Difference between revisions of "Thief Remort Achievements (AccountCoffeeMUD)"
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When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of thief and 30 levels of arcanist would gain a thief 30 remort achievement, a thief 60 remort achievement and an arcanist 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Damage +1 bonus, then all subsequent characters on the account would gain Damage +2. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency. | When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of thief and 30 levels of arcanist would gain a thief 30 remort achievement, a thief 60 remort achievement and an arcanist 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Damage +1 bonus, then all subsequent characters on the account would gain Damage +2. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency. | ||
{| class="wikitable sortable" style="margin: 1em auto 1em auto" border=1px | {| class="wikitable sortable" style="margin: 1em auto 1em auto" border=1px | ||
|- | |- | ||
! width="125" align="center" style="background:#CC9966"|Achievement | ! width="125" align="center" style="background:#CC9966"|Achievement | ||
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! width="100" align="center" style="background:#CC9966"|Assassin | ! width="100" align="center" style="background:#CC9966"|Assassin | ||
! width="100" align="center" style="background:#CC9966"|Burglar | ! width="100" align="center" style="background:#CC9966"|Burglar | ||
! width="100" align="center" style="background:#CC9966"|Gypsy | |||
! width="100" align="center" style="background:#CC9966"|Pirate | ! width="100" align="center" style="background:#CC9966"|Pirate | ||
! width="100" align="center" style="background:#CC9966"|Reliquist | ! width="100" align="center" style="background:#CC9966"|Reliquist | ||
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| Past Life I | | Past Life I | ||
| 30 | | 30 | ||
| Damage +1 | |||
| Damage +1 | | Damage +1 | ||
| Damage +1 | | Damage +1 | ||
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| Anatomy I | | Anatomy I | ||
| Street Lore I | | Street Lore I | ||
| [[Ranged_Traveling(Expertise)|Ranged Traveling I]] | |||
| Fitness I | | Fitness I | ||
| Flailed Striking I | | Flailed Striking I | ||
Line 45: | Line 48: | ||
| Dagger Specialization | | Dagger Specialization | ||
| [[Thief_Swipe|Swipe]] | | [[Thief_Swipe|Swipe]] | ||
| [[Fighter_StaffThrust|Staff Thrust]] | |||
| Superstition | | Superstition | ||
| [[Prayer_ProtectItem|Protect Item]] | | [[Prayer_ProtectItem|Protect Item]] | ||
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| Fluidity I | | Fluidity I | ||
| Criminal I | | Criminal I | ||
| [[Blunt_Piercing(Expertise)|Blunt Piercing I]] | |||
| Calligraphy I | | Calligraphy I | ||
| Hammer Bashing I | | Hammer Bashing I | ||
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| Backstab | | Backstab | ||
| Tag Turf | | Tag Turf | ||
| [[Thief_PalmReading|Palm Reading | |||
| Fence Loot | | Fence Loot | ||
| [[Thief_Whiplash|Whiplash]] | | [[Thief_Whiplash|Whiplash]] | ||
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| Dirty Fighting I | | Dirty Fighting I | ||
| Theft Mastery I | | Theft Mastery I | ||
| [[Power_Traveling(Expertise)|Power Travelling I]] | |||
| Influencing I | | Influencing I | ||
| Counterbalance Crafting I | | Counterbalance Crafting I | ||
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| Savant Past Life I | | Savant Past Life I | ||
| 60 | | 60 | ||
| Damage +1 | |||
| Damage +1 | | Damage +1 | ||
| Damage +1 | | Damage +1 | ||
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| Savant Past Life II | | Savant Past Life II | ||
| 60 | | 60 | ||
| Dexterity +1 | |||
| Dexterity +1 | | Dexterity +1 | ||
| Dexterity +1 | | Dexterity +1 | ||
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| Prodigal Past Life I | | Prodigal Past Life I | ||
| 90 | | 90 | ||
| 5% Resist Traps | |||
| 5% Resist Traps | | 5% Resist Traps | ||
| 5% Resist Traps | | 5% Resist Traps | ||
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| Prodigal Past Life II | | Prodigal Past Life II | ||
| 90 | | 90 | ||
| Maximum Dexterity +1 | |||
| Maximum Dexterity +1 | | Maximum Dexterity +1 | ||
| Maximum Dexterity +1 | | Maximum Dexterity +1 | ||
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| 1 | | 1 | ||
|} | |} | ||
=Notes= | |||
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[[Category:Title]] |
Latest revision as of 14:15, 1 August 2025
CoffeeMUD |
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=CoffeeMUD Player Information= | |||
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World | Deities Areas Property Quests Clans Triumphs | Items | Items Crafting Ships |
Thief Remort Achievements
When a character of level 61 or higher uses the REMORT command, they gain an achievement based on the classes and levels in those classes that they have at the instance before REMORTing. Remort achievements are numbered to display how many times a character must remort at or above the level requirement to gain that achievement (and the associated benefits). All Remort benefits are cumulative, so a level 90 character with 60 levels of thief and 30 levels of arcanist would gain a thief 30 remort achievement, a thief 60 remort achievement and an arcanist 30 remort achievement. Remorting a subsequent time in the same class would increment the "Past Life" number, so a player will receive the benefits of "Past Life II" on the next REMORT after receiving the Past Life I achievement from a particular class. The bonuses from each of those achievements are also cumulative, so if two achievements each offer a Damage +1 bonus, then all subsequent characters on the account would gain Damage +2. Skills and Expertises are granted for free at the level indicated in the "Rcv Lvl" column. Skills gained this way begin with a 0% starting proficiency.
Achievement | Min Remort Lvl | Arcanist | Assassin | Burglar | Gypsy | Pirate | Reliquist | Thief | Trapper | Rcv Lvl |
---|---|---|---|---|---|---|---|---|---|---|
Past Life I | 30 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | 1 |
Past Life II | 30 | Quality Crafting I | Anatomy I | Street Lore I | Ranged Traveling I | Fitness I | Flailed Striking I | Stealth I | Trap Disabling I | 3 |
Past Life III | 30 | Spellcraft | Dagger Specialization | Swipe | Staff Thrust | Superstition | Protect Item | Hide | Trophy Count | 5 |
Past Life IV | 30 | Wise Crafting I | Fluidity I | Criminal I | Blunt Piercing I | Calligraphy I | Hammer Bashing I | Cautious I | Trapping I | 7 |
Past Life V | 30 | Recharge Wand | Backstab | Tag Turf | [[Thief_PalmReading|Palm Reading | Fence Loot | Whiplash | Sneak | Trap | 9 |
Past Life VI | 30 | Wise Crafting II | Dirty Fighting I | Theft Mastery I | Power Travelling I | Influencing I | Counterbalance Crafting I | Shadow I | Fatiguing I | 11 |
Savant Past Life I | 60 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | Damage +1 | 1 |
Savant Past Life II | 60 | Dexterity +1 | Dexterity +1 | Dexterity +1 | Dexterity +1 | Dexterity +1 | Dexterity +1 | Dexterity +1 | Dexterity +1 | 1 |
Prodigal Past Life I | 90 | 5% Resist Traps | 5% Resist Traps | 5% Resist Traps | 5% Resist Traps | 5% Resist Traps | 5% Resist Traps | 5% Resist Traps | 5% Resist Traps | 1 |
Prodigal Past Life II | 90 | Maximum Dexterity +1 | Maximum Dexterity +1 | Maximum Dexterity +1 | Maximum Dexterity +1 | Maximum Dexterity +1 | Maximum Dexterity +1 | Maximum Dexterity +1 | Maximum Dexterity +1 | 1 |
Notes
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