly, creatures from the other side of the portal may enter the Prime Material plane.  These creatures will seek out the caster and attempt to join his group, else they will wander the world to destroy evil.}}
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|Description=This prayer, which takes a long time to complete, causes a two-way portal to open to the world.  The portal can be destroyed by magical attacks or magic weapons.  While the portal exists, creatures may enter the portal and go to a higher plane as determined by the caster's alignment and inclination.  Similarly, creatures from the other side of the portal may enter the Prime Material plane.  These creatures will seek out the caster and attempt to join his group, else they will wander the world to destroy evil.}}
  
 
===Birds Eye===
 
===Birds Eye===
{{SkillTemplate|ID=Prayer_BirdsEye|Name=Birds Eye|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(5)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (55) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BIRDS EYE"|Examples=pray "birds eye"
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{{SkillTemplate|ID=Prayer_BirdsEye|Name=Birds Eye|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(5)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (55) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BIRDS EYE"|Examples=pray "birds eye"
  
 
|Description=With this prayer, the cleric becomes aware through divine revelation the places in his or her immediate area.}}
 
|Description=With this prayer, the cleric becomes aware through divine revelation the places in his or her immediate area.}}
  
 
===Blade Barrier===
 
===Blade Barrier===
{{SkillTemplate|ID=Prayer_BladeBarrier|Name=Blade Barrier|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(18)]] [[Paladin(Fighter)|Paladin(22)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Good|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLADE BARRIER"|Examples=pray blade
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{{SkillTemplate|ID=Prayer_BladeBarrier|Name=Blade Barrier|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(18)]] [[Paladin(Fighter)|Paladin(22)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Good|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLADE BARRIER"|Examples=pray blade
  
 
|Description=Causes a shield of blades to begin spinning around the caster.  Anyone engaging in melee combat, or who tries to touch the caster may be struck by the blades for additional damage.}}
 
|Description=Causes a shield of blades to begin spinning around the caster.  Anyone engaging in melee combat, or who tries to touch the caster may be struck by the blades for additional damage.}}
  
 
===Bless===
 
===Bless===
{{SkillTemplate|ID=Prayer_Bless|Name=Bless|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(7)]] [[Healer(Cleric)|Healer(7)]] [[Oracle(Cleric)|Oracle(7)]] [[Paladin(Fighter)|Paladin(11)]] [[Purist(Cleric)|Purist(7)]] [[Shaman(Cleric)|Shaman(7)]] |Allows=[[Prayer_BlessItem|Bless Item]] [[Blessing(Expertise)|Blessing]] [[Prayer_HolyAura|Holy Aura]] |Align=Good|UseCost=Mana (57) |Quality=Always Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLESS "TARGET NAME"|Examples=pray bless bob
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{{SkillTemplate|ID=Prayer_Bless|Name=Bless|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(7)]] [[Healer(Cleric)|Healer(7)]] [[Oracle(Cleric)|Oracle(7)]] [[Paladin(Fighter)|Paladin(11)]] [[Purist(Cleric)|Purist(7)]] [[Shaman(Cleric)|Shaman(7)]] |Allows=[[Prayer_BlessItem|Bless Item]] [[Blessing(Expertise)|Blessing]] [[Prayer_HolyAura|Holy Aura]] |Requires=|Align=Good|UseCost=Mana (57) |Quality=Always Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLESS "TARGET NAME"|Examples=pray bless bob
  
 
|Description=The target of this spell becomes blessed by the caster's deity, making them harder to hit in combat.  Also dispels any temporary curses on the target, as well as holy aura and holy word.}}
 
|Description=The target of this spell becomes blessed by the caster's deity, making them harder to hit in combat.  Also dispels any temporary curses on the target, as well as holy aura and holy word.}}
  
 
===Bless Item===
 
===Bless Item===
{{SkillTemplate|ID=Prayer_BlessItem|Name=Bless Item|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(22)]] [[Healer(Cleric)|Healer(22)]] [[Oracle(Cleric)|Oracle(22)]] [[Purist(Cleric)|Purist(22)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (72) |Quality=Always Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLESS ITEM" "TARGET NAME"|Examples=pray "bless item" sword
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{{SkillTemplate|ID=Prayer_BlessItem|Name=Bless Item|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(22)]] [[Healer(Cleric)|Healer(22)]] [[Oracle(Cleric)|Oracle(22)]] [[Purist(Cleric)|Purist(22)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires='Bless'|Align=Good|UseCost=Mana (72) |Quality=Always Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLESS ITEM" "TARGET NAME"|Examples=pray "bless item" sword
  
 
|Description=The item affected by this spell gains the blessing of the caster's deity.  Weapons gain additional hitting and damage abilities, while armor gains some additional temporary strength.  Also dispels any temporary curses on the item. The target item may be specified if it's available to the caster.  If a person is specified as the target, a random item possessed by that person will be affected.}}
 
|Description=The item affected by this spell gains the blessing of the caster's deity.  Weapons gain additional hitting and damage abilities, while armor gains some additional temporary strength.  Also dispels any temporary curses on the item. The target item may be specified if it's available to the caster.  If a person is specified as the target, a random item possessed by that person will be affected.}}
  
 
===Blessed Hearth===
 
===Blessed Hearth===
{{SkillTemplate|ID=Prayer_BlessedHearth|Name=Blessed Hearth|Domain=[[warding(Domain)|Warding]]|Available=[[Healer(Cleric)|Healer(18)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLESSED HEARTH"|Examples=pray "blessed hearth"
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{{SkillTemplate|ID=Prayer_BlessedHearth|Name=Blessed Hearth|Domain=[[warding(Domain)|Warding]]|Available=[[Healer(Cleric)|Healer(18)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLESSED HEARTH"|Examples=pray "blessed hearth"
  
 
|Description=The prayer consecrates the room in which it is cast against harm to owners of the room, or those who follow the owners.  All damage to the owner will be greatly lessened when in the room, and all undead harming magic is negated.}}
 
|Description=The prayer consecrates the room in which it is cast against harm to owners of the room, or those who follow the owners.  All damage to the owner will be greatly lessened when in the room, and all undead harming magic is negated.}}
  
 
===Blindness===
 
===Blindness===
{{SkillTemplate|ID=Prayer_Blindness|Name=Blindness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Doomsayer(Cleric)|Doomsayer(17)]] [[Necromancer(Cleric)|Necromancer(17)]] [[Templar(Cleric)|Templar(17)]] |Allows=[[Prayer_MassBlindness|Mass Blindness]] [[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLINDNESS "TARGET NAME"|Examples=pray blind orc
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{{SkillTemplate|ID=Prayer_Blindness|Name=Blindness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Doomsayer(Cleric)|Doomsayer(17)]] [[Necromancer(Cleric)|Necromancer(17)]] [[Templar(Cleric)|Templar(17)]] |Allows=[[Prayer_MassBlindness|Mass Blindness]] [[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLINDNESS "TARGET NAME"|Examples=pray blind orc
  
 
|Description=The mob affected by this spell is unable to see.}}
 
|Description=The mob affected by this spell is unable to see.}}
  
 
===Blindsight===
 
===Blindsight===
{{SkillTemplate|ID=Prayer_Blindsight|Name=Blindsight|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Missionary(Cleric)|Missionary(17)]] [[Necromancer(Cleric)|Necromancer(17)]] [[Oracle(Cleric)|Oracle(17)]] [[Purist(Cleric)|Purist(17)]] [[Shaman(Cleric)|Shaman(17)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (67) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLINDSIGHT|Examples=pray blindsight
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{{SkillTemplate|ID=Prayer_Blindsight|Name=Blindsight|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Missionary(Cleric)|Missionary(17)]] [[Necromancer(Cleric)|Necromancer(17)]] [[Oracle(Cleric)|Oracle(17)]] [[Purist(Cleric)|Purist(17)]] [[Shaman(Cleric)|Shaman(17)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (67) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLINDSIGHT|Examples=pray blindsight
  
 
|Description=The mob affected by this spell is able to see in dark places, and has any blindness from a previous spell affect restored.}}
 
|Description=The mob affected by this spell is able to see in dark places, and has any blindness from a previous spell affect restored.}}
  
 
===Bloat Bomb===
 
===Bloat Bomb===
{{SkillTemplate|ID=Prayer_Bloatbomb|Name=Bloat Bomb|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(22)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (536870912) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLOATBOMB "TARGET NAME"|Examples=pray bloatbomb orc
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{{SkillTemplate|ID=Prayer_Bloatbomb|Name=Bloat Bomb|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(22)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (536870912) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BLOATBOMB "TARGET NAME"|Examples=pray bloatbomb orc
  
 
|Description=This prayer instantly kills the target, if the target is sufficiently lower level than the caster.  The targets corpse then becomes a bloated acid bomb.  Anyone trying to loot or pick up the corpse will cause it to explode its acid over everyone in the room.}}
 
|Description=This prayer instantly kills the target, if the target is sufficiently lower level than the caster.  The targets corpse then becomes a bloated acid bomb.  Anyone trying to loot or pick up the corpse will cause it to explode its acid over everyone in the room.}}
  
 
===Blood Curse===
 
===Blood Curse===
{{SkillTemplate|ID=Prayer_BloodMoon|Name=Blood Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(13)]] [[Doomsayer(Cleric)|Doomsayer(13)]] [[Missionary(Cleric)|Missionary(13)]] [[Necromancer(Cleric)|Necromancer(13)]] [[Templar(Cleric)|Templar(13)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (63) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLOOD CURSE" "TARGET NAME"|Examples=pray "blood curse" bob
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{{SkillTemplate|ID=Prayer_BloodMoon|Name=Blood Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(13)]] [[Doomsayer(Cleric)|Doomsayer(13)]] [[Missionary(Cleric)|Missionary(13)]] [[Necromancer(Cleric)|Necromancer(13)]] [[Templar(Cleric)|Templar(13)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (63) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLOOD CURSE" "TARGET NAME"|Examples=pray "blood curse" bob
  
 
|Description=The caster causes an evil burning curse to be inflicted inside the target.  Any melee blows that strike the target do 50% more damage when they hit the target.}}
 
|Description=The caster causes an evil burning curse to be inflicted inside the target.  Any melee blows that strike the target do 50% more damage when they hit the target.}}
  
 
===Blood Hearth===
 
===Blood Hearth===
{{SkillTemplate|ID=Prayer_BloodHearth|Name=Blood Hearth|Domain=[[corruption(Domain)|Corruption]]|Available=[[Templar(Cleric)|Templar(16)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (all) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLOOD HEARTH"|Examples=pray "blood hearth"
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{{SkillTemplate|ID=Prayer_BloodHearth|Name=Blood Hearth|Domain=[[corruption(Domain)|Corruption]]|Available=[[Templar(Cleric)|Templar(16)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (all) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BLOOD HEARTH"|Examples=pray "blood hearth"
  
 
|Description=The prayer desecrates the room in which it is cast in favor of  the owners of the room, or those who follow the owners.  All damage done by the owner will be greatly enhanced when in the room.}}
 
|Description=The prayer desecrates the room in which it is cast in favor of  the owners of the room, or those who follow the owners.  All damage done by the owner will be greatly enhanced when in the room.}}
  
 
===Bone Moon===
 
===Bone Moon===
{{SkillTemplate|ID=Prayer_BoneMoon|Name=Bone Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[Templar(Cleric)|Templar(17)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BONE MOON"|Examples=pray "bone moon"
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{{SkillTemplate|ID=Prayer_BoneMoon|Name=Bone Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[Templar(Cleric)|Templar(17)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BONE MOON"|Examples=pray "bone moon"
  
 
|Description=The caster causes an evil curse to rise over the room. Any dead bodies found there will animate into skeletons of increasing power!}}
 
|Description=The caster causes an evil curse to rise over the room. Any dead bodies found there will animate into skeletons of increasing power!}}
  
 
===Brightening Aura===
 
===Brightening Aura===
{{SkillTemplate|ID=Prayer_BrighteningAura|Name=Brightening Aura|Domain=[[healing(Domain)|Healing]]|Available=[[Healer(Cleric)|Healer(7)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (57) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BRIGHTENING AURA" "TARGET NAME"|Examples=pray "brightening aura" orc
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{{SkillTemplate|ID=Prayer_BrighteningAura|Name=Brightening Aura|Domain=[[healing(Domain)|Healing]]|Available=[[Healer(Cleric)|Healer(7)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Good|UseCost=Mana (57) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "BRIGHTENING AURA" "TARGET NAME"|Examples=pray "brightening aura" orc
  
 
|Description=Surrounds the target with a brightening aura that enhances healing received from healing spells.}}
 
|Description=Surrounds the target with a brightening aura that enhances healing received from healing spells.}}
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===Brute Endurance===
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{{SkillTemplate|ID=Undead_BruteEndurance|Name=Brute Endurance|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=
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|Description=Undead creatures affected by this magic are incredibly durable.}}
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===Brute Strength===
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{{SkillTemplate|ID=Undead_BruteStrength|Name=Brute Strength|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=|Usage=|Examples=
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|Description=Undead creatures affected by this magic are incredibly strong.}}
  
 
===Bury===
 
===Bury===
{{SkillTemplate|ID=Prayer_Bury|Name=Bury|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Shaman(Cleric)|Shaman(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=Neutral|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BURY "TARGET NAME"|Examples=pray bury body
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{{SkillTemplate|ID=Prayer_Bury|Name=Bury|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(3)]] [[Missionary(Cleric)|Missionary(3)]] [[Shaman(Cleric)|Shaman(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=Neutral|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY BURY "TARGET NAME"|Examples=pray bury body
  
 
|Description=The caster burys a dead body in accordance with the will of his or her deity.  Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).}}
 
|Description=The caster burys a dead body in accordance with the will of his or her deity.  Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).}}
  
 
===Call Undead===
 
===Call Undead===
{{SkillTemplate|ID=Prayer_CallUndead|Name=Call Undead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(6)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CALL UNDEAD|Examples=pray call undead
+
{{SkillTemplate|ID=Prayer_CallUndead|Name=Call Undead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(6)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CALL UNDEAD|Examples=pray call undead
  
 
|Description=This prayer will cause one of the clerics absent undead group members to be drawn towards the clerics present location.}}
 
|Description=This prayer will cause one of the clerics absent undead group members to be drawn towards the clerics present location.}}
  
 
===Calm===
 
===Calm===
{{SkillTemplate|ID=Prayer_Calm|Name=Calm|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(16)]] [[Healer(Cleric)|Healer(16)]] [[Paladin(Fighter)|Paladin(20)]] [[Purist(Cleric)|Purist(16)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Good|UseCost=Mana (66) |Quality=Always Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CALM|Examples=pray calm
+
{{SkillTemplate|ID=Prayer_Calm|Name=Calm|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(16)]] [[Paladin(Fighter)|Paladin(20)]] [[Purist(Cleric)|Purist(16)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (66) |Quality=Always Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CALM|Examples=pray calm
  
 
|Description=All fighting in the same room as the caster immediately ceases.}}
 
|Description=All fighting in the same room as the caster immediately ceases.}}
  
 
===Cause Critical Wounds===
 
===Cause Critical Wounds===
{{SkillTemplate|ID=Prayer_CauseCritical|Name=Cause Critical Wounds|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(14)]] [[Templar(Cleric)|Templar(14)]] |Allows=[[Vexing(Expertise)|Vexing]] [[Prayer_Harm|Harm]] |Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE CRITICAL" "TARGET NAME"|Examples=pray "cause critical" orc
+
{{SkillTemplate|ID=Prayer_CauseCritical|Name=Cause Critical Wounds|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(14)]] [[Templar(Cleric)|Templar(14)]] |Allows=[[Vexing(Expertise)|Vexing]] [[Prayer_Harm|Harm]] |Requires='Cause Serious Wounds'|Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE CRITICAL" "TARGET NAME"|Examples=pray "cause critical" orc
  
 
|Description=Causes a critical blast of unholy damage to be inflicted on the target.}}
 
|Description=Causes a critical blast of unholy damage to be inflicted on the target.}}
  
 
===Cause Exhaustion===
 
===Cause Exhaustion===
{{SkillTemplate|ID=Prayer_CauseExhaustion|Name=Cause Exhaustion|Domain=[[vexing(Domain)|Vexing]]|Available=[[Necromancer(Cleric)|Necromancer(23)]] [[Templar(Cleric)|Templar(10)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE EXHAUSTION" "TARGET NAME"|Examples=pray "cause exhaustion" bob
+
{{SkillTemplate|ID=Prayer_CauseExhaustion|Name=Cause Exhaustion|Domain=[[vexing(Domain)|Vexing]]|Available=[[Necromancer(Cleric)|Necromancer(23)]] [[Templar(Cleric)|Templar(10)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE EXHAUSTION" "TARGET NAME"|Examples=pray "cause exhaustion" bob
  
 
|Description=Creates fatigue, and removes a moderate amount of movement.  See also Cause Fatigue and Enervate.}}
 
|Description=Creates fatigue, and removes a moderate amount of movement.  See also Cause Fatigue and Enervate.}}
  
 
===Cause Fatigue===
 
===Cause Fatigue===
{{SkillTemplate|ID=Prayer_CauseFatigue|Name=Cause Fatigue|Domain=[[vexing(Domain)|Vexing]]|Available=[[Doomsayer(Cleric)|Doomsayer(6)]] [[Necromancer(Cleric)|Necromancer(7)]] [[Templar(Cleric)|Templar(2)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (52) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE FATIGUE" "TARGET NAME"|Examples=pray "cause fatigue" bob
+
{{SkillTemplate|ID=Prayer_CauseFatigue|Name=Cause Fatigue|Domain=[[vexing(Domain)|Vexing]]|Available=[[Doomsayer(Cleric)|Doomsayer(6)]] [[Necromancer(Cleric)|Necromancer(7)]] [[Templar(Cleric)|Templar(2)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (52) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE FATIGUE" "TARGET NAME"|Examples=pray "cause fatigue" bob
  
 
|Description=Worsens fatigue, and removes a small amount of movement.  See also Cause Exhaustion and Enervate.}}
 
|Description=Worsens fatigue, and removes a small amount of movement.  See also Cause Exhaustion and Enervate.}}
  
 
===Cause Light Wounds===
 
===Cause Light Wounds===
{{SkillTemplate|ID=Prayer_CauseLight|Name=Cause Light Wounds|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Reliquist(Thief)|Reliquist(10)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Vexing(Expertise)|Vexing]] [[Prayer_CauseSerious|Cause Serious Wounds]] |Align=|UseCost=Mana (51) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE LIGHT" "TARGET NAME"|Examples=pray "cause light" orc
+
{{SkillTemplate|ID=Prayer_CauseLight|Name=Cause Light Wounds|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Paladin(Fighter)|Paladin(5)]] [[Reliquist(Thief)|Reliquist(10)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Vexing(Expertise)|Vexing]] [[Prayer_CauseSerious|Cause Serious Wounds]] |Requires=|Align=|UseCost=Mana (51) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE LIGHT" "TARGET NAME"|Examples=pray "cause light" orc
  
 
|Description=Causes a light blast of unholy damage to be inflicted on the target.}}
 
|Description=Causes a light blast of unholy damage to be inflicted on the target.}}
  
 
===Cause Serious Wounds===
 
===Cause Serious Wounds===
{{SkillTemplate|ID=Prayer_CauseSerious|Name=Cause Serious Wounds|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(6)]] [[Templar(Cleric)|Templar(6)]] |Allows=[[Prayer_CauseCritical|Cause Critical Wounds]] [[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE SERIOUS" "TARGET NAME"|Examples=pray "cause serious" orc
+
{{SkillTemplate|ID=Prayer_CauseSerious|Name=Cause Serious Wounds|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(6)]] [[Paladin(Fighter)|Paladin(10)]] [[Templar(Cleric)|Templar(6)]] |Allows=[[Prayer_CauseCritical|Cause Critical Wounds]] [[Vexing(Expertise)|Vexing]] |Requires='Cause Light Wounds'|Align=|UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CAUSE SERIOUS" "TARGET NAME"|Examples=pray "cause serious" orc
  
 
|Description=Causes a serious blast of unholy damage to be inflicted on the target.}}
 
|Description=Causes a serious blast of unholy damage to be inflicted on the target.}}
  
 
===Chain Strike===
 
===Chain Strike===
{{SkillTemplate|ID=Prayer_ChainStrike|Name=Chain Strike|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(19)]] |Allows=[[Creating(Expertise)|Creating]] [[Energist(Expertise)|Energist]] |Align=Neutral|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 2|Commands=PRAY, PR|Usage=PRAY "CHAIN STRIKE"|Examples=pray "chain strike"
+
{{SkillTemplate|ID=Prayer_ChainStrike|Name=Chain Strike|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(19)]] |Allows=[[Creating(Expertise)|Creating]] [[Energist(Expertise)|Energist]] |Requires=|Align=Neutral|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 2|Commands=PRAY, PR|Usage=PRAY "CHAIN STRIKE"|Examples=pray "chain strike"
  
 
|Description=This caster summons down a long arching stroke of lightning, which will hit a combatant of the caster (or a non-group member if not in combat), and begin bouncing from enemy to enemy until the strike is depleted.}}
 
|Description=This caster summons down a long arching stroke of lightning, which will hit a combatant of the caster (or a non-group member if not in combat), and begin bouncing from enemy to enemy until the strike is depleted.}}
  
 
===Change Weather===
 
===Change Weather===
{{SkillTemplate|ID=Prayer_Weather|Name=Change Weather|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(23)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (73) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CHANGE WEATHER"|Examples=pray "change weather"
+
{{SkillTemplate|ID=Prayer_Weather|Name=Change Weather|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(23)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (73) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CHANGE WEATHER"|Examples=pray "change weather"
  
 
|Description=This prayer asks the casters god to change the weather outside.}}
 
|Description=This prayer asks the casters god to change the weather outside.}}
  
 
===Christen===
 
===Christen===
{{SkillTemplate|ID=Prayer_Christen|Name=Christen|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(1)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Good|UseCost=Mana (51) |Quality=Always Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CHRISTEN "TARGET NAME"|Examples=pray christen baby bob
+
{{SkillTemplate|ID=Prayer_Christen|Name=Christen|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(1)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Good|UseCost=Mana (51) |Quality=Always Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CHRISTEN "TARGET NAME"|Examples=pray christen baby bob
  
 
|Description=This prayer is the only means of giving a mud born child a name, and thereby ensuring that it will grow up to be a player.  The Cleric, by this prayer, endows the baby with both name and spirit, therefore it must be cast before the child learns to walk.}}
 
|Description=This prayer is the only means of giving a mud born child a name, and thereby ensuring that it will grow up to be a player.  The Cleric, by this prayer, endows the baby with both name and spirit, therefore it must be cast before the child learns to walk.}}
  
 
===Cleanliness===
 
===Cleanliness===
{{SkillTemplate|ID=Prayer_Cleanliness|Name=Cleanliness|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Shaman(Cleric)|Shaman(14)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (64) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CLEANLINESS" "TARGET NAME"|Examples=pray "cleanliness" bob
+
{{SkillTemplate|ID=Prayer_Cleanliness|Name=Cleanliness|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Shaman(Cleric)|Shaman(14)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (64) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CLEANLINESS" "TARGET NAME"|Examples=pray "cleanliness" bob
 
pray "cleanliness" baby girl
 
pray "cleanliness" baby girl
 
pray "cleanliness" here
 
pray "cleanliness" here
Line 652: Line 722:
  
 
===Condemnation===
 
===Condemnation===
{{SkillTemplate|ID=Prayer_Condemnation|Name=Condemnation|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CONDEMNATION "TARGET NAME"|Examples=pray condemnation orc
+
{{SkillTemplate|ID=Prayer_Condemnation|Name=Condemnation|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CONDEMNATION "TARGET NAME"|Examples=pray condemnation orc
  
 
|Description=This unholy spell is applicable only against targets who are already wanted in the casting area for a crime.  Unlike forgive, the caster must be in the same room as the target as well.  This prayer will cause the target to receive a slightly worse sentence for their crime then they would otherwise.}}
 
|Description=This unholy spell is applicable only against targets who are already wanted in the casting area for a crime.  Unlike forgive, the caster must be in the same room as the target as well.  This prayer will cause the target to receive a slightly worse sentence for their crime then they would otherwise.}}
  
 
===Consecrate Land===
 
===Consecrate Land===
{{SkillTemplate|ID=Prayer_ConsecrateLand|Name=Consecrate Land|Domain=[[warding(Domain)|Warding]]|Available=[[Healer(Cleric)|Healer(22)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Good|UseCost=Mana (72) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CONSECRATE LAND"|Examples=pray "consecrate land"
+
{{SkillTemplate|ID=Prayer_ConsecrateLand|Name=Consecrate Land|Domain=[[warding(Domain)|Warding]]|Available=[[Healer(Cleric)|Healer(22)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Good|UseCost=Mana (72) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CONSECRATE LAND"|Examples=pray "consecrate land"
  
 
|Description=This prayer consecrates the land on which it is cast, making evil prayers unable to function here.  The prayer is permanent when cast on the cleric's property, or the property of one he/she follows.}}
 
|Description=This prayer consecrates the land on which it is cast, making evil prayers unable to function here.  The prayer is permanent when cast on the cleric's property, or the property of one he/she follows.}}
  
 
===Contagion===
 
===Contagion===
{{SkillTemplate|ID=Prayer_Contagion|Name=Contagion|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(30)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=Neutral|UseCost=Mana (80) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CONTAGION "TARGET NAME"|Examples=pray contagion orc
+
{{SkillTemplate|ID=Prayer_Contagion|Name=Contagion|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(30)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=Neutral|UseCost=Mana (80) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CONTAGION "TARGET NAME"|Examples=pray contagion orc
  
 
|Description=This wicked spell makes all other wicked spells contagious.  If a creature is under the effects of another malicious spell or prayer, contagion will make it possible that others may catch this spell like a disease.}}
 
|Description=This wicked spell makes all other wicked spells contagious.  If a creature is under the effects of another malicious spell or prayer, contagion will make it possible that others may catch this spell like a disease.}}
  
 
===Conviction===
 
===Conviction===
{{SkillTemplate|ID=Prayer_Conviction|Name=Conviction|Domain=[[communing(Domain)|Communing]]|Available=[[Purist(Cleric)|Purist(16)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CONVICTION" "TARGET NAME"|Examples=pray "conviction" orc
+
{{SkillTemplate|ID=Prayer_Conviction|Name=Conviction|Domain=[[communing(Domain)|Communing]]|Available=[[Purist(Cleric)|Purist(16)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CONVICTION" "TARGET NAME"|Examples=pray "conviction" orc
  
 
|Description=This prayer fills the target with religious conviction.  So long as the target worships the same god as the cleric, they will receive bonuses to attack, damage, and armor.}}
 
|Description=This prayer fills the target with religious conviction.  So long as the target worships the same god as the cleric, they will receive bonuses to attack, damage, and armor.}}
  
 
===Corpse Walk===
 
===Corpse Walk===
{{SkillTemplate|ID=Prayer_CorpseWalk|Name=Corpse Walk|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(19)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (536870912) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CORPSE WALK" "corpse name"|Examples=pray "corpse walk" body of joe
+
{{SkillTemplate|ID=Prayer_CorpseWalk|Name=Corpse Walk|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(19)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (536870912) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CORPSE WALK" "corpse name"|Examples=pray "corpse walk" body of joe
  
 
|Description=This spell teleports the cleric and his or her followers to the corpse given by the name of this spell.  The magic will tend to prefer local corpses to those far away, and the corpses of players to those of mobs.}}
 
|Description=This spell teleports the cleric and his or her followers to the corpse given by the name of this spell.  The magic will tend to prefer local corpses to those far away, and the corpses of players to those of mobs.}}
  
 
===Corruption===
 
===Corruption===
{{SkillTemplate|ID=Prayer_Corruption|Name=Corruption|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(21)]] [[Templar(Cleric)|Templar(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CORRUPTION" "TARGET NAME"|Examples=pray "corruption" orc
+
{{SkillTemplate|ID=Prayer_Corruption|Name=Corruption|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(21)]] [[Templar(Cleric)|Templar(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CORRUPTION" "TARGET NAME"|Examples=pray "corruption" orc
  
 
|Description=This prayer corrupts the target and slides them ever closer to the point of being truly evil.}}
 
|Description=This prayer corrupts the target and slides them ever closer to the point of being truly evil.}}
  
 
===Create Food===
 
===Create Food===
{{SkillTemplate|ID=Prayer_CreateFood|Name=Create Food|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Purist(Cleric)|Purist(5)]] [[Shaman(Cleric)|Shaman(5)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (55) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CREATE FOOD"|Examples=pray "create food"
+
{{SkillTemplate|ID=Prayer_CreateFood|Name=Create Food|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Purist(Cleric)|Purist(5)]] [[Shaman(Cleric)|Shaman(5)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (55) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CREATE FOOD"|Examples=pray "create food"
  
 
|Description=Causes a bit of food to fall near to the caster from out of nowhere.}}
 
|Description=Causes a bit of food to fall near to the caster from out of nowhere.}}
  
 
===Create Idol===
 
===Create Idol===
{{SkillTemplate|ID=Prayer_CreateIdol|Name=Create Idol|Domain=[[cursing(Domain)|Cursing]]|Available=[[Templar(Cleric)|Templar(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (73) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CREATE IDOL"|Examples=pray "create idol"
+
{{SkillTemplate|ID=Prayer_CreateIdol|Name=Create Idol|Domain=[[cursing(Domain)|Cursing]]|Available=[[Templar(Cleric)|Templar(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (73) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CREATE IDOL"|Examples=pray "create idol"
  
 
|Description=This prayer creates an idol to the clerics god out of natural resources grown out of the ground around the caster.  If no good resources are available, the prayer will always fail.  The idol is extremely cursed, and a hazard to anyone who possesses it.}}
 
|Description=This prayer creates an idol to the clerics god out of natural resources grown out of the ground around the caster.  If no good resources are available, the prayer will always fail.  The idol is extremely cursed, and a hazard to anyone who possesses it.}}
  
 
===Create Water===
 
===Create Water===
{{SkillTemplate|ID=Prayer_CreateWater|Name=Create Water|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(6)]] [[Missionary(Cleric)|Missionary(6)]] [[Purist(Cleric)|Purist(2)]] [[Shaman(Cleric)|Shaman(6)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (52) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CREATE WATER" "TARGET CONTAINER"|Examples=pray "create water" waterskin
+
{{SkillTemplate|ID=Prayer_CreateWater|Name=Create Water|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(6)]] [[Missionary(Cleric)|Missionary(6)]] [[Purist(Cleric)|Purist(2)]] [[Shaman(Cleric)|Shaman(6)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (52) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CREATE WATER" "TARGET CONTAINER"|Examples=pray "create water" waterskin
  
 
|Description=Causes the targeted container to fill up with fresh water.  The container must be capable of holding liquids, and must be empty of any non-water liquids first.}}
 
|Description=Causes the targeted container to fill up with fresh water.  The container must be capable of holding liquids, and must be empty of any non-water liquids first.}}
  
 
===Cure Blindness===
 
===Cure Blindness===
{{SkillTemplate|ID=Prayer_CureBlindness|Name=Cure Blindness|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Healer(Cleric)|Healer(17)]] [[Oracle(Cleric)|Oracle(17)]] [[Paladin(Fighter)|Paladin(21)]] [[Purist(Cleric)|Purist(17)]] [[Shaman(Cleric)|Shaman(17)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE BLINDNESS" "TARGET NAME"|Examples=pray "cure blindness" bob
+
{{SkillTemplate|ID=Prayer_CureBlindness|Name=Cure Blindness|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Healer(Cleric)|Healer(17)]] [[Oracle(Cleric)|Oracle(17)]] [[Paladin(Fighter)|Paladin(21)]] [[Purist(Cleric)|Purist(17)]] [[Shaman(Cleric)|Shaman(17)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE BLINDNESS" "TARGET NAME"|Examples=pray "cure blindness" bob
  
 
|Description=Cures all manner of blind afflictions on the target.}}
 
|Description=Cures all manner of blind afflictions on the target.}}
  
 
===Cure Cannibalism===
 
===Cure Cannibalism===
{{SkillTemplate|ID=Prayer_CureCannibalism|Name=Cure Cannibalism|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(16)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE CANNIBALISM" "TARGET NAME"|Examples=pray "cure cannibalism" bob
+
{{SkillTemplate|ID=Prayer_CureCannibalism|Name=Cure Cannibalism|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(16)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE CANNIBALISM" "TARGET NAME"|Examples=pray "cure cannibalism" bob
  
 
|Description=Cures the curse of cannibalism from the target.}}
 
|Description=Cures the curse of cannibalism from the target.}}
  
 
===Cure Critical Wounds===
 
===Cure Critical Wounds===
{{SkillTemplate|ID=Prayer_CureCritical|Name=Cure Critical Wounds|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(14)]] [[Healer(Cleric)|Healer(14)]] [[Oracle(Cleric)|Oracle(14)]] [[Paladin(Fighter)|Paladin(18)]] [[Purist(Cleric)|Purist(14)]] |Allows=[[Prayer_Heal|Heal]] [[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE CRITICAL" "TARGET NAME"|Examples=pray "cure critical" bob
+
{{SkillTemplate|ID=Prayer_CureCritical|Name=Cure Critical Wounds|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(14)]] [[Healer(Cleric)|Healer(14)]] [[Oracle(Cleric)|Oracle(14)]] [[Paladin(Fighter)|Paladin(18)]] [[Purist(Cleric)|Purist(14)]] |Allows=[[Prayer_Heal|Heal]] [[Healing(Expertise)|Healing]] |Requires='Cure Serious Wounds'|Align=Good|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE CRITICAL" "TARGET NAME"|Examples=pray "cure critical" bob
  
 
|Description=Delivers critical healing to the target.}}
 
|Description=Delivers critical healing to the target.}}
  
 
===Cure Deafness===
 
===Cure Deafness===
{{SkillTemplate|ID=Prayer_CureDeafness|Name=Cure Deafness|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Healer(Cleric)|Healer(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(9)]] [[Shaman(Cleric)|Shaman(5)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE DEAFNESS" "TARGET NAME"|Examples=pray "cure deafness" bob
+
{{SkillTemplate|ID=Prayer_CureDeafness|Name=Cure Deafness|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Healer(Cleric)|Healer(5)]] [[Oracle(Cleric)|Oracle(5)]] [[Paladin(Fighter)|Paladin(9)]] [[Shaman(Cleric)|Shaman(5)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE DEAFNESS" "TARGET NAME"|Examples=pray "cure deafness" bob
  
 
|Description=Delivers the target from any deafening spells or affects.}}
 
|Description=Delivers the target from any deafening spells or affects.}}
  
 
===Cure Disease===
 
===Cure Disease===
{{SkillTemplate|ID=Prayer_CureDisease|Name=Cure Disease|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Healer(Cleric)|Healer(12)]] [[Oracle(Cleric)|Oracle(12)]] [[Paladin(Fighter)|Paladin(16)]] |Allows=[[Restoring(Expertise)|Restoring]] [[Prayer_MassCureDisease|Mass Cure Disease]] |Align=Good|UseCost=Mana (62) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE DISEASE" "TARGET NAME"|Examples=pray "cure disease" bob
+
{{SkillTemplate|ID=Prayer_CureDisease|Name=Cure Disease|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Healer(Cleric)|Healer(12)]] [[Oracle(Cleric)|Oracle(12)]] [[Paladin(Fighter)|Paladin(16)]] |Allows=[[Restoring(Expertise)|Restoring]] [[Prayer_MassCureDisease|Mass Cure Disease]] |Requires=|Align=Good|UseCost=Mana (62) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE DISEASE" "TARGET NAME"|Examples=pray "cure disease" bob
  
 
|Description=Cures all manner of disease and disease like affects.}}
 
|Description=Cures all manner of disease and disease like affects.}}
  
 
===Cure Exhaustion===
 
===Cure Exhaustion===
{{SkillTemplate|ID=Prayer_CureExhaustion|Name=Cure Exhaustion|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(12)]] [[Oracle(Cleric)|Oracle(19)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (62) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE EXHAUSTION" "TARGET NAME"|Examples=pray "cure exhaustion" bob
+
{{SkillTemplate|ID=Prayer_CureExhaustion|Name=Cure Exhaustion|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(12)]] [[Oracle(Cleric)|Oracle(19)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (62) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE EXHAUSTION" "TARGET NAME"|Examples=pray "cure exhaustion" bob
  
 
|Description=Eliminates fatigue, and restores a moderate amount of movement.  See also Cure Fatigue and Invigorate.}}
 
|Description=Eliminates fatigue, and restores a moderate amount of movement.  See also Cure Fatigue and Invigorate.}}
  
 
===Cure Fatigue===
 
===Cure Fatigue===
{{SkillTemplate|ID=Prayer_CureFatigue|Name=Cure Fatigue|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(4)]] [[Oracle(Cleric)|Oracle(7)]] [[Paladin(Fighter)|Paladin(22)]] [[Purist(Cleric)|Purist(9)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (54) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE FATIGUE" "TARGET NAME"|Examples=pray "cure fatigue" bob
+
{{SkillTemplate|ID=Prayer_CureFatigue|Name=Cure Fatigue|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(4)]] [[Oracle(Cleric)|Oracle(7)]] [[Paladin(Fighter)|Paladin(22)]] [[Purist(Cleric)|Purist(9)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (54) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE FATIGUE" "TARGET NAME"|Examples=pray "cure fatigue" bob
  
 
|Description=Delivers invigoration to the fatigued, and restores a small amount of movement.  See also Cure Exhaustion and Invigorate.}}
 
|Description=Delivers invigoration to the fatigued, and restores a small amount of movement.  See also Cure Exhaustion and Invigorate.}}
  
 
===Cure Light Wounds===
 
===Cure Light Wounds===
{{SkillTemplate|ID=Prayer_CureLight|Name=Cure Light Wounds|Domain=[[healing(Domain)|Healing]]|Available=[[Charlatan(Bard)|Charlatan(18)]] [[Cleric(Cleric)|Cleric(1)]] [[Healer(Cleric)|Healer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(5)]] [[Purist(Cleric)|Purist(1)]] [[Reliquist(Thief)|Reliquist(10)]] [[Shaman(Cleric)|Shaman(1)]] |Allows=[[Healing(Expertise)|Healing]] [[Prayer_CureSerious|Cure Serious Wounds]] |Align=Good|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE LIGHT" "TARGET NAME"|Examples=pray "cure light" bob
+
{{SkillTemplate|ID=Prayer_CureLight|Name=Cure Light Wounds|Domain=[[healing(Domain)|Healing]]|Available=[[Charlatan(Bard)|Charlatan(18)]] [[Cleric(Cleric)|Cleric(1)]] [[Healer(Cleric)|Healer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(5)]] [[Purist(Cleric)|Purist(1)]] [[Reliquist(Thief)|Reliquist(10)]] [[Shaman(Cleric)|Shaman(1)]] |Allows=[[Healing(Expertise)|Healing]] [[Prayer_CureSerious|Cure Serious Wounds]] |Requires=|Align=Good|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE LIGHT" "TARGET NAME"|Examples=pray "cure light" bob
  
 
|Description=Delivers light healing to the target.}}
 
|Description=Delivers light healing to the target.}}
  
 
===Cure Serious Wounds===
 
===Cure Serious Wounds===
{{SkillTemplate|ID=Prayer_CureSerious|Name=Cure Serious Wounds|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(6)]] [[Healer(Cleric)|Healer(6)]] [[Oracle(Cleric)|Oracle(6)]] [[Paladin(Fighter)|Paladin(10)]] [[Purist(Cleric)|Purist(6)]] |Allows=[[Healing(Expertise)|Healing]] [[Prayer_CureCritical|Cure Critical Wounds]] |Align=Good|UseCost=Mana (56) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE SERIOUS" "TARGET NAME"|Examples=pray "cure serious" bob
+
{{SkillTemplate|ID=Prayer_CureSerious|Name=Cure Serious Wounds|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(6)]] [[Healer(Cleric)|Healer(6)]] [[Oracle(Cleric)|Oracle(6)]] [[Paladin(Fighter)|Paladin(10)]] [[Purist(Cleric)|Purist(6)]] |Allows=[[Healing(Expertise)|Healing]] [[Prayer_CureCritical|Cure Critical Wounds]] |Requires='Cure Light Wounds'|Align=Good|UseCost=Mana (56) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE SERIOUS" "TARGET NAME"|Examples=pray "cure serious" bob
  
 
|Description=Delivers serious healing to the target.}}
 
|Description=Delivers serious healing to the target.}}
  
 
===Cure Vampirism===
 
===Cure Vampirism===
{{SkillTemplate|ID=Prayer_CureVampirism|Name=Cure Vampirism|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(10)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (60) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE VAMPIRISM" "TARGET NAME"|Examples=pray "cure vampirism" bob
+
{{SkillTemplate|ID=Prayer_CureVampirism|Name=Cure Vampirism|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(10)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (60) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURE VAMPIRISM" "TARGET NAME"|Examples=pray "cure vampirism" bob
  
 
|Description=Cures the curse of vampirism from the target.}}
 
|Description=Cures the curse of vampirism from the target.}}
  
 
===Curse===
 
===Curse===
{{SkillTemplate|ID=Prayer_Curse|Name=Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(7)]] [[Doomsayer(Cleric)|Doomsayer(7)]] [[Necromancer(Cleric)|Necromancer(7)]] [[Pirate(Thief)|Pirate(14)]] [[Shaman(Cleric)|Shaman(7)]] [[Templar(Cleric)|Templar(7)]] |Allows=[[Prayer_MassParalyze|Mass Paralyze]] [[Cursing(Expertise)|Cursing]] [[Prayer_CurseItem|Curse Item]] [[Prayer_GreatCurse|Great Curse]] |Align=|UseCost=Mana (57) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CURSE "TARGET NAME"|Examples=pray curse orc
+
{{SkillTemplate|ID=Prayer_Curse|Name=Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(7)]] [[Doomsayer(Cleric)|Doomsayer(7)]] [[Necromancer(Cleric)|Necromancer(7)]] [[Paladin(Fighter)|Paladin(11)]] [[Pirate(Thief)|Pirate(14)]] [[Shaman(Cleric)|Shaman(7)]] [[Templar(Cleric)|Templar(7)]] |Allows=[[Prayer_MassParalyze|Mass Paralyze]] [[Cursing(Expertise)|Cursing]] [[Prayer_CurseItem|Curse Item]] [[Prayer_GreatCurse|Great Curse]] |Requires=|Align=|UseCost=Mana (57) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY CURSE "TARGET NAME"|Examples=pray curse orc
  
 
|Description=The target of this spell becomes cursed by the caster's deity, making them easier to hit in combat.  Also dispels any temporary blessings, great curse, or unholy word on the creature.}}
 
|Description=The target of this spell becomes cursed by the caster's deity, making them easier to hit in combat.  Also dispels any temporary blessings, great curse, or unholy word on the creature.}}
  
 
===Curse Flames===
 
===Curse Flames===
{{SkillTemplate|ID=Prayer_CurseFlames|Name=Curse Flames|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(2)]] |Allows=[[Cursing(Expertise)|Cursing]] [[Ignalist(Expertise)|Ignalist]] |Align=|UseCost=Mana (52) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 5|Commands=PRAY, PR|Usage=PRAY "CURSE FLAMES" "TARGET NAME"|Examples=pray "curse flames" orc
+
{{SkillTemplate|ID=Prayer_CurseFlames|Name=Curse Flames|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(2)]] |Allows=[[Cursing(Expertise)|Cursing]] [[Ignalist(Expertise)|Ignalist]] |Requires=|Align=|UseCost=Mana (52) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 5|Commands=PRAY, PR|Usage=PRAY "CURSE FLAMES" "TARGET NAME"|Examples=pray "curse flames" orc
  
 
|Description=The target of this spell becomes the target of a flaming or burning object either in the room, or in possession of the target.}}
 
|Description=The target of this spell becomes the target of a flaming or burning object either in the room, or in possession of the target.}}
  
 
===Curse Item===
 
===Curse Item===
{{SkillTemplate|ID=Prayer_CurseItem|Name=Curse Item|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(22)]] [[Doomsayer(Cleric)|Doomsayer(22)]] [[Necromancer(Cleric)|Necromancer(22)]] [[Shaman(Cleric)|Shaman(22)]] [[Templar(Cleric)|Templar(22)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (72) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE ITEM" "TARGET NAME"|Examples=pray "curse item" sword
+
{{SkillTemplate|ID=Prayer_CurseItem|Name=Curse Item|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(22)]] [[Doomsayer(Cleric)|Doomsayer(22)]] [[Necromancer(Cleric)|Necromancer(22)]] [[Shaman(Cleric)|Shaman(22)]] [[Templar(Cleric)|Templar(22)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires='Curse'|Align=|UseCost=Mana (72) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE ITEM" "TARGET NAME"|Examples=pray "curse item" sword
  
 
|Description=The item affected by this spell gains the curses of the caster's deity.  Weapons lose some of their hitting and damage abilities, while armor loses some of its strength. Also dispels any temporary blessings on the item.  The target item may be specified if it available to the caster.  If a monster is specified as the target, a random item possessed by the monster will be affected.}}
 
|Description=The item affected by this spell gains the curses of the caster's deity.  Weapons lose some of their hitting and damage abilities, while armor loses some of its strength. Also dispels any temporary blessings on the item.  The target item may be specified if it available to the caster.  If a monster is specified as the target, a random item possessed by the monster will be affected.}}
  
 
===Curse Luck===
 
===Curse Luck===
{{SkillTemplate|ID=Prayer_CurseLuck|Name=Curse Luck|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(19)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE LUCK" "TARGET NAME"|Examples=pray "curse luck" orc
+
{{SkillTemplate|ID=Prayer_CurseLuck|Name=Curse Luck|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(19)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE LUCK" "TARGET NAME"|Examples=pray "curse luck" orc
  
 
|Description=This wicked spell makes the target fail their next three saving throws against any magic, trap, disease, poison, or similar affect.}}
 
|Description=This wicked spell makes the target fail their next three saving throws against any magic, trap, disease, poison, or similar affect.}}
  
 
===Curse Metal===
 
===Curse Metal===
{{SkillTemplate|ID=Prayer_CurseMetal|Name=Curse Metal|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(9)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (59) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE METAL" "TARGET NAME"|Examples=pray "curse metal" orc
+
{{SkillTemplate|ID=Prayer_CurseMetal|Name=Curse Metal|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(9)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (59) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE METAL" "TARGET NAME"|Examples=pray "curse metal" orc
  
 
|Description=Any and all metal objects being held or worn by the target are filled with unholy heat.  It then becomes very likely that these objects will be removed and dropped by the target.}}
 
|Description=Any and all metal objects being held or worn by the target are filled with unholy heat.  It then becomes very likely that these objects will be removed and dropped by the target.}}
  
 
===Curse Mind===
 
===Curse Mind===
{{SkillTemplate|ID=Prayer_CurseMind|Name=Curse Mind|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(10)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE MIND" "TARGET NAME"|Examples=pray "curse mind" orc
+
{{SkillTemplate|ID=Prayer_CurseMind|Name=Curse Mind|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(10)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE MIND" "TARGET NAME"|Examples=pray "curse mind" orc
  
 
|Description=The mind of the target of this spell is cursed, making them more susceptible to mind-influencing attacks.  It also causes confusion, making them attack randomly in combat.}}
 
|Description=The mind of the target of this spell is cursed, making them more susceptible to mind-influencing attacks.  It also causes confusion, making them attack randomly in combat.}}
  
 
===Curse Minds===
 
===Curse Minds===
{{SkillTemplate|ID=Prayer_CurseMinds|Name=Curse Minds|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE MINDS"|Examples=pray "curse minds"
+
{{SkillTemplate|ID=Prayer_CurseMinds|Name=Curse Minds|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "CURSE MINDS"|Examples=pray "curse minds"
  
 
|Description=The mind of all the targets of this spell are cursed, making them more susceptible to mind-influencing attacks.  It also causes confusion, making them attack randomly in combat.  This spell targets all enemy combatants, or all non-group members when not in combat.}}
 
|Description=The mind of all the targets of this spell are cursed, making them more susceptible to mind-influencing attacks.  It also causes confusion, making them attack randomly in combat.  This spell targets all enemy combatants, or all non-group members when not in combat.}}
  
 
===Daily Bread===
 
===Daily Bread===
{{SkillTemplate|ID=Prayer_DailyBread|Name=Daily Bread|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (100) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DAILY BREAD" "TARGET NAME"|Examples=pray "daily bread" bob
+
{{SkillTemplate|ID=Prayer_DailyBread|Name=Daily Bread|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (100) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DAILY BREAD" "TARGET NAME"|Examples=pray "daily bread" bob
  
 
|Description=The target of this prayer becomes compelled to turn over any food they might have to the cleric.}}
 
|Description=The target of this prayer becomes compelled to turn over any food they might have to the cleric.}}
  
 
===Dark Senses===
 
===Dark Senses===
{{SkillTemplate|ID=Prayer_DarkSenses|Name=Dark Senses|Domain=[[communing(Domain)|Communing]]|Available=[[Necromancer(Cleric)|Necromancer(5)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DARK SENSES" "TARGET NAME"|Examples=pray "dark senses" bob
+
{{SkillTemplate|ID=Prayer_DarkSenses|Name=Dark Senses|Domain=[[communing(Domain)|Communing]]|Available=[[Necromancer(Cleric)|Necromancer(5)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DARK SENSES" "TARGET NAME"|Examples=pray "dark senses" bob
  
 
|Description=Makes the target capable of seeing in the dark.}}
 
|Description=Makes the target capable of seeing in the dark.}}
  
 
===Darkening Aura===
 
===Darkening Aura===
{{SkillTemplate|ID=Prayer_DarkeningAura|Name=Darkening Aura|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(3)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (53) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DARKENING AURA" "TARGET NAME"|Examples=pray "darkening aura" orc
+
{{SkillTemplate|ID=Prayer_DarkeningAura|Name=Darkening Aura|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(3)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (53) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DARKENING AURA" "TARGET NAME"|Examples=pray "darkening aura" orc
  
 
|Description=Surrounds the target with a darkening aura that enhances damage received from unholy magic.}}
 
|Description=Surrounds the target with a darkening aura that enhances damage received from unholy magic.}}
  
 
===Deafness===
 
===Deafness===
{{SkillTemplate|ID=Prayer_Deafness|Name=Deafness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Shaman(Cleric)|Shaman(5)]] [[Templar(Cleric)|Templar(5)]] |Allows=[[Corrupting(Expertise)|Corrupting]] [[Prayer_MassDeafness|Mass Deafness]] |Align=|UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEAFNESS" "TARGET NAME"|Examples=pray "deafness" bob
+
{{SkillTemplate|ID=Prayer_Deafness|Name=Deafness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Necromancer(Cleric)|Necromancer(5)]] [[Paladin(Fighter)|Paladin(9)]] [[Shaman(Cleric)|Shaman(5)]] [[Templar(Cleric)|Templar(5)]] |Allows=[[Corrupting(Expertise)|Corrupting]] [[Prayer_MassDeafness|Mass Deafness]] |Requires=|Align=|UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEAFNESS" "TARGET NAME"|Examples=pray "deafness" bob
  
 
|Description=Makes the target completely deaf.}}
 
|Description=Makes the target completely deaf.}}
  
 
===Death Guard===
 
===Death Guard===
{{SkillTemplate|ID=Prayer_DeathGuard|Name=Death Guard|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(2)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (52) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEATH GUARD" "TARGET NAME"|Examples=pray "death guard" bob
+
{{SkillTemplate|ID=Prayer_DeathGuard|Name=Death Guard|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(2)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Good|UseCost=Mana (52) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEATH GUARD" "TARGET NAME"|Examples=pray "death guard" bob
  
 
|Description=The target of this prayer comes under the guardianship of the cleric and his or her God. When the target falls below 30% hit points, or 130% of their wimpy setting, the cleric will automatically cast one of their basic healing spells: Heal, Cure Critical, Cure Serious, or Cure Light Wounds.}}
 
|Description=The target of this prayer comes under the guardianship of the cleric and his or her God. When the target falls below 30% hit points, or 130% of their wimpy setting, the cleric will automatically cast one of their basic healing spells: Heal, Cure Critical, Cure Serious, or Cure Light Wounds.}}
  
 
===Death Knell===
 
===Death Knell===
{{SkillTemplate|ID=Prayer_DeathKnell|Name=Death Knell|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(4)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEATH KNELL" "TARGET NAME"|Examples=pray "death knell" bob
+
{{SkillTemplate|ID=Prayer_DeathKnell|Name=Death Knell|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(4)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEATH KNELL" "TARGET NAME"|Examples=pray "death knell" bob
  
 
|Description=The target of this prayer comes under a curse that will cause them to instantly die should they fall below 10% health.}}
 
|Description=The target of this prayer comes under a curse that will cause them to instantly die should they fall below 10% health.}}
 +
 +
===Death Knight Transfiguration===
 +
{{SkillTemplate|ID=Necromancer_DeathKnight|Name=Death Knight Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer empowers a skeleton with divine martial proficiency, including the ability to pray for unholy armaments. Only skeletons may be promoted to Death Knights. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
 +
 +
===Death Knighthood===
 +
{{SkillTemplate|ID=Undead_DeathKnighthood|Name=Death Knighthood|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=This being is a general of undead forces. The death knight exudes such a powerful presence that lesser creatures cringe or flee.}}
  
 
===Deathfinger===
 
===Deathfinger===
{{SkillTemplate|ID=Prayer_Deathfinger|Name=Deathfinger|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(30)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (150) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DEATHFINGER "TARGET NAME"|Examples=pray deathfinger orc
+
{{SkillTemplate|ID=Prayer_Deathfinger|Name=Deathfinger|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(30)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (150) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DEATHFINGER "TARGET NAME"|Examples=pray deathfinger orc
  
 
|Description=The caster points the evil finger of their deity at a target, delivering a devastating and almost deadly blow.}}
 
|Description=The caster points the evil finger of their deity at a target, delivering a devastating and almost deadly blow.}}
  
 
===Deaths Door===
 
===Deaths Door===
{{SkillTemplate|ID=Prayer_DeathsDoor|Name=Deaths Door|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(25)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEATHS DOOR" "TARGET NAME"|Examples=pray "deaths door" bob
+
{{SkillTemplate|ID=Prayer_DeathsDoor|Name=Deaths Door|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(25)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires='Protection Death'|Align=Good|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEATHS DOOR"|Examples=pray "deaths door"
  
 
|Description=The caster becomes protected from death.  Should death occur, the caster will be miraculously brought back to their recall room and restored to perfect health.}}
 
|Description=The caster becomes protected from death.  Should death occur, the caster will be miraculously brought back to their recall room and restored to perfect health.}}
  
 
===Defile Shield===
 
===Defile Shield===
{{SkillTemplate|ID=Prayer_DefileShield|Name=Defile Shield|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(20)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEFILE SHIELD" "PRAYER NAME" "TARGET NAME"|Examples=pray "defile shield" curse "wooden shield"
+
{{SkillTemplate|ID=Prayer_DefileShield|Name=Defile Shield|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(20)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEFILE SHIELD" "PRAYER NAME" "TARGET NAME"|Examples=pray "defile shield" curse "wooden shield"
  
 
|Description=This prayer allows malicious unholy magic to be permanently melded with an empowered shield that has no extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 600 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical and Cursed.  It will endow the wearer with the prayer whenever the shield is held, and be unremovable.  See also Empower Shield.}}
 
|Description=This prayer allows malicious unholy magic to be permanently melded with an empowered shield that has no extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 600 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical and Cursed.  It will endow the wearer with the prayer whenever the shield is held, and be unremovable.  See also Empower Shield.}}
  
 
===Deflect Prayer===
 
===Deflect Prayer===
{{SkillTemplate|ID=Prayer_DeflectPrayer|Name=Deflect Prayer|Domain=[[shield_use(Domain)|Shield Use]]|Available=[[Reliquist(Thief)|Reliquist(11)]] [[Templar(Cleric)|Templar(18)]] |Allows=[[Shield Using(Expertise)|Shield Using]] |Align=|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEFLECT PRAYER"|Examples=pray "deflect prayer"
+
{{SkillTemplate|ID=Prayer_DeflectPrayer|Name=Deflect Prayer|Domain=[[shield_use(Domain)|Shield Use]]|Available=[[Reliquist(Thief)|Reliquist(11)]] [[Templar(Cleric)|Templar(18)]] |Allows=[[Shield Using(Expertise)|Shield Using]] |Requires=|Align=|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEFLECT PRAYER"|Examples=pray "deflect prayer"
  
 
|Description=When holding a perfectly mundane shield, the player can briefly summon their intense faith in their deity to believe that hostile divine magic will not touch them. Their shield, however, may take damage during the deflection.}}
 
|Description=When holding a perfectly mundane shield, the player can briefly summon their intense faith in their deity to believe that hostile divine magic will not touch them. Their shield, however, may take damage during the deflection.}}
  
 
===Demonic Consumption===
 
===Demonic Consumption===
{{SkillTemplate|ID=Prayer_DemonicConsumption|Name=Demonic Consumption|Domain=[[vexing(Domain)|Vexing]]|Available=[[Doomsayer(Cleric)|Doomsayer(21)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (71) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEMONIC CONSUMPTION" "TARGET NAME"|Examples=pray "demonic consumption" body
+
{{SkillTemplate|ID=Prayer_DemonicConsumption|Name=Demonic Consumption|Domain=[[vexing(Domain)|Vexing]]|Available=[[Doomsayer(Cleric)|Doomsayer(21)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (71) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEMONIC CONSUMPTION" "TARGET NAME"|Examples=pray "demonic consumption" body
 
pray "demonic consumption" orc
 
pray "demonic consumption" orc
  
Line 838: Line 918:
  
 
===Demonshield===
 
===Demonshield===
{{SkillTemplate|ID=Prayer_Demonshield|Name=Demonshield|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(14)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Ignalist(Expertise)|Ignalist]] |Align=|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DEMONSHIELD "TARGET NAME"|Examples=pray demonshield bob
+
{{SkillTemplate|ID=Prayer_Demonshield|Name=Demonshield|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(14)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Ignalist(Expertise)|Ignalist]] |Requires=|Align=|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DEMONSHIELD "TARGET NAME"|Examples=pray demonshield bob
  
 
|Description=The caster causes a shield of demonic flames to erupt around the target, protecting them from the attacks of non-evil creatures.  Non-evil creatures will be burnt by the shield during melee combat and other touch attempts.}}
 
|Description=The caster causes a shield of demonic flames to erupt around the target, protecting them from the attacks of non-evil creatures.  Non-evil creatures will be burnt by the shield during melee combat and other touch attempts.}}
  
 
===Deplete Relic===
 
===Deplete Relic===
{{SkillTemplate|ID=Prayer_DepleteRelic|Name=Deplete Relic|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Reliquist(Thief)|Reliquist(13)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (100) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEPLETE RELIC" "TARGET RELIC"|Examples=pray "deplete relic" relic
+
{{SkillTemplate|ID=Prayer_DepleteRelic|Name=Deplete Relic|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Reliquist(Thief)|Reliquist(13)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (100) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEPLETE RELIC" "TARGET RELIC"|Examples=pray "deplete relic" relic
  
 
|Description=This prayer depletes the charges on any target divine relic. This includes divine wands, staffs, and others which lose their prayers after being depleted with this prayer.  It grants a small bit of experience, and might trigger the learning capacity of prayercraft.}}
 
|Description=This prayer depletes the charges on any target divine relic. This includes divine wands, staffs, and others which lose their prayers after being depleted with this prayer.  It grants a small bit of experience, and might trigger the learning capacity of prayercraft.}}
  
 
===Deplete Scroll===
 
===Deplete Scroll===
{{SkillTemplate|ID=Prayer_DepleteScroll|Name=Deplete Scroll|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEPLETE SCROLL" "TARGET SCROLL"|Examples=pray "deplete scroll" scroll
+
{{SkillTemplate|ID=Prayer_DepleteScroll|Name=Deplete Scroll|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEPLETE SCROLL" "TARGET SCROLL"|Examples=pray "deplete scroll" scroll
  
 
|Description=This prayer removes the markings on any target object containing writing.  This includes scrolls, which lose their prayers after being depleted with this prayer.  It grants a small bit of experience, and might trigger the learning capacity of prayercraft, at the expense of its capacity.}}
 
|Description=This prayer removes the markings on any target object containing writing.  This includes scrolls, which lose their prayers after being depleted with this prayer.  It grants a small bit of experience, and might trigger the learning capacity of prayercraft, at the expense of its capacity.}}
  
 
===Desecrate===
 
===Desecrate===
{{SkillTemplate|ID=Prayer_Desecrate|Name=Desecrate|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Templar(Cleric)|Templar(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DESECRATE "TARGET NAME"|Examples=pray desecrate body
+
{{SkillTemplate|ID=Prayer_Desecrate|Name=Desecrate|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(3)]] [[Doomsayer(Cleric)|Doomsayer(3)]] [[Necromancer(Cleric)|Necromancer(3)]] [[Templar(Cleric)|Templar(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DESECRATE "TARGET NAME"|Examples=pray desecrate body
  
 
|Description=The caster desecrates a dead body before his or her deity.  Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).}}
 
|Description=The caster desecrates a dead body before his or her deity.  Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).}}
  
 
===Desecrate Land===
 
===Desecrate Land===
{{SkillTemplate|ID=Prayer_DesecrateLand|Name=Desecrate Land|Domain=[[warding(Domain)|Warding]]|Available=[[Templar(Cleric)|Templar(13)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=|UseCost=Mana (63) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DESECRATE LAND"|Examples=pray "desecrate land"
+
{{SkillTemplate|ID=Prayer_DesecrateLand|Name=Desecrate Land|Domain=[[warding(Domain)|Warding]]|Available=[[Templar(Cleric)|Templar(13)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=|UseCost=Mana (63) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DESECRATE LAND"|Examples=pray "desecrate land"
  
 
|Description=This prayer desecrates the land on which it is cast, making good prayers unable to function here.  The prayer is permanent when cast on the cleric's property, or the property of one his/she follows.}}
 
|Description=This prayer desecrates the land on which it is cast, making good prayers unable to function here.  The prayer is permanent when cast on the cleric's property, or the property of one his/she follows.}}
  
 
===Designation===
 
===Designation===
{{SkillTemplate|ID=Prayer_Designation|Name=Designation|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(19)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (69) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DESIGNATION "TARGET" "NEW NAME"|Examples=pray designation zombie "bob"
+
{{SkillTemplate|ID=Prayer_Designation|Name=Designation|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(19)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (69) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DESIGNATION "TARGET" "NEW NAME"|Examples=pray designation zombie "bob"
  
 
|Description=This prayer allows the cleric to give a new designation/name to one of his/her undead.}}
 
|Description=This prayer allows the cleric to give a new designation/name to one of his/her undead.}}
 +
 +
===Detonate Zombie===
 +
{{SkillTemplate|ID=Necromancer_DetonateZombie|Name=Detonate Zombie|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer sacrifices one zombie follower in an explosion of flesh and bones that will damage any enemy combatants. Using this ability in a room where there is no fighting going on will result in the destruction of the zombie, but no damage to others. }}
  
 
===Devourer Curse===
 
===Devourer Curse===
{{SkillTemplate|ID=Prayer_DevourerCurse|Name=Devourer Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(20)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEVOURER CURSE" "TARGET NAME"|Examples=pray "devourer curse" orc
+
{{SkillTemplate|ID=Prayer_DevourerCurse|Name=Devourer Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(20)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DEVOURER CURSE" "TARGET NAME"|Examples=pray "devourer curse" orc
  
 
|Description=The caster causes the target to have the face of a devourer demon, reducing their charisma to almost nothing as they become a target of loathing and hatred.}}
 
|Description=The caster causes the target to have the face of a devourer demon, reducing their charisma to almost nothing as they become a target of loathing and hatred.}}
  
 
===Discipline===
 
===Discipline===
{{SkillTemplate|ID=Prayer_Discipline|Name=Discipline|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISCIPLINE" "TARGET NAME"|Examples=pray "discipline" orc
+
{{SkillTemplate|ID=Prayer_Discipline|Name=Discipline|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISCIPLINE" "TARGET NAME"|Examples=pray "discipline" orc
  
 
|Description=This prayer builds discipline into the target's mind and slides them ever closer to the point of being more lawful.}}
 
|Description=This prayer builds discipline into the target's mind and slides them ever closer to the point of being more lawful.}}
  
 
===Disown===
 
===Disown===
{{SkillTemplate|ID=Prayer_Disown|Name=Disown|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(1)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISOWN" "TARGET NAME"|Examples=pray "disown" bob
+
{{SkillTemplate|ID=Prayer_Disown|Name=Disown|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(1)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISOWN" "TARGET NAME"|Examples=pray "disown" bob
  
 
|Description=The target baby or toddler mob in the clerics group loses any christening they might have, along with parentage, and the protection of childhood.  Toddlers remain mundane creatures forever, while babies grow only into young mundane mobs. This can also be used to destroy loyalty in a follower.}}
 
|Description=The target baby or toddler mob in the clerics group loses any christening they might have, along with parentage, and the protection of childhood.  Toddlers remain mundane creatures forever, while babies grow only into young mundane mobs. This can also be used to destroy loyalty in a follower.}}
  
 
===Dispel Chaos===
 
===Dispel Chaos===
{{SkillTemplate|ID=Prayer_DispelChaos|Name=Dispel Chaos|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Purist(Cleric)|Purist(12)]] [[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL CHAOS" "TARGET NAME"|Examples=pray "dispel chaos" bob
+
{{SkillTemplate|ID=Prayer_DispelChaos|Name=Dispel Chaos|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Paladin(Fighter)|Paladin(13)]] [[Purist(Cleric)|Purist(12)]] [[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL CHAOS" "TARGET NAME"|Examples=pray "dispel chaos" bob
  
|Description=The target becomes exercised of their will.  This hurts chaotic creatures.}}
+
|Description=The target becomes exorcised of their will.  This hurts chaotic creatures.}}
  
 
===Dispel Evil===
 
===Dispel Evil===
{{SkillTemplate|ID=Prayer_DispelEvil|Name=Dispel Evil|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(9)]] [[Healer(Cleric)|Healer(9)]] [[Paladin(Fighter)|Paladin(13)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Good|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL EVIL" "TARGET NAME"|Examples=pray "dispel evil" orc
+
{{SkillTemplate|ID=Prayer_DispelEvil|Name=Dispel Evil|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(9)]] [[Healer(Cleric)|Healer(9)]] [[Paladin(Fighter)|Paladin(13)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL EVIL" "TARGET NAME"|Examples=pray "dispel evil" orc
  
|Description=The target becomes exercised of their evil.  This hurts evil creatures.}}
+
|Description=The target becomes exorcised of their evil.  This hurts evil creatures.}}
  
 
===Dispel Good===
 
===Dispel Good===
{{SkillTemplate|ID=Prayer_DispelGood|Name=Dispel Good|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(9)]] [[Templar(Cleric)|Templar(10)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL GOOD" "TARGET NAME"|Examples=pray "dispel good" bob
+
{{SkillTemplate|ID=Prayer_DispelGood|Name=Dispel Good|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(9)]] [[Paladin(Fighter)|Paladin(13)]] [[Templar(Cleric)|Templar(10)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL GOOD" "TARGET NAME"|Examples=pray "dispel good" bob
  
|Description=The target becomes exercised of their goodness.  This hurts good creatures.}}
+
|Description=The target becomes exorcised of their goodness.  This hurts good creatures.}}
  
 
===Dispel Law===
 
===Dispel Law===
{{SkillTemplate|ID=Prayer_DispelLaw|Name=Dispel Law|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] [[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL LAW" "TARGET NAME"|Examples=pray "dispel law" bob
+
{{SkillTemplate|ID=Prayer_DispelLaw|Name=Dispel Law|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] [[Paladin(Fighter)|Paladin(13)]] [[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL LAW" "TARGET NAME"|Examples=pray "dispel law" bob
  
|Description=The target becomes exercised of their discipline.  This hurts lawful creatures.}}
+
|Description=The target becomes exorcised of their discipline.  This hurts lawful creatures.}}
  
 
===Dispel Undead===
 
===Dispel Undead===
{{SkillTemplate|ID=Prayer_DispelUndead|Name=Dispel Undead|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Healer(Cleric)|Healer(18)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Good|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL UNDEAD" "TARGET NAME"|Examples=pray "dispel undead" orc
+
{{SkillTemplate|ID=Prayer_DispelUndead|Name=Dispel Undead|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Healer(Cleric)|Healer(18)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DISPEL UNDEAD" "TARGET NAME"|Examples=pray "dispel undead" orc
  
|Description=The target becomes exercised of their undeadness.  This hurts undead creatures.}}
+
|Description=The target becomes exorcised of their undeadness.  This hurts undead creatures.}}
  
 
===Divine Constitution===
 
===Divine Constitution===
{{SkillTemplate|ID=Prayer_DivineConstitution|Name=Divine Constitution|Domain=[[healing(Domain)|Healing]]|Available=[[Healer(Cleric)|Healer(25)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE CONSTITUTION" "TARGET NAME"|Examples=pray "divine constitution" bob
+
{{SkillTemplate|ID=Prayer_DivineConstitution|Name=Divine Constitution|Domain=[[healing(Domain)|Healing]]|Available=[[Healer(Cleric)|Healer(25)]] |Allows=[[Healing(Expertise)|Healing]] |Requires='Holy Aura', 'Protection Death', and 'Heal'|Align=Good|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE CONSTITUTION" "TARGET NAME"|Examples=pray "divine constitution" bob
  
 
|Description=The target becomes covered in divine constitution.  In addition to gaining a point of constitution, there will be a chance that any healing spell from the same cleric who cast this spell will grant additional points of constitution and additional points of maximum hit points for the duration of the prayer.  The bonus occurs only if the target is damaged, and receives a healing prayer which would put them over their current max hit points.}}
 
|Description=The target becomes covered in divine constitution.  In addition to gaining a point of constitution, there will be a chance that any healing spell from the same cleric who cast this spell will grant additional points of constitution and additional points of maximum hit points for the duration of the prayer.  The bonus occurs only if the target is damaged, and receives a healing prayer which would put them over their current max hit points.}}
  
 
===Divine Favor===
 
===Divine Favor===
{{SkillTemplate|ID=Prayer_DivineFavor|Name=Divine Favor|Domain=[[communing(Domain)|Communing]]|Available=|Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE FAVOR" "TARGET NAME"|Examples=pray "divine favor" bob
+
{{SkillTemplate|ID=Prayer_DivineFavor|Name=Divine Favor|Domain=[[communing(Domain)|Communing]]|Available=|Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE FAVOR" "TARGET NAME"|Examples=pray "divine favor" bob
  
 
|Description=The target gains the favor of his or her god, gaining 10% bonus to experience gain, 10% decrease in experience loss, and possibly getting his or her enemies struck down!}}
 
|Description=The target gains the favor of his or her god, gaining 10% bonus to experience gain, 10% decrease in experience loss, and possibly getting his or her enemies struck down!}}
  
 
===Divine Guidance===
 
===Divine Guidance===
{{SkillTemplate|ID=Prayer_DivineGuidance|Name=Divine Guidance|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(9)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE GUIDANCE" "TARGET NAME"|Examples=pray "divine guidance" bob
+
{{SkillTemplate|ID=Prayer_DivineGuidance|Name=Divine Guidance|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(9)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE GUIDANCE" "TARGET NAME"|Examples=pray "divine guidance" bob
  
 
|Description=The caster prays for the target to receive divine guidance.  Their very next attack will be guided by the caster's deity, receiving a bonus to both attack and damage.  The guidance ends after the first attack.}}
 
|Description=The caster prays for the target to receive divine guidance.  Their very next attack will be guided by the caster's deity, receiving a bonus to both attack and damage.  The guidance ends after the first attack.}}
  
 
===Divine Luck===
 
===Divine Luck===
{{SkillTemplate|ID=Prayer_DivineLuck|Name=Divine Luck|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Missionary(Cleric)|Missionary(1)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE LUCK"|Examples=pray "divine luck"
+
{{SkillTemplate|ID=Prayer_DivineLuck|Name=Divine Luck|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Missionary(Cleric)|Missionary(1)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE LUCK"|Examples=pray "divine luck"
  
 
|Description=The caster gains the luck of the gods, hitting more easily, doing more damage in combat, and having better saving throws.}}
 
|Description=The caster gains the luck of the gods, hitting more easily, doing more damage in combat, and having better saving throws.}}
  
 
===Divine Perspective===
 
===Divine Perspective===
{{SkillTemplate|ID=Prayer_DivinePerspective|Name=Divine Perspective|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(23)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DIVINEPERSPECTIVE|Examples=pray divine perspective
+
{{SkillTemplate|ID=Prayer_DivinePerspective|Name=Divine Perspective|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(23)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DIVINEPERSPECTIVE|Examples=pray divine perspective
  
 
|Description=This prayer allows the cleric, for a short time, to see the universe through the eyes of his or her deity.  Since deities watch all their followers, this can be a very interesting and enlightening experience.}}
 
|Description=This prayer allows the cleric, for a short time, to see the universe through the eyes of his or her deity.  Since deities watch all their followers, this can be a very interesting and enlightening experience.}}
 +
 +
===Divine Quest===
 +
{{SkillTemplate|ID=Prayer_DivineQuest|Name=Divine Quest|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (10) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
 +
 +
|Description=}}
  
 
===Divine Resistance===
 
===Divine Resistance===
{{SkillTemplate|ID=Prayer_DivineResistance|Name=Divine Resistance|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(24)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (74) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE RESISTANCE" "TARGET NAME"|Examples=pray "divine resistance" bob
+
{{SkillTemplate|ID=Prayer_DivineResistance|Name=Divine Resistance|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(24)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (74) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DIVINE RESISTANCE" "TARGET NAME"|Examples=pray "divine resistance" bob
  
 
|Description=The target becomes protected by divine resistance, which completely blocks three harmful affects that would require a saving throw, such as spells, traps, diseases, poisons, etc.}}
 
|Description=The target becomes protected by divine resistance, which completely blocks three harmful affects that would require a saving throw, such as spells, traps, diseases, poisons, etc.}}
  
 
===Divorce===
 
===Divorce===
{{SkillTemplate|ID=Prayer_Divorce|Name=Divorce|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DIVORCE "TARGET NAME"|Examples=pray divorce bob
+
{{SkillTemplate|ID=Prayer_Divorce|Name=Divorce|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DIVORCE "TARGET NAME"|Examples=pray divorce bob
  
 
|Description=This prayer breaks the marriage in which the target has entered.  Any jointly owned property or bank accounts will go to the wife.  The target must not be wearing his or her wedding band for this prayer to work.}}
 
|Description=This prayer breaks the marriage in which the target has entered.  Any jointly owned property or bank accounts will go to the wife.  The target must not be wearing his or her wedding band for this prayer to work.}}
  
 
===Doom Aura===
 
===Doom Aura===
{{SkillTemplate|ID=Prayer_DoomAura|Name=Doom Aura|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(18)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DOOM AURA"|Examples=pray "doom aura"
+
{{SkillTemplate|ID=Prayer_DoomAura|Name=Doom Aura|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(18)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DOOM AURA"|Examples=pray "doom aura"
  
 
|Description=Causes an aura of dread and doom to surround the caster.  Anyone engaging in melee combat, or who tries to touch the caster may be occasionally harmed by the aura for additional damage.}}
 
|Description=Causes an aura of dread and doom to surround the caster.  Anyone engaging in melee combat, or who tries to touch the caster may be occasionally harmed by the aura for additional damage.}}
  
 
===Doomspout===
 
===Doomspout===
{{SkillTemplate|ID=Prayer_Doomspout|Name=Doomspout|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(23)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DOOMSPOUT "TARGET NAME"|Examples=pray doomspout orc
+
{{SkillTemplate|ID=Prayer_Doomspout|Name=Doomspout|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(23)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DOOMSPOUT "TARGET NAME"|Examples=pray doomspout orc
  
 
|Description=Inflicts the target with a horrendous mental disease that sucks away the targets intellect, and forces them to spout messages of doom.}}
 
|Description=Inflicts the target with a horrendous mental disease that sucks away the targets intellect, and forces them to spout messages of doom.}}
  
 
===Drain===
 
===Drain===
{{SkillTemplate|ID=Prayer_Drain|Name=Drain|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(18)]] [[Templar(Cleric)|Templar(18)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DRAIN "TARGET NAME"|Examples=pray drain orc
+
{{SkillTemplate|ID=Prayer_Drain|Name=Drain|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(18)]] [[Templar(Cleric)|Templar(18)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY DRAIN "TARGET NAME"|Examples=pray drain orc
  
 
|Description=Causes some of the life force of the target to be transferred to the cleric. When this spell is cast, the target takes damage, while the cleric gains some of the targets health.}}
 
|Description=Causes some of the life force of the target to be transferred to the cleric. When this spell is cast, the target takes damage, while the cleric gains some of the targets health.}}
  
 
===Dream Feast===
 
===Dream Feast===
{{SkillTemplate|ID=Prayer_DreamFeast|Name=Dream Feast|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(18)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (68) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DREAM FEAST" "TARGET NAME"|Examples=pray "dream feast" bob
+
{{SkillTemplate|ID=Prayer_DreamFeast|Name=Dream Feast|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(18)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (68) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DREAM FEAST" "TARGET NAME"|Examples=pray "dream feast" bob
  
 
|Description=This spell puts a blessing from the casters god upon the target.  When the target next sleeps, and they sleep for a sufficient amount of time, they will have dreams of feasts.  Upon having the dream and waking, they will find all hunger and thirst has been satisfied.}}
 
|Description=This spell puts a blessing from the casters god upon the target.  When the target next sleeps, and they sleep for a sufficient amount of time, they will have dreams of feasts.  Upon having the dream and waking, they will find all hunger and thirst has been satisfied.}}
  
 
===Drunken Stupor===
 
===Drunken Stupor===
{{SkillTemplate|ID=Prayer_DrunkenStupor|Name=Drunken Stupor|Domain=[[cursing(Domain)|Cursing]]|Available=[[Shaman(Cleric)|Shaman(21)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=Neutral|UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DRUNKEN STUPOR" "TARGET NAME"|Examples=pray "drunken stupor" orc
+
{{SkillTemplate|ID=Prayer_DrunkenStupor|Name=Drunken Stupor|Domain=[[cursing(Domain)|Cursing]]|Available=[[Shaman(Cleric)|Shaman(21)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=Neutral|UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "DRUNKEN STUPOR" "TARGET NAME"|Examples=pray "drunken stupor" orc
  
 
|Description=This prayer causes the target to become inebriated.  In this state, they will behave erratically, and attack randomly in combat.}}
 
|Description=This prayer causes the target to become inebriated.  In this state, they will behave erratically, and attack randomly in combat.}}
  
 
===Earth to Mud===
 
===Earth to Mud===
{{SkillTemplate|ID=Prayer_EarthMud|Name=Earth to Mud|Domain=[[creation(Domain)|Creation]]|Available=[[Shaman(Cleric)|Shaman(6)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (56) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EARTH TO MUD"|Examples=pray "earth to mud"
+
{{SkillTemplate|ID=Prayer_EarthMud|Name=Earth to Mud|Domain=[[creation(Domain)|Creation]]|Available=[[Shaman(Cleric)|Shaman(6)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (56) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EARTH TO MUD"|Examples=pray "earth to mud"
  
 
|Description=The caster turns the rock or sandy ground into mushy mud.  This makes the room extremely costly in movement to walk through, or fight in.}}
 
|Description=The caster turns the rock or sandy ground into mushy mud.  This makes the room extremely costly in movement to walk through, or fight in.}}
  
 
===Earthshield===
 
===Earthshield===
{{SkillTemplate|ID=Prayer_Earthshield|Name=Earthshield|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Shaman(Cleric)|Shaman(9)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY EARTHSHIELD|Examples=pray "earthshield"
+
{{SkillTemplate|ID=Prayer_Earthshield|Name=Earthshield|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Shaman(Cleric)|Shaman(9)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY EARTHSHIELD|Examples=pray "earthshield"
  
 
|Description=This prayer will cause the cleric to be surrounded by an earthy shield.  In this shield, the cleric will be much harder to hit, though he or she will also find it more difficult to move.}}
 
|Description=This prayer will cause the cleric to be surrounded by an earthy shield.  In this shield, the cleric will be much harder to hit, though he or she will also find it more difficult to move.}}
  
 
===Electric Healing===
 
===Electric Healing===
{{SkillTemplate|ID=Prayer_ElectricHealing|Name=Electric Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Missionary(Cleric)|Missionary(25)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELECTRIC HEALING"|Examples=pray "electric healing"
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{{SkillTemplate|ID=Prayer_ElectricHealing|Name=Electric Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Missionary(Cleric)|Missionary(25)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELECTRIC HEALING"|Examples=pray "electric healing"
  
 
|Description=The caster places him or herself in a holy aura.  The aura will convert any electricity damage immediately into an equal amount of healing.}}
 
|Description=The caster places him or herself in a holy aura.  The aura will convert any electricity damage immediately into an equal amount of healing.}}
  
 
===Electric Strike===
 
===Electric Strike===
{{SkillTemplate|ID=Prayer_ElectricStrike|Name=Electric Strike|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(7)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (57) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELECTRIC STRIKE" "TARGET NAME"|Examples=pray "electric strike" bob
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{{SkillTemplate|ID=Prayer_ElectricStrike|Name=Electric Strike|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(7)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (57) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELECTRIC STRIKE" "TARGET NAME"|Examples=pray "electric strike" bob
  
 
|Description=Causes the caster's hands to deal out a strong spray of electricity upon the target, which will probably hurt them.}}
 
|Description=Causes the caster's hands to deal out a strong spray of electricity upon the target, which will probably hurt them.}}
  
 
===Elemental Aid===
 
===Elemental Aid===
{{SkillTemplate|ID=Prayer_SummonElemental|Name=Elemental Aid|Domain=[[creation(Domain)|Creation]]|Available=[[Doomsayer(Cleric)|Doomsayer(25)]] [[Missionary(Cleric)|Missionary(25)]] [[Purist(Cleric)|Purist(25)]] [[Shaman(Cleric)|Shaman(25)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELEMENTAL AID"|Examples=pray "elemental aid"
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{{SkillTemplate|ID=Prayer_SummonElemental|Name=Elemental Aid|Domain=[[creation(Domain)|Creation]]|Available=[[Doomsayer(Cleric)|Doomsayer(25)]] [[Missionary(Cleric)|Missionary(25)]] [[Purist(Cleric)|Purist(25)]] [[Shaman(Cleric)|Shaman(25)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELEMENTAL AID"|Examples=pray "elemental aid"
  
 
|Description=This powerful prayer will cause a powerful elemental, equal in strength to near the Clerics level, to appear and follow the cleric.}}
 
|Description=This powerful prayer will cause a powerful elemental, equal in strength to near the Clerics level, to appear and follow the cleric.}}
  
 
===Elemental Portal===
 
===Elemental Portal===
{{SkillTemplate|ID=Prayer_ElementalPortal|Name=Elemental Portal|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Align=Neutral|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELEMENTAL PORTAL"|Examples=pray "elemental portal"
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{{SkillTemplate|ID=Prayer_ElementalPortal|Name=Elemental Portal|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=Neutral|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ELEMENTAL PORTAL"|Examples=pray "elemental portal"
  
|Description=This prayer, which takes a long time to complete, causes a two-way portal to open to the world.  The portal can be destroyed by magical attacks or magic weapons.  While the portal exists, creatures may enter the portal and go to an outer plane as determined by the caster’s alignment and inclination.  Similarly, creatures from the other side of the portal may enter the Prime Material plane.  These creatures will seek out the caster and attempt to join his group, else they will wander the world.}}
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|Description=This prayer, which takes a long time to complete, causes a two-way portal to open to the world.  The portal can be destroyed by magical attacks or magic weapons.  While the portal exists, creatures may enter the portal and go to an outer plane as determined by the caster's alignment and inclination.  Similarly, creatures from the other side of the portal may enter the Prime Material plane.  These creatures will seek out the caster and attempt to join his group, else they will wander the world.}}
  
 
===Ember===
 
===Ember===
{{SkillTemplate|ID=Prayer_Ember|Name=Ember|Domain=[[creation(Domain)|Creation]]|Available=[[Doomsayer(Cleric)|Doomsayer(1)]] |Allows=[[Creating(Expertise)|Creating]] [[Ignalist(Expertise)|Ignalist]] |Align=|UseCost=Mana (51) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY EMBER "TARGET NAME"|Examples=pray ember bob
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{{SkillTemplate|ID=Prayer_Ember|Name=Ember|Domain=[[creation(Domain)|Creation]]|Available=[[Doomsayer(Cleric)|Doomsayer(1)]] |Allows=[[Creating(Expertise)|Creating]] [[Ignalist(Expertise)|Ignalist]] |Requires=|Align=|UseCost=Mana (51) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY EMBER "TARGET NAME"|Examples=pray ember bob
  
 
|Description=The caster causes a small flaming ember to appear and attack the target.}}
 
|Description=The caster causes a small flaming ember to appear and attack the target.}}
  
 
===Empower Foul Weapon===
 
===Empower Foul Weapon===
{{SkillTemplate|ID=Prayer_EmpowerFoulWeapon|Name=Empower Foul Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER FOUL WEAPON" "TARGET NAME"|Examples=pray "empower foul weapon" sword
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{{SkillTemplate|ID=Prayer_EmpowerFoulWeapon|Name=Empower Foul Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER FOUL WEAPON" "TARGET NAME"|Examples=pray "empower foul weapon" sword
  
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become CHAOTICALLY inclined.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become CHAOTICALLY inclined.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Holy Armor===
 
===Empower Holy Armor===
{{SkillTemplate|ID=Prayer_EmpowerHolyArmor|Name=Empower Holy Armor|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(23)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER HOLY ARMOR" "TARGET NAME"|Examples=pray "empower holy armor" helmet
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{{SkillTemplate|ID=Prayer_EmpowerHolyArmor|Name=Empower Holy Armor|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(23)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER HOLY ARMOR" "TARGET NAME"|Examples=pray "empower holy armor" helmet
  
 
|Description=This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes GOOD aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes GOOD aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Holy Weapon===
 
===Empower Holy Weapon===
{{SkillTemplate|ID=Prayer_EmpowerHolyWeapon|Name=Empower Holy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER HOLY WEAPON" "TARGET NAME"|Examples=pray "empower holy weapon" sword
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{{SkillTemplate|ID=Prayer_EmpowerHolyWeapon|Name=Empower Holy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER HOLY WEAPON" "TARGET NAME"|Examples=pray "empower holy weapon" sword
  
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become GOOD aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become GOOD aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Just Weapon===
 
===Empower Just Weapon===
{{SkillTemplate|ID=Prayer_EmpowerJustWeapon|Name=Empower Just Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER JUST WEAPON" "TARGET NAME"|Examples=pray "empower just weapon" sword
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{{SkillTemplate|ID=Prayer_EmpowerJustWeapon|Name=Empower Just Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER JUST WEAPON" "TARGET NAME"|Examples=pray "empower just weapon" sword
  
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become LAWFULLY inclined.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become LAWFULLY inclined.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Modest Weapon===
 
===Empower Modest Weapon===
{{SkillTemplate|ID=Prayer_EmpowerModestWeapon|Name=Empower Modest Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER MODEST WEAPON" "TARGET NAME"|Examples=pray "empower modest weapon" sword
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{{SkillTemplate|ID=Prayer_EmpowerModestWeapon|Name=Empower Modest Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER MODEST WEAPON" "TARGET NAME"|Examples=pray "empower modest weapon" sword
  
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become MODERATELY inclined.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become MODERATELY inclined.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Relic===
 
===Empower Relic===
{{SkillTemplate|ID=Prayer_EmpowerRelic|Name=Empower Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(13)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER RELIC" "TARGET RELIC"|Examples=pray "empower relic" wand
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{{SkillTemplate|ID=Prayer_EmpowerRelic|Name=Empower Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(13)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER RELIC" "TARGET RELIC"|Examples=pray "empower relic" wand
  
 
|Description=This prayer converts a relic charge into a new power level for the relic, potentially increasing the duration and/or potency of all the divine magic upon it.  The maximum level that a relic can be empowered to is the power level of the prayer itself, which is the sum of all class levels that qualify for the Empower Relic prayer.  Beyond that level, the prayer will fail.}}
 
|Description=This prayer converts a relic charge into a new power level for the relic, potentially increasing the duration and/or potency of all the divine magic upon it.  The maximum level that a relic can be empowered to is the power level of the prayer itself, which is the sum of all class levels that qualify for the Empower Relic prayer.  Beyond that level, the prayer will fail.}}
  
 
===Empower Sacred Armor===
 
===Empower Sacred Armor===
{{SkillTemplate|ID=Prayer_EmpowerSacredArmor|Name=Empower Sacred Armor|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(23)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SACRED ARMOR" "TARGET NAME"|Examples=pray "empower sacred armor" helmet
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{{SkillTemplate|ID=Prayer_EmpowerSacredArmor|Name=Empower Sacred Armor|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(23)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SACRED ARMOR" "TARGET NAME"|Examples=pray "empower sacred armor" helmet
  
 
|Description=This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes NEUTRAL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes NEUTRAL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Sacred Weapon===
 
===Empower Sacred Weapon===
{{SkillTemplate|ID=Prayer_EmpowerSacredWeapon|Name=Empower Sacred Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SACRED WEAPON" "TARGET NAME"|Examples=pray "empower sacred weapon" sword
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{{SkillTemplate|ID=Prayer_EmpowerSacredWeapon|Name=Empower Sacred Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SACRED WEAPON" "TARGET NAME"|Examples=pray "empower sacred weapon" sword
  
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become NEUTRAL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become NEUTRAL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Scroll===
 
===Empower Scroll===
{{SkillTemplate|ID=Prayer_EmpowerScroll|Name=Empower Scroll|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SCROLL" "TARGET SCROLL"|Examples=pray "empower scroll" scroll
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{{SkillTemplate|ID=Prayer_EmpowerScroll|Name=Empower Scroll|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SCROLL" "TARGET SCROLL"|Examples=pray "empower scroll" scroll
  
 
|Description=This prayer converts a bit of scroll capacity into a new power level for the scroll, potentially increasing the duration and/or potency of all the magic upon it.  The maximum level that a scroll can be empowered to is the power level of the prayer itself, which is the sum of all class levels that qualify for the Empower Scroll prayer.  Beyond that level, the prayer will fail.}}
 
|Description=This prayer converts a bit of scroll capacity into a new power level for the scroll, potentially increasing the duration and/or potency of all the magic upon it.  The maximum level that a scroll can be empowered to is the power level of the prayer itself, which is the sum of all class levels that qualify for the Empower Scroll prayer.  Beyond that level, the prayer will fail.}}
  
 
===Empower Shield===
 
===Empower Shield===
{{SkillTemplate|ID=Prayer_EmpowerShield|Name=Empower Shield|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(8)]] |Allows=[[Blessing(Expertise)|Blessing]] [[Wise Crafting(Expertise)|Wise Crafting]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SHIELD" "TARGET SHIELD"|Examples=pray "empower shield" shield
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{{SkillTemplate|ID=Prayer_EmpowerShield|Name=Empower Shield|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(8)]] |Allows=[[Blessing(Expertise)|Blessing]] [[Wise Crafting(Expertise)|Wise Crafting]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER SHIELD" "TARGET SHIELD"|Examples=pray "empower shield" shield
  
 
|Description=This prayer causes a shield to become permanently empowered and magical. Empowered Shields give a better level of protection for the wearer, and become aligned with the caster (good, neutral, or evil).  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes a shield to become permanently empowered and magical. Empowered Shields give a better level of protection for the wearer, and become aligned with the caster (good, neutral, or evil).  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Unholy Armor===
 
===Empower Unholy Armor===
{{SkillTemplate|ID=Prayer_EmpowerUnholyArmor|Name=Empower Unholy Armor|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(23)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER UNHOLY ARMOR" "TARGET NAME"|Examples=pray "empower unholy armor" helmet
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{{SkillTemplate|ID=Prayer_EmpowerUnholyArmor|Name=Empower Unholy Armor|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(23)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER UNHOLY ARMOR" "TARGET NAME"|Examples=pray "empower unholy armor" helmet
  
 
|Description=This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes EVIL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes EVIL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Empower Unholy Weapon===
 
===Empower Unholy Weapon===
{{SkillTemplate|ID=Prayer_EmpowerUnholyWeapon|Name=Empower Unholy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER UNHOLY WEAPON" "TARGET NAME"|Examples=pray "empower unholy weapon" sword
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{{SkillTemplate|ID=Prayer_EmpowerUnholyWeapon|Name=Empower Unholy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "EMPOWER UNHOLY WEAPON" "TARGET NAME"|Examples=pray "empower unholy weapon" sword
  
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become EVIL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
 
|Description=This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become EVIL aligned.  This prayer is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
  
 
===Enchant Relic===
 
===Enchant Relic===
{{SkillTemplate|ID=Prayer_EnchantRelic|Name=Enchant Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(15)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ENCHANT RELIC" "PRAYERL NAME" "TARGET NAME"|Examples=pray "enchant relic" "cure light wounds" relic
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{{SkillTemplate|ID=Prayer_EnchantRelic|Name=Enchant Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(15)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ENCHANT RELIC" "PRAYERL NAME" "TARGET NAME"|Examples=pray "enchant relic" "cure light wounds" relic
  
 
|Description=This prayer allows the cleric to place any prayer he or she knows onto an empty relic. Once placed on the relic, the prayer may be invoked off it using the command word. Enchanting is very draining on the cleric however.  The cleric will lose some experience points for using this prayer.  Enchanting also requires that the cleric be at full mana.}}
 
|Description=This prayer allows the cleric to place any prayer he or she knows onto an empty relic. Once placed on the relic, the prayer may be invoked off it using the command word. Enchanting is very draining on the cleric however.  The cleric will lose some experience points for using this prayer.  Enchanting also requires that the cleric be at full mana.}}
  
 
===Enervate===
 
===Enervate===
{{SkillTemplate|ID=Prayer_Enervate|Name=Enervate|Domain=[[corruption(Domain)|Corruption]]|Available=[[Templar(Cleric)|Templar(18)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ENERVATE" "TARGET NAME"|Examples=pray enervate bob
+
{{SkillTemplate|ID=Prayer_Enervate|Name=Enervate|Domain=[[corruption(Domain)|Corruption]]|Available=[[Templar(Cleric)|Templar(18)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ENERVATE" "TARGET NAME"|Examples=pray enervate bob
  
 
|Description=Creates fatigue, and removes the largest amount of movement.  See also Cause Fatigue and Cause Exhaustion.}}
 
|Description=Creates fatigue, and removes the largest amount of movement.  See also Cause Fatigue and Cause Exhaustion.}}
 +
 +
===Enhance Ghoulish Precision===
 +
{{SkillTemplate|ID=Necromancer_GhoulishPrecision|Name=Enhance Ghoulish Precision|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer prays over a ghoul or ghast to temporarily increase their combat prowess. }}
  
 
===Eternal Item===
 
===Eternal Item===
{{SkillTemplate|ID=Prayer_EternalItem|Name=Eternal Item|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=|Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (50) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
+
{{SkillTemplate|ID=Prayer_EternalItem|Name=Eternal Item|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Reliquist(Thief)|Reliquist(27)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires='Protect Item'|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ETERNAL ITEM" "TARGET ITEM"|Examples=pray "ETERNAL ITEM" sword
  
|Description=}}
+
|Description=This overwhelmingly powerful prayer makes the item impervious to damage or destruction, forever.  To cast the prayer, the item must be infused with the power of their deity.  The prayer will cost all of the casters available mana, and cause them to permanently lose 100 base mana.}}
  
 
===Etherealness===
 
===Etherealness===
{{SkillTemplate|ID=Prayer_Etherealness|Name=Etherealness|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Missionary(Cleric)|Missionary(16)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (66) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ETHEREALNESS"|Examples=pray "ETHEREALNESS"
+
{{SkillTemplate|ID=Prayer_Etherealness|Name=Etherealness|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Missionary(Cleric)|Missionary(16)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (66) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ETHEREALNESS"|Examples=pray "ETHEREALNESS"
  
 
|Description=The caster places him or herself in an ethereal state.  In this state, the caster will float, and is able to walk through walls.  However, the caster is unable to manipulate most matter through will, and cannot carry equipment through doors.}}
 
|Description=The caster places him or herself in an ethereal state.  In this state, the caster will float, and is able to walk through walls.  However, the caster is unable to manipulate most matter through will, and cannot carry equipment through doors.}}
  
 
===Extinguish===
 
===Extinguish===
{{SkillTemplate|ID=Prayer_Extinguish|Name=Extinguish|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Purist(Cleric)|Purist(1)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Good|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY EXTINGUISH "TARGET NAME"|Examples=pray extinguish orc
+
{{SkillTemplate|ID=Prayer_Extinguish|Name=Extinguish|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Purist(Cleric)|Purist(1)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY EXTINGUISH "TARGET NAME"|Examples=pray extinguish orc
  
 
|Description=This powerful prayer will extinguish any torches, or fire-based spells on the target.  It will also damage fire elementals.}}
 
|Description=This powerful prayer will extinguish any torches, or fire-based spells on the target.  It will also damage fire elementals.}}
  
 
===Faithful HellHound===
 
===Faithful HellHound===
{{SkillTemplate|ID=Prayer_FaithfulHellhound|Name=Faithful HellHound|Domain=[[communing(Domain)|Communing]]|Available=[[Templar(Cleric)|Templar(9)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FAITHFUL HELLHOUND"|Examples=pray "faithful hellhound"
+
{{SkillTemplate|ID=Prayer_FaithfulHellhound|Name=Faithful HellHound|Domain=[[communing(Domain)|Communing]]|Available=[[Templar(Cleric)|Templar(9)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (59) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FAITHFUL HELLHOUND"|Examples=pray "faithful hellhound"
  
 
|Description=In the heat of combat, the caster can call forth a mighty fire breathing hellhound from the depths to be his or her faithful companion for a period of time.}}
 
|Description=In the heat of combat, the caster can call forth a mighty fire breathing hellhound from the depths to be his or her faithful companion for a period of time.}}
  
 
===Faithless===
 
===Faithless===
{{SkillTemplate|ID=Prayer_Faithless|Name=Faithless|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(5)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (100) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FAITHLESS "TARGET NAME"|Examples=pray faithless orc
+
{{SkillTemplate|ID=Prayer_Faithless|Name=Faithless|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(5)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (100) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FAITHLESS "TARGET NAME"|Examples=pray faithless orc
  
 
|Description=The caster compells the target to rebuke their god.  This prayer has no effect on other clerics.}}
 
|Description=The caster compells the target to rebuke their god.  This prayer has no effect on other clerics.}}
  
 
===Feed The Dead===
 
===Feed The Dead===
{{SkillTemplate|ID=Prayer_FeedTheDead|Name=Feed The Dead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FEED THE DEAD" "TARGET NAME" "AMOUNT OF EXP"|Examples=pray "feed the dead" bob 100
+
{{SkillTemplate|ID=Prayer_FeedTheDead|Name=Feed The Dead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FEED THE DEAD" "TARGET NAME" "AMOUNT OF EXP"|Examples=pray "feed the dead" bob 100
  
 
|Description=This prayer transfers the given amount of experience from the caster to the target undead creature.  This amount is multiplied when the target mob is much lower level than the caster. This also creates a chance that the undead follower will become Loyal to the player who casts it.}}
 
|Description=This prayer transfers the given amount of experience from the caster to the target undead creature.  This amount is multiplied when the target mob is much lower level than the caster. This also creates a chance that the undead follower will become Loyal to the player who casts it.}}
  
 
===Feign Life===
 
===Feign Life===
{{SkillTemplate|ID=Prayer_FeignLife|Name=Feign Life|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(15)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FEIGN LIFE" "TARGET NAME"|Examples=pray "feign life" bob
+
{{SkillTemplate|ID=Prayer_FeignLife|Name=Feign Life|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(15)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FEIGN LIFE" "TARGET NAME"|Examples=pray "feign life" bob
  
 
|Description=The caster causes the target to appear as a living human, instead of whatever they might be presently.}}
 
|Description=The caster causes the target to appear as a living human, instead of whatever they might be presently.}}
  
 
===Fertilize===
 
===Fertilize===
{{SkillTemplate|ID=Prayer_Fertilize|Name=Fertilize|Domain=[[creation(Domain)|Creation]]|Available=[[Shaman(Cleric)|Shaman(14)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (64) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FERTILIZE|Examples=pray fertilize
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{{SkillTemplate|ID=Prayer_Fertilize|Name=Fertilize|Domain=[[creation(Domain)|Creation]]|Available=[[Shaman(Cleric)|Shaman(14)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FERTILIZE|Examples=pray fertilize
  
 
|Description=The caster blesses the land, making yields from Foraging, Shrooming, and Farming double for a whole day per level of the caster. This effect is permanent on owned property.}}
 
|Description=The caster blesses the land, making yields from Foraging, Shrooming, and Farming double for a whole day per level of the caster. This effect is permanent on owned property.}}
  
 
===Fidelity===
 
===Fidelity===
{{SkillTemplate|ID=Prayer_Fidelity|Name=Fidelity|Domain=[[warding(Domain)|Warding]]|Available=[[Healer(Cleric)|Healer(5)]] [[Purist(Cleric)|Purist(3)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Good|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FIDELITY "TARGET"|Examples=pray "fidelity" orc
+
{{SkillTemplate|ID=Prayer_Fidelity|Name=Fidelity|Domain=[[warding(Domain)|Warding]]|Available=[[Healer(Cleric)|Healer(5)]] [[Purist(Cleric)|Purist(3)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Good|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FIDELITY "TARGET"|Examples=pray "fidelity" orc
  
 
|Description=This prayer makes the target unable to mate with anyone but their husband or bride, if they are married.  It has no effect on the unmarried.}}
 
|Description=This prayer makes the target unable to mate with anyone but their husband or bride, if they are married.  It has no effect on the unmarried.}}
  
 
===Find Sacred Item===
 
===Find Sacred Item===
{{SkillTemplate|ID=Prayer_FindSacredItem|Name=Find Sacred Item|Domain=[[communing(Domain)|Communing]]|Available=[[Reliquist(Thief)|Reliquist(22)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (72) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FIND SACRED ITEM" "ITEM NAME"/ALL|Examples=pray "find sacred item" sword
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{{SkillTemplate|ID=Prayer_FindSacredItem|Name=Find Sacred Item|Domain=[[communing(Domain)|Communing]]|Available=[[Reliquist(Thief)|Reliquist(22)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (72) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FIND SACRED ITEM" "ITEM NAME"/ALL|Examples=pray "find sacred item" sword
  
 
|Description=The caster goes into communion with his or her deity, allowing him or her to locate a particular item that has been bound to the deity, as per the Empower Weapon/Armor prayers.}}
 
|Description=The caster goes into communion with his or her deity, allowing him or her to locate a particular item that has been bound to the deity, as per the Empower Weapon/Armor prayers.}}
  
 
===Fire Healing===
 
===Fire Healing===
{{SkillTemplate|ID=Prayer_FireHealing|Name=Fire Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Doomsayer(Cleric)|Doomsayer(30)]] |Allows=[[Healing(Expertise)|Healing]] |Align=|UseCost=Mana (80) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FIRE HEALING"|Examples=pray "fire healing"
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{{SkillTemplate|ID=Prayer_FireHealing|Name=Fire Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Doomsayer(Cleric)|Doomsayer(30)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=|UseCost=Mana (80) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FIRE HEALING"|Examples=pray "fire healing"
  
 
|Description=The caster places him or herself in a holy aura.  The aura will convert any fire damage immediately into an equal amount of healing.}}
 
|Description=The caster places him or herself in a holy aura.  The aura will convert any fire damage immediately into an equal amount of healing.}}
  
 
===Flame Weapon===
 
===Flame Weapon===
{{SkillTemplate|ID=Prayer_FlameWeapon|Name=Flame Weapon|Domain=[[creation(Domain)|Creation]]|Available=[[Doomsayer(Cleric)|Doomsayer(6)]] |Allows=[[Creating(Expertise)|Creating]] [[Ignalist(Expertise)|Ignalist]] |Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FLAME WEAPON" "TARGET WEAPON"|Examples=pray "flame weapon" sword
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{{SkillTemplate|ID=Prayer_FlameWeapon|Name=Flame Weapon|Domain=[[creation(Domain)|Creation]]|Available=[[Doomsayer(Cleric)|Doomsayer(6)]] |Allows=[[Creating(Expertise)|Creating]] [[Ignalist(Expertise)|Ignalist]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FLAME WEAPON" "TARGET WEAPON"|Examples=pray "flame weapon" sword
  
 
|Description=The caster causes flames to consume the weapon, making the weapon more dangerous in combat, and causing it to hit more often.  It also causes the weapon to do extra fire damage in combat.  Any wooden or vegetative weapons enhanced with this spell will be destroyed after the spell has expired.}}
 
|Description=The caster causes flames to consume the weapon, making the weapon more dangerous in combat, and causing it to hit more often.  It also causes the weapon to do extra fire damage in combat.  Any wooden or vegetative weapons enhanced with this spell will be destroyed after the spell has expired.}}
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===Flesh Frenzy===
 +
{{SkillTemplate|ID=Necromancer_FleshFrenzy|Name=Flesh Frenzy|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer prays for a ghoul to be instilled with reckless abandon in combat. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing, which increases their combat damage, but reduces their armor rating. This affect does not stack with the Berzerk ability.}}
  
 
===Flesh Rock===
 
===Flesh Rock===
{{SkillTemplate|ID=Prayer_FleshRock|Name=Flesh Rock|Domain=[[corruption(Domain)|Corruption]]|Available=[[Shaman(Cleric)|Shaman(19)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=Neutral|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FLESH ROCK" "TARGET NAME"|Examples=pray "flesh rock" orc
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{{SkillTemplate|ID=Prayer_FleshRock|Name=Flesh Rock|Domain=[[corruption(Domain)|Corruption]]|Available=[[Shaman(Cleric)|Shaman(19)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=Neutral|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FLESH ROCK" "TARGET NAME"|Examples=pray "flesh rock" orc
  
 
|Description=The caster turns the target into a statue of jagged rock.}}
 
|Description=The caster turns the target into a statue of jagged rock.}}
  
 
===Fluency===
 
===Fluency===
{{SkillTemplate|ID=Prayer_Fluency|Name=Fluency|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(6)]] [[Reliquist(Thief)|Reliquist(6)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (56) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FLUENCY|Examples=pray fluency
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{{SkillTemplate|ID=Prayer_Fluency|Name=Fluency|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(6)]] [[Reliquist(Thief)|Reliquist(6)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FLUENCY|Examples=pray fluency
  
 
|Description=This prayer allows the caster to speak, but not understand, any unknown language that the intelligent target of their speech is presently speaking.  The player should use SAYTO to invoke fluency.}}
 
|Description=This prayer allows the caster to speak, but not understand, any unknown language that the intelligent target of their speech is presently speaking.  The player should use SAYTO to invoke fluency.}}
  
 
===Forgive===
 
===Forgive===
{{SkillTemplate|ID=Prayer_Forgive|Name=Forgive|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Healer(Cleric)|Healer(8)]] |Allows=[[Evangelising(Expertise)|Evangelising]] [[Prayer_MassForgive|Mass Forgive]] |Align=Good|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FORGIVE "CRIMINAL NAME"|Examples=pray forgive bob
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{{SkillTemplate|ID=Prayer_Forgive|Name=Forgive|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Healer(Cleric)|Healer(8)]] |Allows=[[Evangelising(Expertise)|Evangelising]] [[Prayer_MassForgive|Mass Forgive]] |Requires=|Align=Good|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FORGIVE "CRIMINAL NAME"|Examples=pray forgive bob
  
 
|Description=The cleric asks the deities to create feelings of forgiveness from the law towards a criminal who has a warrant out for their arrest.  The person need not be in the same room as the caster, though the caster must be in the area in which the criminal is wanted for a crime.  This prayer is so powerful that it can also forgive some of the consequences of crime, such as Banishment, Public Shaming, or the Prisoner's Geas.}}
 
|Description=The cleric asks the deities to create feelings of forgiveness from the law towards a criminal who has a warrant out for their arrest.  The person need not be in the same room as the caster, though the caster must be in the area in which the criminal is wanted for a crime.  This prayer is so powerful that it can also forgive some of the consequences of crime, such as Banishment, Public Shaming, or the Prisoner's Geas.}}
  
 
===Fortress===
 
===Fortress===
{{SkillTemplate|ID=Prayer_Fortress|Name=Fortress|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(13)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FORTRESS "TARGET NAME"|Examples=pray fortress bob
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{{SkillTemplate|ID=Prayer_Fortress|Name=Fortress|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(13)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FORTRESS "TARGET NAME"|Examples=pray fortress bob
  
 
|Description=The caster causes an unholy protective field to surround the target.  Any melee blows that strike the target are softened by the field, so that less damage is actually done.}}
 
|Description=The caster causes an unholy protective field to surround the target.  Any melee blows that strike the target are softened by the field, so that less damage is actually done.}}
  
 
===Fountain of Life===
 
===Fountain of Life===
{{SkillTemplate|ID=Prayer_FountainLife|Name=Fountain of Life|Domain=[[creation(Domain)|Creation]]|Available=[[Purist(Cleric)|Purist(12)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FOUNTAIN OF LIFE"|Examples=pray "fountain of life"
+
{{SkillTemplate|ID=Prayer_FountainLife|Name=Fountain of Life|Domain=[[creation(Domain)|Creation]]|Available=[[Purist(Cleric)|Purist(12)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FOUNTAIN OF LIFE"|Examples=pray "fountain of life"
  
 
|Description=The caster causes a beautiful fountain to begin flowing.  The fountain will give periodic healing, disease cures, and other health benefits when drank from.}}
 
|Description=The caster causes a beautiful fountain to begin flowing.  The fountain will give periodic healing, disease cures, and other health benefits when drank from.}}
  
 
===Freedom===
 
===Freedom===
{{SkillTemplate|ID=Prayer_Freedom|Name=Freedom|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(8)]] [[Healer(Cleric)|Healer(8)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(12)]] [[Purist(Cleric)|Purist(8)]] |Allows=[[Prayer_MassFreedom|Mass Freedom]] [[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FREEDOM "TARGET NAME"|Examples=pray freedom bob
+
{{SkillTemplate|ID=Prayer_Freedom|Name=Freedom|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(8)]] [[Healer(Cleric)|Healer(8)]] [[Oracle(Cleric)|Oracle(4)]] [[Paladin(Fighter)|Paladin(12)]] [[Purist(Cleric)|Purist(8)]] |Allows=[[Prayer_MassFreedom|Mass Freedom]] [[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY FREEDOM "TARGET NAME"|Examples=pray freedom bob
  
 
|Description=Any binding and entangling spells or affects on the target are immediately dispelled.}}
 
|Description=Any binding and entangling spells or affects on the target are immediately dispelled.}}
  
 
===Freeze Metal===
 
===Freeze Metal===
{{SkillTemplate|ID=Prayer_FreezeMetal|Name=Freeze Metal|Domain=[[cursing(Domain)|Cursing]]|Available=[[Purist(Cleric)|Purist(15)]] |Allows=[[Cursing(Expertise)|Cursing]] [[Aqualist(Expertise)|Aqualist]] |Align=Good|UseCost=Mana (65) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FREEZE METAL" "TARGET NAME"|Examples=pray "freeze metal" bob
+
{{SkillTemplate|ID=Prayer_FreezeMetal|Name=Freeze Metal|Domain=[[cursing(Domain)|Cursing]]|Available=[[Purist(Cleric)|Purist(15)]] |Allows=[[Cursing(Expertise)|Cursing]] [[Aqualist(Expertise)|Aqualist]] |Requires=|Align=Good|UseCost=Mana (65) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "FREEZE METAL" "TARGET NAME"|Examples=pray "freeze metal" bob
  
 
|Description=This spell causes the metal objects being worn or wielded by the target to begin freezing and biting at their skin, and freeze to whatever they are touching.}}
 
|Description=This spell causes the metal objects being worn or wielded by the target to begin freezing and biting at their skin, and freeze to whatever they are touching.}}
  
 
===Gateway===
 
===Gateway===
{{SkillTemplate|ID=Prayer_Gateway|Name=Gateway|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(21)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (71) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GATEWAY "PLACE/ROOM NAME"|Examples=pray gateway junction
+
{{SkillTemplate|ID=Prayer_Gateway|Name=Gateway|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(21)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (71) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GATEWAY "PLACE/ROOM NAME"|Examples=pray gateway junction
  
 
|Description=This prayer opens a divine gateway to the specific room or place named in the spell.  The 'place name' must be contained in the short description shown of the place.  The gateway will only stay open for a short time, and may be entered using the "ENTER" command.}}
 
|Description=This prayer opens a divine gateway to the specific room or place named in the spell.  The 'place name' must be contained in the short description shown of the place.  The gateway will only stay open for a short time, and may be entered using the "ENTER" command.}}
  
===Gills===
+
===Ghoulish Ambusher Transfiguration===
{{SkillTemplate|ID=Prayer_Gills|Name=Gills|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Purist(Cleric)|Purist(9)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (59) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GILLS|Examples=pray gills
+
{{SkillTemplate|ID=Necromancer_GhoulishAmbusher|Name=Ghoulish Ambusher Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The gods bestow upon the caster water breathing gills, with which he or she may breathe comfortably under water.}}
+
|Description=The necromancer enhances an empowered ghoul or ghast with the ambush skill. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Godlight===
+
===Ghoulish Assassin Transfiguration===
{{SkillTemplate|ID=Prayer_GodLight|Name=Godlight|Domain=[[creation(Domain)|Creation]]|Available=[[Healer(Cleric)|Healer(9)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Good|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GODLIGHT "TARGET NAME"|Examples=pray godlight bob
+
{{SkillTemplate|ID=Necromancer_GhoulishAssassin|Name=Ghoulish Assassin Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Causes the caster's deity to shine a bright beam of godly light at the target. When no target is specified, and the caster is not in combat, this spell can also be used to light up a room.}}
+
|Description=The necromancer enhances an empowered ghoul or ghast with additional combat skills. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Godstrike===
+
===Ghoulish Bounty===
{{SkillTemplate|ID=Prayer_Godstrike|Name=Godstrike|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(19)]] [[Healer(Cleric)|Healer(19)]] [[Oracle(Cleric)|Oracle(19)]] [[Purist(Cleric)|Purist(19)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=Good|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GODSTRIKE "TARGET NAME"|Examples=pray godstrike bob
+
{{SkillTemplate|ID=Undead_GhoulishBounty|Name=Ghoulish Bounty|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Causes the caster's deity to strike evil creatures, doing them great harm.}}
+
|Description=This vile blessing is granted to ghouls that devour a helpless baby.}}
  
===Great Curse===
+
===Ghoulish Reward===
{{SkillTemplate|ID=Prayer_GreatCurse|Name=Great Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Templar(Cleric)|Templar(15)]] |Allows=[[Cursing(Expertise)|Cursing]] [[Prayer_UnholyWord|Unholy Word]] |Align=|UseCost=Mana (65) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "GREAT CURSE" "TARGET NAME"|Examples=pray "great curse" orc
+
{{SkillTemplate|ID=Undead_GhoulishReward|Name=Ghoulish Reward|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The target of this spell becomes heavily cursed by the caster's deity, making them easier to hit in combat.  Also dispels any temporary blessings, sanctuary, curse, unholy word, or holy aura on the creature.}}
+
|Description=This vile blessing is granted to ghouls that devour a freshly killed corpse.}}
  
===Greater Warding Glyph===
+
===Gills===
{{SkillTemplate|ID=Prayer_GreaterWardingGlyph|Name=Greater Warding Glyph|Domain=[[warding(Domain)|Warding]]|Available=[[Reliquist(Thief)|Reliquist(22)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Neutral|UseCost=Mana (72) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "GREATER WARDING GLYPH" "PRAYER NAME" "PARAMETERS"|Examples=pray "greater warding glyph" harm
+
{{SkillTemplate|ID=Prayer_Gills|Name=Gills|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Purist(Cleric)|Purist(9)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (59) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GILLS|Examples=pray gills
  
|Description=Allows the caster to cast a prayer when the next person enters this room, excepting the casters group.  The caster specifies the divine prayer to cast, and any parameters required by that prayer.}}
+
|Description=The gods bestow upon the caster water breathing gills, with which he or she may breathe comfortably under water.}}
  
===Guardian Hearth===
+
===Godlight===
{{SkillTemplate|ID=Prayer_GuardianHearth|Name=Guardian Hearth|Domain=[[warding(Domain)|Warding]]|Available=[[Shaman(Cleric)|Shaman(15)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "GUARDIAN HEARTH"|Examples=pray "guardian hearth"
+
{{SkillTemplate|ID=Prayer_GodLight|Name=Godlight|Domain=[[creation(Domain)|Creation]]|Available=[[Healer(Cleric)|Healer(9)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Good|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GODLIGHT "TARGET NAME"|Examples=pray godlight bob
  
|Description=The prayer consecrates the room in which it is cast against harm to owners of the room, or those who follow the owners.  Any harm which would normally require a saving throw (spells, traps, poison, disease, etc) is negated against the owners or their followers when in the room.  Note that this prayer does not cure existing harm, but prevents harmful attacks.}}
+
|Description=Causes the caster's deity to shine a bright beam of godly light at the target. When no target is specified, and the caster is not in combat, this spell can also be used to light up a room.}}
  
===Hammer of Light===
+
===Godstrike===
{{SkillTemplate|ID=Prayer_LightHammer|Name=Hammer of Light|Domain=[[vexing(Domain)|Vexing]]|Available=[[Paladin(Fighter)|Paladin(23)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=Good|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HAMMER OF LIGHT" "TARGET NAME"|Examples=pray "hammer of light: orc
+
{{SkillTemplate|ID=Prayer_Godstrike|Name=Godstrike|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(19)]] [[Healer(Cleric)|Healer(19)]] [[Oracle(Cleric)|Oracle(19)]] [[Purist(Cleric)|Purist(19)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=Good|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY GODSTRIKE "TARGET NAME"|Examples=pray godstrike bob
  
|Description=Causes the caster's deity to hit evil creatures with a holy hammer of light, damaging them.}}
+
|Description=Causes the caster's deity to strike evil creatures, doing them great harm.}}
  
===Harm===
+
===Gondish Carpentry Inspiration===
{{SkillTemplate|ID=Prayer_Harm|Name=Harm|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(21)]] [[Templar(Cleric)|Templar(21)]] |Allows=[[Prayer_MassHarm|Mass Harm]] [[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HARM "TARGET NAME"|Examples=pray harm orc
+
{{SkillTemplate|ID=Gond_WoodInspiration|Name=Gondish Carpentry Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Causes a DEVASTATING blast of unholy damage to be inflicted on the target.}}
+
|Description=Gondish Carpentry is a blessing by the deity Gond to increase crafting proficiency and skill with instrument making, boatwrighting, wainwrighting, carpentry, and paper making.}}
  
===Haunted===
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===Gondish Leatherworking Inspiration===
{{SkillTemplate|ID=Prayer_Haunted|Name=Haunted|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Templar(Cleric)|Templar(22)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (72) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HAUNTED"|Examples=pray "haunted"
+
{{SkillTemplate|ID=Gond_LeatherInspiration|Name=Gondish Leatherworking Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster causes an evil curse to rise over the room. Any dead bodies found there will animate into poltergeists of increasing power!}}
+
|Description=Gondish Leatherworking is a blessing by the deity Gond to increase crafting proficiency and skill with leatherworking, master leatherworking, and cobbling.}}
  
===Heal===
+
===Gondish Magery Inspiration===
{{SkillTemplate|ID=Prayer_Heal|Name=Heal|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(21)]] [[Healer(Cleric)|Healer(21)]] [[Oracle(Cleric)|Oracle(21)]] [[Paladin(Fighter)|Paladin(25)]] [[Purist(Cleric)|Purist(21)]] |Allows=[[Prayer_MassHeal|Mass Heal]] [[Prayer_DivineConstitution|Divine Constitution]] [[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (71) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HEAL "TARGET NAME"|Examples=pray heal bob
+
{{SkillTemplate|ID=Gond_MageryInspiration|Name=Gondish Magery Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Delivers MASSIVE healing to the target.}}
+
|Description=Gondish Magery is a blessing by the deity Gond to increase crafting proficiency and skill with rodsmithing, wand making and staff making.}}
  
===Heal Mount===
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===Gondish Metalworking Inspiration===
{{SkillTemplate|ID=Prayer_HealMount|Name=Heal Mount|Domain=[[healing(Domain)|Healing]]|Available=[[Paladin(Fighter)|Paladin(10)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (60) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HEAL MOUNT"|Examples=pray "heal mount"
+
{{SkillTemplate|ID=Gond_MetalInspiration|Name=Gondish Metalworking Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Delivers massive healing to the mount that the caster is currently riding.}}
+
|Description=Gondish Metalworking is a blessing by the deity Gond to increase crafting proficiency and skill with smelting, blacksmithing and jewelmaking.}}
  
===Heal Undead===
+
===Gondish Sculpting Inspiration===
{{SkillTemplate|ID=Prayer_HealUndead|Name=Heal Undead|Domain=[[healing(Domain)|Healing]]|Available=[[Necromancer(Cleric)|Necromancer(14)]] |Allows=[[Healing(Expertise)|Healing]] |Align=|UseCost=Mana (64) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HEAL UNDEAD" "TARGET NAME"|Examples=pray heal ghoul
+
{{SkillTemplate|ID=Gond_StoneInspiration|Name=Gondish Sculpting Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Delivers healing to the target undead creature.}}
+
|Description=Gondish Sculpting is a blessing by the deity Gond to increase crafting proficiency and skill with glassblowing, scrimshaw, sculpting, and pottery.}}
  
===Healing Aura===
+
===Gondish Tailoring Inspiration===
{{SkillTemplate|ID=Prayer_HealingAura|Name=Healing Aura|Domain=[[healing(Domain)|Healing]]|Available=|Allows=[[Healing(Expertise)|Healing]] |Align=Neutral|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
+
{{SkillTemplate|ID=Gond_TailorInspiration|Name=Gondish Tailoring Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Anyone not in combat with the possessor of this aura will benefit from a periodic casting of cure light wounds, remove poison, and cure disease.}}
+
|Description=Gondish Tailoring is a blessing by the deity Gond to increase crafting proficiency and skill with tailoring, master tailoring, weaving, and textiling.}}
  
===Hellfire===
+
===Gravetouch Undead===
{{SkillTemplate|ID=Prayer_Hellfire|Name=Hellfire|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(19)]] [[Doomsayer(Cleric)|Doomsayer(19)]] [[Necromancer(Cleric)|Necromancer(19)]] [[Templar(Cleric)|Templar(19)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HELLFIRE "TARGET NAME"|Examples=pray hellfire bob
+
{{SkillTemplate|ID=Necromancer_Gravetouched|Name=Gravetouch Undead|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=Causes the caster's deity to blast good creatures, doing them great harm.}}
+
|Description=The necromancer enhances an undead with the essence of a lost soul, providing the undead with one or more random abilities. An undead may only be gravetouched once, and the necromancer has no control over the abilities received.  
  
===Heresy===
 
{{SkillTemplate|ID=Prayer_Heresy|Name=Heresy|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Templar(Cleric)|Templar(6)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (100) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HERESY "TARGET NAME"|Examples=pray heresy orc
 
  
|Description=This wicked prayer will accuse the target of heresy against his or her god. If the area they are in has a legal system, this has the effect of putting the person in trouble with the law.  The consequences of heresy grow more severe as the cleric gains more experience levels in the prayer.}}
 
  
===Hold Undead===
+
Unlike many other undead enhancers, this prayer only grants the undead the ability to perform skills, not the free will to do so. Therefore, lesser undead may need to be ordered to use their newfound gravetouched abilities.
{{SkillTemplate|ID=Prayer_HoldUndead|Name=Hold Undead|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLD UNDEAD"|Examples=pray hold undead
 
  
|Description=The caster invokes a very temporary divine hold upon undead enemies, preventing them from moving for a short time.}}
+
}}
  
===Holy Aura===
+
===Great Curse===
{{SkillTemplate|ID=Prayer_HolyAura|Name=Holy Aura|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(15)]] [[Healer(Cleric)|Healer(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(19)]] [[Purist(Cleric)|Purist(15)]] |Allows=[[Prayer_DivineConstitution|Divine Constitution]] [[Blessing(Expertise)|Blessing]] [[Prayer_HolyWord|Holy Word]] |Align=Good|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY AURA" "TARGET NAME"|Examples=pray "holy aura" bob
+
{{SkillTemplate|ID=Prayer_GreatCurse|Name=Great Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(15)]] [[Doomsayer(Cleric)|Doomsayer(15)]] [[Necromancer(Cleric)|Necromancer(15)]] [[Templar(Cleric)|Templar(15)]] |Allows=[[Cursing(Expertise)|Cursing]] [[Prayer_UnholyWord|Unholy Word]] |Requires='Curse'|Align=|UseCost=Mana (65) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "GREAT CURSE" "TARGET NAME"|Examples=pray "great curse" orc
  
|Description=The target of this spell is embraced by the caster's deity in a holy aura, making them harder to hit in combat, and giving aid against enemies in combat.  Also dispels any temporary curses on the target, including great curse, and replaces bless and holy word.}}
+
|Description=The target of this spell becomes heavily cursed by the caster's deity, making them easier to hit in combat.  Also dispels any temporary blessings, sanctuary, curse, unholy word, or holy aura on the creature.}}
  
===Holy Day===
+
===Greater Warding Glyph===
{{SkillTemplate|ID=Prayer_HolyDay|Name=Holy Day|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Shaman(Cleric)|Shaman(30)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Neutral|UseCost=Mana (all) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY DAY" "TARGET NAME"|Examples=pray "holy day"
+
{{SkillTemplate|ID=Prayer_GreaterWardingGlyph|Name=Greater Warding Glyph|Domain=[[warding(Domain)|Warding]]|Available=[[Reliquist(Thief)|Reliquist(22)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Neutral|UseCost=Mana (72) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "GREATER WARDING GLYPH" "PRAYER NAME" "PARAMETERS"|Examples=pray "greater warding glyph" harm
  
|Description=This powerful prayer causes a holy day to be declared throughout the entire area of the clericFor the entire rest of the day, no one in the area may use a common skill, buy or sell, or otherwise "work".}}
+
|Description=Allows the caster to cast a prayer when the next person enters this room, excepting the casters groupThe caster specifies the divine prayer to cast, and any parameters required by that prayer.}}
  
===Holy Shield===
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===Guardian Hearth===
{{SkillTemplate|ID=Prayer_HolyShield|Name=Holy Shield|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(15)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY SHIELD" "TARGET NAME"|Examples=pray "holy shield" bob
+
{{SkillTemplate|ID=Prayer_GuardianHearth|Name=Guardian Hearth|Domain=[[warding(Domain)|Warding]]|Available=[[Shaman(Cleric)|Shaman(15)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "GUARDIAN HEARTH"|Examples=pray "guardian hearth"
  
|Description=The target becomes protected by the holy shield, which completely fends off the affects of unholy harm magic, like the Cause prayers.}}
+
|Description=The prayer consecrates the room in which it is cast against harm to owners of the room, or those who follow the owners.  Any harm which would normally require a saving throw (spells, traps, poison, disease, etc) is negated against the owners or their followers when in the room.  Note that this prayer does not cure existing harm, but prevents harmful attacks.}}
  
===Holy Wind===
+
===Hammer of Darkness===
{{SkillTemplate|ID=Prayer_HolyWind|Name=Holy Wind|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(14)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 4|Commands=PRAY, PR|Usage=PRAY "HOLY WIND"|Examples=pray "holy wind"
+
{{SkillTemplate|ID=Prayer_DarkHammer|Name=Hammer of Darkness|Domain=[[vexing(Domain)|Vexing]]|Available=[[Paladin(Fighter)|Paladin(23)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HAMMER OF DARKNESS" "TARGET NAME"|Examples=pray "hammer of darkness" orc
  
|Description=Causes the caster's deity to blast enemies with a great gust of holy wind, blowing them back, and perhaps even down.}}
+
|Description=Causes the caster's deity to hit good creatures with an evil weapon of darkness, damaging them.}}
  
===Holy Word===
+
===Hammer of Light===
{{SkillTemplate|ID=Prayer_HolyWord|Name=Holy Word|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Healer(Cleric)|Healer(24)]] [[Oracle(Cleric)|Oracle(24)]] [[Purist(Cleric)|Purist(24)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY WORD"|Examples=pray "holy word"
+
{{SkillTemplate|ID=Prayer_LightHammer|Name=Hammer of Light|Domain=[[vexing(Domain)|Vexing]]|Available=[[Paladin(Fighter)|Paladin(23)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=Good|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HAMMER OF LIGHT" "TARGET NAME"|Examples=pray "hammer of light" orc
  
|Description=Everyone hearing the holy word is affected by this spell.  Evil creatures become easier to hit, and become weaker in combat.  Good creatures gain an aura of protection, and gain strength in combat.  The holy word also dispels any temporary curses, including great curse, and unholy word.  It also replaces bless and holy aura.}}
+
|Description=Causes the caster's deity to hit evil creatures with a holy weapon of light, damaging them.}}
  
===Hunt Chaos===
+
===Harden Bones===
{{SkillTemplate|ID=Prayer_HuntChaos|Name=Hunt Chaos|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Missionary(Cleric)|Missionary(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT CHAOS"|Examples=pray "hunt chaos"
+
{{SkillTemplate|ID=Necromancer_HardenBones|Name=Harden Bones|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The cleric through this prayer goes on the hunt for chaos, that it might be vanquished.  As soon as this prayer is cast, the trail to a chaotic being becomes known to him or her.}}
+
|Description=The necromancer has an advanced appreciation of animated skeletons, using their deity's vile magic to reinforce the durability of a skeleton or mummy.}}
  
===Hunt Evil===
+
===Harm===
{{SkillTemplate|ID=Prayer_HuntEvil|Name=Hunt Evil|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Purist(Cleric)|Purist(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Good|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT EVIL"|Examples=pray "hunt evil"
+
{{SkillTemplate|ID=Prayer_Harm|Name=Harm|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(21)]] [[Templar(Cleric)|Templar(21)]] |Allows=[[Prayer_MassHarm|Mass Harm]] [[Vexing(Expertise)|Vexing]] |Requires='Cause Critical Wounds'|Align=|UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HARM "TARGET NAME"|Examples=pray harm orc
  
|Description=The cleric through this prayer goes on the hunt for evil, that it might be vanquished.  As soon as this prayer is cast, the trail to an evil being becomes known to him or her.}}
+
|Description=Causes a DEVASTATING blast of unholy damage to be inflicted on the target.}}
  
===Hunt Good===
+
===Haunted===
{{SkillTemplate|ID=Prayer_HuntGood|Name=Hunt Good|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Templar(Cleric)|Templar(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT GOOD"|Examples=pray "hunt good"
+
{{SkillTemplate|ID=Prayer_Haunted|Name=Haunted|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Templar(Cleric)|Templar(22)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (72) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HAUNTED"|Examples=pray "haunted"
  
|Description=The cleric through this prayer goes on the hunt for good, that it might be vanquished.  As soon as this prayer is cast, the trail to a good being becomes known to him or her.}}
+
|Description=The caster causes an evil curse to rise over the room. Any dead bodies found there will animate into poltergeists of increasing power!}}
  
===Hunt Law===
+
===Heal===
{{SkillTemplate|ID=Prayer_HuntLaw|Name=Hunt Law|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Doomsayer(Cleric)|Doomsayer(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT LAW"|Examples=pray "hunt law"
+
{{SkillTemplate|ID=Prayer_Heal|Name=Heal|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(21)]] [[Healer(Cleric)|Healer(21)]] [[Oracle(Cleric)|Oracle(21)]] [[Paladin(Fighter)|Paladin(25)]] [[Purist(Cleric)|Purist(21)]] |Allows=[[Prayer_MassHeal|Mass Heal]] [[Prayer_DivineConstitution|Divine Constitution]] [[Healing(Expertise)|Healing]] |Requires='Cure Critical Wounds'|Align=Good|UseCost=Mana (71) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HEAL "TARGET NAME"|Examples=pray heal bob
  
|Description=The cleric through this prayer goes on the hunt for lawfulness, that it might be vanquished.  As soon as this prayer is cast, the trail to a lawful being becomes known to him or her.}}
+
|Description=Delivers MASSIVE healing to the target.}}
  
===Ice Healing===
+
===Heal Mount===
{{SkillTemplate|ID=Prayer_IceHealing|Name=Ice Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Purist(Cleric)|Purist(25)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ICE HEALING"|Examples=pray "ice healing"
+
{{SkillTemplate|ID=Prayer_HealMount|Name=Heal Mount|Domain=[[healing(Domain)|Healing]]|Available=[[Paladin(Fighter)|Paladin(10)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=|UseCost=Mana (60) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HEAL MOUNT"|Examples=pray "heal mount"
  
|Description=The caster places him or herself in a holy aura.  The aura will convert any ice or water damage immediately into an equal amount of healing.}}
+
|Description=Delivers massive healing to the mount that the caster is currently riding.}}
  
===Illuminate Scroll===
+
===Heal Undead===
{{SkillTemplate|ID=Prayer_IlluminateScroll|Name=Illuminate Scroll|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (50) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ILLUMINATE SCROLL" "TARGET NAME"|Examples=pray "illuminate scroll" scroll
+
{{SkillTemplate|ID=Prayer_HealUndead|Name=Heal Undead|Domain=[[healing(Domain)|Healing]]|Available=[[Necromancer(Cleric)|Necromancer(14)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=|UseCost=Mana (64) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HEAL UNDEAD" "TARGET NAME"|Examples=pray heal ghoul
  
|Description=When invoked on a divine scroll, the letters and symbols on the paper gain new clarity.  The scroll then may be re-used more often.}}
+
|Description=Delivers healing to the target undead creature.}}
  
===Imbue Foul Weapon===
+
===Healing Aura===
{{SkillTemplate|ID=Prayer_ImbueFoulWeapon|Name=Imbue Foul Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE FOUL WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue foul weapon" "dispel good" sword
+
{{SkillTemplate|ID=Prayer_HealingAura|Name=Healing Aura|Domain=[[healing(Domain)|Healing]]|Available=|Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Neutral|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
  
|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
+
|Description=Anyone not in combat with the possessor of this aura will benefit from a periodic casting of cure light wounds, remove poison, and cure disease.}}
  
===Imbue Holy Weapon===
+
===Hellfire===
{{SkillTemplate|ID=Prayer_ImbueHolyWeapon|Name=Imbue Holy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE HOLY WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue holy weapon" "dispel evil" sword
+
{{SkillTemplate|ID=Prayer_Hellfire|Name=Hellfire|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(19)]] [[Doomsayer(Cleric)|Doomsayer(19)]] [[Necromancer(Cleric)|Necromancer(19)]] [[Templar(Cleric)|Templar(19)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires=|Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HELLFIRE "TARGET NAME"|Examples=pray hellfire bob
  
|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
+
|Description=Causes the caster's deity to blast good creatures, doing them great harm.}}
  
===Imbue Just Weapon===
+
===Heresy===
{{SkillTemplate|ID=Prayer_ImbueJustWeapon|Name=Imbue Just Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE JUST WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue just weapon" "dispel chaos" sword
+
{{SkillTemplate|ID=Prayer_Heresy|Name=Heresy|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Templar(Cleric)|Templar(6)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (100) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY HERESY "TARGET NAME"|Examples=pray heresy orc
  
|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer)However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
+
|Description=This wicked prayer will accuse the target of heresy against his or her god. If the area they are in has a legal system, this has the effect of putting the person in trouble with the lawThe consequences of heresy grow more severe as the cleric gains more experience levels in the prayer.}}
  
===Imbue Modest Weapon===
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===Hold Undead===
{{SkillTemplate|ID=Prayer_ImbueModestWeapon|Name=Imbue Modest Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE MODEST WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue modest weapon" "electric strike" sword
+
{{SkillTemplate|ID=Prayer_HoldUndead|Name=Hold Undead|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLD UNDEAD"|Examples=pray hold undead
  
|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
+
|Description=The caster invokes a very temporary divine hold upon undead enemies, preventing them from moving for a short time.}}
  
===Imbue Sacred Weapon===
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===Holy Aura===
{{SkillTemplate|ID=Prayer_ImbueSacredWeapon|Name=Imbue Sacred Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE SACRED WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue sacred weapon" "electric strike" sword
+
{{SkillTemplate|ID=Prayer_HolyAura|Name=Holy Aura|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(15)]] [[Healer(Cleric)|Healer(15)]] [[Oracle(Cleric)|Oracle(15)]] [[Paladin(Fighter)|Paladin(19)]] [[Purist(Cleric)|Purist(15)]] |Allows=[[Prayer_DivineConstitution|Divine Constitution]] [[Blessing(Expertise)|Blessing]] [[Prayer_HolyWord|Holy Word]] |Requires='Bless'|Align=Good|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY AURA" "TARGET NAME"|Examples=pray "holy aura" bob
  
|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
+
|Description=The target of this spell is embraced by the caster's deity in a holy aura, making them harder to hit in combat, and giving aid against enemies in combat.  Also dispels any temporary curses on the target, including great curse, and replaces bless and holy word.}}
  
===Imbue Shield===
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===Holy Day===
{{SkillTemplate|ID=Prayer_ImbueShield|Name=Imbue Shield|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(20)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE SHIELD" "PRAYER" "TARGET NAME"|Examples=pray "imbue shield" bless "wooden shield"
+
{{SkillTemplate|ID=Prayer_HolyDay|Name=Holy Day|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Shaman(Cleric)|Shaman(30)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY DAY" "TARGET NAME"|Examples=pray "holy day"
  
|Description=This prayer allows benevolent divine magic to be permanently melded with a divinely empowered shield that has no other extraneous existing effects on itCasting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will endow the wearer with the prayer whenever the shield is held.  See also Empower Shield.}}
+
|Description=This powerful prayer causes a holy day to be declared throughout the entire area of the clericFor the entire rest of the day, no one in the area may use a common skill, buy or sell, or otherwise "work".}}
  
===Imbue Unholy Weapon===
+
===Holy Shield===
{{SkillTemplate|ID=Prayer_ImbueUnholyWeapon|Name=Imbue Unholy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE UNHOLY WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue unholy weapon" "dispel law" sword
+
{{SkillTemplate|ID=Prayer_HolyShield|Name=Holy Shield|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(15)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY SHIELD" "TARGET NAME"|Examples=pray "holy shield" bob
  
|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
+
|Description=The target becomes protected by the holy shield, which completely fends off the affects of unholy harm magic, like the Cause prayers.}}
  
===Improved Warding Glyph===
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===Holy Wind===
{{SkillTemplate|ID=Prayer_ImprovedWardingGlyph|Name=Improved Warding Glyph|Domain=[[warding(Domain)|Warding]]|Available=[[Reliquist(Thief)|Reliquist(16)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Neutral|UseCost=Mana (66) |Quality=Malicious|Targets=Exits |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "IMPROVED WARDING GLYPH" "DOOR" "PRAYER NAME" "PARAMETERS"|Examples=pray "improved warding glyph" chest harm
+
{{SkillTemplate|ID=Prayer_HolyWind|Name=Holy Wind|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(14)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (64) |Quality=Malicious|Targets=|Range=Touch - Range 4|Commands=PRAY, PR|Usage=PRAY "HOLY WIND"|Examples=pray "holy wind"
  
|Description=Allows the caster to cast a prayer when the next person opens, or unlocks a particular door.  The caster specifies the divine prayer to cast, and any parameters required by that prayer.}}
+
|Description=Causes the caster's deity to blast enemies with a great gust of holy wind, blowing them back, and perhaps even down.}}
  
===Incite Dead===
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===Holy Word===
{{SkillTemplate|ID=Prayer_InciteDead|Name=Incite Dead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(10)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INCITE DEAD"|Examples=pray "incite dead"
+
{{SkillTemplate|ID=Prayer_HolyWord|Name=Holy Word|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Healer(Cleric)|Healer(24)]] [[Oracle(Cleric)|Oracle(24)]] [[Purist(Cleric)|Purist(24)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires='Holy Aura'|Align=Good|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HOLY WORD"|Examples=pray "holy word"
  
|Description=This prayer causes all non-enemy undead in the room to be incited to attack anyone not under the clerics protection.  This could mean the undead attacking each other!}}
+
|Description=Everyone hearing the holy word is affected by this spell.  Evil creatures become easier to hit, and become weaker in combat.  Good creatures gain an aura of protection, and gain strength in combat.  The holy word also dispels any temporary curses, including great curse, and unholy wordIt also replaces bless and holy aura.}}
  
===Inflict Cannibalism===
+
===Hunt Chaos===
{{SkillTemplate|ID=Prayer_Cannibalism|Name=Inflict Cannibalism|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(7)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (57) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFLICT CANNIBALISM" "TARGET NAME"|Examples=pray "inflict cannibalism" orc
+
{{SkillTemplate|ID=Prayer_HuntChaos|Name=Hunt Chaos|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Missionary(Cleric)|Missionary(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT CHAOS"|Examples=pray "hunt chaos"
  
|Description=This horrid curse causes the target to develop an insatiable hunger for the flesh of their own race. Normal food and drink will no longer satiate, only the meat from the bodies of their kind.}}
+
|Description=The cleric through this prayer goes on the hunt for chaos, that it might be vanquished. As soon as this prayer is cast, the trail to a chaotic being becomes known to him or her.}}
  
===Inflict Vampirism===
+
===Hunt Evil===
{{SkillTemplate|ID=Prayer_Vampirism|Name=Inflict Vampirism|Domain=[[cursing(Domain)|Cursing]]|Available=[[Necromancer(Cleric)|Necromancer(21)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFLICT VAMPIRISM" "TARGET NAME"|Examples=pray "inflict vampirism" orc
+
{{SkillTemplate|ID=Prayer_HuntEvil|Name=Hunt Evil|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Purist(Cleric)|Purist(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT EVIL"|Examples=pray "hunt evil"
  
|Description=This horrid curse causes the target to develop an insatiable hunger for blood. Normal food and drink will no longer satiate -- only pure blood. This infliction, also has all the affects of the minor vampirism disease, namely sensitivity to light, and inability to swim.}}
+
|Description=The cleric through this prayer goes on the hunt for evil, that it might be vanquished. As soon as this prayer is cast, the trail to an evil being becomes known to him or her.}}
  
===Infuse Balance===
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===Hunt Good===
{{SkillTemplate|ID=Prayer_InfuseBalance|Name=Infuse Balance|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Missionary(Cleric)|Missionary(3)]] [[Shaman(Cleric)|Shaman(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Neutral|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE BALANCE" "TARGET NAME"|Examples=pray "infuse balance" bob
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{{SkillTemplate|ID=Prayer_HuntGood|Name=Hunt Good|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Templar(Cleric)|Templar(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT GOOD"|Examples=pray "hunt good"
  
|Description=The target becomes covered by a blanket of balance, which overcomes any other magic which may be creating auras of good or evilThis prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a balanced room of the clerics deity in the same area, this will create one.  Creating a balanced room gives a place to have sermons for those who have been converted to the clerics faith.  See help on SERVICES.}}
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|Description=The cleric through this prayer goes on the hunt for good, that it might be vanquishedAs soon as this prayer is cast, the trail to a good being becomes known to him or her.}}
  
===Infuse Discipline===
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===Hunt Law===
{{SkillTemplate|ID=Prayer_InfuseDiscipline|Name=Infuse Discipline|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Missionary(Cleric)|Missionary(3)]] [[Purist(Cleric)|Purist(16)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE DISCIPLINE" "TARGET NAME"|Examples=pray "infuse discipline" bob
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{{SkillTemplate|ID=Prayer_HuntLaw|Name=Hunt Law|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Doomsayer(Cleric)|Doomsayer(7)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "HUNT LAW"|Examples=pray "hunt law"
  
|Description=The target becomes covered by a blanket of discipline, making it appear lawful to prayers or other means of detecting suchThis prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a disciplined room of the clerics deity in the same area, this will create one.  Creating a disciplined room gives a place to have services for those who have been converted to the clerics faith.  See help on SERVICES.}}
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|Description=The cleric through this prayer goes on the hunt for lawfulness, that it might be vanquishedAs soon as this prayer is cast, the trail to a lawful being becomes known to him or her.}}
  
===Infuse Holiness===
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===Ice Healing===
{{SkillTemplate|ID=Prayer_InfuseHoliness|Name=Infuse Holiness|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Healer(Cleric)|Healer(2)]] [[Oracle(Cleric)|Oracle(18)]] [[Purist(Cleric)|Purist(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Good|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE HOLINESS" "TARGET NAME"|Examples=pray "infuse holiness" bob
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{{SkillTemplate|ID=Prayer_IceHealing|Name=Ice Healing|Domain=[[healing(Domain)|Healing]]|Available=[[Purist(Cleric)|Purist(25)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Good|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ICE HEALING"|Examples=pray "ice healing"
  
|Description=The target becomes covered by a blanket of holiness, making it appear good to prayers or other means of detecting such.  This prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a holy room of the clerics deity in the same area, this will create one.  Creating a holy room gives a place to have services for those who have been converted to the clerics faithSee help on SERVICES.}}
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|Description=The caster places him or herself in a holy auraThe aura will convert any ice or water damage immediately into an equal amount of healing.}}
  
===Infuse Impunity===
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===Illuminate Scroll===
{{SkillTemplate|ID=Prayer_InfuseImpunity|Name=Infuse Impunity|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Doomsayer(Cleric)|Doomsayer(17)]] [[Healer(Cleric)|Healer(2)]] [[Shaman(Cleric)|Shaman(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE IMPUNITY" "TARGET NAME"|Examples=pray "infuse impunity" bob
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{{SkillTemplate|ID=Prayer_IlluminateScroll|Name=Illuminate Scroll|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(4)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (50) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ILLUMINATE SCROLL" "TARGET NAME"|Examples=pray "illuminate scroll" scroll
  
|Description=The target becomes covered by a blanket of willful impunity, making it appear chaotic to prayers or other means of detecting suchThis prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a chaotic room of the clerics deity in the same area, this will create one.  Creating a chaotic room gives a place to have services for those who have been converted to the clerics faith.  See help on SERVICES.}}
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|Description=When invoked on a divine scroll, the letters and symbols on the paper gain new clarityThe scroll then may be re-used more often.}}
  
===Infuse Moderation===
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===Imbue Foul Weapon===
{{SkillTemplate|ID=Prayer_InfuseModeration|Name=Infuse Moderation|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Necromancer(Cleric)|Necromancer(17)]] [[Oracle(Cleric)|Oracle(18)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (67) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE MODERATION" "TARGET NAME"|Examples=pray "infuse moderation" bob
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{{SkillTemplate|ID=Prayer_ImbueFoulWeapon|Name=Imbue Foul Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE FOUL WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue foul weapon" "dispel good" sword
  
|Description=The target becomes covered by a blanket of moderation, making it appear balanced between law and chaos to prayers or other means of detecting suchThis prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a moderate room of the clerics deity in the same area, this will create oneCreating a moderate room gives a place to have services for those who have been converted to the clerics faithSee help on SERVICES.}}
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|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer)However, when completed, the item is permanently magicalIt will cast the prayer on a target when the weapon is used in combat.}}
  
===Infuse Unholiness===
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===Imbue Holy Weapon===
{{SkillTemplate|ID=Prayer_InfuseUnholiness|Name=Infuse Unholiness|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Doomsayer(Cleric)|Doomsayer(17)]] [[Necromancer(Cleric)|Necromancer(18)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE UNHOLINESS" "TARGET NAME"|Examples=pray "infuse unholiness" bob
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{{SkillTemplate|ID=Prayer_ImbueHolyWeapon|Name=Imbue Holy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE HOLY WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue holy weapon" "dispel evil" sword
  
|Description=The target becomes covered by a blanket of unholiness, making it appear evil to prayers or other means of detecting suchThis prayer may be cast over a room by specifying "room" or "here" as the targetIn this case, if there is not already an unholy room of the clerics deity in the same area, this will create oneCreating an unholy room gives a place to have services for those who have been converted to the clerics faith.  See help on SERVICES.}}
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|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer)However, when completed, the item is permanently magicalIt will cast the prayer on a target when the weapon is used in combat.}}
  
===Invigorate===
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===Imbue Just Weapon===
{{SkillTemplate|ID=Prayer_Invigorate|Name=Invigorate|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(17)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (67) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INVIGORATE" "TARGET NAME"|Examples=pray invigorate bob
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{{SkillTemplate|ID=Prayer_ImbueJustWeapon|Name=Imbue Just Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE JUST WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue just weapon" "dispel chaos" sword
  
|Description=Eliminates fatigue, and restores the largest amount of movementSee also Cure Fatigue and Cure Exhaustion.}}
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|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer)However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
  
===Invisibility to Undead===
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===Imbue Modest Weapon===
{{SkillTemplate|ID=Prayer_UndeadInvisibility|Name=Invisibility to Undead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(1)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INVISIBILITY TO UNDEAD"|Examples=pray "invisibility to undead"
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{{SkillTemplate|ID=Prayer_ImbueModestWeapon|Name=Imbue Modest Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE MODEST WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue modest weapon" "electric strike" sword
  
|Description=This prayer makes the caster invisible to undead creatures, making the caster harder to hit for undead creatures, and making it easier to avoid aggressive undead.}}
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|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will cast the prayer on a target when the weapon is used in combat.}}
  
===Joyous Rapture===
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===Imbue Sacred Weapon===
{{SkillTemplate|ID=Prayer_JoyousRapture|Name=Joyous Rapture|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=Good|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "JOYOUS RAPTURE" "TARGET"|Examples=pray "joyous rapture" orc
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{{SkillTemplate|ID=Prayer_ImbueSacredWeapon|Name=Imbue Sacred Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE SACRED WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue sacred weapon" "electric strike" sword
  
|Description=The caster prays that the target be filled with joy, or at least less hate. Their mood will change from a bad one to a normal one, or a more normal one to a happy oneThey will also often forget to keep fighting.}}
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|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magicalIt will cast the prayer on a target when the weapon is used in combat.}}
  
===Judgement===
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===Imbue Shield===
{{SkillTemplate|ID=Prayer_Judgement|Name=Judgement|Domain=[[cursing(Domain)|Cursing]]|Available=[[Purist(Cleric)|Purist(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=Good|UseCost=Mana (all) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "JUDGEMENT" "TARGET"|Examples=pray "judgement" orc
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{{SkillTemplate|ID=Prayer_ImbueShield|Name=Imbue Shield|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(20)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE SHIELD" "PRAYER" "TARGET NAME"|Examples=pray "imbue shield" bless "wooden shield"
  
|Description=The caster prays that the target be put under a geas which they must fulfill before the spell expires, or die.  It can not be cast on good targets, and the target must remain mobile.}}
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|Description=This prayer allows benevolent divine magic to be permanently melded with a divinely empowered shield that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magical.  It will endow the wearer with the prayer whenever the shield is held.  See also Empower Shield.}}
  
===Lesser Warding Glyph===
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===Imbue Unholy Weapon===
{{SkillTemplate|ID=Prayer_LesserWardingGlyph|Name=Lesser Warding Glyph|Domain=[[warding(Domain)|Warding]]|Available=[[Reliquist(Thief)|Reliquist(11)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Neutral|UseCost=Mana (61) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "LESSER WARDING GLYPH" "CONTAINER" "PRAYER NAME" "PARAMETERS"|Examples=pray "lesser warding glyph" chest harm
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{{SkillTemplate|ID=Prayer_ImbueUnholyWeapon|Name=Imbue Unholy Weapon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(25)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "IMBUE UNHOLY WEAPON" "PRAYER" "TARGET NAME"|Examples=pray "imbue unholy weapon" "dispel law" sword
  
|Description=Allows the caster to cast a prayer when the next person opens, unlocks, or gets something from a containerThe caster specifies the divine prayer to cast, and any parameters required by that prayer.}}
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|Description=This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it.  Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  However, when completed, the item is permanently magicalIt will cast the prayer on a target when the weapon is used in combat.}}
  
===Linked Health===
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===Imbued Stitching===
{{SkillTemplate|ID=Prayer_LinkedHealth|Name=Linked Health|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(23)]] [[Missionary(Cleric)|Missionary(23)]] [[Purist(Cleric)|Purist(23)]] [[Shaman(Cleric)|Shaman(23)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Neutral|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "LINKED HEALTH" "TARGET NAME"|Examples=pray "linked health" orc
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{{SkillTemplate|ID=Necromancer_ImbuedStitching|Name=Imbued Stitching|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster and the target become linked in their combat damage.  Any damage that is taken by one is shared 50% with the other, so that neither takes full damage from any hit, but they both take some.}}
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|Description=The necromancer weaves dark magic into the binding threads of a freshly animated zombie's decaying flesh, reinforcing the hide from mortal combat.}}
  
===Lower Law===
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===Improved Warding Glyph===
{{SkillTemplate|ID=Prayer_LowerLaw|Name=Lower Law|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(15)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "LOWER_LAW"|Examples=pray "lower law"
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{{SkillTemplate|ID=Prayer_ImprovedWardingGlyph|Name=Improved Warding Glyph|Domain=[[warding(Domain)|Warding]]|Available=[[Reliquist(Thief)|Reliquist(16)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Neutral|UseCost=Mana (66) |Quality=Malicious|Targets=Exits |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "IMPROVED WARDING GLYPH" "DOOR" "PRAYER NAME" "PARAMETERS"|Examples=pray "improved warding glyph" chest harm
  
|Description=This prayer divinely reveals the moral, non-divine, "lower" law active in the area occupied by the caster.}}
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|Description=Allows the caster to cast a prayer when the next person opens, or unlocks a particular door.  The caster specifies the divine prayer to cast, and any parameters required by that prayer.}}
  
===Major Infusion===
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===Incite Dead===
{{SkillTemplate|ID=Prayer_MajorInfusion|Name=Major Infusion|Domain=[[healing(Domain)|Healing]]|Available=[[Shaman(Cleric)|Shaman(17)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Neutral|UseCost=Mana (67) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MAJOR INFUSION" "TARGET NAME"|Examples=pray "major infusion" bob
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{{SkillTemplate|ID=Prayer_InciteDead|Name=Incite Dead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(10)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INCITE DEAD"|Examples=pray "incite dead"
  
|Description=Restores the largest amount of mana to the target.}}
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|Description=This prayer causes all non-enemy undead in the room to be incited to attack anyone not under the clerics protection. This could mean the undead attacking each other!}}
  
===Malediction===
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===Increase Ghoulishness===
{{SkillTemplate|ID=Prayer_Maladiction|Name=Malediction|Domain=[[cursing(Domain)|Cursing]]|Available=[[Templar(Cleric)|Templar(19)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MALEDICTION" "TARGET NAME"|Examples=pray "malediction" bob
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{{SkillTemplate|ID=Necromancer_Ghoulishness|Name=Increase Ghoulishness|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=This prayer causes the target to receive half experience gains, and double experience losses for the duration of the prayer.}}
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|Description=The necromancer empowers a ghoul or ghast with stealthy abilities. This ability is a prerequisite to certain ghoul-specific undead jobs and only works on ghouls or ghasts.}}
  
===Maligned Portal===
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===Inflict Cannibalism===
{{SkillTemplate|ID=Prayer_MalignedPortal|Name=Maligned Portal|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Align=|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MALIGNED PORTAL"|Examples=pray "maligned portal"
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{{SkillTemplate|ID=Prayer_Cannibalism|Name=Inflict Cannibalism|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(7)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (57) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFLICT CANNIBALISM" "TARGET NAME"|Examples=pray "inflict cannibalism" orc
  
|Description=This prayer, which takes a long time to complete, causes a two-way portal to open to the world. The portal can be destroyed by magical attacks or magic weapons.  While the portal exists, creatures may enter the portal and go to a lower plane as determined by the caster’s alignment and inclination.  Similarly, creatures from the other side of the portal may enter the Prime Material plane.  These creatures will seek out the caster and attempt to join his group, else they will wander the world, wreaking havoc.}}
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|Description=This horrid curse causes the target to develop an insatiable hunger for the flesh of their own race. Normal food and drink will no longer satiate, only the meat from the bodies of their kind.}}
  
===Marry===
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===Inflict Vampirism===
{{SkillTemplate|ID=Prayer_Marry|Name=Marry|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Purist(Cleric)|Purist(1)]] [[Shaman(Cleric)|Shaman(1)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY MARRY "TARGET NAME 1" "TARGET NAME 2"|Examples=pray marry bob larry
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{{SkillTemplate|ID=Prayer_Vampirism|Name=Inflict Vampirism|Domain=[[cursing(Domain)|Cursing]]|Available=[[Necromancer(Cleric)|Necromancer(21)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFLICT VAMPIRISM" "TARGET NAME"|Examples=pray "inflict vampirism" orc
  
|Description=This prayer requires two targets, which must be in the same room as the cleric. This prayer also requires a fourth inhabitant in the room, to act as a witness. Both targets must also be wearing wedding bands (or something called a wedding band). Neither target may be married at the time, and neither must be a liege to any other. This prayer will then make them lieges of each other, thus marrying them.  All real estate owned will then be owned by both, and each will have access to the bank accounts of the other.  Marriages may be ended using either the Annul or Divorce Prayers. Only continuously wearing the wedding bands will protect each party from being forced into divorce or annulment by a mischievous cleric.}}
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|Description=This horrid curse causes the target to develop an insatiable hunger for blood. Normal food and drink will no longer satiate -- only pure blood. This infliction, also has all the affects of the minor vampirism disease, namely sensitivity to light, and inability to swim.}}
  
===Mass Blindness===
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===Infuse Balance===
{{SkillTemplate|ID=Prayer_MassBlindness|Name=Mass Blindness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(20)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS BLINDNESS"|Examples=pray "mass blindness"
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{{SkillTemplate|ID=Prayer_InfuseBalance|Name=Infuse Balance|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Missionary(Cleric)|Missionary(3)]] [[Shaman(Cleric)|Shaman(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Neutral|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE BALANCE" "TARGET NAME"|Examples=pray "infuse balance" bob
  
|Description=Causes blindness to afflict everyone in the same room as the caster, except the caster and his or her group.}}
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|Description=The target becomes covered by a blanket of balance, which overcomes any other magic which may be creating auras of good or evil.  This prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a balanced room of the clerics deity in the same area, this will create one.  Creating a balanced room gives a place to have sermons for those who have been converted to the clerics faith.  See help on SERVICES.}}
  
===Mass Cure Disease===
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===Infuse Discipline===
{{SkillTemplate|ID=Prayer_MassCureDisease|Name=Mass Cure Disease|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(23)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS CURE DISEASE"|Examples=pray "mass cure disease"
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{{SkillTemplate|ID=Prayer_InfuseDiscipline|Name=Infuse Discipline|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Missionary(Cleric)|Missionary(3)]] [[Purist(Cleric)|Purist(16)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE DISCIPLINE" "TARGET NAME"|Examples=pray "infuse discipline" bob
  
|Description=This powerful prayer will cure all disease in an entire area.}}
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|Description=The target becomes covered by a blanket of discipline, making it appear lawful to prayers or other means of detecting such.  This prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a disciplined room of the clerics deity in the same area, this will create one.  Creating a disciplined room gives a place to have services for those who have been converted to the clerics faith.  See help on SERVICES.}}
  
===Mass Deafness===
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===Infuse Holiness===
{{SkillTemplate|ID=Prayer_MassDeafness|Name=Mass Deafness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(15)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (65) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS DEAFNESS"|Examples=pray "mass deafness"
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{{SkillTemplate|ID=Prayer_InfuseHoliness|Name=Infuse Holiness|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Healer(Cleric)|Healer(2)]] [[Oracle(Cleric)|Oracle(18)]] [[Purist(Cleric)|Purist(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Good|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE HOLINESS" "TARGET NAME"|Examples=pray "infuse holiness" bob
  
|Description=Causes deafness to descend on everyone in the same room as the caster, except the caster and his or her group.}}
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|Description=The target becomes covered by a blanket of holiness, making it appear good to prayers or other means of detecting such.  This prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a holy room of the clerics deity in the same area, this will create one.  Creating a holy room gives a place to have services for those who have been converted to the clerics faith.  See help on SERVICES.}}
  
===Mass Forgive===
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===Infuse Impunity===
{{SkillTemplate|ID=Prayer_MassForgive|Name=Mass Forgive|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Healer(Cleric)|Healer(30)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Good|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS FORGIVE"|Examples=pray forgive bob
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{{SkillTemplate|ID=Prayer_InfuseImpunity|Name=Infuse Impunity|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Doomsayer(Cleric)|Doomsayer(17)]] [[Healer(Cleric)|Healer(2)]] [[Shaman(Cleric)|Shaman(16)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE IMPUNITY" "TARGET NAME"|Examples=pray "infuse impunity" bob
  
|Description=The cleric asks the deities to create feelings of forgiveness from the law towards all criminals who have warrants out for their arrestThe criminals need not be in the same room as the caster, though the caster must be in the area in which the criminals are wanted for crimes.}}
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|Description=The target becomes covered by a blanket of willful impunity, making it appear chaotic to prayers or other means of detecting suchThis prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a chaotic room of the clerics deity in the same area, this will create one.  Creating a chaotic room gives a place to have services for those who have been converted to the clerics faith.  See help on SERVICES.}}
  
===Mass Freedom===
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===Infuse Moderation===
{{SkillTemplate|ID=Prayer_MassFreedom|Name=Mass Freedom|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(20)]] [[Healer(Cleric)|Healer(13)]] [[Oracle(Cleric)|Oracle(20)]] [[Paladin(Fighter)|Paladin(24)]] [[Purist(Cleric)|Purist(20)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS FREEDOM"|Examples=pray "mass freedom"
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{{SkillTemplate|ID=Prayer_InfuseModeration|Name=Infuse Moderation|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Necromancer(Cleric)|Necromancer(17)]] [[Oracle(Cleric)|Oracle(18)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (67) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE MODERATION" "TARGET NAME"|Examples=pray "infuse moderation" bob
  
|Description=All binding and entangling spells or affects on anyone in the room are immediately dispelled.}}
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|Description=The target becomes covered by a blanket of moderation, making it appear balanced between law and chaos to prayers or other means of detecting such.  This prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already a moderate room of the clerics deity in the same area, this will create one.  Creating a moderate room gives a place to have services for those who have been converted to the clerics faith.  See help on SERVICES.}}
  
===Mass Grave===
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===Infuse Unholiness===
{{SkillTemplate|ID=Prayer_MassGrave|Name=Mass Grave|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(30)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=|UseCost=Mana (80) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS GRAVE"|Examples=pray "mass grave"
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{{SkillTemplate|ID=Prayer_InfuseUnholiness|Name=Infuse Unholiness|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Cleric(Cleric)|Cleric(17)]] [[Doomsayer(Cleric)|Doomsayer(17)]] [[Necromancer(Cleric)|Necromancer(18)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INFUSE UNHOLINESS" "TARGET NAME"|Examples=pray "infuse unholiness" bob
  
|Description=If cast at a location where unworked stone or soil is below the caster's feet, this prayer will cause the caster and his or her group to be buried underground. Casting it again will unburyWhile in the ground, the caster is protected from certain malicious magic. However, it is impossible to breathe air underground.}}
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|Description=The target becomes covered by a blanket of unholiness, making it appear evil to prayers or other means of detecting such.  This prayer may be cast over a room by specifying "room" or "here" as the target.  In this case, if there is not already an unholy room of the clerics deity in the same area, this will create oneCreating an unholy room gives a place to have services for those who have been converted to the clerics faith.   See help on SERVICES.}}
  
===Mass Harm===
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===Invigorate===
{{SkillTemplate|ID=Prayer_MassHarm|Name=Mass Harm|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(23)]] |Allows=[[Vexing(Expertise)|Vexing]] |Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS HARM"|Examples=pray "mass harm"
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{{SkillTemplate|ID=Prayer_Invigorate|Name=Invigorate|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(17)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (67) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INVIGORATE" "TARGET NAME"|Examples=pray invigorate bob
  
|Description=Causes a DEVASTATING blast of unholy damage to be inflicted on everyone in the same room as the caster, except the caster and his or her group.}}
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|Description=Eliminates fatigue, and restores the largest amount of movement.  See also Cure Fatigue and Cure Exhaustion.}}
  
===Mass Heal===
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===Invisibility to Undead===
{{SkillTemplate|ID=Prayer_MassHeal|Name=Mass Heal|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(23)]] [[Healer(Cleric)|Healer(23)]] [[Oracle(Cleric)|Oracle(23)]] [[Purist(Cleric)|Purist(23)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (73) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS HEAL"|Examples=pray "mass heal"
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{{SkillTemplate|ID=Prayer_UndeadInvisibility|Name=Invisibility to Undead|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(1)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "INVISIBILITY TO UNDEAD"|Examples=pray "invisibility to undead"
  
|Description=Delivers MASSIVE healing to everyone in the same room or group as the caster.}}
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|Description=This prayer makes the caster invisible to undead creatures, making the caster harder to hit for undead creatures, and making it easier to avoid aggressive undead.}}
  
===Mass Mobility===
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===Joyous Rapture===
{{SkillTemplate|ID=Prayer_MassMobility|Name=Mass Mobility|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(20)]] [[Missionary(Cleric)|Missionary(20)]] [[Purist(Cleric)|Purist(20)]] [[Shaman(Cleric)|Shaman(20)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Neutral|UseCost=Mana (70) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS MOBILITY"|Examples=pray "mass mobility"
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{{SkillTemplate|ID=Prayer_JoyousRapture|Name=Joyous Rapture|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=Good|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "JOYOUS RAPTURE" "TARGET"|Examples=pray "joyous rapture" orc
  
|Description=Everyone in the same room as the caster and the casters group obtain divine protection from immobilizing spells and affects, such as Hold or Paralyze, etcThis does not provide protection from entangling or binding spells, however.}}
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|Description=The caster prays that the target be filled with joy, or at least less hate. Their mood will change from a bad one to a normal one, or a more normal one to a happy oneThey will also often forget to keep fighting.}}
  
===Mass Paralyze===
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===Judgement===
{{SkillTemplate|ID=Prayer_MassParalyze|Name=Mass Paralyze|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(20)]] [[Doomsayer(Cleric)|Doomsayer(20)]] [[Necromancer(Cleric)|Necromancer(20)]] [[Templar(Cleric)|Templar(20)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS PARALYZE"|Examples=pray "mass paralyze"
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{{SkillTemplate|ID=Prayer_Judgement|Name=Judgement|Domain=[[cursing(Domain)|Cursing]]|Available=[[Purist(Cleric)|Purist(23)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "JUDGEMENT" "TARGET"|Examples=pray "judgement" orc
  
|Description=Causes a paralyzing grip to descend on everyone in the same room as the caster, except the caster and his or her group.}}
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|Description=The caster prays that the target be put under a geas which they must fulfill before the spell expires, or die.  It can not be cast on good targets, and the target must remain mobile.}}
  
===Mass Tongues===
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===Lesser Warding Glyph===
{{SkillTemplate|ID=Prayer_MassTongues|Name=Mass Tongues|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(18)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS TONGUES"|Examples=pray "mass tongues"
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{{SkillTemplate|ID=Prayer_LesserWardingGlyph|Name=Lesser Warding Glyph|Domain=[[warding(Domain)|Warding]]|Available=[[Reliquist(Thief)|Reliquist(11)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Neutral|UseCost=Mana (61) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "LESSER WARDING GLYPH" "CONTAINER" "PRAYER NAME" "PARAMETERS"|Examples=pray "lesser warding glyph" chest harm
  
|Description=Causea everyone in the same room, except the caster and his or her group, to becoms cursed by the caster's deity, forcing them to speak a random language they may not understand when heard.}}
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|Description=Allows the caster to cast a prayer when the next person opens, unlocks, or gets something from a container.  The caster specifies the divine prayer to cast, and any parameters required by that prayer.}}
  
===Mercy===
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===Linked Health===
{{SkillTemplate|ID=Prayer_Mercy|Name=Mercy|Domain=[[warding(Domain)|Warding]]|Available=[[Cleric(Cleric)|Cleric(14)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Good|UseCost=Mana (64) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY MERCY|Examples=pray mercy
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{{SkillTemplate|ID=Prayer_LinkedHealth|Name=Linked Health|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(23)]] [[Missionary(Cleric)|Missionary(23)]] [[Purist(Cleric)|Purist(23)]] [[Shaman(Cleric)|Shaman(23)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Neutral|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "LINKED HEALTH" "TARGET NAME"|Examples=pray "linked health" orc
  
|Description=The cleric instills a blessing of mercy upon the room, preventing spells or swords from doing damage.  This prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.}}
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|Description=The caster and the target become linked in their combat damage.  Any damage that is taken by one is shared 50% with the other, so that neither takes full damage from any hit, but they both take some.}}
  
===Minor Infusion===
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===Lower Law===
{{SkillTemplate|ID=Prayer_MinorInfusion|Name=Minor Infusion|Domain=[[healing(Domain)|Healing]]|Available=[[Missionary(Cleric)|Missionary(9)]] [[Oracle(Cleric)|Oracle(8)]] [[Shaman(Cleric)|Shaman(3)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Neutral|UseCost=Mana (53) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MINOR INFUSION" "TARGET NAME"|Examples=pray "minor infusion" bob
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{{SkillTemplate|ID=Prayer_LowerLaw|Name=Lower Law|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(15)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "LOWER_LAW"|Examples=pray "lower law"
  
|Description=Restores a small amount of mana to the target.}}
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|Description=This prayer divinely reveals the moral, non-divine, "lower" law active in the area occupied by the caster.}}
  
===Moderate Infusion===
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===Major Infusion===
{{SkillTemplate|ID=Prayer_ModerateInfusion|Name=Moderate Infusion|Domain=[[healing(Domain)|Healing]]|Available=[[Missionary(Cleric)|Missionary(22)]] [[Shaman(Cleric)|Shaman(9)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MODERATE INFUSION" "TARGET NAME"|Examples=pray "moderate infusion" bob
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{{SkillTemplate|ID=Prayer_MajorInfusion|Name=Major Infusion|Domain=[[healing(Domain)|Healing]]|Available=[[Shaman(Cleric)|Shaman(17)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Neutral|UseCost=Mana (67) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MAJOR INFUSION" "TARGET NAME"|Examples=pray "major infusion" bob
  
|Description=Restores a moderate amount of mana to the target.}}
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|Description=Restores the largest amount of mana to the target.}}
  
===Monolith===
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===Malediction===
{{SkillTemplate|ID=Prayer_Monolith|Name=Monolith|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(20)]] [[Purist(Cleric)|Purist(11)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Range 1 - Range 10|Commands=PRAY, PR|Usage=PRAY "MONOLITH"|Examples=pray "monolith"
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{{SkillTemplate|ID=Prayer_Maladiction|Name=Malediction|Domain=[[cursing(Domain)|Cursing]]|Available=[[Templar(Cleric)|Templar(19)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MALEDICTION" "TARGET NAME"|Examples=pray "malediction" bob
  
|Description=Causes an enormous monolith to be erected between the caster and his or her enemies.  The type and affect of the monolith depends on the disposition of the caster, or may be random.}}
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|Description=This prayer causes the target to receive half experience gains, and double experience losses for the duration of the prayer.}}
  
===Moral Balance===
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===Maligned Portal===
{{SkillTemplate|ID=Prayer_MoralBalance|Name=Moral Balance|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(21)]] [[Shaman(Cleric)|Shaman(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Neutral|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MORAL BALANCE" "TARGET NAME"|Examples=pray "moral balance" orc
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{{SkillTemplate|ID=Prayer_MalignedPortal|Name=Maligned Portal|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MALIGNED PORTAL"|Examples=pray "maligned portal"
  
|Description=This prayer shows evil beings a little bit of the good in the world, and shows good beings some of the evil and corruptionThe result is that the target edges closer and closer to being true neutral}}
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|Description=This prayer, which takes a long time to complete, causes a two-way portal to open to the world.  The portal can be destroyed by magical attacks or magic weapons.  While the portal exists, creatures may enter the portal and go to a lower plane as determined by the caster's alignment and inclination.  Similarly, creatures from the other side of the portal may enter the Prime Material planeThese creatures will seek out the caster and attempt to join his group, else they will wander the world, wreaking havoc.}}
  
===Morph Unholy Weapon===
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===Marry===
{{SkillTemplate|ID=Prayer_MorphUnholyWeapon|Name=Morph Unholy Weapon|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Templar(Cleric)|Templar(7)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (57) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MORPH UNHOLY WEAPON" "TARGET NAME" "FORM"|Examples=pray "morph unholy weapon" sword axe
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{{SkillTemplate|ID=Prayer_Marry|Name=Marry|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Purist(Cleric)|Purist(1)]] [[Shaman(Cleric)|Shaman(1)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Good|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY MARRY "TARGET NAME 1" "TARGET NAME 2"|Examples=pray marry bob larry
  
|Description=This prayer will permanently morph a weapon created with the unholy armament prayer.  The weapon can take any form the caster specifies, and includes: sword, sword2h, mace, mace2h, flail, polearm, javelin, crossbow, staff, axe, axe2h, hammer, hammer2h, or dagger}}
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|Description=This prayer requires two targets, which must be in the same room as the cleric.  This prayer also requires a fourth inhabitant in the room, to act as a witness. Both targets must also be wearing wedding bands (or something called a wedding band). Neither target may be married at the time, and neither must be a liege to any other. This prayer will then make them lieges of each other, thus marrying themAll real estate owned will then be owned by both, and each will have access to the bank accounts of the other. Marriages may be ended using either the Annul or Divorce Prayers. Only continuously wearing the wedding bands will protect each party from being forced into divorce or annulment by a mischievous cleric.}}
  
===Neutralize Item===
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===Mass Blindness===
{{SkillTemplate|ID=Prayer_Disenchant|Name=Neutralize Item|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(22)]] [[Doomsayer(Cleric)|Doomsayer(22)]] [[Missionary(Cleric)|Missionary(22)]] [[Necromancer(Cleric)|Necromancer(22)]] [[Purist(Cleric)|Purist(22)]] [[Reliquist(Thief)|Reliquist(18)]] [[Shaman(Cleric)|Shaman(22)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (68) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "NEUTRALIZE ITEM" "TARGET NAME"|Examples=pray "neutralize item" sword
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{{SkillTemplate|ID=Prayer_MassBlindness|Name=Mass Blindness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(20)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires='Blindness'|Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS BLINDNESS"|Examples=pray "mass blindness"
  
|Description=Dispels all enchantments, and many special properties and qualities from an item, armor, or weapon.  This may include alignment restrictions.}}
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|Description=Causes blindness to afflict everyone in the same room as the caster, except the caster and his or her group.}}
  
===Neutralize Land===
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===Mass Cure Disease===
{{SkillTemplate|ID=Prayer_NeutralizeLand|Name=Neutralize Land|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Shaman(Cleric)|Shaman(24)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (74) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "NEUTRALIZE LAND"|Examples=pray "neutralize land"
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{{SkillTemplate|ID=Prayer_MassCureDisease|Name=Mass Cure Disease|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(23)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires='Cure Disease'|Align=Good|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS CURE DISEASE"|Examples=pray "mass cure disease"
  
|Description=This prayer neutralizes the land on which it is cast, removing any spells, prayers, songs, or chants that might have been enchanted upon it.}}
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|Description=This powerful prayer will cure all disease in an entire area.}}
  
===Nourishing Food===
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===Mass Deafness===
{{SkillTemplate|ID=Prayer_FortifyFood|Name=Nourishing Food|Domain=[[blessing(Domain)|Blessing]]|Available=[[Shaman(Cleric)|Shaman(4)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "NOURISHING FOOD" "FOOD NAME"|Examples=prayer "nourishing food" "pot pie"
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{{SkillTemplate|ID=Prayer_MassDeafness|Name=Mass Deafness|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(15)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires='Deafness'|Align=|UseCost=Mana (65) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS DEAFNESS"|Examples=pray "mass deafness"
  
|Description=This prayer will make any normally edible meal into an extremely nourishing and filling one.}}
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|Description=Causes deafness to descend on everyone in the same room as the caster, except the caster and his or her group.}}
  
===Nullification===
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===Mass Forgive===
{{SkillTemplate|ID=Prayer_Nullification|Name=Nullification|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Doomsayer(Cleric)|Doomsayer(24)]] [[Missionary(Cleric)|Missionary(24)]] [[Necromancer(Cleric)|Necromancer(24)]] [[Purist(Cleric)|Purist(24)]] [[Shaman(Cleric)|Shaman(24)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY NULLIFICATION|Examples=pray nullification
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{{SkillTemplate|ID=Prayer_MassForgive|Name=Mass Forgive|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Healer(Cleric)|Healer(30)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires='Forgive' at 100%|Align=Good|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS FORGIVE"|Examples=pray forgive bob
  
|Description=Causes all spells cast on everyone in the same room to be conditionally dispelled, depending on the level of the caster.}}
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|Description=The cleric asks the deities to create feelings of forgiveness from the law towards all criminals who have warrants out for their arrest.  The criminals need not be in the same room as the caster, though the caster must be in the area in which the criminals are wanted for crimes.}}
  
===Omnipresence===
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===Mass Freedom===
{{SkillTemplate|ID=Prayer_Omnipresence|Name=Omnipresence|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(11)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "OMNIPRESENCE"|Examples=pray "omnipresence"
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{{SkillTemplate|ID=Prayer_MassFreedom|Name=Mass Freedom|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(20)]] [[Healer(Cleric)|Healer(13)]] [[Oracle(Cleric)|Oracle(20)]] [[Paladin(Fighter)|Paladin(24)]] [[Purist(Cleric)|Purist(20)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires='Freedom'|Align=Good|UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS FREEDOM"|Examples=pray "mass freedom"
  
|Description=This prayer causes the presence of the caster to be divinely expanded to numerous nearby locations.  The number of surrounding locations expands as the caster gains levels.}}
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|Description=All binding and entangling spells or affects on anyone in the room are immediately dispelled.}}
  
===Pain Veil===
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===Mass Grave===
{{SkillTemplate|ID=Prayer_PainVeil|Name=Pain Veil|Domain=[[healing(Domain)|Healing]]|Available=|Allows=[[Healing(Expertise)|Healing]] |Align=|UseCost=Movement (429496729) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
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{{SkillTemplate|ID=Prayer_MassGrave|Name=Mass Grave|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Necromancer(Cleric)|Necromancer(30)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (80) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS GRAVE"|Examples=pray "mass grave"
  
|Description=A deep connection with the Shadow Veil allows a veil for pain in order to promote healing.}}
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|Description=If cast at a location where unworked stone or soil is below the caster's feet, this prayer will cause the caster and his or her group to be buried underground. Casting it again will unbury.  While in the ground, the caster is protected from certain malicious magic.  However, it is impossible to breathe air underground.}}
  
===Paralyze===
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===Mass Harm===
{{SkillTemplate|ID=Prayer_Paralyze|Name=Paralyze|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(8)]] [[Doomsayer(Cleric)|Doomsayer(8)]] [[Necromancer(Cleric)|Necromancer(8)]] [[Shaman(Cleric)|Shaman(8)]] [[Templar(Cleric)|Templar(8)]] |Allows=[[Prayer_MassParalyze|Mass Paralyze]] [[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PARALYZE "TARGET NAME"|Examples=pray paralyze orc
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{{SkillTemplate|ID=Prayer_MassHarm|Name=Mass Harm|Domain=[[vexing(Domain)|Vexing]]|Available=[[Cleric(Cleric)|Cleric(23)]] |Allows=[[Vexing(Expertise)|Vexing]] |Requires='Harm'|Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS HARM"|Examples=pray "mass harm"
  
|Description=Causes a paralyzing grip to descend on the target.}}
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|Description=Causes a DEVASTATING blast of unholy damage to be inflicted on everyone in the same room as the caster, except the caster and his or her group.}}
  
===Peace Ritual===
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===Mass Heal===
{{SkillTemplate|ID=Prayer_PeaceRitual|Name=Peace Ritual|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Healer(Cleric)|Healer(20)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Good|UseCost=Mana (70) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PEACE RITUAL" "CLAN NAME"|Examples=pray "peace ritual" bad guys
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{{SkillTemplate|ID=Prayer_MassHeal|Name=Mass Heal|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(23)]] [[Healer(Cleric)|Healer(23)]] [[Oracle(Cleric)|Oracle(23)]] [[Purist(Cleric)|Purist(23)]] |Allows=[[Healing(Expertise)|Healing]] |Requires='Heal'|Align=Good|UseCost=Mana (73) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS HEAL"|Examples=pray "mass heal"
  
|Description=This prayer may only be cast by a cleric who belongs to a clan.  If the clerics clan is presently at war with another clan, or if another clan is at war with the clerics, then this prayer will create a state of peace between them.  This prayer takes a long time to cast, and partys of the target clan will be aware of the attempt.  The prayer is easily disrupted.}}
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|Description=Delivers MASSIVE healing to everyone in the same room or group as the caster.}}
  
===Philosophy===
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===Mass Mobility===
{{SkillTemplate|ID=Prayer_Philosophy|Name=Philosophy|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(21)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (71) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PHILOSOPHY" "TARGET NAME"|Examples=pray "philosophy" bob
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{{SkillTemplate|ID=Prayer_MassMobility|Name=Mass Mobility|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(20)]] [[Missionary(Cleric)|Missionary(20)]] [[Purist(Cleric)|Purist(20)]] [[Shaman(Cleric)|Shaman(20)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires='Protection Paralyzation'|Align=Neutral|UseCost=Mana (70) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS MOBILITY"|Examples=pray "mass mobility"
  
|Description=The priest prays for some target and encourages him or her to ponder the mysteries of the universe.  This pondering and any revelations that occur result in a temporary increase of wisdom for that MOB.  The increase is based upon the character class.}}
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|Description=Everyone in the same room as the caster and the casters group obtain divine protection from immobilizing spells and affects, such as Hold or Paralyze, etc.  This does not provide protection from entangling or binding spells, however.}}
  
===Piety Curse===
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===Mass Paralyze===
{{SkillTemplate|ID=Prayer_PietyCurse|Name=Piety Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Purist(Cleric)|Purist(17)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=Good|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PIETY CURSE" "TARGET NAME"|Examples=pray "piety curse" bad guy
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{{SkillTemplate|ID=Prayer_MassParalyze|Name=Mass Paralyze|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(20)]] [[Doomsayer(Cleric)|Doomsayer(20)]] [[Necromancer(Cleric)|Necromancer(20)]] [[Templar(Cleric)|Templar(20)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires='Paralyze'|Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS PARALYZE"|Examples=pray "mass paralyze"
  
|Description=This prayer puts the target under a piety curse.  Any time they do anything negative, unseemly, or otherwise impious, they take damage.  This includes attacking, saying bad things, or using bad socials.}}
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|Description=Causes a paralyzing grip to descend on everyone in the same room as the caster, except the caster and his or her group.}}
  
===Plague===
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===Mass Tongues===
{{SkillTemplate|ID=Prayer_Plague|Name=Plague|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] [[Necromancer(Cleric)|Necromancer(12)]] [[Templar(Cleric)|Templar(12)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PLAGUE "TARGET NAME"|Examples=pray plague orc
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{{SkillTemplate|ID=Prayer_MassTongues|Name=Mass Tongues|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(18)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MASS TONGUES"|Examples=pray "mass tongues"
  
|Description=Inflicts the target with a horrendous disease.}}
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|Description=Causea everyone in the same room, except the caster and his or her group, to becoms cursed by the caster's deity, forcing them to speak a random language they may not understand when heard.}}
  
===Planar Pilgrimage===
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===Mercy===
{{SkillTemplate|ID=Prayer_PlanarPilgrimage|Name=Planar Pilgrimage|Domain=[[influential(Domain)|Influential]]|Available=|Allows=[[Influencing(Expertise)|Influencing]] |Align=|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PLANAR PILGRIMAGE" "TARGET NAME"|Examples=pray "planar pilgrimage" bob
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{{SkillTemplate|ID=Prayer_Mercy|Name=Mercy|Domain=[[warding(Domain)|Warding]]|Available=[[Cleric(Cleric)|Cleric(14)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Good|UseCost=Mana (64) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY MERCY|Examples=pray mercy
  
|Description=On behalf of his or her deity, the caster may assign a pilgrimage to another follower of their deity or themselves, once per month, depending on expertise. Each target may only participate in 1 pilgrimage per month.  The target will gain a quest to travel to a particular plane of existence, and perform a specific task while thereUpon completion of the task, the target may need to return to the caster to receive the reward of a powerful blessing from the deity, as well as a significant improvement in their relationship with their deity.}}
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|Description=The cleric instills a blessing of mercy upon the room, preventing spells or swords from doing damageThis prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.}}
  
===Planar Plague===
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===Minor Infusion===
{{SkillTemplate|ID=Prayer_PlanarPlague|Name=Planar Plague|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Align=|UseCost=Mana (75) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PLANAR PLAGUE" "TARGET NAME"|Examples=pray "planar plague" orc
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{{SkillTemplate|ID=Prayer_MinorInfusion|Name=Minor Infusion|Domain=[[healing(Domain)|Healing]]|Available=[[Missionary(Cleric)|Missionary(9)]] [[Oracle(Cleric)|Oracle(8)]] [[Shaman(Cleric)|Shaman(3)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Neutral|UseCost=Mana (53) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MINOR INFUSION" "TARGET NAME"|Examples=pray "minor infusion" bob
  
|Description=Inflicts the target with a horrendous glowing extra-planar disease if the target is not presently on their native plane of existence.}}
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|Description=Restores a small amount of mana to the target.}}
  
===Planar Travel===
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===Moderate Infusion===
{{SkillTemplate|ID=Prayer_PlanarTravel|Name=Planar Travel|Domain=[[cosmology(Domain)|Cosmology]]|Available=[[Cleric(Cleric)|Cleric(35)]] |Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Align=Neutral|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PLANAR TRAVEL" "PLANE NAME"|Examples=pray "planar travel" nirvana
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{{SkillTemplate|ID=Prayer_ModerateInfusion|Name=Moderate Infusion|Domain=[[healing(Domain)|Healing]]|Available=[[Missionary(Cleric)|Missionary(22)]] [[Shaman(Cleric)|Shaman(9)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MODERATE INFUSION" "TARGET NAME"|Examples=pray "moderate infusion" bob
  
|Description=This prayer allows the cleric and his/her group to shift into another plane of existence for a period of time.  Unless the cleric is perfectly proficient, the chances of actually reaching the intended plane is small. The caster should be ready for unusual environments, including planes where there is no air to breathe.  If perfectly successful, the new plane will appear identical to the area from which the spell was cast, except that the laws and rules of the plane will apply.  To return home, the cleric should travel to the "Prime Material" plane.}}
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|Description=Restores a moderate amount of mana to the target.}}
  
===Position===
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===Monolith===
{{SkillTemplate|ID=Prayer_Position|Name=Position|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(4)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY POSITION|Examples=pray position
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{{SkillTemplate|ID=Prayer_Monolith|Name=Monolith|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(20)]] [[Purist(Cleric)|Purist(11)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Range 1 - Range 10|Commands=PRAY, PR|Usage=PRAY "MONOLITH"|Examples=pray "monolith"
  
|Description=With this prayer, the cleric becomes aware through divine revelation the trail from the place he or she was the last time they cast the prayer to where they are now.}}
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|Description=Causes an enormous monolith to be erected between the caster and his or her enemies.  The type and affect of the monolith depends on the disposition of the caster, or may be random.}}
  
===Preserve Body===
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===Moral Balance===
{{SkillTemplate|ID=Prayer_PreserveBody|Name=Preserve Body|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Necromancer(Cleric)|Necromancer(2)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PRESERVE BODY" "TARGET NAME"|Examples=pray "preserve body" body of an orc
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{{SkillTemplate|ID=Prayer_MoralBalance|Name=Moral Balance|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(21)]] [[Shaman(Cleric)|Shaman(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Neutral|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MORAL BALANCE" "TARGET NAME"|Examples=pray "moral balance" orc
  
|Description=This prayer causes a target body not to decay over time.}}
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|Description=This prayer shows evil beings a little bit of the good in the world, and shows good beings some of the evil and corruption.  The result is that the target edges closer and closer to being true neutral}}
  
===Preserve Knowledge===
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===Morph Unholy Weapon===
{{SkillTemplate|ID=Prayer_PreserveKnowledge|Name=Preserve Knowledge|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(11)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PRESERVE KNOWLEDGE"|Examples=pray "preserve knowledge"
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{{SkillTemplate|ID=Prayer_MorphUnholyWeapon|Name=Morph Unholy Weapon|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Templar(Cleric)|Templar(7)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires='Unholy Armament'|Align=|UseCost=Mana (57) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "MORPH UNHOLY WEAPON" "TARGET NAME" "FORM"|Examples=pray "morph unholy weapon" sword axe
  
|Description=This prayer preserves the casters knowledge by preventing half of all experience lost, up to a limitIf the limit is exceeded, the prayer will instead traumatize the mind of the caster, making it vulnerable to full experience loss for a whole mud day.}}
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|Description=This prayer will permanently morph a weapon created with the unholy armament prayerThe weapon can take any form the caster specifies, and includes:  sword, sword2h, mace, mace2h, flail, polearm, javelin, crossbow, staff, axe, axe2h, hammer, hammer2h, or dagger}}
  
===Prophecy===
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===Mummy Guardian Transfiguration===
{{SkillTemplate|ID=Prayer_Prophecy|Name=Prophecy|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(16)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (66) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PROPHECY|Examples=pray prophecy
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{{SkillTemplate|ID=Necromancer_MummyGuardian|Name=Mummy Guardian Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster goes into a deep divine trance for several moments. Engaging in other activities will break the trance.  After the trance completes, the caster becomes aware of any timed quests that are currently underway but soon ending, or which are about to start.}}
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|Description=The necromancer instills a calm within a targeted mummy follower to prevent thieves from grabbing items a room that they guard. The mummy will also lose any desire to wander. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Protect Health===
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===Mummy Mage Transfiguration===
{{SkillTemplate|ID=Prayer_ProtectHealth|Name=Protect Health|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(13)]] [[Healer(Cleric)|Healer(13)]] [[Oracle(Cleric)|Oracle(13)]] [[Purist(Cleric)|Purist(13)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT HEALTH"|Examples=pray "protect health"
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{{SkillTemplate|ID=Necromancer_MummyMage|Name=Mummy Mage Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster gains divine immunity from poison, plague, and certain mind attacks, such as the charm spell, and some bard songs.}}
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|Description=The necromancer empowers a mummy with the ability to cast spells from a small pool of spells. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Protect Item===
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===Mummy Priest Transfiguration===
{{SkillTemplate|ID=Prayer_ProtectItem|Name=Protect Item|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Reliquist(Thief)|Reliquist(2)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Prayer_ProtectSacredItem|Protect Sacred Item]] |Align=Neutral|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT ITEM" "TARGET"|Examples=pray "protect item" sword
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{{SkillTemplate|ID=Necromancer_MummyPriest|Name=Mummy Priest Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=This prayer grants the target item temporary divine protection from destruction or wear and tear.}}
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|Description=The necromancer empowers a mummy with the ability to cast prayers from a small pool of prayers. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Protect Sacred Item===
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===Neutralize Item===
{{SkillTemplate|ID=Prayer_ProtectSacredItem|Name=Protect Sacred Item|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Reliquist(Thief)|Reliquist(24)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT SACRED ITEM" "TARGET"|Examples=pray "protect sacred item" sword
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{{SkillTemplate|ID=Prayer_Disenchant|Name=Neutralize Item|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(22)]] [[Doomsayer(Cleric)|Doomsayer(22)]] [[Missionary(Cleric)|Missionary(22)]] [[Necromancer(Cleric)|Necromancer(22)]] [[Purist(Cleric)|Purist(22)]] [[Reliquist(Thief)|Reliquist(18)]] [[Shaman(Cleric)|Shaman(22)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (68) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "NEUTRALIZE ITEM" "TARGET NAME"|Examples=pray "neutralize item" sword
  
|Description=This prayer grants the target sacred item divine protection from destruction or wear and tear forever.  The item must be imbued by the casters deity to be protected, such as from an Empowerment or other divine enchantment.  This prayer costs considerable experience to cast.}}
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|Description=Dispels all enchantments, and many special properties and qualities from an item, armor, or weapon.  This may include alignment restrictions.}}
  
===Protection Bless===
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===Neutralize Land===
{{SkillTemplate|ID=Prayer_ProtBless|Name=Protection Bless|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION BLESS"|Examples=pray "protection bless"
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{{SkillTemplate|ID=Prayer_NeutralizeLand|Name=Neutralize Land|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Shaman(Cleric)|Shaman(24)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (74) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "NEUTRALIZE LAND"|Examples=pray "neutralize land"
  
|Description=The caster gains divine immunity from holy blessings.}}
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|Description=This prayer neutralizes the land on which it is cast, removing any spells, prayers, songs, or chants that might have been enchanted upon it.}}
  
===Protection Chaos===
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===Nourishing Food===
{{SkillTemplate|ID=Prayer_ProtChaos|Name=Protection Chaos|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Paladin(Fighter)|Paladin(8)]] [[Purist(Cleric)|Purist(7)]] [[Shaman(Cleric)|Shaman(4)]] [[Templar(Cleric)|Templar(7)]] |Allows=[[Prayer_WordOfLaw|Word of Law]] [[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION CHAOS"|Examples=pray "protection chaos"
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{{SkillTemplate|ID=Prayer_FortifyFood|Name=Nourishing Food|Domain=[[blessing(Domain)|Blessing]]|Available=[[Shaman(Cleric)|Shaman(4)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "NOURISHING FOOD" "FOOD NAME"|Examples=prayer "nourishing food" "pot pie"
  
|Description=The caster gains divine immunity from chaotic spells, and a greater level of defence when fighting chaotic creatures.  This prayer is harmful to lawful clerics who cast it.}}
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|Description=This prayer will make any normally edible meal into an extremely nourishing and filling one.}}
  
===Protection Cold===
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===Nullification===
{{SkillTemplate|ID=Prayer_ProtCold|Name=Protection Cold|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Purist(Cleric)|Purist(5)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (55) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION COLD"|Examples=pray "protection cold"
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{{SkillTemplate|ID=Prayer_Nullification|Name=Nullification|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Doomsayer(Cleric)|Doomsayer(24)]] [[Missionary(Cleric)|Missionary(24)]] [[Necromancer(Cleric)|Necromancer(24)]] [[Purist(Cleric)|Purist(24)]] [[Shaman(Cleric)|Shaman(24)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY NULLIFICATION|Examples=pray nullification
  
|Description=The caster gains a level of protection from cold based attacks.}}
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|Description=Causes all spells cast on everyone in the same room to be conditionally dispelled, depending on the level of the caster.}}
  
===Protection Curses===
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===Omnipresence===
{{SkillTemplate|ID=Prayer_ProtCurses|Name=Protection Curses|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(25)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION CURSES"|Examples=pray "protection curses"
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{{SkillTemplate|ID=Prayer_Omnipresence|Name=Omnipresence|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(11)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "OMNIPRESENCE"|Examples=pray "omnipresence"
  
|Description=The caster gains a level of protection from curse magical attacks.}}
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|Description=This prayer causes the presence of the caster to be divinely expanded to numerous nearby locations.  The number of surrounding locations expands as the caster gains levels.}}
  
===Protection Death===
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===Pacify===
{{SkillTemplate|ID=Prayer_ProtDeath|Name=Protection Death|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(19)]] |Allows=[[Prayer_DeathsDoor|Deaths Door]] [[Protecting(Expertise)|Protecting]] [[Prayer_DivineConstitution|Divine Constitution]] |Align=Good|UseCost=Mana (69) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION DEATH" "TARGET"|Examples=pray "protection death" bob
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{{SkillTemplate|ID=Prayer_Pacify|Name=Pacify|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Healer(Cleric)|Healer(16)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (66) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PACIFY "TARGET NAME"|Examples=pray pacify orc
  
|Description=The target gains a measure of protection from death.  It will give them a possible chance (which increases with expertise) to, instead of dying, be brought back to their recall room with all health restored.}}
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|Description=This prayer fills the target with passive non-aggressive feelings.  It will cause the target to immediately stop fighting, and anyone fighting them to stop as well. Further, they will be unable to start combat with anyone else for a time, though the prayer is neutralized if they are attacked.}}
  
===Protection Disease===
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===Pain Veil===
{{SkillTemplate|ID=Prayer_ProtDisease|Name=Protection Disease|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] [[Missionary(Cleric)|Missionary(12)]] [[Necromancer(Cleric)|Necromancer(12)]] [[Purist(Cleric)|Purist(12)]] [[Shaman(Cleric)|Shaman(12)]] [[Templar(Cleric)|Templar(12)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (62) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION DISEASE"|Examples=pray "protection disease"
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{{SkillTemplate|ID=Prayer_PainVeil|Name=Pain Veil|Domain=[[healing(Domain)|Healing]]|Available=|Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=|UseCost=Movement (429496729) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=|Examples=
  
|Description=The caster gains divine immunity from diseases and disease attacks.}}
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|Description=A deep connection with the Shadow Veil allows a veil for pain in order to promote healing.}}
  
===Protection Elements===
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===Paralyze===
{{SkillTemplate|ID=Prayer_ProtectElements|Name=Protection Elements|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(18)]] [[Doomsayer(Cleric)|Doomsayer(18)]] [[Missionary(Cleric)|Missionary(18)]] [[Purist(Cleric)|Purist(18)]] [[Shaman(Cleric)|Shaman(18)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT ELEMENTS"|Examples=pray "protect elements"
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{{SkillTemplate|ID=Prayer_Paralyze|Name=Paralyze|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(8)]] [[Doomsayer(Cleric)|Doomsayer(8)]] [[Necromancer(Cleric)|Necromancer(8)]] [[Paladin(Fighter)|Paladin(12)]] [[Shaman(Cleric)|Shaman(8)]] [[Templar(Cleric)|Templar(8)]] |Allows=[[Prayer_MassParalyze|Mass Paralyze]] [[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PARALYZE "TARGET NAME"|Examples=pray paralyze orc
  
|Description=The caster gains divine immunity from certain elemental attacks, including fire, water, cold, and gas.}}
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|Description=Causes a paralyzing grip to descend on the target.}}
  
===Protection Evil===
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===Peace Ritual===
{{SkillTemplate|ID=Prayer_ProtEvil|Name=Protection Evil|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Healer(Cleric)|Healer(4)]] [[Paladin(Fighter)|Paladin(8)]] [[Purist(Cleric)|Purist(4)]] [[Shaman(Cleric)|Shaman(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION EVIL"|Examples=pray "protection evil"
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{{SkillTemplate|ID=Prayer_PeaceRitual|Name=Peace Ritual|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Healer(Cleric)|Healer(20)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (70) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PEACE RITUAL" "CLAN NAME"|Examples=pray "peace ritual" bad guys
  
|Description=The caster gains divine immunity from unholy spells, and a greater level of defence when fighting evil creatures.  This prayer is harmful to evil clerics who cast it.}}
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|Description=This prayer may only be cast by a cleric who belongs to a clan.  If the clerics clan is presently at war with another clan, or if another clan is at war with the clerics, then this prayer will create a state of peace between them.  This prayer takes a long time to cast, and partys of the target clan will be aware of the attempt.  The prayer is easily disrupted.}}
  
===Protection Fire===
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===Philosophy===
{{SkillTemplate|ID=Prayer_ProtFire|Name=Protection Fire|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (54) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION FIRE"|Examples=pray "protection fire"
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{{SkillTemplate|ID=Prayer_Philosophy|Name=Philosophy|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(21)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (71) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PHILOSOPHY" "TARGET NAME"|Examples=pray "philosophy" bob
  
|Description=The caster gains a level of protection from fire based attacks.}}
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|Description=The priest prays for some target and encourages him or her to ponder the mysteries of the universe.  This pondering and any revelations that occur result in a temporary increase of wisdom for that MOB.  The increase is based upon the character class.}}
  
===Protection Good===
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===Piety Curse===
{{SkillTemplate|ID=Prayer_ProtGood|Name=Protection Good|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Shaman(Cleric)|Shaman(4)]] [[Templar(Cleric)|Templar(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION GOOD"|Examples=pray "protection good"
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{{SkillTemplate|ID=Prayer_PietyCurse|Name=Piety Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Purist(Cleric)|Purist(17)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=Good|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PIETY CURSE" "TARGET NAME"|Examples=pray "piety curse" bad guy
  
|Description=The caster gains divine immunity from holy spells, and a greater level of defence when fighting good creatures.  This prayer is harmful to good clerics who cast it.}}
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|Description=This prayer puts the target under a piety curse.  Any time they do anything negative, unseemly, or otherwise impious, they take damage.  This includes attacking, saying bad things, or using bad socials.}}
  
===Protection Law===
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===Plague===
{{SkillTemplate|ID=Prayer_ProtLaw|Name=Protection Law|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Doomsayer(Cleric)|Doomsayer(7)]] [[Healer(Cleric)|Healer(7)]] [[Shaman(Cleric)|Shaman(4)]] |Allows=[[Prayer_WordOfChaos|Word of Chaos]] [[Protecting(Expertise)|Protecting]] |Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION LAW"|Examples=pray "protection law"
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{{SkillTemplate|ID=Prayer_Plague|Name=Plague|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] [[Necromancer(Cleric)|Necromancer(12)]] [[Templar(Cleric)|Templar(12)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PLAGUE "TARGET NAME"|Examples=pray plague orc
  
|Description=The caster gains divine immunity from lawful spells, and a greater level of defence when fighting lawful creatures.  This prayer is harmful to chaotic clerics who cast it.}}
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|Description=Inflicts the target with a horrendous disease.}}
  
===Protection Outsiders===
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===Planar Pilgrimage===
{{SkillTemplate|ID=Prayer_ProtOutsiders|Name=Protection Outsiders|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(21)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION OUTSIDERS"|Examples=pray "protection outsiders"
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{{SkillTemplate|ID=Prayer_PlanarPilgrimage|Name=Planar Pilgrimage|Domain=[[influential(Domain)|Influential]]|Available=|Allows=[[Influencing(Expertise)|Influencing]] |Requires=|Align=|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PLANAR PILGRIMAGE" "TARGET NAME"|Examples=pray "planar pilgrimage" bob
  
|Description=The caster gains a small bit of divine protection from outsider creatures (demons, elementals, etc) when fighting them.}}
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|Description=On behalf of his or her deity, the caster may assign a pilgrimage to another follower of their deity or themselves, once per month, depending on expertise. Each target may only participate in 1 pilgrimage per month.  The target will gain a quest to travel to a particular plane of existence, and perform a specific task while there.  Upon completion of the task, the target may need to return to the caster to receive the reward of a powerful blessing from the deity, as well as a significant improvement in their relationship with their deity.}}
  
===Protection Paralyzation===
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===Planar Plague===
{{SkillTemplate|ID=Prayer_ProtParalyzation|Name=Protection Paralyzation|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(8)]] [[Doomsayer(Cleric)|Doomsayer(8)]] [[Missionary(Cleric)|Missionary(8)]] [[Necromancer(Cleric)|Necromancer(8)]] [[Purist(Cleric)|Purist(8)]] [[Shaman(Cleric)|Shaman(8)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Prayer_MassMobility|Mass Mobility]] |Align=Neutral|UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION PARALYZATION"|Examples=pray "protection paralyzation"
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{{SkillTemplate|ID=Prayer_PlanarPlague|Name=Planar Plague|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (75) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PLANAR PLAGUE" "TARGET NAME"|Examples=pray "planar plague" orc
  
|Description=The caster gains divine immunity from paralyzing spells and affects.}}
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|Description=Inflicts the target with a horrendous glowing extra-planar disease if the target is not presently on their native plane of existence.}}
  
===Protection Poison===
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===Planar Travel===
{{SkillTemplate|ID=Prayer_ProtPoison|Name=Protection Poison|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(11)]] [[Doomsayer(Cleric)|Doomsayer(11)]] [[Missionary(Cleric)|Missionary(11)]] [[Necromancer(Cleric)|Necromancer(11)]] [[Purist(Cleric)|Purist(11)]] [[Shaman(Cleric)|Shaman(11)]] [[Templar(Cleric)|Templar(11)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION POISON"|Examples=pray "protection poison"
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{{SkillTemplate|ID=Prayer_PlanarTravel|Name=Planar Travel|Domain=[[cosmology(Domain)|Cosmology]]|Available=[[Cleric(Cleric)|Cleric(35)]] |Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=Neutral|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PLANAR TRAVEL" "PLANE NAME"|Examples=pray "planar travel" nirvana
  
|Description=The caster gains divine immunity from poisoning creatures and affects.}}
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|Description=This prayer allows the cleric and his/her group to shift into another plane of existence for a period of time.  Unless the cleric is perfectly proficient, the chances of actually reaching the intended plane is small. The caster should be ready for unusual environments, including planes where there is no air to breathe.  If perfectly successful, the new plane will appear identical to the area from which the spell was cast, except that the laws and rules of the plane will apply.  To return home, the cleric should travel to the "Prime Material" plane.}}
  
===Protection Undead===
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===Position===
{{SkillTemplate|ID=Prayer_ProtUndead|Name=Protection Undead|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Purist(Cleric)|Purist(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION UNDEAD"|Examples=pray "protection undead"
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{{SkillTemplate|ID=Prayer_Position|Name=Position|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(4)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY POSITION|Examples=pray position
  
|Description=The caster gains a much higher defence against the undead in normal combat. This prayer is harmful to undead clerics who cast it.}}
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|Description=With this prayer, the cleric becomes aware through divine revelation the trail from the place he or she was the last time they cast the prayer to where they are now.}}
  
===Purify===
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===Preserve Body===
{{SkillTemplate|ID=Prayer_Purify|Name=Purify|Domain=[[restoration(Domain)|Restoration]]|Available=[[Purist(Cleric)|Purist(2)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PURIFY "TARGET ITEM"|Examples=pray purify waterskin
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{{SkillTemplate|ID=Prayer_PreserveBody|Name=Preserve Body|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Necromancer(Cleric)|Necromancer(2)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PRESERVE BODY" "TARGET NAME"|Examples=pray "preserve body" body of an orc
  
|Description=The target must be a food or drink source.  The target is neutralized by the gods, making it pure.  Any spell effects, magical properties, poisons, or other special features of the item are dispelled.}}
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|Description=This prayer causes a target body not to decay over time.}}
  
===Read Language===
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===Preserve Knowledge===
{{SkillTemplate|ID=Prayer_ReadLanguage|Name=Read Language|Domain=[[communing(Domain)|Communing]]|Available=[[Reliquist(Thief)|Reliquist(9)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (59) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "READ LANGUAGE" "TARGET NAME"|Examples=pray "read language" book
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{{SkillTemplate|ID=Prayer_PreserveKnowledge|Name=Preserve Knowledge|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(11)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PRESERVE KNOWLEDGE"|Examples=pray "preserve knowledge"
pray "read language" 5 book
 
  
|Description=This prayer allows the prayer to understand written materials written in any other language.}}
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|Description=This prayer preserves the casters knowledge by preventing half of all experience lost, up to a limit.  If the limit is exceeded, the prayer will instead traumatize the mind of the caster, making it vulnerable to full experience loss for a whole mud day.}}
  
===Read Prayer===
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===Prophecy===
{{SkillTemplate|ID=Prayer_ReadPrayer|Name=Read Prayer|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(7)]] [[Purist(Cleric)|Purist(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "READ PRAYER" "TARGET NAME"|Examples=pray "read prayer" scroll
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{{SkillTemplate|ID=Prayer_Prophecy|Name=Prophecy|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(16)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (66) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PROPHECY|Examples=pray prophecy
  
|Description=This prayer is required in order to be able to invoke prayers off of divine scrolls.  After casting read prayer on a scroll, the scroll may be 'read' normally for the purposes of invoking prayers off of it. Seek help on the 'read' command for more information on scroll use.}}
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|Description=The caster goes into a deep divine trance for several moments. Engaging in other activities will break the trance.  After the trance completes, the caster becomes aware future events, and is compelled to shout the prophecy.  This may be the future of someone in the same room as them, or about any timed quests that are currently underway but soon ending, or which are about to start.}}
  
===Recharge Relic===
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===Protect Health===
{{SkillTemplate|ID=Prayer_RechargeRelic|Name=Recharge Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(10)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (100) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "RECHARGE PRAYER" "TARGET NAME"|Examples=prayer "recharge relic" statue
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{{SkillTemplate|ID=Prayer_ProtectHealth|Name=Protect Health|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(13)]] [[Healer(Cleric)|Healer(13)]] [[Oracle(Cleric)|Oracle(13)]] [[Purist(Cleric)|Purist(13)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT HEALTH"|Examples=pray "protect health"
  
|Description=This prayer allows the caster to recharge the magical properties of a divine relic.  If a relic ceases to function due to overuse, this prayer can make the relic usable again.}}
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|Description=The caster gains divine immunity from poison, plague, and certain mind attacks, such as the charm spell, and some bard songs.}}
  
===Reflect Prayer===
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===Protect Item===
{{SkillTemplate|ID=Prayer_ReflectPrayer|Name=Reflect Prayer|Domain=[[shield_use(Domain)|Shield Use]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Shield Using(Expertise)|Shield Using]] |Align=|UseCost=Mana (69) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REFLECT PRAYER"|Examples=pray "reflect prayer"
+
{{SkillTemplate|ID=Prayer_ProtectItem|Name=Protect Item|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Reliquist(Thief)|Reliquist(2)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Prayer_ProtectSacredItem|Protect Sacred Item]] [[Prayer_EternalItem|Eternal Item]] |Requires=|Align=Neutral|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT ITEM" "TARGET"|Examples=pray "protect item" sword
  
|Description=When holding a perfectly mundane shield, the player can briefly summon their intense faith in their deity to believe that hostile divine magic will be reflected back at the caster. Their shield, however, will take damage during the reflection.}}
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|Description=This prayer grants the target item temporary divine protection from destruction or wear and tear.}}
  
===Refresh===
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===Protect Sacred Item===
{{SkillTemplate|ID=Prayer_Refresh|Name=Refresh|Domain=[[restoration(Domain)|Restoration]]|Available=|Allows=[[Restoring(Expertise)|Restoring]] |Align=Neutral|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REFRESH" "TARGET NAME"|Examples=pray "refresh" bob
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{{SkillTemplate|ID=Prayer_ProtectSacredItem|Name=Protect Sacred Item|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Reliquist(Thief)|Reliquist(24)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires='Protect Item'|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT SACRED ITEM" "TARGET"|Examples=pray "protect sacred item" sword
  
|Description=Restores all mana, hit points, and movement. Cures all hunger, thirst, and fatigue.}}
+
|Description=This prayer grants the target sacred item divine protection from destruction or wear and tear forever. The item must be imbued by the casters deity to be protected, such as from an Empowerment or other divine enchantment.  This prayer costs considerable experience to cast.}}
  
===Refuge===
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===Protected Mount===
{{SkillTemplate|ID=Prayer_Refuge|Name=Refuge|Domain=[[restoration(Domain)|Restoration]]|Available=[[Shaman(Cleric)|Shaman(20)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Neutral|UseCost=Mana (805306367) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REFUGE" "TARGET ITEM NAME"|Examples=pray "refuge" ration pack
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{{SkillTemplate|ID=Prayer_ProtectedMount|Name=Protected Mount|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cavalier(Fighter)|Cavalier(25)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTED MOUNT" "MOUNT NAME"|Examples=pray "protected mount" nelly
  
|Description=This long lasting magic binds the target item to the room in which this spell was cast. Anyone who who says the word 'refuge' to the item in the future will cause themselves and their group members to return to that room, which also dispels the effect.}}
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|Description=This prayer asks the gods to give a favored or racial animal mount the wisdom to flee before being killed.}}
  
===Regeneration===
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===Protection Bless===
{{SkillTemplate|ID=Prayer_Regeneration|Name=Regeneration|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(25)]] [[Doomsayer(Cleric)|Doomsayer(25)]] [[Necromancer(Cleric)|Necromancer(25)]] [[Templar(Cleric)|Templar(25)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY REGENERATION|Examples=pray regeneration
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{{SkillTemplate|ID=Prayer_ProtBless|Name=Protection Bless|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION BLESS"|Examples=pray "protection bless"
  
|Description=The caster recovers hit points, mana, and movement at FOUR times the normal rate, for the duration of the prayer.}}
+
|Description=The caster gains divine immunity from holy blessings.}}
  
===Regrowth===
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===Protection Chaos===
{{SkillTemplate|ID=Prayer_Regrowth|Name=Regrowth|Domain=[[healing(Domain)|Healing]]|Available=|Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REGROWTH" "TARGET NAME"|Examples=pray "regrowth" bob
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{{SkillTemplate|ID=Prayer_ProtChaos|Name=Protection Chaos|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Paladin(Fighter)|Paladin(8)]] [[Purist(Cleric)|Purist(7)]] [[Shaman(Cleric)|Shaman(4)]] [[Templar(Cleric)|Templar(7)]] |Allows=[[Prayer_WordOfLaw|Word of Law]] [[Protecting(Expertise)|Protecting]] |Requires=|Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION CHAOS"|Examples=pray "protection chaos"
  
|Description=This prayer regrows any amputated limbs on the target.}}
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|Description=The caster gains divine immunity from chaotic spells, and a greater level of defence when fighting chaotic creatures.  This prayer is harmful to lawful clerics who cast it.}}
  
===Release Prayer===
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===Protection Cold===
{{SkillTemplate|ID=Prayer_ReleasePrayer|Name=Release Prayer|Domain=[[arcane_lore(Domain)|Arcane Lore]]|Available=[[Reliquist(Thief)|Reliquist(14)]] |Allows=[[Arcane Lore(Expertise)|Arcane Lore]] |Align=Neutral|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RELEASE PRAYER" ("PRAYER NAME")|Examples=pray "release prayer" heal
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{{SkillTemplate|ID=Prayer_ProtCold|Name=Protection Cold|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Purist(Cleric)|Purist(5)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (55) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION COLD"|Examples=pray "protection cold"
pray "release prayer"
 
  
|Description=This prayer allows the caster to release one or more temporary divine prayers they know without needing to properly cast them.  This might allow those in the room with prayercraft to catch them.  If the caster does not focus on a particular prayer, all temporary prayers are released.}}
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|Description=The caster gains a level of protection from cold based attacks.}}
  
===Religious Doubt===
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===Protection Curses===
{{SkillTemplate|ID=Prayer_ReligiousDoubt|Name=Religious Doubt|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(19)]] [[Reliquist(Thief)|Reliquist(12)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (62) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RELIGIOUS DOUBT" "TARGET NAME"|Examples=pray "religious doubt" bob
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{{SkillTemplate|ID=Prayer_ProtCurses|Name=Protection Curses|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(25)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION CURSES"|Examples=pray "protection curses"
  
|Description=Causes the target to begin doubting their religious faith, which makes them immune to religious conversion for a time, but unable to receive the blessings of their deity also.}}
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|Description=The caster gains a level of protection from curse magical attacks.}}
  
===Remove Curse===
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===Protection Death===
{{SkillTemplate|ID=Prayer_RemoveCurse|Name=Remove Curse|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(15)]] [[Missionary(Cleric)|Missionary(15)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE CURSE" "TARGET NAME"|Examples=pray "remove curse" bob
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{{SkillTemplate|ID=Prayer_ProtDeath|Name=Protection Death|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Healer(Cleric)|Healer(19)]] |Allows=[[Prayer_DeathsDoor|Deaths Door]] [[Protecting(Expertise)|Protecting]] [[Prayer_DivineConstitution|Divine Constitution]] |Requires=|Align=Good|UseCost=Mana (69) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION DEATH" "TARGET"|Examples=pray "protection death" bob
  
|Description=Removes any cursed items or curses on the target.}}
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|Description=The target gains a measure of protection from death.  It will give them a possible chance (which increases with expertise) to, instead of dying, be brought back to their recall room with all health restored.}}
  
===Remove Death Mark===
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===Protection Disease===
{{SkillTemplate|ID=Prayer_RemoveDeathMark|Name=Remove Death Mark|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Healer(Cleric)|Healer(3)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Good|UseCost=Mana (53) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE DEATH MARK" "TARGET NAME"|Examples=pray "remove death mark" bob
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{{SkillTemplate|ID=Prayer_ProtDisease|Name=Protection Disease|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(12)]] [[Doomsayer(Cleric)|Doomsayer(12)]] [[Missionary(Cleric)|Missionary(12)]] [[Necromancer(Cleric)|Necromancer(12)]] [[Purist(Cleric)|Purist(12)]] [[Shaman(Cleric)|Shaman(12)]] [[Templar(Cleric)|Templar(12)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (62) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION DISEASE"|Examples=pray "protection disease"
  
|Description=Removes any thief/assassin marks, as well as making those involved in a burglars contract hit forget their job.}}
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|Description=The caster gains divine immunity from diseases and disease attacks.}}
  
===Remove Inhibitions===
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===Protection Elements===
{{SkillTemplate|ID=Prayer_RemoveInhibitions|Name=Remove Inhibitions|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Shaman(Cleric)|Shaman(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE INHIBITIONS" "TARGET NAME"|Examples=pray "remove inhibitions" orc
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{{SkillTemplate|ID=Prayer_ProtectElements|Name=Protection Elements|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(18)]] [[Doomsayer(Cleric)|Doomsayer(18)]] [[Missionary(Cleric)|Missionary(18)]] [[Purist(Cleric)|Purist(18)]] [[Shaman(Cleric)|Shaman(18)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECT ELEMENTS"|Examples=pray "protect elements"
  
|Description=This prayer removes inhibitions from the target's mind and slides them ever closer to the chaos.}}
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|Description=The caster gains divine immunity from certain elemental attacks, including fire, water, cold, and gas.}}
  
===Remove Paralysis===
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===Protection Evil===
{{SkillTemplate|ID=Prayer_RemoveParalysis|Name=Remove Paralysis|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(8)]] [[Oracle(Cleric)|Oracle(8)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE PARALYSIS" "TARGET NAME"|Examples=pray "remove paralysis" bob
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{{SkillTemplate|ID=Prayer_ProtEvil|Name=Protection Evil|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Healer(Cleric)|Healer(4)]] [[Paladin(Fighter)|Paladin(8)]] [[Purist(Cleric)|Purist(4)]] [[Shaman(Cleric)|Shaman(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION EVIL"|Examples=pray "protection evil"
  
|Description=Removes any unholy paralysis from the target.}}
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|Description=The caster gains divine immunity from unholy spells, and a greater level of defence when fighting evil creatures.  This prayer is harmful to evil clerics who cast it.}}
  
===Remove Poison===
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===Protection Fire===
{{SkillTemplate|ID=Prayer_RemovePoison|Name=Remove Poison|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(11)]] [[Healer(Cleric)|Healer(11)]] [[Oracle(Cleric)|Oracle(11)]] [[Paladin(Fighter)|Paladin(15)]] [[Shaman(Cleric)|Shaman(11)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE POISON" "TARGET NAME"|Examples=pray "remove poison" bob
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{{SkillTemplate|ID=Prayer_ProtFire|Name=Protection Fire|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Doomsayer(Cleric)|Doomsayer(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=|UseCost=Mana (54) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION FIRE"|Examples=pray "protection fire"
  
|Description=Removes any poison coursing through the veins of the target.}}
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|Description=The caster gains a level of protection from fire based attacks.}}
  
===Restoration===
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===Protection Good===
{{SkillTemplate|ID=Prayer_Restoration|Name=Restoration|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(30)]] |Allows=[[Healing(Expertise)|Healing]] |Align=Good|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESTORATION" "TARGET NAME"|Examples=pray "restoration" bob
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{{SkillTemplate|ID=Prayer_ProtGood|Name=Protection Good|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Doomsayer(Cleric)|Doomsayer(4)]] [[Paladin(Fighter)|Paladin(8)]] [[Shaman(Cleric)|Shaman(4)]] [[Templar(Cleric)|Templar(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION GOOD"|Examples=pray "protection good"
  
|Description=At the cost of all mana, this prayer restores all hit points, cures any ailments, and restores any destroyed limbs.}}
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|Description=The caster gains divine immunity from holy spells, and a greater level of defence when fighting good creatures.  This prayer is harmful to good clerics who cast it.}}
  
===Restore Smell===
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===Protection Law===
{{SkillTemplate|ID=Prayer_RestoreSmell|Name=Restore Smell|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Purist(Cleric)|Purist(1)]] [[Shaman(Cleric)|Shaman(1)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Neutral|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESTORE SMELL" "TARGET NAME"|Examples=pray "restore smell" bob
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{{SkillTemplate|ID=Prayer_ProtLaw|Name=Protection Law|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Doomsayer(Cleric)|Doomsayer(7)]] [[Healer(Cleric)|Healer(7)]] [[Paladin(Fighter)|Paladin(8)]] [[Shaman(Cleric)|Shaman(4)]] |Allows=[[Prayer_WordOfChaos|Word of Chaos]] [[Protecting(Expertise)|Protecting]] |Requires=|Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION LAW"|Examples=pray "protection law"
  
|Description=Since one can hardly imagine a player being able to proceed in CoffeeMud without a sense of smell, the Cleric is hereby granted the supreme privilege of restoring this absolutely vital sense.}}
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|Description=The caster gains divine immunity from lawful spells, and a greater level of defence when fighting lawful creatures.  This prayer is harmful to chaotic clerics who cast it.}}
  
===Restore Voice===
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===Protection Outsiders===
{{SkillTemplate|ID=Prayer_RestoreVoice|Name=Restore Voice|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(10)]] [[Healer(Cleric)|Healer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(14)]] [[Purist(Cleric)|Purist(10)]] [[Shaman(Cleric)|Shaman(10)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Good|UseCost=Mana (60) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESTORE VOICE" "TARGET NAME"|Examples=pray "restore voice" bob
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{{SkillTemplate|ID=Prayer_ProtOutsiders|Name=Protection Outsiders|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(21)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION OUTSIDERS"|Examples=pray "protection outsiders"
  
|Description=This prayer will dispel any affects on the target which may be muting him or her.}}
+
|Description=The caster gains a small bit of divine protection from outsider creatures (demons, elementals, etc) when fighting them.}}
  
===Resurrect===
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===Protection Paralyzation===
{{SkillTemplate|ID=Prayer_Resurrect|Name=Resurrect|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(25)]] [[Oracle(Cleric)|Oracle(25)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=Good|UseCost=Mana (75) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY RESURRECT "TARGET NAME"|Examples=pray "resurrect" body
+
{{SkillTemplate|ID=Prayer_ProtParalyzation|Name=Protection Paralyzation|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(8)]] [[Doomsayer(Cleric)|Doomsayer(8)]] [[Missionary(Cleric)|Missionary(8)]] [[Necromancer(Cleric)|Necromancer(8)]] [[Purist(Cleric)|Purist(8)]] [[Shaman(Cleric)|Shaman(8)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Prayer_MassMobility|Mass Mobility]] |Requires=|Align=Neutral|UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION PARALYZATION"|Examples=pray "protection paralyzation"
  
|Description=By targeting the cold dead body of a compatriot, the caster can resurrect them.  Only works on players.}}
+
|Description=The caster gains divine immunity from paralyzing spells and affects.}}
  
===Resurrect Mount===
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===Protection Poison===
{{SkillTemplate|ID=Prayer_ResurrectMount|Name=Resurrect Mount|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Paladin(Fighter)|Paladin(21)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=Good|UseCost=Mana (71) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESURRECT MOUNT" "TARGET NAME"|Examples=pray "resurrect mount" body
+
{{SkillTemplate|ID=Prayer_ProtPoison|Name=Protection Poison|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(11)]] [[Doomsayer(Cleric)|Doomsayer(11)]] [[Missionary(Cleric)|Missionary(11)]] [[Necromancer(Cleric)|Necromancer(11)]] [[Purist(Cleric)|Purist(11)]] [[Shaman(Cleric)|Shaman(11)]] [[Templar(Cleric)|Templar(11)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION POISON"|Examples=pray "protection poison"
  
|Description=By targeting the cold dead body of a creature you've been riding, the caster can resurrect them.}}
+
|Description=The caster gains divine immunity from poisoning creatures and affects.}}
  
===Retribution===
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===Protection Undead===
{{SkillTemplate|ID=Prayer_Retribution|Name=Retribution|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Missionary(Cleric)|Missionary(18)]] [[Shaman(Cleric)|Shaman(18)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RETRIBUTION"|Examples=pray retribution
+
{{SkillTemplate|ID=Prayer_ProtUndead|Name=Protection Undead|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(4)]] [[Missionary(Cleric)|Missionary(4)]] [[Necromancer(Cleric)|Necromancer(4)]] [[Purist(Cleric)|Purist(4)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "PROTECTION UNDEAD"|Examples=pray "protection undead"
  
|Description=Causes the caster to be filled with the power of retribution.  Anyone engaging in melee combat, or who tries to touch the caster may be struck by the power for additional damage.}}
+
|Description=The caster gains a much higher defence against the undead in normal combat. This prayer is harmful to undead clerics who cast it.}}
  
===Revival===
+
===Purify===
{{SkillTemplate|ID=Prayer_Revival|Name=Revival|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(8)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Neutral|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY REVIVAL|Examples=pray revival
+
{{SkillTemplate|ID=Prayer_Purify|Name=Purify|Domain=[[restoration(Domain)|Restoration]]|Available=[[Purist(Cleric)|Purist(2)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY PURIFY "TARGET ITEM"|Examples=pray purify waterskin
  
|Description=The cleric begins a revival, shouting the praises of his or her godIf 3 or more clerics of the same faith all use this prayer at the same time in the same room, it will have the effect of compulsory conversion on a random nonbeliever in the same room.}}
+
|Description=The target must be a food or drink sourceThe target is neutralized by the gods, making it pure.  Any spell effects, magical properties, poisons, or other special features of the item are dispelled.}}
  
===Righteous Indignation===
+
===Read Language===
{{SkillTemplate|ID=Prayer_RighteousIndignation|Name=Righteous Indignation|Domain=[[communing(Domain)|Communing]]|Available=[[Purist(Cleric)|Purist(6)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (56) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RIGHTEOUS INDIGNATION" "TARGET NAME"|Examples=pray "righteous indignation" bob
+
{{SkillTemplate|ID=Prayer_ReadLanguage|Name=Read Language|Domain=[[communing(Domain)|Communing]]|Available=[[Reliquist(Thief)|Reliquist(9)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (59) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "READ LANGUAGE" "TARGET NAME"|Examples=pray "read language" book
 +
pray "read language" 5 book
  
|Description=This prayer causes the target to receive a small boost of experience when killing evil.}}
+
|Description=This prayer allows the prayer to understand written materials written in any other language.}}
  
===Rock Flesh===
+
===Read Prayer===
{{SkillTemplate|ID=Prayer_RockFlesh|Name=Rock Flesh|Domain=[[restoration(Domain)|Restoration]]|Available=[[Shaman(Cleric)|Shaman(19)]] |Allows=[[Restoring(Expertise)|Restoring]] |Align=Neutral|UseCost=Mana (69) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ROCK FLESH" "TARGET NAME"|Examples=pray "rock flesh" statue
+
{{SkillTemplate|ID=Prayer_ReadPrayer|Name=Read Prayer|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Doomsayer(Cleric)|Doomsayer(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Necromancer(Cleric)|Necromancer(1)]] [[Oracle(Cleric)|Oracle(1)]] [[Paladin(Fighter)|Paladin(7)]] [[Purist(Cleric)|Purist(1)]] [[Reliquist(Thief)|Reliquist(1)]] [[Shaman(Cleric)|Shaman(1)]] [[Templar(Cleric)|Templar(1)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "READ PRAYER" "TARGET NAME"|Examples=pray "read prayer" scroll
  
|Description=This magic dispels the effect of either the Flesh to Rock prayer, or the Flesh to Stone arcane spell.}}
+
|Description=This prayer is required in order to be able to invoke prayers off of divine scrolls.  After casting read prayer on a scroll, the scroll may be 'read' normally for the purposes of invoking prayers off of it. Seek help on the 'read' command for more information on scroll use.}}
  
===Rockskin===
+
===Recharge Relic===
{{SkillTemplate|ID=Prayer_Rockskin|Name=Rockskin|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Shaman(Cleric)|Shaman(15)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ROCKSKIN"|Examples=pray "rockskin"
+
{{SkillTemplate|ID=Prayer_RechargeRelic|Name=Recharge Relic|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(10)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (100) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAYER "RECHARGE PRAYER" "TARGET NAME"|Examples=prayer "recharge relic" statue
  
|Description=The caster turns their skin into hard rock, which will then absorb a limited number of weapon attacks, saving the caster from the damage}}
+
|Description=This prayer allows the caster to recharge the magical properties of a divine relic.  If a relic ceases to function due to overuse, this prayer can make the relic usable again.}}
  
===Rot===
+
===Reflect Prayer===
{{SkillTemplate|ID=Prayer_Rot|Name=Rot|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(2)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ROT "TARGET ITEM"|Examples=pray rot waterskin
+
{{SkillTemplate|ID=Prayer_ReflectPrayer|Name=Reflect Prayer|Domain=[[shield_use(Domain)|Shield Use]]|Available=[[Reliquist(Thief)|Reliquist(19)]] |Allows=[[Shield Using(Expertise)|Shield Using]] |Requires=|Align=|UseCost=Mana (69) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REFLECT PRAYER"|Examples=pray "reflect prayer"
  
|Description=The target must be a food or drink source.  The target is caused to rot by the gods, making it unpalatable. Magical potions are likewise ruined.}}
+
|Description=When holding a perfectly mundane shield, the player can briefly summon their intense faith in their deity to believe that hostile divine magic will be reflected back at the caster. Their shield, however, will take damage during the reflection.}}
  
===Sacred Imbuing Quest===
+
===Refresh===
{{SkillTemplate|ID=Prayer_SacredImbuingQuest|Name=Sacred Imbuing Quest|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(30)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SACRED IMBUING QUEST" "PRAYER NAME" "ITEM" "PLAYER"|Examples=pray "sacred imbuing quest" sanctuary shield bob
+
{{SkillTemplate|ID=Prayer_Refresh|Name=Refresh|Domain=[[restoration(Domain)|Restoration]]|Available=|Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Neutral|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REFRESH" "TARGET NAME"|Examples=pray "refresh" bob
  
|Description=This prayer will grant a player a quest which will allows a prayer to be permanently melded with a mundane item that has no existing effects on it.  This will cause the item to increase in level depending on the prayer level. Imbued Armor will endow the wearer with the prayer whenever the armor is worn, while imbued Weapons will periodically deliver the prayer as an affect to the victim on a successful hit. The item must be worn continuously while on the quest in order for it to receive the permanent enhancement.
+
|Description=Restores all mana, hit points, and movement. Cures all hunger, thirst, and fatigue.}}
  
 +
===Refuge===
 +
{{SkillTemplate|ID=Prayer_Refuge|Name=Refuge|Domain=[[restoration(Domain)|Restoration]]|Available=[[Shaman(Cleric)|Shaman(20)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Neutral|UseCost=Mana (805306367) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REFUGE" "TARGET ITEM NAME"|Examples=pray "refuge" ration pack
  
 +
|Description=This long lasting magic binds the target item to the room in which this spell was cast. Anyone who says the word 'refuge' to the item in the future will cause themselves and their group members to return to that room, which also dispels the effect.}}
  
Casting the prayer requires all of the caster's mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  The targeted player will receive the quest from their deity (which must be the same as the caster's deity).  When the quest is completed, the target must return to the caster to turn in the quest and receive the intended enhancement on the item.  The targeted player may not be sent on another imbuing quest for another month or so, and the caster must wait before being able to send another player (or themselves) on such a quest.}}
+
===Regeneration===
 +
{{SkillTemplate|ID=Prayer_Regeneration|Name=Regeneration|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(25)]] [[Doomsayer(Cleric)|Doomsayer(25)]] [[Necromancer(Cleric)|Necromancer(25)]] [[Templar(Cleric)|Templar(25)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Neutral|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY REGENERATION|Examples=pray regeneration
  
===Sacrifice===
+
|Description=The caster recovers hit points, mana, and movement at FOUR times the normal rate, for the duration of the prayer.}}
{{SkillTemplate|ID=Prayer_Sacrifice|Name=Sacrifice|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(3)]] [[Healer(Cleric)|Healer(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Purist(Cleric)|Purist(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=Good|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SACRIFICE "TARGET NAME"|Examples=pray sacrifice body
 
  
|Description=The caster sacrifices a dead body to his or her deity.  Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).}}
+
===Regrowth===
 +
{{SkillTemplate|ID=Prayer_Regrowth|Name=Regrowth|Domain=[[healing(Domain)|Healing]]|Available=|Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REGROWTH" "TARGET NAME"|Examples=pray "regrowth" bob
  
===Sanctify Room===
+
|Description=This prayer regrows any amputated limbs on the target.}}
{{SkillTemplate|ID=Prayer_SanctifyRoom|Name=Sanctify Room|Domain=[[warding(Domain)|Warding]]|Available=[[Cleric(Cleric)|Cleric(16)]] [[Shaman(Cleric)|Shaman(16)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Neutral|UseCost=Mana (66) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTIFY ROOM|Examples=pray sanctify room
 
  
|Description=This prayer, typically used by the clergy on their own churches, prevents any items in the room from being removed without the presence of the caster or the owner.
+
===Release Prayer===
 +
{{SkillTemplate|ID=Prayer_ReleasePrayer|Name=Release Prayer|Domain=[[arcane_lore(Domain)|Arcane Lore]]|Available=[[Reliquist(Thief)|Reliquist(14)]] |Allows=[[Arcane Lore(Expertise)|Arcane Lore]] |Requires=|Align=Neutral|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RELEASE PRAYER" ("PRAYER NAME")|Examples=pray "release prayer" heal
 +
pray "release prayer"
  
 +
|Description=This prayer allows the caster to release one or more temporary divine prayers they know without needing to properly cast them.  This might allow those in the room with prayercraft to catch them.  If the caster does not focus on a particular prayer, all temporary prayers are released.}}
  
 +
===Religious Doubt===
 +
{{SkillTemplate|ID=Prayer_ReligiousDoubt|Name=Religious Doubt|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Doomsayer(Cleric)|Doomsayer(19)]] [[Reliquist(Thief)|Reliquist(12)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (62) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RELIGIOUS DOUBT" "TARGET NAME"|Examples=pray "religious doubt" bob
  
This prayer is normally temporary, though is permanent if the caster owns the property, or is following the owner of the property. If cast on clan property, clan members are the only ones who will be able to remove items, but the prayer will be temporary unless the room is currently classified as the clan's morgue room.}}
+
|Description=Causes the target to begin doubting their religious faith, which makes them immune to religious conversion for a time, but unable to receive the blessings of their deity also.}}
  
===Sanctimonious===
+
===Remove Curse===
{{SkillTemplate|ID=Prayer_Sanctimonious|Name=Sanctimonious|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Purist(Cleric)|Purist(3)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTIMONIOUS|Examples=pray sanctimonious
+
{{SkillTemplate|ID=Prayer_RemoveCurse|Name=Remove Curse|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(15)]] [[Missionary(Cleric)|Missionary(15)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE CURSE" "TARGET NAME"|Examples=pray "remove curse" bob
  
|Description=The caster prays to become sanctimonious, which gives him or her extra defense, attack, and damaging ability against those who are good, but less good than the caster.}}
+
|Description=Removes any cursed items or curses on the target.}}
  
===Sanctuary===
+
===Remove Death Mark===
{{SkillTemplate|ID=Prayer_Sanctuary|Name=Sanctuary|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(13)]] [[Missionary(Cleric)|Missionary(13)]] [[Oracle(Cleric)|Oracle(13)]] [[Paladin(Fighter)|Paladin(17)]] [[Purist(Cleric)|Purist(13)]] [[Shaman(Cleric)|Shaman(13)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Good|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTUARY "TARGET NAME"|Examples=pray sanctuary bob
+
{{SkillTemplate|ID=Prayer_RemoveDeathMark|Name=Remove Death Mark|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Healer(Cleric)|Healer(3)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Good|UseCost=Mana (53) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE DEATH MARK" "TARGET NAME"|Examples=pray "remove death mark" bob
  
|Description=The caster causes a protective field to surround the target.  Any melee blows that strike the target are softened by the field, so that less damage is actually done.}}
+
|Description=Removes any thief/assassin marks, as well as making those involved in a burglars contract hit forget their job.}}
  
===Sanctum===
+
===Remove Inhibitions===
{{SkillTemplate|ID=Prayer_Sanctum|Name=Sanctum|Domain=[[warding(Domain)|Warding]]|Available=[[Shaman(Cleric)|Shaman(13)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Align=Neutral|UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTUM|Examples=pray sanctum
+
{{SkillTemplate|ID=Prayer_RemoveInhibitions|Name=Remove Inhibitions|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Shaman(Cleric)|Shaman(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE INHIBITIONS" "TARGET NAME"|Examples=pray "remove inhibitions" orc
  
|Description=The caster makes the room a sanctum.  Only the cleric, their most immediate followers, or the property owner if any may enter the room, and no fighting may occur.  This prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.}}
+
|Description=This prayer removes inhibitions from the target's mind and slides them ever closer to the chaos.}}
  
===Seekers Prayer===
+
===Remove Paralysis===
{{SkillTemplate|ID=Prayer_SeekersPrayer|Name=Seekers Prayer|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(18)]] [[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (68) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SEEKERS PRAYER"|Examples=pray "seekers prayer"
+
{{SkillTemplate|ID=Prayer_RemoveParalysis|Name=Remove Paralysis|Domain=[[restoration(Domain)|Restoration]]|Available=[[Healer(Cleric)|Healer(8)]] [[Oracle(Cleric)|Oracle(8)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE PARALYSIS" "TARGET NAME"|Examples=pray "remove paralysis" bob
  
|Description=The caster communes with his or her deity to hear the prayers of seekers and quest-givers around the world, gaining knowledge of their identity and location.}}
+
|Description=Removes any unholy paralysis from the target.}}
  
===Sense Alignment===
+
===Remove Poison===
{{SkillTemplate|ID=Prayer_SenseAlignment|Name=Sense Alignment|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(7)]] [[Oracle(Cleric)|Oracle(4)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE ALIGNMENT" "TARGET NAME"|Examples=pray "sense alignment" bob
+
{{SkillTemplate|ID=Prayer_RemovePoison|Name=Remove Poison|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(11)]] [[Healer(Cleric)|Healer(11)]] [[Oracle(Cleric)|Oracle(11)]] [[Paladin(Fighter)|Paladin(15)]] [[Shaman(Cleric)|Shaman(11)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "REMOVE POISON" "TARGET NAME"|Examples=pray "remove poison" bob
  
|Description=The caster gains the ability to look into the soul of the target and see their alignment.}}
+
|Description=Removes any poison coursing through the veins of the target.}}
  
===Sense Allergies===
+
===Restoration===
{{SkillTemplate|ID=Prayer_SenseAllergies|Name=Sense Allergies|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(3)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (53) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE ALLERGIES" "TARGET NAME"|Examples=pray "sense allergies" bob
+
{{SkillTemplate|ID=Prayer_Restoration|Name=Restoration|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(30)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=Good|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESTORATION" "TARGET NAME"|Examples=pray "restoration" bob
  
|Description=The caster gains the ability to look into the body of the target and see their allergies.}}
+
|Description=At the cost of all mana, this prayer restores all hit points, cures any ailments, and restores any destroyed limbs.}}
  
===Sense Chants===
+
===Restore Smell===
{{SkillTemplate|ID=Prayer_SenseChants|Name=Sense Chants|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(19)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (69) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE CHANTS" "TARGET NAME"|Examples=pray "sense chants" bob
+
{{SkillTemplate|ID=Prayer_RestoreSmell|Name=Restore Smell|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(1)]] [[Healer(Cleric)|Healer(1)]] [[Missionary(Cleric)|Missionary(1)]] [[Purist(Cleric)|Purist(1)]] [[Shaman(Cleric)|Shaman(1)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Neutral|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESTORE SMELL" "TARGET NAME"|Examples=pray "restore smell" bob
  
|Description=The caster gains the ability to look into the target and see their known chants.}}
+
|Description=Since one can hardly imagine a player being able to proceed in CoffeeMud without a sense of smell, the Cleric is hereby granted the supreme privilege of restoring this absolutely vital sense.}}
  
===Sense Chaos===
+
===Restore Voice===
{{SkillTemplate|ID=Prayer_SenseChaos|Name=Sense Chaos|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Paladin(Fighter)|Paladin(9)]] [[Purist(Cleric)|Purist(5)]] [[Templar(Cleric)|Templar(5)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE CHAOS"|Examples=pray "sense chaos"
+
{{SkillTemplate|ID=Prayer_RestoreVoice|Name=Restore Voice|Domain=[[restoration(Domain)|Restoration]]|Available=[[Cleric(Cleric)|Cleric(10)]] [[Healer(Cleric)|Healer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Paladin(Fighter)|Paladin(14)]] [[Purist(Cleric)|Purist(10)]] [[Shaman(Cleric)|Shaman(10)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Good|UseCost=Mana (60) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESTORE VOICE" "TARGET NAME"|Examples=pray "restore voice" bob
  
|Description=The caster gains the ability to sense chaotic creatures and items.  They will glow maroon to the caster.}}
+
|Description=This prayer will dispel any affects on the target which may be muting him or her.}}
  
===Sense Devotion===
+
===Resurrect===
{{SkillTemplate|ID=Prayer_SenseDevotion|Name=Sense Devotion|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(7)]] [[Purist(Cleric)|Purist(7)]] [[Reliquist(Thief)|Reliquist(7)]] [[Templar(Cleric)|Templar(7)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (57) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE DEVOTION" "TARGET"|Examples=pray "sense devotion" bob
+
{{SkillTemplate|ID=Prayer_Resurrect|Name=Resurrect|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(25)]] [[Oracle(Cleric)|Oracle(25)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=Good|UseCost=Mana (75) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY RESURRECT "TARGET NAME"|Examples=pray "resurrect" body
  
|Description=The caster's deity reveals the faith of the target, allowing he or she to know who the target worships. This prayer has reduced effectiveness against higher level targets.}}
+
|Description=By targeting the cold dead body of a compatriot, the caster can resurrect them. Only works on players, and might temporarily disable pvp (playerkill) flag.}}
  
===Sense Disease===
+
===Resurrect Mount===
{{SkillTemplate|ID=Prayer_SenseDisease|Name=Sense Disease|Domain=[[communing(Domain)|Communing]]|Available=[[Healer(Cleric)|Healer(6)]] [[Oracle(Cleric)|Oracle(6)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE DISEASE"|Examples=pray "sense disease"
+
{{SkillTemplate|ID=Prayer_ResurrectMount|Name=Resurrect Mount|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Paladin(Fighter)|Paladin(21)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (71) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RESURRECT MOUNT" "TARGET NAME"|Examples=pray "resurrect mount" body
  
|Description=The caster's deity reveals the presence of disease in the immediate surrounding area.}}
+
|Description=By targeting the cold dead body of a creature you've been riding, the caster can resurrect them.}}
  
===Sense Evil===
+
===Retribution===
{{SkillTemplate|ID=Prayer_SenseEvil|Name=Sense Evil|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Healer(Cleric)|Healer(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(6)]] [[Shaman(Cleric)|Shaman(2)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE EVIL"|Examples=pray "sense evil"
+
{{SkillTemplate|ID=Prayer_Retribution|Name=Retribution|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Missionary(Cleric)|Missionary(18)]] [[Shaman(Cleric)|Shaman(18)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RETRIBUTION"|Examples=pray retribution
  
|Description=The caster gains the ability to sense evil creatures and itemsThey will glow red to the caster.}}
+
|Description=Causes the caster to be filled with the power of retributionAnyone engaging in melee combat, or who tries to touch the caster may be struck by the power for additional damage.}}
  
===Sense Faithful===
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===Revival===
{{SkillTemplate|ID=Prayer_SenseFaithful|Name=Sense Faithful|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(7)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (57) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE FAITHFUL"|Examples=pray "sense faithful"
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{{SkillTemplate|ID=Prayer_Revival|Name=Revival|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(8)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Neutral|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY REVIVAL|Examples=pray revival
  
|Description=The caster instantly knows everyone in the world who also worships the same deity as the caster.}}
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|Description=The cleric begins a revival, shouting the praises of his or her god.  If 3 or more clerics of the same faith all use this prayer at the same time in the same room, it will have the effect of compulsory conversion on a random nonbeliever in the same room.}}
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===Righteous Indignation===
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{{SkillTemplate|ID=Prayer_RighteousIndignation|Name=Righteous Indignation|Domain=[[communing(Domain)|Communing]]|Available=[[Purist(Cleric)|Purist(6)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (56) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "RIGHTEOUS INDIGNATION" "TARGET NAME"|Examples=pray "righteous indignation" bob
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 +
|Description=This prayer causes the target to receive a small boost of experience when killing evil.}}
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===Rock Flesh===
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{{SkillTemplate|ID=Prayer_RockFlesh|Name=Rock Flesh|Domain=[[restoration(Domain)|Restoration]]|Available=[[Shaman(Cleric)|Shaman(19)]] |Allows=[[Restoring(Expertise)|Restoring]] |Requires=|Align=Neutral|UseCost=Mana (69) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ROCK FLESH" "TARGET NAME"|Examples=pray "rock flesh" statue
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|Description=This magic dispels the effect of either the Flesh to Rock prayer, or the Flesh to Stone arcane spell.}}
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===Rockskin===
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{{SkillTemplate|ID=Prayer_Rockskin|Name=Rockskin|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Shaman(Cleric)|Shaman(15)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "ROCKSKIN"|Examples=pray "rockskin"
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|Description=The caster turns their skin into hard rock, which will then absorb a limited number of weapon attacks, saving the caster from the damage}}
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===Rot===
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{{SkillTemplate|ID=Prayer_Rot|Name=Rot|Domain=[[corruption(Domain)|Corruption]]|Available=[[Doomsayer(Cleric)|Doomsayer(2)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY ROT "TARGET ITEM"|Examples=pray rot waterskin
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|Description=The target must be a food or drink source.  The target is caused to rot by the gods, making it unpalatable. Magical potions are likewise ruined.}}
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===Sacred Imbuing Quest===
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{{SkillTemplate|ID=Prayer_SacredImbuingQuest|Name=Sacred Imbuing Quest|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(30)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SACRED IMBUING QUEST" "PRAYER NAME" "ITEM" "PLAYER"|Examples=pray "sacred imbuing quest" sanctuary shield bob
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 +
|Description=This prayer will grant a player a quest which will allows a prayer to be permanently melded with a mundane item that has no existing effects on it.  This will cause the item to increase in level depending on the prayer level. Imbued Armor will endow the wearer with the prayer whenever the armor is worn, while imbued Weapons will periodically deliver the prayer as an affect to the victim on a successful hit.  The item must be worn continuously while on the quest in order for it to receive the permanent enhancement.
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Casting the prayer requires all of the caster's mana, and costs experience starting at 1100 (and going up depending on the level of the prayer).  The targeted player will receive the quest from their deity (which must be the same as the caster's deity).  When the quest is completed, the target must return to the caster to turn in the quest and receive the intended enhancement on the item.  The targeted player may not be sent on another imbuing quest for another month or so, and the caster must wait before being able to send another player (or themselves) on such a quest.}}
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 +
===Sacrifice===
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{{SkillTemplate|ID=Prayer_Sacrifice|Name=Sacrifice|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Cleric(Cleric)|Cleric(3)]] [[Healer(Cleric)|Healer(3)]] [[Oracle(Cleric)|Oracle(3)]] [[Purist(Cleric)|Purist(3)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=Good|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SACRIFICE "TARGET NAME"|Examples=pray sacrifice body
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 +
|Description=The caster sacrifices a dead body to his or her deity.  Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).}}
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===Sanctify Room===
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{{SkillTemplate|ID=Prayer_SanctifyRoom|Name=Sanctify Room|Domain=[[warding(Domain)|Warding]]|Available=[[Cleric(Cleric)|Cleric(16)]] [[Shaman(Cleric)|Shaman(16)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Neutral|UseCost=Mana (66) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTIFY ROOM|Examples=pray sanctify room
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|Description=This prayer, typically used by the clergy on their own churches, prevents any items in the room from being removed without the presence of the caster or the owner.
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This prayer is normally temporary, though is permanent if the caster owns the property, or is following the owner of the property. If cast on clan property, clan members are the only ones who will be able to remove items, but the prayer will be temporary unless the room is currently classified as the clan's morgue room.}}
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===Sanctimonious===
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{{SkillTemplate|ID=Prayer_Sanctimonious|Name=Sanctimonious|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Purist(Cleric)|Purist(3)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTIMONIOUS|Examples=pray sanctimonious
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|Description=The caster prays to become sanctimonious, which gives him or her extra defense, attack, and damaging ability against those who are good, but less good than the caster.}}
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===Sanctuary===
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{{SkillTemplate|ID=Prayer_Sanctuary|Name=Sanctuary|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(13)]] [[Missionary(Cleric)|Missionary(13)]] [[Oracle(Cleric)|Oracle(13)]] [[Paladin(Fighter)|Paladin(17)]] [[Purist(Cleric)|Purist(13)]] [[Shaman(Cleric)|Shaman(13)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Good|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTUARY "TARGET NAME"|Examples=pray sanctuary bob
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|Description=The caster causes a protective field to surround the target.  Any melee blows that strike the target are softened by the field, so that less damage is actually done.}}
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===Sanctum===
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{{SkillTemplate|ID=Prayer_Sanctum|Name=Sanctum|Domain=[[warding(Domain)|Warding]]|Available=[[Shaman(Cleric)|Shaman(13)]] |Allows=[[Divine Warding(Expertise)|Divine Warding]] |Requires=|Align=Neutral|UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY SANCTUM|Examples=pray sanctum
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|Description=The caster makes the room a sanctum.  Only the cleric, their most immediate followers, or the property owner if any may enter the room, and no fighting may occur.  This prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.}}
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===Seekers Prayer===
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{{SkillTemplate|ID=Prayer_SeekersPrayer|Name=Seekers Prayer|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(18)]] [[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (68) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SEEKERS PRAYER"|Examples=pray "seekers prayer"
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|Description=The caster communes with his or her deity to hear the prayers of seekers and quest-givers around the world, gaining knowledge of their identity and location.}}
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===Sense Alignment===
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{{SkillTemplate|ID=Prayer_SenseAlignment|Name=Sense Alignment|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(7)]] [[Oracle(Cleric)|Oracle(4)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (54) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE ALIGNMENT" "TARGET NAME"|Examples=pray "sense alignment" bob
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|Description=The caster gains the ability to look into the soul of the target and see their alignment.}}
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===Sense Allergies===
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{{SkillTemplate|ID=Prayer_SenseAllergies|Name=Sense Allergies|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(3)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (53) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE ALLERGIES" "TARGET NAME"|Examples=pray "sense allergies" bob
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|Description=The caster gains the ability to look into the body of the target and see their allergies.}}
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===Sense Bombs===
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{{SkillTemplate|ID=Prayer_SenseBombs|Name=Sense Bombs|Domain=[[communing(Domain)|Communing]]|Available=|Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE BOMBS"|Examples=pray "sense bombs"
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|Description=The caster gains the ability to sense evil bombs among items, in containers, or being carried by people as the cleric walks around.}}
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===Sense Chants===
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{{SkillTemplate|ID=Prayer_SenseChants|Name=Sense Chants|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(19)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (69) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE CHANTS" "TARGET NAME"|Examples=pray "sense chants" bob
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|Description=The caster gains the ability to look into the target and see their known chants.}}
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===Sense Chaos===
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{{SkillTemplate|ID=Prayer_SenseChaos|Name=Sense Chaos|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Missionary(Cleric)|Missionary(5)]] [[Paladin(Fighter)|Paladin(9)]] [[Purist(Cleric)|Purist(5)]] [[Templar(Cleric)|Templar(5)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE CHAOS"|Examples=pray "sense chaos"
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|Description=The caster gains the ability to sense chaotic creatures and items.  They will glow maroon to the caster.}}
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===Sense Devotion===
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{{SkillTemplate|ID=Prayer_SenseDevotion|Name=Sense Devotion|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(7)]] [[Purist(Cleric)|Purist(7)]] [[Reliquist(Thief)|Reliquist(7)]] [[Templar(Cleric)|Templar(7)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (57) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE DEVOTION" "TARGET"|Examples=pray "sense devotion" bob
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|Description=The caster's deity reveals the faith of the target, allowing he or she to know who the target worships. This prayer has reduced effectiveness against higher level targets.}}
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===Sense Disease===
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{{SkillTemplate|ID=Prayer_SenseDisease|Name=Sense Disease|Domain=[[communing(Domain)|Communing]]|Available=[[Healer(Cleric)|Healer(6)]] [[Oracle(Cleric)|Oracle(6)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE DISEASE"|Examples=pray "sense disease"
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|Description=The caster's deity reveals the presence of disease in the immediate surrounding area.}}
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===Sense Evil===
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{{SkillTemplate|ID=Prayer_SenseEvil|Name=Sense Evil|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Healer(Cleric)|Healer(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(6)]] [[Shaman(Cleric)|Shaman(2)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE EVIL"|Examples=pray "sense evil"
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|Description=The caster gains the ability to sense evil creatures and items.  They will glow red to the caster.}}
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===Sense Faithful===
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{{SkillTemplate|ID=Prayer_SenseFaithful|Name=Sense Faithful|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(7)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (57) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE FAITHFUL"|Examples=pray "sense faithful"
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|Description=The caster instantly knows everyone in the world who also worships the same deity as the caster.}}
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===Sense Good===
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{{SkillTemplate|ID=Prayer_SenseGood|Name=Sense Good|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Paladin(Fighter)|Paladin(6)]] [[Shaman(Cleric)|Shaman(2)]] [[Templar(Cleric)|Templar(2)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE GOOD"|Examples=pray "sense good"
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|Description=The caster gains the ability to sense good creatures and items.  They will glow blue to the caster.}}
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===Sense Hidden===
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{{SkillTemplate|ID=Prayer_SenseHidden|Name=Sense Hidden|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(14)]] [[Missionary(Cleric)|Missionary(11)]] [[Necromancer(Cleric)|Necromancer(13)]] [[Oracle(Cleric)|Oracle(12)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE HIDDEN"|Examples=pray "sense hidden"
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|Description=The caster gains divine sight, being able to see any hidden creatures or items.}}
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===Sense Injury===
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{{SkillTemplate|ID=Prayer_SenseInjury|Name=Sense Injury|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(6)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE INJURY"|Examples=pray "sense injury"
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|Description=The caster gains the ability to sense presence of injuries in any beings in the immediate surrounding area.}}
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===Sense Invisible===
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{{SkillTemplate|ID=Prayer_SenseInvisible|Name=Sense Invisible|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(9)]] [[Missionary(Cleric)|Missionary(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Shaman(Cleric)|Shaman(10)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE INVISIBLE"|Examples=pray "sense invisible"
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|Description=The caster gains divine sight, being able to see any invisible creatures or items.}}
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===Sense Law===
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{{SkillTemplate|ID=Prayer_SenseLaw|Name=Sense Law|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Healer(Cleric)|Healer(5)]] [[Paladin(Fighter)|Paladin(9)]] [[Shaman(Cleric)|Shaman(5)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE LAW"|Examples=pray "sense law"
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|Description=The caster gains the ability to sense lawful creatures and items.  They will glow white to the caster.}}
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===Sense Life===
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{{SkillTemplate|ID=Prayer_SenseLife|Name=Sense Life|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Oracle(Cleric)|Oracle(1)]] [[Shaman(Cleric)|Shaman(2)]] [[Templar(Cleric)|Templar(2)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE LIFE"|Examples=pray "sense life"
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|Description=The caster's deity reveals the presence of life in the immediate surrounding area.}}
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===Sense Magic===
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{{SkillTemplate|ID=Prayer_SenseMagic|Name=Sense Magic|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Purist(Cleric)|Purist(10)]] [[Reliquist(Thief)|Reliquist(8)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE MAGIC"|Examples=pray "sense magic"
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|Description=The caster gains divine sight, being able to see which creatures or items have a magical aura.}}
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===Sense Parish===
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{{SkillTemplate|ID=Prayer_SenseParish|Name=Sense Parish|Domain=[[communing(Domain)|Communing]]|Available=[[Doomsayer(Cleric)|Doomsayer(16)]] [[Missionary(Cleric)|Missionary(16)]] [[Oracle(Cleric)|Oracle(15)]] [[Reliquist(Thief)|Reliquist(16)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (100) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE PARISH" "DEITY NAME"|Examples=pray "sense parish" Odin
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|Description=The caster gains knowledge about the location of followers of a particular deity in their immediate area.  The amount of details and the range increases with expertise.}}
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===Sense Prayers===
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{{SkillTemplate|ID=Prayer_SensePrayers|Name=Sense Prayers|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(24)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE PRAYERS" "TARGET NAME"|Examples=pray "sense prayers" bob
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|Description=The caster gains the ability to look into the target and see their known prayers.}}
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===Sense Professions===
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{{SkillTemplate|ID=Prayer_SenseProfessions|Name=Sense Professions|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(14)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (64) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE PROFESSIONS" "TARGET NAME"|Examples=pray "sense professions" bob
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|Description=The caster gains the ability to look into the target and see their known common skills.}}
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===Sense Resistances===
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{{SkillTemplate|ID=Prayer_SenseResistances|Name=Sense Resistances|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(21)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (100) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE RESISTANCES" "TARGET NAME"|Examples=pray "sense resistances" bob
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|Description=The caster gains the ability to look into the aura of the target and see any special resistances to natural, elemental, magical, or other effects.}}
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===Sense Skills===
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{{SkillTemplate|ID=Prayer_SenseSkills|Name=Sense Skills|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(16)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (66) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE SKILLS" "TARGET NAME"|Examples=pray "sense skills" bob
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|Description=The caster gains the ability to look into the target and see their known skills.}}
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===Sense Songs===
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{{SkillTemplate|ID=Prayer_SenseSongs|Name=Sense Songs|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(20)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (70) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE SONGS" "TARGET NAME"|Examples=pray "sense songs" bob
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|Description=The caster gains the ability to look into the target and see their known songs.}}
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===Sense Spells===
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{{SkillTemplate|ID=Prayer_SenseSpells|Name=Sense Spells|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(22)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (72) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE SPELLS" "TARGET NAME"|Examples=pray "sense spells" bob
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|Description=The caster gains the ability to look into the target and see their known spells.}}
  
===Sense Good===
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===Sense Traps===
{{SkillTemplate|ID=Prayer_SenseGood|Name=Sense Good|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Oracle(Cleric)|Oracle(2)]] [[Shaman(Cleric)|Shaman(2)]] [[Templar(Cleric)|Templar(2)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE GOOD"|Examples=pray "sense good"
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{{SkillTemplate|ID=Prayer_SenseTraps|Name=Sense Traps|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(6)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Neutral|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE TRAPS"|Examples=pray "sense traps"
  
|Description=The caster gains the ability to sense good creatures and items.  They will glow blue to the caster.}}
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|Description=The caster gains the ability to sense evil traps in doors, items, or on people as the cleric walks around.}}
  
===Sense Hidden===
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===Sense Undead===
{{SkillTemplate|ID=Prayer_SenseHidden|Name=Sense Hidden|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(14)]] [[Missionary(Cleric)|Missionary(11)]] [[Necromancer(Cleric)|Necromancer(13)]] [[Oracle(Cleric)|Oracle(12)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE HIDDEN"|Examples=pray "sense hidden"
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{{SkillTemplate|ID=Prayer_SenseUndead|Name=Sense Undead|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(2)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE UNDEAD"|Examples=pray "sense undead"
  
|Description=The caster gains divine sight, being able to see any hidden creatures or items.}}
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|Description=The caster gains sensitivity to dark souls, being able to know instantly who in the same room as them is undead.}}
  
===Sense Injury===
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===Sermon===
{{SkillTemplate|ID=Prayer_SenseInjury|Name=Sense Injury|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(6)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE INJURY"|Examples=pray "sense injury"
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{{SkillTemplate|ID=Prayer_Sermon|Name=Sermon|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(30)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Neutral|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SERMON"|Examples=pray "sermon"
  
|Description=The caster gains the ability to sense presence of injuries in any beings in the immediate surrounding area.}}
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|Description=The cleric delivers a divinely inspired sermon of such power that all who hear it may become feverish followers of the cleric's deity.}}
  
===Sense Invisible===
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===Share Boon===
{{SkillTemplate|ID=Prayer_SenseInvisible|Name=Sense Invisible|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(9)]] [[Missionary(Cleric)|Missionary(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Shaman(Cleric)|Shaman(10)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE INVISIBLE"|Examples=pray "sense invisible"
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{{SkillTemplate|ID=Prayer_ShareBoon|Name=Share Boon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Good|UseCost=Mana (71) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SHARE BOON"|Examples=pray "share boon"
  
|Description=The caster gains divine sight, being able to see any invisible creatures or items.}}
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|Description=This prayer extends the effect of some benevolent prayer on the caster to his or her entire group.}}
  
===Sense Law===
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===Silent===
{{SkillTemplate|ID=Prayer_SenseLaw|Name=Sense Law|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(5)]] [[Doomsayer(Cleric)|Doomsayer(5)]] [[Healer(Cleric)|Healer(5)]] [[Shaman(Cleric)|Shaman(5)]] |Allows=[[Communing(Expertise)|Communing]] |Align=|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE LAW"|Examples=pray "sense law"
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{{SkillTemplate|ID=Prayer_Silence|Name=Silent|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(10)]] [[Necromancer(Cleric)|Necromancer(10)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SILENT" "TARGET NAME"|Examples=pray "silent" bob
  
|Description=The caster gains the ability to sense lawful creatures and items.  They will glow white to the caster.}}
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|Description=The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.}}
  
===Sense Life===
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===Skeletal Archer Transfiguration===
{{SkillTemplate|ID=Prayer_SenseLife|Name=Sense Life|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(2)]] [[Missionary(Cleric)|Missionary(2)]] [[Necromancer(Cleric)|Necromancer(2)]] [[Oracle(Cleric)|Oracle(1)]] [[Shaman(Cleric)|Shaman(2)]] [[Templar(Cleric)|Templar(2)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE LIFE"|Examples=pray "sense life"
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{{SkillTemplate|ID=Necromancer_SkeletalArcher|Name=Skeletal Archer Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster's deity reveals the presence of life in the immediate surrounding area.}}
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|Description=The necromancer empowers a skeleton with an increased proficiency with ranged weapons. The skeleton will still need to be equipped with a ranged weapon to make full use of these new talents. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Sense Magic===
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===Skeletal Guard Transfiguration===
{{SkillTemplate|ID=Prayer_SenseMagic|Name=Sense Magic|Domain=[[communing(Domain)|Communing]]|Available=[[Cleric(Cleric)|Cleric(10)]] [[Doomsayer(Cleric)|Doomsayer(10)]] [[Missionary(Cleric)|Missionary(10)]] [[Necromancer(Cleric)|Necromancer(10)]] [[Oracle(Cleric)|Oracle(10)]] [[Purist(Cleric)|Purist(10)]] [[Reliquist(Thief)|Reliquist(8)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE MAGIC"|Examples=pray "sense magic"
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{{SkillTemplate|ID=Necromancer_SkeletalGuard|Name=Skeletal Guard Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster gains divine sight, being able to see which creatures or items have a magical aura.}}
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|Description=The necromancer instills a calm within a targeted skeleton or mummy follower to prevent intruders from entering a room that they guard. The skeleton or mummy will also lose any desire to wander. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Sense Parish===
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===Skeletal Mage Transfiguration===
{{SkillTemplate|ID=Prayer_SenseParish|Name=Sense Parish|Domain=[[communing(Domain)|Communing]]|Available=[[Doomsayer(Cleric)|Doomsayer(16)]] [[Missionary(Cleric)|Missionary(16)]] [[Oracle(Cleric)|Oracle(15)]] [[Reliquist(Thief)|Reliquist(16)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (100) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE PARISH" "DEITY NAME"|Examples=pray "sense parish" Odin
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{{SkillTemplate|ID=Necromancer_SkeletalMage|Name=Skeletal Mage Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster gains knowledge about the location of followers of a particular deity in their immediate area. The amount of details and the range increases with expertise.}}
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|Description=The necromancer empowers a skeleton with the knowledge of a single offensive spell from a limited list, and the ability to repeatedly use this spell in combat. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Sense Prayers===
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===Snake Staff===
{{SkillTemplate|ID=Prayer_SensePrayers|Name=Sense Prayers|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(24)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE PRAYERS" "TARGET NAME"|Examples=pray "sense prayers" bob
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{{SkillTemplate|ID=Prayer_SnakeStaff|Name=Snake Staff|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(24)]] |Allows=[[Protecting(Expertise)|Protecting]] |Requires=|Align=Neutral|UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SNAKE STAFF"|Examples=pray "snake staff"
  
|Description=The caster gains the ability to look into the target and see their known prayers.}}
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|Description=If the cleric is wielding a staff-type weapon, or one favored by his/her deity, this prayer will cause the weapon to turn briefly into a group of snakes which will defend the caster in battle.}}
  
===Sense Professions===
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===Sober===
{{SkillTemplate|ID=Prayer_SenseProfessions|Name=Sense Professions|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(14)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (64) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE PROFESSIONS" "TARGET NAME"|Examples=pray "sense professions" bob
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{{SkillTemplate|ID=Prayer_Sober|Name=Sober|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Shaman(Cleric)|Shaman(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (62) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SOBER" "TARGET NAME"|Examples=pray "sober" bob
  
|Description=The caster gains the ability to look into the target and see their known common skills.}}
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|Description=Removes any alcohol coursing through the veins of the target.}}
  
===Sense Resistances===
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===Soul Peering===
{{SkillTemplate|ID=Prayer_SenseResistances|Name=Sense Resistances|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(21)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (100) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE RESISTANCES" "TARGET NAME"|Examples=pray "sense resistances" bob
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{{SkillTemplate|ID=Prayer_SoulPeering|Name=Soul Peering|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(5)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (55) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SOUL PEERING" "TARGET NAME"|Examples=pray "soul peering" orc
  
|Description=The caster gains the ability to look into the aura of the target and see any special resistances to natural, elemental, magical, or other effects.}}
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|Description=This prayer divinely reveals complete statistics about the target to the caster.}}
  
===Sense Skills===
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===Speak with Dead===
{{SkillTemplate|ID=Prayer_SenseSkills|Name=Sense Skills|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(16)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (66) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE SKILLS" "TARGET NAME"|Examples=pray "sense skills" bob
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{{SkillTemplate|ID=Prayer_SpeakWithDead|Name=Speak with Dead|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(13)]] |Allows=[[Communing(Expertise)|Communing]] |Requires=|Align=Good|UseCost=Mana (63) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SPEAK WITH DEAD" "TARGET NAME"|Examples=pray "speak with dead" body
  
|Description=The caster gains the ability to look into the target and see their known skills.}}
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|Description=The caster kneels down and whispers with the corpse, discovering its identity, and some details of his or her passing.}}
  
===Sense Songs===
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===Stasis===
{{SkillTemplate|ID=Prayer_SenseSongs|Name=Sense Songs|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(20)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (70) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE SONGS" "TARGET NAME"|Examples=pray "sense songs" bob
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{{SkillTemplate|ID=Prayer_Stasis|Name=Stasis|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(21)]] [[Shaman(Cleric)|Shaman(21)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Requires=|Align=Neutral|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "STASIS" "TARGET NAME"|Examples=pray "stasis" bob
  
|Description=The caster gains the ability to look into the target and see their known songs.}}
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|Description=The caster places the target in a holy stasis field.  From there, the target may not move, but they are also protected from any damaging or malicious spells or effects.}}
  
===Sense Spells===
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===Stoning===
{{SkillTemplate|ID=Prayer_SenseSpells|Name=Sense Spells|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(22)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (72) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE SPELLS" "TARGET NAME"|Examples=pray "sense spells" bob
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{{SkillTemplate|ID=Prayer_Stoning|Name=Stoning|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Gaoler(Commoner)|Gaoler(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "STONING" "TARGET NAME"|Examples=pray "stoning" bob
  
|Description=The caster gains the ability to look into the target and see their known spells.}}
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|Description=The caster calls for a stoning of the target.  This form of execution will bring in local citizens to stone the target to death. The target must be wanted for a crime in the area for this prayer to work.}}
  
===Sense Traps===
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===Store Prayer===
{{SkillTemplate|ID=Prayer_SenseTraps|Name=Sense Traps|Domain=[[communing(Domain)|Communing]]|Available=[[Missionary(Cleric)|Missionary(6)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Neutral|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE TRAPS"|Examples=pray "sense traps"
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{{SkillTemplate|ID=Prayer_StorePrayer|Name=Store Prayer|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(6)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Neutral|UseCost=Mana (56) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "STORE PRAYER" "PRAYER NAME" "ITEM"|Examples=pray "store prayer" "cure light wounds" hat
  
|Description=The caster gains the ability to sense evil traps in doors, items, or on people as the cleric walks around.}}
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|Description=: sayto hat "hat"
  
===Sense Undead===
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This prayer allows the caster to store a known prayer into certain kinds of items, excluding weapons, armor, books, food, drink, and musical instruments.  The prayer may then be invoked simply by holding the item, and speaking the name of the casters deity to a target, or to the item itself using SAYTO.  This is similar to a relic/wand, but cannot be recharged as normal, but IS capable of storing the same prayer multiple times using Store Prayer.}}
{{SkillTemplate|ID=Prayer_SenseUndead|Name=Sense Undead|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(2)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SENSE UNDEAD"|Examples=pray "sense undead"
 
  
|Description=The caster gains sensitivity to dark souls, being able to know instantly who in the same room as them is undead.}}
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===Sun Curse===
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{{SkillTemplate|ID=Prayer_SunCurse|Name=Sun Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Templar(Cleric)|Templar(24)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (74) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SUN CURSE" "TARGET NAME"|Examples=pray "sun curse" bob
  
===Sermon===
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|Description=The caster places the target under a horrible sun curse.  The immediate affect of which is that the target becomes oversensitive to light.  Any light will blind them, allowing them to see only in the dark.  The other affect is that if the target should be exposed to sunlight while under the affect of this spell, they will be turned into stone as per the Flesh to Stone spell.}}
{{SkillTemplate|ID=Prayer_Sermon|Name=Sermon|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(30)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Neutral|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SERMON"|Examples=pray "sermon"
 
  
|Description=The cleric delivers a divinely inspired sermon of such power that all who hear it may become feverish followers of the cleric's deity.}}
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===Taint of Chaos===
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{{SkillTemplate|ID=Prayer_TaintOfChaos|Name=Taint of Chaos|Domain=[[cursing(Domain)|Cursing]]|Available=|Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TAINT OF CHAOS" "TARGET NAME"|Examples=pray "taint of chaos" orc
  
===Share Boon===
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|Description=This prayer causes the target to have the taint of a chaotic curse.  This curse makes the target drawn towards wilful and chaotic actions. Others perceive all actions performed by the afflicted as less lawful and orderly, resulting in less lawful alignment gain from orderly actions.}}
{{SkillTemplate|ID=Prayer_ShareBoon|Name=Share Boon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(21)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (71) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SHARE BOON"|Examples=pray "share boon"
 
  
|Description=This prayer extends the effect of some benevolent prayer on the caster to his or her entire group.}}
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===Taint of Evil===
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{{SkillTemplate|ID=Prayer_TaintOfEvil|Name=Taint of Evil|Domain=[[cursing(Domain)|Cursing]]|Available=|Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TAINT OF EVIL" "TARGET NAME"|Examples=pray "taint of evil" orc
  
===Silent===
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|Description=This prayer causes the target to have the taint of evil curse.  This curse makes the target drawn towards malicious and evil actions. Others perceive all actions performed by the afflicted as less noble and good, resulting in less positive alignment gain from good actions.}}
{{SkillTemplate|ID=Prayer_Silence|Name=Silent|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(10)]] [[Necromancer(Cleric)|Necromancer(10)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SILENT" "TARGET NAME"|Examples=pray "silent" bob
 
  
|Description=The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.}}
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===Thunderbolt===
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{{SkillTemplate|ID=Prayer_Thunderbolt|Name=Thunderbolt|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(19)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "THUNDERBOLT" "TARGET NAME"|Examples=pray "thunderbolt" bob
  
===Snake Staff===
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|Description=The caster summons a mighty force of his or her god and delivers it full-on at the target in one damaging strike.}}
{{SkillTemplate|ID=Prayer_SnakeStaff|Name=Snake Staff|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Cleric(Cleric)|Cleric(24)]] |Allows=[[Protecting(Expertise)|Protecting]] |Align=Neutral|UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SNAKE STAFF"|Examples=pray "snake staff"
 
  
|Description=If the cleric is wielding a staff-type weapon, this prayer will cause the staff to turn briefly into a group of snakes which will defend the caster in battle.}}
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===Tithe===
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{{SkillTemplate|ID=Prayer_Tithe|Name=Tithe|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Templar(Cleric)|Templar(18)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY TITHE "TARGET NAME"|Examples=pray tithe orc
  
===Sober===
+
|Description=The caster compells the target to give 10% of all their takings in tithe to the cleric.}}
{{SkillTemplate|ID=Prayer_Sober|Name=Sober|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Shaman(Cleric)|Shaman(12)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (62) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SOBER" "TARGET NAME"|Examples=pray "sober" bob
 
  
|Description=Removes any alcohol coursing through the veins of the target.}}
+
===Tongues===
 +
{{SkillTemplate|ID=Prayer_Tongues|Name=Tongues|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(6)]] [[Reliquist(Thief)|Reliquist(6)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY TONGUES "TARGET NAME"|Examples=pray tongues orc
  
===Soul Peering===
+
|Description=The target of this spell becomes cursed by the caster's deity, forcing them to speak a random language they may not understand when heard.}}
{{SkillTemplate|ID=Prayer_SoulPeering|Name=Soul Peering|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(5)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (55) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SOUL PEERING" "TARGET NAME"|Examples=pray "soul peering" orc
 
  
|Description=This prayer divinely reveals complete statistics about the target to the caster.}}
+
===Transfer Bane===
 +
{{SkillTemplate|ID=Prayer_TransferBane|Name=Transfer Bane|Domain=[[cursing(Domain)|Cursing]]|Available=[[Reliquist(Thief)|Reliquist(14)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TRANSFER_BANE" "TARGET NAME"|Examples=pray "transfer bane" bob
  
===Speak with Dead===
+
|Description=The caster attempts to transfer a malicious divine curse they are suffering from to the target.}}
{{SkillTemplate|ID=Prayer_SpeakWithDead|Name=Speak with Dead|Domain=[[communing(Domain)|Communing]]|Available=[[Oracle(Cleric)|Oracle(13)]] |Allows=[[Communing(Expertise)|Communing]] |Align=Good|UseCost=Mana (63) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SPEAK WITH DEAD" "TARGET NAME"|Examples=pray "speak with dead" body
 
  
|Description=The caster kneels down and whispers with the corpse, discovering its identity, and some details of his or her passing.}}
+
===Transfer Boon===
 +
{{SkillTemplate|ID=Prayer_TransferBoon|Name=Transfer Boon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(14)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=Good|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TRANSFER_BOON" "TARGET NAME"|Examples=pray "transfer boon" bob
  
===Stasis===
+
|Description=The caster attempts to transfer a beneficial divine prayer they are affected by to the target.}}
{{SkillTemplate|ID=Prayer_Stasis|Name=Stasis|Domain=[[neutralization(Domain)|Neutralization]]|Available=[[Cleric(Cleric)|Cleric(21)]] [[Shaman(Cleric)|Shaman(21)]] |Allows=[[Neutralizing(Expertise)|Neutralizing]] |Align=Neutral|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "STASIS" "TARGET NAME"|Examples=pray "stasis" bob
 
  
|Description=The caster places the target in a holy stasis field.  From there, the target may not move, but they are also protected from any damaging or malicious spells or effects.}}
+
===Tremor===
 +
{{SkillTemplate|ID=Prayer_Tremor|Name=Tremor|Domain=[[creation(Domain)|Creation]]|Available=[[Shaman(Cleric)|Shaman(16)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (66) |Quality=Malicious|Targets=|Range=Touch - Range 3|Commands=PRAY, PR|Usage=PRAY TREMOR|Examples=pray "tremor"
  
===Stoning===
+
|Description=This powerful prayer will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.}}
{{SkillTemplate|ID=Prayer_Stoning|Name=Stoning|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Gaoler(Commoner)|Gaoler(21)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "STONING" "TARGET NAME"|Examples=pray "stoning" bob
 
  
|Description=The caster calls for a stoning of the target.  This form of execution will bring in local citizens to stone the target to death. The target must be wanted for a crime in the area for this prayer to work.}}
+
===True Resurrection===
 +
{{SkillTemplate|ID=Prayer_TrueResurrection|Name=True Resurrection|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Healer(Cleric)|Healer(30)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=Good|UseCost=Mana (80) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TRUE RESURRECTION" "TARGET NAME"|Examples=pray "true resurrection" bob
  
===Store Prayer===
+
|Description=The caster summons the soul of the departed from the spirit realm and returns it to their corpse, causing them to become resurrected.  The cleric need not pray over the corpse for this magic to succeed, and the corpse need not be a playerHowever, a spirit can only be re-bound to its body with this method once per mud-day.}}
{{SkillTemplate|ID=Prayer_StorePrayer|Name=Store Prayer|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(6)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Neutral|UseCost=Mana (56) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "STORE PRAYER" "PRAYER NAME" "ITEM"|Examples=pray "store prayer" "cure light wounds" hat
 
 
 
|Description=: sayto hat "hat"
 
 
 
This prayer allows the caster to store a known prayer into certain kinds of items, excluding weapons, armor, books, food, drink, and musical instruments.  The prayer may then be invoked simply by holding the item, and speaking the name of the casters deity to a target, or to the item itself using SAYTO.  This is similar to a relic/wand, but cannot be recharged as normal, but IS capable of storing the same prayer multiple times using Store Prayer.}}
 
 
 
===Sun Curse===
 
{{SkillTemplate|ID=Prayer_SunCurse|Name=Sun Curse|Domain=[[cursing(Domain)|Cursing]]|Available=[[Templar(Cleric)|Templar(24)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (74) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "SUN CURSE" "TARGET NAME"|Examples=pray "sun curse" bob
 
 
 
|Description=The caster places the target under a horrible sun curse.  The immediate affect of which is that the target becomes oversensitive to light.  Any light will blind them, allowing them to see only in the dark.  The other affect is that if the target should be exposed to sunlight while under the affect of this spell, they will be turned into stone as per the Flesh to Stone spell.}}
 
 
 
===Taint of Chaos===
 
{{SkillTemplate|ID=Prayer_TaintOfChaos|Name=Taint of Chaos|Domain=[[cursing(Domain)|Cursing]]|Available=|Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (50) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TAINT OF CHAOS" "TARGET NAME"|Examples=pray "taint of chaos" orc
 
 
 
|Description=This prayer causes the target to have the taint of a chaotic curse.  This curse makes the target drawn towards wilful and chaotic actions. Others perceive all actions performed by the afflicted as less lawful and orderly, resulting in less lawful alignment gain from orderly actions.}}
 
 
 
===Taint of Evil===
 
{{SkillTemplate|ID=Prayer_TaintOfEvil|Name=Taint of Evil|Domain=[[cursing(Domain)|Cursing]]|Available=|Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (50) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TAINT OF EVIL" "TARGET NAME"|Examples=pray "taint of evil" orc
 
 
 
|Description=This prayer causes the target to have the taint of evil curseThis curse makes the target drawn towards malicious and evil actions. Others perceive all actions performed by the afflicted as less noble and good, resulting in less positive alignment gain from good actions.}}
 
 
 
===Thunderbolt===
 
{{SkillTemplate|ID=Prayer_Thunderbolt|Name=Thunderbolt|Domain=[[creation(Domain)|Creation]]|Available=[[Cleric(Cleric)|Cleric(19)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "THUNDERBOLT" "TARGET NAME"|Examples=pray "thunderbolt" bob
 
 
 
|Description=The caster summons a mighty force of his or her god and delivers it full-on at the target in one damaging strike.}}
 
  
===Tithe===
+
===Undead Sailor Transfiguration===
{{SkillTemplate|ID=Prayer_Tithe|Name=Tithe|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Templar(Cleric)|Templar(18)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY TITHE "TARGET NAME"|Examples=pray tithe orc
+
{{SkillTemplate|ID=Necromancer_UndeadSailor|Name=Undead Sailor Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The caster compells the target to give 10% of all their takings in tithe to the cleric.}}
+
|Description=This prayer instills the ability for an undead to serve as a crewmember for a ship, caravan, or other combat vehicle. The necromancer has no control over the skill gained. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
===Tongues===
+
===Undead Wanderer Transfiguration===
{{SkillTemplate|ID=Prayer_Tongues|Name=Tongues|Domain=[[cursing(Domain)|Cursing]]|Available=[[Doomsayer(Cleric)|Doomsayer(6)]] [[Reliquist(Thief)|Reliquist(6)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY TONGUES "TARGET NAME"|Examples=pray tongues orc
+
{{SkillTemplate|ID=Necromancer_UndeadWanderer|Name=Undead Wanderer Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (100) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
|Description=The target of this spell becomes cursed by the caster's deity, forcing them to speak a random language they may not understand when heard.}}
+
|Description=The necromancer empowers an undead follower with a drive to wander the world killing any living creatures it encounters. It will continue to wander the world for a considerable amount of time, or until it is destroyed. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
 
 
===Transfer Bane===
 
{{SkillTemplate|ID=Prayer_TransferBane|Name=Transfer Bane|Domain=[[cursing(Domain)|Cursing]]|Available=[[Reliquist(Thief)|Reliquist(14)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TRANSFER_BANE" "TARGET NAME"|Examples=pray "transfer bane" bob
 
  
|Description=The caster attempts to transfer a malicious divine curse they are suffering from to the target.}}
+
===Undead Watchman Transfiguration===
 +
{{SkillTemplate|ID=Necromancer_UndeadWatchman|Name=Undead Watchman Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
===Transfer Boon===
+
|Description=The necromancer empowers a newly created undead to watch over their property for a small price. Only freshly animated undead may provide this ability, and once cast the undead will cease to assist in combat, follow orders or even remain in a party, but will protect items left in its care, such as wagons, boats or mounts. The undead will eventually decay unless left on private or clan property. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
{{SkillTemplate|ID=Prayer_TransferBoon|Name=Transfer Boon|Domain=[[blessing(Domain)|Blessing]]|Available=[[Reliquist(Thief)|Reliquist(14)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=Good|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TRANSFER_BOON" "TARGET NAME"|Examples=pray "transfer boon" bob
 
  
|Description=The caster attempts to transfer a beneficial divine prayer they are affected by to the target.}}
+
===Undead Worker Transfiguration===
 +
{{SkillTemplate|ID=Necromancer_UndeadWorker|Name=Undead Worker Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
  
===Tremor===
+
|Description=The necromancer draws out a lost worker's soul to feed the targeted undead, enabling them to perform a gathering task. The necromancer has no control over the skill gained. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
{{SkillTemplate|ID=Prayer_Tremor|Name=Tremor|Domain=[[creation(Domain)|Creation]]|Available=[[Shaman(Cleric)|Shaman(16)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (66) |Quality=Malicious|Targets=|Range=Touch - Range 3|Commands=PRAY, PR|Usage=PRAY TREMOR|Examples=pray "tremor"
 
  
|Description=This powerful prayer will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.}}
+
===Undeath Guard===
 +
{{SkillTemplate|ID=Prayer_UndeathGuard|Name=Undeath Guard|Domain=[[healing(Domain)|Healing]]|Available=[[Cleric(Cleric)|Cleric(2)]] |Allows=[[Healing(Expertise)|Healing]] |Requires=|Align=|UseCost=Mana (52) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNDEATH GUARD" "TARGET NAME"|Examples=pray "undeath guard" bob
  
===True Resurrection===
+
|Description=The undead target of this prayer comes under the guardianship of the cleric and his or her God. When the target falls below 30% hit points, or 130% of their wimpy setting, the cleric will automatically cast one of their basic harming spells: Harm, Cause Critical, Cause Serious, or Cause Light Wounds, thus healing the target.}}
{{SkillTemplate|ID=Prayer_TrueResurrection|Name=True Resurrection|Domain=[[death_lore(Domain)|Death Lore]]|Available=[[Healer(Cleric)|Healer(30)]] |Allows=[[Death Lore(Expertise)|Death Lore]] |Align=Good|UseCost=Mana (80) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "TRUE RESURRECTION" "TARGET NAME"|Examples=pray "true resurrection" bob
 
 
 
|Description=The caster summons the soul of the departed from the spirit realm and returns it to their corpse, causing them to become resurrected.  The cleric need not pray over the corpse for this magic to succeed, and the corpse need not be a player.  However, a spirit can only be re-bound to its body with this method once per mud-day.}}
 
  
 
===Undeniable Faith===
 
===Undeniable Faith===
{{SkillTemplate|ID=Prayer_UndeniableFaith|Name=Undeniable Faith|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(24)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Align=Neutral|UseCost=Mana (100) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNDENIABLE FAITH" "TARGET NAME"|Examples=pray "undeniable faith" orc
+
{{SkillTemplate|ID=Prayer_UndeniableFaith|Name=Undeniable Faith|Domain=[[evangelism(Domain)|Evangelism]]|Available=[[Missionary(Cleric)|Missionary(24)]] |Allows=[[Evangelising(Expertise)|Evangelising]] |Requires=|Align=Neutral|UseCost=Mana (100) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNDENIABLE FAITH" "TARGET NAME"|Examples=pray "undeniable faith" orc
  
|Description=The target of this prayer immediately professes belief in the clerics god, and remains a believer for a mud month.  The target must be a nonbeliever to accept the prayer.  This forced conversion does not grant the experience gain of a willing on, but is still good for a bit of experience.}}
+
|Description=The target of this prayer immediately professes belief in the clerics god, and remains a believer for a mud month.  The target must be a non-believer to accept the prayer.  This forced conversion does not grant the experience gain of a willing one, but is still good for a bit of experience.}}
  
 
===Unholy Armament===
 
===Unholy Armament===
{{SkillTemplate|ID=Prayer_UnholyArmament|Name=Unholy Armament|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Templar(Cleric)|Templar(4)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Prayer_MorphUnholyWeapon|Morph Unholy Weapon]] [[Prayer_AmplifyUnholyWeapon|Amplify Unholy Weapon]] |Align=|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY ARMAMENT"|Examples=pray "unholy armament"
+
{{SkillTemplate|ID=Prayer_UnholyArmament|Name=Unholy Armament|Domain=[[holy_protection(Domain)|Holy Protection]]|Available=[[Templar(Cleric)|Templar(4)]] |Allows=[[Protecting(Expertise)|Protecting]] [[Prayer_MorphUnholyWeapon|Morph Unholy Weapon]] [[Prayer_AmplifyUnholyWeapon|Amplify Unholy Weapon]] |Requires=|Align=|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY ARMAMENT"|Examples=pray "unholy armament"
  
 
|Description=This prayer causes a needed armor piece or weapon to appear in the same room as the cleric.  The gods will give priority to weapons, and then to important worn locations until they see that the cleric is fully equipped.  Equipment will always be appropriate for the level of the cleric.}}
 
|Description=This prayer causes a needed armor piece or weapon to appear in the same room as the cleric.  The gods will give priority to weapons, and then to important worn locations until they see that the cleric is fully equipped.  Equipment will always be appropriate for the level of the cleric.}}
  
 
===Unholy Poison===
 
===Unholy Poison===
{{SkillTemplate|ID=Prayer_Poison|Name=Unholy Poison|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(11)]] [[Doomsayer(Cleric)|Doomsayer(11)]] [[Necromancer(Cleric)|Necromancer(11)]] [[Shaman(Cleric)|Shaman(11)]] [[Templar(Cleric)|Templar(11)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Align=|UseCost=Mana (61) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY POISON" "TARGET NAME"|Examples=pray "unholy poison" bob
+
{{SkillTemplate|ID=Prayer_Poison|Name=Unholy Poison|Domain=[[corruption(Domain)|Corruption]]|Available=[[Cleric(Cleric)|Cleric(11)]] [[Doomsayer(Cleric)|Doomsayer(11)]] [[Necromancer(Cleric)|Necromancer(11)]] [[Paladin(Fighter)|Paladin(15)]] [[Shaman(Cleric)|Shaman(11)]] [[Templar(Cleric)|Templar(11)]] |Allows=[[Corrupting(Expertise)|Corrupting]] |Requires=|Align=|UseCost=Mana (61) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY POISON" "TARGET NAME"|Examples=pray "unholy poison" bob
  
 
|Description=The cleric prays that his or her god inflict a horrible poison into the blood of the target.}}
 
|Description=The cleric prays that his or her god inflict a horrible poison into the blood of the target.}}
  
 
===Unholy Portent===
 
===Unholy Portent===
{{SkillTemplate|ID=Prayer_UnholyPortent|Name=Unholy Portent|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(17)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY PORTENT" "TARGET"|Examples=pray "unholy portent" orc
+
{{SkillTemplate|ID=Prayer_UnholyPortent|Name=Unholy Portent|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(17)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY PORTENT" "TARGET"|Examples=pray "unholy portent" orc
  
 
|Description=This prayer curses the target against defying evil.  If the target attacks an evil creature at any point, the curse will cause them to take damage.}}
 
|Description=This prayer curses the target against defying evil.  If the target attacks an evil creature at any point, the curse will cause them to take damage.}}
  
 
===Unholy Word===
 
===Unholy Word===
{{SkillTemplate|ID=Prayer_UnholyWord|Name=Unholy Word|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Doomsayer(Cleric)|Doomsayer(24)]] [[Necromancer(Cleric)|Necromancer(24)]] [[Templar(Cleric)|Templar(24)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY WORD"|Examples=pray "unholy word"
+
{{SkillTemplate|ID=Prayer_UnholyWord|Name=Unholy Word|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Doomsayer(Cleric)|Doomsayer(24)]] [[Necromancer(Cleric)|Necromancer(24)]] [[Templar(Cleric)|Templar(24)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires='Great Curse'|Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "UNHOLY WORD"|Examples=pray "unholy word"
  
 
|Description=Everyone hearing the unholy word is affected by this spell.  Good creatures become easier to hit, and become weaker in combat.  Evil creatures gain an aura of protection, and gain strength in combat.  The unholy word also dispels any temporary blessings, including holy aura, sanctuary, and holy word.}}
 
|Description=Everyone hearing the unholy word is affected by this spell.  Good creatures become easier to hit, and become weaker in combat.  Evil creatures gain an aura of protection, and gain strength in combat.  The unholy word also dispels any temporary blessings, including holy aura, sanctuary, and holy word.}}
 +
 +
===Vampiric Regeneration===
 +
{{SkillTemplate|ID=Necromancer_VampiricRegeneration|Name=Vampiric Regeneration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=This special form of regeneration only affects undead vampires.}}
  
 
===Wave===
 
===Wave===
{{SkillTemplate|ID=Prayer_Wave|Name=Wave|Domain=[[creation(Domain)|Creation]]|Available=[[Purist(Cleric)|Purist(18)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Good|UseCost=Mana (68) |Quality=Malicious|Targets=Exits |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY WAVE "DIRECTION NAME"|Examples=pray wave east
+
{{SkillTemplate|ID=Prayer_Wave|Name=Wave|Domain=[[creation(Domain)|Creation]]|Available=[[Purist(Cleric)|Purist(18)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Good|UseCost=Mana (68) |Quality=Malicious|Targets=Exits |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY WAVE "DIRECTION NAME"|Examples=pray wave east
  
 
|Description=This prayer causes all non-group members to be swept away by a massive crashing wave.  The wave does minimal damage, but will sweep all affected out of the room, provided that the direction given is valid.}}
 
|Description=This prayer causes all non-group members to be swept away by a massive crashing wave.  The wave does minimal damage, but will sweep all affected out of the room, provided that the direction given is valid.}}
 +
 +
===Weaponsmithing Inspiration===
 +
{{SkillTemplate|ID=Gond_WeaponInspiration|Name=Weaponsmithing Inspiration|Domain=[[blessing(Domain)|Blessing]]|Available=|Allows=[[Blessing(Expertise)|Blessing]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=Gondish Weaponsmithing is a blessing by the deity Gond to increase crafting proficiency and skill with weaponsmithing, master weaponsmithing, legendary weaponsmithing, fletching and siegecraft.}}
 +
 +
===Wight Transfiguration===
 +
{{SkillTemplate|ID=Necromancer_Wight|Name=Wight Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer enhances an empowered ghoul or ghast with additional negative energy, greatly increasing their combat skills. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
  
 
===Wings===
 
===Wings===
{{SkillTemplate|ID=Prayer_Wings|Name=Wings|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(15)]] |Allows=[[Creating(Expertise)|Creating]] |Align=Neutral|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY WINGS|Examples=pray wings
+
{{SkillTemplate|ID=Prayer_Wings|Name=Wings|Domain=[[creation(Domain)|Creation]]|Available=[[Missionary(Cleric)|Missionary(15)]] |Allows=[[Creating(Expertise)|Creating]] |Requires=|Align=Neutral|UseCost=Mana (65) |Quality=Always Beneficial|Targets=|Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY WINGS|Examples=pray wings
  
 
|Description=This prayer causes the caster to gain a pair of broad wings with which he can fly into the heavens (or anywhere else flying-to is required).}}
 
|Description=This prayer causes the caster to gain a pair of broad wings with which he can fly into the heavens (or anywhere else flying-to is required).}}
  
 
===Word of Chaos===
 
===Word of Chaos===
{{SkillTemplate|ID=Prayer_WordOfChaos|Name=Word of Chaos|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Doomsayer(Cleric)|Doomsayer(24)]] [[Healer(Cleric)|Healer(24)]] |Allows=[[Cursing(Expertise)|Cursing]] |Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "WORD OF CHAOS"|Examples=pray "word of chaos"
+
{{SkillTemplate|ID=Prayer_WordOfChaos|Name=Word of Chaos|Domain=[[cursing(Domain)|Cursing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Doomsayer(Cleric)|Doomsayer(24)]] [[Healer(Cleric)|Healer(24)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires='Protection Law'|Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "WORD OF CHAOS"|Examples=pray "word of chaos"
  
 
|Description=Everyone hearing the word of chaos is affected by this spell.  Lawful creatures become easier to hit, and become weaker in combat.  Chaotic creatures gain an aura of protection, and gain strength in combat.  The word of chaos also dispels any temporary lawful protections, and replaces protection from law.}}
 
|Description=Everyone hearing the word of chaos is affected by this spell.  Lawful creatures become easier to hit, and become weaker in combat.  Chaotic creatures gain an aura of protection, and gain strength in combat.  The word of chaos also dispels any temporary lawful protections, and replaces protection from law.}}
  
 
===Word of Law===
 
===Word of Law===
{{SkillTemplate|ID=Prayer_WordOfLaw|Name=Word of Law|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Purist(Cleric)|Purist(24)]] [[Templar(Cleric)|Templar(24)]] |Allows=[[Blessing(Expertise)|Blessing]] |Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "WORD OF LAW"|Examples=pray "word of law"
+
{{SkillTemplate|ID=Prayer_WordOfLaw|Name=Word of Law|Domain=[[blessing(Domain)|Blessing]]|Available=[[Cleric(Cleric)|Cleric(24)]] [[Purist(Cleric)|Purist(24)]] [[Templar(Cleric)|Templar(24)]] |Allows=[[Blessing(Expertise)|Blessing]] |Requires='Protection Chaos'|Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR|Usage=PRAY "WORD OF LAW"|Examples=pray "word of law"
  
 
|Description=Everyone hearing the word of law is affected by this spell.  Chaotic creatures become easier to hit, and become weaker in combat.  Lawful creatures gain an aura of protection, and gain strength in combat.  The word of law also dispels any temporary chaotic protections, and replaces protection from chaos.}}
 
|Description=Everyone hearing the word of law is affected by this spell.  Chaotic creatures become easier to hit, and become weaker in combat.  Lawful creatures gain an aura of protection, and gain strength in combat.  The word of law also dispels any temporary chaotic protections, and replaces protection from chaos.}}
 +
 +
===Zombie Brawler Transfiguration===
 +
{{SkillTemplate|ID=Necromancer_ZombieBrawler|Name=Zombie Brawler Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer empowers a zombie with a drive to grab their enemies and drag them down. The targeted zombie will gain the grappling skills, as well as increased strength and dexterity. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
 +
 +
===Zombie Brute Transfiguration===
 +
{{SkillTemplate|ID=Necromancer_ZombieBrute|Name=Zombie Brute Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer empowers a zombie with a drive to protect the necromancer's party from attack. The targeted zombie will gain the rescue skill and one or two other defensive abilities, as well as an increased constitution. The zombie can then be ordered to use their rescue skill to take threat from a target. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}
 +
 +
===Zombie Plaguebearer Transfiguration===
 +
{{SkillTemplate|ID=Necromancer_ZombiePlaguebearer|Name=Zombie Plaguebearer Transfiguration|Domain=[[death_lore(Domain)|Death Lore]]|Available=|Allows=[[Death Lore(Expertise)|Death Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=PRAY, PR, P|Usage=|Examples=
 +
 +
|Description=The necromancer infects a zombie with a virulent plague and the ability to wander. The necromancer has no control over the disease gained. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.}}

Latest revision as of 15:10, 22 August 2024

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Prayers

Prayer Descriptions

A Prayer

===a Prayer===
Domain: Nothing
Available:
Allows:
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SILENT" "TARGET NAME"
Examples: pray "silent" bob
Description: The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.

Absorption

===Absorption===
Domain: Vexing
Available: Templar(20)
Allows: Vexing
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ABSORPTION "CRIMINAL NAME"
Examples: pray absorption bob
Description: The cleric is able to absorb the knowledge of a random skill from the target. The target retains the skill, but the cleric will also know it for the duration of the absorption prayer.

Acid Healing

===Acid Healing===
Domain: Healing
Available: Shaman(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ACID HEALING"
Examples: pray "acid healing"
Description: The caster places him or herself in a holy aura. The aura will convert any acid damage immediately into an equal amount of healing.

Adoption

===Adoption===
Domain: Blessing
Available: Shaman(7)
Allows: Blessing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ADOPTION "PARENT NAME" "CHILD NAME"
Examples: pray adoption gorg billy
Description: The cleric is able to bless the adoption of the child by the given parent. Both must be players, and must agree to the arrangement. Other than creating or adding to a family, and satisfying the requirements of some familial clans, this skill has no other effect.

Airyform

===Airyform===
Domain: Holy Protection
Available: Missionary(9)
Allows: Protecting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY AIRYFORM
Examples: pray airyform
Description: This prayer causes the caster to shimmer and become almost as air. In this condition, the caster takes only half damage from physical weapon sources.

Amplify Unholy Weapon

===Amplify Unholy Weapon===
Domain: Holy Protection
Available: Templar(23)
Allows: Protecting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "AMPLIFY UNHOLY WEAPON" "TARGET NAME"
Examples: pray "amplify unholy weapon" sword
Description: This prayer will permanently amplify a weapon created with the unholy armament prayer. The amplification depends on the casters level and expertise at the time of the casting.

Anger

===Anger===
Domain: Evangelism
Available: Cleric(16) Doomsayer(16) Necromancer(16) Templar(16)
Allows: Evangelising
UseCost: Mana (66)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ANGER
Examples: pray anger
Description: In a room of peace, this prayer will cause all the inhabitants of a room to begin fighting another inhabitant, except the caster.

Animal Spirit

===Animal Spirit===
Domain: Communing
Available:
Allows: Communing
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: ANIMALSPIRIT
Usage: PRAY "ANIMAL SPIRIT" "TARGET NAME"
Examples: pray "animal spirit" bob
Description: Causes the target to seek out their animal spirit and commune with it for a time. Who knows what happens next?

Animate Dead

===Animate Dead===
Domain: Death Lore
Available: Cleric(25) Necromancer(23)
Allows: Death Lore Bone Lore
UseCost: Mana (73)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE DEAD" "TARGET NAME"
Examples: pray "animate dead" body
Description: Any dead body, except those of players, may be animated with this prayer. The body then rises as an undead creature.

Animate Ghast

===Animate Ghast===
Domain: Death Lore
Available: Necromancer(9)
Allows: Ghoul Lore Death Lore
UseCost: Mana (59)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE GHAST" "TARGET NAME"
Examples: pray "animate ghast" body
Description: Any dead body, of a mob or player level 7 or higher, may be animated with this prayer. The body then rises as a ghast. The ghast will have a strong paralyzation attack. Like most animated beings, a ghast can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Ghost

===Animate Ghost===
Domain: Death Lore
Available: Necromancer(18)
Allows: Spirit Lore Death Lore
UseCost: Mana (68)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE GHOST" "TARGET NAME"
Examples: pray "animate ghost" body
Description: Any dead body, of a mob or player level 15 or higher, may be animated with this prayer. The body then rises as a ghost. The ghost will have a weak attack, but will be immune to most physical damage. Like most animated beings, a ghost can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Ghoul

===Animate Ghoul===
Domain: Death Lore
Available: Necromancer(6)
Allows: Ghoul Lore Death Lore
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE GHOUL" "TARGET NAME"
Examples: pray "animate ghoul" body
Description: Any dead body, of a mob or player level 5 or higher, may be animated with this prayer. The body then rises as a ghoul. The ghoul will have a weak paralyzation attack. Like most animated beings, a ghoul can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Limb

===Animate Limb===
Domain: Death Lore
Available: Necromancer(14)
Allows: Death Lore
UseCost: Mana (64)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE LIMB" "TARGET NAME"
Examples: pray "animate limb" body
Description: A properly amputated limb made of formerly living flesh is animated as a zombie-like limb creature.

Animate Mummy

===Animate Mummy===
Domain: Death Lore
Available: Necromancer(21)
Allows: Death Lore Bone Lore
UseCost: Mana (71)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE MUMMY" "TARGET NAME"
Examples: pray "animate mummy" body
Description: Any dead body, of a mob or player level 20 or higher, may be animated with this prayer. The body then rises as a mummy. The mummy will have the deadly mummy rot attack. Like most animated beings, a mummy can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Shadow

===Animate Shadow===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE SHADOW" "TARGET NAME"
Examples: pray "animate shadow" body
Description: Any dead body, of a mob or player level 10 or higher, may be animated with this prayer. The body then rises as a shadow. Like most animated beings, a shadow can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Skeleton

===Animate Skeleton===
Domain: Death Lore
Available: Necromancer(1)
Allows: Death Lore Bone Lore
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE SKELETON" "TARGET NAME"
Examples: pray "animate skeleton" body
Description: Any dead body, of a mob or player, may be animated with this prayer. The body then rises as a skeleton. The skeleton will take half damage from slashing and piercing attacks. Like most animated beings, a skeleton can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Spectre

===Animate Spectre===
Domain: Death Lore
Available: Necromancer(14)
Allows: Spirit Lore Death Lore
UseCost: Mana (64)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE SPECTRE" "TARGET NAME"
Examples: pray "animate spectre" body
Description: Any dead body, of a mob or player level 10 or higher, may be animated with this prayer. The body then rises as a spectre. The spectre will have a weak energy drain attack. Like most animated beings, a spectre can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Vampire

===Animate Vampire===
Domain: Death Lore
Available: Necromancer(25)
Allows: Vampire Lore Death Lore
UseCost: Mana (75)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE VAMPIRE" "TARGET NAME"
Examples: pray "animate vampire" body
Description: Any dead body, of a mob or player level 25 or higher, may be animated with this prayer. The body then rises as a vampire. The vampire will be immune to almost every physical attack form, and have a strong energy drain attack. Like most animated beings, a vampire can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Animate Zombie

===Animate Zombie===
Domain: Death Lore
Available: Necromancer(4)
Allows: Death Lore Bone Lore
UseCost: Mana (54)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANIMATE ZOMBIE" "TARGET NAME"
Examples: pray "animate zombie" body
Description: Any dead body, of a mob or player level 3 or higher, may be animated with this prayer. The body then rises as a zombie. The zombie will be really scary. Like most animated beings, a zombie can be force-leveled and healed only using special dark prayers, and can gain experience and levels in combat.

Annul

===Annul===
Domain: Neutralization
Available: Cleric(1) Doomsayer(1) Healer(1) Missionary(1) Shaman(1) Templar(1)
Allows: Neutralizing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ANNUL "TARGET NAME"
Examples: pray annul bob
Description: This prayer breaks the marriage in which the target has entered. Any jointly owned property reverts to the previous owners. The target must not be wearing his or her wedding band for this prayer to work.

Anti Undead Field

===Anti Undead Field===
Domain: Holy Protection
Available: Cleric(8)
Allows: Protecting
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ANTI UNDEAD FIELD"
Examples: pray "anti undead field"
Description: The caster becomes protected by an anti-undead field into which an aggressive undead creature may not advance. The field will repel the undead and keep them at bay, but will collapse under continuous assault.

Armorsmithing Inspiration

===Armorsmithing Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Armorsmithing is a blessing by the deity Gond to increase crafting proficiency and skill with armorsmithing and master armorsmithing.

Atonement

===Atonement===
Domain: Evangelism
Available: Healer(21) Purist(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ATONEMENT" "TARGET NAME"
Examples: pray "atonement" orc
Description: This prayer grants atonement to the target for his/her evil acts and slides them ever closer to the point of being truly good.

Attune Relic

===Attune Relic===
Domain: Blessing
Available: Reliquist(13)
Allows: Blessing
UseCost: Mana (100)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ATTUNE RELIC" "TARGET RELIC"
Examples: pray "attune relic" wand
Description: This prayer expends one charge from a divine relic in an attempt to cause the relic to cast one of its prayers in a way that the caster might observe with their prayercraft skill.

Attune Scroll

===Attune Scroll===
Domain: Communing
Available: Reliquist(4)
Allows: Communing
UseCost: Mana (54)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ATTUNE SCROLL" "TARGET SCROLL"
Examples: pray "attune scroll" scroll
Description: This prayer expends some capacity from a divine scroll in an attempt to cause the scroll to cast one of its prayers in a way that the caster might observe with their prayercraft skill.

Aura of Fear

===Aura of Fear===
Domain: Communing
Available: Necromancer(16)
Allows: Communing
UseCost: Mana (66)
Quality: Malicious
Targets: Items Creatures Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "AURA OF FEAR" "TARGET"
Examples: pray "aura of fear" orc
Description: The Cleric can cause an aura of fear to surround any target. All but the cleric and the target will become irrationally fearful of the target. This will make some cringe and some flee.

Aura of Harm

===Aura of Harm===
Domain: Vexing
Available: Doomsayer(14)
Allows: Vexing
UseCost: Mana (64)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Causes those in the same room as the cleric to suffer periodic damage, unless they are following the cleric.

Aura of Healing

===Aura of Healing===
Domain: Healing
Available: Healer(14)
Allows: Healing
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Creates an aura of healing binding the area to the Cleric. This causes those in the same room as the cleric to gain periodic healing, unless they are in combat against the cleric or one of his followers. The cleric must remain in the casting room for the prayer to remain effective.

Aura of Intolerance

===Aura of Intolerance===
Domain: Communing
Available: Purist(30)
Allows: Communing
UseCost: Mana (80)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "AURA OF INTOLERANCE"
Examples: pray "aura of intolerance"
Description: The Cleric becomes totally intolerant of nonbelief in his or her god, and especially of those who believe in other gods. The unfaithful in your presence suffer mental anguish from your aura, while those you engage in combat against suffer extra damage.

Aura of Strife

===Aura of Strife===
Domain: Communing
Available:
Allows: Communing
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Creates an aura of strife bound by the Cleric to the area. This causes those in the same room as the cleric to suffer a drop in charisma due to feelings of anger and hopelessness. Will also cause confusion in combat among those not in the clerics group. The cleric must remain in the casting room for the prayer to remain effective.

Aura of the Divine Edict

===Aura of the Divine Edict===
Domain: Evangelism
Available: Purist(19)
Allows: Evangelising
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "AURA OF THE DIVINE EDICT"
Examples: pray "aura of the divine edict"
Description: The Cleric gains the total authority of his or her god, being able to command all who are below him or her in level to obey by use of the YELL command. However, with the edict comes an aura of peace as well, preventing all fighting in the cleric's presence.

Avatar

===Avatar===
Domain: Communing
Available: Templar(30)
Allows: Communing
UseCost: Mana (80)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY AVATAR
Examples: pray avatar
Description: Causes the Cleric to become a most ferocious and powerful avatar of his or her god, gaining attack, armor, and hit point bonuses for the duration. Becoming an avatar of a god can result in being compelled to act on the god's behalf.

Awaken

===Awaken===
Domain: Restoration
Available: Cleric(16)
Allows: Restoring
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY AWAKEN
Examples: pray awaken
Description: The cleric is able to awaken everyone in the room, dispelling any sleep-causing effects at the same time.

Behemoth

===Behemoth===
Domain: Corruption
Available: Templar(9)
Allows: Corrupting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BEHEMOTH
Examples: pray behemoth
Description: This prayer causes the cleric to grow to a creature 3 times their normal size, with enhanced strength, but which is also somewhat easier to hit. Because the size and weight increase in such a strange manner, the ability to handle encumbrance will not increase.

Benediction

===Benediction===
Domain: Communing
Available: Healer(11)
Allows: Communing
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BENEDICTION" "TARGET NAME"
Examples: pray "benediction" bob
Description: This prayer causes the target to receive a bonus to their prime requisite stat(s) for their current class.

Benigned Portal

===Benigned Portal===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BENIGNED PORTAL"
Examples: pray "benigned portal"
Description: This prayer, which takes a long time to complete, causes a two-way portal to open to the world. The portal can be destroyed by magical attacks or magic weapons. While the portal exists, creatures may enter the portal and go to a higher plane as determined by the caster's alignment and inclination. Similarly, creatures from the other side of the portal may enter the Prime Material plane. These creatures will seek out the caster and attempt to join his group, else they will wander the world to destroy evil.

Birds Eye

===Birds Eye===
Domain: Communing
Available: Missionary(5)
Allows: Communing
UseCost: Mana (55)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BIRDS EYE"
Examples: pray "birds eye"
Description: With this prayer, the cleric becomes aware through divine revelation the places in his or her immediate area.

Blade Barrier

===Blade Barrier===
Domain: Creation
Available: Cleric(18) Paladin(22)
Allows: Creating
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLADE BARRIER"
Examples: pray blade
Description: Causes a shield of blades to begin spinning around the caster. Anyone engaging in melee combat, or who tries to touch the caster may be struck by the blades for additional damage.

Bless

===Bless===
Domain: Blessing
Available: Cleric(7) Healer(7) Oracle(7) Paladin(11) Purist(7) Shaman(7)
Allows: Bless Item Blessing Holy Aura
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLESS "TARGET NAME"
Examples: pray bless bob
Description: The target of this spell becomes blessed by the caster's deity, making them harder to hit in combat. Also dispels any temporary curses on the target, as well as holy aura and holy word.

Bless Item

===Bless Item===
Domain: Blessing
Available: Cleric(22) Healer(22) Oracle(22) Purist(22)
Allows: Blessing
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLESS ITEM" "TARGET NAME"
Examples: pray "bless item" sword
Description: The item affected by this spell gains the blessing of the caster's deity. Weapons gain additional hitting and damage abilities, while armor gains some additional temporary strength. Also dispels any temporary curses on the item. The target item may be specified if it's available to the caster. If a person is specified as the target, a random item possessed by that person will be affected.

Blessed Hearth

===Blessed Hearth===
Domain: Warding
Available: Healer(18)
Allows: Divine Warding
UseCost: Mana (all)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLESSED HEARTH"
Examples: pray "blessed hearth"
Description: The prayer consecrates the room in which it is cast against harm to owners of the room, or those who follow the owners. All damage to the owner will be greatly lessened when in the room, and all undead harming magic is negated.

Blindness

===Blindness===
Domain: Corruption
Available: Cleric(17) Doomsayer(17) Necromancer(17) Templar(17)
Allows: Mass Blindness Corrupting
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLINDNESS "TARGET NAME"
Examples: pray blind orc
Description: The mob affected by this spell is unable to see.

Blindsight

===Blindsight===
Domain: Communing
Available: Cleric(17) Missionary(17) Necromancer(17) Oracle(17) Purist(17) Shaman(17)
Allows: Communing
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLINDSIGHT
Examples: pray blindsight
Description: The mob affected by this spell is able to see in dark places, and has any blindness from a previous spell affect restored.

Bloat Bomb

===Bloat Bomb===
Domain: Vexing
Available: Cleric(22)
Allows: Vexing
UseCost: Mana (536870912)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BLOATBOMB "TARGET NAME"
Examples: pray bloatbomb orc
Description: This prayer instantly kills the target, if the target is sufficiently lower level than the caster. The targets corpse then becomes a bloated acid bomb. Anyone trying to loot or pick up the corpse will cause it to explode its acid over everyone in the room.

Blood Curse

===Blood Curse===
Domain: Cursing
Available: Cleric(13) Doomsayer(13) Missionary(13) Necromancer(13) Templar(13)
Allows: Cursing
UseCost: Mana (63)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLOOD CURSE" "TARGET NAME"
Examples: pray "blood curse" bob
Description: The caster causes an evil burning curse to be inflicted inside the target. Any melee blows that strike the target do 50% more damage when they hit the target.

Blood Hearth

===Blood Hearth===
Domain: Corruption
Available: Templar(16)
Allows: Corrupting
UseCost: Mana (all)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BLOOD HEARTH"
Examples: pray "blood hearth"
Description: The prayer desecrates the room in which it is cast in favor of the owners of the room, or those who follow the owners. All damage done by the owner will be greatly enhanced when in the room.

Bone Moon

===Bone Moon===
Domain: Moon Altering
Available: Templar(17)
Allows: Moon Enchanting
UseCost: Mana (67)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BONE MOON"
Examples: pray "bone moon"
Description: The caster causes an evil curse to rise over the room. Any dead bodies found there will animate into skeletons of increasing power!

Brightening Aura

===Brightening Aura===
Domain: Healing
Available: Healer(7)
Allows: Healing
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "BRIGHTENING AURA" "TARGET NAME"
Examples: pray "brightening aura" orc
Description: Surrounds the target with a brightening aura that enhances healing received from healing spells.

Brute Endurance

===Brute Endurance===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands:
Usage:
Examples:
Description: Undead creatures affected by this magic are incredibly durable.

Brute Strength

===Brute Strength===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands:
Usage:
Examples:
Description: Undead creatures affected by this magic are incredibly strong.

Bury

===Bury===
Domain: Death Lore
Available: Cleric(3) Missionary(3) Shaman(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY BURY "TARGET NAME"
Examples: pray bury body
Description: The caster burys a dead body in accordance with the will of his or her deity. Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).

Call Undead

===Call Undead===
Domain: Death Lore
Available: Necromancer(6)
Allows: Summoning Mastery Death Lore
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CALL UNDEAD
Examples: pray call undead
Description: This prayer will cause one of the clerics absent undead group members to be drawn towards the clerics present location.

Calm

===Calm===
Domain: Neutralization
Available: Cleric(16) Paladin(20) Purist(16)
Allows: Neutralizing
UseCost: Mana (66)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CALM
Examples: pray calm
Description: All fighting in the same room as the caster immediately ceases.

Cause Critical Wounds

===Cause Critical Wounds===
Domain: Vexing
Available: Cleric(14) Templar(14)
Allows: Vexing Harm
UseCost: Mana (64)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE CRITICAL" "TARGET NAME"
Examples: pray "cause critical" orc
Description: Causes a critical blast of unholy damage to be inflicted on the target.

Cause Exhaustion

===Cause Exhaustion===
Domain: Vexing
Available: Necromancer(23) Templar(10)
Allows: Vexing
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE EXHAUSTION" "TARGET NAME"
Examples: pray "cause exhaustion" bob
Description: Creates fatigue, and removes a moderate amount of movement. See also Cause Fatigue and Enervate.

Cause Fatigue

===Cause Fatigue===
Domain: Vexing
Available: Doomsayer(6) Necromancer(7) Templar(2)
Allows: Vexing
UseCost: Mana (52)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE FATIGUE" "TARGET NAME"
Examples: pray "cause fatigue" bob
Description: Worsens fatigue, and removes a small amount of movement. See also Cause Exhaustion and Enervate.

Cause Light Wounds

===Cause Light Wounds===
Domain: Vexing
Available: Cleric(1) Paladin(5) Reliquist(10) Shaman(1) Templar(1)
Allows: Vexing Cause Serious Wounds
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE LIGHT" "TARGET NAME"
Examples: pray "cause light" orc
Description: Causes a light blast of unholy damage to be inflicted on the target.

Cause Serious Wounds

===Cause Serious Wounds===
Domain: Vexing
Available: Cleric(6) Paladin(10) Templar(6)
Allows: Cause Critical Wounds Vexing
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CAUSE SERIOUS" "TARGET NAME"
Examples: pray "cause serious" orc
Description: Causes a serious blast of unholy damage to be inflicted on the target.

Chain Strike

===Chain Strike===
Domain: Creation
Available: Missionary(19)
Allows: Creating Energist
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: PRAY, PR
Usage: PRAY "CHAIN STRIKE"
Examples: pray "chain strike"
Description: This caster summons down a long arching stroke of lightning, which will hit a combatant of the caster (or a non-group member if not in combat), and begin bouncing from enemy to enemy until the strike is depleted.

Change Weather

===Change Weather===
Domain: Creation
Available: Missionary(23)
Allows: Creating
UseCost: Mana (73)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CHANGE WEATHER"
Examples: pray "change weather"
Description: This prayer asks the casters god to change the weather outside.

Christen

===Christen===
Domain: Evangelism
Available: Cleric(1)
Allows: Evangelising
UseCost: Mana (51)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CHRISTEN "TARGET NAME"
Examples: pray christen baby bob
Description: This prayer is the only means of giving a mud born child a name, and thereby ensuring that it will grow up to be a player. The Cleric, by this prayer, endows the baby with both name and spirit, therefore it must be cast before the child learns to walk.

Cleanliness

===Cleanliness===
Domain: Neutralization
Available: Shaman(14)
Allows: Neutralizing
UseCost: Mana (64)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CLEANLINESS" "TARGET NAME"
Examples: pray "cleanliness" bob

pray "cleanliness" baby girl pray "cleanliness" here

Description: Brings the target closer to divinity by removing dirt, grime, and stink from the target mob, baby, item, or room.

Condemnation

===Condemnation===
Domain: Evangelism
Available: Doomsayer(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CONDEMNATION "TARGET NAME"
Examples: pray condemnation orc
Description: This unholy spell is applicable only against targets who are already wanted in the casting area for a crime. Unlike forgive, the caster must be in the same room as the target as well. This prayer will cause the target to receive a slightly worse sentence for their crime then they would otherwise.

Consecrate Land

===Consecrate Land===
Domain: Warding
Available: Healer(22)
Allows: Divine Warding
UseCost: Mana (72)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CONSECRATE LAND"
Examples: pray "consecrate land"
Description: This prayer consecrates the land on which it is cast, making evil prayers unable to function here. The prayer is permanent when cast on the cleric's property, or the property of one he/she follows.

Contagion

===Contagion===
Domain: Corruption
Available: Cleric(30)
Allows: Corrupting
UseCost: Mana (80)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CONTAGION "TARGET NAME"
Examples: pray contagion orc
Description: This wicked spell makes all other wicked spells contagious. If a creature is under the effects of another malicious spell or prayer, contagion will make it possible that others may catch this spell like a disease.

Conviction

===Conviction===
Domain: Communing
Available: Purist(16)
Allows: Communing
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CONVICTION" "TARGET NAME"
Examples: pray "conviction" orc
Description: This prayer fills the target with religious conviction. So long as the target worships the same god as the cleric, they will receive bonuses to attack, damage, and armor.

Corpse Walk

===Corpse Walk===
Domain: Death Lore
Available: Cleric(19)
Allows: Death Lore
UseCost: Mana (536870912)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CORPSE WALK" "corpse name"
Examples: pray "corpse walk" body of joe
Description: This spell teleports the cleric and his or her followers to the corpse given by the name of this spell. The magic will tend to prefer local corpses to those far away, and the corpses of players to those of mobs.

Corruption

===Corruption===
Domain: Evangelism
Available: Doomsayer(21) Templar(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CORRUPTION" "TARGET NAME"
Examples: pray "corruption" orc
Description: This prayer corrupts the target and slides them ever closer to the point of being truly evil.

Create Food

===Create Food===
Domain: Creation
Available: Cleric(5) Missionary(5) Purist(5) Shaman(5)
Allows: Creating
UseCost: Mana (55)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CREATE FOOD"
Examples: pray "create food"
Description: Causes a bit of food to fall near to the caster from out of nowhere.

Create Idol

===Create Idol===
Domain: Cursing
Available: Templar(23)
Allows: Cursing
UseCost: Mana (73)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CREATE IDOL"
Examples: pray "create idol"
Description: This prayer creates an idol to the clerics god out of natural resources grown out of the ground around the caster. If no good resources are available, the prayer will always fail. The idol is extremely cursed, and a hazard to anyone who possesses it.

Create Water

===Create Water===
Domain: Creation
Available: Cleric(6) Missionary(6) Purist(2) Shaman(6)
Allows: Creating
UseCost: Mana (52)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CREATE WATER" "TARGET CONTAINER"
Examples: pray "create water" waterskin
Description: Causes the targeted container to fill up with fresh water. The container must be capable of holding liquids, and must be empty of any non-water liquids first.

Cure Blindness

===Cure Blindness===
Domain: Restoration
Available: Cleric(17) Healer(17) Oracle(17) Paladin(21) Purist(17) Shaman(17)
Allows: Restoring
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE BLINDNESS" "TARGET NAME"
Examples: pray "cure blindness" bob
Description: Cures all manner of blind afflictions on the target.

Cure Cannibalism

===Cure Cannibalism===
Domain: Restoration
Available: Healer(16)
Allows: Restoring
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE CANNIBALISM" "TARGET NAME"
Examples: pray "cure cannibalism" bob
Description: Cures the curse of cannibalism from the target.

Cure Critical Wounds

===Cure Critical Wounds===
Domain: Healing
Available: Cleric(14) Healer(14) Oracle(14) Paladin(18) Purist(14)
Allows: Heal Healing
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE CRITICAL" "TARGET NAME"
Examples: pray "cure critical" bob
Description: Delivers critical healing to the target.

Cure Deafness

===Cure Deafness===
Domain: Restoration
Available: Cleric(5) Healer(5) Oracle(5) Paladin(9) Shaman(5)
Allows: Restoring
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE DEAFNESS" "TARGET NAME"
Examples: pray "cure deafness" bob
Description: Delivers the target from any deafening spells or affects.

Cure Disease

===Cure Disease===
Domain: Restoration
Available: Cleric(12) Healer(12) Oracle(12) Paladin(16)
Allows: Restoring Mass Cure Disease
UseCost: Mana (62)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE DISEASE" "TARGET NAME"
Examples: pray "cure disease" bob
Description: Cures all manner of disease and disease like affects.

Cure Exhaustion

===Cure Exhaustion===
Domain: Restoration
Available: Healer(12) Oracle(19)
Allows: Restoring
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE EXHAUSTION" "TARGET NAME"
Examples: pray "cure exhaustion" bob
Description: Eliminates fatigue, and restores a moderate amount of movement. See also Cure Fatigue and Invigorate.

Cure Fatigue

===Cure Fatigue===
Domain: Restoration
Available: Healer(4) Oracle(7) Paladin(22) Purist(9)
Allows: Restoring
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE FATIGUE" "TARGET NAME"
Examples: pray "cure fatigue" bob
Description: Delivers invigoration to the fatigued, and restores a small amount of movement. See also Cure Exhaustion and Invigorate.

Cure Light Wounds

===Cure Light Wounds===
Domain: Healing
Available: Charlatan(18) Cleric(1) Healer(1) Oracle(1) Paladin(5) Purist(1) Reliquist(10) Shaman(1)
Allows: Healing Cure Serious Wounds
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE LIGHT" "TARGET NAME"
Examples: pray "cure light" bob
Description: Delivers light healing to the target.

Cure Serious Wounds

===Cure Serious Wounds===
Domain: Healing
Available: Cleric(6) Healer(6) Oracle(6) Paladin(10) Purist(6)
Allows: Healing Cure Critical Wounds
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE SERIOUS" "TARGET NAME"
Examples: pray "cure serious" bob
Description: Delivers serious healing to the target.

Cure Vampirism

===Cure Vampirism===
Domain: Restoration
Available: Healer(10)
Allows: Restoring
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURE VAMPIRISM" "TARGET NAME"
Examples: pray "cure vampirism" bob
Description: Cures the curse of vampirism from the target.

Curse

===Curse===
Domain: Cursing
Available: Cleric(7) Doomsayer(7) Necromancer(7) Paladin(11) Pirate(14) Shaman(7) Templar(7)
Allows: Mass Paralyze Cursing Curse Item Great Curse
UseCost: Mana (57)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY CURSE "TARGET NAME"
Examples: pray curse orc
Description: The target of this spell becomes cursed by the caster's deity, making them easier to hit in combat. Also dispels any temporary blessings, great curse, or unholy word on the creature.

Curse Flames

===Curse Flames===
Domain: Cursing
Available: Doomsayer(2)
Allows: Cursing Ignalist
UseCost: Mana (52)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: PRAY, PR
Usage: PRAY "CURSE FLAMES" "TARGET NAME"
Examples: pray "curse flames" orc
Description: The target of this spell becomes the target of a flaming or burning object either in the room, or in possession of the target.

Curse Item

===Curse Item===
Domain: Cursing
Available: Cleric(22) Doomsayer(22) Necromancer(22) Shaman(22) Templar(22)
Allows: Cursing
UseCost: Mana (72)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE ITEM" "TARGET NAME"
Examples: pray "curse item" sword
Description: The item affected by this spell gains the curses of the caster's deity. Weapons lose some of their hitting and damage abilities, while armor loses some of its strength. Also dispels any temporary blessings on the item. The target item may be specified if it available to the caster. If a monster is specified as the target, a random item possessed by the monster will be affected.

Curse Luck

===Curse Luck===
Domain: Cursing
Available: Doomsayer(19)
Allows: Cursing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE LUCK" "TARGET NAME"
Examples: pray "curse luck" orc
Description: This wicked spell makes the target fail their next three saving throws against any magic, trap, disease, poison, or similar affect.

Curse Metal

===Curse Metal===
Domain: Cursing
Available: Doomsayer(9)
Allows: Cursing
UseCost: Mana (59)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE METAL" "TARGET NAME"
Examples: pray "curse metal" orc
Description: Any and all metal objects being held or worn by the target are filled with unholy heat. It then becomes very likely that these objects will be removed and dropped by the target.

Curse Mind

===Curse Mind===
Domain: Cursing
Available: Doomsayer(10)
Allows: Cursing
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE MIND" "TARGET NAME"
Examples: pray "curse mind" orc
Description: The mind of the target of this spell is cursed, making them more susceptible to mind-influencing attacks. It also causes confusion, making them attack randomly in combat.

Curse Minds

===Curse Minds===
Domain: Cursing
Available: Doomsayer(23)
Allows: Cursing
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "CURSE MINDS"
Examples: pray "curse minds"
Description: The mind of all the targets of this spell are cursed, making them more susceptible to mind-influencing attacks. It also causes confusion, making them attack randomly in combat. This spell targets all enemy combatants, or all non-group members when not in combat.

Daily Bread

===Daily Bread===
Domain: Evangelism
Available: Doomsayer(16)
Allows: Evangelising
UseCost: Mana (100)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DAILY BREAD" "TARGET NAME"
Examples: pray "daily bread" bob
Description: The target of this prayer becomes compelled to turn over any food they might have to the cleric.

Dark Senses

===Dark Senses===
Domain: Communing
Available: Necromancer(5)
Allows: Communing
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DARK SENSES" "TARGET NAME"
Examples: pray "dark senses" bob
Description: Makes the target capable of seeing in the dark.

Darkening Aura

===Darkening Aura===
Domain: Corruption
Available: Doomsayer(3)
Allows: Corrupting
UseCost: Mana (53)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DARKENING AURA" "TARGET NAME"
Examples: pray "darkening aura" orc
Description: Surrounds the target with a darkening aura that enhances damage received from unholy magic.

Deafness

===Deafness===
Domain: Corruption
Available: Cleric(5) Doomsayer(5) Necromancer(5) Paladin(9) Shaman(5) Templar(5)
Allows: Corrupting Mass Deafness
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEAFNESS" "TARGET NAME"
Examples: pray "deafness" bob
Description: Makes the target completely deaf.

Death Guard

===Death Guard===
Domain: Healing
Available: Cleric(2)
Allows: Healing
UseCost: Mana (52)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEATH GUARD" "TARGET NAME"
Examples: pray "death guard" bob
Description: The target of this prayer comes under the guardianship of the cleric and his or her God. When the target falls below 30% hit points, or 130% of their wimpy setting, the cleric will automatically cast one of their basic healing spells: Heal, Cure Critical, Cure Serious, or Cure Light Wounds.

Death Knell

===Death Knell===
Domain: Cursing
Available: Cleric(4)
Allows: Cursing
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEATH KNELL" "TARGET NAME"
Examples: pray "death knell" bob
Description: The target of this prayer comes under a curse that will cause them to instantly die should they fall below 10% health.

Death Knight Transfiguration

===Death Knight Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a skeleton with divine martial proficiency, including the ability to pray for unholy armaments. Only skeletons may be promoted to Death Knights. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Death Knighthood

===Death Knighthood===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: This being is a general of undead forces. The death knight exudes such a powerful presence that lesser creatures cringe or flee.

Deathfinger

===Deathfinger===
Domain: Vexing
Available: Cleric(30)
Allows: Vexing
UseCost: Mana (150)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DEATHFINGER "TARGET NAME"
Examples: pray deathfinger orc
Description: The caster points the evil finger of their deity at a target, delivering a devastating and almost deadly blow.

Deaths Door

===Deaths Door===
Domain: Holy Protection
Available: Healer(25)
Allows: Protecting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEATHS DOOR"
Examples: pray "deaths door"
Description: The caster becomes protected from death. Should death occur, the caster will be miraculously brought back to their recall room and restored to perfect health.

Defile Shield

===Defile Shield===
Domain: Blessing
Available: Reliquist(20)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEFILE SHIELD" "PRAYER NAME" "TARGET NAME"
Examples: pray "defile shield" curse "wooden shield"
Description: This prayer allows malicious unholy magic to be permanently melded with an empowered shield that has no extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 600 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical and Cursed. It will endow the wearer with the prayer whenever the shield is held, and be unremovable. See also Empower Shield.

Deflect Prayer

===Deflect Prayer===
Domain: Shield Use
Available: Reliquist(11) Templar(18)
Allows: Shield Using
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEFLECT PRAYER"
Examples: pray "deflect prayer"
Description: When holding a perfectly mundane shield, the player can briefly summon their intense faith in their deity to believe that hostile divine magic will not touch them. Their shield, however, may take damage during the deflection.

Demonic Consumption

===Demonic Consumption===
Domain: Vexing
Available: Doomsayer(21)
Allows: Vexing
UseCost: Mana (71)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEMONIC CONSUMPTION" "TARGET NAME"
Examples: pray "demonic consumption" body

pray "demonic consumption" orc

Description: The caster attempts to cause the target item or mob to be consumed by unholy forces. This has the effect of destroying items, and killing creatures.

Demonshield

===Demonshield===
Domain: Holy Protection
Available: Doomsayer(14)
Allows: Protecting Ignalist
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DEMONSHIELD "TARGET NAME"
Examples: pray demonshield bob
Description: The caster causes a shield of demonic flames to erupt around the target, protecting them from the attacks of non-evil creatures. Non-evil creatures will be burnt by the shield during melee combat and other touch attempts.

Deplete Relic

===Deplete Relic===
Domain: Neutralization
Available: Reliquist(13)
Allows: Neutralizing
UseCost: Mana (100)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEPLETE RELIC" "TARGET RELIC"
Examples: pray "deplete relic" relic
Description: This prayer depletes the charges on any target divine relic. This includes divine wands, staffs, and others which lose their prayers after being depleted with this prayer. It grants a small bit of experience, and might trigger the learning capacity of prayercraft.

Deplete Scroll

===Deplete Scroll===
Domain: Neutralization
Available: Reliquist(4)
Allows: Neutralizing
UseCost: Mana (54)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEPLETE SCROLL" "TARGET SCROLL"
Examples: pray "deplete scroll" scroll
Description: This prayer removes the markings on any target object containing writing. This includes scrolls, which lose their prayers after being depleted with this prayer. It grants a small bit of experience, and might trigger the learning capacity of prayercraft, at the expense of its capacity.

Desecrate

===Desecrate===
Domain: Death Lore
Available: Cleric(3) Doomsayer(3) Necromancer(3) Templar(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DESECRATE "TARGET NAME"
Examples: pray desecrate body
Description: The caster desecrates a dead body before his or her deity. Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).

Desecrate Land

===Desecrate Land===
Domain: Warding
Available: Templar(13)
Allows: Divine Warding
UseCost: Mana (63)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DESECRATE LAND"
Examples: pray "desecrate land"
Description: This prayer desecrates the land on which it is cast, making good prayers unable to function here. The prayer is permanent when cast on the cleric's property, or the property of one his/she follows.

Designation

===Designation===
Domain: Death Lore
Available: Necromancer(19)
Allows: Death Lore
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DESIGNATION "TARGET" "NEW NAME"
Examples: pray designation zombie "bob"
Description: This prayer allows the cleric to give a new designation/name to one of his/her undead.

Detonate Zombie

===Detonate Zombie===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer sacrifices one zombie follower in an explosion of flesh and bones that will damage any enemy combatants. Using this ability in a room where there is no fighting going on will result in the destruction of the zombie, but no damage to others.

Devourer Curse

===Devourer Curse===
Domain: Cursing
Available: Cleric(20)
Allows: Cursing
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DEVOURER CURSE" "TARGET NAME"
Examples: pray "devourer curse" orc
Description: The caster causes the target to have the face of a devourer demon, reducing their charisma to almost nothing as they become a target of loathing and hatred.

Discipline

===Discipline===
Domain: Evangelism
Available: Missionary(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISCIPLINE" "TARGET NAME"
Examples: pray "discipline" orc
Description: This prayer builds discipline into the target's mind and slides them ever closer to the point of being more lawful.

Disown

===Disown===
Domain: Corruption
Available: Cleric(1)
Allows: Corrupting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISOWN" "TARGET NAME"
Examples: pray "disown" bob
Description: The target baby or toddler mob in the clerics group loses any christening they might have, along with parentage, and the protection of childhood. Toddlers remain mundane creatures forever, while babies grow only into young mundane mobs. This can also be used to destroy loyalty in a follower.

Dispel Chaos

===Dispel Chaos===
Domain: Neutralization
Available: Cleric(12) Paladin(13) Purist(12) SkyWatcher(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL CHAOS" "TARGET NAME"
Examples: pray "dispel chaos" bob
Description: The target becomes exorcised of their will. This hurts chaotic creatures.

Dispel Evil

===Dispel Evil===
Domain: Neutralization
Available: Cleric(9) Healer(9) Paladin(13)
Allows: Neutralizing
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL EVIL" "TARGET NAME"
Examples: pray "dispel evil" orc
Description: The target becomes exorcised of their evil. This hurts evil creatures.

Dispel Good

===Dispel Good===
Domain: Neutralization
Available: Cleric(9) Paladin(13) Templar(10)
Allows: Neutralizing
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL GOOD" "TARGET NAME"
Examples: pray "dispel good" bob
Description: The target becomes exorcised of their goodness. This hurts good creatures.

Dispel Law

===Dispel Law===
Domain: Neutralization
Available: Cleric(12) Doomsayer(12) Paladin(13) SkyWatcher(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL LAW" "TARGET NAME"
Examples: pray "dispel law" bob
Description: The target becomes exorcised of their discipline. This hurts lawful creatures.

Dispel Undead

===Dispel Undead===
Domain: Neutralization
Available: Healer(18)
Allows: Neutralizing
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DISPEL UNDEAD" "TARGET NAME"
Examples: pray "dispel undead" orc
Description: The target becomes exorcised of their undeadness. This hurts undead creatures.

Divine Constitution

===Divine Constitution===
Domain: Healing
Available: Healer(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE CONSTITUTION" "TARGET NAME"
Examples: pray "divine constitution" bob
Description: The target becomes covered in divine constitution. In addition to gaining a point of constitution, there will be a chance that any healing spell from the same cleric who cast this spell will grant additional points of constitution and additional points of maximum hit points for the duration of the prayer. The bonus occurs only if the target is damaged, and receives a healing prayer which would put them over their current max hit points.

Divine Favor

===Divine Favor===
Domain: Communing
Available:
Allows: Communing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE FAVOR" "TARGET NAME"
Examples: pray "divine favor" bob
Description: The target gains the favor of his or her god, gaining 10% bonus to experience gain, 10% decrease in experience loss, and possibly getting his or her enemies struck down!

Divine Guidance

===Divine Guidance===
Domain: Communing
Available: Oracle(9)
Allows: Communing
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE GUIDANCE" "TARGET NAME"
Examples: pray "divine guidance" bob
Description: The caster prays for the target to receive divine guidance. Their very next attack will be guided by the caster's deity, receiving a bonus to both attack and damage. The guidance ends after the first attack.

Divine Luck

===Divine Luck===
Domain: Holy Protection
Available: Missionary(1)
Allows: Protecting
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE LUCK"
Examples: pray "divine luck"
Description: The caster gains the luck of the gods, hitting more easily, doing more damage in combat, and having better saving throws.

Divine Perspective

===Divine Perspective===
Domain: Communing
Available: Oracle(23)
Allows: Communing
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DIVINEPERSPECTIVE
Examples: pray divine perspective
Description: This prayer allows the cleric, for a short time, to see the universe through the eyes of his or her deity. Since deities watch all their followers, this can be a very interesting and enlightening experience.

Divine Quest

===Divine Quest===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (10)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description:

Divine Resistance

===Divine Resistance===
Domain: Holy Protection
Available: Healer(24)
Allows: Protecting
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DIVINE RESISTANCE" "TARGET NAME"
Examples: pray "divine resistance" bob
Description: The target becomes protected by divine resistance, which completely blocks three harmful affects that would require a saving throw, such as spells, traps, diseases, poisons, etc.

Divorce

===Divorce===
Domain: Corruption
Available: Cleric(1) Doomsayer(1) Necromancer(1) Templar(1)
Allows: Corrupting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DIVORCE "TARGET NAME"
Examples: pray divorce bob
Description: This prayer breaks the marriage in which the target has entered. Any jointly owned property or bank accounts will go to the wife. The target must not be wearing his or her wedding band for this prayer to work.

Doom Aura

===Doom Aura===
Domain: Corruption
Available: Doomsayer(18)
Allows: Corrupting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DOOM AURA"
Examples: pray "doom aura"
Description: Causes an aura of dread and doom to surround the caster. Anyone engaging in melee combat, or who tries to touch the caster may be occasionally harmed by the aura for additional damage.

Doomspout

===Doomspout===
Domain: Evangelism
Available: Doomsayer(23)
Allows: Evangelising
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DOOMSPOUT "TARGET NAME"
Examples: pray doomspout orc
Description: Inflicts the target with a horrendous mental disease that sucks away the targets intellect, and forces them to spout messages of doom.

Drain

===Drain===
Domain: Vexing
Available: Cleric(18) Templar(18)
Allows: Vexing
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY DRAIN "TARGET NAME"
Examples: pray drain orc
Description: Causes some of the life force of the target to be transferred to the cleric. When this spell is cast, the target takes damage, while the cleric gains some of the targets health.

Dream Feast

===Dream Feast===
Domain: Restoration
Available: Cleric(18)
Allows: Restoring
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DREAM FEAST" "TARGET NAME"
Examples: pray "dream feast" bob
Description: This spell puts a blessing from the casters god upon the target. When the target next sleeps, and they sleep for a sufficient amount of time, they will have dreams of feasts. Upon having the dream and waking, they will find all hunger and thirst has been satisfied.

Drunken Stupor

===Drunken Stupor===
Domain: Cursing
Available: Shaman(21)
Allows: Cursing
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "DRUNKEN STUPOR" "TARGET NAME"
Examples: pray "drunken stupor" orc
Description: This prayer causes the target to become inebriated. In this state, they will behave erratically, and attack randomly in combat.

Earth to Mud

===Earth to Mud===
Domain: Creation
Available: Shaman(6)
Allows: Creating
UseCost: Mana (56)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EARTH TO MUD"
Examples: pray "earth to mud"
Description: The caster turns the rock or sandy ground into mushy mud. This makes the room extremely costly in movement to walk through, or fight in.

Earthshield

===Earthshield===
Domain: Holy Protection
Available: Shaman(9)
Allows: Protecting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY EARTHSHIELD
Examples: pray "earthshield"
Description: This prayer will cause the cleric to be surrounded by an earthy shield. In this shield, the cleric will be much harder to hit, though he or she will also find it more difficult to move.

Electric Healing

===Electric Healing===
Domain: Healing
Available: Missionary(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ELECTRIC HEALING"
Examples: pray "electric healing"
Description: The caster places him or herself in a holy aura. The aura will convert any electricity damage immediately into an equal amount of healing.

Electric Strike

===Electric Strike===
Domain: Creation
Available: Missionary(7)
Allows: Creating
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ELECTRIC STRIKE" "TARGET NAME"
Examples: pray "electric strike" bob
Description: Causes the caster's hands to deal out a strong spray of electricity upon the target, which will probably hurt them.

Elemental Aid

===Elemental Aid===
Domain: Creation
Available: Doomsayer(25) Missionary(25) Purist(25) Shaman(25)
Allows: Creating
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ELEMENTAL AID"
Examples: pray "elemental aid"
Description: This powerful prayer will cause a powerful elemental, equal in strength to near the Clerics level, to appear and follow the cleric.

Elemental Portal

===Elemental Portal===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ELEMENTAL PORTAL"
Examples: pray "elemental portal"
Description: This prayer, which takes a long time to complete, causes a two-way portal to open to the world. The portal can be destroyed by magical attacks or magic weapons. While the portal exists, creatures may enter the portal and go to an outer plane as determined by the caster's alignment and inclination. Similarly, creatures from the other side of the portal may enter the Prime Material plane. These creatures will seek out the caster and attempt to join his group, else they will wander the world.

Ember

===Ember===
Domain: Creation
Available: Doomsayer(1)
Allows: Creating Ignalist
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY EMBER "TARGET NAME"
Examples: pray ember bob
Description: The caster causes a small flaming ember to appear and attack the target.

Empower Foul Weapon

===Empower Foul Weapon===
Domain: Blessing
Available: Reliquist(21)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER FOUL WEAPON" "TARGET NAME"
Examples: pray "empower foul weapon" sword
Description: This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become CHAOTICALLY inclined. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Holy Armor

===Empower Holy Armor===
Domain: Blessing
Available: Reliquist(23)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER HOLY ARMOR" "TARGET NAME"
Examples: pray "empower holy armor" helmet
Description: This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes GOOD aligned. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Holy Weapon

===Empower Holy Weapon===
Domain: Blessing
Available: Reliquist(19)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER HOLY WEAPON" "TARGET NAME"
Examples: pray "empower holy weapon" sword
Description: This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become GOOD aligned. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Just Weapon

===Empower Just Weapon===
Domain: Blessing
Available: Reliquist(21)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER JUST WEAPON" "TARGET NAME"
Examples: pray "empower just weapon" sword
Description: This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become LAWFULLY inclined. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Modest Weapon

===Empower Modest Weapon===
Domain: Blessing
Available: Reliquist(21)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER MODEST WEAPON" "TARGET NAME"
Examples: pray "empower modest weapon" sword
Description: This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become MODERATELY inclined. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Relic

===Empower Relic===
Domain: Blessing
Available: Reliquist(13)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER RELIC" "TARGET RELIC"
Examples: pray "empower relic" wand
Description: This prayer converts a relic charge into a new power level for the relic, potentially increasing the duration and/or potency of all the divine magic upon it. The maximum level that a relic can be empowered to is the power level of the prayer itself, which is the sum of all class levels that qualify for the Empower Relic prayer. Beyond that level, the prayer will fail.

Empower Sacred Armor

===Empower Sacred Armor===
Domain: Blessing
Available: Reliquist(23)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER SACRED ARMOR" "TARGET NAME"
Examples: pray "empower sacred armor" helmet
Description: This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes NEUTRAL aligned. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Sacred Weapon

===Empower Sacred Weapon===
Domain: Blessing
Available: Reliquist(19)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER SACRED WEAPON" "TARGET NAME"
Examples: pray "empower sacred weapon" sword
Description: This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become NEUTRAL aligned. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Scroll

===Empower Scroll===
Domain: Blessing
Available: Reliquist(4)
Allows: Blessing
UseCost: Mana (54)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER SCROLL" "TARGET SCROLL"
Examples: pray "empower scroll" scroll
Description: This prayer converts a bit of scroll capacity into a new power level for the scroll, potentially increasing the duration and/or potency of all the magic upon it. The maximum level that a scroll can be empowered to is the power level of the prayer itself, which is the sum of all class levels that qualify for the Empower Scroll prayer. Beyond that level, the prayer will fail.

Empower Shield

===Empower Shield===
Domain: Blessing
Available: Reliquist(8)
Allows: Blessing Wise Crafting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER SHIELD" "TARGET SHIELD"
Examples: pray "empower shield" shield
Description: This prayer causes a shield to become permanently empowered and magical. Empowered Shields give a better level of protection for the wearer, and become aligned with the caster (good, neutral, or evil). This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Unholy Armor

===Empower Unholy Armor===
Domain: Blessing
Available: Reliquist(23)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER UNHOLY ARMOR" "TARGET NAME"
Examples: pray "empower unholy armor" helmet
Description: This prayer causes armor to become permanently empowered and magical. Empowered Armor has improved protection bonuses, is bound to worshippers of the caster's deity, and becomes EVIL aligned. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Empower Unholy Weapon

===Empower Unholy Weapon===
Domain: Blessing
Available: Reliquist(19)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "EMPOWER UNHOLY WEAPON" "TARGET NAME"
Examples: pray "empower unholy weapon" sword
Description: This prayer causes a weapon to become permanently empowered and magical. Empowered Weapons have improved attack and damage bonuses, be bound to worshippers of the caster's deity, and become EVIL aligned. This prayer is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Enchant Relic

===Enchant Relic===
Domain: Blessing
Available: Reliquist(15)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ENCHANT RELIC" "PRAYERL NAME" "TARGET NAME"
Examples: pray "enchant relic" "cure light wounds" relic
Description: This prayer allows the cleric to place any prayer he or she knows onto an empty relic. Once placed on the relic, the prayer may be invoked off it using the command word. Enchanting is very draining on the cleric however. The cleric will lose some experience points for using this prayer. Enchanting also requires that the cleric be at full mana.

Enervate

===Enervate===
Domain: Corruption
Available: Templar(18)
Allows: Corrupting
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ENERVATE" "TARGET NAME"
Examples: pray enervate bob
Description: Creates fatigue, and removes the largest amount of movement. See also Cause Fatigue and Cause Exhaustion.

Enhance Ghoulish Precision

===Enhance Ghoulish Precision===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer prays over a ghoul or ghast to temporarily increase their combat prowess.

Eternal Item

===Eternal Item===
Domain: Holy Protection
Available: Reliquist(27)
Allows: Protecting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ETERNAL ITEM" "TARGET ITEM"
Examples: pray "ETERNAL ITEM" sword
Description: This overwhelmingly powerful prayer makes the item impervious to damage or destruction, forever. To cast the prayer, the item must be infused with the power of their deity. The prayer will cost all of the casters available mana, and cause them to permanently lose 100 base mana.

Etherealness

===Etherealness===
Domain: Neutralization
Available: Missionary(16)
Allows: Neutralizing
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ETHEREALNESS"
Examples: pray "ETHEREALNESS"
Description: The caster places him or herself in an ethereal state. In this state, the caster will float, and is able to walk through walls. However, the caster is unable to manipulate most matter through will, and cannot carry equipment through doors.

Extinguish

===Extinguish===
Domain: Neutralization
Available: Purist(1)
Allows: Neutralizing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY EXTINGUISH "TARGET NAME"
Examples: pray extinguish orc
Description: This powerful prayer will extinguish any torches, or fire-based spells on the target. It will also damage fire elementals.

Faithful HellHound

===Faithful HellHound===
Domain: Communing
Available: Templar(9)
Allows: Communing
UseCost: Mana (59)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FAITHFUL HELLHOUND"
Examples: pray "faithful hellhound"
Description: In the heat of combat, the caster can call forth a mighty fire breathing hellhound from the depths to be his or her faithful companion for a period of time.

Faithless

===Faithless===
Domain: Evangelism
Available: Doomsayer(5)
Allows: Evangelising
UseCost: Mana (100)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FAITHLESS "TARGET NAME"
Examples: pray faithless orc
Description: The caster compells the target to rebuke their god. This prayer has no effect on other clerics.

Feed The Dead

===Feed The Dead===
Domain: Death Lore
Available: Necromancer(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FEED THE DEAD" "TARGET NAME" "AMOUNT OF EXP"
Examples: pray "feed the dead" bob 100
Description: This prayer transfers the given amount of experience from the caster to the target undead creature. This amount is multiplied when the target mob is much lower level than the caster. This also creates a chance that the undead follower will become Loyal to the player who casts it.

Feign Life

===Feign Life===
Domain: Death Lore
Available: Necromancer(15)
Allows: Death Lore
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FEIGN LIFE" "TARGET NAME"
Examples: pray "feign life" bob
Description: The caster causes the target to appear as a living human, instead of whatever they might be presently.

Fertilize

===Fertilize===
Domain: Creation
Available: Shaman(14)
Allows: Creating
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FERTILIZE
Examples: pray fertilize
Description: The caster blesses the land, making yields from Foraging, Shrooming, and Farming double for a whole day per level of the caster. This effect is permanent on owned property.

Fidelity

===Fidelity===
Domain: Warding
Available: Healer(5) Purist(3)
Allows: Divine Warding
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FIDELITY "TARGET"
Examples: pray "fidelity" orc
Description: This prayer makes the target unable to mate with anyone but their husband or bride, if they are married. It has no effect on the unmarried.

Find Sacred Item

===Find Sacred Item===
Domain: Communing
Available: Reliquist(22)
Allows: Communing
UseCost: Mana (72)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FIND SACRED ITEM" "ITEM NAME"/ALL
Examples: pray "find sacred item" sword
Description: The caster goes into communion with his or her deity, allowing him or her to locate a particular item that has been bound to the deity, as per the Empower Weapon/Armor prayers.

Fire Healing

===Fire Healing===
Domain: Healing
Available: Doomsayer(30)
Allows: Healing
UseCost: Mana (80)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FIRE HEALING"
Examples: pray "fire healing"
Description: The caster places him or herself in a holy aura. The aura will convert any fire damage immediately into an equal amount of healing.

Flame Weapon

===Flame Weapon===
Domain: Creation
Available: Doomsayer(6)
Allows: Creating Ignalist
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FLAME WEAPON" "TARGET WEAPON"
Examples: pray "flame weapon" sword
Description: The caster causes flames to consume the weapon, making the weapon more dangerous in combat, and causing it to hit more often. It also causes the weapon to do extra fire damage in combat. Any wooden or vegetative weapons enhanced with this spell will be destroyed after the spell has expired.

Flesh Frenzy

===Flesh Frenzy===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer prays for a ghoul to be instilled with reckless abandon in combat. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing, which increases their combat damage, but reduces their armor rating. This affect does not stack with the Berzerk ability.

Flesh Rock

===Flesh Rock===
Domain: Corruption
Available: Shaman(19)
Allows: Corrupting
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FLESH ROCK" "TARGET NAME"
Examples: pray "flesh rock" orc
Description: The caster turns the target into a statue of jagged rock.

Fluency

===Fluency===
Domain: Communing
Available: Oracle(6) Reliquist(6)
Allows: Communing
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FLUENCY
Examples: pray fluency
Description: This prayer allows the caster to speak, but not understand, any unknown language that the intelligent target of their speech is presently speaking. The player should use SAYTO to invoke fluency.

Forgive

===Forgive===
Domain: Evangelism
Available: Healer(8)
Allows: Evangelising Mass Forgive
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FORGIVE "CRIMINAL NAME"
Examples: pray forgive bob
Description: The cleric asks the deities to create feelings of forgiveness from the law towards a criminal who has a warrant out for their arrest. The person need not be in the same room as the caster, though the caster must be in the area in which the criminal is wanted for a crime. This prayer is so powerful that it can also forgive some of the consequences of crime, such as Banishment, Public Shaming, or the Prisoner's Geas.

Fortress

===Fortress===
Domain: Holy Protection
Available: Doomsayer(13)
Allows: Protecting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FORTRESS "TARGET NAME"
Examples: pray fortress bob
Description: The caster causes an unholy protective field to surround the target. Any melee blows that strike the target are softened by the field, so that less damage is actually done.

Fountain of Life

===Fountain of Life===
Domain: Creation
Available: Purist(12)
Allows: Creating
UseCost: Mana (all)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FOUNTAIN OF LIFE"
Examples: pray "fountain of life"
Description: The caster causes a beautiful fountain to begin flowing. The fountain will give periodic healing, disease cures, and other health benefits when drank from.

Freedom

===Freedom===
Domain: Restoration
Available: Cleric(8) Healer(8) Oracle(4) Paladin(12) Purist(8)
Allows: Mass Freedom Restoring
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY FREEDOM "TARGET NAME"
Examples: pray freedom bob
Description: Any binding and entangling spells or affects on the target are immediately dispelled.

Freeze Metal

===Freeze Metal===
Domain: Cursing
Available: Purist(15)
Allows: Cursing Aqualist
UseCost: Mana (65)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "FREEZE METAL" "TARGET NAME"
Examples: pray "freeze metal" bob
Description: This spell causes the metal objects being worn or wielded by the target to begin freezing and biting at their skin, and freeze to whatever they are touching.

Gateway

===Gateway===
Domain: Creation
Available: Missionary(21)
Allows: Creating
UseCost: Mana (71)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GATEWAY "PLACE/ROOM NAME"
Examples: pray gateway junction
Description: This prayer opens a divine gateway to the specific room or place named in the spell. The 'place name' must be contained in the short description shown of the place. The gateway will only stay open for a short time, and may be entered using the "ENTER" command.

Ghoulish Ambusher Transfiguration

===Ghoulish Ambusher Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer enhances an empowered ghoul or ghast with the ambush skill. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Ghoulish Assassin Transfiguration

===Ghoulish Assassin Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer enhances an empowered ghoul or ghast with additional combat skills. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Ghoulish Bounty

===Ghoulish Bounty===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: This vile blessing is granted to ghouls that devour a helpless baby.

Ghoulish Reward

===Ghoulish Reward===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: This vile blessing is granted to ghouls that devour a freshly killed corpse.

Gills

===Gills===
Domain: Holy Protection
Available: Purist(9)
Allows: Protecting
UseCost: Mana (59)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GILLS
Examples: pray gills
Description: The gods bestow upon the caster water breathing gills, with which he or she may breathe comfortably under water.

Godlight

===Godlight===
Domain: Creation
Available: Healer(9)
Allows: Creating
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GODLIGHT "TARGET NAME"
Examples: pray godlight bob
Description: Causes the caster's deity to shine a bright beam of godly light at the target. When no target is specified, and the caster is not in combat, this spell can also be used to light up a room.

Godstrike

===Godstrike===
Domain: Vexing
Available: Cleric(19) Healer(19) Oracle(19) Purist(19)
Allows: Vexing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY GODSTRIKE "TARGET NAME"
Examples: pray godstrike bob
Description: Causes the caster's deity to strike evil creatures, doing them great harm.

Gondish Carpentry Inspiration

===Gondish Carpentry Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Carpentry is a blessing by the deity Gond to increase crafting proficiency and skill with instrument making, boatwrighting, wainwrighting, carpentry, and paper making.

Gondish Leatherworking Inspiration

===Gondish Leatherworking Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Leatherworking is a blessing by the deity Gond to increase crafting proficiency and skill with leatherworking, master leatherworking, and cobbling.

Gondish Magery Inspiration

===Gondish Magery Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Magery is a blessing by the deity Gond to increase crafting proficiency and skill with rodsmithing, wand making and staff making.

Gondish Metalworking Inspiration

===Gondish Metalworking Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Metalworking is a blessing by the deity Gond to increase crafting proficiency and skill with smelting, blacksmithing and jewelmaking.

Gondish Sculpting Inspiration

===Gondish Sculpting Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Sculpting is a blessing by the deity Gond to increase crafting proficiency and skill with glassblowing, scrimshaw, sculpting, and pottery.

Gondish Tailoring Inspiration

===Gondish Tailoring Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Tailoring is a blessing by the deity Gond to increase crafting proficiency and skill with tailoring, master tailoring, weaving, and textiling.

Gravetouch Undead

===Gravetouch Undead===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer enhances an undead with the essence of a lost soul, providing the undead with one or more random abilities. An undead may only be gravetouched once, and the necromancer has no control over the abilities received.


Unlike many other undead enhancers, this prayer only grants the undead the ability to perform skills, not the free will to do so. Therefore, lesser undead may need to be ordered to use their newfound gravetouched abilities.

Great Curse

===Great Curse===
Domain: Cursing
Available: Cleric(15) Doomsayer(15) Necromancer(15) Templar(15)
Allows: Cursing Unholy Word
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "GREAT CURSE" "TARGET NAME"
Examples: pray "great curse" orc
Description: The target of this spell becomes heavily cursed by the caster's deity, making them easier to hit in combat. Also dispels any temporary blessings, sanctuary, curse, unholy word, or holy aura on the creature.

Greater Warding Glyph

===Greater Warding Glyph===
Domain: Warding
Available: Reliquist(22)
Allows: Divine Warding
UseCost: Mana (72)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAYER "GREATER WARDING GLYPH" "PRAYER NAME" "PARAMETERS"
Examples: pray "greater warding glyph" harm
Description: Allows the caster to cast a prayer when the next person enters this room, excepting the casters group. The caster specifies the divine prayer to cast, and any parameters required by that prayer.

Guardian Hearth

===Guardian Hearth===
Domain: Warding
Available: Shaman(15)
Allows: Divine Warding
UseCost: Mana (all)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "GUARDIAN HEARTH"
Examples: pray "guardian hearth"
Description: The prayer consecrates the room in which it is cast against harm to owners of the room, or those who follow the owners. Any harm which would normally require a saving throw (spells, traps, poison, disease, etc) is negated against the owners or their followers when in the room. Note that this prayer does not cure existing harm, but prevents harmful attacks.

Hammer of Darkness

===Hammer of Darkness===
Domain: Vexing
Available: Paladin(23)
Allows: Vexing
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HAMMER OF DARKNESS" "TARGET NAME"
Examples: pray "hammer of darkness" orc
Description: Causes the caster's deity to hit good creatures with an evil weapon of darkness, damaging them.

Hammer of Light

===Hammer of Light===
Domain: Vexing
Available: Paladin(23)
Allows: Vexing
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HAMMER OF LIGHT" "TARGET NAME"
Examples: pray "hammer of light" orc
Description: Causes the caster's deity to hit evil creatures with a holy weapon of light, damaging them.

Harden Bones

===Harden Bones===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer has an advanced appreciation of animated skeletons, using their deity's vile magic to reinforce the durability of a skeleton or mummy.

Harm

===Harm===
Domain: Vexing
Available: Cleric(21) Templar(21)
Allows: Mass Harm Vexing
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HARM "TARGET NAME"
Examples: pray harm orc
Description: Causes a DEVASTATING blast of unholy damage to be inflicted on the target.

Haunted

===Haunted===
Domain: Death Lore
Available: Templar(22)
Allows: Death Lore
UseCost: Mana (72)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HAUNTED"
Examples: pray "haunted"
Description: The caster causes an evil curse to rise over the room. Any dead bodies found there will animate into poltergeists of increasing power!

Heal

===Heal===
Domain: Healing
Available: Cleric(21) Healer(21) Oracle(21) Paladin(25) Purist(21)
Allows: Mass Heal Divine Constitution Healing
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HEAL "TARGET NAME"
Examples: pray heal bob
Description: Delivers MASSIVE healing to the target.

Heal Mount

===Heal Mount===
Domain: Healing
Available: Paladin(10)
Allows: Healing
UseCost: Mana (60)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HEAL MOUNT"
Examples: pray "heal mount"
Description: Delivers massive healing to the mount that the caster is currently riding.

Heal Undead

===Heal Undead===
Domain: Healing
Available: Necromancer(14)
Allows: Healing
UseCost: Mana (64)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HEAL UNDEAD" "TARGET NAME"
Examples: pray heal ghoul
Description: Delivers healing to the target undead creature.

Healing Aura

===Healing Aura===
Domain: Healing
Available:
Allows: Healing
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: Anyone not in combat with the possessor of this aura will benefit from a periodic casting of cure light wounds, remove poison, and cure disease.

Hellfire

===Hellfire===
Domain: Vexing
Available: Cleric(19) Doomsayer(19) Necromancer(19) Templar(19)
Allows: Vexing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HELLFIRE "TARGET NAME"
Examples: pray hellfire bob
Description: Causes the caster's deity to blast good creatures, doing them great harm.

Heresy

===Heresy===
Domain: Evangelism
Available: Templar(6)
Allows: Evangelising
UseCost: Mana (100)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY HERESY "TARGET NAME"
Examples: pray heresy orc
Description: This wicked prayer will accuse the target of heresy against his or her god. If the area they are in has a legal system, this has the effect of putting the person in trouble with the law. The consequences of heresy grow more severe as the cleric gains more experience levels in the prayer.

Hold Undead

===Hold Undead===
Domain: Neutralization
Available: Cleric(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLD UNDEAD"
Examples: pray hold undead
Description: The caster invokes a very temporary divine hold upon undead enemies, preventing them from moving for a short time.

Holy Aura

===Holy Aura===
Domain: Blessing
Available: Cleric(15) Healer(15) Oracle(15) Paladin(19) Purist(15)
Allows: Divine Constitution Blessing Holy Word
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY AURA" "TARGET NAME"
Examples: pray "holy aura" bob
Description: The target of this spell is embraced by the caster's deity in a holy aura, making them harder to hit in combat, and giving aid against enemies in combat. Also dispels any temporary curses on the target, including great curse, and replaces bless and holy word.

Holy Day

===Holy Day===
Domain: Evangelism
Available: Shaman(30)
Allows: Evangelising
UseCost: Mana (all)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY DAY" "TARGET NAME"
Examples: pray "holy day"
Description: This powerful prayer causes a holy day to be declared throughout the entire area of the cleric. For the entire rest of the day, no one in the area may use a common skill, buy or sell, or otherwise "work".

Holy Shield

===Holy Shield===
Domain: Holy Protection
Available: Healer(15)
Allows: Protecting
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY SHIELD" "TARGET NAME"
Examples: pray "holy shield" bob
Description: The target becomes protected by the holy shield, which completely fends off the affects of unholy harm magic, like the Cause prayers.

Holy Wind

===Holy Wind===
Domain: Creation
Available: Missionary(14)
Allows: Creating
UseCost: Mana (64)
Quality: Malicious
Targets:
Range: Touch - Range 4
Commands: PRAY, PR
Usage: PRAY "HOLY WIND"
Examples: pray "holy wind"
Description: Causes the caster's deity to blast enemies with a great gust of holy wind, blowing them back, and perhaps even down.

Holy Word

===Holy Word===
Domain: Blessing
Available: Cleric(24) Healer(24) Oracle(24) Purist(24)
Allows: Blessing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HOLY WORD"
Examples: pray "holy word"
Description: Everyone hearing the holy word is affected by this spell. Evil creatures become easier to hit, and become weaker in combat. Good creatures gain an aura of protection, and gain strength in combat. The holy word also dispels any temporary curses, including great curse, and unholy word. It also replaces bless and holy aura.

Hunt Chaos

===Hunt Chaos===
Domain: Neutralization
Available: Missionary(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT CHAOS"
Examples: pray "hunt chaos"
Description: The cleric through this prayer goes on the hunt for chaos, that it might be vanquished. As soon as this prayer is cast, the trail to a chaotic being becomes known to him or her.

Hunt Evil

===Hunt Evil===
Domain: Neutralization
Available: Purist(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT EVIL"
Examples: pray "hunt evil"
Description: The cleric through this prayer goes on the hunt for evil, that it might be vanquished. As soon as this prayer is cast, the trail to an evil being becomes known to him or her.

Hunt Good

===Hunt Good===
Domain: Neutralization
Available: Templar(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT GOOD"
Examples: pray "hunt good"
Description: The cleric through this prayer goes on the hunt for good, that it might be vanquished. As soon as this prayer is cast, the trail to a good being becomes known to him or her.

Hunt Law

===Hunt Law===
Domain: Neutralization
Available: Doomsayer(7)
Allows: Neutralizing
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "HUNT LAW"
Examples: pray "hunt law"
Description: The cleric through this prayer goes on the hunt for lawfulness, that it might be vanquished. As soon as this prayer is cast, the trail to a lawful being becomes known to him or her.

Ice Healing

===Ice Healing===
Domain: Healing
Available: Purist(25)
Allows: Healing
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ICE HEALING"
Examples: pray "ice healing"
Description: The caster places him or herself in a holy aura. The aura will convert any ice or water damage immediately into an equal amount of healing.

Illuminate Scroll

===Illuminate Scroll===
Domain: Blessing
Available: Reliquist(4)
Allows: Blessing
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ILLUMINATE SCROLL" "TARGET NAME"
Examples: pray "illuminate scroll" scroll
Description: When invoked on a divine scroll, the letters and symbols on the paper gain new clarity. The scroll then may be re-used more often.

Imbue Foul Weapon

===Imbue Foul Weapon===
Domain: Blessing
Available: Reliquist(25)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "IMBUE FOUL WEAPON" "PRAYER" "TARGET NAME"
Examples: pray "imbue foul weapon" "dispel good" sword
Description: This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical. It will cast the prayer on a target when the weapon is used in combat.

Imbue Holy Weapon

===Imbue Holy Weapon===
Domain: Blessing
Available: Reliquist(25)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "IMBUE HOLY WEAPON" "PRAYER" "TARGET NAME"
Examples: pray "imbue holy weapon" "dispel evil" sword
Description: This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical. It will cast the prayer on a target when the weapon is used in combat.

Imbue Just Weapon

===Imbue Just Weapon===
Domain: Blessing
Available: Reliquist(25)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "IMBUE JUST WEAPON" "PRAYER" "TARGET NAME"
Examples: pray "imbue just weapon" "dispel chaos" sword
Description: This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical. It will cast the prayer on a target when the weapon is used in combat.

Imbue Modest Weapon

===Imbue Modest Weapon===
Domain: Blessing
Available: Reliquist(25)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "IMBUE MODEST WEAPON" "PRAYER" "TARGET NAME"
Examples: pray "imbue modest weapon" "electric strike" sword
Description: This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical. It will cast the prayer on a target when the weapon is used in combat.

Imbue Sacred Weapon

===Imbue Sacred Weapon===
Domain: Blessing
Available: Reliquist(25)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "IMBUE SACRED WEAPON" "PRAYER" "TARGET NAME"
Examples: pray "imbue sacred weapon" "electric strike" sword
Description: This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical. It will cast the prayer on a target when the weapon is used in combat.

Imbue Shield

===Imbue Shield===
Domain: Blessing
Available: Reliquist(20)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "IMBUE SHIELD" "PRAYER" "TARGET NAME"
Examples: pray "imbue shield" bless "wooden shield"
Description: This prayer allows benevolent divine magic to be permanently melded with a divinely empowered shield that has no other extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical. It will endow the wearer with the prayer whenever the shield is held. See also Empower Shield.

Imbue Unholy Weapon

===Imbue Unholy Weapon===
Domain: Blessing
Available: Reliquist(25)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "IMBUE UNHOLY WEAPON" "PRAYER" "TARGET NAME"
Examples: pray "imbue unholy weapon" "dispel law" sword
Description: This prayer allows divine magic to be permanently melded with a previously empowered weapon that has no other extraneous existing effects on it. Casting the prayer requires all of the players mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). However, when completed, the item is permanently magical. It will cast the prayer on a target when the weapon is used in combat.

Imbued Stitching

===Imbued Stitching===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer weaves dark magic into the binding threads of a freshly animated zombie's decaying flesh, reinforcing the hide from mortal combat.

Improved Warding Glyph

===Improved Warding Glyph===
Domain: Warding
Available: Reliquist(16)
Allows: Divine Warding
UseCost: Mana (66)
Quality: Malicious
Targets: Exits
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAYER "IMPROVED WARDING GLYPH" "DOOR" "PRAYER NAME" "PARAMETERS"
Examples: pray "improved warding glyph" chest harm
Description: Allows the caster to cast a prayer when the next person opens, or unlocks a particular door. The caster specifies the divine prayer to cast, and any parameters required by that prayer.

Incite Dead

===Incite Dead===
Domain: Death Lore
Available: Cleric(10)
Allows: Death Lore
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INCITE DEAD"
Examples: pray "incite dead"
Description: This prayer causes all non-enemy undead in the room to be incited to attack anyone not under the clerics protection. This could mean the undead attacking each other!

Increase Ghoulishness

===Increase Ghoulishness===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a ghoul or ghast with stealthy abilities. This ability is a prerequisite to certain ghoul-specific undead jobs and only works on ghouls or ghasts.

Inflict Cannibalism

===Inflict Cannibalism===
Domain: Cursing
Available: Doomsayer(7)
Allows: Cursing
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFLICT CANNIBALISM" "TARGET NAME"
Examples: pray "inflict cannibalism" orc
Description: This horrid curse causes the target to develop an insatiable hunger for the flesh of their own race. Normal food and drink will no longer satiate, only the meat from the bodies of their kind.

Inflict Vampirism

===Inflict Vampirism===
Domain: Cursing
Available: Necromancer(21)
Allows: Cursing
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFLICT VAMPIRISM" "TARGET NAME"
Examples: pray "inflict vampirism" orc
Description: This horrid curse causes the target to develop an insatiable hunger for blood. Normal food and drink will no longer satiate -- only pure blood. This infliction, also has all the affects of the minor vampirism disease, namely sensitivity to light, and inability to swim.

Infuse Balance

===Infuse Balance===
Domain: Evangelism
Available: Cleric(17) Missionary(3) Shaman(16)
Allows: Evangelising
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE BALANCE" "TARGET NAME"
Examples: pray "infuse balance" bob
Description: The target becomes covered by a blanket of balance, which overcomes any other magic which may be creating auras of good or evil. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a balanced room of the clerics deity in the same area, this will create one. Creating a balanced room gives a place to have sermons for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Discipline

===Infuse Discipline===
Domain: Evangelism
Available: Cleric(17) Missionary(3) Purist(16) Templar(1)
Allows: Evangelising
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE DISCIPLINE" "TARGET NAME"
Examples: pray "infuse discipline" bob
Description: The target becomes covered by a blanket of discipline, making it appear lawful to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a disciplined room of the clerics deity in the same area, this will create one. Creating a disciplined room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Holiness

===Infuse Holiness===
Domain: Evangelism
Available: Cleric(17) Healer(2) Oracle(18) Purist(16)
Allows: Evangelising
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE HOLINESS" "TARGET NAME"
Examples: pray "infuse holiness" bob
Description: The target becomes covered by a blanket of holiness, making it appear good to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a holy room of the clerics deity in the same area, this will create one. Creating a holy room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Impunity

===Infuse Impunity===
Domain: Evangelism
Available: Cleric(17) Doomsayer(17) Healer(2) Shaman(16)
Allows: Evangelising
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE IMPUNITY" "TARGET NAME"
Examples: pray "infuse impunity" bob
Description: The target becomes covered by a blanket of willful impunity, making it appear chaotic to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a chaotic room of the clerics deity in the same area, this will create one. Creating a chaotic room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Moderation

===Infuse Moderation===
Domain: Evangelism
Available: Cleric(17) Necromancer(17) Oracle(18)
Allows: Evangelising
UseCost: Mana (67)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE MODERATION" "TARGET NAME"
Examples: pray "infuse moderation" bob
Description: The target becomes covered by a blanket of moderation, making it appear balanced between law and chaos to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already a moderate room of the clerics deity in the same area, this will create one. Creating a moderate room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Infuse Unholiness

===Infuse Unholiness===
Domain: Evangelism
Available: Cleric(17) Doomsayer(17) Necromancer(18) Templar(1)
Allows: Evangelising
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INFUSE UNHOLINESS" "TARGET NAME"
Examples: pray "infuse unholiness" bob
Description: The target becomes covered by a blanket of unholiness, making it appear evil to prayers or other means of detecting such. This prayer may be cast over a room by specifying "room" or "here" as the target. In this case, if there is not already an unholy room of the clerics deity in the same area, this will create one. Creating an unholy room gives a place to have services for those who have been converted to the clerics faith. See help on SERVICES.

Invigorate

===Invigorate===
Domain: Restoration
Available: Healer(17)
Allows: Restoring
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INVIGORATE" "TARGET NAME"
Examples: pray invigorate bob
Description: Eliminates fatigue, and restores the largest amount of movement. See also Cure Fatigue and Cure Exhaustion.

Invisibility to Undead

===Invisibility to Undead===
Domain: Death Lore
Available: Necromancer(1)
Allows: Death Lore
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "INVISIBILITY TO UNDEAD"
Examples: pray "invisibility to undead"
Description: This prayer makes the caster invisible to undead creatures, making the caster harder to hit for undead creatures, and making it easier to avoid aggressive undead.

Joyous Rapture

===Joyous Rapture===
Domain: Cursing
Available: Cleric(23)
Allows: Cursing
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "JOYOUS RAPTURE" "TARGET"
Examples: pray "joyous rapture" orc
Description: The caster prays that the target be filled with joy, or at least less hate. Their mood will change from a bad one to a normal one, or a more normal one to a happy one. They will also often forget to keep fighting.

Judgement

===Judgement===
Domain: Cursing
Available: Purist(23)
Allows: Cursing
UseCost: Mana (all)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "JUDGEMENT" "TARGET"
Examples: pray "judgement" orc
Description: The caster prays that the target be put under a geas which they must fulfill before the spell expires, or die. It can not be cast on good targets, and the target must remain mobile.

Lesser Warding Glyph

===Lesser Warding Glyph===
Domain: Warding
Available: Reliquist(11)
Allows: Divine Warding
UseCost: Mana (61)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAYER "LESSER WARDING GLYPH" "CONTAINER" "PRAYER NAME" "PARAMETERS"
Examples: pray "lesser warding glyph" chest harm
Description: Allows the caster to cast a prayer when the next person opens, unlocks, or gets something from a container. The caster specifies the divine prayer to cast, and any parameters required by that prayer.

Linked Health

===Linked Health===
Domain: Healing
Available: Cleric(23) Missionary(23) Purist(23) Shaman(23)
Allows: Healing
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "LINKED HEALTH" "TARGET NAME"
Examples: pray "linked health" orc
Description: The caster and the target become linked in their combat damage. Any damage that is taken by one is shared 50% with the other, so that neither takes full damage from any hit, but they both take some.

Lower Law

===Lower Law===
Domain: Communing
Available: Oracle(15)
Allows: Communing
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "LOWER_LAW"
Examples: pray "lower law"
Description: This prayer divinely reveals the moral, non-divine, "lower" law active in the area occupied by the caster.

Major Infusion

===Major Infusion===
Domain: Healing
Available: Shaman(17)
Allows: Healing
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MAJOR INFUSION" "TARGET NAME"
Examples: pray "major infusion" bob
Description: Restores the largest amount of mana to the target.

Malediction

===Malediction===
Domain: Cursing
Available: Templar(19)
Allows: Cursing
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MALEDICTION" "TARGET NAME"
Examples: pray "malediction" bob
Description: This prayer causes the target to receive half experience gains, and double experience losses for the duration of the prayer.

Maligned Portal

===Maligned Portal===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MALIGNED PORTAL"
Examples: pray "maligned portal"
Description: This prayer, which takes a long time to complete, causes a two-way portal to open to the world. The portal can be destroyed by magical attacks or magic weapons. While the portal exists, creatures may enter the portal and go to a lower plane as determined by the caster's alignment and inclination. Similarly, creatures from the other side of the portal may enter the Prime Material plane. These creatures will seek out the caster and attempt to join his group, else they will wander the world, wreaking havoc.

Marry

===Marry===
Domain: Blessing
Available: Cleric(1) Healer(1) Missionary(1) Purist(1) Shaman(1)
Allows: Blessing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY MARRY "TARGET NAME 1" "TARGET NAME 2"
Examples: pray marry bob larry
Description: This prayer requires two targets, which must be in the same room as the cleric. This prayer also requires a fourth inhabitant in the room, to act as a witness. Both targets must also be wearing wedding bands (or something called a wedding band). Neither target may be married at the time, and neither must be a liege to any other. This prayer will then make them lieges of each other, thus marrying them. All real estate owned will then be owned by both, and each will have access to the bank accounts of the other. Marriages may be ended using either the Annul or Divorce Prayers. Only continuously wearing the wedding bands will protect each party from being forced into divorce or annulment by a mischievous cleric.

Mass Blindness

===Mass Blindness===
Domain: Corruption
Available: Doomsayer(20)
Allows: Corrupting
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS BLINDNESS"
Examples: pray "mass blindness"
Description: Causes blindness to afflict everyone in the same room as the caster, except the caster and his or her group.

Mass Cure Disease

===Mass Cure Disease===
Domain: Restoration
Available: Healer(23)
Allows: Restoring
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS CURE DISEASE"
Examples: pray "mass cure disease"
Description: This powerful prayer will cure all disease in an entire area.

Mass Deafness

===Mass Deafness===
Domain: Corruption
Available: Doomsayer(15)
Allows: Corrupting
UseCost: Mana (65)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS DEAFNESS"
Examples: pray "mass deafness"
Description: Causes deafness to descend on everyone in the same room as the caster, except the caster and his or her group.

Mass Forgive

===Mass Forgive===
Domain: Evangelism
Available: Healer(30)
Allows: Evangelising
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS FORGIVE"
Examples: pray forgive bob
Description: The cleric asks the deities to create feelings of forgiveness from the law towards all criminals who have warrants out for their arrest. The criminals need not be in the same room as the caster, though the caster must be in the area in which the criminals are wanted for crimes.

Mass Freedom

===Mass Freedom===
Domain: Restoration
Available: Cleric(20) Healer(13) Oracle(20) Paladin(24) Purist(20)
Allows: Restoring
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS FREEDOM"
Examples: pray "mass freedom"
Description: All binding and entangling spells or affects on anyone in the room are immediately dispelled.

Mass Grave

===Mass Grave===
Domain: Death Lore
Available: Necromancer(30)
Allows: Death Lore
UseCost: Mana (80)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS GRAVE"
Examples: pray "mass grave"
Description: If cast at a location where unworked stone or soil is below the caster's feet, this prayer will cause the caster and his or her group to be buried underground. Casting it again will unbury. While in the ground, the caster is protected from certain malicious magic. However, it is impossible to breathe air underground.

Mass Harm

===Mass Harm===
Domain: Vexing
Available: Cleric(23)
Allows: Vexing
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS HARM"
Examples: pray "mass harm"
Description: Causes a DEVASTATING blast of unholy damage to be inflicted on everyone in the same room as the caster, except the caster and his or her group.

Mass Heal

===Mass Heal===
Domain: Healing
Available: Cleric(23) Healer(23) Oracle(23) Purist(23)
Allows: Healing
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS HEAL"
Examples: pray "mass heal"
Description: Delivers MASSIVE healing to everyone in the same room or group as the caster.

Mass Mobility

===Mass Mobility===
Domain: Restoration
Available: Cleric(20) Missionary(20) Purist(20) Shaman(20)
Allows: Restoring
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS MOBILITY"
Examples: pray "mass mobility"
Description: Everyone in the same room as the caster and the casters group obtain divine protection from immobilizing spells and affects, such as Hold or Paralyze, etc. This does not provide protection from entangling or binding spells, however.

Mass Paralyze

===Mass Paralyze===
Domain: Corruption
Available: Cleric(20) Doomsayer(20) Necromancer(20) Templar(20)
Allows: Corrupting
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS PARALYZE"
Examples: pray "mass paralyze"
Description: Causes a paralyzing grip to descend on everyone in the same room as the caster, except the caster and his or her group.

Mass Tongues

===Mass Tongues===
Domain: Cursing
Available: Doomsayer(18)
Allows: Cursing
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MASS TONGUES"
Examples: pray "mass tongues"
Description: Causea everyone in the same room, except the caster and his or her group, to becoms cursed by the caster's deity, forcing them to speak a random language they may not understand when heard.

Mercy

===Mercy===
Domain: Warding
Available: Cleric(14)
Allows: Divine Warding
UseCost: Mana (64)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY MERCY
Examples: pray mercy
Description: The cleric instills a blessing of mercy upon the room, preventing spells or swords from doing damage. This prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.

Minor Infusion

===Minor Infusion===
Domain: Healing
Available: Missionary(9) Oracle(8) Shaman(3)
Allows: Healing
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MINOR INFUSION" "TARGET NAME"
Examples: pray "minor infusion" bob
Description: Restores a small amount of mana to the target.

Moderate Infusion

===Moderate Infusion===
Domain: Healing
Available: Missionary(22) Shaman(9)
Allows: Healing
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MODERATE INFUSION" "TARGET NAME"
Examples: pray "moderate infusion" bob
Description: Restores a moderate amount of mana to the target.

Monolith

===Monolith===
Domain: Creation
Available: Missionary(20) Purist(11)
Allows: Creating
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: PRAY, PR
Usage: PRAY "MONOLITH"
Examples: pray "monolith"
Description: Causes an enormous monolith to be erected between the caster and his or her enemies. The type and affect of the monolith depends on the disposition of the caster, or may be random.

Moral Balance

===Moral Balance===
Domain: Evangelism
Available: Missionary(21) Shaman(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MORAL BALANCE" "TARGET NAME"
Examples: pray "moral balance" orc
Description: This prayer shows evil beings a little bit of the good in the world, and shows good beings some of the evil and corruption. The result is that the target edges closer and closer to being true neutral

Morph Unholy Weapon

===Morph Unholy Weapon===
Domain: Holy Protection
Available: Templar(7)
Allows: Protecting
UseCost: Mana (57)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "MORPH UNHOLY WEAPON" "TARGET NAME" "FORM"
Examples: pray "morph unholy weapon" sword axe
Description: This prayer will permanently morph a weapon created with the unholy armament prayer. The weapon can take any form the caster specifies, and includes: sword, sword2h, mace, mace2h, flail, polearm, javelin, crossbow, staff, axe, axe2h, hammer, hammer2h, or dagger

Mummy Guardian Transfiguration

===Mummy Guardian Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer instills a calm within a targeted mummy follower to prevent thieves from grabbing items a room that they guard. The mummy will also lose any desire to wander. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Mummy Mage Transfiguration

===Mummy Mage Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a mummy with the ability to cast spells from a small pool of spells. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Mummy Priest Transfiguration

===Mummy Priest Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a mummy with the ability to cast prayers from a small pool of prayers. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Neutralize Item

===Neutralize Item===
Domain: Neutralization
Available: Cleric(22) Doomsayer(22) Missionary(22) Necromancer(22) Purist(22) Reliquist(18) Shaman(22)
Allows: Neutralizing
UseCost: Mana (68)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "NEUTRALIZE ITEM" "TARGET NAME"
Examples: pray "neutralize item" sword
Description: Dispels all enchantments, and many special properties and qualities from an item, armor, or weapon. This may include alignment restrictions.

Neutralize Land

===Neutralize Land===
Domain: Neutralization
Available: Shaman(24)
Allows: Neutralizing
UseCost: Mana (74)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "NEUTRALIZE LAND"
Examples: pray "neutralize land"
Description: This prayer neutralizes the land on which it is cast, removing any spells, prayers, songs, or chants that might have been enchanted upon it.

Nourishing Food

===Nourishing Food===
Domain: Blessing
Available: Shaman(4)
Allows: Blessing
UseCost: Mana (54)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAYER "NOURISHING FOOD" "FOOD NAME"
Examples: prayer "nourishing food" "pot pie"
Description: This prayer will make any normally edible meal into an extremely nourishing and filling one.

Nullification

===Nullification===
Domain: Neutralization
Available: Cleric(24) Doomsayer(24) Missionary(24) Necromancer(24) Purist(24) Shaman(24)
Allows: Neutralizing
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY NULLIFICATION
Examples: pray nullification
Description: Causes all spells cast on everyone in the same room to be conditionally dispelled, depending on the level of the caster.

Omnipresence

===Omnipresence===
Domain: Communing
Available: Oracle(11)
Allows: Communing
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "OMNIPRESENCE"
Examples: pray "omnipresence"
Description: This prayer causes the presence of the caster to be divinely expanded to numerous nearby locations. The number of surrounding locations expands as the caster gains levels.

Pacify

===Pacify===
Domain: Neutralization
Available: Healer(16)
Allows: Neutralizing
UseCost: Mana (66)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PACIFY "TARGET NAME"
Examples: pray pacify orc
Description: This prayer fills the target with passive non-aggressive feelings. It will cause the target to immediately stop fighting, and anyone fighting them to stop as well. Further, they will be unable to start combat with anyone else for a time, though the prayer is neutralized if they are attacked.

Pain Veil

===Pain Veil===
Domain: Healing
Available:
Allows: Healing
UseCost: Movement (429496729)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage:
Examples:
Description: A deep connection with the Shadow Veil allows a veil for pain in order to promote healing.

Paralyze

===Paralyze===
Domain: Corruption
Available: Cleric(8) Doomsayer(8) Necromancer(8) Paladin(12) Shaman(8) Templar(8)
Allows: Mass Paralyze Corrupting
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PARALYZE "TARGET NAME"
Examples: pray paralyze orc
Description: Causes a paralyzing grip to descend on the target.

Peace Ritual

===Peace Ritual===
Domain: Neutralization
Available: Healer(20)
Allows: Neutralizing
UseCost: Mana (70)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PEACE RITUAL" "CLAN NAME"
Examples: pray "peace ritual" bad guys
Description: This prayer may only be cast by a cleric who belongs to a clan. If the clerics clan is presently at war with another clan, or if another clan is at war with the clerics, then this prayer will create a state of peace between them. This prayer takes a long time to cast, and partys of the target clan will be aware of the attempt. The prayer is easily disrupted.

Philosophy

===Philosophy===
Domain: Communing
Available: Oracle(21)
Allows: Communing
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PHILOSOPHY" "TARGET NAME"
Examples: pray "philosophy" bob
Description: The priest prays for some target and encourages him or her to ponder the mysteries of the universe. This pondering and any revelations that occur result in a temporary increase of wisdom for that MOB. The increase is based upon the character class.

Piety Curse

===Piety Curse===
Domain: Cursing
Available: Purist(17)
Allows: Cursing
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PIETY CURSE" "TARGET NAME"
Examples: pray "piety curse" bad guy
Description: This prayer puts the target under a piety curse. Any time they do anything negative, unseemly, or otherwise impious, they take damage. This includes attacking, saying bad things, or using bad socials.

Plague

===Plague===
Domain: Corruption
Available: Cleric(12) Doomsayer(12) Necromancer(12) Templar(12)
Allows: Corrupting
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PLAGUE "TARGET NAME"
Examples: pray plague orc
Description: Inflicts the target with a horrendous disease.

Planar Pilgrimage

===Planar Pilgrimage===
Domain: Influential
Available:
Allows: Influencing
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PLANAR PILGRIMAGE" "TARGET NAME"
Examples: pray "planar pilgrimage" bob
Description: On behalf of his or her deity, the caster may assign a pilgrimage to another follower of their deity or themselves, once per month, depending on expertise. Each target may only participate in 1 pilgrimage per month. The target will gain a quest to travel to a particular plane of existence, and perform a specific task while there. Upon completion of the task, the target may need to return to the caster to receive the reward of a powerful blessing from the deity, as well as a significant improvement in their relationship with their deity.

Planar Plague

===Planar Plague===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (75)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PLANAR PLAGUE" "TARGET NAME"
Examples: pray "planar plague" orc
Description: Inflicts the target with a horrendous glowing extra-planar disease if the target is not presently on their native plane of existence.

Planar Travel

===Planar Travel===
Domain: Cosmology
Available: Cleric(35)
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PLANAR TRAVEL" "PLANE NAME"
Examples: pray "planar travel" nirvana
Description: This prayer allows the cleric and his/her group to shift into another plane of existence for a period of time. Unless the cleric is perfectly proficient, the chances of actually reaching the intended plane is small. The caster should be ready for unusual environments, including planes where there is no air to breathe. If perfectly successful, the new plane will appear identical to the area from which the spell was cast, except that the laws and rules of the plane will apply. To return home, the cleric should travel to the "Prime Material" plane.

Position

===Position===
Domain: Communing
Available: Missionary(4)
Allows: Communing
UseCost: Mana (54)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY POSITION
Examples: pray position
Description: With this prayer, the cleric becomes aware through divine revelation the trail from the place he or she was the last time they cast the prayer to where they are now.

Preserve Body

===Preserve Body===
Domain: Neutralization
Available: Necromancer(2)
Allows: Neutralizing
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PRESERVE BODY" "TARGET NAME"
Examples: pray "preserve body" body of an orc
Description: This prayer causes a target body not to decay over time.

Preserve Knowledge

===Preserve Knowledge===
Domain: Communing
Available: Oracle(11)
Allows: Communing
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PRESERVE KNOWLEDGE"
Examples: pray "preserve knowledge"
Description: This prayer preserves the casters knowledge by preventing half of all experience lost, up to a limit. If the limit is exceeded, the prayer will instead traumatize the mind of the caster, making it vulnerable to full experience loss for a whole mud day.

Prophecy

===Prophecy===
Domain: Communing
Available: Oracle(16)
Allows: Communing
UseCost: Mana (66)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PROPHECY
Examples: pray prophecy
Description: The caster goes into a deep divine trance for several moments. Engaging in other activities will break the trance. After the trance completes, the caster becomes aware future events, and is compelled to shout the prophecy. This may be the future of someone in the same room as them, or about any timed quests that are currently underway but soon ending, or which are about to start.

Protect Health

===Protect Health===
Domain: Holy Protection
Available: Cleric(13) Healer(13) Oracle(13) Purist(13)
Allows: Protecting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECT HEALTH"
Examples: pray "protect health"
Description: The caster gains divine immunity from poison, plague, and certain mind attacks, such as the charm spell, and some bard songs.

Protect Item

===Protect Item===
Domain: Holy Protection
Available: Reliquist(2)
Allows: Protecting Protect Sacred Item Eternal Item
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECT ITEM" "TARGET"
Examples: pray "protect item" sword
Description: This prayer grants the target item temporary divine protection from destruction or wear and tear.

Protect Sacred Item

===Protect Sacred Item===
Domain: Holy Protection
Available: Reliquist(24)
Allows: Protecting
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECT SACRED ITEM" "TARGET"
Examples: pray "protect sacred item" sword
Description: This prayer grants the target sacred item divine protection from destruction or wear and tear forever. The item must be imbued by the casters deity to be protected, such as from an Empowerment or other divine enchantment. This prayer costs considerable experience to cast.

Protected Mount

===Protected Mount===
Domain: Holy Protection
Available: Cavalier(25)
Allows: Protecting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTED MOUNT" "MOUNT NAME"
Examples: pray "protected mount" nelly
Description: This prayer asks the gods to give a favored or racial animal mount the wisdom to flee before being killed.

Protection Bless

===Protection Bless===
Domain: Holy Protection
Available: Doomsayer(1) Missionary(1) Necromancer(1) Shaman(1) Templar(1)
Allows: Protecting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION BLESS"
Examples: pray "protection bless"
Description: The caster gains divine immunity from holy blessings.

Protection Chaos

===Protection Chaos===
Domain: Holy Protection
Available: Cleric(4) Paladin(8) Purist(7) Shaman(4) Templar(7)
Allows: Word of Law Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION CHAOS"
Examples: pray "protection chaos"
Description: The caster gains divine immunity from chaotic spells, and a greater level of defence when fighting chaotic creatures. This prayer is harmful to lawful clerics who cast it.

Protection Cold

===Protection Cold===
Domain: Holy Protection
Available: Purist(5)
Allows: Protecting
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION COLD"
Examples: pray "protection cold"
Description: The caster gains a level of protection from cold based attacks.

Protection Curses

===Protection Curses===
Domain: Holy Protection
Available: Cleric(25)
Allows: Protecting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION CURSES"
Examples: pray "protection curses"
Description: The caster gains a level of protection from curse magical attacks.

Protection Death

===Protection Death===
Domain: Holy Protection
Available: Healer(19)
Allows: Deaths Door Protecting Divine Constitution
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION DEATH" "TARGET"
Examples: pray "protection death" bob
Description: The target gains a measure of protection from death. It will give them a possible chance (which increases with expertise) to, instead of dying, be brought back to their recall room with all health restored.

Protection Disease

===Protection Disease===
Domain: Holy Protection
Available: Cleric(12) Doomsayer(12) Missionary(12) Necromancer(12) Purist(12) Shaman(12) Templar(12)
Allows: Protecting
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION DISEASE"
Examples: pray "protection disease"
Description: The caster gains divine immunity from diseases and disease attacks.

Protection Elements

===Protection Elements===
Domain: Holy Protection
Available: Cleric(18) Doomsayer(18) Missionary(18) Purist(18) Shaman(18)
Allows: Protecting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECT ELEMENTS"
Examples: pray "protect elements"
Description: The caster gains divine immunity from certain elemental attacks, including fire, water, cold, and gas.

Protection Evil

===Protection Evil===
Domain: Holy Protection
Available: Cleric(4) Healer(4) Paladin(8) Purist(4) Shaman(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION EVIL"
Examples: pray "protection evil"
Description: The caster gains divine immunity from unholy spells, and a greater level of defence when fighting evil creatures. This prayer is harmful to evil clerics who cast it.

Protection Fire

===Protection Fire===
Domain: Holy Protection
Available: Doomsayer(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION FIRE"
Examples: pray "protection fire"
Description: The caster gains a level of protection from fire based attacks.

Protection Good

===Protection Good===
Domain: Holy Protection
Available: Cleric(4) Doomsayer(4) Paladin(8) Shaman(4) Templar(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION GOOD"
Examples: pray "protection good"
Description: The caster gains divine immunity from holy spells, and a greater level of defence when fighting good creatures. This prayer is harmful to good clerics who cast it.

Protection Law

===Protection Law===
Domain: Holy Protection
Available: Cleric(4) Doomsayer(7) Healer(7) Paladin(8) Shaman(4)
Allows: Word of Chaos Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION LAW"
Examples: pray "protection law"
Description: The caster gains divine immunity from lawful spells, and a greater level of defence when fighting lawful creatures. This prayer is harmful to chaotic clerics who cast it.

Protection Outsiders

===Protection Outsiders===
Domain: Holy Protection
Available: Cleric(21)
Allows: Protecting
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION OUTSIDERS"
Examples: pray "protection outsiders"
Description: The caster gains a small bit of divine protection from outsider creatures (demons, elementals, etc) when fighting them.

Protection Paralyzation

===Protection Paralyzation===
Domain: Holy Protection
Available: Cleric(8) Doomsayer(8) Missionary(8) Necromancer(8) Purist(8) Shaman(8)
Allows: Protecting Mass Mobility
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION PARALYZATION"
Examples: pray "protection paralyzation"
Description: The caster gains divine immunity from paralyzing spells and affects.

Protection Poison

===Protection Poison===
Domain: Holy Protection
Available: Cleric(11) Doomsayer(11) Missionary(11) Necromancer(11) Purist(11) Shaman(11) Templar(11)
Allows: Protecting
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION POISON"
Examples: pray "protection poison"
Description: The caster gains divine immunity from poisoning creatures and affects.

Protection Undead

===Protection Undead===
Domain: Holy Protection
Available: Cleric(4) Missionary(4) Necromancer(4) Purist(4)
Allows: Protecting
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "PROTECTION UNDEAD"
Examples: pray "protection undead"
Description: The caster gains a much higher defence against the undead in normal combat. This prayer is harmful to undead clerics who cast it.

Purify

===Purify===
Domain: Restoration
Available: Purist(2)
Allows: Restoring
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY PURIFY "TARGET ITEM"
Examples: pray purify waterskin
Description: The target must be a food or drink source. The target is neutralized by the gods, making it pure. Any spell effects, magical properties, poisons, or other special features of the item are dispelled.

Read Language

===Read Language===
Domain: Communing
Available: Reliquist(9)
Allows: Communing
UseCost: Mana (59)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "READ LANGUAGE" "TARGET NAME"
Examples: pray "read language" book

pray "read language" 5 book

Description: This prayer allows the prayer to understand written materials written in any other language.

Read Prayer

===Read Prayer===
Domain: Communing
Available: Cleric(1) Doomsayer(1) Healer(1) Missionary(1) Necromancer(1) Oracle(1) Paladin(7) Purist(1) Reliquist(1) Shaman(1) Templar(1)
Allows: Communing
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "READ PRAYER" "TARGET NAME"
Examples: pray "read prayer" scroll
Description: This prayer is required in order to be able to invoke prayers off of divine scrolls. After casting read prayer on a scroll, the scroll may be 'read' normally for the purposes of invoking prayers off of it. Seek help on the 'read' command for more information on scroll use.

Recharge Relic

===Recharge Relic===
Domain: Blessing
Available: Reliquist(10)
Allows: Blessing
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAYER "RECHARGE PRAYER" "TARGET NAME"
Examples: prayer "recharge relic" statue
Description: This prayer allows the caster to recharge the magical properties of a divine relic. If a relic ceases to function due to overuse, this prayer can make the relic usable again.

Reflect Prayer

===Reflect Prayer===
Domain: Shield Use
Available: Reliquist(19)
Allows: Shield Using
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REFLECT PRAYER"
Examples: pray "reflect prayer"
Description: When holding a perfectly mundane shield, the player can briefly summon their intense faith in their deity to believe that hostile divine magic will be reflected back at the caster. Their shield, however, will take damage during the reflection.

Refresh

===Refresh===
Domain: Restoration
Available:
Allows: Restoring
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REFRESH" "TARGET NAME"
Examples: pray "refresh" bob
Description: Restores all mana, hit points, and movement. Cures all hunger, thirst, and fatigue.

Refuge

===Refuge===
Domain: Restoration
Available: Shaman(20)
Allows: Restoring
UseCost: Mana (805306367)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REFUGE" "TARGET ITEM NAME"
Examples: pray "refuge" ration pack
Description: This long lasting magic binds the target item to the room in which this spell was cast. Anyone who says the word 'refuge' to the item in the future will cause themselves and their group members to return to that room, which also dispels the effect.

Regeneration

===Regeneration===
Domain: Restoration
Available: Cleric(25) Doomsayer(25) Necromancer(25) Templar(25)
Allows: Restoring
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY REGENERATION
Examples: pray regeneration
Description: The caster recovers hit points, mana, and movement at FOUR times the normal rate, for the duration of the prayer.

Regrowth

===Regrowth===
Domain: Healing
Available:
Allows: Healing
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REGROWTH" "TARGET NAME"
Examples: pray "regrowth" bob
Description: This prayer regrows any amputated limbs on the target.

Release Prayer

===Release Prayer===
Domain: Arcane Lore
Available: Reliquist(14)
Allows: Arcane Lore
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RELEASE PRAYER" ("PRAYER NAME")
Examples: pray "release prayer" heal

pray "release prayer"

Description: This prayer allows the caster to release one or more temporary divine prayers they know without needing to properly cast them. This might allow those in the room with prayercraft to catch them. If the caster does not focus on a particular prayer, all temporary prayers are released.

Religious Doubt

===Religious Doubt===
Domain: Evangelism
Available: Doomsayer(19) Reliquist(12)
Allows: Evangelising
UseCost: Mana (62)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RELIGIOUS DOUBT" "TARGET NAME"
Examples: pray "religious doubt" bob
Description: Causes the target to begin doubting their religious faith, which makes them immune to religious conversion for a time, but unable to receive the blessings of their deity also.

Remove Curse

===Remove Curse===
Domain: Neutralization
Available: Cleric(15) Missionary(15)
Allows: Neutralizing
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE CURSE" "TARGET NAME"
Examples: pray "remove curse" bob
Description: Removes any cursed items or curses on the target.

Remove Death Mark

===Remove Death Mark===
Domain: Neutralization
Available: Healer(3)
Allows: Neutralizing
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE DEATH MARK" "TARGET NAME"
Examples: pray "remove death mark" bob
Description: Removes any thief/assassin marks, as well as making those involved in a burglars contract hit forget their job.

Remove Inhibitions

===Remove Inhibitions===
Domain: Evangelism
Available: Shaman(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE INHIBITIONS" "TARGET NAME"
Examples: pray "remove inhibitions" orc
Description: This prayer removes inhibitions from the target's mind and slides them ever closer to the chaos.

Remove Paralysis

===Remove Paralysis===
Domain: Restoration
Available: Healer(8) Oracle(8)
Allows: Restoring
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE PARALYSIS" "TARGET NAME"
Examples: pray "remove paralysis" bob
Description: Removes any unholy paralysis from the target.

Remove Poison

===Remove Poison===
Domain: Restoration
Available: Cleric(11) Healer(11) Oracle(11) Paladin(15) Shaman(11)
Allows: Restoring
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "REMOVE POISON" "TARGET NAME"
Examples: pray "remove poison" bob
Description: Removes any poison coursing through the veins of the target.

Restoration

===Restoration===
Domain: Healing
Available: Cleric(30)
Allows: Healing
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESTORATION" "TARGET NAME"
Examples: pray "restoration" bob
Description: At the cost of all mana, this prayer restores all hit points, cures any ailments, and restores any destroyed limbs.

Restore Smell

===Restore Smell===
Domain: Restoration
Available: Cleric(1) Healer(1) Missionary(1) Purist(1) Shaman(1)
Allows: Restoring
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESTORE SMELL" "TARGET NAME"
Examples: pray "restore smell" bob
Description: Since one can hardly imagine a player being able to proceed in CoffeeMud without a sense of smell, the Cleric is hereby granted the supreme privilege of restoring this absolutely vital sense.

Restore Voice

===Restore Voice===
Domain: Restoration
Available: Cleric(10) Healer(10) Oracle(10) Paladin(14) Purist(10) Shaman(10)
Allows: Restoring
UseCost: Mana (60)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESTORE VOICE" "TARGET NAME"
Examples: pray "restore voice" bob
Description: This prayer will dispel any affects on the target which may be muting him or her.

Resurrect

===Resurrect===
Domain: Death Lore
Available: Cleric(25) Oracle(25)
Allows: Death Lore
UseCost: Mana (75)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY RESURRECT "TARGET NAME"
Examples: pray "resurrect" body
Description: By targeting the cold dead body of a compatriot, the caster can resurrect them. Only works on players, and might temporarily disable pvp (playerkill) flag.

Resurrect Mount

===Resurrect Mount===
Domain: Death Lore
Available: Paladin(21)
Allows: Death Lore
UseCost: Mana (71)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RESURRECT MOUNT" "TARGET NAME"
Examples: pray "resurrect mount" body
Description: By targeting the cold dead body of a creature you've been riding, the caster can resurrect them.

Retribution

===Retribution===
Domain: Holy Protection
Available: Missionary(18) Shaman(18)
Allows: Protecting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RETRIBUTION"
Examples: pray retribution
Description: Causes the caster to be filled with the power of retribution. Anyone engaging in melee combat, or who tries to touch the caster may be struck by the power for additional damage.

Revival

===Revival===
Domain: Evangelism
Available: Missionary(8)
Allows: Evangelising
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY REVIVAL
Examples: pray revival
Description: The cleric begins a revival, shouting the praises of his or her god. If 3 or more clerics of the same faith all use this prayer at the same time in the same room, it will have the effect of compulsory conversion on a random nonbeliever in the same room.

Righteous Indignation

===Righteous Indignation===
Domain: Communing
Available: Purist(6)
Allows: Communing
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "RIGHTEOUS INDIGNATION" "TARGET NAME"
Examples: pray "righteous indignation" bob
Description: This prayer causes the target to receive a small boost of experience when killing evil.

Rock Flesh

===Rock Flesh===
Domain: Restoration
Available: Shaman(19)
Allows: Restoring
UseCost: Mana (69)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ROCK FLESH" "TARGET NAME"
Examples: pray "rock flesh" statue
Description: This magic dispels the effect of either the Flesh to Rock prayer, or the Flesh to Stone arcane spell.

Rockskin

===Rockskin===
Domain: Holy Protection
Available: Shaman(15)
Allows: Protecting
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "ROCKSKIN"
Examples: pray "rockskin"
Description: The caster turns their skin into hard rock, which will then absorb a limited number of weapon attacks, saving the caster from the damage

Rot

===Rot===
Domain: Corruption
Available: Doomsayer(2)
Allows: Corrupting
UseCost: Mana (52)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY ROT "TARGET ITEM"
Examples: pray rot waterskin
Description: The target must be a food or drink source. The target is caused to rot by the gods, making it unpalatable. Magical potions are likewise ruined.

Sacred Imbuing Quest

===Sacred Imbuing Quest===
Domain: Blessing
Available: Reliquist(30)
Allows: Blessing
UseCost: Mana (all)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SACRED IMBUING QUEST" "PRAYER NAME" "ITEM" "PLAYER"
Examples: pray "sacred imbuing quest" sanctuary shield bob
Description: This prayer will grant a player a quest which will allows a prayer to be permanently melded with a mundane item that has no existing effects on it. This will cause the item to increase in level depending on the prayer level. Imbued Armor will endow the wearer with the prayer whenever the armor is worn, while imbued Weapons will periodically deliver the prayer as an affect to the victim on a successful hit. The item must be worn continuously while on the quest in order for it to receive the permanent enhancement.


Casting the prayer requires all of the caster's mana, and costs experience starting at 1100 (and going up depending on the level of the prayer). The targeted player will receive the quest from their deity (which must be the same as the caster's deity). When the quest is completed, the target must return to the caster to turn in the quest and receive the intended enhancement on the item. The targeted player may not be sent on another imbuing quest for another month or so, and the caster must wait before being able to send another player (or themselves) on such a quest.

Sacrifice

===Sacrifice===
Domain: Death Lore
Available: Cleric(3) Healer(3) Oracle(3) Purist(3)
Allows: Death Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SACRIFICE "TARGET NAME"
Examples: pray sacrifice body
Description: The caster sacrifices a dead body to his or her deity. Doing so causes the dead body to disappear, and gives the caster an extra 5 experience points (or less).

Sanctify Room

===Sanctify Room===
Domain: Warding
Available: Cleric(16) Shaman(16)
Allows: Divine Warding
UseCost: Mana (66)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTIFY ROOM
Examples: pray sanctify room
Description: This prayer, typically used by the clergy on their own churches, prevents any items in the room from being removed without the presence of the caster or the owner.


This prayer is normally temporary, though is permanent if the caster owns the property, or is following the owner of the property. If cast on clan property, clan members are the only ones who will be able to remove items, but the prayer will be temporary unless the room is currently classified as the clan's morgue room.

Sanctimonious

===Sanctimonious===
Domain: Holy Protection
Available: Purist(3)
Allows: Protecting
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTIMONIOUS
Examples: pray sanctimonious
Description: The caster prays to become sanctimonious, which gives him or her extra defense, attack, and damaging ability against those who are good, but less good than the caster.

Sanctuary

===Sanctuary===
Domain: Holy Protection
Available: Cleric(13) Missionary(13) Oracle(13) Paladin(17) Purist(13) Shaman(13)
Allows: Protecting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTUARY "TARGET NAME"
Examples: pray sanctuary bob
Description: The caster causes a protective field to surround the target. Any melee blows that strike the target are softened by the field, so that less damage is actually done.

Sanctum

===Sanctum===
Domain: Warding
Available: Shaman(13)
Allows: Divine Warding
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY SANCTUM
Examples: pray sanctum
Description: The caster makes the room a sanctum. Only the cleric, their most immediate followers, or the property owner if any may enter the room, and no fighting may occur. This prayer is permanent when cast on property the cleric owns. It is not permanent on clan property, however.

Seekers Prayer

===Seekers Prayer===
Domain: Communing
Available: Oracle(18) Reliquist(21)
Allows: Communing
UseCost: Mana (68)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SEEKERS PRAYER"
Examples: pray "seekers prayer"
Description: The caster communes with his or her deity to hear the prayers of seekers and quest-givers around the world, gaining knowledge of their identity and location.

Sense Alignment

===Sense Alignment===
Domain: Communing
Available: Cleric(7) Oracle(4)
Allows: Communing
UseCost: Mana (54)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE ALIGNMENT" "TARGET NAME"
Examples: pray "sense alignment" bob
Description: The caster gains the ability to look into the soul of the target and see their alignment.

Sense Allergies

===Sense Allergies===
Domain: Communing
Available: Oracle(3)
Allows: Communing
UseCost: Mana (53)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE ALLERGIES" "TARGET NAME"
Examples: pray "sense allergies" bob
Description: The caster gains the ability to look into the body of the target and see their allergies.

Sense Bombs

===Sense Bombs===
Domain: Communing
Available:
Allows: Communing
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE BOMBS"
Examples: pray "sense bombs"
Description: The caster gains the ability to sense evil bombs among items, in containers, or being carried by people as the cleric walks around.

Sense Chants

===Sense Chants===
Domain: Communing
Available: Oracle(19)
Allows: Communing
UseCost: Mana (69)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE CHANTS" "TARGET NAME"
Examples: pray "sense chants" bob
Description: The caster gains the ability to look into the target and see their known chants.

Sense Chaos

===Sense Chaos===
Domain: Communing
Available: Cleric(5) Missionary(5) Paladin(9) Purist(5) Templar(5)
Allows: Communing
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE CHAOS"
Examples: pray "sense chaos"
Description: The caster gains the ability to sense chaotic creatures and items. They will glow maroon to the caster.

Sense Devotion

===Sense Devotion===
Domain: Communing
Available: Missionary(7) Purist(7) Reliquist(7) Templar(7)
Allows: Communing
UseCost: Mana (57)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE DEVOTION" "TARGET"
Examples: pray "sense devotion" bob
Description: The caster's deity reveals the faith of the target, allowing he or she to know who the target worships. This prayer has reduced effectiveness against higher level targets.

Sense Disease

===Sense Disease===
Domain: Communing
Available: Healer(6) Oracle(6)
Allows: Communing
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE DISEASE"
Examples: pray "sense disease"
Description: The caster's deity reveals the presence of disease in the immediate surrounding area.

Sense Evil

===Sense Evil===
Domain: Communing
Available: Cleric(2) Healer(2) Missionary(2) Oracle(2) Paladin(6) Shaman(2)
Allows: Communing
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE EVIL"
Examples: pray "sense evil"
Description: The caster gains the ability to sense evil creatures and items. They will glow red to the caster.

Sense Faithful

===Sense Faithful===
Domain: Communing
Available: Oracle(7)
Allows: Communing
UseCost: Mana (57)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE FAITHFUL"
Examples: pray "sense faithful"
Description: The caster instantly knows everyone in the world who also worships the same deity as the caster.

Sense Good

===Sense Good===
Domain: Communing
Available: Cleric(2) Missionary(2) Oracle(2) Paladin(6) Shaman(2) Templar(2)
Allows: Communing
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE GOOD"
Examples: pray "sense good"
Description: The caster gains the ability to sense good creatures and items. They will glow blue to the caster.

Sense Hidden

===Sense Hidden===
Domain: Communing
Available: Cleric(14) Missionary(11) Necromancer(13) Oracle(12)
Allows: Communing
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE HIDDEN"
Examples: pray "sense hidden"
Description: The caster gains divine sight, being able to see any hidden creatures or items.

Sense Injury

===Sense Injury===
Domain: Communing
Available: Cleric(6)
Allows: Communing
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE INJURY"
Examples: pray "sense injury"
Description: The caster gains the ability to sense presence of injuries in any beings in the immediate surrounding area.

Sense Invisible

===Sense Invisible===
Domain: Communing
Available: Cleric(9) Missionary(10) Necromancer(10) Oracle(10) Shaman(10)
Allows: Communing
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE INVISIBLE"
Examples: pray "sense invisible"
Description: The caster gains divine sight, being able to see any invisible creatures or items.

Sense Law

===Sense Law===
Domain: Communing
Available: Cleric(5) Doomsayer(5) Healer(5) Paladin(9) Shaman(5)
Allows: Communing
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE LAW"
Examples: pray "sense law"
Description: The caster gains the ability to sense lawful creatures and items. They will glow white to the caster.

Sense Life

===Sense Life===
Domain: Communing
Available: Cleric(2) Missionary(2) Necromancer(2) Oracle(1) Shaman(2) Templar(2)
Allows: Communing
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE LIFE"
Examples: pray "sense life"
Description: The caster's deity reveals the presence of life in the immediate surrounding area.

Sense Magic

===Sense Magic===
Domain: Communing
Available: Cleric(10) Doomsayer(10) Missionary(10) Necromancer(10) Oracle(10) Purist(10) Reliquist(8)
Allows: Communing
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE MAGIC"
Examples: pray "sense magic"
Description: The caster gains divine sight, being able to see which creatures or items have a magical aura.

Sense Parish

===Sense Parish===
Domain: Communing
Available: Doomsayer(16) Missionary(16) Oracle(15) Reliquist(16)
Allows: Communing
UseCost: Mana (100)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE PARISH" "DEITY NAME"
Examples: pray "sense parish" Odin
Description: The caster gains knowledge about the location of followers of a particular deity in their immediate area. The amount of details and the range increases with expertise.

Sense Prayers

===Sense Prayers===
Domain: Communing
Available: Oracle(24)
Allows: Communing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE PRAYERS" "TARGET NAME"
Examples: pray "sense prayers" bob
Description: The caster gains the ability to look into the target and see their known prayers.

Sense Professions

===Sense Professions===
Domain: Communing
Available: Oracle(14)
Allows: Communing
UseCost: Mana (64)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE PROFESSIONS" "TARGET NAME"
Examples: pray "sense professions" bob
Description: The caster gains the ability to look into the target and see their known common skills.

Sense Resistances

===Sense Resistances===
Domain: Communing
Available: Oracle(21)
Allows: Communing
UseCost: Mana (100)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE RESISTANCES" "TARGET NAME"
Examples: pray "sense resistances" bob
Description: The caster gains the ability to look into the aura of the target and see any special resistances to natural, elemental, magical, or other effects.

Sense Skills

===Sense Skills===
Domain: Communing
Available: Oracle(16)
Allows: Communing
UseCost: Mana (66)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE SKILLS" "TARGET NAME"
Examples: pray "sense skills" bob
Description: The caster gains the ability to look into the target and see their known skills.

Sense Songs

===Sense Songs===
Domain: Communing
Available: Oracle(20)
Allows: Communing
UseCost: Mana (70)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE SONGS" "TARGET NAME"
Examples: pray "sense songs" bob
Description: The caster gains the ability to look into the target and see their known songs.

Sense Spells

===Sense Spells===
Domain: Communing
Available: Oracle(22)
Allows: Communing
UseCost: Mana (72)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE SPELLS" "TARGET NAME"
Examples: pray "sense spells" bob
Description: The caster gains the ability to look into the target and see their known spells.

Sense Traps

===Sense Traps===
Domain: Communing
Available: Missionary(6)
Allows: Communing
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE TRAPS"
Examples: pray "sense traps"
Description: The caster gains the ability to sense evil traps in doors, items, or on people as the cleric walks around.

Sense Undead

===Sense Undead===
Domain: Communing
Available: Oracle(2)
Allows: Communing
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SENSE UNDEAD"
Examples: pray "sense undead"
Description: The caster gains sensitivity to dark souls, being able to know instantly who in the same room as them is undead.

Sermon

===Sermon===
Domain: Evangelism
Available: Missionary(30)
Allows: Evangelising
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SERMON"
Examples: pray "sermon"
Description: The cleric delivers a divinely inspired sermon of such power that all who hear it may become feverish followers of the cleric's deity.

Share Boon

===Share Boon===
Domain: Blessing
Available: Reliquist(21)
Allows: Blessing
UseCost: Mana (71)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SHARE BOON"
Examples: pray "share boon"
Description: This prayer extends the effect of some benevolent prayer on the caster to his or her entire group.

Silent

===Silent===
Domain: Corruption
Available: Cleric(10) Necromancer(10)
Allows: Corrupting
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SILENT" "TARGET NAME"
Examples: pray "silent" bob
Description: The caster inflicts the inability to speak upon the target, inhibiting wand usage, verbal spellcasting, and other important speaking abilities.

Skeletal Archer Transfiguration

===Skeletal Archer Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a skeleton with an increased proficiency with ranged weapons. The skeleton will still need to be equipped with a ranged weapon to make full use of these new talents. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Skeletal Guard Transfiguration

===Skeletal Guard Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer instills a calm within a targeted skeleton or mummy follower to prevent intruders from entering a room that they guard. The skeleton or mummy will also lose any desire to wander. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Skeletal Mage Transfiguration

===Skeletal Mage Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a skeleton with the knowledge of a single offensive spell from a limited list, and the ability to repeatedly use this spell in combat. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Snake Staff

===Snake Staff===
Domain: Holy Protection
Available: Cleric(24)
Allows: Protecting
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SNAKE STAFF"
Examples: pray "snake staff"
Description: If the cleric is wielding a staff-type weapon, or one favored by his/her deity, this prayer will cause the weapon to turn briefly into a group of snakes which will defend the caster in battle.

Sober

===Sober===
Domain: Neutralization
Available: Shaman(12)
Allows: Neutralizing
UseCost: Mana (62)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SOBER" "TARGET NAME"
Examples: pray "sober" bob
Description: Removes any alcohol coursing through the veins of the target.

Soul Peering

===Soul Peering===
Domain: Communing
Available: Oracle(5)
Allows: Communing
UseCost: Mana (55)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SOUL PEERING" "TARGET NAME"
Examples: pray "soul peering" orc
Description: This prayer divinely reveals complete statistics about the target to the caster.

Speak with Dead

===Speak with Dead===
Domain: Communing
Available: Oracle(13)
Allows: Communing
UseCost: Mana (63)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SPEAK WITH DEAD" "TARGET NAME"
Examples: pray "speak with dead" body
Description: The caster kneels down and whispers with the corpse, discovering its identity, and some details of his or her passing.

Stasis

===Stasis===
Domain: Neutralization
Available: Cleric(21) Shaman(21)
Allows: Neutralizing
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "STASIS" "TARGET NAME"
Examples: pray "stasis" bob
Description: The caster places the target in a holy stasis field. From there, the target may not move, but they are also protected from any damaging or malicious spells or effects.

Stoning

===Stoning===
Domain: Evangelism
Available: Gaoler(21)
Allows: Evangelising
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "STONING" "TARGET NAME"
Examples: pray "stoning" bob
Description: The caster calls for a stoning of the target. This form of execution will bring in local citizens to stone the target to death. The target must be wanted for a crime in the area for this prayer to work.

Store Prayer

===Store Prayer===
Domain: Blessing
Available: Reliquist(6)
Allows: Blessing
UseCost: Mana (56)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "STORE PRAYER" "PRAYER NAME" "ITEM"
Examples: pray "store prayer" "cure light wounds" hat
Description: : sayto hat "hat"

This prayer allows the caster to store a known prayer into certain kinds of items, excluding weapons, armor, books, food, drink, and musical instruments. The prayer may then be invoked simply by holding the item, and speaking the name of the casters deity to a target, or to the item itself using SAYTO. This is similar to a relic/wand, but cannot be recharged as normal, but IS capable of storing the same prayer multiple times using Store Prayer.

Sun Curse

===Sun Curse===
Domain: Cursing
Available: Templar(24)
Allows: Cursing
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "SUN CURSE" "TARGET NAME"
Examples: pray "sun curse" bob
Description: The caster places the target under a horrible sun curse. The immediate affect of which is that the target becomes oversensitive to light. Any light will blind them, allowing them to see only in the dark. The other affect is that if the target should be exposed to sunlight while under the affect of this spell, they will be turned into stone as per the Flesh to Stone spell.

Taint of Chaos

===Taint of Chaos===
Domain: Cursing
Available:
Allows: Cursing
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TAINT OF CHAOS" "TARGET NAME"
Examples: pray "taint of chaos" orc
Description: This prayer causes the target to have the taint of a chaotic curse. This curse makes the target drawn towards wilful and chaotic actions. Others perceive all actions performed by the afflicted as less lawful and orderly, resulting in less lawful alignment gain from orderly actions.

Taint of Evil

===Taint of Evil===
Domain: Cursing
Available:
Allows: Cursing
UseCost: Mana (50)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TAINT OF EVIL" "TARGET NAME"
Examples: pray "taint of evil" orc
Description: This prayer causes the target to have the taint of evil curse. This curse makes the target drawn towards malicious and evil actions. Others perceive all actions performed by the afflicted as less noble and good, resulting in less positive alignment gain from good actions.

Thunderbolt

===Thunderbolt===
Domain: Creation
Available: Cleric(19)
Allows: Creating
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "THUNDERBOLT" "TARGET NAME"
Examples: pray "thunderbolt" bob
Description: The caster summons a mighty force of his or her god and delivers it full-on at the target in one damaging strike.

Tithe

===Tithe===
Domain: Evangelism
Available: Templar(18)
Allows: Evangelising
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY TITHE "TARGET NAME"
Examples: pray tithe orc
Description: The caster compells the target to give 10% of all their takings in tithe to the cleric.

Tongues

===Tongues===
Domain: Cursing
Available: Doomsayer(6) Reliquist(6)
Allows: Cursing
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY TONGUES "TARGET NAME"
Examples: pray tongues orc
Description: The target of this spell becomes cursed by the caster's deity, forcing them to speak a random language they may not understand when heard.

Transfer Bane

===Transfer Bane===
Domain: Cursing
Available: Reliquist(14)
Allows: Cursing
UseCost: Mana (64)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TRANSFER_BANE" "TARGET NAME"
Examples: pray "transfer bane" bob
Description: The caster attempts to transfer a malicious divine curse they are suffering from to the target.

Transfer Boon

===Transfer Boon===
Domain: Blessing
Available: Reliquist(14)
Allows: Blessing
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TRANSFER_BOON" "TARGET NAME"
Examples: pray "transfer boon" bob
Description: The caster attempts to transfer a beneficial divine prayer they are affected by to the target.

Tremor

===Tremor===
Domain: Creation
Available: Shaman(16)
Allows: Creating
UseCost: Mana (66)
Quality: Malicious
Targets:
Range: Touch - Range 3
Commands: PRAY, PR
Usage: PRAY TREMOR
Examples: pray "tremor"
Description: This powerful prayer will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.

True Resurrection

===True Resurrection===
Domain: Death Lore
Available: Healer(30)
Allows: Death Lore
UseCost: Mana (80)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "TRUE RESURRECTION" "TARGET NAME"
Examples: pray "true resurrection" bob
Description: The caster summons the soul of the departed from the spirit realm and returns it to their corpse, causing them to become resurrected. The cleric need not pray over the corpse for this magic to succeed, and the corpse need not be a player. However, a spirit can only be re-bound to its body with this method once per mud-day.

Undead Sailor Transfiguration

===Undead Sailor Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: This prayer instills the ability for an undead to serve as a crewmember for a ship, caravan, or other combat vehicle. The necromancer has no control over the skill gained. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Undead Wanderer Transfiguration

===Undead Wanderer Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (100)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers an undead follower with a drive to wander the world killing any living creatures it encounters. It will continue to wander the world for a considerable amount of time, or until it is destroyed. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Undead Watchman Transfiguration

===Undead Watchman Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a newly created undead to watch over their property for a small price. Only freshly animated undead may provide this ability, and once cast the undead will cease to assist in combat, follow orders or even remain in a party, but will protect items left in its care, such as wagons, boats or mounts. The undead will eventually decay unless left on private or clan property. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Undead Worker Transfiguration

===Undead Worker Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer draws out a lost worker's soul to feed the targeted undead, enabling them to perform a gathering task. The necromancer has no control over the skill gained. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Undeath Guard

===Undeath Guard===
Domain: Healing
Available: Cleric(2)
Allows: Healing
UseCost: Mana (52)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNDEATH GUARD" "TARGET NAME"
Examples: pray "undeath guard" bob
Description: The undead target of this prayer comes under the guardianship of the cleric and his or her God. When the target falls below 30% hit points, or 130% of their wimpy setting, the cleric will automatically cast one of their basic harming spells: Harm, Cause Critical, Cause Serious, or Cause Light Wounds, thus healing the target.

Undeniable Faith

===Undeniable Faith===
Domain: Evangelism
Available: Missionary(24)
Allows: Evangelising
UseCost: Mana (100)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNDENIABLE FAITH" "TARGET NAME"
Examples: pray "undeniable faith" orc
Description: The target of this prayer immediately professes belief in the clerics god, and remains a believer for a mud month. The target must be a non-believer to accept the prayer. This forced conversion does not grant the experience gain of a willing one, but is still good for a bit of experience.

Unholy Armament

===Unholy Armament===
Domain: Holy Protection
Available: Templar(4)
Allows: Protecting Morph Unholy Weapon Amplify Unholy Weapon
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY ARMAMENT"
Examples: pray "unholy armament"
Description: This prayer causes a needed armor piece or weapon to appear in the same room as the cleric. The gods will give priority to weapons, and then to important worn locations until they see that the cleric is fully equipped. Equipment will always be appropriate for the level of the cleric.

Unholy Poison

===Unholy Poison===
Domain: Corruption
Available: Cleric(11) Doomsayer(11) Necromancer(11) Paladin(15) Shaman(11) Templar(11)
Allows: Corrupting
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY POISON" "TARGET NAME"
Examples: pray "unholy poison" bob
Description: The cleric prays that his or her god inflict a horrible poison into the blood of the target.

Unholy Portent

===Unholy Portent===
Domain: Cursing
Available: Cleric(17)
Allows: Cursing
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY PORTENT" "TARGET"
Examples: pray "unholy portent" orc
Description: This prayer curses the target against defying evil. If the target attacks an evil creature at any point, the curse will cause them to take damage.

Unholy Word

===Unholy Word===
Domain: Cursing
Available: Cleric(24) Doomsayer(24) Necromancer(24) Templar(24)
Allows: Cursing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "UNHOLY WORD"
Examples: pray "unholy word"
Description: Everyone hearing the unholy word is affected by this spell. Good creatures become easier to hit, and become weaker in combat. Evil creatures gain an aura of protection, and gain strength in combat. The unholy word also dispels any temporary blessings, including holy aura, sanctuary, and holy word.

Vampiric Regeneration

===Vampiric Regeneration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: This special form of regeneration only affects undead vampires.

Wave

===Wave===
Domain: Creation
Available: Purist(18)
Allows: Creating
UseCost: Mana (68)
Quality: Malicious
Targets: Exits
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY WAVE "DIRECTION NAME"
Examples: pray wave east
Description: This prayer causes all non-group members to be swept away by a massive crashing wave. The wave does minimal damage, but will sweep all affected out of the room, provided that the direction given is valid.

Weaponsmithing Inspiration

===Weaponsmithing Inspiration===
Domain: Blessing
Available:
Allows: Blessing
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: Gondish Weaponsmithing is a blessing by the deity Gond to increase crafting proficiency and skill with weaponsmithing, master weaponsmithing, legendary weaponsmithing, fletching and siegecraft.

Wight Transfiguration

===Wight Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer enhances an empowered ghoul or ghast with additional negative energy, greatly increasing their combat skills. Only ghouls and ghasts that have already been empowered with the ghoulishness prayer may receive this unholy blessing. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Wings

===Wings===
Domain: Creation
Available: Missionary(15)
Allows: Creating
UseCost: Mana (65)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY WINGS
Examples: pray wings
Description: This prayer causes the caster to gain a pair of broad wings with which he can fly into the heavens (or anywhere else flying-to is required).

Word of Chaos

===Word of Chaos===
Domain: Cursing
Available: Cleric(24) Doomsayer(24) Healer(24)
Allows: Cursing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "WORD OF CHAOS"
Examples: pray "word of chaos"
Description: Everyone hearing the word of chaos is affected by this spell. Lawful creatures become easier to hit, and become weaker in combat. Chaotic creatures gain an aura of protection, and gain strength in combat. The word of chaos also dispels any temporary lawful protections, and replaces protection from law.

Word of Law

===Word of Law===
Domain: Blessing
Available: Cleric(24) Purist(24) Templar(24)
Allows: Blessing
UseCost: Mana (74)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR
Usage: PRAY "WORD OF LAW"
Examples: pray "word of law"
Description: Everyone hearing the word of law is affected by this spell. Chaotic creatures become easier to hit, and become weaker in combat. Lawful creatures gain an aura of protection, and gain strength in combat. The word of law also dispels any temporary chaotic protections, and replaces protection from chaos.

Zombie Brawler Transfiguration

===Zombie Brawler Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a zombie with a drive to grab their enemies and drag them down. The targeted zombie will gain the grappling skills, as well as increased strength and dexterity. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Zombie Brute Transfiguration

===Zombie Brute Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer empowers a zombie with a drive to protect the necromancer's party from attack. The targeted zombie will gain the rescue skill and one or two other defensive abilities, as well as an increased constitution. The zombie can then be ordered to use their rescue skill to take threat from a target. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.

Zombie Plaguebearer Transfiguration

===Zombie Plaguebearer Transfiguration===
Domain: Death Lore
Available:
Allows: Death Lore
UseCost: Mana (all)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: PRAY, PR, P
Usage:
Examples:
Description: The necromancer infects a zombie with a virulent plague and the ability to wander. The necromancer has no control over the disease gained. This ability counts as an undead transfiguration. An undead may only undergo one undead transfiguration.