Difference between revisions of "LISTCHANTS"

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*[[Chant_BlueMoon|Blue Moon]]
*[[Chant_BlueMoon|Blue Moon]]
*[[Chant_Boulderbash|Boulderbash]]
*[[Chant_Boulderbash|Boulderbash]]
*[[Chant_BountifulWomb|Bountiful Womb]]
*[[Chant_BreathColor|Breath Color]]
*[[Chant_Brittle|Brittle]]
*[[Chant_Brittle|Brittle]]
*[[Chant_BrownMold|Brown Mold]]
*[[Chant_BrownMold|Brown Mold]]
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*[[Chant_Crossbreed|Crossbreed]]
*[[Chant_Crossbreed|Crossbreed]]
*[[Chant_CrystalGrowth|Crystal Growth]]
*[[Chant_CrystalGrowth|Crystal Growth]]
*[[Chant_CurseFortune|Curse Fortune]]
*[[Chant_CurseMood|Curse Mood]]
*[[Chant_CurseSeed|Curse Seed]]
*[[Chant_Darkvision|Darkvision]]
*[[Chant_Darkvision|Darkvision]]
*[[Chant_DeathMoon|Death Moon]]
*[[Chant_DeathMoon|Death Moon]]
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*[[Chant_EelShock|Eel Shock]]
*[[Chant_EelShock|Eel Shock]]
*[[Chant_EnchantShards|Enchant Shards]]
*[[Chant_EnchantShards|Enchant Shards]]
*[[Chant_EndowClub|Endow Club]]
*[[Chant_EndowGemstones|Endow Gemstones]]
*[[Chant_EndowIounStone|Endow Ioun Stone]]
*[[Chant_EndowJewelry|Endow Jewelry]]
*[[Chant_EndureRust|Endure Rust]]
*[[Chant_EndureRust|Endure Rust]]
*[[Chant_EnhanceBody|Enhance Body]]
*[[Chant_EnhanceBody|Enhance Body]]
*[[Chant_EnhanceJewelry|Enhance Jewelry]]
*[[Chant_EnhancePotion|Enhance Potion]]
*[[Chant_EnhanceShard|Enhance Shard]]
*[[Chant_ExplosiveDecompression|Explosive Decompression]]
*[[Chant_ExplosiveDecompression|Explosive Decompression]]
*[[Chant_ExtendFortune|Extend Fortune]]
*[[Chant_FavorableWinds|Favorable Winds]]
*[[Chant_FavorableWinds|Favorable Winds]]
*[[Chant_FeedingFrenzy|Feeding Frenzy]]
*[[Chant_FeedingFrenzy|Feeding Frenzy]]
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*[[Chant_HowlersMoon|Howlers Moon]]
*[[Chant_HowlersMoon|Howlers Moon]]
*[[Chant_IllusionaryForest|Illusionary Forest]]
*[[Chant_IllusionaryForest|Illusionary Forest]]
*[[Chant_InspectShard|Inspect Shard]]
*[[Chant_KillerVine|Killer Vine]]
*[[Chant_KillerVine|Killer Vine]]
*[[Chant_KnowAnimal|Know Animal]]
*[[Chant_Labyrinth|Labyrinth]]
*[[Chant_Labyrinth|Labyrinth]]
*[[Chant_LandLegs|Land Legs]]
*[[Chant_LandLegs|Land Legs]]
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*[[Chant_RefreshRunes|Refresh Runes]]
*[[Chant_RefreshRunes|Refresh Runes]]
*[[Chant_Reincarnation|Reincarnation]]
*[[Chant_Reincarnation|Reincarnation]]
*[[Chant_ReleaseMagic|Release Magic]]
*[[Chant_RepelVermin|Repel Vermin]]
*[[Chant_RepelVermin|Repel Vermin]]
*[[Chant_RestoreMana|Restore Mana]]
*[[Chant_RestoreMana|Restore Mana]]
*[[Chant_ResuscitateCompanion|Resuscitate Companion]]
*[[Chant_ResuscitateCompanion|Resuscitate Companion]]
*[[Chant_ReverseFortune|Reverse Fortune]]
*[[Chant_Rockfeet|Rockfeet]]
*[[Chant_Rockfeet|Rockfeet]]
*[[Chant_Rockthought|Rockthought]]
*[[Chant_Rockthought|Rockthought]]
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*[[Chant_SoaringEagle|Soaring Eagle]]
*[[Chant_SoaringEagle|Soaring Eagle]]
*[[Chant_SongWard|Song Ward]]
*[[Chant_SongWard|Song Ward]]
*[[Chant_SparkRunes|Spark Runes]]
*[[Chant_SpeakWithAnimals|Speak With Animals]]
*[[Chant_SpeakWithAnimals|Speak With Animals]]
*[[Chant_SpeedAging|Speed Aging]]
*[[Chant_SpeedAging|Speed Aging]]
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*[[Chant_SpeedTime|Speed Time]]
*[[Chant_SpeedTime|Speed Time]]
*[[Chant_SpellWard|Spell Ward]]
*[[Chant_SpellWard|Spell Ward]]
*[[Chant_StabilizeForm|Stabilize Form]]
*[[Chant_StarGazing|Star Gazing]]
*[[Chant_StarGazing|Star Gazing]]
*[[Chant_StealFortune|Steal Fortune]]
*[[Chant_StoneFriend|Stone Friend]]
*[[Chant_StoneFriend|Stone Friend]]
*[[Chant_Stonewalking|Stonewalking]]
*[[Chant_Stonewalking|Stonewalking]]
*[[Chant_StrengthenSeed|Strengthen Seed]]
*[[Chant_StrikeBarren|Strike Barren]]
*[[Chant_StrikeBarren|Strike Barren]]
*[[Chant_SummonAnimal|Summon Animal]]
*[[Chant_SummonAnimal|Summon Animal]]
*[[Chant_SummonAnimals|Summon Animals]]
*[[Chant_SummonChum|Summon Chum]]
*[[Chant_SummonChum|Summon Chum]]
*[[Chant_SummonCold|Summon Cold]]
*[[Chant_SummonCold|Summon Cold]]
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*[[Chant_SummonFlower|Summon Flower]]
*[[Chant_SummonFlower|Summon Flower]]
*[[Chant_SummonFlyTrap|Summon FlyTrap]]
*[[Chant_SummonFlyTrap|Summon FlyTrap]]
*[[Chant_SummonFog|Summon Fog]]
*[[Chant_SummonFood|Summon Food]]
*[[Chant_SummonFood|Summon Food]]
*[[Chant_SummonFungus|Summon Fungus]]
*[[Chant_SummonFungus|Summon Fungus]]
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*[[Chant_SummonSeaweed|Summon Seaweed]]
*[[Chant_SummonSeaweed|Summon Seaweed]]
*[[Chant_SummonSeed|Summon Seeds]]
*[[Chant_SummonSeed|Summon Seeds]]
*[[Chant_SummonSquall|Summon Squall]]
*[[Chant_SummonSun|Summon Sun]]
*[[Chant_SummonSun|Summon Sun]]
*[[Chant_SummonTornado|Summon Tornado]]
*[[Chant_SummonTornado|Summon Tornado]]
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*[[Chant_Sunbeam|Sunbeam]]
*[[Chant_Sunbeam|Sunbeam]]
*[[Chant_Sunray|Sunray]]
*[[Chant_Sunray|Sunray]]
*[[Chant_SuppressFortune|Suppress Fortune]]
*[[Chant_SweetScent|Sweet Scent]]
*[[Chant_SweetScent|Sweet Scent]]
*[[Chant_Tangle|Tangle]]
*[[Chant_Tangle|Tangle]]
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=Chant Help=
=Chant Help=
===A Druidic Chant===
===A Druidic Chant===
{{SkillTemplate|ID=Chant|Name=a Druidic Chant|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=|Examples=
{{SkillTemplate|ID=Chant|Name=a Druidic Chant|Domain=[[nothing(Domain)|Nothing]]|Available=|Allows=|Requires=|Align=|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=|Examples=


|Description=}}
|Description=}}


===Acid Rain===
===Acid Rain===
{{SkillTemplate|ID=Chant_AcidRain|Name=Acid Rain|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(19)]] |Allows=[[Terranalist(Expertise)|Terranalist]] [[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (69) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ACID RAIN"|Examples=chant "acid rain"
{{SkillTemplate|ID=Chant_AcidRain|Name=Acid Rain|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(19)]] |Allows=[[Terranalist(Expertise)|Terranalist]] [[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ACID RAIN"|Examples=chant "acid rain"


|Description=This chant allows causes any rain coming down around the druid to turn into acid rain, damaging all in its path.}}
|Description=This chant causes any rain coming down around the druid to turn into acid rain, damaging all in its path.}}


===Acid Ward===
===Acid Ward===
{{SkillTemplate|ID=Chant_AcidWard|Name=Acid Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(11)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ACID WARD"|Examples=chant "acid ward"
{{SkillTemplate|ID=Chant_AcidWard|Name=Acid Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(11)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ACID WARD"|Examples=chant "acid ward"


|Description=This chant allows the druid to become resistant (but not immune) to acid attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}
|Description=This chant allows the druid to become resistant (but not immune) to acid attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}


===Air Wall===
===Air Wall===
{{SkillTemplate|ID=Chant_AirWall|Name=Air Wall|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Ranger(Fighter)|Ranger(19)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (69) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Range 1 - Range 10|Commands=CHANT, CH|Usage=CHANT "AIR WALL"|Examples=chant "air wall"
{{SkillTemplate|ID=Chant_AirWall|Name=Air Wall|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Ranger(Fighter)|Ranger(19)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (69) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Range 1 - Range 10|Commands=CHANT, CH|Usage=CHANT "AIR WALL"|Examples=chant "air wall"


|Description=This combat chant summons an air wall between the druid and his or her enemies, when all are at a missile range from each other.  Any missile weapons fired at the druid will be deflected by the wall of air.}}
|Description=This combat chant summons an air wall between the druid and his or her enemies, when all are at a missile range from each other.  Any missile weapons fired at the druid will be deflected by the wall of air.}}


===Airy Aura===
===Airy Aura===
{{SkillTemplate|ID=Chant_AiryAura|Name=Airy Aura|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(6)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "AIRY AURA"|Examples=chant "airy aura"
{{SkillTemplate|ID=Chant_AiryAura|Name=Airy Aura|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(6)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "AIRY AURA"|Examples=chant "airy aura"


|Description=This chant allows the caster to cause air to be extracted from the water for the benefit of his or her nearby group members.  When active, the casters group members in the same room can all breathe while underwater.}}
|Description=This chant allows the caster to cause air to be extracted from the water for the benefit of his or her nearby group members.  When active, the casters group members in the same room can all breathe while underwater.}}


===Alter Time===
===Alter Time===
{{SkillTemplate|ID=Chant_AlterTime|Name=Alter Time|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=|Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (100) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ALTER TIME"|Examples=chant "alter time"
{{SkillTemplate|ID=Chant_AlterTime|Name=Alter Time|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=|Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (100) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ALTER TIME"|Examples=chant "alter time"


|Description=This chant causes time to move forward or backwards by one hour.}}
|Description=This chant causes time to move forward or backwards by one hour.}}


===Animal Companion===
===Animal Companion===
{{SkillTemplate|ID=Chant_AnimalCompanion|Name=Animal Companion|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(8)]] [[Mer(Druid)|Mer(8)]] [[Ranger(Fighter)|Ranger(16)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (966367641) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL COMPANION" "TARGET NAME"|Examples=chant "animal companion" wolf
{{SkillTemplate|ID=Chant_AnimalCompanion|Name=Animal Companion|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(8)]] [[Mer(Druid)|Mer(8)]] [[Ranger(Fighter)|Ranger(16)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (966367641) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL COMPANION" "TARGET NAME"|Examples=chant "animal companion" wolf


|Description=This chant allows the druid to swear an oath of companionship with the target follower animal.  The animal will then become a loyal companion and follower of the druid for as long as they please.  The animal will be more difficult to lose or become separated from during adventuring. This chant also dispels any charm effects on the target.  Expertise increases the number of possible loyal companions.}}
|Description=This chant allows the druid to swear an oath of companionship with the target follower animal.  The animal will then become a loyal companion and follower of the druid for as long as they please.  The animal will be more difficult to lose or become separated from during adventuring. This chant also dispels any charm effects on the target.  Expertise increases the number of possible loyal companions.}}


===Animal Friendship===
===Animal Friendship===
{{SkillTemplate|ID=Chant_AnimalFriendship|Name=Animal Friendship|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(7)]] [[Druid(Druid)|Druid(10)]] [[Mer(Druid)|Mer(9)]] [[Ranger(Fighter)|Ranger(13)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL FRIENDSHIP"|Examples=chant "animal friendship"
{{SkillTemplate|ID=Chant_AnimalFriendship|Name=Animal Friendship|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(7)]] [[Druid(Druid)|Druid(10)]] [[Mer(Druid)|Mer(9)]] [[Ranger(Fighter)|Ranger(13)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL FRIENDSHIP"|Examples=chant "animal friendship"


|Description=This chant makes all animals in awe of the Druid.  No aggressive animal will attack the Druid while he or she is under the affects of this chant.}}
|Description=This chant makes all animals in awe of the Druid.  No aggressive animal will attack the Druid while he or she is under the affects of this chant.}}


===Animal Growth===
===Animal Growth===
{{SkillTemplate|ID=Chant_AnimalGrowth|Name=Animal Growth|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(20)]] [[Mer(Druid)|Mer(22)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (70) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL GROWTH" "TARGET NAME"|Examples=chant "animal growth" dog
{{SkillTemplate|ID=Chant_AnimalGrowth|Name=Animal Growth|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(20)]] [[Mer(Druid)|Mer(22)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (70) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL GROWTH" "TARGET NAME"|Examples=chant "animal growth" dog


|Description=This chant causes the target animal to grow to double its current size and weight. The animal will gain enhanced strength to deal with the size, but will move a bit more clumsily.}}
|Description=This chant causes the target animal to grow to double its current size and weight. The animal will gain enhanced strength to deal with the size, but will move a bit more clumsily.}}


===Animal Spy===
===Animal Spy===
{{SkillTemplate|ID=Chant_AnimalSpy|Name=Animal Spy|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(16)]] [[Druid(Druid)|Druid(21)]] [[Mer(Druid)|Mer(21)]] [[Ranger(Fighter)|Ranger(24)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL SPY" "TARGET NAME"|Examples=chant "animal spy" cheetah
{{SkillTemplate|ID=Chant_AnimalSpy|Name=Animal Spy|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(16)]] [[Druid(Druid)|Druid(21)]] [[Mer(Druid)|Mer(21)]] [[Ranger(Fighter)|Ranger(24)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANIMAL SPY" "TARGET NAME"|Examples=chant "animal spy" cheetah


|Description=The target of this chant is a follower animal in the same room.  When the chant takes affect, the animal becomes the roving eyes and hands (or claws) of the Druid.  Whatever the animal sees, no matter how far away, the Druid will see also.  The Druid may command the animal at any time merely by speaking.  For instance, saying "north" will cause the animal spy to travel north, and so forth.}}
|Description=The target of this chant is a follower animal in the same room.  When the chant takes affect, the animal becomes the roving eyes and hands (or claws) of the Druid.  Whatever the animal sees, no matter how far away, the Druid will see also.  The Druid may command the animal at any time merely by speaking.  For instance, saying "north" will cause the animal spy to travel north, and so forth.}}


===Ant Train===
===Ant Train===
{{SkillTemplate|ID=Chant_AntTrain|Name=Ant Train|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(18)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (68) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANT TRAIN" "ITEM NAME"|Examples=chant "ant train" pile
{{SkillTemplate|ID=Chant_AntTrain|Name=Ant Train|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(18)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (68) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ANT TRAIN" "ITEM NAME"|Examples=chant "ant train" pile


|Description=The target of this chant is an item being held, or on the ground.  It will cause a train of ants to pick up the item and follow the caster around with the item seemingly floating nearby.}}
|Description=The target of this chant is an item being held, or on the ground.  It will cause a train of ants to pick up the item and follow the caster around with the item seemingly floating nearby.}}


===Astral Projection===
===Astral Projection===
{{SkillTemplate|ID=Chant_AstralProjection|Name=Astral Projection|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[SkyWatcher(Druid)|SkyWatcher(23)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ASTRAL PROJECTION"|Examples=chant "astral projection"
{{SkillTemplate|ID=Chant_AstralProjection|Name=Astral Projection|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[SkyWatcher(Druid)|SkyWatcher(23)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ASTRAL PROJECTION"|Examples=chant "astral projection"


|Description=This chant causes the druid to leave his body and become a roaming spirit.  In this spirit state, the druid can not fight, or do many physical things, but neither is he visible.  The body of the druid will remain in a sleeping state while the spirit is away.  Should this body be killed, or should this chant wear off before the druid returns to the body, then both will die.  The druid must revoke the chant by entering QUIT.}}
|Description=This chant causes the druid to leave his body and become a roaming spirit.  In this spirit state, the druid can not fight, or do many physical things, but neither is he visible.  The body of the druid will remain in a sleeping state while the spirit is away.  Should this body be killed, or should this chant wear off before the druid returns to the body, then both will die.  The druid must revoke the chant by entering QUIT.}}


===Barkskin===
===Barkskin===
{{SkillTemplate|ID=Chant_Barkskin|Name=Barkskin|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Druid(Druid)|Druid(9)]] [[Gaian(Druid)|Gaian(6)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (56) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BARKSKIN"|Examples=chant "barkskin"
{{SkillTemplate|ID=Chant_Barkskin|Name=Barkskin|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Druid(Druid)|Druid(9)]] [[Gaian(Druid)|Gaian(6)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (56) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BARKSKIN"|Examples=chant "barkskin"


|Description=This chant causes the Druids skin to become hard and brown, like the bark of a tree.  The Druid becomes extremely difficult to hit while under this magical spell.}}
|Description=This chant causes the Druids skin to become hard and brown, like the bark of a tree.  The Druid becomes extremely difficult to hit while under this magical spell.}}


===Bestow Name===
===Bestow Name===
{{SkillTemplate|ID=Chant_BestowName|Name=Bestow Name|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Druid(Druid)|Druid(1)]] [[Mer(Druid)|Mer(3)]] [[Ranger(Fighter)|Ranger(9)]] |Allows=[[Chant_GiveLife|Give Life]] [[Breeding(Expertise)|Breeding]] |UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BESTOW NAME" "TARGET" "NAME"|Examples=chant "bestow name" tiger bob
{{SkillTemplate|ID=Chant_BestowName|Name=Bestow Name|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Cavalier(Fighter)|Cavalier(9)]] [[Druid(Druid)|Druid(1)]] [[Mer(Druid)|Mer(3)]] [[Ranger(Fighter)|Ranger(9)]] |Allows=[[Chant_GiveLife|Give Life]] [[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BESTOW NAME" "TARGET" "NAME"|Examples=chant "bestow name" tiger bob


|Description=This chant allows the druid to name an animal follower.  The animal will retain the name only as long as it continues to follow the druid.}}
|Description=This chant allows the druid to name an animal follower.  The animal will retain the name only as long as it continues to follow the druid.}}


===Blight===
===Blight===
{{SkillTemplate|ID=Chant_Blight|Name=Blight|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(16)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (66) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLIGHT"|Examples=chant "blight"
{{SkillTemplate|ID=Chant_Blight|Name=Blight|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(16)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (66) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLIGHT"|Examples=chant "blight"


|Description=This chant causes the land to become blighted, and unable to grow plants.  Even druidic plants die under this chant, and plant creatures suffer double damage.}}
|Description=This chant causes the land to become blighted, and unable to grow plants.  Even druidic plants die under this chant, and plant creatures suffer double damage.}}


===Bloodhound===
===Bloodhound===
{{SkillTemplate|ID=Chant_Bloodhound|Name=Bloodhound|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(19)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (69) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLOODHOUND"|Examples=chant "bloodhound"
{{SkillTemplate|ID=Chant_Bloodhound|Name=Bloodhound|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(19)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (69) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLOODHOUND"|Examples=chant "bloodhound"


|Description=This chant causes the Druids nose to become as sensitive as a bloodhounds, allowing him or her to see in the dark, so long as the druid can smell.}}
|Description=This chant causes the Druids nose to become as sensitive as a bloodhounds, allowing him or her to see in the dark, so long as the druid can smell.}}


===Bloody Water===
===Bloody Water===
{{SkillTemplate|ID=Chant_BloodyWater|Name=Bloody Water|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(7)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (57) |Quality=Circumstantial|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLOODY WATER"|Examples=chant "bloody water"
{{SkillTemplate|ID=Chant_BloodyWater|Name=Bloody Water|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(7)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (57) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLOODY WATER"|Examples=chant "bloody water"


|Description=This chant causes the underwater room the caster is in to contain streaks of blood, which will attract fish from nearby rooms.}}
|Description=This chant causes the underwater room the caster is in to contain streaks of blood, which will attract fish from nearby rooms.}}


===Blue Moon===
===Blue Moon===
{{SkillTemplate|ID=Chant_BlueMoon|Name=Blue Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (63) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLUE MOON"|Examples=chant "blue moon"
{{SkillTemplate|ID=Chant_BlueMoon|Name=Blue Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (63) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BLUE MOON"|Examples=chant "blue moon"


|Description=This chant will cause all evil in the room to take double damage during combat, and all good in the room to take half damage.}}
|Description=This chant will cause all evil in the room to take double damage during combat, and all good in the room to take half damage.}}


===Boulderbash===
===Boulderbash===
{{SkillTemplate|ID=Chant_Boulderbash|Name=Boulderbash|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(4)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 2|Commands=CHANT, CH|Usage=CHANT "BOULDERBASH" "TARGET NAME"|Examples=chant "boulderbash" orc
{{SkillTemplate|ID=Chant_Boulderbash|Name=Boulderbash|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(4)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 2|Commands=CHANT, CH|Usage=CHANT "BOULDERBASH" "TARGET NAME"|Examples=chant "boulderbash" orc


|Description=If the druid is in a cave, rocky, or mountainous area where the rocks answer to his call, this chant will cause a huge boulder to hurl itself at the target.}}
|Description=If the druid is in a cave, rocky, or mountainous area where the rocks answer to his call, this chant will cause a huge boulder to hurl itself at the target.}}


===Brittle===
===Bountiful Womb===
{{SkillTemplate|ID=Chant_Brittle|Name=Brittle|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(7)]] [[Druid(Druid)|Druid(10)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (57) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BRITTLE" "TARGET NAME"|Examples=chant "brittle" sword
{{SkillTemplate|ID=Chant_BountifulWomb|Name=Bountiful Womb|Domain=[[breeding(Domain)|Breeding]]|Available=[[Gypsy(Thief)|Gypsy(14)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (64) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BOUNTIFUL WOMB" "TARGET"|Examples=chant "bountiful womb" lady
chant "brittle" orc


|Description=This chant causes the target item, or a random item on the target creature to crackle and grow extremely brittleAny further damage will then destroy the item.}}
|Description=This chant will cause the womb of the target to be more bountiful.  It only succeeds if the target is not yet pregnant, but plans to become soIf she becomes pregnant while under the effects of this magic, then the chances of having more than one child (twins, triples, etc) increases.}}


===Brown Mold===
===Breath Color===
{{SkillTemplate|ID=Chant_BrownMold|Name=Brown Mold|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(16)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (66) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BROWN MOLD"|Examples=chant "brown mold"
{{SkillTemplate|ID=Chant_BreathColor|Name=Breath Color|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(11)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BREATH COLOR"|Examples=chant "breath color"


|Description=This chant will create a nasty brown mold creature to fight along side the druid. The mold is able to rescue the druid from his or her enemies. The druid needs only to order the mold to rescue 'order mold rescue'.}}
|Description=This chant allows the druid to gather information about other creatures. This is done by observing the color of their breath, when using examine/longlook. The breath colors will be coded as follows:


===Bull Strength===
Black - Something Undead
{{SkillTemplate|ID=Chant_BullStrength|Name=Bull Strength|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(11)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BULL STRENGTH"|Examples=chant "bull strength"


|Description=This chant allows the druid to become as strong as a bull, or at least to get a small boost in strength.}}
Red - Something evil


===Burrowspeak===
Blue - Something good
{{SkillTemplate|ID=Chant_Burrowspeak|Name=Burrowspeak|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=|Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BURROWSPEAK"|Examples=chant "burrowspeak"


|Description=This chant will allow the druid to speak with any burrowing creatures, such as rodents, serpents, or worms that he or she happens to encounter, and have them intelligibly speak back.  Intelligent creatures, and creatures without their own language are not intelligible.}}
Green - A neutral creature


===Call Companion===
Grey - Something metal or stone
{{SkillTemplate|ID=Chant_CallCompanion|Name=Call Companion|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(9)]] [[Druid(Druid)|Druid(9)]] [[Mer(Druid)|Mer(9)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (59) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT CALL COMPANION|Examples=chant call companion


|Description=This prayer will cause one of the druid's absent animal group members to be drawn towards the druid's present location.}}
Maroon - Something hidden


===Call Mate===
Yellow - Something invisible
{{SkillTemplate|ID=Chant_CallMate|Name=Call Mate|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(11)]] [[Mer(Druid)|Mer(11)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (61) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALL MATE"|Examples=chant "call mate"


|Description=When in their animal form, this chant will cause the animal to call out to another of the same race, but opposite sex.  The mate only comes when in the proper environment, and will not come if the caster already has companions.  The mate will fight with the caster, but not exceptionally, and will stay for as long as the caster remains with him or her and in his or her animal form.}}
Brown - Something wooden


===Calm Animal===
Orange - Something trapped
{{SkillTemplate|ID=Chant_CalmAnimal|Name=Calm Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(4)]] [[Druid(Druid)|Druid(6)]] [[Mer(Druid)|Mer(6)]] [[Ranger(Fighter)|Ranger(10)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM ANIMAL" "TARGET NAME"|Examples=chant "calm animal" fox


|Description=While in combat, this chant can be used by the Druid to calm the ferociousness of an animal in the same room.  The animal affected will immediately cease fighting.}}
White - Something lawful


===Calm Seas===
Purple - Something chaotic
{{SkillTemplate|ID=Chant_CalmSeas|Name=Calm Seas|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(15)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM SEAS"|Examples=chant "calm seas"


|Description=This chant gains some control over the weather and water surfaces of this area, calming any weather, dispelling any weather control effects, and preventing any new ones from forming.  Every time this magic needs to prevent, control, or calm, the remaining duration is lessened.}}
(Striped colors) - a single source of multiple colors


===Calm Weather===
(Swirling colors) - multiple sources of multiple colors
{{SkillTemplate|ID=Chant_CalmWeather|Name=Calm Weather|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(15)]] [[SkyWatcher(Druid)|SkyWatcher(14)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM WEATHER"|Examples=chant "calm weather"


|Description=This chant will silence winds, stop rain, lessen storms, and turn blizzards into small trickles of snow.  See help on Predict Weather for more information on weather control.}}
(Dull colors) - highest level is below 15 levels below the caster


===Calm Wind===
(Faded colors) - highest level is below 5 levels below the caster
{{SkillTemplate|ID=Chant_CalmWind|Name=Calm Wind|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(9)]] [[Mer(Druid)|Mer(9)]] [[SkyWatcher(Druid)|SkyWatcher(6)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM WIND"|Examples=chant "calm wind"


|Description=This chant will silence winds, lessen storms, and turn blizzards into small trickles of snow. See help on Predict Weather for more information on weather control.}}
(Bright colors) - highest level is between 5 and 15 levels above the caster


===Camelback===
(Brilliant colors) - highest level is between 15 and 25 levels above the caster
{{SkillTemplate|ID=Chant_Camelback|Name=Camelback|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(9)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAMELBACK"|Examples=chant "camelback"
 
(Dazzling colors) - highest level is 25 levels or more above the caster}}


|Description=This chant will cause the druid to grow a camel's hump on his or her back, preventing any thirsty feelings for the duration of the chant's magic.}}
===Brittle===
{{SkillTemplate|ID=Chant_Brittle|Name=Brittle|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(7)]] [[Druid(Druid)|Druid(10)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (57) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BRITTLE" "TARGET NAME"|Examples=chant "brittle" sword
chant "brittle" orc


===Capsize===
|Description=This chant causes the target item, or a random item on the target creature to crackle and grow extremely brittle.  Any further damage will then destroy the item.}}
{{SkillTemplate|ID=Chant_Capsize|Name=Capsize|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(13)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (536870912) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAPSIZE" "TARGET"|Examples=chant "capsize" boat


|Description=This chant out on the open waves will cause the given target boat or ship to be pummelled by the waves, causing it to momentarily capsize, dumping anything on the deck into the drink.}}
===Brown Mold===
{{SkillTemplate|ID=Chant_BrownMold|Name=Brown Mold|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(16)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (66) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BROWN MOLD"|Examples=chant "brown mold"


===Cats Grace===
|Description=This chant will create a nasty brown mold creature to fight along side the druid. The mold is able to rescue the druid from his or her enemies.  The druid needs only to order the mold to rescue 'order mold rescue'.}}
{{SkillTemplate|ID=Chant_CatsGrace|Name=Cats Grace|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(14)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CATS GRACE"|Examples=chant "cats grace"


|Description=This chant allows the druid to become as graceful as a cat, or at least to get a small boost in dexterity.}}
===Bull Strength===
{{SkillTemplate|ID=Chant_BullStrength|Name=Bull Strength|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(11)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (61) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BULL STRENGTH"|Examples=chant "bull strength"


===Cave Fishing===
|Description=This chant allows the druid to become as strong as a bull, or at least to get a small boost in strength.}}
{{SkillTemplate|ID=Chant_CaveFishing|Name=Cave Fishing|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Delver(Druid)|Delver(3)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAVE FISHING"|Examples=chant "cave fishing"


|Description=This chant must be cast over an indoor or underground water source.  It will cause the water source to begin bubbling over with fish, allowing anyone with the Fishing skill to catch them.}}
===Burrowspeak===
{{SkillTemplate|ID=Chant_Burrowspeak|Name=Burrowspeak|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=|Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "BURROWSPEAK"|Examples=chant "burrowspeak"


===Cave-In===
|Description=This chant will allow the druid to speak with any burrowing creatures, such as rodents, serpents, or worms that he or she happens to encounter, and have them intelligibly speak back.  Intelligent creatures, and creatures without their own language are not intelligible.}}
{{SkillTemplate|ID=Chant_CaveIn|Name=Cave-In|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(11)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (61) |Quality=Malicious|Targets=Creatures Exits |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAVE-IN" "TARGET NAME"|Examples=chant "cave-in" orc
chant "cave-in" east
chant "cave-in" door


|Description=This chant will cause a cave in on the target.  If the target is a creature, then the creature will be buried in rocks, forced to struggle their way out from under them.  If the target is an exit, then the exit will be blocked.}}
===Call Companion===
{{SkillTemplate|ID=Chant_CallCompanion|Name=Call Companion|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(9)]] [[Druid(Druid)|Druid(9)]] [[Mer(Druid)|Mer(9)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Summoning Mastery(Expertise)|Summoning Mastery]] |Requires=|Align=|UseCost=Mana (59) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT CALL COMPANION|Examples=chant call companion


===Chant Ward===
|Description=This prayer will cause one of the druid's absent animal group members to be drawn towards the druid's present location.}}
{{SkillTemplate|ID=Chant_ChantWard|Name=Chant Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(17)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (67) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHANT WARD"|Examples=chant "chant ward"


|Description=This chant allows the druid to become almost immune to Druidic chants.}}
===Call Mate===
{{SkillTemplate|ID=Chant_CallMate|Name=Call Mate|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(11)]] [[Mer(Druid)|Mer(11)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Summoning Mastery(Expertise)|Summoning Mastery]] |Requires=|Align=|UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALL MATE"|Examples=chant "call mate"


===Charge Metal===
|Description=When in their animal form, this chant will cause the animal to call out to another of the same race, but opposite sex.  The mate only comes when in the proper environment, and will not come if the caster already has companions.  The mate will fight with the caster, but not exceptionally, and will stay for as long as the caster remains with him or her and in his or her animal form.}}
{{SkillTemplate|ID=Chant_ChargeMetal|Name=Charge Metal|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(20)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (70) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHARGE METAL" "TARGET NAME"|Examples=chant "charge metal" orc
chant "charge metal" sword


|Description=This chant causes the item, or a wielding item of the target to become charged.  Any electrical affects occurring in the room will always target the wielder or wearer of the metal item instead of the intended target.}}
===Calm Animal===
{{SkillTemplate|ID=Chant_CalmAnimal|Name=Calm Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(4)]] [[Druid(Druid)|Druid(6)]] [[Mer(Druid)|Mer(6)]] [[Ranger(Fighter)|Ranger(10)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM ANIMAL" "TARGET NAME"|Examples=chant "calm animal" fox


===Charm Animal===
|Description=While in combat, this chant can be used by the Druid to calm the ferociousness of an animal in the same room.  The animal affected will immediately cease fighting.}}
{{SkillTemplate|ID=Chant_CharmAnimal|Name=Charm Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(10)]] [[Druid(Druid)|Druid(15)]] [[Mer(Druid)|Mer(12)]] [[Ranger(Fighter)|Ranger(19)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHARM ANIMAL" "TARGET NAME"|Examples=chant "charm animal" deer


|Description=This chant will cause some animal in the same room to immediately befriend the druid.  The druid will then have the animal as a follower who will fight alongside, and follow all ORDERs that the druid gives.}}
===Calm Seas===
{{SkillTemplate|ID=Chant_CalmSeas|Name=Calm Seas|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(15)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM SEAS"|Examples=chant "calm seas"


===Charm Area===
|Description=This chant gains some control over the weather and water surfaces of this area, calming any weather, dispelling any weather control effects, and preventing any new ones from forming.  Every time this magic needs to prevent, control, or calm, the remaining duration is lessened.}}
{{SkillTemplate|ID=Chant_CharmArea|Name=Charm Area|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(24)]] [[Gaian(Druid)|Gaian(24)]] [[Mer(Druid)|Mer(24)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (74) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHARM AREA"|Examples=chant "charm area"


|Description=This powerful chant will cause the immediate area around the druid to appear amazingly beautiful. No one who enters the area will be able to leave it willingly, except the druid and his or her followers.}}
===Calm Weather===
{{SkillTemplate|ID=Chant_CalmWeather|Name=Calm Weather|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(15)]] [[SkyWatcher(Druid)|SkyWatcher(14)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM WEATHER"|Examples=chant "calm weather"


===Cheetah Burst===
|Description=This chant will silence winds, stop rain, lessen storms, and turn blizzards into small trickles of snow.  See help on Predict Weather for more information on weather control.}}
{{SkillTemplate|ID=Chant_CheetahBurst|Name=Cheetah Burst|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(5)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (55) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHEETAH BURST"|Examples=chant "cheetah burst"


|Description=This chant will allow the druid to gain 3 extra attacks/actions for one round every 3 rounds.}}
===Calm Wind===
{{SkillTemplate|ID=Chant_CalmWind|Name=Calm Wind|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(9)]] [[Mer(Druid)|Mer(9)]] [[SkyWatcher(Druid)|SkyWatcher(6)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CALM WIND"|Examples=chant "calm wind"


===Chlorophyll===
|Description=This chant will silence winds, lessen storms, and turn blizzards into small trickles of snow. If it's not already windy, this chant will cause the local air to become very still for a brief time. See help on Predict Weather for more information on weather control.}}
{{SkillTemplate|ID=Chant_Chlorophyll|Name=Chlorophyll|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(18)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (68) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHLOROPHYLL" "TARGET NAME"|Examples=chant "chlorophyll" bob


|Description=This chant will cause chlorophyll to enter the cells of his or her skin, allowing the druid to alleviate hunger whenever in the sunlight.}}
===Camelback===
{{SkillTemplate|ID=Chant_Camelback|Name=Camelback|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(9)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAMELBACK"|Examples=chant "camelback"


===Clear Moon===
|Description=This chant will cause the druid to grow a camel's hump on his or her back, preventing any thirsty feelings for the duration of the chant's magic.}}
{{SkillTemplate|ID=Chant_ClearMoon|Name=Clear Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(2)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (52) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CLEAR MOON"|Examples=chant "clear moon"


|Description=This chant will end all moon-influenced chants in the same room as the druid.}}
===Capsize===
{{SkillTemplate|ID=Chant_Capsize|Name=Capsize|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(13)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (536870912) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAPSIZE" "TARGET"|Examples=chant "capsize" boat


===Cloud Walk===
|Description=This chant out on the open waves will cause the given target boat or ship to be pummelled by the waves, causing it to momentarily capsize, dumping anything on the deck into the drink.}}
{{SkillTemplate|ID=Chant_CloudWalk|Name=Cloud Walk|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(24)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (74) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CLOUD WALK"|Examples=chant "cloud walk"


|Description=This chant will allow the druid, and any group members in the same room to fly.}}
===Cats Grace===
{{SkillTemplate|ID=Chant_CatsGrace|Name=Cats Grace|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(14)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CATS GRACE"|Examples=chant "cats grace"


===Cold Moon===
|Description=This chant allows the druid to become as graceful as a cat, or at least to get a small boost in dexterity.}}
{{SkillTemplate|ID=Chant_ColdMoon|Name=Cold Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (54) |Quality=Malicious|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "COLD MOON"|Examples=chant "cold moon"


|Description=This chant will cause everyone in the room to become more susceptible to disease.}}
===Cave Fishing===
{{SkillTemplate|ID=Chant_CaveFishing|Name=Cave Fishing|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Delver(Druid)|Delver(3)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAVE FISHING"|Examples=chant "cave fishing"


===Cold Ward===
|Description=This chant must be cast over an indoor or underground water source.  It will cause the water source to begin bubbling over with fish, allowing anyone with the Fishing skill to catch them.}}
{{SkillTemplate|ID=Chant_ColdWard|Name=Cold Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(14)]] [[Ranger(Fighter)|Ranger(18)]] [[SkyWatcher(Druid)|SkyWatcher(8)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "COLD WARD"|Examples=chant "cold ward"


|Description=This chant allows the druid to become resistant (but not immune) to cold attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}
===Cave-In===
{{SkillTemplate|ID=Chant_CaveIn|Name=Cave-In|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(11)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (61) |Quality=Malicious|Targets=Creatures Exits |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CAVE-IN" "TARGET NAME"|Examples=chant "cave-in" orc
chant "cave-in" east
chant "cave-in" door


===Control Fire===
|Description=This chant will cause a cave in on the target.  If the target is a creature, then the creature will be buried in rocks, forced to struggle their way out from under them.  If the target is an exit, then the exit will be blocked.}}
{{SkillTemplate|ID=Chant_ControlFire|Name=Control Fire|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(8)]] [[Ranger(Fighter)|Ranger(12)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] |Allows=[[Enduring(Expertise)|Enduring]] [[Ignalist(Expertise)|Ignalist]] |UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 5|Commands=CHANT, CH|Usage=CHANT "CONTROL FIRE" "TARGET NAME"|Examples=chant "control fire" orc


|Description=This chant will turn normal fires into weapons for the druid.  Any normal fires that are possessed by either the target, or which are burning in the room, will attack the target and burn them, burning out in the process.}}
===Chant Ward===
{{SkillTemplate|ID=Chant_ChantWard|Name=Chant Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(17)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (67) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHANT WARD"|Examples=chant "chant ward"


===Control Plant===
|Description=This chant allows the druid to become almost immune to Druidic chants.}}
{{SkillTemplate|ID=Chant_ControlPlant|Name=Control Plant|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(15)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CONTROL PLANT" "PLANT NAME"|Examples=chant "control plant" flower


|Description=This chant allows the druid to take control of a plant summoned by another druid as if the druid had summoned it him or herself.}}
===Charge Metal===
{{SkillTemplate|ID=Chant_ChargeMetal|Name=Charge Metal|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(20)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHARGE METAL" "TARGET NAME"|Examples=chant "charge metal" orc
chant "charge metal" sword


===Control Weather===
|Description=This chant causes the item, or a wielding item of the target to become charged.  Any electrical affects occurring in the room will always target the wielder or wearer of the metal item instead of the intended target.}}
{{SkillTemplate|ID=Chant_ControlWeather|Name=Control Weather|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(18)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (68) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CONTROL WEATHER"|Examples=chant "control weather"


|Description=This chant allows the druid to take exclusive control of the weather in the entire area where the druid presently stands.  Once control is taken, no other druids may manipulate the weather unless they too successfully cast the control weather chant and take control away.  Also, a druid controlling the weather prevents the weather from attaining a climactic balance and thus restricting further weather control.
===Charm Animal===
{{SkillTemplate|ID=Chant_CharmAnimal|Name=Charm Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(10)]] [[Druid(Druid)|Druid(15)]] [[Mer(Druid)|Mer(12)]] [[Ranger(Fighter)|Ranger(19)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHARM ANIMAL" "TARGET NAME"|Examples=chant "charm animal" deer


|Description=This chant will cause some animal in the same room to immediately befriend the druid.  The druid will then have the animal as a follower who will fight alongside, and follow all ORDERs that the druid gives.}}


===Charm Area===
{{SkillTemplate|ID=Chant_CharmArea|Name=Charm Area|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(24)]] [[Gaian(Druid)|Gaian(24)]] [[Mer(Druid)|Mer(24)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (74) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHARM AREA"|Examples=chant "charm area"


See help on Predict Weather for more information on weather control.}}
|Description=This powerful chant will cause the immediate area around the druid to appear amazingly beautiful. No one who enters the area will be able to leave it willingly, except the druid and his or her followers.}}


===Crossbreed===
===Cheetah Burst===
{{SkillTemplate|ID=Chant_Crossbreed|Name=Crossbreed|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(25)]] [[Mer(Druid)|Mer(25)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (75) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CROSSBREED" "TARGET NAME"|Examples=chant "crossbreed" fox
{{SkillTemplate|ID=Chant_CheetahBurst|Name=Cheetah Burst|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(5)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (55) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHEETAH BURST"|Examples=chant "cheetah burst"


|Description=This chant causes the target to become fertile, but only towards non-human races other than their own.  This makes crossbreed races possible.}}
|Description=This chant will allow the druid to gain 3 extra attacks/actions for one round every 3 rounds.}}


===Crystal Growth===
===Chlorophyll===
{{SkillTemplate|ID=Chant_CrystalGrowth|Name=Crystal Growth|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(10)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CRYSTAL GROWTH"|Examples=chant "crystal growth"
{{SkillTemplate|ID=Chant_Chlorophyll|Name=Chlorophyll|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(18)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CHLOROPHYLL" "TARGET NAME"|Examples=chant "chlorophyll" bob


|Description=This chant allows causes a spec of crystal to fall from a cave wall.  The crystal will then begin to grow and form into some useful item, armor, or weapon.}}
|Description=This chant will cause chlorophyll to enter the cells of his or her skin, allowing the druid to alleviate hunger whenever in the sunlight.}}


===Darkvision===
===Clear Moon===
{{SkillTemplate|ID=Chant_Darkvision|Name=Darkvision|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(3)]] [[Mer(Druid)|Mer(2)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT DARKVISION|Examples=chant darkvision
{{SkillTemplate|ID=Chant_ClearMoon|Name=Clear Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(2)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CLEAR MOON"|Examples=chant "clear moon"


|Description=This chant gives the druid the ability to see in the dark.}}
|Description=This chant will end all moon-influenced chants in the same room as the druid.}}


===Death Moon===
===Cloud Walk===
{{SkillTemplate|ID=Chant_DeathMoon|Name=Death Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(24)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (74) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEATH MOON"|Examples=chant "death moon"
{{SkillTemplate|ID=Chant_CloudWalk|Name=Cloud Walk|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(24)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CLOUD WALK"|Examples=chant "cloud walk"


|Description=This chant will cause a blanket of silence to fall over the room.  Everyone remaining in the room will take damage from the death moon.}}
|Description=This chant will allow the druid, and any group members in the same room to fly.}}


===Deep Darkness===
===Cold Moon===
{{SkillTemplate|ID=Chant_DeepDarkness|Name=Deep Darkness|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(5)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (55) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEEP DARKNESS"|Examples=chant "deep darkness"
{{SkillTemplate|ID=Chant_ColdMoon|Name=Cold Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (54) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "COLD MOON"|Examples=chant "cold moon"


|Description=This chant will cause a blanket of deep darkness to fall over the area. The darkness can still be penetrated by torches and spells, however.}}
|Description=This chant will cause everyone in the room to become more susceptible to disease.}}


===Deep Thoughts===
===Cold Ward===
{{SkillTemplate|ID=Chant_DeepThoughts|Name=Deep Thoughts|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(7)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEEP THOUGHTS"|Examples=chant "deep thoughts"
{{SkillTemplate|ID=Chant_ColdWard|Name=Cold Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(14)]] [[Ranger(Fighter)|Ranger(18)]] [[SkyWatcher(Druid)|SkyWatcher(8)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "COLD WARD"|Examples=chant "cold ward"


|Description=This chant will allow the druid to become one with the depths of the earthExtreme thoughts of good and evil will slowly fade from his or her mind with each passing minute.  This chant is twice as effective as natural communion, but requires that the druid be in a cave.  Willful movements or speaking may break concentration.}}
|Description=This chant allows the druid to become resistant (but not immune) to cold attacksAttacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}


===Dehydrate===
===Control Fire===
{{SkillTemplate|ID=Chant_Dehydrate|Name=Dehydrate|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(8)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT DEHYDRATE "TARGET NAME"|Examples=chant "dehydrate" orc
{{SkillTemplate|ID=Chant_ControlFire|Name=Control Fire|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(8)]] [[Ranger(Fighter)|Ranger(12)]] [[SkyWatcher(Druid)|SkyWatcher(5)]] |Allows=[[Enduring(Expertise)|Enduring]] [[Ignalist(Expertise)|Ignalist]] |Requires=|Align=|UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 5|Commands=CHANT, CH|Usage=CHANT "CONTROL FIRE" "TARGET NAME"|Examples=chant "control fire" orc
chant "dehydrate" waterskin


|Description=This chant will cause a target mob to become extremely thirsty, or a target liquid container to empty of its liquid.}}
|Description=This chant will turn normal fires into weapons for the druid.  Any normal fires that are possessed by either the target, or which are burning in the room, will attack the target and burn them, burning out in the process.}}


===Delay Poison===
===Control Plant===
{{SkillTemplate|ID=Chant_DelayPoison|Name=Delay Poison|Domain=[[preserving(Domain)|Preserving]]|Available=[[Ranger(Fighter)|Ranger(3)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (53) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DELAY POISON" "TARGET"|Examples=chant "delay poison" bob
{{SkillTemplate|ID=Chant_ControlPlant|Name=Control Plant|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(15)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CONTROL PLANT" "PLANT NAME"|Examples=chant "control plant" flower


|Description=This chant causes the target to be relieved of any poison effects for the duration of this spell.}}
|Description=This chant allows the druid to take control of a plant summoned by another druid as if the druid had summoned it him or herself.}}


===Den===
===Control Weather===
{{SkillTemplate|ID=Chant_Den|Name=Den|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(8)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (58) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEN"|Examples=chant "den"
{{SkillTemplate|ID=Chant_ControlWeather|Name=Control Weather|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(18)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (68) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CONTROL WEATHER"|Examples=chant "control weather"


|Description=This chant will create a dark cave den for the caster from his current positionThe entrance to the den will be carefully concealed, but the caster will know the direction of it at the time of castingThe den provides a safe place for resting.}}
|Description=This chant allows the druid to take exclusive control of the weather in the entire area where the druid presently standsOnce control is taken, no other druids may manipulate the weather unless they too successfully cast the control weather chant and take control awayAlso, a druid controlling the weather prevents the weather from attaining a climactic balance and thus restricting further weather control.


===Distant Fungal Growth===
{{SkillTemplate|ID=Chant_DistantFungalGrowth|Name=Distant Fungal Growth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(13)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (63) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT FUNGAL GROWTH" "LOCATION NAME"|Examples=chant "distant fungal growth" "grassy field"


|Description=This chant will allow the Druid to summon one of his or her magical fungus to a distant cave. The fungus will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "plant pass". See help on "my plants" for more information about plant summonings.}}


===Distant Growth===
See help on Predict Weather for more information on weather control.}}
{{SkillTemplate|ID=Chant_DistantGrowth|Name=Distant Growth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(17)]] [[Gaian(Druid)|Gaian(13)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (63) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT GROWTH" "LOCATION NAME"|Examples=chant "distant growth" "grassy field"


|Description=This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass".  The location specified must be of a sort that would normally work with the "Summon Plants" chant, that is, outdoor areas except city streets and places in and on the water. See help on "my plants" for more information about plant summonings.}}
===Crossbreed===
{{SkillTemplate|ID=Chant_Crossbreed|Name=Crossbreed|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(25)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (75) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CROSSBREED" "TARGET NAME"|Examples=chant "crossbreed" fox


===Distant Ingrowth===
|Description=This chant causes the target to become fertile, but only towards non-human races other than their own.  This makes crossbreed races possible.}}
{{SkillTemplate|ID=Chant_DistantIngrowth|Name=Distant Ingrowth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(23)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (73) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT INGROWTH" "LOCATION NAME"|Examples=chant "distant ingrowth" "grassy field"


|Description=This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass".  Unlike Distant Growth, this chant will work in buildings to create houseplants. See help on "my plants" for more information about plant summonings.}}
===Crystal Growth===
{{SkillTemplate|ID=Chant_CrystalGrowth|Name=Crystal Growth|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(10)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CRYSTAL GROWTH"|Examples=chant "crystal growth"


===Distant Overgrowth===
|Description=This chant causes a spec of crystal to fall from a cave wall.  The crystal will then begin to grow and form into some useful item, armor, or weapon.}}
{{SkillTemplate|ID=Chant_DistantOvergrowth|Name=Distant Overgrowth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(19)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (69) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT OVERGROWTH" "LOCATION NAME"|Examples=chant "distant overgrowth" "grassy field"


|Description=This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass".  Unlike Distant Growth, this chant will work on city streets, and in or on the water. See help on "my plants" for more information about plant summonings.}}
===Curse Fortune===
{{SkillTemplate|ID=Chant_CurseFortune|Name=Curse Fortune|Domain=[[cursing(Domain)|Cursing]]|Available=[[Gypsy(Thief)|Gypsy(16)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (66) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CURSE FORTUNE" "TARGET" ("MOOD")|Examples=chant "curse fortune" orc silly


===Distant Wind Color===
|Description=This druidic curse will cause the target to fail their next few saving throws, and may make silly mistakes when using wands or dealing with traps.}}
{{SkillTemplate|ID=Chant_DistantWindColor|Name=Distant Wind Color|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(20)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (70) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT WIND COLOR" "LOCATION NAME"|Examples=chant "distant wind color" "grassy field"


|Description=This chant will allow the Druid to see the winds of a distant place.  Do HELP WIND COLOR for more information on the meaning of the colors.}}
===Curse Mood===
{{SkillTemplate|ID=Chant_CurseMood|Name=Curse Mood|Domain=[[cursing(Domain)|Cursing]]|Available=[[Gypsy(Thief)|Gypsy(9)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CURSE MOOD" "TARGET" ("MOOD")|Examples=chant "curse mood" orc silly


===Dragonsight===
|Description=This druidic curse will cause the target to change to either the given mood, or a random one, and then be stuck with it for a long time.}}
{{SkillTemplate|ID=Chant_Dragonsight|Name=Dragonsight|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(25)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT DRAGONSIGHT|Examples=chant "dragonsight"


|Description=This powerful chant allows the druid to see invisible, hidden, and sneaking creatures, as well as to see in the dark.}}
===Curse Seed===
{{SkillTemplate|ID=Chant_CurseSeed|Name=Curse Seed|Domain=[[cursing(Domain)|Cursing]]|Available=[[Gypsy(Thief)|Gypsy(24)]] |Allows=[[Cursing(Expertise)|Cursing]] |Requires=|Align=|UseCost=Mana (74) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "CURSE SEED" "TARGET"|Examples=chant "curse seed" bob


===Drifting===
|Description=This chant will cause the gender of all children conceived while under its effects to be the same as the caster of the curse.  The curse is long lasting, and can span generations with expertise.}}
{{SkillTemplate|ID=Chant_Drifting|Name=Drifting|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(13)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DRIFTING"|Examples=chant "drifting"


|Description=This chant cause the druid to begin drifting along the ceiling of rooms, protecting him from trip and earthquake like attacks.  However, should the druid ever go outside under the effects of this chant, he will fall upwards, drifting into the sky.}}
===Darkvision===
{{SkillTemplate|ID=Chant_Darkvision|Name=Darkvision|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(3)]] [[Mer(Druid)|Mer(2)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT DARKVISION|Examples=chant darkvision


===Drown===
|Description=This chant gives the druid the ability to see in the dark.}}
{{SkillTemplate|ID=Chant_Drown|Name=Drown|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(10)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DROWN" "TARGET"|Examples=chant "drown" orc


|Description=If this short-lived chant is cast on a target that is breathing water, then they will lose that ability, even if it is native.  If the target was not breathing water, but they were swimming, then they will lose that ability, including the ability to tread water.  If the target was neither swimming or breathing water, then their lungs will fill with water for a short time.}}
===Death Moon===
{{SkillTemplate|ID=Chant_DeathMoon|Name=Death Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(24)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (74) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEATH MOON"|Examples=chant "death moon"


===Druidic Connection===
|Description=This chant will cause a blanket of silence to fall over the room.  Everyone remaining in the room will take damage from the death moon.}}
{{SkillTemplate|ID=Chant_DruidicConnection|Name=Druidic Connection|Domain=[[enduring(Domain)|Enduring]]|Available=|Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DRUIDIC CONNECTION"|Examples=chant "druidic connection"


|Description=If the druid is in a rural area, and has summoned his or her plants into at least 50% of the rooms in an area, then the druid will automatically create a connection with the area.  After this connection is made, the druid must remain in the area to maintain the connection.  Leaving will cause the connection to be broken, and most of his or her plants to wither away.
===Deep Darkness===
{{SkillTemplate|ID=Chant_DeepDarkness|Name=Deep Darkness|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(5)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (55) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEEP DARKNESS"|Examples=chant "deep darkness"


|Description=This chant will cause a blanket of deep darkness to fall over the area. The darkness can still be penetrated by torches and spells, however.}}


===Deep Thoughts===
{{SkillTemplate|ID=Chant_DeepThoughts|Name=Deep Thoughts|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(7)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEEP THOUGHTS"|Examples=chant "deep thoughts"


Maintaining the connection with the area will allow the druid to gain a burst of experience every mud-day that the druid remains in the areaAnimals and animated plants in the area will also have higher attack and damage bonuses.
|Description=This chant will allow the druid to become one with the depths of the earth.  Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute.  This chant is twice as effective as natural communion, but requires that the druid be in a caveWillful movements or speaking may break concentration.}}


===Dehydrate===
{{SkillTemplate|ID=Chant_Dehydrate|Name=Dehydrate|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(8)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT DEHYDRATE "TARGET NAME"|Examples=chant "dehydrate" orc
chant "dehydrate" waterskin


|Description=This chant will cause a target mob to become extremely thirsty, or a target liquid container to empty of its liquid.}}


See also myplants, summon plants, summon fungus, summon tree, summon coral, etc.}}
===Delay Poison===
{{SkillTemplate|ID=Chant_DelayPoison|Name=Delay Poison|Domain=[[preserving(Domain)|Preserving]]|Available=[[Ranger(Fighter)|Ranger(3)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (53) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DELAY POISON" "TARGET"|Examples=chant "delay poison" bob


===Eaglesight===
|Description=This chant causes the target to be relieved of any poison effects for the duration of this spell.}}
{{SkillTemplate|ID=Chant_Farsight|Name=Eaglesight|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(3)]] [[Druid(Druid)|Druid(5)]] [[Ranger(Fighter)|Ranger(9)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EAGLESIGHT" ("DIRECTION(S)")|Examples=chant "eaglesight"
chant "eaglesight" east
chant "eaglesight" east west north


|Description=This chant allows the druid to see the contents of some place immediately adjacent to the one in which he or she is standing.  Without an argument, the chant shows a short impression of the places directly away from the caster.}}
===Den===
{{SkillTemplate|ID=Chant_Den|Name=Den|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(8)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (58) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DEN"|Examples=chant "den"


===Earthfeed===
|Description=This chant will create a dark cave den for the caster from his current position.  The entrance to the den will be carefully concealed, but the caster will know the direction of it at the time of casting.  The den provides a safe place for resting.}}
{{SkillTemplate|ID=Chant_Bury|Name=Earthfeed|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(14)]] [[Druid(Druid)|Druid(14)]] [[Gaian(Druid)|Gaian(14)]] [[Ranger(Fighter)|Ranger(17)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (64) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EARTHFEED" "TARGET DEAD BODY"|Examples=chant "earthfeed" orc


|Description=This chant will cause the earth to swallow up the body of some dead being in the same room. The Druid will receive a burst of mana from the corpse, based on its level.}}
===Distant Fungal Growth===
{{SkillTemplate|ID=Chant_DistantFungalGrowth|Name=Distant Fungal Growth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(13)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires='Summon Fungus' at 75%|Align=|UseCost=Mana (63) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT FUNGAL GROWTH" "LOCATION NAME"|Examples=chant "distant fungal growth" "grassy field"


===Earthpocket===
|Description=This chant will allow the Druid to summon one of his or her magical fungus to a distant cave. The fungus will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "plant pass". See help on "my plants" for more information about plant summonings.}}
{{SkillTemplate|ID=Chant_Earthpocket|Name=Earthpocket|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(9)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (59) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EARTHPOCKET"|Examples=chant "earthpocket"


|Description=This chant will create a dark pocket of emptiness in the wall of the Cave room where the chant is spoken.  The pocket will follow the caster to any other Cave rooms he walks through, and remain accessible to him.  The pocket may be used for depositing items too heavy to carry for later use.  The dark pocket lasts for 5 mud days, and will deposit its contents into the inventory of the caster when it is dispelled.}}
===Distant Growth===
{{SkillTemplate|ID=Chant_DistantGrowth|Name=Distant Growth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(17)]] [[Gaian(Druid)|Gaian(13)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires='Summon Plants' at 75%|Align=|UseCost=Mana (63) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT GROWTH" "LOCATION NAME"|Examples=chant "distant growth" "grassy field"


===Eel Shock===
|Description=This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass".  The location specified must be of a sort that would normally work with the "Summon Plants" chant, that is, outdoor areas except city streets and places in and on the water. See help on "my plants" for more information about plant summonings.}}
{{SkillTemplate|ID=Chant_EelShock|Name=Eel Shock|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Beastmaster(Druid)|Beastmaster(4)]] [[Mer(Druid)|Mer(4)]] |Allows=[[Energist(Expertise)|Energist]] [[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT "EEL SHOCK"|Examples=chant "eel shock"


|Description=This chant causes the skin of the druid to discharge a sudden burst of electrical charge.  When in or on water, this electrical shock will stun all enemies of the druid.  The same will also happen in the rain. However, under all other circumstances, the electrical discharge happens too quickly to have any effect.}}
===Distant Ingrowth===
{{SkillTemplate|ID=Chant_DistantIngrowth|Name=Distant Ingrowth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(23)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires='Summon Houseplant' at 75%|Align=|UseCost=Mana (73) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT INGROWTH" "LOCATION NAME"|Examples=chant "distant ingrowth" "grassy field"


===Enchant Shards===
|Description=This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass".  Unlike Distant Growth, this chant will work in buildings to create houseplants. See help on "my plants" for more information about plant summonings.}}
{{SkillTemplate|ID=Chant_EnchantShards|Name=Enchant Shards|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=|Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (all) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENCHANT SHARDS" "CHANT NAME" "TARGET NAME"|Examples=chant "enchant shards" "" relic


|Description=This chant allows the druid to place any chant he or she knows onto an empty shard. Once placed on the shard, the chant may be invoked off it using the command word. Enchanting is very draining on the cleric however.  The cleric will lose some experience points for using this chant.  Enchanting also requires that the cleric be at full mana.}}
===Distant Overgrowth===
{{SkillTemplate|ID=Chant_DistantOvergrowth|Name=Distant Overgrowth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(19)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (69) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT OVERGROWTH" "LOCATION NAME"|Examples=chant "distant overgrowth" "grassy field"


===Endure Rust===
|Description=This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass".  Unlike Distant Growth, this chant will work on city streets, and in or on the water. See help on "my plants" for more information about plant summonings.}}
{{SkillTemplate|ID=Chant_EndureRust|Name=Endure Rust|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(7)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (57) |Quality=Always Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENDURE RUST" "TARGET NAME"|Examples=chant "endure rust" bob
chant "endure rust" sword


|Description=This chant will protect the target from the affects of metal oxidation (rust). The protection covers all rust causes, such as from water submersion, rain, or malicious spells.}}
===Distant Wind Color===
{{SkillTemplate|ID=Chant_DistantWindColor|Name=Distant Wind Color|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(20)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (70) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DISTANT WIND COLOR" "LOCATION NAME"|Examples=chant "distant wind color" "grassy field"


===Enhance Body===
|Description=This chant will allow the Druid to see the winds of a distant place.  Do HELP WIND COLOR for more information on the meaning of the colors.}}
{{SkillTemplate|ID=Chant_EnhanceBody|Name=Enhance Body|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(10)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (60) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENHANCE BODY"|Examples=chant "enhance body"


|Description=This chant will enhance the druids attack and damaging potential when fighting with his or her natural weapons (unarmed).}}
===Dragonsight===
{{SkillTemplate|ID=Chant_Dragonsight|Name=Dragonsight|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(25)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT DRAGONSIGHT|Examples=chant "dragonsight"


===Explosive Decompression===
|Description=This powerful chant allows the druid to see invisible, hidden, and sneaking creatures, as well as to see in the dark.}}
{{SkillTemplate|ID=Chant_ExplosiveDecompression|Name=Explosive Decompression|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(30)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (80) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EXPLOSIVE DECOMPRESSION"|Examples=chant "explosive decompression"


|Description=This chant, which only works indoors, will cause a blast of flames to erupt violently from the caster.  The burst will be so dramatic that all in the room, except for the caster, will take horrible fire damage and be blown off their feet. The flames will also burn away all oxygen in the room, preventing breathing by normal means.}}
===Drifting===
{{SkillTemplate|ID=Chant_Drifting|Name=Drifting|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(13)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DRIFTING"|Examples=chant "drifting"


===Favorable Winds===
|Description=This chant causes the druid to begin drifting along the ceiling of rooms, protecting him from trip and earthquake like attacks.  However, should the druid ever go outside under the effects of this chant, he will fall upwards, drifting into the sky.}}
{{SkillTemplate|ID=Chant_FavorableWinds|Name=Favorable Winds|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(20)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (70) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FAVORABLE WINDS" ("SHIP NAME")|Examples=chant "favorable winds"
chant "favorable winds" jolly roger


|Description=This chant calls upon the winds to favor the targeted ship, or the ship upon which the druid is casting. This allows the ship to move faster when a course has been set.}}
===Drown===
{{SkillTemplate|ID=Chant_Drown|Name=Drown|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(10)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "DROWN" "TARGET"|Examples=chant "drown" orc


===Feeding Frenzy===
|Description=If this short-lived chant is cast on a target that is breathing water, then they will lose that ability, even if it is native.  If the target was not breathing water, but they were swimming, then they will lose that ability, including the ability to tread water.  If the target was neither swimming or breathing water, then their lungs will fill with water for a short time.}}
{{SkillTemplate|ID=Chant_FeedingFrenzy|Name=Feeding Frenzy|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(14)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (64) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEDING FRENZY"|Examples=chant "feeding frenzy"


|Description=This chant causes all of the marine creatures in a wide stretch of this underwater locale to go into a feeding frenzy, becoming aggressive against any intruders for the duration of the chant.}}
===Druidic Connection===
{{SkillTemplate|ID=Chant_DruidicConnection|Name=Druidic Connection|Domain=[[enduring(Domain)|Enduring]]|Available=|Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage="AUTOMATIC"|Examples=


===Feel Cold===
|Description=If the druid is in a rural area, and has summoned his or her plants into at least 50% of the visitable rooms in a rural non-city area, then the druid will automatically create a connection with the area.  After this connection is made, the druid must remain in the area to maintain the connection.  Leaving will cause the connection to be broken, and most of his or her plants to wither away.
{{SkillTemplate|ID=Chant_FeelCold|Name=Feel Cold|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(7)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (57) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL COLD" "TARGET NAME"|Examples=chant "feel cold" orc


|Description=This chant causes the target to become more sensitive to coldness.  Cold based attacks, and cold weather will all be painful reminders of the effect of the this chant.}}


===Feel Electricity===
{{SkillTemplate|ID=Chant_FeelElectricity|Name=Feel Electricity|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(5)]] [[Mer(Druid)|Mer(7)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL ELECTRICITY" "TARGET NAME"|Examples=chant "feel electricity" orc


|Description=This chant causes the target to become more sensitive to electricityElectric based attacks, and electric storms will all be painful reminders of the effect of the this chant.}}
Maintaining the connection with the area will allow the druid to gain a burst of experience every mud-day that the druid remains in the areaAnimals and animated plants in the area will also have higher attack and damage bonuses.


===Feel Heat===
{{SkillTemplate|ID=Chant_FeelHeat|Name=Feel Heat|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(10)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL HEAT" "TARGET NAME"|Examples=chant "feel heat" orc


|Description=This chant causes the target to become more sensitive to heat.  Fire based attacks, and hot weather will all be painful reminders of the effect of the this chant.}}


===Feel Hunger===
See also myplants, summon plants, summon fungus, summon tree, summon coral, etc.}}
{{SkillTemplate|ID=Chant_Hunger|Name=Feel Hunger|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(5)]] [[Druid(Druid)|Druid(7)]] [[Ranger(Fighter)|Ranger(11)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL HUNGER" "MOB NAME"|Examples=chant "feel hunger" orc


|Description=This chant will cause the target to become insatiably hungry, which may affect their combat skills.}}
===Eaglesight===
{{SkillTemplate|ID=Chant_Farsight|Name=Eaglesight|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(3)]] [[Druid(Druid)|Druid(5)]] [[Ranger(Fighter)|Ranger(9)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EAGLESIGHT" ("DIRECTION(S)")|Examples=chant "eaglesight"
chant "eaglesight" east
chant "eaglesight" east west north


===Feralness===
|Description=This chant allows the druid to see the contents of some place immediately adjacent to the one in which he or she is standing.  Without an argument, the chant shows a short impression of the places directly away from the caster.}}
{{SkillTemplate|ID=Chant_Feralness|Name=Feralness|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(25)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FERALNESS"|Examples=chant "feralness"


|Description=This chant causes the Druid to automatically perform a "ShapeShift" as per their inborn skill.  In the feral state, however, the Druid also gains extra attack and damage bonuses, at the cost of some defence ability.}}
===Earthfeed===
{{SkillTemplate|ID=Chant_Bury|Name=Earthfeed|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(14)]] [[Druid(Druid)|Druid(14)]] [[Gaian(Druid)|Gaian(14)]] [[Ranger(Fighter)|Ranger(17)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EARTHFEED" "TARGET DEAD BODY"|Examples=chant "earthfeed" orc


===Fertile Cavern===
|Description=This chant will cause the earth to swallow up the body of some dead being in the same room. The Druid will receive a burst of mana from the corpse, based on its level.}}
{{SkillTemplate|ID=Chant_FertileCavern|Name=Fertile Cavern|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Delver(Druid)|Delver(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (67) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FERTILE CAVERN"|Examples=chant "fertile cavern"


|Description=This chant must be cast in an underground cave room.  It will cause the stone and rocky floor to temporarily grow soft and fertile, allowing crops or a garden to be planted.  This chant is permanent on owned property.}}
===Earthpocket===
{{SkillTemplate|ID=Chant_Earthpocket|Name=Earthpocket|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(9)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (59) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EARTHPOCKET"|Examples=chant "earthpocket"


===Fertility===
|Description=This chant will create a dark pocket of emptiness in the wall of the Cave room where the chant is spoken.  The pocket will follow the caster to any other Cave rooms he walks through, and remain accessible to him.  The pocket may be used for depositing items too heavy to carry for later use.  The dark pocket lasts for 5 mud days, and will deposit its contents into the inventory of the caster when it is dispelled.}}
{{SkillTemplate|ID=Chant_Fertility|Name=Fertility|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(11)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FERTILITY" "TARGET NAME"|Examples=chant "fertility" bob


|Description=This chant will make the target extremely fertile.  Any mating acts between the target and a compatible partner will always result in pregnancy.}}
===Eel Shock===
{{SkillTemplate|ID=Chant_EelShock|Name=Eel Shock|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Beastmaster(Druid)|Beastmaster(4)]] [[Mer(Druid)|Mer(4)]] |Allows=[[Energist(Expertise)|Energist]] [[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT "EEL SHOCK"|Examples=chant "eel shock"


===Fertilization===
|Description=This chant causes the skin of the druid to discharge a sudden burst of electrical charge.  When in or on water, this electrical shock will stun all enemies of the druid.  The same will also happen in the rain. However, under all other circumstances, the electrical discharge happens too quickly to have any effect.}}
{{SkillTemplate|ID=Chant_Fertilization|Name=Fertilization|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(15)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (65) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT FERTILIZATION|Examples=chant fertilization


|Description=The chanter fortifies the land, making yields from Foraging and Farming double for a whole day per level of the druid.  It will also permit things to be grown that might otherwise not be able.  This chant is permanent on owned property.}}
===Enchant Shards===
{{SkillTemplate|ID=Chant_EnchantShards|Name=Enchant Shards|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(13)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENCHANT SHARDS" "CHANT NAME" "TARGET NAME"|Examples=chant "enchant shards" "moonbeam" relic


===Filter Water===
|Description=This chant allows the druid to place any chant he or she knows onto an empty shard. Once placed on the shard, the chant may be invoked off it using the command word. Enchanting is very draining on the druid however.  The druid will lose some experience points for using this chant.  Enchanting also requires that the druid be at full mana.}}
{{SkillTemplate|ID=Chant_FilterWater|Name=Filter Water|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(3)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FILTER WATER" "TARGET NAME"|Examples=chant "filter water" wineskin
chant "filter water" room


|Description=This chant will cause any targeted source of liquid to run clean with fresh wholesome water instead of whatever liquid source it was before. When the magical effect ends, the liquid reverts to its previous form.}}
===Endow Club===
{{SkillTemplate|ID=Chant_EndowClub|Name=Endow Club|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(22)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENDOW CLUB" "SPELL NAME" "TARGET NAME"|Examples=chant "endow club" "Curse Mood" club


===Find Driftwood===
|Description=This chant allows druidic magic to be permanently melded with a mundane club that has no existing effects on it.  This chant requires all of the druids mana, and costs experience starting at 1100 (and going up depending on the level of the chant).  However, when completed, the item is permanently magical, will deliver the chant as damage, and will increase in item level based on the level of the spell enchanted into it..}}
{{SkillTemplate|ID=Chant_FindDriftwood|Name=Find Driftwood|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Mer(Druid)|Mer(4)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND DRIFTWOOD"|Examples=chant "find driftwood"


|Description=This chant will cause the druid to divine a path to the place where the driftwood from old shipwrecks might be found floating on the waves of a vast sea or lake.}}
===Endow Gemstones===
{{SkillTemplate|ID=Chant_EndowGemstones|Name=Endow Gemstones|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(20)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENDOW GEMSTONES" "EFFECT" "TARGET NAME"|Examples=chant "endow gemstones" list


===Find Gem===
|Description=This chant allows a powerful enhancement to be permanently melded with a specially cut gemstone that has no existing effects on it yet.  This chant requires all of the druids mana, and costs experience starting at 500 (and going up depending on the power of the effect).  The endowed gem can then be placed into a piece of jewelry that is built to receive it.  See JEWELMAKING.}}
{{SkillTemplate|ID=Chant_FindGem|Name=Find Gem|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(24)]] [[Druid(Druid)|Druid(24)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND GEM" "GEM NAME"/LIST|Examples=chant "find gem" list
chant "find gem" diamond


|Description=This chant will cause the druid to divine a path to the place where the gem specified may be dug or mined.}}
===Endow Ioun Stone===
{{SkillTemplate|ID=Chant_EndowIounStone|Name=Endow Ioun Stone|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(30)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENDOW IOUN STONE" "RECIPE NAME" "TARGET NAME"
CHANT "ENDOW IOUN STONE" (LIST/INFO/MEND) "ITEM TYPE"|Examples=chant "endow ioun stone" list
chant "endow ioun stone" "rhomboid" emerald


===Find Mate===
|Description=This chant allows enhancing magic to be permanently melded with a raw precious stone that has no existing effects on it.  This chant requires all of the druids mana, and costs experience starting at 1100 (and going up depending on the level of the chant).  However, when completed, the item is permanently magical, will float nearby, and will grant magical bonuses to the bearer.  This chant takes time to complete, and can be interrupted as per common skills.}}
{{SkillTemplate|ID=Chant_FindMate|Name=Find Mate|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(23)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND MATE" "TARGET NAME"|Examples=chant "find mate" bob


|Description=This chant will cause the target to be filled with an irresistable yearning for procreation.  They will track one down, and do their best to complete a mating act.}}
===Endow Jewelry===
{{SkillTemplate|ID=Chant_EndowJewelry|Name=Endow Jewelry|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(25)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENDOW JEWELRY" "SPELL NAME" "TARGET NAME"|Examples=chant "endow jewelry" "Moonbeam" ring


===Find Ore===
|Description=This chant allows druidic magic to be permanently melded with a mundane piece of jewelry worn on the ears, neck, fingers, or wrists, and that has no existing effects on it.  This chant requires all of the druids mana, and costs experience starting at 1100 (and going up depending on the level of the chant).  However, when completed, the item is permanently magical and will deliver the chant as an effect on the wearer.}}
{{SkillTemplate|ID=Chant_FindOre|Name=Find Ore|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(23)]] [[Druid(Druid)|Druid(23)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND ORE" "ORE NAME"/LIST|Examples=chant "find ore" list
chant "find ore" iron


|Description=This chant will cause the druid to divine a path to the place where the metal or stone specified may be dug or mined.  Mithril can not be found with this chant.}}
===Endure Rust===
{{SkillTemplate|ID=Chant_EndureRust|Name=Endure Rust|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(7)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (57) |Quality=Always Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENDURE RUST" "TARGET NAME"|Examples=chant "endure rust" bob
chant "endure rust" sword


===Find Plant===
|Description=This chant will protect the target from the affects of metal oxidation (rust). The protection covers all rust causes, such as from water submersion, rain, or malicious spells.}}
{{SkillTemplate|ID=Chant_FindPlant|Name=Find Plant|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(22)]] [[Gaian(Druid)|Gaian(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND PLANT" "PLANT NAME"/LIST|Examples=chant "find plant" list
chant "find plant" oak


|Description=This chant will cause the druid to divine a path to the place where the plant specified may be foraged or chopped.}}
===Enhance Body===
{{SkillTemplate|ID=Chant_EnhanceBody|Name=Enhance Body|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(10)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (60) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENHANCE BODY"|Examples=chant "enhance body"


===Fire Ward===
|Description=This chant will enhance the druids attack and damaging potential when fighting with his or her natural weapons (unarmed).}}
{{SkillTemplate|ID=Chant_FireWard|Name=Fire Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(16)]] [[SkyWatcher(Druid)|SkyWatcher(9)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIRE WARD"|Examples=chant "fire ward"


|Description=This chant allows the druid to become resistant (but not immune) to heat attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}
===Enhance Jewelry===
{{SkillTemplate|ID=Chant_EnhanceJewelry|Name=Enhance Jewelry|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(11)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENHANCE JEWELRY" "TARGET NAME"|Examples=chant "enhance jewelry" ring


===Fish Gills===
|Description=This chant causes any piece worn on the ears, neck, fingers, or wrist to become permanently enchanted. Enchanted jewelry gives a better level of protection for the wearer, but may no longer be be multi-worn. This spell is very draining on the caster, however, causing the caster to lose 50 experience points.  The caster must also be at full mana to cast.}}
{{SkillTemplate|ID=Chant_BreatheWater|Name=Fish Gills|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(12)]] [[Druid(Druid)|Druid(12)]] [[Mer(Druid)|Mer(1)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FISH GILLS"|Examples=chant "fish gills"


|Description=This chant will allow the druid to breathe under water for the duration of the chant.}}
===Enhance Potion===
{{SkillTemplate|ID=Chant_EnhancePotion|Name=Enhance Potion|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Druid(Druid)|Druid(4)]] [[Gypsy(Thief)|Gypsy(4)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENHANCE POTION" "POTION NAME" ("LEVELS")|Examples=chant "enhance potion" vial


===Flippers===
|Description=This chant will enhance a potion by making it more powerful.  The druid may specify how may levels of enhancement to add, but it can not be more levels than the druid actually has.  The amount of mana this chant consumes increases when a large number of levels are added to a potion.}}
{{SkillTemplate|ID=Chant_Flippers|Name=Flippers|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Mer(Druid)|Mer(17)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FLIPPERS" "TARGET"|Examples=chant "flippers" target


|Description=This chant will cause the target to grow flippers that churn wildly while swimming.  It will allows the target to cross numerous watery rooms at one time.}}
===Enhance Shard===
{{SkillTemplate|ID=Chant_EnhanceShard|Name=Enhance Shard|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(15)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (100) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ENHANCE SHARD" "TARGET NAME"|Examples=chant "enhance shard" shard


===Flood===
|Description=This chant enhances the power of the target shard, increasing both its effective power and its level, with limits determined by casting level and expertise.}}
{{SkillTemplate|ID=Chant_Flood|Name=Flood|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(18)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (68) |Quality=Malicious|Targets=Rooms |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "FLOOD"|Examples=chant "flood"


|Description=If the caster is in an enclosed indoor room, then this chant will call in a flood of water from inside or from a nearby room and fill the entire room with water, during which air breathers and non-swimmers might be doomed.}}
===Explosive Decompression===
{{SkillTemplate|ID=Chant_ExplosiveDecompression|Name=Explosive Decompression|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(30)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (80) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EXPLOSIVE DECOMPRESSION"|Examples=chant "explosive decompression"


===Fodder Signal===
|Description=This chant, which only works indoors, will cause a blast of flames to erupt violently from the caster.  The burst will be so dramatic that all in the room, except for the caster, will take horrible fire damage and be blown off their feet. The flames will also burn away all oxygen in the room, preventing breathing by normal means.}}
{{SkillTemplate|ID=Chant_FodderSignal|Name=Fodder Signal|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(8)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FODDER SIGNAL" "TARGET NAME"|Examples=chant "fodder signal" orc


|Description=This chant cause a horrible, angering light flash to emit from the target.  Any non-player creatures in the room who see it will grow angry at the target and attack.}}
===Extend Fortune===
{{SkillTemplate|ID=Chant_ExtendFortune|Name=Extend Fortune|Domain=[[cosmology(Domain)|Cosmology]]|Available=[[Gypsy(Thief)|Gypsy(11)]] |Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "EXTEND FORTUNE" "TARGET"|Examples=chant "extend fortune" bob


===Fortify Food===
|Description=This chant extends the cosmic fortunes that affect the target for the considerable duration of this magic.  The target may be a group member or any potential combatant.}}
{{SkillTemplate|ID=Chant_FortifyFood|Name=Fortify Food|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(5)]] [[Gaian(Druid)|Gaian(5)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (55) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FORTIFY FOOD" "FOOD NAME"|Examples=chant "fortify food" "pot pie"


|Description=This chant will make any normally edible meal into an extremely nourishing and filling one.}}
===Favorable Winds===
{{SkillTemplate|ID=Chant_FavorableWinds|Name=Favorable Winds|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(20)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (70) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FAVORABLE WINDS" ("SHIP NAME")|Examples=chant "favorable winds"
chant "favorable winds" jolly roger


===Free Vine===
|Description=This chant calls upon the winds to favor the targeted ship, or the ship upon which the druid is casting. This allows the ship to move faster when a course has been set.}}
{{SkillTemplate|ID=Chant_FreeVine|Name=Free Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(4)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FREE VINE" "TARGET NAME"|Examples=chant "free vine" vine


|Description=This chant causes the target vine creature to be uprooted.  The vine is then able to move one room before automatically rerooting itself.}}
===Feeding Frenzy===
{{SkillTemplate|ID=Chant_FeedingFrenzy|Name=Feeding Frenzy|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(14)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEDING FRENZY"|Examples=chant "feeding frenzy"


===Fungal Bloom===
|Description=This chant causes all of the marine creatures in a wide stretch of this underwater locale to go into a feeding frenzy, becoming aggressive against any intruders for the duration of the chant.}}
{{SkillTemplate|ID=Chant_FungalBloom|Name=Fungal Bloom|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Delver(Druid)|Delver(15)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (65) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FUNGAL BLOOM" "FOOD NAME"|Examples=chant "fungal bloom" "mushroom"


|Description=This chant will make any ordinary mushroom grow poisonous, puff up, and shortly thereafter explode, poisoning all in its range.  The druid would be unaffected.}}
===Feel Cold===
{{SkillTemplate|ID=Chant_FeelCold|Name=Feel Cold|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(7)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (57) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL COLD" "TARGET NAME"|Examples=chant "feel cold" orc


===Fungus Feet===
|Description=This chant causes the target to become more sensitive to coldness.  Cold based attacks, and cold weather will all be painful reminders of the effect of this chant.}}
{{SkillTemplate|ID=Chant_FungusFeet|Name=Fungus Feet|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(18)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FUNGUS FEET" "TARGET NAME"|Examples=chant "fungus feet" orc


|Description=This chant causes the target to develop a horrid foot fungus.  It will slowly eat away at the targets feet until the feet rot off. It deteriorates movement as it does so.}}
===Feel Electricity===
{{SkillTemplate|ID=Chant_FeelElectricity|Name=Feel Electricity|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(5)]] [[Mer(Druid)|Mer(7)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL ELECTRICITY" "TARGET NAME"|Examples=chant "feel electricity" orc


===Fur Coat===
|Description=This chant causes the target to become more sensitive to electricity.  Electric based attacks, and electric storms will all be painful reminders of the effect of this chant.}}
{{SkillTemplate|ID=Chant_FurCoat|Name=Fur Coat|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(8)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FUR COAT"|Examples=chant "fur coat"


|Description=This chant causes the druid to grow a thick fur coat that covers most of his or her body, and forces off clothing at the extremities as it does.  The coat grants defence against cold attacks, and grants a general defense bonus that improves with level.  The coat cannot be removed until the chant runs out, and is incompatible with shapeshift forms that don't also have fur.}}
===Feel Heat===
{{SkillTemplate|ID=Chant_FeelHeat|Name=Feel Heat|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(10)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (60) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL HEAT" "TARGET NAME"|Examples=chant "feel heat" orc


===Gas Ward===
|Description=This chant causes the target to become more sensitive to heat.  Fire based attacks, and hot weather will all be painful reminders of the effect of this chant.}}
{{SkillTemplate|ID=Chant_GasWard|Name=Gas Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(18)]] [[Ranger(Fighter)|Ranger(21)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GAS WARD"|Examples=chant "gas ward"


|Description=This chant allows the druid to become resistant (but not immune) to gas attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}
===Feel Hunger===
{{SkillTemplate|ID=Chant_Hunger|Name=Feel Hunger|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(5)]] [[Druid(Druid)|Druid(7)]] [[Ranger(Fighter)|Ranger(11)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FEEL HUNGER" "MOB NAME"|Examples=chant "feel hunger" orc


===Give Life===
|Description=This chant will cause the target to become insatiably hungry, which may affect their combat skills.}}
{{SkillTemplate|ID=Chant_GiveLife|Name=Give Life|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(17)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GIVE LIFE" "TARGET NAME" "AMOUNT"|Examples=chant "give life" tiger 100


|Description=This chant allows the druid to give some of his or her life experience to the given animal follower, so long as the follower is a group member. If the animal has been named, and is a follower but not charmed, there is a chance the animal will become loyal to the player.}}
===Feralness===
{{SkillTemplate|ID=Chant_Feralness|Name=Feralness|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(25)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FERALNESS"|Examples=chant "feralness"


===Goodberry===
|Description=This chant causes the Druid to automatically perform a "ShapeShift" as per their inborn skill.  In the feral state, however, the Druid also gains extra attack and damage bonuses, at the cost of some defence ability.}}
{{SkillTemplate|ID=Chant_Goodberry|Name=Goodberry|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(7)]] [[Gaian(Druid)|Gaian(7)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (57) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT GOODBERRY "NAME OF BERRIES CARRIED"|Examples=chant "goodberry" berries


|Description=This chant will cause some number of berry batches to become enchanted.  They will no longer provide nourishment to the hungry, but will instead provide a dose of healing to those in need.}}
===Fertile Cavern===
{{SkillTemplate|ID=Chant_FertileCavern|Name=Fertile Cavern|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Delver(Druid)|Delver(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (67) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FERTILE CAVERN"|Examples=chant "fertile cavern"


===Grapevine===
|Description=This chant must be cast in an underground cave room.  It will cause the stone and rocky floor to temporarily grow soft and fertile, allowing crops or a garden to be planted.  This chant is permanent on owned property.}}
{{SkillTemplate|ID=Chant_Grapevine|Name=Grapevine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(20)]] [[Gaian(Druid)|Gaian(20)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (70) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT GRAPEVINE|Examples=chant "grapevine"


|Description=This chant will cause the mind of the druid to be linked with all of his or her plants, namely those created with the "Summon Plants" chant.  During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as his or her plants, regardless of the location of the druid.}}
===Fertility===
{{SkillTemplate|ID=Chant_Fertility|Name=Fertility|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(11)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FERTILITY" "TARGET NAME"|Examples=chant "fertility" bob


===Grove Walk===
|Description=This chant will make the target extremely fertile.  Any mating acts between the target and a compatible partner will always result in pregnancy.}}
{{SkillTemplate|ID=Chant_GroveWalk|Name=Grove Walk|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (63) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROVE WALK" "GROVE NAME"|Examples=chant "grove walk" "mr flowers grove"


|Description=This chant will allow the druid to teleport from one druidic grove to any other druidic grove by merely chanting its name.  A druidic grove is a room or player home which contains a druidic monument in it.  A druidic monument can only be built by a druid with the Masonry skill. The druidic monument also confers a mana bonus when the druid is in the same room as a monument.}}
===Fertilization===
{{SkillTemplate|ID=Chant_Fertilization|Name=Fertilization|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(15)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT FERTILIZATION|Examples=chant fertilization


===Grow Club===
|Description=The chanter fortifies the land, making yields from Foraging, Farming, and Shrooming double for a whole day per level of the druid.  It will also permit things to be grown that might otherwise not be able.  This chant is permanent on owned property.}}
{{SkillTemplate|ID=Chant_GrowClub|Name=Grow Club|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(10)]] [[Gaian(Druid)|Gaian(8)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW CLUB"|Examples=chant "grow club"


|Description=If the druid is in a sufficiently wooded area, this chant will cause a club suitable for fighting with to grow out of a nearby tree trunk and fall to the ground.}}
===Filter Water===
{{SkillTemplate|ID=Chant_FilterWater|Name=Filter Water|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(3)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FILTER WATER" "TARGET NAME"|Examples=chant "filter water" wineskin
chant "filter water" room


===Grow Food===
|Description=This chant will cause any targeted source of liquid to run clean with fresh wholesome water instead of whatever liquid source it was before. When the magical effect ends, the liquid reverts to its previous form.}}
{{SkillTemplate|ID=Chant_GrowFood|Name=Grow Food|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(22)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (72) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW FOOD" ("TREE TYPE")|Examples=chant "grow food"
chant "grow food" apples
chant "grow food" herbs


|Description=If the druid is in the outdoors, this chant will cause a sample of the type of food specified to sprout from the ground.  This chant is also powerful enough to create a random, unidentified herb.  The herb must then be identified with the Herbology skill.}}
===Find Driftwood===
{{SkillTemplate|ID=Chant_FindDriftwood|Name=Find Driftwood|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Mer(Druid)|Mer(4)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND DRIFTWOOD"|Examples=chant "find driftwood"


===Grow Forest===
|Description=This chant will cause the druid to divine a path to the place where the driftwood from old shipwrecks might be found floating on the waves of a vast sea or lake.}}
{{SkillTemplate|ID=Chant_GrowForest|Name=Grow Forest|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(22)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (72) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW FOREST" ("TREE TYPE")|Examples=chant "grow forest"
chant "grow forest" oak


|Description=If the druid is in the outdoors, this chant will cause a grove of trees to grow, either of a random, or the specified kind.}}
===Find Gem===
{{SkillTemplate|ID=Chant_FindGem|Name=Find Gem|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(24)]] [[Druid(Druid)|Druid(24)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (74) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND GEM" "GEM NAME"/LIST|Examples=chant "find gem" list
chant "find gem" diamond


===Grow Item===
|Description=This chant will cause the druid to divine a path to the place where the gem specified may be dug or mined.}}
{{SkillTemplate|ID=Chant_GrowItem|Name=Grow Item|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(23)]] [[Gaian(Druid)|Gaian(16)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW ITEM"|Examples=chant "grow item"


|Description=If the druid is in a sufficiently wooded area, this chant will cause a a random wooden item to grow out of a nearby tree trunk and fall to the ground.  This powerful chant always costs 50 mana, however.}}
===Find Mate===
{{SkillTemplate|ID=Chant_FindMate|Name=Find Mate|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(23)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND MATE" "TARGET NAME"|Examples=chant "find mate" bob


===Grow Oak===
|Description=This chant will cause the target to be filled with an irresistable yearning for procreation.  They will track one down, and do their best to complete a mating act.}}
{{SkillTemplate|ID=Chant_GrowOak|Name=Grow Oak|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(30)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (all) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW OAK"|Examples=chant "grow oak"


|Description=If the druid is in the outdoors, this chant will grow the druids mystical and magical oak tree, with which the druid will be intimately connected.  The tree will absorb half of all damage taken by the druid, and can act as a conduit for "Plant Pass" and "Tangle".  The oak may be killed by using the "Chopping" skill in the same room.  If the oak dies in this way, the druid will die as well.  The oak will also die if absorbing too much of the druid's damage, but this will not kill the druid.  This chant requires all of the druids mana to cast.}}
===Find Ore===
{{SkillTemplate|ID=Chant_FindOre|Name=Find Ore|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(23)]] [[Druid(Druid)|Druid(23)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (73) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND ORE" "ORE NAME"/LIST|Examples=chant "find ore" list
chant "find ore" iron


===Harden Skin===
|Description=This chant will cause the druid to divine a path to the place where the metal or stone specified may be dug or mined.  Mithril can not be found with this chant.}}
{{SkillTemplate|ID=Chant_HardenSkin|Name=Harden Skin|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Druid(Druid)|Druid(1)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HARDEN SKIN"|Examples=chant "harden skin"


|Description=This chant causes the Druids skin (or fur) to become hard and coarse.  This grants the druid increased armor, as well as some protection from cold, water, and fire affects. The protection increases as the druid increases in level.}}
===Find Plant===
{{SkillTemplate|ID=Chant_FindPlant|Name=Find Plant|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(22)]] [[Gaian(Druid)|Gaian(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIND PLANT" "PLANT NAME"/LIST|Examples=chant "find plant" list
chant "find plant" oak


===Hawkeye===
|Description=This chant will cause the druid to divine a path to the place where the plant specified may be foraged or chopped.}}
{{SkillTemplate|ID=Chant_Hawkeye|Name=Hawkeye|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(15)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (65) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HAWKEYE"|Examples=chant "hawk"


|Description=This chant causes the Druid to gain the eyes of a hawk; able to see hidden things at a glance.}}
===Fire Ward===
{{SkillTemplate|ID=Chant_FireWard|Name=Fire Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(16)]] [[SkyWatcher(Druid)|SkyWatcher(9)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FIRE WARD"|Examples=chant "fire ward"


===Healing Moon===
|Description=This chant allows the druid to become resistant (but not immune) to heat attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}
{{SkillTemplate|ID=Chant_HealingMoon|Name=Healing Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(11)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (61) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HEALING MOON"|Examples=chant "healing moon"


|Description=This chant causes everyone in the room to begin to take healing, so long as the moon is out.}}
===Fish Gills===
{{SkillTemplate|ID=Chant_BreatheWater|Name=Fish Gills|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(12)]] [[Druid(Druid)|Druid(12)]] [[Mer(Druid)|Mer(1)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FISH GILLS"|Examples=chant "fish gills"


===Hibernation===
|Description=This chant will allow the druid to breathe under water for the duration of the chant.}}
{{SkillTemplate|ID=Chant_Hibernation|Name=Hibernation|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(18)]] [[Druid(Druid)|Druid(18)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (68) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT HIBERNATION|Examples=chant "hibernation"


|Description=This chant will put the druid into a deep sleep for a minimal period of required rest.  During the hibernation, the druid will regain hit points and mana at an accelerated rate.}}
===Fishy Fecundity===
{{SkillTemplate|ID=Chant_FishyFecundity|Name=Fishy Fecundity|Domain=[[breeding(Domain)|Breeding]]|Available=[[Mer(Druid)|Mer(25)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (75) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FISHY FECUNDITY"|Examples=chant "fishy fecundity""


===High Tide===
|Description=This chant causes the caster to become fertile, but only towards water-breathing races other than their own.  This makes special fishy crossbred races possible.}}
{{SkillTemplate|ID=Chant_HighTide|Name=High Tide|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(12)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "HIGH TIDE"|Examples=chant "high tide"


|Description=This chant calls on the high tide from a nearby body of water to come rushing in, low and fast.  It will have the effect of knocking opponents off their feet for a bit.  This chant can call the tide from two rooms away in a straight direction, or onto the deck of a ship.}}
===Flippers===
{{SkillTemplate|ID=Chant_Flippers|Name=Flippers|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Mer(Druid)|Mer(17)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FLIPPERS" "TARGET"|Examples=chant "flippers" target


===Hippieness===
|Description=This chant will cause the target to grow flippers that churn wildly while swimming.  It will allow the target to cross numerous watery rooms at one time.}}
{{SkillTemplate|ID=Chant_Hippieness|Name=Hippieness|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(14)]] [[Mer(Druid)|Mer(18)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HIPPIENESS" "TARGET NAME"|Examples=chant "hippieness" orc


|Description=This chant causes the target to exhibit the classic signs of the hippy curse, namely an unwillingness to do hard work, a lack of wisdom, a tendency to remove all clothing, a dislike for organization and order, and an insatiable desire to smoke whatever he can find.}}
===Flood===
{{SkillTemplate|ID=Chant_Flood|Name=Flood|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(18)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=|Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "FLOOD"|Examples=chant "flood"


===Hold Animal===
|Description=If the caster is in an enclosed indoor room, then this chant will call in a flood of water from inside or from a nearby room and fill the entire room with water, during which air breathers and non-swimmers might be doomed.}}
{{SkillTemplate|ID=Chant_HoldAnimal|Name=Hold Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(13)]] [[Ranger(Fighter)|Ranger(16)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (63) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HOLD ANIMAL" "MOB NAME"|Examples=chant "hold animal" bear


|Description=This chant will cause an animal to become perfectly still and unable to move for the duration of the druids magic.}}
===Fodder Signal===
{{SkillTemplate|ID=Chant_FodderSignal|Name=Fodder Signal|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(8)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FODDER SIGNAL" "TARGET NAME"|Examples=chant "fodder signal" orc


===Homeopathy===
|Description=This chant causes a horrible, angering light flash to emit from the target.  Any non-player creatures in the room who see it will grow angry at the target and attack.}}
{{SkillTemplate|ID=Chant_Homeopathy|Name=Homeopathy|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(22)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (72) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT HOMEOPATHY "TARGET NAME"|Examples=chant "homeopathy" target


|Description=This chant is ostensibly for the curing of a disease in the target.  It works by randomly doing nothing, forcing the disease into remission, or forcing the disease to run its complete course, all at once.}}
===Fortify Food===
{{SkillTemplate|ID=Chant_FortifyFood|Name=Fortify Food|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(5)]] [[Gaian(Druid)|Gaian(5)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (55) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FORTIFY FOOD" "FOOD NAME"|Examples=chant "fortify food" "pot pie"


===Honey Moon===
|Description=This chant will make any normally edible meal into an extremely nourishing and filling one.}}
{{SkillTemplate|ID=Chant_HoneyMoon|Name=Honey Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(6)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (56) |Quality=Circumstantial|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HONEY MOON"|Examples=chant "honey moon"


|Description=This chant will cause everyone in the room to slowly become more and more nourished, ending any suffering from hunger or thirst.}}
===Free Vine===
{{SkillTemplate|ID=Chant_FreeVine|Name=Free Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(4)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FREE VINE" "TARGET NAME"|Examples=chant "free vine" vine


===Howlers Moon===
|Description=This chant causes the target vine creature to be uprooted.  The vine is then able to move one room before automatically rerooting itself.}}
{{SkillTemplate|ID=Chant_HowlersMoon|Name=Howlers Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(23)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (73) |Quality=Malicious|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HOWLERS MOON"|Examples=chant "howlers moon"


|Description=This chant will cause ferocious wolves to become attracted to the room.  The wolfs may attack the caster, follow the caster, or do nothing.}}
===Fungal Bloom===
{{SkillTemplate|ID=Chant_FungalBloom|Name=Fungal Bloom|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Delver(Druid)|Delver(15)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (65) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FUNGAL BLOOM" "FOOD NAME"|Examples=chant "fungal bloom" "mushroom"


===Illusionary Forest===
|Description=This chant will make any ordinary mushroom grow poisonous, puff up, and shortly thereafter explode, poisoning all in its range.  The druid would be unaffected.}}
{{SkillTemplate|ID=Chant_IllusionaryForest|Name=Illusionary Forest|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(14)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (64) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ILLUSIONARY FOREST"|Examples=chant "illusionary forest"


|Description=This chant will create the illusion that the location enchanted by the druid is actually somewhere in a forest.  All who enter the room will be affected by the chant.}}
===Fungus Feet===
{{SkillTemplate|ID=Chant_FungusFeet|Name=Fungus Feet|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(18)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FUNGUS FEET" "TARGET NAME"|Examples=chant "fungus feet" orc


===Killer Vine===
|Description=This chant causes the target to develop a horrid foot fungus.  It will slowly eat away at the targets feet until the feet rot off. It deteriorates movement as it does so.}}
{{SkillTemplate|ID=Chant_KillerVine|Name=Killer Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(9)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "KILLER VINE"|Examples=chant "killer vine"


|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid.  The vine will grow still again once combat ends, and remains rooted.}}
===Fur Coat===
{{SkillTemplate|ID=Chant_FurCoat|Name=Fur Coat|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(8)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "FUR COAT"|Examples=chant "fur coat"


===Labyrinth===
|Description=This chant causes the druid to grow a thick fur coat that covers most of his or her body, and forces off clothing at the extremities as it does.  The coat grants defence against cold attacks, and grants a general defense bonus that improves with level.  The coat cannot be removed until the chant runs out, and is incompatible with shapeshift forms that don't also have fur.}}
{{SkillTemplate|ID=Chant_Labyrinth|Name=Labyrinth|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(18)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (68) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LABYRINTH"|Examples=chant "labyrinth"


|Description=This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great cave labyrinth.  There the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.}}
===Gas Ward===
{{SkillTemplate|ID=Chant_GasWard|Name=Gas Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(18)]] [[Ranger(Fighter)|Ranger(21)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GAS WARD"|Examples=chant "gas ward"


===Land Legs===
|Description=This chant allows the druid to become resistant (but not immune) to gas attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}
{{SkillTemplate|ID=Chant_LandLegs|Name=Land Legs|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=|Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (50) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LAND LEGS"|Examples=chant "land legs"


|Description=This chant will allow the caster to grow a pair of legs, if they have none, and lose a tail, if any.  The caster will also lose any ability to breathe water, and gain the ability to breathe air, if they cannot.}}
===Give Life===
{{SkillTemplate|ID=Chant_GiveLife|Name=Give Life|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(17)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires='Bestow Name'|Align=|UseCost=Mana (67) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GIVE LIFE" "TARGET NAME" "AMOUNT"|Examples=chant "give life" tiger 100


===Land Lungs===
|Description=This chant allows the druid to give some of his or her life experience to the given animal follower, so long as the follower is a group member. If the animal has been named, and is a follower but not charmed, there is a chance the animal will become loyal to the player.}}
{{SkillTemplate|ID=Chant_BreatheAir|Name=Land Lungs|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Mer(Druid)|Mer(13)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LAND LUNGS" "TARGET"|Examples=chant "land lungs" fish


|Description=This chant will allow the target to breathe air for the duration of the chant.}}
===Goodberry===
{{SkillTemplate|ID=Chant_Goodberry|Name=Goodberry|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(7)]] [[Gaian(Druid)|Gaian(7)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (57) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT GOODBERRY "NAME OF BERRIES CARRIED"|Examples=chant "goodberry" berries


===Life Echoes===
|Description=This chant will cause some number of berry batches to become enchanted.  They will no longer provide nourishment to the hungry, but will instead provide a dose of healing to those in need.}}
{{SkillTemplate|ID=Chant_SenseLife|Name=Life Echoes|Domain=[[breeding(Domain)|Breeding]]|Available=[[Druid(Druid)|Druid(3)]] [[Ranger(Fighter)|Ranger(8)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LIFE ECHOES"|Examples=chant "life echoes"


|Description=This chant allows the druid to become sensitive to the life around him or her, even in places relatively distant.}}
===Grapevine===
{{SkillTemplate|ID=Chant_Grapevine|Name=Grapevine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(20)]] [[Gaian(Druid)|Gaian(20)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (70) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT GRAPEVINE|Examples=chant "grapevine"


===Lightning Ward===
|Description=This chant will cause the mind of the druid to be linked with all of his or her plants, namely those created with the "Summon Plants" chant.  During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as his or her plants, regardless of the location of the druid.}}
{{SkillTemplate|ID=Chant_LightningWard|Name=Lightning Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(13)]] [[Ranger(Fighter)|Ranger(19)]] [[SkyWatcher(Druid)|SkyWatcher(7)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (57) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LIGHTNING WARD"|Examples=chant "lightning ward"


|Description=This chant allows the druid to become resistant (but not immune) to electrical attacks.  Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}
===Grove Walk===
{{SkillTemplate|ID=Chant_GroveWalk|Name=Grove Walk|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (63) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROVE WALK" "GROVE NAME"|Examples=chant "grove walk" "mr flowers grove"


===Locate Animals===
|Description=This chant will allow the druid to teleport from one druidic grove to any other druidic grove by merely chanting its name.  A druidic grove is a room or player home which contains a druidic monument in it.  A druidic monument can only be built by a druid with the Masonry skill. The druidic monument also confers a mana bonus when the druid is in the same room as a monument.}}
{{SkillTemplate|ID=Chant_LocateAnimals|Name=Locate Animals|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(2)]] [[Druid(Druid)|Druid(4)]] [[Mer(Druid)|Mer(4)]] [[Ranger(Fighter)|Ranger(9)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LOCATE ANIMALS"|Examples=chant "locate animals"


|Description=This chant will give the druid a hot-and-cold sense of direction to an animal somewhere in his or her area.  By following the directions provided by the chant, the druid may direct himself to the animal nearby.}}
===Grow Club===
{{SkillTemplate|ID=Chant_GrowClub|Name=Grow Club|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(10)]] [[Gaian(Druid)|Gaian(8)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW CLUB"|Examples=chant "grow club"


===Locate Plants===
|Description=If the druid is in a sufficiently wooded area, this chant will cause a club suitable for fighting with to grow out of a nearby tree trunk and fall to the ground.}}
{{SkillTemplate|ID=Chant_LocatePlants|Name=Locate Plants|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(2)]] [[Gaian(Druid)|Gaian(2)]] [[Ranger(Fighter)|Ranger(6)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LOCATE PLANTS"|Examples=chant "locate plants"


|Description=This chant will give the druid a hot-and-cold sense of direction to the nearest place of heavy plant growth in his or her areaBy following the directions provided by the chant, the druid may direct himself to the proper place.}}
===Grow Food===
{{SkillTemplate|ID=Chant_GrowFood|Name=Grow Food|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(22)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (72) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW FOOD" ("TREE TYPE")|Examples=chant "grow food"
chant "grow food" apples
chant "grow food" herbs
 
|Description=If the druid is in the outdoors, this chant will cause a sample of the type of food specified to sprout from the groundThis chant is also powerful enough to create a random, unidentified herb.  The herb must then be identified with the Herbology skill.}}


===Love Moon===
===Grow Forest===
{{SkillTemplate|ID=Chant_LoveMoon|Name=Love Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (54) |Quality=Circumstantial|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LOVE MOON"|Examples=chant "love moon"
{{SkillTemplate|ID=Chant_GrowForest|Name=Grow Forest|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(22)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (72) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW FOREST" ("TREE TYPE")|Examples=chant "grow forest"
chant "grow forest" oak


|Description=This chant causes the love moon to rise over the room.  Everyone in the room will have their perceived charisma rise by 6 points, and will have loving feelings towards the opposite sex in the room.}}
|Description=If the druid is in the outdoors, this chant will cause a grove of trees to grow, either of a random, or the specified kind.}}


===Magma Cannon===
===Grow Item===
{{SkillTemplate|ID=Chant_MagmaCannon|Name=Magma Cannon|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(23)]] |Allows=[[Ignalist(Expertise)|Ignalist]] [[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Range 1 - Range 5|Commands=CHANT, CH|Usage=CHANT "MAGMA CANNON" "TARGET"|Examples=chant "magma cannon" orc
{{SkillTemplate|ID=Chant_GrowItem|Name=Grow Item|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(23)]] [[Gaian(Druid)|Gaian(16)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW ITEM"|Examples=chant "grow item"


|Description=This chant causes the ground near the druid to go molten, which he or she then draws forth and shoots at the target, engulfing them in flaming magma.}}
|Description=If the druid is in a sufficiently wooded area, this chant will cause a a random wooden item to grow out of a nearby tree trunk and fall to the ground.  This powerful chant always costs 50 mana, however.}}


===Magnetic Earth===
===Grow Oak===
{{SkillTemplate|ID=Chant_MagneticEarth|Name=Magnetic Earth|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(17)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (67) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MAGNETIC EARTH"|Examples=chant "magnetic earth"
{{SkillTemplate|ID=Chant_GrowOak|Name=Grow Oak|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(30)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (all) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "GROW OAK"|Examples=chant "grow oak"


|Description=This chant causes a powerful magnetic field to emenate from the groundAll metal items not in containers or securely worn are drawn to the ground and away from their owners.}}
|Description=If the druid is in the outdoors, this chant will grow the druids mystical and magical oak tree, with which the druid will be intimately connected.  The tree will absorb half of all damage taken by the druid, and can act as a conduit for "Plant Pass" and "Tangle".  The oak may be killed by using the "Chopping" skill in the same room.  If the oak dies in this way, the druid will die as wellThe oak will also die if absorbing too much of the druid's damage, but this will not kill the druid.  This chant requires all of the druids mana to cast.}}


===Magnetic Field===
===Harden Skin===
{{SkillTemplate|ID=Chant_MagneticField|Name=Magnetic Field|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(6)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MAGNETIC FIELD" "TARGET NAME"|Examples=chant "magnetic field" orc
{{SkillTemplate|ID=Chant_HardenSkin|Name=Harden Skin|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Druid(Druid)|Druid(1)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HARDEN SKIN"|Examples=chant "harden skin"


|Description=This chant causes a powerful and constricting magnetic field to envelope the targetAny metal armor worn will render them unable to change their location. Manipulating metal items would be likewise impossible.}}
|Description=This chant causes the Druids skin (or fur) to become hard and coarseThis grants the druid increased armor, as well as some protection from cold, water, and fire affects. The protection increases as the druid increases in level.}}


===Manic Moon===
===Hawkeye===
{{SkillTemplate|ID=Chant_ManicMoon|Name=Manic Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(22)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (72) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MANIC MOON"|Examples=chant "manic moon"
{{SkillTemplate|ID=Chant_Hawkeye|Name=Hawkeye|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(15)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HAWKEYE"|Examples=chant "hawk"


|Description=This chant causes the manic moon to rise over the room.  Everyone in the room, except the druid will begin to go nuts.  This can create great confusion during combat, making people forget or even change who they are fighting, or start fighting for no reason.}}
|Description=This chant causes the Druid to gain the eyes of a hawk; able to see hidden things at a glance.}}


===Mass Fungal Growth===
===Healing Moon===
{{SkillTemplate|ID=Chant_MassFungalGrowth|Name=Mass Fungal Growth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(23)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (73) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MASS FUNGAL GROWTH"|Examples=chant "mass fungal growth"
{{SkillTemplate|ID=Chant_HealingMoon|Name=Healing Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(11)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HEALING MOON"|Examples=chant "healing moon"


|Description=This chant will create a fungus in a cave room as per the spell Summon Fungus. In addition, it will create other fungi in other nearby cave rooms.  The number of fungus created with this chant increase as the druid goes up in level.}}
|Description=This chant causes everyone in the room to begin to receive healing, so long as the moon is out.}}


===Metal Mold===
===Hibernation===
{{SkillTemplate|ID=Chant_MetalMold|Name=Metal Mold|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(25)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (75) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "METAL MOLD" "TARGET NAME"|Examples=chant "metal mold" orc
{{SkillTemplate|ID=Chant_Hibernation|Name=Hibernation|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(18)]] [[Druid(Druid)|Druid(18)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (68) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT HIBERNATION|Examples=chant "hibernation"
chant "metal mold" sword


|Description=This chant will cause any metal equipment or items on the target to get eaten up by a metal-dissolving moldThe amount of damage goes up with the Druid, and magical items are less suceptable to damage than mundane ones.}}
|Description=This chant will put the druid into a deep sleep for a minimal period of required restDuring the hibernation, the druid will regain hit points and mana at an accelerated rate.  Once the minimal period has passed, the druid can wake themselves up to end the hibernation.}}


===Meteor Strike===
===High Tide===
{{SkillTemplate|ID=Chant_MeteorStrike|Name=Meteor Strike|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[SkyWatcher(Druid)|SkyWatcher(25)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (75) |Quality=Malicious|Targets=Creatures |Range=Range 1 - Range 5|Commands=CHANT, CH|Usage=CHANT "METEOR STRIKE"|Examples=chant "meteor strike"
{{SkillTemplate|ID=Chant_HighTide|Name=High Tide|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(12)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (62) |Quality=Malicious|Targets=|Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "HIGH TIDE"|Examples=chant "high tide"


|Description=This chant will cause a storm of meteors to rain down on all enemies of the druid.}}
|Description=This chant calls on the high tide from a nearby body of water to come rushing in, low and fast.  It will have the effect of knocking opponents off their feet for a bit.  This chant can call the tide from two rooms away in a straight direction, or onto the deck of a ship.}}


===Mold===
===Hippieness===
{{SkillTemplate|ID=Chant_Mold|Name=Mold|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(6)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (56) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT MOLD "TARGET NAME"|Examples=chant "mold" orc
{{SkillTemplate|ID=Chant_Hippieness|Name=Hippieness|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(14)]] [[Mer(Druid)|Mer(18)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HIPPIENESS" "TARGET NAME"|Examples=chant "hippieness" orc
chant "mold" bread


|Description=This chant will cause any foodstuffs in the inventory of the target to become moldy.  Anyone eating the food becomes sick with lockjaw.  The food decays 3 days after the mold is set on it.}}
|Description=This chant causes the target to exhibit the classic signs of the hippy curse, namely an unwillingness to do hard work, a lack of wisdom, a tendency to remove all clothing, a dislike for organization and order, and an insatiable desire to smoke whatever he can find.}}


===Moon Calf===
===Hold Animal===
{{SkillTemplate|ID=Chant_MoonCalf|Name=Moon Calf|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (62) |Quality=Malicious|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MOON CALF"|Examples=chant "moon calf"
{{SkillTemplate|ID=Chant_HoldAnimal|Name=Hold Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(13)]] [[Ranger(Fighter)|Ranger(16)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (63) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HOLD ANIMAL" "MOB NAME"|Examples=chant "hold animal" bear


|Description=This chant will cause everyone in the room to suffer a drop in intelligence.}}
|Description=This chant will cause an animal to become perfectly still and unable to move for the duration of the druids magic.}}


===Moonbeam===
===Homeopathy===
{{SkillTemplate|ID=Chant_Moonbeam|Name=Moonbeam|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[Druid(Druid)|Druid(3)]] [[Ranger(Fighter)|Ranger(8)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT MOONBEAM|Examples=chant "moonbeam"
{{SkillTemplate|ID=Chant_Homeopathy|Name=Homeopathy|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(22)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (72) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT HOMEOPATHY "TARGET NAME"|Examples=chant "homeopathy" target


|Description=This chant will create a light beam of moonlight which will follow the druid around, illuminating any dark places the druid may enter.}}
|Description=This chant is ostensibly for the curing of a disease in the target.  It works by randomly doing nothing, forcing the disease into remission, or forcing the disease to run its complete course, all at once.}}


===Move The Sky===
===Honey Moon===
{{SkillTemplate|ID=Chant_MoveSky|Name=Move The Sky|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(30)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (1063004405) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MOVE THE SKY"|Examples=chant "move the sky"
{{SkillTemplate|ID=Chant_HoneyMoon|Name=Honey Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(6)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HONEY MOON"|Examples=chant "honey moon"


|Description=This chant causes time to move forward or backwards such that the sun will set or rise.}}
|Description=This chant will cause everyone in the room to slowly become more and more nourished, ending any suffering from hunger or thirst.}}


===Muddy Grounds===
===Howlers Moon===
{{SkillTemplate|ID=Chant_MuddyGrounds|Name=Muddy Grounds|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(14)]] [[SkyWatcher(Druid)|SkyWatcher(7)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (57) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MUDDY GROUNDS"|Examples=chant "muddy grounds"
{{SkillTemplate|ID=Chant_HowlersMoon|Name=Howlers Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(23)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (73) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "HOWLERS MOON"|Examples=chant "howlers moon"


|Description=The druid turns the rock or sandy ground into mushy mudThis makes the room extremely costly in movement to walk through, or fight in.}}
|Description=This chant will cause ferocious wolves to become attracted to the roomThe wolves may attack the caster, follow the caster, or do nothing.}}


===Natural Balance===
===Illusionary Forest===
{{SkillTemplate|ID=Chant_NaturalBalance|Name=Natural Balance|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(7)]] [[Druid(Druid)|Druid(7)]] [[Mer(Druid)|Mer(7)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "NATURAL BALANCE"|Examples=chant "natural balance"
{{SkillTemplate|ID=Chant_IllusionaryForest|Name=Illusionary Forest|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(14)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "ILLUSIONARY FOREST"|Examples=chant "illusionary forest"


|Description=This chant will allow the druid to enter a state of communion with the balance of natureExtreme thoughts of good and evil will slowly fade from his or her mind with each passing minuteWillful movements or speaking may break the communion.}}
|Description=This chant will create the illusion that the location enchanted by the druid is actually somewhere in a forestAll who enter the room will be affected by the chantThe effect is temporary, except when cast by someone on property they own.}}


===Natural Order===
===Inspect Shard===
{{SkillTemplate|ID=Chant_NaturalOrder|Name=Natural Order|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(8)]] [[Druid(Druid)|Druid(8)]] [[Mer(Druid)|Mer(8)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "NATURAL ORDER"|Examples=chant "natural order"
{{SkillTemplate|ID=Chant_InspectShard|Name=Inspect Shard|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Delver(Druid)|Delver(5)]] [[Druid(Druid)|Druid(5)]] [[Gypsy(Thief)|Gypsy(5)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Mana (55) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "INSPECT SHARD" "TARGET NAME"|Examples=chant "inspect shard" shard


|Description=This chant will allow the druid to enter a state of communion with the order of natureExtreme thoughts of law and chaos will slowly fade from his or her mind with each passing minute.  Willful movements or speaking may break the communion.}}
|Description=This chant reveals information about magical shards, such as the specific druidic magic contained inside it and how to invoke itMore information is revealed with expertise.}}


===Nectar===
===Killer Vine===
{{SkillTemplate|ID=Chant_Nectar|Name=Nectar|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(19)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (69) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT NECTAR|Examples=chant "nectar"
{{SkillTemplate|ID=Chant_KillerVine|Name=Killer Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(9)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "KILLER VINE"|Examples=chant "killer vine"


|Description=This chant will create a enormous flower that is literally dripping with nectar. The flower will be so enchanted that all of those whose wills fail will attempt to take a drink of the nectarFortunately, aside from being intoxicating, the nectar provides healing and mana recovery.}}
|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druidThe vine will grow still again once combat ends, and remains rooted.}}


===Neutralize Poison===
===Know Animal===
{{SkillTemplate|ID=Chant_NeutralizePoison|Name=Neutralize Poison|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(22)]] [[Druid(Druid)|Druid(22)]] [[Mer(Druid)|Mer(22)]] [[Ranger(Fighter)|Ranger(25)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (72) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "NEUTRALIZE POISON" "MOB NAME"|Examples=chant "neutralize poison" rothar
{{SkillTemplate|ID=Chant_KnowAnimal|Name=Know Animal|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Druid(Druid)|Druid(3)]] [[Gypsy(Thief)|Gypsy(3)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "KNOW ANIMAL" "MOB NAME"|Examples=chant "know animal" squirrel


|Description=This chant will remove the effects of a poisonous affliction from the target creature.}}
|Description=This chant allows the player to gain knowledge about the particular animal targeted.  The amount and type of knowledge increases with expertise.}}


===Pale Moon===
===Labyrinth===
{{SkillTemplate|ID=Chant_PaleMoon|Name=Pale Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(3)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (53) |Quality=Malicious|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PALE MOON"|Examples=chant "pale moon"
{{SkillTemplate|ID=Chant_Labyrinth|Name=Labyrinth|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(18)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LABYRINTH"|Examples=chant "labyrinth"


|Description=This chant will cause everyone in the room to become more susceptible to poisonous affliction.}}
|Description=This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great cave labyrinth.  There the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.}}


===Peace Moon===
===Land Legs===
{{SkillTemplate|ID=Chant_PeaceMoon|Name=Peace Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(15)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (65) |Quality=Circumstantial|Targets=Creatures Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PEACE MOON"|Examples=chant "peace moon"
{{SkillTemplate|ID=Chant_LandLegs|Name=Land Legs|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=|Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LAND LEGS"|Examples=chant "land legs"


|Description=This chant will cause the peace moon to rise, preventing and ending combat in the room.}}
|Description=This chant will allow the caster to grow a pair of legs, if they have none, and lose a tail, if any.  The caster will also lose any ability to breathe water, and gain the ability to breathe air, if they cannot.}}


===Phosphorescence===
===Land Lungs===
{{SkillTemplate|ID=Chant_Phosphorescence|Name=Phosphorescence|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Mer(Druid)|Mer(1)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PHOSPHORESCENCE"|Examples=chant "phosphorescence"
{{SkillTemplate|ID=Chant_BreatheAir|Name=Land Lungs|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Mer(Druid)|Mer(13)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LAND LUNGS" "TARGET"|Examples=chant "land lungs" fish


|Description=This chant will cause the casters skin to take on a phosphoescent glow, allow them to see in dark places, especially under water.}}
|Description=This chant will allow the target to breathe air for the duration of the chant.}}


===Piercing Moon===
===Life Echoes===
{{SkillTemplate|ID=Chant_PiercingMoon|Name=Piercing Moon|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(9)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (59) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PIERCING MOON"|Examples=chant "piercing moon"
{{SkillTemplate|ID=Chant_SenseLife|Name=Life Echoes|Domain=[[breeding(Domain)|Breeding]]|Available=[[Druid(Druid)|Druid(3)]] [[Ranger(Fighter)|Ranger(8)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LIFE ECHOES"|Examples=chant "life echoes"


|Description=This chant will allow the moon to be seen through the clouds, so long as the druid is outside at night.  With the moon visible, other moon chants may be cast.}}
|Description=This chant allows the druid to become sensitive to the life around him or her, even in places relatively distant.}}


===Plane Walking===
===Lightning Ward===
{{SkillTemplate|ID=Chant_PlaneWalking|Name=Plane Walking|Domain=[[conjuration(Domain)|Conjuration]]|Available=[[Druid(Druid)|Druid(35)]] |Allows=[[Reduced Conjuring(Expertise)|Reduced Conjuring]] [[Power Conjuring(Expertise)|Power Conjuring]] [[Extended Conjuring(Expertise)|Extended Conjuring]] [[Ranged Conjuring(Expertise)|Ranged Conjuring]] |UseCost=Mana (966367641) |Quality=Circumstantial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANE WALKING" "PLANE NAME"|Examples=cast "plane walking" nirvana
{{SkillTemplate|ID=Chant_LightningWard|Name=Lightning Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(13)]] [[Ranger(Fighter)|Ranger(19)]] [[SkyWatcher(Druid)|SkyWatcher(7)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (57) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LIGHTNING WARD"|Examples=chant "lightning ward"


|Description=This chant allows the druid and his/her group to shift into another plane of existence for a period of timeUnless the druid is perfectly proficient, the chances of actually reaching the intended plane is small. The caster should be ready for unusual environmental, including planes where there is no air to breathe.  If perfectly successful, the new plane will appear identical to an area in the prime material plane, except that the laws and rules of the plane will apply.  To travel from plane to plane, the druid requires only one of their connected plants to be grow.  To return home, the druid should travel to the "Prime Material" plane.}}
|Description=This chant allows the druid to become resistant (but not immune) to electrical attacksAttacks of this kind include spells, breath weapons, and other magical and non-magical attacks.}}


===Plant Bed===
===Locate Animals===
{{SkillTemplate|ID=Chant_PlantBed|Name=Plant Bed|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(13)]] [[Gaian(Druid)|Gaian(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (61) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT BED"|Examples=chant "plant bed"
{{SkillTemplate|ID=Chant_LocateAnimals|Name=Locate Animals|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(2)]] [[Druid(Druid)|Druid(4)]] [[Mer(Druid)|Mer(4)]] [[Ranger(Fighter)|Ranger(9)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LOCATE ANIMALS"|Examples=chant "locate animals"


|Description=This chant requires that the druid be among a sufficient growth of plant life.  If so, the chant will cause a comfortable bed shaped like a pea-pod to grow nearby.  This bed may be slept in for improved rejuvenation ratesThe bed also grants magical help against the affects of poison and disease, allowing those affected to ride out the storm.}}
|Description=This chant will give the druid a hot-and-cold sense of direction to an animal somewhere in his or her areaBy following the directions provided by the chant, the druid may direct himself to the animal nearby.}}


===Plant Choke===
===Locate Plants===
{{SkillTemplate|ID=Chant_PlantChoke|Name=Plant Choke|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(19)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (69) |Quality=Malicious|Targets=Items Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "PLANT CHOKE" "TARGET NAME"|Examples=chant "plant choke" orc
{{SkillTemplate|ID=Chant_LocatePlants|Name=Locate Plants|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(2)]] [[Gaian(Druid)|Gaian(2)]] [[Ranger(Fighter)|Ranger(6)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LOCATE PLANTS"|Examples=chant "locate plants"


|Description=This chant requires a summoned plant to be present, such as one from the Summon Plants chantThe plant will wrap itself around the targets neck, choking them for a time.  The plant may be remove with difficulty.}}
|Description=This chant will give the druid a hot-and-cold sense of direction to the nearest place of heavy plant growth in his or her areaBy following the directions provided by the chant, the druid may direct himself to the proper place.}}


===Plant Constriction===
===Love Moon===
{{SkillTemplate|ID=Chant_PlantConstriction|Name=Plant Constriction|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (67) |Quality=Malicious|Targets=Items Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "PLANT CONSTRICTION" "TARGET NAME"|Examples=chant "plant CONSTRICTION" orc
{{SkillTemplate|ID=Chant_LoveMoon|Name=Love Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (54) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "LOVE MOON"|Examples=chant "love moon"


|Description=This chant requires a summoned plant to be present, such as one from the Summon Plants chantThe plant will wrap itself around either the targets arms, slowing their combat, or their legs, cutting down their movement.}}
|Description=This chant causes the love moon to rise over the roomEveryone in the room will have their perceived charisma rise by 6 points, and will have loving feelings towards the opposite sex in the room.}}


===Plant Maze===
===Magma Cannon===
{{SkillTemplate|ID=Chant_PlantMaze|Name=Plant Maze|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(18)]] [[Gaian(Druid)|Gaian(14)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (64) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT MAZE"|Examples=chant "plant maze"
{{SkillTemplate|ID=Chant_MagmaCannon|Name=Magma Cannon|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(23)]] |Allows=[[Ignalist(Expertise)|Ignalist]] [[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (73) |Quality=Malicious|Targets=Creatures |Range=Range 1 - Range 5|Commands=CHANT, CH|Usage=CHANT "MAGMA CANNON" "TARGET"|Examples=chant "magma cannon" orc


|Description=This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great maze-like forest.  There the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.}}
|Description=This chant causes the ground near the druid to go molten, which he or she then draws forth and shoots at the target, engulfing them in flaming magma.}}


===Plant Pass===
===Magnetic Earth===
{{SkillTemplate|ID=Chant_PlantPass|Name=Plant Pass|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Delver(Druid)|Delver(11)]] [[Druid(Druid)|Druid(11)]] [[Gaian(Druid)|Gaian(9)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (59) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT PASS" "LOCATION NAME"|Examples=chant "plant pass" "grassy knoll"
{{SkillTemplate|ID=Chant_MagneticEarth|Name=Magnetic Earth|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(17)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MAGNETIC EARTH"|Examples=chant "magnetic earth"


|Description=This chant requires at least two plants be created by the druid, one at the source location, and another at the destinationThese plants are created using either "summon plants" or "distant growth". If the plants exist, the druid may use his or her "my plants" skill to identify their locations.  This chant then can be used to transport the druid from the location of one of the plants to the other.}}
|Description=This chant causes a powerful magnetic field to emmenate from the groundAll metal items not in containers or securely worn are drawn to the ground and away from their owners.}}


===Plant Self===
===Magnetic Field===
{{SkillTemplate|ID=Chant_PlantSelf|Name=Plant Self|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(7)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT SELF"|Examples=chant "plant self"
{{SkillTemplate|ID=Chant_MagneticField|Name=Magnetic Field|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(6)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MAGNETIC FIELD" "TARGET NAME"|Examples=chant "magnetic field" orc


|Description=This chant will allow the druid to become as one of the growing plantsExtreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is slightly more effective than natural communion, but requires that the druid be in sunlight and fertile soil.  Willful movements or speaking may break concentration.}}
|Description=This chant causes a powerful and constricting magnetic field to envelope the targetAny metal armor worn will render them unable to change their location. Manipulating metal items would be likewise impossible.}}


===Plant Snare===
===Manic Moon===
{{SkillTemplate|ID=Chant_PlantSnare|Name=Plant Snare|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(21)]] [[Gaian(Druid)|Gaian(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (67) |Quality=Malicious|Targets=|Range=Touch - Range 2|Commands=CHANT, CH|Usage=CHANT "PLANT SNARE"|Examples=chant "plant snare"
{{SkillTemplate|ID=Chant_ManicMoon|Name=Manic Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(22)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (72) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MANIC MOON"|Examples=chant "manic moon"


|Description=This chant requires that the druid be among a sufficient growth of plant lifeIf so, the chant will cause that plant life to grow around and entangle all of the druids enemies for a period of timeDuring this time, the entangled enemies will be unable to move or attack, until they can break free of the hold of the plants.}}
|Description=This chant causes the manic moon to rise over the roomEveryone in the room, except the druid will begin to go nutsThis can create great confusion during combat, making people forget or even change who they are fighting, or start fighting for no reason.}}


===Plant Trap===
===Mass Fungal Growth===
{{SkillTemplate|ID=Chant_PlantTrap|Name=Plant Trap|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(23)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (100) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT TRAP"|Examples=chant "plant trap"
{{SkillTemplate|ID=Chant_MassFungalGrowth|Name=Mass Fungal Growth|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(23)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (73) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MASS FUNGAL GROWTH"|Examples=chant "mass fungal growth"


|Description=This chant requires that the druid have either plant constriction, or plant choke. This chant will stir up the plants in the area, making them attack anyone who enters the room with either constriction or choke.  This effect is permanent on owned property.}}
|Description=This chant will create a fungus in a cave room as per the spell Summon Fungus. In addition, it will create other fungi in other nearby cave rooms. The number of fungus created with this chant increase as the druid goes up in level.}}


===Plant Wall===
===Metal Mold===
{{SkillTemplate|ID=Chant_PlantWall|Name=Plant Wall|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(12)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (62) |Quality=Circumstantial|Targets=Items |Range=Range 1 - Range 10|Commands=CHANT, CH|Usage=CHANT "PLANT WALL"|Examples=chant "plant wall"
{{SkillTemplate|ID=Chant_MetalMold|Name=Metal Mold|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(25)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (75) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "METAL MOLD" "TARGET NAME"|Examples=chant "metal mold" orc
chant "metal mold" sword


|Description=This chant requires that the druid be in ranged combat against his or her adversariesThis chant will create an enormous wall of plants which will absorb all enemy spells and missile attacks. The wall must be destroyed before enemies can reach the caster.}}
|Description=This chant will cause any metal equipment or items on the target to get eaten up by a metal-dissolving moldThe amount of damage goes up with the Druid, and magical items are less susceptible to damage than mundane ones.}}


===Poisonous Vine===
===Meteor Strike===
{{SkillTemplate|ID=Chant_PoisonousVine|Name=Poisonous Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(15)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (65) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "POISONOUS VINE"|Examples=chant "poisonous vine"
{{SkillTemplate|ID=Chant_MeteorStrike|Name=Meteor Strike|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[SkyWatcher(Druid)|SkyWatcher(25)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (75) |Quality=Malicious|Targets=Creatures |Range=Range 1 - Range 5|Commands=CHANT, CH|Usage=CHANT "METEOR STRIKE"|Examples=chant "meteor strike"


|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid.  The vine will grow still again once combat ends, and remains rooted.  The vine will also have a poison attack which grows more dangerous as the druid gains levels.  The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the vine to rescue 'order vine rescue'.}}
|Description=This chant will cause a storm of meteors to rain down on all enemies of the druid.}}


===Prayer Ward===
===Mold===
{{SkillTemplate|ID=Chant_PrayerWard|Name=Prayer Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(19)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (69) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PRAYER WARD"|Examples=chant "prayer ward"
{{SkillTemplate|ID=Chant_Mold|Name=Mold|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(6)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT MOLD "TARGET NAME"|Examples=chant "mold" orc
chant "mold" bread


|Description=This chant allows the druid to become almost immune to Clerical prayers.}}
|Description=This chant will cause any foodstuffs in the inventory of the target to become moldy.  Anyone eating the food becomes sick with lockjaw.  The food decays 3 days after the mold is set on it.}}


===Predict Phase===
===Moon Calf===
{{SkillTemplate|ID=Chant_PredictPhase|Name=Predict Phase|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PREDICT PHASE"|Examples=chant "predict phase"
{{SkillTemplate|ID=Chant_MoonCalf|Name=Moon Calf|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (62) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MOON CALF"|Examples=chant "moon calf"


|Description=This chant will tell the druid what the moon phase is, regardless of the weather or time of day.}}
|Description=This chant will cause everyone in the room to suffer a drop in intelligence.}}


===Predict Tides===
===Moonbeam===
{{SkillTemplate|ID=Chant_PredictTides|Name=Predict Tides|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[Mer(Druid)|Mer(1)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PREDICT TIDES"|Examples=chant "predict tides"
{{SkillTemplate|ID=Chant_Moonbeam|Name=Moonbeam|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[Druid(Druid)|Druid(3)]] [[Ranger(Fighter)|Ranger(8)]] [[SkyWatcher(Druid)|SkyWatcher(2)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT MOONBEAM|Examples=chant "moonbeam"


|Description=This chant will tell the druid what the tides are presently doing, regardless of the weather, time of day, or location.}}
|Description=This chant will create a light beam of moonlight which will follow the druid around, illuminating any dark places the druid may enter.}}


===Predict Weather===
===Move The Sky===
{{SkillTemplate|ID=Chant_PredictWeather|Name=Predict Weather|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(1)]] [[Ranger(Fighter)|Ranger(5)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PREDICT WEATHER"|Examples=chant "predict weather"
{{SkillTemplate|ID=Chant_MoveSky|Name=Move The Sky|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(30)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (1063004405) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MOVE THE SKY"|Examples=chant "move the sky"


|Description=This chant will tell the druid what the weather will be in the future. If the weather will be severe in the future, and the druid is able to calm the weather both now and for the future, then he or she will have created a natural climactic balance that will grant him a small gift of experience, and place the weather outside of druidic control for a short weather period.  An area which is already under the Weather Control of a druid will not be capable of reaching this state of balance.}}
|Description=This chant causes time to move forward or backwards such that the sun will set or rise.}}


===Purple Moon===
===Muddy Grounds===
{{SkillTemplate|ID=Chant_PurpleMoon|Name=Purple Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (63) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PURPLE MOON"|Examples=chant "purple moon"
{{SkillTemplate|ID=Chant_MuddyGrounds|Name=Muddy Grounds|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(14)]] [[SkyWatcher(Druid)|SkyWatcher(7)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (57) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "MUDDY GROUNDS"|Examples=chant "muddy grounds"


|Description=This chant will cause all lawful in the room to take double damage during combat, and all chaos in the room to take half damage.}}
|Description=The druid turns the rock or sandy ground into mushy mud.  This makes the room extremely costly in movement to walk through, or fight in.  Muddy Grounds is permanent when cast on private property.}}


===Quake===
===Natural Balance===
{{SkillTemplate|ID=Chant_Earthquake|Name=Quake|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(17)]] [[Druid(Druid)|Druid(17)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (67) |Quality=Malicious|Targets=|Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT QUAKE|Examples=chant "quake"
{{SkillTemplate|ID=Chant_NaturalBalance|Name=Natural Balance|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(7)]] [[Druid(Druid)|Druid(7)]] [[Mer(Druid)|Mer(7)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "NATURAL BALANCE"|Examples=chant "natural balance"


|Description=This powerful chant will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.}}
|Description=This chant will allow the druid to enter a state of communion with the balance of nature. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute.  Willful movements or speaking may break the communion.}}


===Reabsorb===
===Natural Order===
{{SkillTemplate|ID=Chant_Reabsorb|Name=Reabsorb|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Druid(Druid)|Druid(18)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (68) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REABSORB" "TARGET NAME"|Examples=chant "reabsorb" sword
{{SkillTemplate|ID=Chant_NaturalOrder|Name=Natural Order|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(8)]] [[Druid(Druid)|Druid(8)]] [[Mer(Druid)|Mer(8)]] [[Ranger(Fighter)|Ranger(15)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "NATURAL ORDER"|Examples=chant "natural order"


|Description=This chant causes the target item to be reabsorbed into the earth, returning to the dust from which it came.}}
|Description=This chant will allow the druid to enter a state of communion with the order of nature.  Extreme thoughts of law and chaos will slowly fade from his or her mind with each passing minute.  Willful movements or speaking may break the communion.}}


===Read Runes===
===Nectar===
{{SkillTemplate|ID=Chant_ReadRunes|Name=Read Runes|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Delver(Druid)|Delver(1)]] [[Druid(Druid)|Druid(1)]] [[Gaian(Druid)|Gaian(1)]] [[Mer(Druid)|Mer(1)]] [[Ranger(Fighter)|Ranger(13)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "READ RUNES" "TARGET NAME"|Examples=chant "read runes" scroll
{{SkillTemplate|ID=Chant_Nectar|Name=Nectar|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(19)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (69) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT NECTAR|Examples=chant "nectar"


|Description=This chant is required in order to be able to invoke chants off of runic scrollsAfter chanting read runes on a scroll, the scroll may be 'read' normally for the purposes of invoking chants off of it. Seek help on the 'read' command for more information on scroll use.}}
|Description=This chant will create an enormous flower that is dripping with nectar. The flower will be so enchanted that all of those whose wills fail will attempt to take a drink of the nectarFortunately, aside from being intoxicating, the nectar provides healing and mana recovery.}}


===Recharge Shards===
===Neutralize Poison===
{{SkillTemplate|ID=Chant_RechargeShards|Name=Recharge Shards|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=|Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (100) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RECHARGE SHARDS" "TARGET NAME"|Examples=chant "recharge shard" statue
{{SkillTemplate|ID=Chant_NeutralizePoison|Name=Neutralize Poison|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(22)]] [[Druid(Druid)|Druid(22)]] [[Mer(Druid)|Mer(22)]] [[Ranger(Fighter)|Ranger(25)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (72) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "NEUTRALIZE POISON" "MOB NAME"|Examples=chant "neutralize poison" rothar


|Description=This chant allows the caster to recharge the magical properties of a magical shard.  If a shard ceases to function due to overuse, this chant can make the shard usable again.}}
|Description=This chant will remove the effects of a poisonous affliction from the target creature.}}


===Red Moon===
===Pale Moon===
{{SkillTemplate|ID=Chant_RedMoon|Name=Red Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (63) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RED moon"|Examples=chant "red mooon"
{{SkillTemplate|ID=Chant_PaleMoon|Name=Pale Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(3)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (53) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PALE MOON"|Examples=chant "pale moon"


|Description=This chant will cause all good in the room to take double damage during combat, and all evil in the room to take half damage.}}
|Description=This chant will cause everyone in the room to become more susceptible to poisonous affliction.}}


===Reef Walking===
===Peace Moon===
{{SkillTemplate|ID=Chant_ReefWalking|Name=Reef Walking|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Mer(Druid)|Mer(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (61) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REEF WALKING" "LOCATION NAME"|Examples=chant "reef walking" "grassy knoll"
{{SkillTemplate|ID=Chant_PeaceMoon|Name=Peace Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(15)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PEACE MOON"|Examples=chant "peace moon"


|Description=This chant requires at least two growths be created by the druid in watery areas, one at the source location, and another at the destination.  These plants are created using either "summon seaweed" or "summon coral". If the growths exist, the druid may use his or her "my plants" skill to identify their locations.  This chant then can be used to transport the druid from the location of one of the growths to the other.}}
|Description=This chant will cause the peace moon to rise, preventing and ending combat in the room.}}


===Refresh Runes===
===Phosphorescence===
{{SkillTemplate|ID=Chant_RefreshRunes|Name=Refresh Runes|Domain=[[preserving(Domain)|Preserving]]|Available=|Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (50) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REFRESH RUNES" "TARGET NAME"|Examples=chant "refresh runes" scroll
{{SkillTemplate|ID=Chant_Phosphorescence|Name=Phosphorescence|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Mer(Druid)|Mer(1)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PHOSPHORESCENCE"|Examples=chant "phosphorescence"


|Description=When invoked on a runic scroll, the symbols on the paper gain new clarity.  The scroll then may be re-used more often.}}
|Description=This chant will cause the casters skin to take on a phosphoescent glow, allowing them to see in dark places, especially under water.}}


===Reincarnation===
===Piercing Moon===
{{SkillTemplate|ID=Chant_Reincarnation|Name=Reincarnation|Domain=[[breeding(Domain)|Breeding]]|Available=[[Druid(Druid)|Druid(30)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (200) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REINCARNATION" "TARGET NAME"|Examples=
{{SkillTemplate|ID=Chant_PiercingMoon|Name=Piercing Moon|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(9)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (59) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PIERCING MOON"|Examples=chant "piercing moon"


|Description=Available: Druid
|Description=This chant will allow the moon to be seen through the clouds, so long as the druid is outside at night.  With the moon visible, other moon chants may be cast.}}


Example  : chant "reincarnation" bob
===Planar Adaptation===
{{SkillTemplate|ID=Chant_PlanarAdaptation|Name=Planar Adaptation|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (78) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANAR ADAPTATION"|Examples=cast "planar adaptation"


This most powerful of Druid chants places a powerful geas upon the target.  Once cast, this powerful effect will trigger whenever the person or creature under the geas dies, forcing them to be reincarnated as some random creature.  After a long period of time, the geas will be lifted, and the target will be permanently stuck with the race they are at that moment.  The duration of the chant effect is a few hours of real time. Casting this chant at the target again will lift the geas.}}
|Description=When cast on another plane of existence, this chant will adapt the body of the caster so that they can breathe the basic atmosphere of that plane.}}


===Repel Vermin===
===Planar Link===
{{SkillTemplate|ID=Chant_RepelVermin|Name=Repel Vermin|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Ranger(Fighter)|Ranger(4)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (54) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REPEL VERMIN" "TARGET"|Examples=chant "repel vermin"
{{SkillTemplate|ID=Chant_PlanarLink|Name=Planar Link|Domain=[[cosmology(Domain)|Cosmology]]|Available=|Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (85) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANAR LINK"|Examples=chant "planar link"


|Description=This chant will create a field of protection from vermin around the target. Creatures fitting that description will be unable to approach or remain close to the target in combat, and insect summoning magic against the target will fail.}}
|Description=When cast on a plane of existence, this chant will create a permanent link between the caster and that specific place. Any future attempt to travel to the same plane in the same area will return the caster or their group to that exact place, and not an alternate version.}}


===Restore Mana===
===Plane Walking===
{{SkillTemplate|ID=Chant_RestoreMana|Name=Restore Mana|Domain=[[preserving(Domain)|Preserving]]|Available=|Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RESTORE MANA" "TARGET NAME"|Examples=chant "restore mana" bob
{{SkillTemplate|ID=Chant_PlaneWalking|Name=Plane Walking|Domain=[[cosmology(Domain)|Cosmology]]|Available=[[Druid(Druid)|Druid(35)]] |Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (966367641) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANE WALKING" "PLANE NAME"|Examples=cast "plane walking" nirvana


|Description=This chant quite simply transfers 50 points of mana from the source to the target.}}
|Description=This chant allows the druid and his/her group to shift into another plane of existence for a period of time.  Unless the druid is perfectly proficient, the chances of actually reaching the intended plane are small. The caster should be ready for unusual environments, including planes where there is no air to breathe.  If perfectly successful, the new plane will appear identical to an area in the prime material plane, except that the laws and rules of the plane will apply.  To travel from plane to plane, the druid requires only one of their connected plants to be grown.  To return home, the druid should travel to the "Prime Material" plane.}}


===Resuscitate Companion===
===Plant Bed===
{{SkillTemplate|ID=Chant_ResuscitateCompanion|Name=Resuscitate Companion|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Ranger(Fighter)|Ranger(22)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (72) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RESUSCITATE COMPANION" "TARGET NAME"|Examples=chant "resuscitate companion" fox
{{SkillTemplate|ID=Chant_PlantBed|Name=Plant Bed|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(13)]] [[Gaian(Druid)|Gaian(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT BED"|Examples=chant "plant bed"


|Description=If the ranger witnesses the death of an animal follower, then this chant will restore life to the fallen companion.}}
|Description=This chant requires that the druid be among a sufficient growth of plant life.  If so, the chant will cause a comfortable bed shaped like a pea-pod to grow nearby.  This bed may be slept in for improved rejuvenation rates.  The bed also grants magical help against the affects of poison and disease, allowing those affected to ride out the storm.}}


===Rockfeet===
===Plant Choke===
{{SkillTemplate|ID=Chant_Rockfeet|Name=Rockfeet|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Delver(Druid)|Delver(9)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "ROCKFEET" "TARGET NAME"|Examples=chant "rockfeet" orc
{{SkillTemplate|ID=Chant_PlantChoke|Name=Plant Choke|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(19)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "PLANT CHOKE" "TARGET NAME"|Examples=chant "plant choke" orc


|Description=This wicked chant causes the hands and the feet of the target to feel as heavy as rocksAny effort involving either will quickly tire the target, eventually causing fatigue.}}
|Description=This chant requires a summoned plant to be present, such as one from the Summon Plants chantThe plant will wrap itself around the targets neck, choking them for a time.  The plant may be remove with difficulty.}}


===Rockthought===
===Plant Constriction===
{{SkillTemplate|ID=Chant_Rockthought|Name=Rockthought|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(12)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT ROCKTHOUGHT "TARGET NAME"|Examples=chant rockthought orc
{{SkillTemplate|ID=Chant_PlantConstriction|Name=Plant Constriction|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "PLANT CONSTRICTION" "TARGET NAME"|Examples=chant "plant CONSTRICTION" orc


|Description=This strange chant, whose effectiveness is always questionable, will first confuse the target, ending combat.  The next action which the target performs will be burned into the targets mind.  The target will then stubbornly perform that action (or try to) over and over until released from the chant.}}
|Description=This chant requires a summoned plant to be present, such as one from the Summon Plants chant.  The plant will wrap itself around either the targets arms, slowing their combat, or their legs, cutting down their movement.}}


===Root===
===Plant Maze===
{{SkillTemplate|ID=Chant_Root|Name=Root|Domain=[[preserving(Domain)|Preserving]]|Available=[[Gaian(Druid)|Gaian(8)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT ROOT|Examples=chant "root"
{{SkillTemplate|ID=Chant_PlantMaze|Name=Plant Maze|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(18)]] [[Gaian(Druid)|Gaian(14)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (64) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT MAZE"|Examples=chant "plant maze"


|Description=This chant will cause the druid to become rooted in the ground.  In this state, the druid is unable to advance or retreat in combat, or move from room to room until the chant is dispelled by a REVOKE callThe chant also protects the druid from summoning, dismissal, and spells of repulsion, wind gust, and reversed gravity.}}
|Description=This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great maze-like forestThere the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.}}


===Rust Curse===
===Plant Pass===
{{SkillTemplate|ID=Chant_RustCurse|Name=Rust Curse|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(19)]] [[Mer(Druid)|Mer(19)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RUST CURSE" "TARGET NAME"|Examples=chant "rust curse" orc
{{SkillTemplate|ID=Chant_PlantPass|Name=Plant Pass|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Delver(Druid)|Delver(11)]] [[Druid(Druid)|Druid(11)]] [[Gaian(Druid)|Gaian(9)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (59) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT PASS" "LOCATION NAME"|Examples=chant "plant pass" "grassy knoll"


|Description=This chant causes any metal items carried by the target, especially worn or wielded items, to begin rusting away into nothingness.}}
|Description=This chant requires at least two plants be created by the druid, one at the source location, and another at the destination.  These plants are created using either "summon plants" or "distant growth". If the plants exist, the druid may use his or her "my plants" skill to identify their locations.  This chant then can be used to transport the druid from the location of one of the plants to the other.}}


===Sacred Earth===
===Plant Self===
{{SkillTemplate|ID=Chant_SacredEarth|Name=Sacred Earth|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(15)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (65) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SACRED EARTH"|Examples=chant "sacred earth"
{{SkillTemplate|ID=Chant_PlantSelf|Name=Plant Self|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(7)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT SELF"|Examples=chant "plant self"


|Description=This chant will prevents the gathering of resources from this room and adjacent rooms by mundane means (foraging, mining, etc..), and will also cause all plant-based creatures to only take half-damage in those rooms.  This chant is permanent on owned property.}}
|Description=This chant will allow the druid to become as one of the growing plants. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute.  This chant is slightly more effective than natural communion, but requires that the druid be in sunlight and fertile soil.  Willful movements or speaking may break concentration.}}


===Sapling Workers===
===Plant Snare===
{{SkillTemplate|ID=Chant_SaplingWorkers|Name=Sapling Workers|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(20)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (70) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SAPLING WORKERS"|Examples=chant "sapling workers"
{{SkillTemplate|ID=Chant_PlantSnare|Name=Plant Snare|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(21)]] [[Gaian(Druid)|Gaian(17)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=|Range=Touch - Range 2|Commands=CHANT, CH|Usage=CHANT "PLANT SNARE"|Examples=chant "plant snare"


|Description=This chant will cause a nearby tree to animate and follow the casterThe sapling will be knowledgable in some craft, such as Leather Working, Tailoring, ScrimShaw, Sculpting, Foraging, Farming, or Butchering.  The caster can then ORDER the sapling to perform its craft, provided the caster provides the necessary materials.}}
|Description=This chant requires that the druid be among a sufficient growth of plant life.  If so, the chant will cause that plant life to grow around and entangle all of the druids enemies for a period of timeDuring this time, the entangled enemies will be unable to move or attack, until they can break free of the hold of the plants.}}


===Sense Age===
===Plant Trap===
{{SkillTemplate|ID=Chant_SenseAge|Name=Sense Age|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(3)]] [[Druid(Druid)|Druid(24)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (5) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE AGE" "TARGET NAME"|Examples=chant "sense age" baby
{{SkillTemplate|ID=Chant_PlantTrap|Name=Plant Trap|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(23)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (100) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PLANT TRAP"|Examples=chant "plant trap"
chant "sense age" orc


|Description=This chant allows the druid to know the age of the targetFurther details can be sensed with expertise.}}
|Description=This chant requires that the druid have either plant constriction, or plant choke. This chant will stir up the plants in the area, making them attack anyone who enters the room with either constriction or chokeThis effect is permanent on owned property.}}


===Sense Fluids===
===Plant Wall===
{{SkillTemplate|ID=Chant_SenseFluids|Name=Sense Fluids|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(20)]] [[Druid(Druid)|Druid(21)]] [[Mer(Druid)|Mer(20)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (70) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE FLUID"|Examples=chant "sense fluids"
{{SkillTemplate|ID=Chant_PlantWall|Name=Plant Wall|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(12)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (62) |Quality=Circumstantial|Targets=|Range=Range 1 - Range 10|Commands=CHANT, CH|Usage=CHANT "PLANT WALL"|Examples=chant "plant wall"


|Description=This chant allows the druid to become sensitive to fluids on and below the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}
|Description=This chant requires that the druid be in ranged combat against his or her adversaries.  This chant will create an enormous wall of plants which will absorb all enemy spells and missile attacks. The wall must be destroyed before enemies can reach the caster.}}


===Sense Gems===
===Poisonous Vine===
{{SkillTemplate|ID=Chant_SenseGems|Name=Sense Gems|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(21)]] [[Druid(Druid)|Druid(24)]] [[Mer(Druid)|Mer(23)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE GEMS"|Examples=chant "sense gems"
{{SkillTemplate|ID=Chant_PoisonousVine|Name=Poisonous Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(15)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (65) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "POISONOUS VINE"|Examples=chant "poisonous vine"


|Description=This chant allows the druid to become sensitive to gems in the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}
|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid.  The vine will grow still again once combat ends, and remains rooted.  The vine will also have a poison attack which grows more dangerous as the druid gains levels.  The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the vine to rescue 'order vine rescue'.}}


===Sense Metal===
===Prayer Ward===
{{SkillTemplate|ID=Chant_SenseMetal|Name=Sense Metal|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(4)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE METAL"|Examples=chant "sense metal"
{{SkillTemplate|ID=Chant_PrayerWard|Name=Prayer Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(19)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (69) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PRAYER WARD"|Examples=chant "prayer ward"


|Description=This chant allows the druid to gain a sensitivity to metals.  He will be able tell metallic items by looking at them, and will have a strong sense of whether a metallic resource is in the ground where he is.}}
|Description=This chant allows the druid to become almost immune to Clerical prayers.}}


===Sense Ores===
===Predict Phase===
{{SkillTemplate|ID=Chant_SenseOres|Name=Sense Ores|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(16)]] [[Druid(Druid)|Druid(23)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE ORES"|Examples=chant "sense ores"
{{SkillTemplate|ID=Chant_PredictPhase|Name=Predict Phase|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PREDICT PHASE"|Examples=chant "predict phase"


|Description=This chant allows the druid to become sensitive to metals and stone in the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}
|Description=This chant will tell the druid what the moon phase is, regardless of the weather or time of day, and also sense any moon magic in the current room.  At higher levels of expertise, the druid can also determinine the effects the moon phase is having upon him/her.}}


===Sense Plants===
===Predict Tides===
{{SkillTemplate|ID=Chant_SensePlants|Name=Sense Plants|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(22)]] [[Gaian(Druid)|Gaian(15)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (65) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE PLANTS"|Examples=chant "sense plants"
{{SkillTemplate|ID=Chant_PredictTides|Name=Predict Tides|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[Mer(Druid)|Mer(1)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PREDICT TIDES"|Examples=chant "predict tides"


|Description=This chant allows the druid to become sensitive to trees and plants on the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}
|Description=This chant will tell the druid what the tides are presently doing, regardless of the weather, time of day, or location, and will also inform Mers how the tides are affecting them.}}


===Sense Poison===
===Predict Weather===
{{SkillTemplate|ID=Chant_SensePoison|Name=Sense Poison|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(2)]] [[Druid(Druid)|Druid(2)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE POISON" "TARGET NAME"|Examples=chant "sense poison" vial
{{SkillTemplate|ID=Chant_PredictWeather|Name=Predict Weather|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(1)]] [[Ranger(Fighter)|Ranger(5)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (51) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PREDICT WEATHER"|Examples=chant "predict weather"
chant "sense poison" orc


|Description=This chant allows the druid to become sensitive to the poisonousness of a monster or drink.}}
|Description=This chant will tell the druid what the weather will be in the future. If the weather will be severe in the future, and the druid is able to calm the weather both now and for the future, then he or she will have created a natural climactic balance that will grant him a small gift of experience, and place the weather outside of druidic control for a short weather period.  An area which is already under the Weather Control of a druid will not be capable of reaching this state of balance.}}


===Sense Pregnancy===
===Purple Moon===
{{SkillTemplate|ID=Chant_SensePregnancy|Name=Sense Pregnancy|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Druid(Druid)|Druid(21)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (5) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE PREGNANCY" "TARGET NAME"|Examples=chant "sense pregnancy" bobette
{{SkillTemplate|ID=Chant_PurpleMoon|Name=Purple Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (63) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "PURPLE MOON"|Examples=chant "purple moon"


|Description=This chant allows the druid to know whether the target is pregnant, and if so, how pregnant.  Even more information becomes available with expertise.}}
|Description=This chant will cause all lawful creatures in the room to take double damage during combat, and all chaos in the room to take half damage.}}


===Sense Sentience===
===Quake===
{{SkillTemplate|ID=Chant_SenseSentience|Name=Sense Sentience|Domain=[[breeding(Domain)|Breeding]]|Available=[[Druid(Druid)|Druid(19)]] [[Gaian(Druid)|Gaian(6)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE SENTIENCE" "TARGET NAME"|Examples=chant "sense sentience"
{{SkillTemplate|ID=Chant_Earthquake|Name=Quake|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(17)]] [[Druid(Druid)|Druid(17)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=|Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT QUAKE|Examples=chant "quake"


|Description=Allows the chanter to sense the whereabouts of all sentient beings in all the wild places in the same area of the druid.}}
|Description=This powerful chant will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.}}


===Sense Water===
===Reabsorb===
{{SkillTemplate|ID=Chant_SenseWater|Name=Sense Water|Domain=[[water_lore(Domain)|Water Lore]]|Available=[[Mer(Druid)|Mer(2)]] |Allows=[[Water Lore(Expertise)|Water Lore]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE WATER"|Examples=cast "sense water"
{{SkillTemplate|ID=Chant_Reabsorb|Name=Reabsorb|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Druid(Druid)|Druid(18)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (68) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REABSORB" "TARGET NAME"|Examples=chant "reabsorb" sword


|Description=Allows the caster to sense water sources all around.}}
|Description=This chant causes the target item to be reabsorbed into the earth, returning to the dust from which it came.}}


===Shamblermorph===
===Read Runes===
{{SkillTemplate|ID=Chant_Shamblermorph|Name=Shamblermorph|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(25)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (75) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SHAMBLERMORPH" "TARGET NAME"|Examples=chant "shamblermorph" bob
{{SkillTemplate|ID=Chant_ReadRunes|Name=Read Runes|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Delver(Druid)|Delver(1)]] [[Druid(Druid)|Druid(1)]] [[Gaian(Druid)|Gaian(1)]] [[Gypsy(Thief)|Gypsy(1)]] [[Mer(Druid)|Mer(1)]] [[Ranger(Fighter)|Ranger(13)]] [[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "READ RUNES" "TARGET NAME"|Examples=chant "read runes" scroll


|Description=This chant will morph the target into a shambling mound, which is a ferocious plant creatureThe effect is benevolent when cast on a follower of the druid, but considered malicous otherwise.}}
|Description=This chant is required in order to be able to invoke chants off of runic scrollsAfter chanting read runes on a scroll, the scroll may be 'read' normally for the purposes of invoking chants off of it. Seek help on the 'read' command for more information on scroll use.}}


===Shapelessness===
===Recharge Shards===
{{SkillTemplate|ID=Chant_Shapelessness|Name=Shapelessness|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[SkyWatcher(Druid)|SkyWatcher(21)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (71) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SHAPELESSNESS"|Examples=chant "SHAPELESSNESS"
{{SkillTemplate|ID=Chant_RechargeShards|Name=Recharge Shards|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Gypsy(Thief)|Gypsy(9)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (100) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RECHARGE SHARDS" "TARGET NAME"|Examples=chant "recharge shard" statue


|Description=The druid places him or herself in an ethereal state.  In this state, the druid will float, and is able to walk through wallsHowever, the form is so unnatural that the druid will have trouble manipulating material things, and cannot carry equipment through doors.}}
|Description=This chant allows the caster to recharge the magical properties of a magical shardIf a shard ceases to function due to overuse, this chant can make the shard usable again.}}


===Shillelagh===
===Red Moon===
{{SkillTemplate|ID=Chant_Shillelagh|Name=Shillelagh|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(16)]] [[Gaian(Druid)|Gaian(12)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (62) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SHILLELAGH" "ITEM NAME"|Examples=chant "shillelagh" staff
{{SkillTemplate|ID=Chant_RedMoon|Name=Red Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (63) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RED moon"|Examples=chant "red moon"


|Description=This chant allows the druid to temporarily enchant a weapon of the type that druids are allowed to use.  The enchanted weapon will do additional damage, and hit more often.}}
|Description=This chant will cause all good in the room to take double damage during combat, and all evil in the room to take half damage.}}


===Sift Wrecks===
===Reef Walking===
{{SkillTemplate|ID=Chant_SiftWrecks|Name=Sift Wrecks|Domain=[[water_lore(Domain)|Water Lore]]|Available=[[Mer(Druid)|Mer(19)]] |Allows=[[Water Lore(Expertise)|Water Lore]] |UseCost=Mana (69) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SIFT WRECKS"|Examples=chant "sift wrecks"
{{SkillTemplate|ID=Chant_ReefWalking|Name=Reef Walking|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Mer(Druid)|Mer(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REEF WALKING" "LOCATION NAME"|Examples=chant "reef walking" "grassy knoll"


|Description=If the druid has a summoned coral in the area, then this chant will create a communion with the coral, revealing any items at the bottom of the water within a wide radius of the caster that increases with level and expertise.}}
|Description=This chant requires at least two growths be created by the druid in watery areas, one at the source location, and another at the destination.  These plants are created using either "summon seaweed" or "summon coral". If the growths exist, the druid may use his or her "my plants" skill to identify their locations.  This chant then can be used to transport the druid from the location of one of the growths to the other.}}


===Snatch Light===
===Refresh Runes===
{{SkillTemplate|ID=Chant_SnatchLight|Name=Snatch Light|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(12)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (62) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SNATCH LIGHT" "TARGET NAME"|Examples=chant "snatch light" orc
{{SkillTemplate|ID=Chant_RefreshRunes|Name=Refresh Runes|Domain=[[preserving(Domain)|Preserving]]|Available=[[Gypsy(Thief)|Gypsy(6)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REFRESH RUNES" "TARGET NAME"|Examples=chant "refresh runes" scroll


|Description=This powerful chant creates an aura of darkness around the druid which is capable of reaching out to those around him and blocking out or blanketing all light sources in darkness.}}
|Description=When invoked on a runic scroll, the symbols on the paper gain new clarity.  The scroll then may be re-used more often.}}


===Snuff Flame===
===Reincarnation===
{{SkillTemplate|ID=Chant_SnuffFlame|Name=Snuff Flame|Domain=[[enduring(Domain)|Enduring]]|Available=[[Mer(Druid)|Mer(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SNUFF FLAME" "TARGET NAME"|Examples=chant "snuff flame" orc
{{SkillTemplate|ID=Chant_Reincarnation|Name=Reincarnation|Domain=[[breeding(Domain)|Breeding]]|Available=[[Druid(Druid)|Druid(30)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (200) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REINCARNATION" "TARGET NAME"|Examples=


|Description=This powerful chant will extinguish any torches, or fire-based spells on the target.  It will also damage fire elementals.}}
|Description=Available: Druid


===Soaring Eagle===
Example  : chant "reincarnation" bob
{{SkillTemplate|ID=Chant_SoaringEagle|Name=Soaring Eagle|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(20)]] [[SkyWatcher(Druid)|SkyWatcher(16)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (66) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SOARING EAGLE"|Examples=chant "soaring eagle"


|Description=This chant allows the druid to grow a pair of enormous wings, allowing him or her to fly around.}}
This most powerful of Druid chants places a powerful geas upon the target.  Once cast, this powerful effect will trigger whenever the person or creature under the geas dies, forcing them to be reincarnated as some random creature.  After a long period of time, the geas will be lifted, and the target will be permanently stuck with the race they are at that moment.  The duration of the chant effect is a few hours of real time. Casting this chant at the target again will lift the geas.}}


===Song Ward===
===Release Magic===
{{SkillTemplate|ID=Chant_SongWard|Name=Song Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(14)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SONG WARD"|Examples=chant "song ward"
{{SkillTemplate|ID=Chant_ReleaseMagic|Name=Release Magic|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Gypsy(Thief)|Gypsy(8)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Mana (58) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RELEASE MAGIC" "TARGET NAME"|Examples=chant "release magic" earring


|Description=This chant allows the druid to become almost immune to Bardic songs.}}
|Description=This chant releases any magical enchantments in the target item, thus bringing it back to the natural order.}}


===Speak With Animals===
===Repel Vermin===
{{SkillTemplate|ID=Chant_SpeakWithAnimals|Name=Speak With Animals|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(3)]] [[Mer(Druid)|Mer(5)]] [[Ranger(Fighter)|Ranger(23)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (53) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEAK WITH ANIMALS"|Examples=chant "speak with animals"
{{SkillTemplate|ID=Chant_RepelVermin|Name=Repel Vermin|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Ranger(Fighter)|Ranger(4)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (54) |Quality=Always Beneficial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REPEL VERMIN" "TARGET"|Examples=chant "repel vermin"


|Description=This chant will allow the druid to speak with any animals he or she happens to encounter, and have them intelligibly speak back.  Intelligent creatures, and creatures without their own language are not intelligible, as this chant allows the druid to connect with the primitive animal, not to speak a new language.}}
|Description=This chant will create a field of protection from vermin around the target. Creatures fitting that description will be unable to approach or remain close to the target in combat, and insect summoning magic against the target will fail.}}


===Speed Aging===
===Restore Mana===
{{SkillTemplate|ID=Chant_SpeedAging|Name=Speed Aging|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(19)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (all) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEED AGING" "TARGET NAME"|Examples=chant "speed aging" baby
{{SkillTemplate|ID=Chant_RestoreMana|Name=Restore Mana|Domain=[[preserving(Domain)|Preserving]]|Available=|Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (50) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RESTORE MANA" "TARGET NAME"|Examples=chant "restore mana" bob
chant "speed aging" apple


|Description=This chant allows the druid to force the target to age a bit.  This has different affects depending upon the target.}}
|Description=This chant quite simply transfers 50 points of mana from the source to the target.}}


===Speed Birth===
===Resuscitate Companion===
{{SkillTemplate|ID=Chant_SpeedBirth|Name=Speed Birth|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(17)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEED BIRTH" "TARGET NAME"|Examples=chant "speed birth" bobbette
{{SkillTemplate|ID=Chant_ResuscitateCompanion|Name=Resuscitate Companion|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Ranger(Fighter)|Ranger(22)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (72) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RESUSCITATE COMPANION" "TARGET NAME"|Examples=chant "resuscitate companion" fox


|Description=This chant allows the druid to speed up the pregnancy of the target, so that the target will give birth sooner.}}
|Description=If the ranger witnesses the death of an animal follower, then this chant will restore life to the fallen companion.}}


===Speed Time===
===Reverse Fortune===
{{SkillTemplate|ID=Chant_SpeedTime|Name=Speed Time|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[Druid(Druid)|Druid(25)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (100) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEED TIME"|Examples=chant "speed time"
{{SkillTemplate|ID=Chant_ReverseFortune|Name=Reverse Fortune|Domain=[[cosmology(Domain)|Cosmology]]|Available=[[Gypsy(Thief)|Gypsy(21)]] |Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "REVERSE FORTUNE" "TARGET"|Examples=chant "reverse fortune" bob


|Description=This powerful chant will cause time to move forward at an alarming rateThis is especially noticable when time-sensitive things are going on around the druid, such as combat. Magic affects will expire more quickly as well.}}
|Description=This chant reverses the effects of the cosmic fortunes that affect the target for the duration of this magicGood effects become negative, and bad ones become positive. The target may be a group member or any potential combatant.}}


===Spell Ward===
===Rockfeet===
{{SkillTemplate|ID=Chant_SpellWard|Name=Spell Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(21)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (71) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPELL WARD"|Examples=chant "spell ward"
{{SkillTemplate|ID=Chant_Rockfeet|Name=Rockfeet|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Delver(Druid)|Delver(9)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "ROCKFEET" "TARGET NAME"|Examples=chant "rockfeet" orc


|Description=This chant allows the druid to become almost immune to arcane spells.}}
|Description=This wicked chant causes the hands and the feet of the target to feel as heavy as rocks.  Any effort involving either will quickly tire the target, eventually causing fatigue.}}


===Star Gazing===
===Rockthought===
{{SkillTemplate|ID=Chant_StarGazing|Name=Star Gazing|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(7)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STAR GAZING"|Examples=chant "star gazing"
{{SkillTemplate|ID=Chant_Rockthought|Name=Rockthought|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(12)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT ROCKTHOUGHT "TARGET NAME"|Examples=chant rockthought orc


|Description=This chant will allow the druid to become enthralled by the nighttime skyExtreme thoughts of good and evil will slowly fade from his or her mind with each passing minuteThis chant is twice as effective as natural communion.  Willful movements or speaking may break concentration.}}
|Description=This strange chant, whose effectiveness is always questionable, will first confuse the target, ending combatThe next action which the target performs will be burned into the targets mind.  The target will then stubbornly perform that action (or try to) over and over until released from the chant.}}


===Stone Friend===
===Root===
{{SkillTemplate|ID=Chant_StoneFriend|Name=Stone Friend|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(20)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STONE FRIEND" "TARGET NAME"|Examples=chant "stone friend" golem
{{SkillTemplate|ID=Chant_Root|Name=Root|Domain=[[preserving(Domain)|Preserving]]|Available=[[Gaian(Druid)|Gaian(8)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (58) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT ROOT|Examples=chant "root"


|Description=This chant will cause a metal golem, stone golem, or earth elemental in the same room to immediately befriend the druid.  The druid will then have the golem as a follower who will fight alongside, and follow all ORDERs that the druid gives.}}
|Description=This chant will cause the druid to become rooted in the ground.  In this state, the druid is unable to advance or retreat in combat, or move from room to room until the chant is dispelled by a REVOKE call.  The chant also protects the druid from summoning, dismissal, and spells of repulsion, wind gust, and reversed gravity.}}


===Stonewalking===
===Rust Curse===
{{SkillTemplate|ID=Chant_Stonewalking|Name=Stonewalking|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(14)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STONEWALKING"|Examples=chant "stonewalking"
{{SkillTemplate|ID=Chant_RustCurse|Name=Rust Curse|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(19)]] [[Mer(Druid)|Mer(19)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (69) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "RUST CURSE" "TARGET NAME"|Examples=chant "rust curse" orc


|Description=The druid phases into the walls of the cave or stone room, walking along them and within them for the duration of the chant.  The druid is able to leave the walls temporarily to walk in other terrains, but will reenter the stone when it is avaiable.  While walking in the stone, the druid is both invisible and hidden.  Should the druid attack, or get an item, the chant will be broken.}}
|Description=This chant causes any metal items carried by the target, especially worn or wielded items, to begin rusting away into nothingness.}}


===Strike Barren===
===Sacred Earth===
{{SkillTemplate|ID=Chant_StrikeBarren|Name=Strike Barren|Domain=[[breeding(Domain)|Breeding]]|Available=[[Delver(Druid)|Delver(5)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STRIKE BARREN" "TARGET"|Examples=chant "strike barren" orcress
{{SkillTemplate|ID=Chant_SacredEarth|Name=Sacred Earth|Domain=[[enduring(Domain)|Enduring]]|Available=[[Delver(Druid)|Delver(15)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (65) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SACRED EARTH"|Examples=chant "sacred earth"


|Description=This chant causes the target female to be utterly unable to become pregnant.  It does not affect an existing pregnancy.  This chant is extremely powerful, but can be dispelled with the fertility spell.}}
|Description=This chant will prevent the gathering of resources from this room and adjacent rooms by mundane means (foraging, mining, etc..), and will also cause all plant-based creatures to only take half-damage in those rooms.  This chant is permanent on owned property.}}


===Summon Animal===
===Sapling Workers===
{{SkillTemplate|ID=Chant_SummonAnimal|Name=Summon Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(13)]] [[Druid(Druid)|Druid(19)]] [[Ranger(Fighter)|Ranger(22)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (63) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON ANIMAL|Examples=chant "summon animal"
{{SkillTemplate|ID=Chant_SaplingWorkers|Name=Sapling Workers|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(20)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (70) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SAPLING WORKERS"|Examples=chant "sapling workers"


|Description=This chant will cause a random animal to wander to and befriend the druid as per the "charm animal" chant.}}
|Description=This chant will cause a nearby tree to animate and follow the caster.  The sapling will be knowledgable in some craft, such as Leather Working, Tailoring, ScrimShaw, Sculpting, Foraging, Farming, or Butchering.  The caster can then ORDER the sapling to perform its craft, provided the caster provides the necessary materials.}}


===Summon Chum===
===Sense Age===
{{SkillTemplate|ID=Chant_SummonChum|Name=Summon Chum|Domain=[[water_lore(Domain)|Water Lore]]|Available=[[Mer(Druid)|Mer(3)]] |Allows=[[Water Lore(Expertise)|Water Lore]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON CHUM"|Examples=chant "summon chum"
{{SkillTemplate|ID=Chant_SenseAge|Name=Sense Age|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(3)]] [[Druid(Druid)|Druid(24)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (10) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE AGE" "TARGET NAME"|Examples=chant "sense age" baby
chant "sense age" orc


|Description=This chant will cause bits of edible fish parts to begin floating nearby.}}
|Description=This chant allows the druid to know the age of the target.  Further details can be sensed with expertise.}}


===Summon Cold===
===Sense Fluids===
{{SkillTemplate|ID=Chant_SummonCold|Name=Summon Cold|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(20)]] [[SkyWatcher(Druid)|SkyWatcher(17)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (67) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON COLD"|Examples=chant "SUMMON COLD"
{{SkillTemplate|ID=Chant_SenseFluids|Name=Sense Fluids|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(20)]] [[Druid(Druid)|Druid(21)]] [[Mer(Druid)|Mer(20)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (70) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE FLUID"|Examples=chant "sense fluids"


|Description=This chant will cause the weather to become colder, ending heat waves, or turning rain to sleet! Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}
|Description=This chant allows the druid to become sensitive to fluids on and below the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}


===Summon Coral===
===Sense Gems===
{{SkillTemplate|ID=Chant_SummonCoral|Name=Summon Coral|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Mer(Druid)|Mer(6)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (56) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON CORAL"|Examples=chant "summon coral"
{{SkillTemplate|ID=Chant_SenseGems|Name=Sense Gems|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(21)]] [[Druid(Druid)|Druid(24)]] [[Mer(Druid)|Mer(23)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (71) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE GEMS"|Examples=chant "sense gems"


|Description=This chant will cause a random batch of coral to magically appear for the druid.  This formation will maintain a mystical connection to the druid, and the druid will always be aware of the coral through the "my plants" skill.  These coral will vanish if touched, but can be used by the druid for the "tangle" and "plant pass" chants. This chant only works in a salty underwater room. See help on "my plants" for more information about plant (and coral!) summonings.}}
|Description=This chant allows the druid to become sensitive to gems in the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}


===Summon Dustdevil===
===Sense Metal===
{{SkillTemplate|ID=Chant_SummonDustdevil|Name=Summon Dustdevil|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (54) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON DUSTDEVIL"|Examples=chant "summon dustdevil"
{{SkillTemplate|ID=Chant_SenseMetal|Name=Sense Metal|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(4)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (54) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE METAL"|Examples=chant "sense metal"


|Description=This powerful chant will create a swirling air elemental that will follow the druid around picking up any items that may fall on the groundWhen its capacity is reached, the elemental will give the items to the druid.  If the dustdevil should die, or the chant wear off, all items will hit the ground.}}
|Description=This chant allows the druid to gain a sensitivity to metalsHe will be able to tell metallic items by looking at them, and will have a strong sense of whether a metallic resource is in the ground where he is.}}


===Summon Elemental===
===Sense Ores===
{{SkillTemplate|ID=Chant_SummonElemental|Name=Summon Elemental|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Druid(Druid)|Druid(24)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (74) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON ELEMENTAL"|Examples=chant "summon elemental"
{{SkillTemplate|ID=Chant_SenseOres|Name=Sense Ores|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(16)]] [[Druid(Druid)|Druid(23)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (66) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE ORES"|Examples=chant "sense ores"


|Description=This powerful chant will create a powerful elemental beast which will follow the druid and obey his or her commands.  The elementals stay will be temporary, but not uneventful.}}
|Description=This chant allows the druid to become sensitive to metals and stone in the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}


===Summon Fear===
===Sense Plants===
{{SkillTemplate|ID=Chant_SummonFear|Name=Summon Fear|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(24)]] [[Druid(Druid)|Druid(24)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (74) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 1|Commands=CHANT, CH|Usage=CHANT "SUMMON FEAR"|Examples=chant "summon fear"
{{SkillTemplate|ID=Chant_SensePlants|Name=Sense Plants|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(22)]] [[Gaian(Druid)|Gaian(15)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (65) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE PLANTS"|Examples=chant "sense plants"


|Description=This chant will create a great feeling of fear in the druids enemies, causing them to flee before the druid.}}
|Description=This chant allows the druid to become sensitive to trees and plants on the ground, being able to easily identify specific kinds and their locations as he or she walks around.}}


===Summon Fire===
===Sense Poison===
{{SkillTemplate|ID=Chant_SummonFire|Name=Summon Fire|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Druid(Druid)|Druid(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Ignalist(Expertise)|Ignalist]] [[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (54) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FIRE"|Examples=chant "SUMMON FIRE"
{{SkillTemplate|ID=Chant_SensePoison|Name=Sense Poison|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(2)]] [[Druid(Druid)|Druid(2)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE POISON" "TARGET NAME"|Examples=chant "sense poison" vial
chant "sense poison" orc


|Description=This chant will cause a small campfire to appear where the druid is.}}
|Description=This chant allows the druid to become sensitive to the poisonousness of a monster or drink.}}


===Summon Flower===
===Sense Pregnancy===
{{SkillTemplate|ID=Chant_SummonFlower|Name=Summon Flower|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FLOWER"|Examples=chant "summon flower"
{{SkillTemplate|ID=Chant_SensePregnancy|Name=Sense Pregnancy|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(1)]] [[Druid(Druid)|Druid(21)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (10) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE PREGNANCY" "TARGET NAME"|Examples=chant "sense pregnancy" bobette


|Description=This chant will cause a random flower to magically grow for the druid.  This flower will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skillThese flowers will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
|Description=This chant allows the druid to know whether the target is pregnant, and if so, how pregnantEven more information becomes available with expertise.}}


===Summon FlyTrap===
===Sense Sentience===
{{SkillTemplate|ID=Chant_SummonFlyTrap|Name=Summon FlyTrap|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(13)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (63) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FLYTRAP"|Examples=chant "summon flytrap"
{{SkillTemplate|ID=Chant_SenseSentience|Name=Sense Sentience|Domain=[[breeding(Domain)|Breeding]]|Available=[[Druid(Druid)|Druid(19)]] [[Gaian(Druid)|Gaian(6)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (56) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE SENTIENCE" "TARGET NAME"|Examples=chant "sense sentience"


|Description=This chant causes an enormous flytrap to grow.  This creature will lie dormant until an arachnid or insect-like creature happens along.  It will brutally slay those types of creatures and eat their bodies.}}
|Description=Allows the chanter to sense the whereabouts of all sentient beings in all the wild places in the same area of the druid.}}


===Summon Food===
===Sense Water===
{{SkillTemplate|ID=Chant_SummonFood|Name=Summon Food|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(3)]] [[Gaian(Druid)|Gaian(3)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FOOD"|Examples=chant "summon food"
{{SkillTemplate|ID=Chant_SenseWater|Name=Sense Water|Domain=[[water_lore(Domain)|Water Lore]]|Available=[[Mer(Druid)|Mer(2)]] |Allows=[[Water Lore(Expertise)|Water Lore]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SENSE WATER"|Examples=cast "sense water"


|Description=This chant will cause a batch of edible berries to begin growing nearby.}}
|Description=Allows the caster to sense water sources all around.}}


===Summon Fungus===
===Shamblermorph===
{{SkillTemplate|ID=Chant_SummonFungus|Name=Summon Fungus|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Chant_DistantFungalGrowth|Distant Fungal Growth]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FUNGUS"|Examples=chant "summon fungus"
{{SkillTemplate|ID=Chant_Shamblermorph|Name=Shamblermorph|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(25)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (75) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SHAMBLERMORPH" "TARGET NAME"|Examples=chant "shamblermorph" bob


|Description=This chant will cause a random fungus to magically grow for the druidThis fungus will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  This fungus will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants.  This chant only works inside caves and freshwater. See help on "my plants" for more information about plant summonings.}}
|Description=This chant will morph the target into a shambling mound, which is a ferocious plant creatureThe effect is benevolent when cast on a follower of the druid, but considered malicious otherwise.}}


===Summon Hail===
===Shapelessness===
{{SkillTemplate|ID=Chant_SummonHail|Name=Summon Hail|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (51) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "SUMMON HAIL" "TARGET"|Examples=chant "summon hail"
{{SkillTemplate|ID=Chant_Shapelessness|Name=Shapelessness|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[SkyWatcher(Druid)|SkyWatcher(21)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (71) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SHAPELESSNESS"|Examples=chant "SHAPELESSNESS"


|Description=This chant must be cast either during a hail storm, or during a very strong winter cold snap. In those conditions, it will summon a hail storm if there was not one previously, and cause the hail to be directed at the target as a magical attack.}}
|Description=The druid places him or herself in an ethereal state. In this state, the druid will float, and is able to walk through walls.  However, the form is so unnatural that the druid will have trouble manipulating material things, and cannot carry equipment through doors.}}


===Summon Heat===
===Shillelagh===
{{SkillTemplate|ID=Chant_SummonHeat|Name=Summon Heat|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(19)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON HEAT"|Examples=chant "summon heat"
{{SkillTemplate|ID=Chant_Shillelagh|Name=Shillelagh|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(16)]] [[Gaian(Druid)|Gaian(12)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (62) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SHILLELAGH" "ITEM NAME"|Examples=chant "shillelagh" staff


|Description=This chant will cause the weather to become warmer, melting snow to rain, and evaporating clouds. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}
|Description=This chant allows the druid to temporarily enchant a weapon of the type that druids are allowed to use. The enchanted weapon will do additional damage, and hit more often.}}


===Summon Herbs===
===Sift Wrecks===
{{SkillTemplate|ID=Chant_SummonHerb|Name=Summon Herbs|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON HERBS"|Examples=chant "summon herbs"
{{SkillTemplate|ID=Chant_SiftWrecks|Name=Sift Wrecks|Domain=[[water_lore(Domain)|Water Lore]]|Available=[[Mer(Druid)|Mer(19)]] |Allows=[[Water Lore(Expertise)|Water Lore]] |Requires=|Align=|UseCost=Mana (69) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SIFT WRECKS"|Examples=chant "sift wrecks"


|Description=This chant will cause few batches of herbs to sprout up from the ground. The druid must then use his or her Herbology skill to identify them.}}
|Description=If the druid has a summoned coral in the area, then this chant will create a communion with the coral, revealing any items at the bottom of the water within a wide radius of the caster that increases with level and expertise.}}


===Summon Houseplant===
===Snatch Light===
{{SkillTemplate|ID=Chant_SummonHouseplant|Name=Summon Houseplant|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(15)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Chant_DistantIngrowth|Distant Ingrowth]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (65) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON HOUSEPLANT"|Examples=chant "summon houseplant"
{{SkillTemplate|ID=Chant_SnatchLight|Name=Snatch Light|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(12)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (62) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SNATCH LIGHT" "TARGET NAME"|Examples=chant "snatch light" orc


|Description=This chant will cause a potted plant to magically appear for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These plants will decay if taken, can only appear in houses and buildings.  They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
|Description=This powerful chant creates an aura of darkness around the druid which is capable of reaching out to those around him and blocking out or blanketing all light sources in darkness.}}


===Summon Insects===
===Snuff Flame===
{{SkillTemplate|ID=Chant_SummonInsects|Name=Summon Insects|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(20)]] [[Ranger(Fighter)|Ranger(23)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 5|Commands=CHANT, CH|Usage=CHANT "SUMMON INSECTS"|Examples=chant "summon insects"
{{SkillTemplate|ID=Chant_SnuffFlame|Name=Snuff Flame|Domain=[[enduring(Domain)|Enduring]]|Available=[[Mer(Druid)|Mer(3)]] [[SkyWatcher(Druid)|SkyWatcher(3)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (53) |Quality=Sometimes Beneficial|Targets=Items Creatures Exits Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SNUFF FLAME" "TARGET NAME"|Examples=chant "snuff flame" orc


|Description=This chant will summon an enormous swarm of insects to appear and begin to harass the enemies of the druidThe biting insects do little damage, but they are dilligent!}}
|Description=This powerful chant will extinguish any torches, or fire-based spells on the targetIt will also damage fire elementals.}}


===Summon Ivy===
===Soaring Eagle===
{{SkillTemplate|ID=Chant_SummonIvy|Name=Summon Ivy|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(3)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (53) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON IVY"|Examples=chant "summon ivy"
{{SkillTemplate|ID=Chant_SoaringEagle|Name=Soaring Eagle|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Beastmaster(Druid)|Beastmaster(20)]] [[SkyWatcher(Druid)|SkyWatcher(16)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (66) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SOARING EAGLE"|Examples=chant "soaring eagle"


|Description=This chant will cause a poisonous plant to magically grow for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These plants will die if picked, and will poison the picker.  They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
|Description=This chant allows the druid to grow a pair of enormous wings, allowing him or her to fly around.}}


===Summon Jellyfish===
===Song Ward===
{{SkillTemplate|ID=Chant_SummonJellyfish|Name=Summon Jellyfish|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(16)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (66) |Quality=Malicious|Targets=Rooms |Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT "SUMMON JELLYFISH"|Examples=chant "summon jellyfish"
{{SkillTemplate|ID=Chant_SongWard|Name=Song Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(14)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SONG WARD"|Examples=chant "song ward"


|Description=The anger of combat will cause this chant to summon a vast angry swarm of jellyfish into the underwater room with the caster.  The jellyfish will proceed to sting anyone who is not in the casters group.  The more enemies in the room, the more effective it is.}}
|Description=This chant allows the druid to become almost immune to Bardic songs.}}


===Summon Lightning===
===Spark Runes===
{{SkillTemplate|ID=Chant_SummonLightning|Name=Summon Lightning|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(23)]] [[SkyWatcher(Druid)|SkyWatcher(22)]] |Allows=[[Energist(Expertise)|Energist]] [[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (72) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "SUMMON LIGHTNING" "TARGET NAME"|Examples=chant "summon lightning" orc
{{SkillTemplate|ID=Chant_SparkRunes|Name=Spark Runes|Domain=[[nature_lore(Domain)|Nature Lore]]|Available=[[Gypsy(Thief)|Gypsy(4)]] |Allows=[[Nature Lore(Expertise)|Nature Lore]] |Requires=|Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPARK RUNES" "SCROLL NAME"|Examples=chant "spark runes" scroll


|Description=This extremely powerful chant requires a thunder storm be raging overhead.  Under those conditions, the chant will cause a powerful bolt of lightning to attack and fry the target of the chant.}}
|Description=This chant expends some capacity from a druidic/runic scroll in an attempt to cause the scroll to cast one of its chants in a way that the caster might observe with their chantcraft skill.}}


===Summon Moon===
===Speak With Animals===
{{SkillTemplate|ID=Chant_SummonMoon|Name=Summon Moon|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(16)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (66) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON MOON"|Examples=chant "summon moon"
{{SkillTemplate|ID=Chant_SpeakWithAnimals|Name=Speak With Animals|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(3)]] [[Mer(Druid)|Mer(5)]] [[Ranger(Fighter)|Ranger(23)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (53) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEAK WITH ANIMALS"|Examples=chant "speak with animals"


|Description=This chant will allow the moon to be seen while indoors, so long as it is nighttime outsideWith the moon visible, other moon chants may be cast.}}
|Description=This chant will allow the druid to speak with any animals he or she happens to encounter, and have them intelligibly speak backIntelligent creatures, and creatures without their own language are not intelligible, as this chant allows the druid to connect with the primitive animal, not to speak a new language.}}


===Summon Mount===
===Speed Aging===
{{SkillTemplate|ID=Chant_SummonMount|Name=Summon Mount|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(23)]] [[Ranger(Fighter)|Ranger(25)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (73) |Quality=Circumstantial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON MOUNT"|Examples=chant "summon mount"
{{SkillTemplate|ID=Chant_SpeedAging|Name=Speed Aging|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(19)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (all) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEED AGING" "TARGET NAME"|Examples=chant "speed aging" baby
chant "speed aging" apple


|Description=This chant will summon a wild stallion to bear the druid from place to place.}}
|Description=This chant allows the druid to force the target to age a bit.  This has different affects depending upon the target.}}


===Summon Peace===
===Speed Birth===
{{SkillTemplate|ID=Chant_SummonPeace|Name=Summon Peace|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(16)]] [[Ranger(Fighter)|Ranger(14)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON PEACE"|Examples=chant "summon peace"
{{SkillTemplate|ID=Chant_SpeedBirth|Name=Speed Birth|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(17)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEED BIRTH" "TARGET NAME"|Examples=chant "speed birth" bobbette


|Description=This chant will inspire everyone who hears it to stop fighting.}}
|Description=This chant allows the druid to speed up the pregnancy of the target, so that the target will give birth sooner.}}


===Summon Plague===
===Speed Time===
{{SkillTemplate|ID=Chant_Plague|Name=Summon Plague|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(17)]] [[Druid(Druid)|Druid(17)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON PLAGUE" "TARGET NAME"|Examples=chant "summon plague" orc
{{SkillTemplate|ID=Chant_SpeedTime|Name=Speed Time|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[Druid(Druid)|Druid(25)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (100) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPEED TIME"|Examples=chant "speed time"


|Description=Inflicts the target with a horrendous disease.}}
|Description=This powerful chant will cause time to move forward at an alarming rate.  This is especially noticeable when time-sensitive things are going on around the druid, such as combat.  Magic affects will expire more quickly as well.}}


===Summon Plants===
===Spell Ward===
{{SkillTemplate|ID=Chant_SummonPlants|Name=Summon Plants|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Charlatan(Bard)|Charlatan(17)]] [[Druid(Druid)|Druid(1)]] [[Gaian(Druid)|Gaian(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Chant_DistantGrowth|Distant Growth]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON PLANTS"|Examples=chant "summon plants"
{{SkillTemplate|ID=Chant_SpellWard|Name=Spell Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[SkyWatcher(Druid)|SkyWatcher(21)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (71) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SPELL WARD"|Examples=chant "spell ward"


|Description=This chant will cause a random batch of plants to magically grow for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These plants will die if picked, but can be used by the druid for the "tangle" and "plant pass" chants.  See help on "my plants" for more information about plant summonings.}}
|Description=This chant allows the druid to become almost immune to arcane spells.}}


===Summon Pool===
===Stabilize Form===
{{SkillTemplate|ID=Chant_SummonPool|Name=Summon Pool|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Delver(Druid)|Delver(1)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON POOL"|Examples=chant "summon pool"
{{SkillTemplate|ID=Chant_StabilizeForm|Name=Stabilize Form|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(13)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STABILIZE FORM"|Examples=chant "stabilize form"


|Description=This chant will cause a small magical pool to begin out of the floor of a cave, The water will be cool and clean, good for drinking.}}
|Description=This chant will immediately cause the current form of the druid to stabilize, which will extend the duration of polymorphing magic and cause reincarnation magic to end.  Then, for as long as the spell effect lasts, the caster will remain immune to many new polymorphing effects.}}


===Summon Rain===
===Star Gazing===
{{SkillTemplate|ID=Chant_SummonRain|Name=Summon Rain|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(21)]] [[SkyWatcher(Druid)|SkyWatcher(18)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (68) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON RAIN"|Examples=chant "summon rain"
{{SkillTemplate|ID=Chant_StarGazing|Name=Star Gazing|Domain=[[enduring(Domain)|Enduring]]|Available=[[SkyWatcher(Druid)|SkyWatcher(7)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (57) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STAR GAZING"|Examples=chant "star gazing"


|Description=This chant will end droughts, and cause the skys to open up and pour down rain on clear daysCombined with "summon wind", this can create a nasty thunderstorm. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}
|Description=This chant will allow the druid to become enthralled by the nighttime skyExtreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is twice as effective as natural communion. Willful movements or speaking may break concentration.}}


===Summon Rock Golem===
===Steal Fortune===
{{SkillTemplate|ID=Chant_SummonRockGolem|Name=Summon Rock Golem|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(25)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON ROCK GOLEM"|Examples=chant "summon rock golem"
{{SkillTemplate|ID=Chant_StealFortune|Name=Steal Fortune|Domain=[[cosmology(Domain)|Cosmology]]|Available=[[Gypsy(Thief)|Gypsy(18)]] |Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (68) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STEAL FORTUNE" "TARGET"|Examples=chant "steal fortune" bob


|Description=This chant will summon a golem of rock and stone to appear out of a cave wall. The golem will follow and fight for the druid.}}
|Description=This chant steals the cosmic fortunes that affect the target for the duration of this magic.  Only one persons fortunes can be held at any given time though. The target may be a group member or any potential combatant.}}


===Summon Sapling===
===Stone Friend===
{{SkillTemplate|ID=Chant_SummonSapling|Name=Summon Sapling|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(25)]] [[Gaian(Druid)|Gaian(24)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (74) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SAPLING"|Examples=chant "summon sapling"
{{SkillTemplate|ID=Chant_StoneFriend|Name=Stone Friend|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(20)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (70) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STONE FRIEND" "TARGET NAME"|Examples=chant "stone friend" golem


|Description=If the druid is in a sufficiently wooded area, the druid may use their combat anger to animate a small sapling tree nearby to fight for the druid.  The sapling will become a tree again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the vine to rescue 'order vine rescue'.}}
|Description=This chant will cause a metal golem, stone golem, or earth elemental in the same room to immediately befriend the druid.  The druid will then have the golem as a follower who will fight alongside, and follow all ORDERs that the druid gives.}}


===Summon School===
===Stonewalking===
{{SkillTemplate|ID=Chant_SummonSchool|Name=Summon School|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(9)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SCHOOL|Examples=chant "summon school"
{{SkillTemplate|ID=Chant_Stonewalking|Name=Stonewalking|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(14)]] |Allows=[[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STONEWALKING"|Examples=chant "stonewalking"


|Description=While underwater and in an underwater animal shape, this chant will call in nearby creatures of the same race, and identical appearance, to swim in a tight school formation with the casterThe school will move and act as a single individual, and combatants will often attack a member of the school instead of the druid.}}
|Description=The druid phases into the walls of the cave or stone room, walking along them and within them for the duration of the chant.  The druid is able to leave the walls temporarily to walk in other terrains, but will reenter the stone when it is availableWhile walking in the stone, the druid is both invisible and hidden.  Should the druid attack, or get an item, the chant will be broken.}}


===Summon Seaweed===
===Strengthen Seed===
{{SkillTemplate|ID=Chant_SummonSeaweed|Name=Summon Seaweed|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(13)]] [[Mer(Druid)|Mer(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (51) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SEAWEED"|Examples=chant "summon seaweed"
{{SkillTemplate|ID=Chant_StrengthenSeed|Name=Strengthen Seed|Domain=[[breeding(Domain)|Breeding]]|Available=[[Gypsy(Thief)|Gypsy(19)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (69) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STRENGTHEN SEED" "TARGET"|Examples=chant "strengthen seed" bob


|Description=This chant will cause a random batch of seaweed to magically grow for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skillThese plants will die if touched, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
|Description=This chant will cause the race of the child conceived while under its effects to be the race of this parentIt will fail if cast on a pregnant mother, and must be cast on a group member or potential combatant.}}


===Summon Seeds===
===Strike Barren===
{{SkillTemplate|ID=Chant_SummonSeed|Name=Summon Seeds|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SEEDS" "SEED TYPE"|Examples=chant "summon seeds" list
{{SkillTemplate|ID=Chant_StrikeBarren|Name=Strike Barren|Domain=[[breeding(Domain)|Breeding]]|Available=[[Delver(Druid)|Delver(5)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (55) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "STRIKE BARREN" "TARGET"|Examples=chant "strike barren" orcress
chant "summon seeds" apple


|Description=This chant cause seeds of the type specified to appear in the hands of the druid.  The seeds are then useful for the Farming skill.}}
|Description=This chant causes the target female to be utterly unable to become pregnant.  It does not affect an existing pregnancy.  This chant is extremely powerful, but can be dispelled with the fertility spell.}}
 
===Summon Animal===
{{SkillTemplate|ID=Chant_SummonAnimal|Name=Summon Animal|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(13)]] [[Druid(Druid)|Druid(19)]] [[Ranger(Fighter)|Ranger(22)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Summoning Mastery(Expertise)|Summoning Mastery]] |Requires=|Align=|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON ANIMAL|Examples=chant "summon animal"
 
|Description=This chant will cause a random animal to wander to and befriend the druid as per the "charm animal" chant.}}
 
===Summon Animals===
{{SkillTemplate|ID=Chant_SummonAnimals|Name=Summon Animals|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(22)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Summoning Mastery(Expertise)|Summoning Mastery]] |Requires=|Align=|UseCost=Mana (72) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON ANIMALS|Examples=chant "summon animals"
 
|Description=This chant will a group of a random animals of a random type to wander to and befriend the druid as per the "charm animal" chant.}}
 
===Summon Chum===
{{SkillTemplate|ID=Chant_SummonChum|Name=Summon Chum|Domain=[[water_lore(Domain)|Water Lore]]|Available=[[Mer(Druid)|Mer(3)]] |Allows=[[Water Lore(Expertise)|Water Lore]] |Requires=|Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON CHUM"|Examples=chant "summon chum"
 
|Description=This chant will cause bits of edible fish parts to begin floating nearby.}}
 
===Summon Cold===
{{SkillTemplate|ID=Chant_SummonCold|Name=Summon Cold|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(20)]] [[SkyWatcher(Druid)|SkyWatcher(17)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (67) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON COLD"|Examples=chant "SUMMON COLD"
 
|Description=This chant will cause the weather to become colder, ending heat waves, or turning rain to sleet! Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}
 
===Summon Coral===
{{SkillTemplate|ID=Chant_SummonCoral|Name=Summon Coral|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Mer(Druid)|Mer(6)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON CORAL"|Examples=chant "summon coral"
 
|Description=This chant will cause a random batch of coral to magically appear for the druid.  This formation will maintain a mystical connection to the druid, and the druid will always be aware of the coral through the "my plants" skill.  These coral will vanish if touched, but can be used by the druid for the "tangle" and "plant pass" chants. This chant only works in a salty underwater room. See help on "my plants" for more information about plant (and coral!) summonings.}}
 
===Summon Dustdevil===
{{SkillTemplate|ID=Chant_SummonDustdevil|Name=Summon Dustdevil|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (54) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON DUSTDEVIL"|Examples=chant "summon dustdevil"
 
|Description=This powerful chant will create a swirling air elemental that will follow the druid around picking up any items that may fall on the ground.  When its capacity is reached, the elemental will give the items to the druid.  If the dustdevil should die, or the chant wear off, all items will hit the ground.}}
 
===Summon Elemental===
{{SkillTemplate|ID=Chant_SummonElemental|Name=Summon Elemental|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Druid(Druid)|Druid(24)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (74) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON ELEMENTAL"|Examples=chant "summon elemental"
 
|Description=This powerful chant will create a powerful elemental beast which will follow the druid and obey his or her commands.  The elementals stay will be temporary, but not uneventful.}}
 
===Summon Fear===
{{SkillTemplate|ID=Chant_SummonFear|Name=Summon Fear|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(24)]] [[Druid(Druid)|Druid(24)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (74) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 1|Commands=CHANT, CH|Usage=CHANT "SUMMON FEAR"|Examples=chant "summon fear"
 
|Description=This chant will create a great feeling of fear in the druids enemies, causing them to flee before the druid.}}
 
===Summon Fire===
{{SkillTemplate|ID=Chant_SummonFire|Name=Summon Fire|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Druid(Druid)|Druid(4)]] [[SkyWatcher(Druid)|SkyWatcher(4)]] |Allows=[[Ignalist(Expertise)|Ignalist]] [[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (54) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FIRE"|Examples=chant "SUMMON FIRE"
 
|Description=This chant will cause a small campfire to appear where the druid is.}}
 
===Summon Flower===
{{SkillTemplate|ID=Chant_SummonFlower|Name=Summon Flower|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FLOWER"|Examples=chant "summon flower"
 
|Description=This chant will cause a random flower to magically grow for the druid.  This flower will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These flowers will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
 
===Summon FlyTrap===
{{SkillTemplate|ID=Chant_SummonFlyTrap|Name=Summon FlyTrap|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(13)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Summoning Mastery(Expertise)|Summoning Mastery]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (63) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FLYTRAP"|Examples=chant "summon flytrap"
 
|Description=This chant causes an enormous flytrap to grow.  This creature will lie dormant until an arachnid or insect-like creature happens along.  It will brutally slay those types of creatures and eat their bodies.}}
 
===Summon Fog===
{{SkillTemplate|ID=Chant_SummonFog|Name=Summon Fog|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(21)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (1063004405) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FOG"|Examples=chant "summon fog"
 
|Description=This chant will end droughts, and cause the air to be filled with cloudy obscuring fog.  It will become difficult to see the ways in and out of each location, and makes missile and siege combat difficult to impossible. Thankfully, this powerful magic dissipates more quickly than other weather effects.}}
 
===Summon Food===
{{SkillTemplate|ID=Chant_SummonFood|Name=Summon Food|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Druid(Druid)|Druid(3)]] [[Gaian(Druid)|Gaian(3)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FOOD"|Examples=chant "summon food"
 
|Description=This chant will cause a batch of edible berries to begin growing nearby.}}
 
===Summon Fungus===
{{SkillTemplate|ID=Chant_SummonFungus|Name=Summon Fungus|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Delver(Druid)|Delver(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Chant_DistantFungalGrowth|Distant Fungal Growth]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON FUNGUS"|Examples=chant "summon fungus"
 
|Description=This chant will cause a random fungus to magically grow for the druid.  This fungus will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  This fungus will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants.  This chant only works inside caves and freshwater. See help on "my plants" for more information about plant summonings.}}
 
===Summon Hail===
{{SkillTemplate|ID=Chant_SummonHail|Name=Summon Hail|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(1)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (51) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "SUMMON HAIL" "TARGET"|Examples=chant "summon hail"
 
|Description=This chant must be cast either during a hail storm, or during a very strong winter cold snap. In those conditions, it will summon a hail storm if there was not one previously, and cause the hail to be directed at the target as a magical attack.}}
 
===Summon Heat===
{{SkillTemplate|ID=Chant_SummonHeat|Name=Summon Heat|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(19)]] [[SkyWatcher(Druid)|SkyWatcher(15)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON HEAT"|Examples=chant "summon heat"
 
|Description=This chant will cause the weather to become warmer, melting snow to rain, and evaporating clouds. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}
 
===Summon Herbs===
{{SkillTemplate|ID=Chant_SummonHerb|Name=Summon Herbs|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON HERBS"|Examples=chant "summon herbs"
 
|Description=This chant will cause a few batches of herbs to sprout up from the ground. The druid must then use his or her Herbology skill to identify them.}}
 
===Summon Houseplant===
{{SkillTemplate|ID=Chant_SummonHouseplant|Name=Summon Houseplant|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(15)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Chant_DistantIngrowth|Distant Ingrowth]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (65) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON HOUSEPLANT"|Examples=chant "summon houseplant"
 
|Description=This chant will cause a potted plant to magically appear for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These plants will decay if taken, and can only appear in houses and buildings.  They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
 
===Summon Insects===
{{SkillTemplate|ID=Chant_SummonInsects|Name=Summon Insects|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(20)]] [[Ranger(Fighter)|Ranger(23)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Summoning Mastery(Expertise)|Summoning Mastery]] |Requires=|Align=|UseCost=Mana (70) |Quality=Malicious|Targets=|Range=Touch - Range 5|Commands=CHANT, CH|Usage=CHANT "SUMMON INSECTS"|Examples=chant "summon insects"
 
|Description=This chant will summon an enormous swarm of insects to appear and begin to harass the enemies of the druid.  The biting insects do little damage, but they are dilligent!}}
 
===Summon Ivy===
{{SkillTemplate|ID=Chant_SummonIvy|Name=Summon Ivy|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(3)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (53) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON IVY"|Examples=chant "summon ivy"
 
|Description=This chant will cause a poisonous plant to magically grow for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These plants will die if picked, and will poison the picker.  They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
 
===Summon Jellyfish===
{{SkillTemplate|ID=Chant_SummonJellyfish|Name=Summon Jellyfish|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(16)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (66) |Quality=Malicious|Targets=|Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT "SUMMON JELLYFISH"|Examples=chant "summon jellyfish"
 
|Description=The anger of combat will cause this chant to summon a vast angry swarm of jellyfish into the underwater room with the caster.  The jellyfish will proceed to sting anyone who is not in the casters group.  The more enemies in the room, the more effective it is.}}
 
===Summon Lightning===
{{SkillTemplate|ID=Chant_SummonLightning|Name=Summon Lightning|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(23)]] [[SkyWatcher(Druid)|SkyWatcher(22)]] |Allows=[[Energist(Expertise)|Energist]] [[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (72) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "SUMMON LIGHTNING" "TARGET NAME"|Examples=chant "summon lightning" orc
 
|Description=This extremely powerful chant requires a thunder storm be raging overhead.  Under those conditions, the chant will cause a powerful bolt of lightning to attack and fry the target of the chant.}}
 
===Summon Moon===
{{SkillTemplate|ID=Chant_SummonMoon|Name=Summon Moon|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(16)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (66) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON MOON"|Examples=chant "summon moon"
 
|Description=This chant will allow the moon to be seen while indoors, so long as it is nighttime outside.  With the moon visible, other moon chants may be cast.}}
 
===Summon Mount===
{{SkillTemplate|ID=Chant_SummonMount|Name=Summon Mount|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Druid(Druid)|Druid(23)]] [[Ranger(Fighter)|Ranger(25)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] [[Summoning Mastery(Expertise)|Summoning Mastery]] |Requires=|Align=|UseCost=Mana (73) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON MOUNT"|Examples=chant "summon mount"
 
|Description=This chant will summon a wild stallion to bear the druid from place to place.}}
 
===Summon Peace===
{{SkillTemplate|ID=Chant_SummonPeace|Name=Summon Peace|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(16)]] [[Ranger(Fighter)|Ranger(14)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON PEACE"|Examples=chant "summon peace"
 
|Description=This chant will inspire everyone who hears it to stop fighting.}}
 
===Summon Plague===
{{SkillTemplate|ID=Chant_Plague|Name=Summon Plague|Domain=[[enduring(Domain)|Enduring]]|Available=[[Beastmaster(Druid)|Beastmaster(17)]] [[Druid(Druid)|Druid(17)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (67) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON PLAGUE" "TARGET NAME"|Examples=chant "summon plague" orc
 
|Description=Inflicts the target with a horrendous disease.}}
 
===Summon Plants===
{{SkillTemplate|ID=Chant_SummonPlants|Name=Summon Plants|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Charlatan(Bard)|Charlatan(17)]] [[Druid(Druid)|Druid(1)]] [[Gaian(Druid)|Gaian(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Chant_DistantGrowth|Distant Growth]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON PLANTS"|Examples=chant "summon plants"
 
|Description=This chant will cause a random batch of plants to magically grow for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These plants will die if picked, but can be used by the druid for the "tangle" and "plant pass" chants.  See help on "my plants" for more information about plant summonings.}}
 
===Summon Pool===
{{SkillTemplate|ID=Chant_SummonPool|Name=Summon Pool|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Delver(Druid)|Delver(1)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON POOL"|Examples=chant "summon pool"
 
|Description=This chant will cause a small magical pool to begin out of the floor of a cave, The water will be cool and clean, good for drinking.}}
 
===Summon Rain===
{{SkillTemplate|ID=Chant_SummonRain|Name=Summon Rain|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(21)]] [[SkyWatcher(Druid)|SkyWatcher(18)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (68) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON RAIN"|Examples=chant "summon rain"
 
|Description=This chant will end droughts, and cause the skys to open up and pour down rain on clear days.  Combined with "summon wind", this can create a nasty thunderstorm. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}
 
===Summon Rock Golem===
{{SkillTemplate|ID=Chant_SummonRockGolem|Name=Summon Rock Golem|Domain=[[rock_control(Domain)|Rock Control]]|Available=[[Delver(Druid)|Delver(25)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Rock Controlling(Expertise)|Rock Controlling]] |Requires=|Align=|UseCost=Mana (75) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON ROCK GOLEM"|Examples=chant "summon rock golem"
 
|Description=This chant will summon a golem of rock and stone to appear out of a cave wall. The golem will follow and fight for the druid.}}
 
===Summon Sapling===
{{SkillTemplate|ID=Chant_SummonSapling|Name=Summon Sapling|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(25)]] [[Gaian(Druid)|Gaian(24)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (74) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SAPLING"|Examples=chant "summon sapling"
 
|Description=If the druid is in a sufficiently wooded area, the druid may use their combat anger to animate a small sapling tree nearby to fight for the druid.  The sapling will become a tree again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the sapling to rescue 'order sapling rescue'.}}
 
===Summon School===
{{SkillTemplate|ID=Chant_SummonSchool|Name=Summon School|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Mer(Druid)|Mer(9)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (59) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SCHOOL|Examples=chant "summon school"
 
|Description=While underwater and in an underwater animal shape, this chant will call in nearby creatures of the same race, and identical appearance, to swim in a tight school formation with the caster.  The school will move and act as a single individual, and combatants will often attack a member of the school instead of the druid.}}
 
===Summon Seaweed===
{{SkillTemplate|ID=Chant_SummonSeaweed|Name=Summon Seaweed|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(13)]] [[Mer(Druid)|Mer(1)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (51) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SEAWEED"|Examples=chant "summon seaweed"
 
|Description=This chant will cause a random batch of seaweed to magically grow for the druid.  These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  These plants will die if touched, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.}}
 
===Summon Seeds===
{{SkillTemplate|ID=Chant_SummonSeed|Name=Summon Seeds|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (61) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SEEDS" "SEED TYPE"|Examples=chant "summon seeds" list
chant "summon seeds" apple
 
|Description=This chant causes seeds of the type specified to appear in the hands of the druid.  The seeds are then useful for the Farming skill.}}
 
===Summon Squall===
{{SkillTemplate|ID=Chant_SummonSquall|Name=Summon Squall|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(24)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (74) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SQUALL"|Examples=chant "summon squall"
 
|Description=This chant will cause a sudden heavy thunderstorm to develop and temperatures to moderate.  However, this effect will be extremely short. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}


===Summon Sun===
===Summon Sun===
{{SkillTemplate|ID=Chant_SummonSun|Name=Summon Sun|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Gaian(Druid)|Gaian(6)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (56) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SUN"|Examples=chant "summon sun"
{{SkillTemplate|ID=Chant_SummonSun|Name=Summon Sun|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Gaian(Druid)|Gaian(6)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON SUN"|Examples=chant "summon sun"
 
 
|Description=This chant will allow the sun poke through in conditions where it normally might not be able to, even indoors, so long as it is daytime outside.}}
|Description=This chant will allow the sun to poke through in conditions where it normally might not be able to, even indoors, so long as it is daytime outside.}}
 
 
===Summon Tornado===
===Summon Tornado===
{{SkillTemplate|ID=Chant_SummonTornado|Name=Summon Tornado|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(25)]] |Allows=[[Airelist(Expertise)|Airelist]] [[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (75) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON TORNADO"|Examples=chant "summon tornado"
{{SkillTemplate|ID=Chant_SummonTornado|Name=Summon Tornado|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(25)]] |Allows=[[Airelist(Expertise)|Airelist]] [[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (75) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON TORNADO"|Examples=chant "summon tornado"
 
 
|Description=This chant will cause a rainstorm to unleash a ferocious tornado on all inhabitants.  The tornado will suck up items and people alike, and toss them around like ragdolls in the debris.}}
|Description=This chant will cause a rainstorm to unleash a ferocious tornado on all inhabitants.  The tornado will suck up items and people alike, and toss them around like ragdolls in the debris.}}
 
 
===Summon Tree===
===Summon Tree===
{{SkillTemplate|ID=Chant_SummonTree|Name=Summon Tree|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(10)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (60) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON TREE"|Examples=chant "summon tree"
{{SkillTemplate|ID=Chant_SummonTree|Name=Summon Tree|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(10)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (60) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON TREE"|Examples=chant "summon tree"
 
 
|Description=This chant will cause tree to magically grow for the druid.  These trees will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  The tree cannot be picked, but will die off if someone chops it down with the Chopping skill.  The tree can serve as a medium for the "Plant Pass" chant, and it's roots serve for the "Tangle" chant. See help on "my plants" for more information about plant summonings.}}
|Description=This chant will cause trees to magically grow for the druid.  These trees will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill.  The tree cannot be picked, but will die off if someone chops it down with the Chopping skill.  The tree can serve as a medium for the "Plant Pass" chant, and it's roots serve for the "Tangle" chant. See help on "my plants" for more information about plant summonings.}}
 
 
===Summon Vine===
===Summon Vine===
{{SkillTemplate|ID=Chant_SummonVine|Name=Summon Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(4)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (54) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON VINE"|Examples=chant "summon vine"
{{SkillTemplate|ID=Chant_SummonVine|Name=Summon Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(4)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (54) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON VINE"|Examples=chant "summon vine"
 
 
|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid.  The vine will grow still again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the vine to rescue 'order vine rescue'.}}
|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid.  The vine will grow still again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the vine to rescue 'order vine rescue'.}}
 
 
===Summon Water===
===Summon Water===
{{SkillTemplate|ID=Chant_SummonWater|Name=Summon Water|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Delver(Druid)|Delver(2)]] [[Druid(Druid)|Druid(2)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (52) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON WATER"|Examples=chant "summon water"
{{SkillTemplate|ID=Chant_SummonWater|Name=Summon Water|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Delver(Druid)|Delver(2)]] [[Druid(Druid)|Druid(2)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (52) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON WATER"|Examples=chant "summon water"
 
 
|Description=This chant will cause a small magical spring to begin running nearby.  The water will be sweet and clean, good for drinking.}}
|Description=This chant will cause a small magical spring to begin running nearby.  The water will be sweet and clean, good for drinking.}}
 
===Summon Wind===
{{SkillTemplate|ID=Chant_SummonWind|Name=Summon Wind|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(22)]] [[SkyWatcher(Druid)|SkyWatcher(19)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (69) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON WIND"|Examples=chant "summon wind"
 
|Description=This chant will cause the winds to begin blowing, turning rain into a thunderstorm, and snow into a terrible blizzard. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control. A nice wind on a clear day can be quite helpful when sailing.}}
 
===Sunbeam===
{{SkillTemplate|ID=Chant_Sunbeam|Name=Sunbeam|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=|Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT SUNBEAM|Examples=chant "sunbeam"
 
|Description=This chant will create a light beam of sunlight which will follow the druid around, illuminating any dark places the druid may enter.}}
 
===Sunray===
{{SkillTemplate|ID=Chant_Sunray|Name=Sunray|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(6)]] [[Ranger(Fighter)|Ranger(22)]] [[SkyWatcher(Druid)|SkyWatcher(6)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT SUNRAY "TARGET NAME"|Examples=chant "sunray" orc
 
|Description=This chant will cause a bright ray of sunshine to beam into the eyes of the target.  The target will then be blinded.}}


===Summon Wind===
===Suppress Fortune===
{{SkillTemplate|ID=Chant_SummonWind|Name=Summon Wind|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(22)]] [[SkyWatcher(Druid)|SkyWatcher(19)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (69) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUMMON WIND"|Examples=chant "summon wind"
{{SkillTemplate|ID=Chant_SuppressFortune|Name=Suppress Fortune|Domain=[[cosmology(Domain)|Cosmology]]|Available=[[Gypsy(Thief)|Gypsy(13)]] |Allows=[[Planar Finessing(Expertise)|Planar Finessing]] [[Planar Empowering(Expertise)|Planar Empowering]] [[Planar Extending(Expertise)|Planar Extending]] |Requires=|Align=|UseCost=Mana (63) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SUPPRESS FORTUNE" "TARGET"|Examples=chant "suppress fortune" bob


|Description=This chant will cause the winds to begin blowing, turning rain into thunderstorm, and snow into a terrible blizzard. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.}}
|Description=This chant suppresses the cosmic fortunes that affect the target for the duration of this magic.   The target may be a group member or any potential combatant.}}
 
===Sunbeam===
{{SkillTemplate|ID=Chant_Sunbeam|Name=Sunbeam|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=|Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (50) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT SUNBEAM|Examples=chant "sunbeam"
 
|Description=This chant will create a light beam of sunlight which will follow the druid around, illuminating any dark places the druid may enter.}}
 
===Sunray===
{{SkillTemplate|ID=Chant_Sunray|Name=Sunray|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(6)]] [[Ranger(Fighter)|Ranger(22)]] [[SkyWatcher(Druid)|SkyWatcher(6)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (56) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT SUNRAY "TARGET NAME"|Examples=chant "sunray" orc
 
|Description=This chant will cause a bright ray of sunshine to beam into the eyes of the target. The target will then be blinded.}}


===Sweet Scent===
===Sweet Scent===
{{SkillTemplate|ID=Chant_SweetScent|Name=Sweet Scent|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(25)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (75) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SWEET SCENT"|Examples=chant "sweet scent"
{{SkillTemplate|ID=Chant_SweetScent|Name=Sweet Scent|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(25)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (75) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "SWEET SCENT"|Examples=chant "sweet scent"


|Description=This chant must be cast on one of the druids plants, such as those created with the Summon Plants chant.  The plant will then begin to exude an irresistable smell which will attract all creatures of animal intelligence to it.}}
|Description=This chant must be cast on one of the druids plants, such as those created with the Summon Plants chant.  The plant will then begin to exude an irresistable smell which will attract all creatures of animal intelligence to it.}}


===Tangle===
===Tangle===
{{SkillTemplate|ID=Chant_Tangle|Name=Tangle|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(4)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 2|Commands=CHANT, CH|Usage=CHANT TANGLE "TARGET NAME"|Examples=chant "tangle" orc
{{SkillTemplate|ID=Chant_Tangle|Name=Tangle|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(4)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (54) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 2|Commands=CHANT, CH|Usage=CHANT TANGLE "TARGET NAME"|Examples=chant "tangle" orc


|Description=This chant requires the cooperation of a plant summoned by the druid, typically with the "summon plants" chant.  The chant will cause the magical plants to entangle the target, making them unable to fight until they are able to fight themselves free of the plants grip.}}
|Description=This chant requires the cooperation of a plant summoned by the druid, typically with the "summon plants" chant.  The chant will cause the magical plants to entangle the target, making them unable to fight until they are able to fight themselves free of the plants grip.}}


===Tap Grapevine===
===Tap Grapevine===
{{SkillTemplate|ID=Chant_TapGrapevine|Name=Tap Grapevine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(22)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (72) |Quality=Circumstantial|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TAP GRAPEVINE"|Examples=chant "tap grapevine"
{{SkillTemplate|ID=Chant_TapGrapevine|Name=Tap Grapevine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(22)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (72) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TAP GRAPEVINE"|Examples=chant "tap grapevine"


|Description=If the druid is in the same room as a plant summoned by another druid, this chant will cause the mind of the druid to be linked with all that druids plants, namely those created with the "Summon Plants" chant.  During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as the other druids plants, regardless of the location of the druid.}}
|Description=If the druid is in the same room as a plant summoned by another druid, this chant will cause the mind of the druid to be linked with all that druids plants, namely those created with the "Summon Plants" chant.  During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as the other druids plants, regardless of the location of the druid.}}


===Tether===
===Tether===
{{SkillTemplate|ID=Chant_Tether|Name=Tether|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(2)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (52) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TETHER"|Examples=chant "tether"
{{SkillTemplate|ID=Chant_Tether|Name=Tether|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(2)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (52) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TETHER"|Examples=chant "tether"


|Description=This strange chant causes a magical tether to trail behind the druid, attaching to the places and rooms he leaves.  Should the druid fall off a cliff, or meet with some other untimely or deadly accident, the tether will pull him back, preventing potential tragedy.}}
|Description=This strange chant causes a magical tether to trail behind the druid, attaching to the places and rooms he leaves.  Should the druid fall off a cliff, or meet with some other untimely or deadly accident, the tether will pull him back, preventing potential tragedy.}}


===Thorns===
===Thorns===
{{SkillTemplate|ID=Chant_Thorns|Name=Thorns|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(14)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (64) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "THORNS"|Examples=cast "thorns"
{{SkillTemplate|ID=Chant_Thorns|Name=Thorns|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Gaian(Druid)|Gaian(14)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (64) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "THORNS"|Examples=cast "thorns"


|Description=Causes the caster to become covered in long thorns that prick anyone trying to attack or touch them in melee.}}
|Description=Causes the caster to become covered in long thorns that prick anyone trying to attack or touch them in melee.}}


===Tidal Wave===
===Tidal Wave===
{{SkillTemplate|ID=Chant_TidalWave|Name=Tidal Wave|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(23)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (536870912) |Quality=Malicious|Targets=Items Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TIDAL WAVE" ("TARGET")|Examples=chant "tidal wave" ship
{{SkillTemplate|ID=Chant_TidalWave|Name=Tidal Wave|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(23)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (536870912) |Quality=Malicious|Targets=Items Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TIDAL WAVE" ("TARGET")|Examples=chant "tidal wave" ship
chant "tidal wave"
chant "tidal wave"


Line 1,613: Line 1,816:


===Tide Moon===
===Tide Moon===
{{SkillTemplate|ID=Chant_TideMoon|Name=Tide Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[Mer(Druid)|Mer(21)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (547608330) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TIDE MOON"|Examples=chant "tide moon"
{{SkillTemplate|ID=Chant_TideMoon|Name=Tide Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[Mer(Druid)|Mer(21)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (547608330) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TIDE MOON"|Examples=chant "tide moon"


|Description=This powerful chant can be used to change the shape of the moon for the entire area for the duration of the chant.  Each time it is cast, it will change the shape a bit more, but it will also attempt to alter the tides.}}
|Description=This powerful chant can be used to change the shape of the moon for the entire area for the duration of the chant.  Each time it is cast, it will change the shape a bit more, but it will also attempt to alter the tides.}}


===Treeform===
===Treeform===
{{SkillTemplate|ID=Chant_Treeform|Name=Treeform|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Druid(Druid)|Druid(6)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (56) |Quality=Circumstantial|Targets=Creatures |Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT TREEFORM|Examples=chant "treeform"
{{SkillTemplate|ID=Chant_Treeform|Name=Treeform|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Druid(Druid)|Druid(6)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (56) |Quality=Circumstantial|Targets=|Range=Touch - Range 3|Commands=CHANT, CH|Usage=CHANT TREEFORM|Examples=chant "treeform"


|Description=This chant will allow the druid to take on the form of a tree at will.  In this form, the druid is unable to be attacked, and may consider him or herself safe.}}
|Description=This chant will allow the druid to take on the form of a tree at will.  In this form, the druid is unable to be attacked, and may consider him or herself safe.}}


===Treehouse===
===Treehouse===
{{SkillTemplate|ID=Chant_Treehouse|Name=Treehouse|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(21)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (71) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT TREEHOUSE|Examples=chant "treehouse"
{{SkillTemplate|ID=Chant_Treehouse|Name=Treehouse|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(21)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (71) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT TREEHOUSE|Examples=chant "treehouse"


|Description=This chant will cause a treehouse to appear up in a nearby tree.  The druid may then climb into the treehouse and observe all of the surrounding rooms by merely LOOKing in the proper direction.}}
|Description=This chant will cause a treehouse to appear up in a nearby tree.  The druid may then climb into the treehouse and observe all of the surrounding rooms by merely LOOKing in the proper direction.}}


===Treemind===
===Treemind===
{{SkillTemplate|ID=Chant_Treemind|Name=Treemind|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(12)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (62) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT TREEMIND|Examples=chant "treemind"
{{SkillTemplate|ID=Chant_Treemind|Name=Treemind|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(12)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (62) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT TREEMIND|Examples=chant "treemind"


|Description=This chant will allow the druid to gain treelike protection against mind attacks, such as mind affecting spells and charms.}}
|Description=This chant will allow the druid to gain treelike protection against mind attacks, such as mind affecting spells and charms.}}


===Treemorph===
===Treemorph===
{{SkillTemplate|ID=Chant_Treemorph|Name=Treemorph|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Druid(Druid)|Druid(22)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |UseCost=Mana (72) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT TREEMORPH "TARGET NAME"|Examples=chant "treemorph" orc
{{SkillTemplate|ID=Chant_Treemorph|Name=Treemorph|Domain=[[shape_shifting(Domain)|Shape Shifting]]|Available=[[Druid(Druid)|Druid(22)]] |Allows=[[Shapeshifting(Expertise)|Shapeshifting]] |Requires=|Align=|UseCost=Mana (72) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT TREEMORPH "TARGET NAME"|Examples=chant "treemorph" orc


|Description=This chant will cause the target to turn into a tree, unable to move, speak, or be attacked.}}
|Description=This chant will cause the target to turn into a tree, unable to move, speak, or be attacked.}}


===Tremor Sense===
===Tremor Sense===
{{SkillTemplate|ID=Chant_TremorSense|Name=Tremor Sense|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(19)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (69) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TREMOR SENSE"|Examples=chant "tremor sense"
{{SkillTemplate|ID=Chant_TremorSense|Name=Tremor Sense|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(19)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (69) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TREMOR SENSE"|Examples=chant "tremor sense"


|Description=This chant requires the druid to be sitting on the ground, resting.  It will inform the druid of any footsteps or other movement from up to 5 rooms away.}}
|Description=This chant requires the druid to be sitting on the ground, resting.  It will inform the druid of any footsteps or other movement from up to 5 rooms away.}}


===Tsunami===
===Tsunami===
{{SkillTemplate|ID=Chant_Tsunami|Name=Tsunami|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(30)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (536870912) |Quality=Malicious|Targets=Items Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TSUNAMI"|Examples=chant "tsunami"
{{SkillTemplate|ID=Chant_Tsunami|Name=Tsunami|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(30)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (536870912) |Quality=Malicious|Targets=Items Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "TSUNAMI"|Examples=chant "tsunami"


|Description=This powerful chant calls forth the waves from a nearby source to unleash a massive tsunami upon the casters room and all adjacent rooms.  The initial impact will do some damage, and will fill those places with water for the duration of the chant.}}
|Description=This powerful chant calls forth the waves from a nearby source to unleash a massive tsunami upon the casters room and all adjacent rooms.  The initial impact will do some damage, and will fill those places with water for the duration of the chant.}}


===Unbreakable===
===Unbreakable===
{{SkillTemplate|ID=Chant_Unbreakable|Name=Unbreakable|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(22)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (72) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UNBREAKABLE" "TARGET ITEM"|Examples=chant "unbreakable" sword
{{SkillTemplate|ID=Chant_Unbreakable|Name=Unbreakable|Domain=[[preserving(Domain)|Preserving]]|Available=[[Delver(Druid)|Delver(22)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (72) |Quality=Circumstantial|Targets=Items |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UNBREAKABLE" "TARGET ITEM"|Examples=chant "unbreakable" sword


|Description=This chant makes the target item incapable of sustaining damage for the duration of the chant.  It will also protect the item from numerous magical affects as well.}}
|Description=This chant makes the target item incapable of sustaining damage for the duration of the chant.  It will also protect the item from numerous magical affects as well.}}


===Underwater Action===
===Underwater Action===
{{SkillTemplate|ID=Chant_UnderwaterAction|Name=Underwater Action|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(8)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UNDERWATER ACTION" "TARGET NAME"|Examples=chant "underwater action" bob
{{SkillTemplate|ID=Chant_UnderwaterAction|Name=Underwater Action|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(8)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (58) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UNDERWATER ACTION" "TARGET NAME"|Examples=chant "underwater action" bob


|Description=This chant allows the target to have an innate sense of how to move in water. Whenever the target enters a watery room, the target will immediately begin to swim like a dolphin and move more quickly.}}
|Description=This chant allows the target to have an innate sense of how to move in water. Whenever the target enters a watery room, the target will immediately begin to swim like a dolphin and move more quickly.}}


===Unicorns Health===
===Unicorns Health===
{{SkillTemplate|ID=Chant_UnicornsHealth|Name=Unicorns Health|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(23)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (73) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UNICORNS HEALTH"|Examples=chant "unicorns health"
{{SkillTemplate|ID=Chant_UnicornsHealth|Name=Unicorns Health|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(23)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (73) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UNICORNS HEALTH"|Examples=chant "unicorns health"


|Description=This chant causes the druid to become as healthy as a unicorn by boosting their constitution more and more as the druid gains levels.}}
|Description=This chant causes the druid to become as healthy as a unicorn by boosting their constitution more and more as the druid gains levels.}}


===Uplift===
===Uplift===
{{SkillTemplate|ID=Chant_Uplift|Name=Uplift|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(35)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UPLIFT" "TARGET"|Examples=chant "uplift" dog
{{SkillTemplate|ID=Chant_Uplift|Name=Uplift|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Beastmaster(Druid)|Beastmaster(35)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (all) |Quality=Sometimes Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "UPLIFT" "TARGET"|Examples=chant "uplift" dog


|Description=This powerful chant causes the target animal follower to begin to morph into a new race.  To begin the chant, the druid must be with a druidic monument. The chant will cause the druid to fall into a deep sleep until his or her mana is fully restored.  Once the morphing process completes, the animal will become a humanoid-ish version of its prior race, gaining hands and feet, and some measure of intelligence.  If the morphing process stops prematurely, it may fail, or result in a Neo hybrid race.}}
|Description=This powerful chant causes the target animal follower to begin to morph into a new race.  To begin the chant, the druid must be with a druidic monument. The chant will cause the druid to fall into a deep sleep until his or her mana is fully restored.  Once the morphing process completes, the animal will become a humanoid-ish version of its prior race, gaining hands and feet, and some measure of intelligence.  If the morphing process stops prematurely, it may fail, or result in a Neo hybrid race.}}


===Vampire Vine===
===Vampire Vine===
{{SkillTemplate|ID=Chant_VampireVine|Name=Vampire Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(18)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VAMPIRE VINE"|Examples=chant "vampire vine"
{{SkillTemplate|ID=Chant_VampireVine|Name=Vampire Vine|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(18)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (68) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VAMPIRE VINE"|Examples=chant "vampire vine"


|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid.  The vine will grow still again once combat ends, and remains rooted.  The vine will also have a faint undead aura, healing itself and the summoning druid part of all damage done by the vine. The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the vine to rescue 'order vine rescue'.}}
|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid.  The vine will grow still again once combat ends, and remains rooted.  The vine will also have a faint undead aura, healing itself and the summoning druid with part of all damage done by the vine. The vine is also able to rescue the druid from his or her enemies.  The druid needs only to order the vine to rescue 'order vine rescue'.}}


===Venom Ward===
===Venom Ward===
{{SkillTemplate|ID=Chant_VenomWard|Name=Venom Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(6)]] [[Druid(Druid)|Druid(8)]] [[Mer(Druid)|Mer(11)]] [[Ranger(Fighter)|Ranger(14)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (56) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VENOM WARD"|Examples=chant "venom ward"
{{SkillTemplate|ID=Chant_VenomWard|Name=Venom Ward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Beastmaster(Druid)|Beastmaster(6)]] [[Druid(Druid)|Druid(8)]] [[Mer(Druid)|Mer(11)]] [[Ranger(Fighter)|Ranger(14)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (56) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VENOM WARD"|Examples=chant "venom ward"


|Description=This chant allows the druid to become resistant (but not immune) to poisonous attacks.  Attacks of this kind include spells, bites and other magical and non-magical attacks.}}
|Description=This chant allows the druid to become resistant (but not immune) to poisonous attacks.  Attacks of this kind include spells, bites and other magical and non-magical attacks.}}


===Venomous Bite===
===Venomous Bite===
{{SkillTemplate|ID=Chant_Poison|Name=Venomous Bite|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(11)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (61) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VENOMOUS BITE" "TARGET NAME"|Examples=chant "venomous bite" bob
{{SkillTemplate|ID=Chant_Poison|Name=Venomous Bite|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(11)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (61) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VENOMOUS BITE" "TARGET NAME"|Examples=chant "venomous bite" bob


|Description=The druid's chant aids in the infliction of a poisonous bite on the target.}}
|Description=The druid's chant aids in the infliction of a poisonous bite on the target.}}


===Vine Mass===
===Vine Mass===
{{SkillTemplate|ID=Chant_VineMass|Name=Vine Mass|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(21)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (71) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VINE MASS"|Examples=chant "vine mass"
{{SkillTemplate|ID=Chant_VineMass|Name=Vine Mass|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Gaian(Druid)|Gaian(21)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (71) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VINE MASS"|Examples=chant "vine mass"


|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate numerous nearby vines to fight for the druid.  The vines will grow still again once combat ends, and remain rooted.  The vines are also able to rescue the druid from his or her enemies.  The druid needs only to order the vines to rescue 'order all rescue'.}}
|Description=If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate numerous nearby vines to fight for the druid.  The vines will grow still again once combat ends, and remain rooted.  The vines are also able to rescue the druid from his or her enemies.  The druid needs only to order the vines to rescue 'order all rescue'.}}


===Vine Weave===
===Vine Weave===
{{SkillTemplate|ID=Chant_VineWeave|Name=Vine Weave|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VINE WEAVE"|Examples=chant "vine weave"
{{SkillTemplate|ID=Chant_VineWeave|Name=Vine Weave|Domain=[[plant_growth(Domain)|Plant Growth]]|Available=[[Gaian(Druid)|Gaian(11)]] |Allows=[[Plant Growing(Expertise)|Plant Growing]] [[Hardy Planting(Expertise)|Hardy Planting]] |Requires=|Align=|UseCost=Mana (50) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VINE WEAVE"|Examples=chant "vine weave"


|Description=If the druid is in a sufficiently vegetative area, this chant will cause a a random woven item to grow out of the ground.  This powerful chant always costs 50 mana, however.}}
|Description=If the druid is in a sufficiently vegetative area, this chant will cause a random woven item to grow out of the ground.  This powerful chant always costs 50 mana, however.}}


===Volcanic Chasm===
===Volcanic Chasm===
{{SkillTemplate|ID=Chant_VolcanicChasm|Name=Volcanic Chasm|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(24)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |UseCost=Mana (74) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VOLCANIC CHASM"|Examples=chant "volcanic chasm"
{{SkillTemplate|ID=Chant_VolcanicChasm|Name=Volcanic Chasm|Domain=[[deep_magic(Domain)|Deep Magic]]|Available=[[Delver(Druid)|Delver(24)]] |Allows=[[Deep Lore(Expertise)|Deep Lore]] |Requires=|Align=|UseCost=Mana (74) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "VOLCANIC CHASM"|Examples=chant "volcanic chasm"


|Description=If the druid is in a cave room, this chant will turn it into a volcanic chasm, with sulfurous gasses and flames assaulting all who are within it.}}
|Description=If the druid is in a cave room, this chant will turn it into a volcanic chasm, with sulfurous gasses and flames assaulting all who are within it.}}


===Waking Moon===
===Waking Moon===
{{SkillTemplate|ID=Chant_WakingMoon|Name=Waking Moon|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(14)]] |Allows=[[Summoning Mastery(Expertise)|Summoning Mastery]] [[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (64) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WAKING MOON"|Examples=chant "waking moon"
{{SkillTemplate|ID=Chant_WakingMoon|Name=Waking Moon|Domain=[[moon_summoning(Domain)|Moon Summoning]]|Available=[[SkyWatcher(Druid)|SkyWatcher(14)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (64) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WAKING MOON"|Examples=chant "waking moon"


|Description=This chant will allow the moon to be seen during the day, so long as the druid is outside.  With the moon visible, other moon chants may be cast.}}
|Description=This chant will allow the moon to be seen during the day, so long as the druid is outside.  With the moon visible, other moon chants may be cast.}}


===Warning Winds===
===Warning Winds===
{{SkillTemplate|ID=Chant_WarningWinds|Name=Warning Winds|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(15)]] [[SkyWatcher(Druid)|SkyWatcher(11)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WARNING WINDS"|Examples=chant "warning winds"
{{SkillTemplate|ID=Chant_WarningWinds|Name=Warning Winds|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Mer(Druid)|Mer(15)]] [[SkyWatcher(Druid)|SkyWatcher(11)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (61) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WARNING WINDS"|Examples=chant "warning winds"
chant "warning winds"
chant "warning winds"


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===Warp Wood===
===Warp Wood===
{{SkillTemplate|ID=Chant_WarpWood|Name=Warp Wood|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(8)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |UseCost=Mana (58) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WARP WOOD" "TARGET NAME"|Examples=chant "warp wood" orc
{{SkillTemplate|ID=Chant_WarpWood|Name=Warp Wood|Domain=[[plant_control(Domain)|Plant Control]]|Available=[[Druid(Druid)|Druid(8)]] |Allows=[[Plant Mastering(Expertise)|Plant Mastering]] |Requires=|Align=|UseCost=Mana (58) |Quality=Malicious|Targets=Items Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WARP WOOD" "TARGET NAME"|Examples=chant "warp wood" orc
chant "warp wood" staff
chant "warp wood" staff


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===Water Hammer===
===Water Hammer===
{{SkillTemplate|ID=Chant_WaterHammer|Name=Water Hammer|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(8)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "WATER HAMMER" "TARGET NAME"|Examples=chant "water hammer" orc
{{SkillTemplate|ID=Chant_WaterHammer|Name=Water Hammer|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(8)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (58) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 10|Commands=CHANT, CH|Usage=CHANT "WATER HAMMER" "TARGET NAME"|Examples=chant "water hammer" orc


|Description=If the druid has a sufficiently large source of water available, he or she can use this chant to gather the water into a tight compressed wave and hurl it at the target.}}
|Description=If the druid has a sufficiently large source of water available, he or she can use this chant to gather the water into a tight compressed wave and hurl it at the target.}}


===Water Walking===
===Water Walking===
{{SkillTemplate|ID=Chant_WaterWalking|Name=Water Walking|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(9)]] [[Mer(Druid)|Mer(5)]] [[Ranger(Fighter)|Ranger(20)]] |Allows=[[Enduring(Expertise)|Enduring]] |UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WATER WALKING"|Examples=chant "water walking"
{{SkillTemplate|ID=Chant_WaterWalking|Name=Water Walking|Domain=[[enduring(Domain)|Enduring]]|Available=[[Druid(Druid)|Druid(9)]] [[Mer(Druid)|Mer(5)]] [[Ranger(Fighter)|Ranger(20)]] |Allows=[[Enduring(Expertise)|Enduring]] |Requires=|Align=|UseCost=Mana (55) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WATER WALKING"|Examples=chant "water walking"


|Description=This chant will allow the druid to glide lightly above the water as if he or she is flying.}}
|Description=This chant will allow the druid to glide lightly above the water as if he or she is flying.}}


===Waterguard===
===Waterguard===
{{SkillTemplate|ID=Chant_Waterguard|Name=Waterguard|Domain=[[preserving(Domain)|Preserving]]|Available=[[Mer(Druid)|Mer(10)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (60) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WATERGUARD" "TARGET"|Examples=chant "waterguard" bob
{{SkillTemplate|ID=Chant_Waterguard|Name=Waterguard|Domain=[[preserving(Domain)|Preserving]]|Available=[[Mer(Druid)|Mer(10)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (60) |Quality=Always Beneficial|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WATERGUARD" "TARGET"|Examples=chant "waterguard" bob


|Description=This chant will give the target a field of anti-water protection, lessing the damage from water based attacks for a brief time, and preventing any water damage to their equipment for the entire duration of the chant.}}
|Description=This chant will give the target a field of anti-water protection, lessening the damage from water based attacks for a brief time, and preventing any water damage to their equipment for the entire duration of the chant.}}


===Waterspout===
===Waterspout===
{{SkillTemplate|ID=Chant_Waterspout|Name=Waterspout|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(24)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (74) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WATERSPOUT"|Examples=chant "waterspout"
{{SkillTemplate|ID=Chant_Waterspout|Name=Waterspout|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(24)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (74) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WATERSPOUT"|Examples=chant "waterspout"


|Description=This chant will cause the surrounding waters to unleash a ferocious waterspout on all inhabitants.  The waterspout will suck up items and people alike, and toss them around like ragdolls in the debris.}}
|Description=This chant will cause the surrounding waters to unleash a ferocious waterspout on all inhabitants.  The waterspout will suck up items and people alike, and toss them around like ragdolls in the debris.}}


===Whirlpool===
===Whirlpool===
{{SkillTemplate|ID=Chant_Whirlpool|Name=Whirlpool|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(25)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |UseCost=Mana (1063004405) |Quality=Circumstantial|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WHIRLPOOL"|Examples=chant "whirlpool"
{{SkillTemplate|ID=Chant_Whirlpool|Name=Whirlpool|Domain=[[water_control(Domain)|Water Control]]|Available=[[Mer(Druid)|Mer(25)]] |Allows=[[Water Controlling(Expertise)|Water Controlling]] |Requires=|Align=|UseCost=Mana (1063004405) |Quality=Circumstantial|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WHIRLPOOL"|Examples=chant "whirlpool"


|Description=This chant, when cast out over the water, will sweep in any persons or ships out on the water into its grasp.  It will twirl them around until they reach the center and are thrust down to the bottom of the waters.  As with all aggressive magic, only those whom the druid may attack will be affected by the magic.}}
|Description=This chant, when cast out over the water, will sweep in any persons or ships out on the water into its grasp.  It will twirl them around until they reach the center and are thrust down to the bottom of the waters.  As with all aggressive magic, only those whom the druid may attack will be affected by the magic.}}


===Whisperward===
===Whisperward===
{{SkillTemplate|ID=Chant_WhisperWard|Name=Whisperward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(12)]] [[Mer(Druid)|Mer(12)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] |Allows=[[Preserving(Expertise)|Preserving]] |UseCost=Mana (60) |Quality=Circumstantial|Targets=Items Exits Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT WHISPERWARD "TARGET NAME" "HOLD/WIELD/WEAR/TOUCH/ENTER"|Examples=chant "whisperward" chest touch
{{SkillTemplate|ID=Chant_WhisperWard|Name=Whisperward|Domain=[[preserving(Domain)|Preserving]]|Available=[[Druid(Druid)|Druid(12)]] [[Mer(Druid)|Mer(12)]] [[SkyWatcher(Druid)|SkyWatcher(10)]] |Allows=[[Preserving(Expertise)|Preserving]] |Requires=|Align=|UseCost=Mana (60) |Quality=Circumstantial|Targets=Items Exits Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT WHISPERWARD "TARGET NAME" "HOLD/WIELD/WEAR/TOUCH/ENTER"|Examples=chant "whisperward" chest touch


|Description=This is a complicated chant that allows an object or place to notify the druid when affected in a certain way.  The first argument is the target of the spell, which is any inanimate object or "room".  The last argument describes the circumstances under which the notify triggers, whether when touched (such as getting, getting from, or putting into), held or wielded, worn, or whenever anyone enters the same room. The object will only notify the druid one time before the chant expires.}}
|Description=This is a complicated chant that allows an object or place to notify the druid when affected in a certain way.  The first argument is the target of the spell, which is any inanimate object or "room".  The last argument describes the circumstances under which the notify triggers, whether when touched (such as getting, getting from, or putting into), held or wielded, worn, or whenever anyone enters the same room. The object will only notify the druid one time before the chant expires.}}


===White Moon===
===White Moon===
{{SkillTemplate|ID=Chant_WhiteMoon|Name=White Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |UseCost=Mana (63) |Quality=Malicious|Targets=Rooms |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WHITE MOON"|Examples=chant "white moon"
{{SkillTemplate|ID=Chant_WhiteMoon|Name=White Moon|Domain=[[moon_altering(Domain)|Moon Altering]]|Available=[[SkyWatcher(Druid)|SkyWatcher(13)]] |Allows=[[Moon Enchanting(Expertise)|Moon Enchanting]] |Requires=|Align=|UseCost=Mana (63) |Quality=Malicious|Targets=|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WHITE MOON"|Examples=chant "white moon"


|Description=This chant will cause all chaos in the room to take double damage during combat, and all lawful in the room to take half damage.}}
|Description=This chant will cause all chaotic creatures in the room to take double damage during combat, and all lawful in the room to take half damage.}}


===Wind Color===
===Wind Color===
{{SkillTemplate|ID=Chant_WindColor|Name=Wind Color|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(2)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WIND COLOR"|Examples=chant "wind color"
{{SkillTemplate|ID=Chant_WindColor|Name=Wind Color|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(2)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (52) |Quality=Sometimes Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WIND COLOR"|Examples=chant "wind color"


|Description=This chant allows the druid, upon entering a new room, to gather information about the mobs and or items in the room.  This is done by observing the color of the winds, which will be coded as follows:  
|Description=This chant allows the druid, upon entering a new room, to gather information about the mobs and or items in the room.  This is done by observing the color of the winds, which will be coded as follows:  
Line 1,756: Line 1,959:
Black - Something Undead
Black - Something Undead


@if?CheckFactionLoaded?ALIGNMENT.INI@Red - Something evil
Red - Something evil


Blue - Something good
Blue - Something good


@endif@Green - A neutral creature
Green - A neutral creature


Grey - Something metal or stone
Grey - Something metal or stone
Line 1,772: Line 1,975:
Orange - Something trapped
Orange - Something trapped


@if?CheckFactionLoaded?INCLINATION.INI@White - Something lawful
White - Something lawful


Purple - Something chaotic
Purple - Something chaotic


@endif@(Striped colors) - a single source of multiple colors
(Striped colors) - a single source of multiple colors


(Swirling colors) - multiple sources of multiple colors
(Swirling colors) - multiple sources of multiple colors
Line 1,791: Line 1,994:


===Wind Gust===
===Wind Gust===
{{SkillTemplate|ID=Chant_WindGust|Name=Wind Gust|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(11)]] [[Ranger(Fighter)|Ranger(16)]] [[SkyWatcher(Druid)|SkyWatcher(9)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (59) |Quality=Malicious|Targets=Creatures |Range=Touch - Range 4|Commands=CHANT, CH|Usage=CHANT "WIND GUST" "TARGET NAME"|Examples=chant "wind gust" orc
{{SkillTemplate|ID=Chant_WindGust|Name=Wind Gust|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[Druid(Druid)|Druid(11)]] [[Ranger(Fighter)|Ranger(16)]] [[SkyWatcher(Druid)|SkyWatcher(9)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (59) |Quality=Malicious|Targets=|Range=Touch - Range 4|Commands=CHANT, CH|Usage=CHANT "WIND GUST" "TARGET NAME"|Examples=chant "wind gust" orc


|Description=This chant will summon a strong gust of wind to blow away the target.  The target may also be knocked down.}}
|Description=This chant will summon a strong gust of wind to blow away the target.  The target may also be knocked down.}}


===Wind Shape===
===Wind Shape===
{{SkillTemplate|ID=Chant_WindShape|Name=Wind Shape|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (62) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WIND SHAPE"|Examples=chant "wind shape"
{{SkillTemplate|ID=Chant_WindShape|Name=Wind Shape|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(12)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (62) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WIND SHAPE"|Examples=chant "wind shape"


|Description=This chant causes the druid to shimmer and become like the wind.  In this condition, the caster takes only 3/4 damage from physical weapon sources.}}
|Description=This chant causes the druid to shimmer and become like the wind.  In this condition, the caster takes only 3/4 damage from physical weapon sources.}}


===Wind Snatcher===
===Wind Snatcher===
{{SkillTemplate|ID=Chant_WindSnatcher|Name=Wind Snatcher|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(23)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |UseCost=Mana (73) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WIND SNATCHER"|Examples=chant "wind snatcher"
{{SkillTemplate|ID=Chant_WindSnatcher|Name=Wind Snatcher|Domain=[[weather_mastery(Domain)|Weather Mastery]]|Available=[[SkyWatcher(Druid)|SkyWatcher(23)]] |Allows=[[Weather Mastering(Expertise)|Weather Mastering]] |Requires=|Align=|UseCost=Mana (73) |Quality=Always Beneficial|Targets=Caster only|Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WIND SNATCHER"|Examples=chant "wind snatcher"


|Description=This chant creates a form around the druid which will suck in any wind-related magic that is used in the same room as the druid.}}
|Description=This chant creates a form around the druid which will suck in any wind-related magic that is used in the same room as the druid.}}


===Worms===
===Worms===
{{SkillTemplate|ID=Chant_Worms|Name=Worms|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Delver(Druid)|Delver(21)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WORMS" "TARGET NAME"|Examples=chant "worms" orc
{{SkillTemplate|ID=Chant_Worms|Name=Worms|Domain=[[animal_affinity(Domain)|Animal Affinity]]|Available=[[Delver(Druid)|Delver(21)]] |Allows=[[Animal Affinity(Expertise)|Animal Affinity]] |Requires=|Align=|UseCost=Mana (71) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT "WORMS" "TARGET NAME"|Examples=chant "worms" orc


|Description=This chant will cause a horrid worm disease in the stomach of the target.  The worms will begin eating the target from the inside out, doing damage, and making the target constantly hungry.}}
|Description=This chant will cause a horrid worm disease in the stomach of the target.  The worms will begin eating the target from the inside out, doing damage, and making the target constantly hungry.}}


===Yearning===
===Yearning===
{{SkillTemplate|ID=Chant_Yearning|Name=Yearning|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(12)]] |Allows=[[Breeding(Expertise)|Breeding]] |UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT YEARNING "TARGET NAME"|Examples=chant "yearning" orc
{{SkillTemplate|ID=Chant_Yearning|Name=Yearning|Domain=[[breeding(Domain)|Breeding]]|Available=[[Beastmaster(Druid)|Beastmaster(12)]] |Allows=[[Breeding(Expertise)|Breeding]] |Requires=|Align=|UseCost=Mana (62) |Quality=Malicious|Targets=Creatures |Range=Touch, or not applicable|Commands=CHANT, CH|Usage=CHANT YEARNING "TARGET NAME"|Examples=chant "yearning" orc


|Description=This chant will cause the target to have a crazed need to mate.  The target will suffer a lower wisdom until they choose to fulfill the need.}}
|Description=This chant will cause the target to have a crazed need to mate.  The target will suffer a lower wisdom until they choose to fulfill the need.}}
=Notes=
.

Latest revision as of 17:27, 4 September 2025

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Chants

Chant Help

A Druidic Chant

===a Druidic Chant===
Domain: Nothing
Available:
Allows:
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage:
Examples:
Description:

Acid Rain

===Acid Rain===
Domain: Weather Mastery
Available: SkyWatcher(19)
Allows: Terranalist Weather Mastering
UseCost: Mana (69)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ACID RAIN"
Examples: chant "acid rain"
Description: This chant causes any rain coming down around the druid to turn into acid rain, damaging all in its path.

Acid Ward

===Acid Ward===
Domain: Preserving
Available: SkyWatcher(11)
Allows: Preserving
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ACID WARD"
Examples: chant "acid ward"
Description: This chant allows the druid to become resistant (but not immune) to acid attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Air Wall

===Air Wall===
Domain: Weather Mastery
Available: Ranger(19)
Allows: Weather Mastering
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Range 1 - Range 10
Commands: CHANT, CH
Usage: CHANT "AIR WALL"
Examples: chant "air wall"
Description: This combat chant summons an air wall between the druid and his or her enemies, when all are at a missile range from each other. Any missile weapons fired at the druid will be deflected by the wall of air.

Airy Aura

===Airy Aura===
Domain: Water Control
Available: Mer(6)
Allows: Water Controlling
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "AIRY AURA"
Examples: chant "airy aura"
Description: This chant allows the caster to cause air to be extracted from the water for the benefit of his or her nearby group members. When active, the casters group members in the same room can all breathe while underwater.

Alter Time

===Alter Time===
Domain: Moon Summoning
Available:
Allows: Moon Enchanting
UseCost: Mana (100)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ALTER TIME"
Examples: chant "alter time"
Description: This chant causes time to move forward or backwards by one hour.

Animal Companion

===Animal Companion===
Domain: Animal Affinity
Available: Beastmaster(8) Mer(8) Ranger(16)
Allows: Animal Affinity
UseCost: Mana (966367641)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL COMPANION" "TARGET NAME"
Examples: chant "animal companion" wolf
Description: This chant allows the druid to swear an oath of companionship with the target follower animal. The animal will then become a loyal companion and follower of the druid for as long as they please. The animal will be more difficult to lose or become separated from during adventuring. This chant also dispels any charm effects on the target. Expertise increases the number of possible loyal companions.

Animal Friendship

===Animal Friendship===
Domain: Animal Affinity
Available: Beastmaster(7) Druid(10) Mer(9) Ranger(13)
Allows: Animal Affinity
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL FRIENDSHIP"
Examples: chant "animal friendship"
Description: This chant makes all animals in awe of the Druid. No aggressive animal will attack the Druid while he or she is under the affects of this chant.

Animal Growth

===Animal Growth===
Domain: Animal Affinity
Available: Beastmaster(20) Mer(22)
Allows: Animal Affinity
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL GROWTH" "TARGET NAME"
Examples: chant "animal growth" dog
Description: This chant causes the target animal to grow to double its current size and weight. The animal will gain enhanced strength to deal with the size, but will move a bit more clumsily.

Animal Spy

===Animal Spy===
Domain: Animal Affinity
Available: Beastmaster(16) Druid(21) Mer(21) Ranger(24)
Allows: Animal Affinity
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANIMAL SPY" "TARGET NAME"
Examples: chant "animal spy" cheetah
Description: The target of this chant is a follower animal in the same room. When the chant takes affect, the animal becomes the roving eyes and hands (or claws) of the Druid. Whatever the animal sees, no matter how far away, the Druid will see also. The Druid may command the animal at any time merely by speaking. For instance, saying "north" will cause the animal spy to travel north, and so forth.

Ant Train

===Ant Train===
Domain: Animal Affinity
Available: Beastmaster(18)
Allows: Animal Affinity
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ANT TRAIN" "ITEM NAME"
Examples: chant "ant train" pile
Description: The target of this chant is an item being held, or on the ground. It will cause a train of ants to pick up the item and follow the caster around with the item seemingly floating nearby.

Astral Projection

===Astral Projection===
Domain: Shape Shifting
Available: SkyWatcher(23)
Allows: Shapeshifting
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ASTRAL PROJECTION"
Examples: chant "astral projection"
Description: This chant causes the druid to leave his body and become a roaming spirit. In this spirit state, the druid can not fight, or do many physical things, but neither is he visible. The body of the druid will remain in a sleeping state while the spirit is away. Should this body be killed, or should this chant wear off before the druid returns to the body, then both will die. The druid must revoke the chant by entering QUIT.

Barkskin

===Barkskin===
Domain: Shape Shifting
Available: Druid(9) Gaian(6)
Allows: Shapeshifting
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BARKSKIN"
Examples: chant "barkskin"
Description: This chant causes the Druids skin to become hard and brown, like the bark of a tree. The Druid becomes extremely difficult to hit while under this magical spell.

Bestow Name

===Bestow Name===
Domain: Breeding
Available: Beastmaster(1) Cavalier(9) Druid(1) Mer(3) Ranger(9)
Allows: Give Life Breeding
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BESTOW NAME" "TARGET" "NAME"
Examples: chant "bestow name" tiger bob
Description: This chant allows the druid to name an animal follower. The animal will retain the name only as long as it continues to follow the druid.

Blight

===Blight===
Domain: Plant Control
Available: Gaian(16)
Allows: Plant Mastering
UseCost: Mana (66)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLIGHT"
Examples: chant "blight"
Description: This chant causes the land to become blighted, and unable to grow plants. Even druidic plants die under this chant, and plant creatures suffer double damage.

Bloodhound

===Bloodhound===
Domain: Shape Shifting
Available: Beastmaster(19)
Allows: Shapeshifting
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLOODHOUND"
Examples: chant "bloodhound"
Description: This chant causes the Druids nose to become as sensitive as a bloodhounds, allowing him or her to see in the dark, so long as the druid can smell.

Bloody Water

===Bloody Water===
Domain: Animal Affinity
Available: Mer(7)
Allows: Animal Affinity
UseCost: Mana (57)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLOODY WATER"
Examples: chant "bloody water"
Description: This chant causes the underwater room the caster is in to contain streaks of blood, which will attract fish from nearby rooms.

Blue Moon

===Blue Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BLUE MOON"
Examples: chant "blue moon"
Description: This chant will cause all evil in the room to take double damage during combat, and all good in the room to take half damage.

Boulderbash

===Boulderbash===
Domain: Rock Control
Available: Delver(4)
Allows: Rock Controlling
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CHANT, CH
Usage: CHANT "BOULDERBASH" "TARGET NAME"
Examples: chant "boulderbash" orc
Description: If the druid is in a cave, rocky, or mountainous area where the rocks answer to his call, this chant will cause a huge boulder to hurl itself at the target.

Bountiful Womb

===Bountiful Womb===
Domain: Breeding
Available: Gypsy(14)
Allows: Breeding
UseCost: Mana (64)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BOUNTIFUL WOMB" "TARGET"
Examples: chant "bountiful womb" lady
Description: This chant will cause the womb of the target to be more bountiful. It only succeeds if the target is not yet pregnant, but plans to become so. If she becomes pregnant while under the effects of this magic, then the chances of having more than one child (twins, triples, etc) increases.

Breath Color

===Breath Color===
Domain: Weather Mastery
Available: SkyWatcher(11)
Allows: Weather Mastering
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BREATH COLOR"
Examples: chant "breath color"
Description: This chant allows the druid to gather information about other creatures. This is done by observing the color of their breath, when using examine/longlook. The breath colors will be coded as follows:

Black - Something Undead

Red - Something evil

Blue - Something good

Green - A neutral creature

Grey - Something metal or stone

Maroon - Something hidden

Yellow - Something invisible

Brown - Something wooden

Orange - Something trapped

White - Something lawful

Purple - Something chaotic

(Striped colors) - a single source of multiple colors

(Swirling colors) - multiple sources of multiple colors

(Dull colors) - highest level is below 15 levels below the caster

(Faded colors) - highest level is below 5 levels below the caster

(Bright colors) - highest level is between 5 and 15 levels above the caster

(Brilliant colors) - highest level is between 15 and 25 levels above the caster

(Dazzling colors) - highest level is 25 levels or more above the caster

Brittle

===Brittle===
Domain: Enduring
Available: Delver(7) Druid(10)
Allows: Enduring
UseCost: Mana (57)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BRITTLE" "TARGET NAME"
Examples: chant "brittle" sword

chant "brittle" orc

Description: This chant causes the target item, or a random item on the target creature to crackle and grow extremely brittle. Any further damage will then destroy the item.

Brown Mold

===Brown Mold===
Domain: Plant Growth
Available: Delver(16)
Allows: Plant Growing Hardy Planting
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BROWN MOLD"
Examples: chant "brown mold"
Description: This chant will create a nasty brown mold creature to fight along side the druid. The mold is able to rescue the druid from his or her enemies. The druid needs only to order the mold to rescue 'order mold rescue'.

Bull Strength

===Bull Strength===
Domain: Shape Shifting
Available: Beastmaster(11)
Allows: Shapeshifting
UseCost: Mana (61)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BULL STRENGTH"
Examples: chant "bull strength"
Description: This chant allows the druid to become as strong as a bull, or at least to get a small boost in strength.

Burrowspeak

===Burrowspeak===
Domain: Animal Affinity
Available:
Allows: Animal Affinity
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "BURROWSPEAK"
Examples: chant "burrowspeak"
Description: This chant will allow the druid to speak with any burrowing creatures, such as rodents, serpents, or worms that he or she happens to encounter, and have them intelligibly speak back. Intelligent creatures, and creatures without their own language are not intelligible.

Call Companion

===Call Companion===
Domain: Animal Affinity
Available: Beastmaster(9) Druid(9) Mer(9)
Allows: Animal Affinity Summoning Mastery
UseCost: Mana (59)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT CALL COMPANION
Examples: chant call companion
Description: This prayer will cause one of the druid's absent animal group members to be drawn towards the druid's present location.

Call Mate

===Call Mate===
Domain: Animal Affinity
Available: Beastmaster(11) Mer(11)
Allows: Animal Affinity Summoning Mastery
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALL MATE"
Examples: chant "call mate"
Description: When in their animal form, this chant will cause the animal to call out to another of the same race, but opposite sex. The mate only comes when in the proper environment, and will not come if the caster already has companions. The mate will fight with the caster, but not exceptionally, and will stay for as long as the caster remains with him or her and in his or her animal form.

Calm Animal

===Calm Animal===
Domain: Animal Affinity
Available: Beastmaster(4) Druid(6) Mer(6) Ranger(10)
Allows: Animal Affinity
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM ANIMAL" "TARGET NAME"
Examples: chant "calm animal" fox
Description: While in combat, this chant can be used by the Druid to calm the ferociousness of an animal in the same room. The animal affected will immediately cease fighting.

Calm Seas

===Calm Seas===
Domain: Weather Mastery
Available: Mer(15)
Allows: Weather Mastering
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM SEAS"
Examples: chant "calm seas"
Description: This chant gains some control over the weather and water surfaces of this area, calming any weather, dispelling any weather control effects, and preventing any new ones from forming. Every time this magic needs to prevent, control, or calm, the remaining duration is lessened.

Calm Weather

===Calm Weather===
Domain: Weather Mastery
Available: Druid(15) SkyWatcher(14)
Allows: Weather Mastering
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM WEATHER"
Examples: chant "calm weather"
Description: This chant will silence winds, stop rain, lessen storms, and turn blizzards into small trickles of snow. See help on Predict Weather for more information on weather control.

Calm Wind

===Calm Wind===
Domain: Weather Mastery
Available: Druid(9) Mer(9) SkyWatcher(6)
Allows: Weather Mastering
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CALM WIND"
Examples: chant "calm wind"
Description: This chant will silence winds, lessen storms, and turn blizzards into small trickles of snow. If it's not already windy, this chant will cause the local air to become very still for a brief time. See help on Predict Weather for more information on weather control.

Camelback

===Camelback===
Domain: Shape Shifting
Available: Beastmaster(9)
Allows: Shapeshifting
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAMELBACK"
Examples: chant "camelback"
Description: This chant will cause the druid to grow a camel's hump on his or her back, preventing any thirsty feelings for the duration of the chant's magic.

Capsize

===Capsize===
Domain: Water Control
Available: Mer(13)
Allows: Water Controlling
UseCost: Mana (536870912)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAPSIZE" "TARGET"
Examples: chant "capsize" boat
Description: This chant out on the open waves will cause the given target boat or ship to be pummelled by the waves, causing it to momentarily capsize, dumping anything on the deck into the drink.

Cats Grace

===Cats Grace===
Domain: Shape Shifting
Available: Beastmaster(14)
Allows: Shapeshifting
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CATS GRACE"
Examples: chant "cats grace"
Description: This chant allows the druid to become as graceful as a cat, or at least to get a small boost in dexterity.

Cave Fishing

===Cave Fishing===
Domain: Animal Affinity
Available: Delver(3)
Allows: Animal Affinity
UseCost: Mana (53)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAVE FISHING"
Examples: chant "cave fishing"
Description: This chant must be cast over an indoor or underground water source. It will cause the water source to begin bubbling over with fish, allowing anyone with the Fishing skill to catch them.

Cave-In

===Cave-In===
Domain: Rock Control
Available: Delver(11)
Allows: Rock Controlling
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures Exits
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CAVE-IN" "TARGET NAME"
Examples: chant "cave-in" orc

chant "cave-in" east chant "cave-in" door

Description: This chant will cause a cave in on the target. If the target is a creature, then the creature will be buried in rocks, forced to struggle their way out from under them. If the target is an exit, then the exit will be blocked.

Chant Ward

===Chant Ward===
Domain: Preserving
Available: SkyWatcher(17)
Allows: Preserving
UseCost: Mana (67)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHANT WARD"
Examples: chant "chant ward"
Description: This chant allows the druid to become almost immune to Druidic chants.

Charge Metal

===Charge Metal===
Domain: Enduring
Available: SkyWatcher(20)
Allows: Enduring
UseCost: Mana (70)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHARGE METAL" "TARGET NAME"
Examples: chant "charge metal" orc

chant "charge metal" sword

Description: This chant causes the item, or a wielding item of the target to become charged. Any electrical affects occurring in the room will always target the wielder or wearer of the metal item instead of the intended target.

Charm Animal

===Charm Animal===
Domain: Animal Affinity
Available: Beastmaster(10) Druid(15) Mer(12) Ranger(19)
Allows: Animal Affinity
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHARM ANIMAL" "TARGET NAME"
Examples: chant "charm animal" deer
Description: This chant will cause some animal in the same room to immediately befriend the druid. The druid will then have the animal as a follower who will fight alongside, and follow all ORDERs that the druid gives.

Charm Area

===Charm Area===
Domain: Enduring
Available: Druid(24) Gaian(24) Mer(24)
Allows: Enduring
UseCost: Mana (74)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHARM AREA"
Examples: chant "charm area"
Description: This powerful chant will cause the immediate area around the druid to appear amazingly beautiful. No one who enters the area will be able to leave it willingly, except the druid and his or her followers.

Cheetah Burst

===Cheetah Burst===
Domain: Shape Shifting
Available: Beastmaster(5)
Allows: Shapeshifting
UseCost: Mana (55)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHEETAH BURST"
Examples: chant "cheetah burst"
Description: This chant will allow the druid to gain 3 extra attacks/actions for one round every 3 rounds.

Chlorophyll

===Chlorophyll===
Domain: Shape Shifting
Available: Gaian(18)
Allows: Shapeshifting
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CHLOROPHYLL" "TARGET NAME"
Examples: chant "chlorophyll" bob
Description: This chant will cause chlorophyll to enter the cells of his or her skin, allowing the druid to alleviate hunger whenever in the sunlight.

Clear Moon

===Clear Moon===
Domain: Moon Altering
Available: SkyWatcher(2)
Allows: Moon Enchanting
UseCost: Mana (52)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CLEAR MOON"
Examples: chant "clear moon"
Description: This chant will end all moon-influenced chants in the same room as the druid.

Cloud Walk

===Cloud Walk===
Domain: Enduring
Available: SkyWatcher(24)
Allows: Enduring
UseCost: Mana (74)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CLOUD WALK"
Examples: chant "cloud walk"
Description: This chant will allow the druid, and any group members in the same room to fly.

Cold Moon

===Cold Moon===
Domain: Moon Altering
Available: SkyWatcher(4)
Allows: Moon Enchanting
UseCost: Mana (54)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "COLD MOON"
Examples: chant "cold moon"
Description: This chant will cause everyone in the room to become more susceptible to disease.

Cold Ward

===Cold Ward===
Domain: Preserving
Available: Druid(14) Ranger(18) SkyWatcher(8)
Allows: Preserving
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "COLD WARD"
Examples: chant "cold ward"
Description: This chant allows the druid to become resistant (but not immune) to cold attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Control Fire

===Control Fire===
Domain: Enduring
Available: Druid(8) Ranger(12) SkyWatcher(5)
Allows: Enduring Ignalist
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 5
Commands: CHANT, CH
Usage: CHANT "CONTROL FIRE" "TARGET NAME"
Examples: chant "control fire" orc
Description: This chant will turn normal fires into weapons for the druid. Any normal fires that are possessed by either the target, or which are burning in the room, will attack the target and burn them, burning out in the process.

Control Plant

===Control Plant===
Domain: Plant Control
Available: Gaian(15)
Allows: Plant Mastering
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CONTROL PLANT" "PLANT NAME"
Examples: chant "control plant" flower
Description: This chant allows the druid to take control of a plant summoned by another druid as if the druid had summoned it him or herself.

Control Weather

===Control Weather===
Domain: Weather Mastery
Available: SkyWatcher(18)
Allows: Weather Mastering
UseCost: Mana (68)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CONTROL WEATHER"
Examples: chant "control weather"
Description: This chant allows the druid to take exclusive control of the weather in the entire area where the druid presently stands. Once control is taken, no other druids may manipulate the weather unless they too successfully cast the control weather chant and take control away. Also, a druid controlling the weather prevents the weather from attaining a climactic balance and thus restricting further weather control.


See help on Predict Weather for more information on weather control.

Crossbreed

===Crossbreed===
Domain: Breeding
Available: Beastmaster(25)
Allows: Breeding
UseCost: Mana (75)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CROSSBREED" "TARGET NAME"
Examples: chant "crossbreed" fox
Description: This chant causes the target to become fertile, but only towards non-human races other than their own. This makes crossbreed races possible.

Crystal Growth

===Crystal Growth===
Domain: Rock Control
Available: Delver(10)
Allows: Rock Controlling
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CRYSTAL GROWTH"
Examples: chant "crystal growth"
Description: This chant causes a spec of crystal to fall from a cave wall. The crystal will then begin to grow and form into some useful item, armor, or weapon.

Curse Fortune

===Curse Fortune===
Domain: Cursing
Available: Gypsy(16)
Allows: Cursing
UseCost: Mana (66)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CURSE FORTUNE" "TARGET" ("MOOD")
Examples: chant "curse fortune" orc silly
Description: This druidic curse will cause the target to fail their next few saving throws, and may make silly mistakes when using wands or dealing with traps.

Curse Mood

===Curse Mood===
Domain: Cursing
Available: Gypsy(9)
Allows: Cursing
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CURSE MOOD" "TARGET" ("MOOD")
Examples: chant "curse mood" orc silly
Description: This druidic curse will cause the target to change to either the given mood, or a random one, and then be stuck with it for a long time.

Curse Seed

===Curse Seed===
Domain: Cursing
Available: Gypsy(24)
Allows: Cursing
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "CURSE SEED" "TARGET"
Examples: chant "curse seed" bob
Description: This chant will cause the gender of all children conceived while under its effects to be the same as the caster of the curse. The curse is long lasting, and can span generations with expertise.

Darkvision

===Darkvision===
Domain: Deep Magic
Available: Delver(3) Mer(2)
Allows: Deep Lore
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT DARKVISION
Examples: chant darkvision
Description: This chant gives the druid the ability to see in the dark.

Death Moon

===Death Moon===
Domain: Moon Altering
Available: SkyWatcher(24)
Allows: Moon Enchanting
UseCost: Mana (74)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEATH MOON"
Examples: chant "death moon"
Description: This chant will cause a blanket of silence to fall over the room. Everyone remaining in the room will take damage from the death moon.

Deep Darkness

===Deep Darkness===
Domain: Deep Magic
Available: Delver(5)
Allows: Deep Lore
UseCost: Mana (55)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEEP DARKNESS"
Examples: chant "deep darkness"
Description: This chant will cause a blanket of deep darkness to fall over the area. The darkness can still be penetrated by torches and spells, however.

Deep Thoughts

===Deep Thoughts===
Domain: Deep Magic
Available: Delver(7)
Allows: Deep Lore
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEEP THOUGHTS"
Examples: chant "deep thoughts"
Description: This chant will allow the druid to become one with the depths of the earth. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is twice as effective as natural communion, but requires that the druid be in a cave. Willful movements or speaking may break concentration.

Dehydrate

===Dehydrate===
Domain: Enduring
Available: SkyWatcher(8)
Allows: Enduring
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT DEHYDRATE "TARGET NAME"
Examples: chant "dehydrate" orc

chant "dehydrate" waterskin

Description: This chant will cause a target mob to become extremely thirsty, or a target liquid container to empty of its liquid.

Delay Poison

===Delay Poison===
Domain: Preserving
Available: Ranger(3)
Allows: Preserving
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DELAY POISON" "TARGET"
Examples: chant "delay poison" bob
Description: This chant causes the target to be relieved of any poison effects for the duration of this spell.

Den

===Den===
Domain: Deep Magic
Available: Delver(8)
Allows: Deep Lore
UseCost: Mana (58)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DEN"
Examples: chant "den"
Description: This chant will create a dark cave den for the caster from his current position. The entrance to the den will be carefully concealed, but the caster will know the direction of it at the time of casting. The den provides a safe place for resting.

Distant Fungal Growth

===Distant Fungal Growth===
Domain: Plant Growth
Available: Delver(13)
Allows: Plant Growing Hardy Planting
UseCost: Mana (63)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT FUNGAL GROWTH" "LOCATION NAME"
Examples: chant "distant fungal growth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical fungus to a distant cave. The fungus will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "plant pass". See help on "my plants" for more information about plant summonings.

Distant Growth

===Distant Growth===
Domain: Plant Growth
Available: Druid(17) Gaian(13)
Allows: Plant Growing Hardy Planting
UseCost: Mana (63)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT GROWTH" "LOCATION NAME"
Examples: chant "distant growth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass". The location specified must be of a sort that would normally work with the "Summon Plants" chant, that is, outdoor areas except city streets and places in and on the water. See help on "my plants" for more information about plant summonings.

Distant Ingrowth

===Distant Ingrowth===
Domain: Plant Growth
Available: Gaian(23)
Allows: Plant Growing Hardy Planting
UseCost: Mana (73)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT INGROWTH" "LOCATION NAME"
Examples: chant "distant ingrowth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass". Unlike Distant Growth, this chant will work in buildings to create houseplants. See help on "my plants" for more information about plant summonings.

Distant Overgrowth

===Distant Overgrowth===
Domain: Plant Growth
Available: Gaian(19)
Allows: Plant Growing Hardy Planting
UseCost: Mana (69)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT OVERGROWTH" "LOCATION NAME"
Examples: chant "distant overgrowth" "grassy field"
Description: This chant will allow the Druid to summon one of his or her magical plants to a distant locale. The plant will grow at the place specified, and will be subject to the druids "my plants" skill, as well as "tangle", and "plant pass". Unlike Distant Growth, this chant will work on city streets, and in or on the water. See help on "my plants" for more information about plant summonings.

Distant Wind Color

===Distant Wind Color===
Domain: Weather Mastery
Available: SkyWatcher(20)
Allows: Weather Mastering
UseCost: Mana (70)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DISTANT WIND COLOR" "LOCATION NAME"
Examples: chant "distant wind color" "grassy field"
Description: This chant will allow the Druid to see the winds of a distant place. Do HELP WIND COLOR for more information on the meaning of the colors.

Dragonsight

===Dragonsight===
Domain: Shape Shifting
Available: Beastmaster(25)
Allows: Shapeshifting
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT DRAGONSIGHT
Examples: chant "dragonsight"
Description: This powerful chant allows the druid to see invisible, hidden, and sneaking creatures, as well as to see in the dark.

Drifting

===Drifting===
Domain: Enduring
Available: Delver(13)
Allows: Enduring
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DRIFTING"
Examples: chant "drifting"
Description: This chant causes the druid to begin drifting along the ceiling of rooms, protecting him from trip and earthquake like attacks. However, should the druid ever go outside under the effects of this chant, he will fall upwards, drifting into the sky.

Drown

===Drown===
Domain: Water Control
Available: Mer(10)
Allows: Water Controlling
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "DROWN" "TARGET"
Examples: chant "drown" orc
Description: If this short-lived chant is cast on a target that is breathing water, then they will lose that ability, even if it is native. If the target was not breathing water, but they were swimming, then they will lose that ability, including the ability to tread water. If the target was neither swimming or breathing water, then their lungs will fill with water for a short time.

Druidic Connection

===Druidic Connection===
Domain: Enduring
Available:
Allows: Enduring
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: "AUTOMATIC"
Examples:
Description: If the druid is in a rural area, and has summoned his or her plants into at least 50% of the visitable rooms in a rural non-city area, then the druid will automatically create a connection with the area. After this connection is made, the druid must remain in the area to maintain the connection. Leaving will cause the connection to be broken, and most of his or her plants to wither away.


Maintaining the connection with the area will allow the druid to gain a burst of experience every mud-day that the druid remains in the area. Animals and animated plants in the area will also have higher attack and damage bonuses.


See also myplants, summon plants, summon fungus, summon tree, summon coral, etc.

Eaglesight

===Eaglesight===
Domain: Enduring
Available: Beastmaster(3) Druid(5) Ranger(9)
Allows: Enduring
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EAGLESIGHT" ("DIRECTION(S)")
Examples: chant "eaglesight"

chant "eaglesight" east chant "eaglesight" east west north

Description: This chant allows the druid to see the contents of some place immediately adjacent to the one in which he or she is standing. Without an argument, the chant shows a short impression of the places directly away from the caster.

Earthfeed

===Earthfeed===
Domain: Deep Magic
Available: Delver(14) Druid(14) Gaian(14) Ranger(17)
Allows: Deep Lore
UseCost: Mana (64)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EARTHFEED" "TARGET DEAD BODY"
Examples: chant "earthfeed" orc
Description: This chant will cause the earth to swallow up the body of some dead being in the same room. The Druid will receive a burst of mana from the corpse, based on its level.

Earthpocket

===Earthpocket===
Domain: Rock Control
Available: Delver(9)
Allows: Rock Controlling
UseCost: Mana (59)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EARTHPOCKET"
Examples: chant "earthpocket"
Description: This chant will create a dark pocket of emptiness in the wall of the Cave room where the chant is spoken. The pocket will follow the caster to any other Cave rooms he walks through, and remain accessible to him. The pocket may be used for depositing items too heavy to carry for later use. The dark pocket lasts for 5 mud days, and will deposit its contents into the inventory of the caster when it is dispelled.

Eel Shock

===Eel Shock===
Domain: Weather Mastery
Available: Beastmaster(4) Mer(4)
Allows: Energist Weather Mastering
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT "EEL SHOCK"
Examples: chant "eel shock"
Description: This chant causes the skin of the druid to discharge a sudden burst of electrical charge. When in or on water, this electrical shock will stun all enemies of the druid. The same will also happen in the rain. However, under all other circumstances, the electrical discharge happens too quickly to have any effect.

Enchant Shards

===Enchant Shards===
Domain: Deep Magic
Available: Gypsy(13)
Allows: Deep Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENCHANT SHARDS" "CHANT NAME" "TARGET NAME"
Examples: chant "enchant shards" "moonbeam" relic
Description: This chant allows the druid to place any chant he or she knows onto an empty shard. Once placed on the shard, the chant may be invoked off it using the command word. Enchanting is very draining on the druid however. The druid will lose some experience points for using this chant. Enchanting also requires that the druid be at full mana.

Endow Club

===Endow Club===
Domain: Deep Magic
Available: Gypsy(22)
Allows: Deep Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENDOW CLUB" "SPELL NAME" "TARGET NAME"
Examples: chant "endow club" "Curse Mood" club
Description: This chant allows druidic magic to be permanently melded with a mundane club that has no existing effects on it. This chant requires all of the druids mana, and costs experience starting at 1100 (and going up depending on the level of the chant). However, when completed, the item is permanently magical, will deliver the chant as damage, and will increase in item level based on the level of the spell enchanted into it..

Endow Gemstones

===Endow Gemstones===
Domain: Deep Magic
Available: Gypsy(20)
Allows: Deep Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENDOW GEMSTONES" "EFFECT" "TARGET NAME"
Examples: chant "endow gemstones" list
Description: This chant allows a powerful enhancement to be permanently melded with a specially cut gemstone that has no existing effects on it yet. This chant requires all of the druids mana, and costs experience starting at 500 (and going up depending on the power of the effect). The endowed gem can then be placed into a piece of jewelry that is built to receive it. See JEWELMAKING.

Endow Ioun Stone

===Endow Ioun Stone===
Domain: Deep Magic
Available: Gypsy(30)
Allows: Deep Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENDOW IOUN STONE" "RECIPE NAME" "TARGET NAME"

CHANT "ENDOW IOUN STONE" (LIST/INFO/MEND) "ITEM TYPE"

Examples: chant "endow ioun stone" list

chant "endow ioun stone" "rhomboid" emerald

Description: This chant allows enhancing magic to be permanently melded with a raw precious stone that has no existing effects on it. This chant requires all of the druids mana, and costs experience starting at 1100 (and going up depending on the level of the chant). However, when completed, the item is permanently magical, will float nearby, and will grant magical bonuses to the bearer. This chant takes time to complete, and can be interrupted as per common skills.

Endow Jewelry

===Endow Jewelry===
Domain: Deep Magic
Available: Gypsy(25)
Allows: Deep Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENDOW JEWELRY" "SPELL NAME" "TARGET NAME"
Examples: chant "endow jewelry" "Moonbeam" ring
Description: This chant allows druidic magic to be permanently melded with a mundane piece of jewelry worn on the ears, neck, fingers, or wrists, and that has no existing effects on it. This chant requires all of the druids mana, and costs experience starting at 1100 (and going up depending on the level of the chant). However, when completed, the item is permanently magical and will deliver the chant as an effect on the wearer.

Endure Rust

===Endure Rust===
Domain: Preserving
Available: Delver(7)
Allows: Preserving
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENDURE RUST" "TARGET NAME"
Examples: chant "endure rust" bob

chant "endure rust" sword

Description: This chant will protect the target from the affects of metal oxidation (rust). The protection covers all rust causes, such as from water submersion, rain, or malicious spells.

Enhance Body

===Enhance Body===
Domain: Shape Shifting
Available: Beastmaster(10)
Allows: Shapeshifting
UseCost: Mana (60)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENHANCE BODY"
Examples: chant "enhance body"
Description: This chant will enhance the druids attack and damaging potential when fighting with his or her natural weapons (unarmed).

Enhance Jewelry

===Enhance Jewelry===
Domain: Deep Magic
Available: Gypsy(11)
Allows: Deep Lore
UseCost: Mana (all)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENHANCE JEWELRY" "TARGET NAME"
Examples: chant "enhance jewelry" ring
Description: This chant causes any piece worn on the ears, neck, fingers, or wrist to become permanently enchanted. Enchanted jewelry gives a better level of protection for the wearer, but may no longer be be multi-worn. This spell is very draining on the caster, however, causing the caster to lose 50 experience points. The caster must also be at full mana to cast.

Enhance Potion

===Enhance Potion===
Domain: Nature Lore
Available: Druid(4) Gypsy(4)
Allows: Nature Lore
UseCost: Mana (50)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENHANCE POTION" "POTION NAME" ("LEVELS")
Examples: chant "enhance potion" vial
Description: This chant will enhance a potion by making it more powerful. The druid may specify how may levels of enhancement to add, but it can not be more levels than the druid actually has. The amount of mana this chant consumes increases when a large number of levels are added to a potion.

Enhance Shard

===Enhance Shard===
Domain: Deep Magic
Available: Gypsy(15)
Allows: Deep Lore
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ENHANCE SHARD" "TARGET NAME"
Examples: chant "enhance shard" shard
Description: This chant enhances the power of the target shard, increasing both its effective power and its level, with limits determined by casting level and expertise.

Explosive Decompression

===Explosive Decompression===
Domain: Deep Magic
Available: Delver(30)
Allows: Deep Lore
UseCost: Mana (80)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EXPLOSIVE DECOMPRESSION"
Examples: chant "explosive decompression"
Description: This chant, which only works indoors, will cause a blast of flames to erupt violently from the caster. The burst will be so dramatic that all in the room, except for the caster, will take horrible fire damage and be blown off their feet. The flames will also burn away all oxygen in the room, preventing breathing by normal means.

Extend Fortune

===Extend Fortune===
Domain: Cosmology
Available: Gypsy(11)
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "EXTEND FORTUNE" "TARGET"
Examples: chant "extend fortune" bob
Description: This chant extends the cosmic fortunes that affect the target for the considerable duration of this magic. The target may be a group member or any potential combatant.

Favorable Winds

===Favorable Winds===
Domain: Weather Mastery
Available: Mer(20)
Allows: Weather Mastering
UseCost: Mana (70)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FAVORABLE WINDS" ("SHIP NAME")
Examples: chant "favorable winds"

chant "favorable winds" jolly roger

Description: This chant calls upon the winds to favor the targeted ship, or the ship upon which the druid is casting. This allows the ship to move faster when a course has been set.

Feeding Frenzy

===Feeding Frenzy===
Domain: Animal Affinity
Available: Mer(14)
Allows: Animal Affinity
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEDING FRENZY"
Examples: chant "feeding frenzy"
Description: This chant causes all of the marine creatures in a wide stretch of this underwater locale to go into a feeding frenzy, becoming aggressive against any intruders for the duration of the chant.

Feel Cold

===Feel Cold===
Domain: Enduring
Available: Druid(7)
Allows: Enduring
UseCost: Mana (57)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL COLD" "TARGET NAME"
Examples: chant "feel cold" orc
Description: This chant causes the target to become more sensitive to coldness. Cold based attacks, and cold weather will all be painful reminders of the effect of this chant.

Feel Electricity

===Feel Electricity===
Domain: Enduring
Available: Druid(5) Mer(7)
Allows: Enduring
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL ELECTRICITY" "TARGET NAME"
Examples: chant "feel electricity" orc
Description: This chant causes the target to become more sensitive to electricity. Electric based attacks, and electric storms will all be painful reminders of the effect of this chant.

Feel Heat

===Feel Heat===
Domain: Enduring
Available: Druid(10)
Allows: Enduring
UseCost: Mana (60)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL HEAT" "TARGET NAME"
Examples: chant "feel heat" orc
Description: This chant causes the target to become more sensitive to heat. Fire based attacks, and hot weather will all be painful reminders of the effect of this chant.

Feel Hunger

===Feel Hunger===
Domain: Enduring
Available: Beastmaster(5) Druid(7) Ranger(11)
Allows: Enduring
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FEEL HUNGER" "MOB NAME"
Examples: chant "feel hunger" orc
Description: This chant will cause the target to become insatiably hungry, which may affect their combat skills.

Feralness

===Feralness===
Domain: Animal Affinity
Available: Druid(25)
Allows: Animal Affinity
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FERALNESS"
Examples: chant "feralness"
Description: This chant causes the Druid to automatically perform a "ShapeShift" as per their inborn skill. In the feral state, however, the Druid also gains extra attack and damage bonuses, at the cost of some defence ability.

Fertile Cavern

===Fertile Cavern===
Domain: Plant Control
Available: Delver(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FERTILE CAVERN"
Examples: chant "fertile cavern"
Description: This chant must be cast in an underground cave room. It will cause the stone and rocky floor to temporarily grow soft and fertile, allowing crops or a garden to be planted. This chant is permanent on owned property.

Fertility

===Fertility===
Domain: Breeding
Available: Beastmaster(11)
Allows: Breeding
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FERTILITY" "TARGET NAME"
Examples: chant "fertility" bob
Description: This chant will make the target extremely fertile. Any mating acts between the target and a compatible partner will always result in pregnancy.

Fertilization

===Fertilization===
Domain: Plant Growth
Available: Druid(15)
Allows: Plant Growing Hardy Planting
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT FERTILIZATION
Examples: chant fertilization
Description: The chanter fortifies the land, making yields from Foraging, Farming, and Shrooming double for a whole day per level of the druid. It will also permit things to be grown that might otherwise not be able. This chant is permanent on owned property.

Filter Water

===Filter Water===
Domain: Water Control
Available: Mer(3)
Allows: Water Controlling
UseCost: Mana (53)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FILTER WATER" "TARGET NAME"
Examples: chant "filter water" wineskin

chant "filter water" room

Description: This chant will cause any targeted source of liquid to run clean with fresh wholesome water instead of whatever liquid source it was before. When the magical effect ends, the liquid reverts to its previous form.

Find Driftwood

===Find Driftwood===
Domain: Nature Lore
Available: Mer(4)
Allows: Nature Lore
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND DRIFTWOOD"
Examples: chant "find driftwood"
Description: This chant will cause the druid to divine a path to the place where the driftwood from old shipwrecks might be found floating on the waves of a vast sea or lake.

Find Gem

===Find Gem===
Domain: Rock Control
Available: Delver(24) Druid(24)
Allows: Rock Controlling
UseCost: Mana (74)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND GEM" "GEM NAME"/LIST
Examples: chant "find gem" list

chant "find gem" diamond

Description: This chant will cause the druid to divine a path to the place where the gem specified may be dug or mined.

Find Mate

===Find Mate===
Domain: Breeding
Available: Beastmaster(23)
Allows: Breeding
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND MATE" "TARGET NAME"
Examples: chant "find mate" bob
Description: This chant will cause the target to be filled with an irresistable yearning for procreation. They will track one down, and do their best to complete a mating act.

Find Ore

===Find Ore===
Domain: Rock Control
Available: Delver(23) Druid(23)
Allows: Rock Controlling
UseCost: Mana (73)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND ORE" "ORE NAME"/LIST
Examples: chant "find ore" list

chant "find ore" iron

Description: This chant will cause the druid to divine a path to the place where the metal or stone specified may be dug or mined. Mithril can not be found with this chant.

Find Plant

===Find Plant===
Domain: Plant Control
Available: Druid(22) Gaian(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIND PLANT" "PLANT NAME"/LIST
Examples: chant "find plant" list

chant "find plant" oak

Description: This chant will cause the druid to divine a path to the place where the plant specified may be foraged or chopped.

Fire Ward

===Fire Ward===
Domain: Preserving
Available: Druid(16) SkyWatcher(9)
Allows: Preserving
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FIRE WARD"
Examples: chant "fire ward"
Description: This chant allows the druid to become resistant (but not immune) to heat attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Fish Gills

===Fish Gills===
Domain: Shape Shifting
Available: Beastmaster(12) Druid(12) Mer(1) Ranger(15)
Allows: Shapeshifting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FISH GILLS"
Examples: chant "fish gills"
Description: This chant will allow the druid to breathe under water for the duration of the chant.

Fishy Fecundity

===Fishy Fecundity===
Domain: Breeding
Available: Mer(25)
Allows: Breeding
UseCost: Mana (75)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FISHY FECUNDITY"
Examples: chant "fishy fecundity""
Description: This chant causes the caster to become fertile, but only towards water-breathing races other than their own. This makes special fishy crossbred races possible.

Flippers

===Flippers===
Domain: Shape Shifting
Available: Mer(17)
Allows: Shapeshifting
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FLIPPERS" "TARGET"
Examples: chant "flippers" target
Description: This chant will cause the target to grow flippers that churn wildly while swimming. It will allow the target to cross numerous watery rooms at one time.

Flood

===Flood===
Domain: Water Control
Available: Mer(18)
Allows: Water Controlling
UseCost: Mana (68)
Quality: Malicious
Targets:
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "FLOOD"
Examples: chant "flood"
Description: If the caster is in an enclosed indoor room, then this chant will call in a flood of water from inside or from a nearby room and fill the entire room with water, during which air breathers and non-swimmers might be doomed.

Fodder Signal

===Fodder Signal===
Domain: Enduring
Available: Delver(8)
Allows: Enduring
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FODDER SIGNAL" "TARGET NAME"
Examples: chant "fodder signal" orc
Description: This chant causes a horrible, angering light flash to emit from the target. Any non-player creatures in the room who see it will grow angry at the target and attack.

Fortify Food

===Fortify Food===
Domain: Enduring
Available: Druid(5) Gaian(5)
Allows: Enduring
UseCost: Mana (55)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FORTIFY FOOD" "FOOD NAME"
Examples: chant "fortify food" "pot pie"
Description: This chant will make any normally edible meal into an extremely nourishing and filling one.

Free Vine

===Free Vine===
Domain: Plant Control
Available: Gaian(4)
Allows: Plant Mastering
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FREE VINE" "TARGET NAME"
Examples: chant "free vine" vine
Description: This chant causes the target vine creature to be uprooted. The vine is then able to move one room before automatically rerooting itself.

Fungal Bloom

===Fungal Bloom===
Domain: Plant Control
Available: Delver(15)
Allows: Plant Mastering
UseCost: Mana (65)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FUNGAL BLOOM" "FOOD NAME"
Examples: chant "fungal bloom" "mushroom"
Description: This chant will make any ordinary mushroom grow poisonous, puff up, and shortly thereafter explode, poisoning all in its range. The druid would be unaffected.

Fungus Feet

===Fungus Feet===
Domain: Plant Growth
Available: Delver(18)
Allows: Plant Growing Hardy Planting
UseCost: Mana (68)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FUNGUS FEET" "TARGET NAME"
Examples: chant "fungus feet" orc
Description: This chant causes the target to develop a horrid foot fungus. It will slowly eat away at the targets feet until the feet rot off. It deteriorates movement as it does so.

Fur Coat

===Fur Coat===
Domain: Shape Shifting
Available: Beastmaster(8)
Allows: Shapeshifting
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "FUR COAT"
Examples: chant "fur coat"
Description: This chant causes the druid to grow a thick fur coat that covers most of his or her body, and forces off clothing at the extremities as it does. The coat grants defence against cold attacks, and grants a general defense bonus that improves with level. The coat cannot be removed until the chant runs out, and is incompatible with shapeshift forms that don't also have fur.

Gas Ward

===Gas Ward===
Domain: Preserving
Available: Druid(18) Ranger(21)
Allows: Preserving
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GAS WARD"
Examples: chant "gas ward"
Description: This chant allows the druid to become resistant (but not immune) to gas attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Give Life

===Give Life===
Domain: Animal Affinity
Available: Beastmaster(17)
Allows: Animal Affinity
UseCost: Mana (67)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GIVE LIFE" "TARGET NAME" "AMOUNT"
Examples: chant "give life" tiger 100
Description: This chant allows the druid to give some of his or her life experience to the given animal follower, so long as the follower is a group member. If the animal has been named, and is a follower but not charmed, there is a chance the animal will become loyal to the player.

Goodberry

===Goodberry===
Domain: Plant Control
Available: Druid(7) Gaian(7)
Allows: Plant Mastering
UseCost: Mana (57)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT GOODBERRY "NAME OF BERRIES CARRIED"
Examples: chant "goodberry" berries
Description: This chant will cause some number of berry batches to become enchanted. They will no longer provide nourishment to the hungry, but will instead provide a dose of healing to those in need.

Grapevine

===Grapevine===
Domain: Plant Control
Available: Druid(20) Gaian(20)
Allows: Plant Mastering
UseCost: Mana (70)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT GRAPEVINE
Examples: chant "grapevine"
Description: This chant will cause the mind of the druid to be linked with all of his or her plants, namely those created with the "Summon Plants" chant. During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as his or her plants, regardless of the location of the druid.

Grove Walk

===Grove Walk===
Domain: Plant Control
Available: SkyWatcher(13)
Allows: Plant Mastering
UseCost: Mana (63)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROVE WALK" "GROVE NAME"
Examples: chant "grove walk" "mr flowers grove"
Description: This chant will allow the druid to teleport from one druidic grove to any other druidic grove by merely chanting its name. A druidic grove is a room or player home which contains a druidic monument in it. A druidic monument can only be built by a druid with the Masonry skill. The druidic monument also confers a mana bonus when the druid is in the same room as a monument.

Grow Club

===Grow Club===
Domain: Plant Growth
Available: Druid(10) Gaian(8)
Allows: Plant Growing Hardy Planting
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW CLUB"
Examples: chant "grow club"
Description: If the druid is in a sufficiently wooded area, this chant will cause a club suitable for fighting with to grow out of a nearby tree trunk and fall to the ground.

Grow Food

===Grow Food===
Domain: Plant Growth
Available: Gaian(22)
Allows: Plant Growing Hardy Planting
UseCost: Mana (72)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW FOOD" ("TREE TYPE")
Examples: chant "grow food"

chant "grow food" apples chant "grow food" herbs

Description: If the druid is in the outdoors, this chant will cause a sample of the type of food specified to sprout from the ground. This chant is also powerful enough to create a random, unidentified herb. The herb must then be identified with the Herbology skill.

Grow Forest

===Grow Forest===
Domain: Plant Growth
Available: Gaian(22)
Allows: Plant Growing Hardy Planting
UseCost: Mana (72)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW FOREST" ("TREE TYPE")
Examples: chant "grow forest"

chant "grow forest" oak

Description: If the druid is in the outdoors, this chant will cause a grove of trees to grow, either of a random, or the specified kind.

Grow Item

===Grow Item===
Domain: Plant Growth
Available: Druid(23) Gaian(16)
Allows: Plant Growing Hardy Planting
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW ITEM"
Examples: chant "grow item"
Description: If the druid is in a sufficiently wooded area, this chant will cause a a random wooden item to grow out of a nearby tree trunk and fall to the ground. This powerful chant always costs 50 mana, however.

Grow Oak

===Grow Oak===
Domain: Plant Growth
Available: Gaian(30)
Allows: Plant Growing Hardy Planting
UseCost: Mana (all)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "GROW OAK"
Examples: chant "grow oak"
Description: If the druid is in the outdoors, this chant will grow the druids mystical and magical oak tree, with which the druid will be intimately connected. The tree will absorb half of all damage taken by the druid, and can act as a conduit for "Plant Pass" and "Tangle". The oak may be killed by using the "Chopping" skill in the same room. If the oak dies in this way, the druid will die as well. The oak will also die if absorbing too much of the druid's damage, but this will not kill the druid. This chant requires all of the druids mana to cast.

Harden Skin

===Harden Skin===
Domain: Shape Shifting
Available: Beastmaster(1) Druid(1)
Allows: Shapeshifting
UseCost: Mana (51)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HARDEN SKIN"
Examples: chant "harden skin"
Description: This chant causes the Druids skin (or fur) to become hard and coarse. This grants the druid increased armor, as well as some protection from cold, water, and fire affects. The protection increases as the druid increases in level.

Hawkeye

===Hawkeye===
Domain: Shape Shifting
Available: Beastmaster(15)
Allows: Shapeshifting
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HAWKEYE"
Examples: chant "hawk"
Description: This chant causes the Druid to gain the eyes of a hawk; able to see hidden things at a glance.

Healing Moon

===Healing Moon===
Domain: Moon Altering
Available: SkyWatcher(11)
Allows: Moon Enchanting
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HEALING MOON"
Examples: chant "healing moon"
Description: This chant causes everyone in the room to begin to receive healing, so long as the moon is out.

Hibernation

===Hibernation===
Domain: Enduring
Available: Beastmaster(18) Druid(18)
Allows: Enduring
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT HIBERNATION
Examples: chant "hibernation"
Description: This chant will put the druid into a deep sleep for a minimal period of required rest. During the hibernation, the druid will regain hit points and mana at an accelerated rate. Once the minimal period has passed, the druid can wake themselves up to end the hibernation.

High Tide

===High Tide===
Domain: Water Control
Available: Mer(12)
Allows: Water Controlling
UseCost: Mana (62)
Quality: Malicious
Targets:
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "HIGH TIDE"
Examples: chant "high tide"
Description: This chant calls on the high tide from a nearby body of water to come rushing in, low and fast. It will have the effect of knocking opponents off their feet for a bit. This chant can call the tide from two rooms away in a straight direction, or onto the deck of a ship.

Hippieness

===Hippieness===
Domain: Enduring
Available: Druid(14) Mer(18)
Allows: Enduring
UseCost: Mana (64)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HIPPIENESS" "TARGET NAME"
Examples: chant "hippieness" orc
Description: This chant causes the target to exhibit the classic signs of the hippy curse, namely an unwillingness to do hard work, a lack of wisdom, a tendency to remove all clothing, a dislike for organization and order, and an insatiable desire to smoke whatever he can find.

Hold Animal

===Hold Animal===
Domain: Animal Affinity
Available: Druid(13) Ranger(16)
Allows: Animal Affinity
UseCost: Mana (63)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HOLD ANIMAL" "MOB NAME"
Examples: chant "hold animal" bear
Description: This chant will cause an animal to become perfectly still and unable to move for the duration of the druids magic.

Homeopathy

===Homeopathy===
Domain: Preserving
Available: Delver(22)
Allows: Preserving
UseCost: Mana (72)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT HOMEOPATHY "TARGET NAME"
Examples: chant "homeopathy" target
Description: This chant is ostensibly for the curing of a disease in the target. It works by randomly doing nothing, forcing the disease into remission, or forcing the disease to run its complete course, all at once.

Honey Moon

===Honey Moon===
Domain: Moon Altering
Available: SkyWatcher(6)
Allows: Moon Enchanting
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HONEY MOON"
Examples: chant "honey moon"
Description: This chant will cause everyone in the room to slowly become more and more nourished, ending any suffering from hunger or thirst.

Howlers Moon

===Howlers Moon===
Domain: Moon Altering
Available: SkyWatcher(23)
Allows: Moon Enchanting
UseCost: Mana (73)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "HOWLERS MOON"
Examples: chant "howlers moon"
Description: This chant will cause ferocious wolves to become attracted to the room. The wolves may attack the caster, follow the caster, or do nothing.

Illusionary Forest

===Illusionary Forest===
Domain: Enduring
Available: Druid(14)
Allows: Enduring
UseCost: Mana (64)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "ILLUSIONARY FOREST"
Examples: chant "illusionary forest"
Description: This chant will create the illusion that the location enchanted by the druid is actually somewhere in a forest. All who enter the room will be affected by the chant. The effect is temporary, except when cast by someone on property they own.

Inspect Shard

===Inspect Shard===
Domain: Nature Lore
Available: Delver(5) Druid(5) Gypsy(5)
Allows: Nature Lore
UseCost: Mana (55)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "INSPECT SHARD" "TARGET NAME"
Examples: chant "inspect shard" shard
Description: This chant reveals information about magical shards, such as the specific druidic magic contained inside it and how to invoke it. More information is revealed with expertise.

Killer Vine

===Killer Vine===
Domain: Plant Control
Available: Gaian(9)
Allows: Summoning Mastery Plant Mastering
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "KILLER VINE"
Examples: chant "killer vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted.

Know Animal

===Know Animal===
Domain: Nature Lore
Available: Beastmaster(1) Druid(3) Gypsy(3)
Allows: Nature Lore
UseCost: Mana (51)
Quality: Circumstantial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "KNOW ANIMAL" "MOB NAME"
Examples: chant "know animal" squirrel
Description: This chant allows the player to gain knowledge about the particular animal targeted. The amount and type of knowledge increases with expertise.

Labyrinth

===Labyrinth===
Domain: Deep Magic
Available: Delver(18)
Allows: Deep Lore
UseCost: Mana (68)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LABYRINTH"
Examples: chant "labyrinth"
Description: This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great cave labyrinth. There the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.

Land Legs

===Land Legs===
Domain: Shape Shifting
Available:
Allows: Shapeshifting
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LAND LEGS"
Examples: chant "land legs"
Description: This chant will allow the caster to grow a pair of legs, if they have none, and lose a tail, if any. The caster will also lose any ability to breathe water, and gain the ability to breathe air, if they cannot.

Land Lungs

===Land Lungs===
Domain: Shape Shifting
Available: Mer(13)
Allows: Shapeshifting
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LAND LUNGS" "TARGET"
Examples: chant "land lungs" fish
Description: This chant will allow the target to breathe air for the duration of the chant.

Life Echoes

===Life Echoes===
Domain: Breeding
Available: Druid(3) Ranger(8)
Allows: Breeding
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LIFE ECHOES"
Examples: chant "life echoes"
Description: This chant allows the druid to become sensitive to the life around him or her, even in places relatively distant.

Lightning Ward

===Lightning Ward===
Domain: Preserving
Available: Druid(13) Ranger(19) SkyWatcher(7)
Allows: Preserving
UseCost: Mana (57)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LIGHTNING WARD"
Examples: chant "lightning ward"
Description: This chant allows the druid to become resistant (but not immune) to electrical attacks. Attacks of this kind include spells, breath weapons, and other magical and non-magical attacks.

Locate Animals

===Locate Animals===
Domain: Animal Affinity
Available: Beastmaster(2) Druid(4) Mer(4) Ranger(9)
Allows: Animal Affinity
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LOCATE ANIMALS"
Examples: chant "locate animals"
Description: This chant will give the druid a hot-and-cold sense of direction to an animal somewhere in his or her area. By following the directions provided by the chant, the druid may direct himself to the animal nearby.

Locate Plants

===Locate Plants===
Domain: Plant Control
Available: Druid(2) Gaian(2) Ranger(6)
Allows: Plant Mastering
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LOCATE PLANTS"
Examples: chant "locate plants"
Description: This chant will give the druid a hot-and-cold sense of direction to the nearest place of heavy plant growth in his or her area. By following the directions provided by the chant, the druid may direct himself to the proper place.

Love Moon

===Love Moon===
Domain: Moon Altering
Available: SkyWatcher(4)
Allows: Moon Enchanting
UseCost: Mana (54)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "LOVE MOON"
Examples: chant "love moon"
Description: This chant causes the love moon to rise over the room. Everyone in the room will have their perceived charisma rise by 6 points, and will have loving feelings towards the opposite sex in the room.

Magma Cannon

===Magma Cannon===
Domain: Deep Magic
Available: Delver(23)
Allows: Ignalist Deep Lore
UseCost: Mana (73)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CHANT, CH
Usage: CHANT "MAGMA CANNON" "TARGET"
Examples: chant "magma cannon" orc
Description: This chant causes the ground near the druid to go molten, which he or she then draws forth and shoots at the target, engulfing them in flaming magma.

Magnetic Earth

===Magnetic Earth===
Domain: Deep Magic
Available: Delver(17)
Allows: Deep Lore
UseCost: Mana (67)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MAGNETIC EARTH"
Examples: chant "magnetic earth"
Description: This chant causes a powerful magnetic field to emmenate from the ground. All metal items not in containers or securely worn are drawn to the ground and away from their owners.

Magnetic Field

===Magnetic Field===
Domain: Deep Magic
Available: Delver(6)
Allows: Deep Lore
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MAGNETIC FIELD" "TARGET NAME"
Examples: chant "magnetic field" orc
Description: This chant causes a powerful and constricting magnetic field to envelope the target. Any metal armor worn will render them unable to change their location. Manipulating metal items would be likewise impossible.

Manic Moon

===Manic Moon===
Domain: Moon Altering
Available: SkyWatcher(22)
Allows: Moon Enchanting
UseCost: Mana (72)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MANIC MOON"
Examples: chant "manic moon"
Description: This chant causes the manic moon to rise over the room. Everyone in the room, except the druid will begin to go nuts. This can create great confusion during combat, making people forget or even change who they are fighting, or start fighting for no reason.

Mass Fungal Growth

===Mass Fungal Growth===
Domain: Plant Growth
Available: Delver(23)
Allows: Plant Growing Hardy Planting
UseCost: Mana (73)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MASS FUNGAL GROWTH"
Examples: chant "mass fungal growth"
Description: This chant will create a fungus in a cave room as per the spell Summon Fungus. In addition, it will create other fungi in other nearby cave rooms. The number of fungus created with this chant increase as the druid goes up in level.

Metal Mold

===Metal Mold===
Domain: Plant Growth
Available: Delver(25)
Allows: Plant Growing Hardy Planting
UseCost: Mana (75)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "METAL MOLD" "TARGET NAME"
Examples: chant "metal mold" orc

chant "metal mold" sword

Description: This chant will cause any metal equipment or items on the target to get eaten up by a metal-dissolving mold. The amount of damage goes up with the Druid, and magical items are less susceptible to damage than mundane ones.

Meteor Strike

===Meteor Strike===
Domain: Rock Control
Available: SkyWatcher(25)
Allows: Rock Controlling
UseCost: Mana (75)
Quality: Malicious
Targets: Creatures
Range: Range 1 - Range 5
Commands: CHANT, CH
Usage: CHANT "METEOR STRIKE"
Examples: chant "meteor strike"
Description: This chant will cause a storm of meteors to rain down on all enemies of the druid.

Mold

===Mold===
Domain: Plant Growth
Available: Delver(6)
Allows: Plant Growing Hardy Planting
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT MOLD "TARGET NAME"
Examples: chant "mold" orc

chant "mold" bread

Description: This chant will cause any foodstuffs in the inventory of the target to become moldy. Anyone eating the food becomes sick with lockjaw. The food decays 3 days after the mold is set on it.

Moon Calf

===Moon Calf===
Domain: Moon Altering
Available: SkyWatcher(12)
Allows: Moon Enchanting
UseCost: Mana (62)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MOON CALF"
Examples: chant "moon calf"
Description: This chant will cause everyone in the room to suffer a drop in intelligence.

Moonbeam

===Moonbeam===
Domain: Moon Summoning
Available: Druid(3) Ranger(8) SkyWatcher(2)
Allows: Moon Enchanting
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT MOONBEAM
Examples: chant "moonbeam"
Description: This chant will create a light beam of moonlight which will follow the druid around, illuminating any dark places the druid may enter.

Move The Sky

===Move The Sky===
Domain: Moon Summoning
Available: SkyWatcher(30)
Allows: Moon Enchanting
UseCost: Mana (1063004405)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MOVE THE SKY"
Examples: chant "move the sky"
Description: This chant causes time to move forward or backwards such that the sun will set or rise.

Muddy Grounds

===Muddy Grounds===
Domain: Weather Mastery
Available: Mer(14) SkyWatcher(7)
Allows: Weather Mastering
UseCost: Mana (57)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "MUDDY GROUNDS"
Examples: chant "muddy grounds"
Description: The druid turns the rock or sandy ground into mushy mud. This makes the room extremely costly in movement to walk through, or fight in. Muddy Grounds is permanent when cast on private property.

Natural Balance

===Natural Balance===
Domain: Enduring
Available: Beastmaster(7) Druid(7) Mer(7) Ranger(15)
Allows: Enduring
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "NATURAL BALANCE"
Examples: chant "natural balance"
Description: This chant will allow the druid to enter a state of communion with the balance of nature. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. Willful movements or speaking may break the communion.

Natural Order

===Natural Order===
Domain: Enduring
Available: Beastmaster(8) Druid(8) Mer(8) Ranger(15)
Allows: Enduring
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "NATURAL ORDER"
Examples: chant "natural order"
Description: This chant will allow the druid to enter a state of communion with the order of nature. Extreme thoughts of law and chaos will slowly fade from his or her mind with each passing minute. Willful movements or speaking may break the communion.

Nectar

===Nectar===
Domain: Plant Growth
Available: Druid(19)
Allows: Plant Growing Hardy Planting
UseCost: Mana (69)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT NECTAR
Examples: chant "nectar"
Description: This chant will create an enormous flower that is dripping with nectar. The flower will be so enchanted that all of those whose wills fail will attempt to take a drink of the nectar. Fortunately, aside from being intoxicating, the nectar provides healing and mana recovery.

Neutralize Poison

===Neutralize Poison===
Domain: Preserving
Available: Beastmaster(22) Druid(22) Mer(22) Ranger(25)
Allows: Preserving
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "NEUTRALIZE POISON" "MOB NAME"
Examples: chant "neutralize poison" rothar
Description: This chant will remove the effects of a poisonous affliction from the target creature.

Pale Moon

===Pale Moon===
Domain: Moon Altering
Available: SkyWatcher(3)
Allows: Moon Enchanting
UseCost: Mana (53)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PALE MOON"
Examples: chant "pale moon"
Description: This chant will cause everyone in the room to become more susceptible to poisonous affliction.

Peace Moon

===Peace Moon===
Domain: Moon Altering
Available: SkyWatcher(15)
Allows: Moon Enchanting
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PEACE MOON"
Examples: chant "peace moon"
Description: This chant will cause the peace moon to rise, preventing and ending combat in the room.

Phosphorescence

===Phosphorescence===
Domain: Shape Shifting
Available: Mer(1)
Allows: Shapeshifting
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PHOSPHORESCENCE"
Examples: chant "phosphorescence"
Description: This chant will cause the casters skin to take on a phosphoescent glow, allowing them to see in dark places, especially under water.

Piercing Moon

===Piercing Moon===
Domain: Moon Summoning
Available: SkyWatcher(9)
Allows: Moon Enchanting
UseCost: Mana (59)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PIERCING MOON"
Examples: chant "piercing moon"
Description: This chant will allow the moon to be seen through the clouds, so long as the druid is outside at night. With the moon visible, other moon chants may be cast.

Planar Adaptation

===Planar Adaptation===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (78)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANAR ADAPTATION"
Examples: cast "planar adaptation"
Description: When cast on another plane of existence, this chant will adapt the body of the caster so that they can breathe the basic atmosphere of that plane.

Planar Link

===Planar Link===
Domain: Cosmology
Available:
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (85)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANAR LINK"
Examples: chant "planar link"
Description: When cast on a plane of existence, this chant will create a permanent link between the caster and that specific place. Any future attempt to travel to the same plane in the same area will return the caster or their group to that exact place, and not an alternate version.

Plane Walking

===Plane Walking===
Domain: Cosmology
Available: Druid(35)
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (966367641)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANE WALKING" "PLANE NAME"
Examples: cast "plane walking" nirvana
Description: This chant allows the druid and his/her group to shift into another plane of existence for a period of time. Unless the druid is perfectly proficient, the chances of actually reaching the intended plane are small. The caster should be ready for unusual environments, including planes where there is no air to breathe. If perfectly successful, the new plane will appear identical to an area in the prime material plane, except that the laws and rules of the plane will apply. To travel from plane to plane, the druid requires only one of their connected plants to be grown. To return home, the druid should travel to the "Prime Material" plane.

Plant Bed

===Plant Bed===
Domain: Plant Growth
Available: Druid(13) Gaian(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT BED"
Examples: chant "plant bed"
Description: This chant requires that the druid be among a sufficient growth of plant life. If so, the chant will cause a comfortable bed shaped like a pea-pod to grow nearby. This bed may be slept in for improved rejuvenation rates. The bed also grants magical help against the affects of poison and disease, allowing those affected to ride out the storm.

Plant Choke

===Plant Choke===
Domain: Plant Control
Available: Gaian(19)
Allows: Plant Mastering
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "PLANT CHOKE" "TARGET NAME"
Examples: chant "plant choke" orc
Description: This chant requires a summoned plant to be present, such as one from the Summon Plants chant. The plant will wrap itself around the targets neck, choking them for a time. The plant may be remove with difficulty.

Plant Constriction

===Plant Constriction===
Domain: Plant Control
Available: Gaian(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "PLANT CONSTRICTION" "TARGET NAME"
Examples: chant "plant CONSTRICTION" orc
Description: This chant requires a summoned plant to be present, such as one from the Summon Plants chant. The plant will wrap itself around either the targets arms, slowing their combat, or their legs, cutting down their movement.

Plant Maze

===Plant Maze===
Domain: Plant Growth
Available: Druid(18) Gaian(14)
Allows: Plant Growing Hardy Planting
UseCost: Mana (64)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT MAZE"
Examples: chant "plant maze"
Description: This chant causes everyone in the same room as the druid to be mystically transported to a random room in a great maze-like forest. There the druid and all others must remain until the spell wears off, or they are able to spell themselves elsewhere.

Plant Pass

===Plant Pass===
Domain: Shape Shifting
Available: Delver(11) Druid(11) Gaian(9)
Allows: Shapeshifting
UseCost: Mana (59)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT PASS" "LOCATION NAME"
Examples: chant "plant pass" "grassy knoll"
Description: This chant requires at least two plants be created by the druid, one at the source location, and another at the destination. These plants are created using either "summon plants" or "distant growth". If the plants exist, the druid may use his or her "my plants" skill to identify their locations. This chant then can be used to transport the druid from the location of one of the plants to the other.

Plant Self

===Plant Self===
Domain: Shape Shifting
Available: Gaian(7)
Allows: Shapeshifting
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT SELF"
Examples: chant "plant self"
Description: This chant will allow the druid to become as one of the growing plants. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is slightly more effective than natural communion, but requires that the druid be in sunlight and fertile soil. Willful movements or speaking may break concentration.

Plant Snare

===Plant Snare===
Domain: Plant Control
Available: Druid(21) Gaian(17)
Allows: Plant Mastering
UseCost: Mana (67)
Quality: Malicious
Targets:
Range: Touch - Range 2
Commands: CHANT, CH
Usage: CHANT "PLANT SNARE"
Examples: chant "plant snare"
Description: This chant requires that the druid be among a sufficient growth of plant life. If so, the chant will cause that plant life to grow around and entangle all of the druids enemies for a period of time. During this time, the entangled enemies will be unable to move or attack, until they can break free of the hold of the plants.

Plant Trap

===Plant Trap===
Domain: Plant Control
Available: Gaian(23)
Allows: Plant Mastering
UseCost: Mana (100)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PLANT TRAP"
Examples: chant "plant trap"
Description: This chant requires that the druid have either plant constriction, or plant choke. This chant will stir up the plants in the area, making them attack anyone who enters the room with either constriction or choke. This effect is permanent on owned property.

Plant Wall

===Plant Wall===
Domain: Plant Growth
Available: Gaian(12)
Allows: Plant Growing Hardy Planting
UseCost: Mana (62)
Quality: Circumstantial
Targets:
Range: Range 1 - Range 10
Commands: CHANT, CH
Usage: CHANT "PLANT WALL"
Examples: chant "plant wall"
Description: This chant requires that the druid be in ranged combat against his or her adversaries. This chant will create an enormous wall of plants which will absorb all enemy spells and missile attacks. The wall must be destroyed before enemies can reach the caster.

Poisonous Vine

===Poisonous Vine===
Domain: Plant Control
Available: Gaian(15)
Allows: Summoning Mastery Plant Mastering
UseCost: Mana (65)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "POISONOUS VINE"
Examples: chant "poisonous vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted. The vine will also have a poison attack which grows more dangerous as the druid gains levels. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the vine to rescue 'order vine rescue'.

Prayer Ward

===Prayer Ward===
Domain: Preserving
Available: SkyWatcher(19)
Allows: Preserving
UseCost: Mana (69)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PRAYER WARD"
Examples: chant "prayer ward"
Description: This chant allows the druid to become almost immune to Clerical prayers.

Predict Phase

===Predict Phase===
Domain: Moon Summoning
Available: SkyWatcher(1)
Allows: Moon Enchanting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PREDICT PHASE"
Examples: chant "predict phase"
Description: This chant will tell the druid what the moon phase is, regardless of the weather or time of day, and also sense any moon magic in the current room. At higher levels of expertise, the druid can also determinine the effects the moon phase is having upon him/her.

Predict Tides

===Predict Tides===
Domain: Moon Summoning
Available: Mer(1)
Allows: Moon Enchanting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PREDICT TIDES"
Examples: chant "predict tides"
Description: This chant will tell the druid what the tides are presently doing, regardless of the weather, time of day, or location, and will also inform Mers how the tides are affecting them.

Predict Weather

===Predict Weather===
Domain: Weather Mastery
Available: Druid(1) Ranger(5) SkyWatcher(1)
Allows: Weather Mastering
UseCost: Mana (51)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PREDICT WEATHER"
Examples: chant "predict weather"
Description: This chant will tell the druid what the weather will be in the future. If the weather will be severe in the future, and the druid is able to calm the weather both now and for the future, then he or she will have created a natural climactic balance that will grant him a small gift of experience, and place the weather outside of druidic control for a short weather period. An area which is already under the Weather Control of a druid will not be capable of reaching this state of balance.

Purple Moon

===Purple Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "PURPLE MOON"
Examples: chant "purple moon"
Description: This chant will cause all lawful creatures in the room to take double damage during combat, and all chaos in the room to take half damage.

Quake

===Quake===
Domain: Rock Control
Available: Delver(17) Druid(17)
Allows: Rock Controlling
UseCost: Mana (67)
Quality: Malicious
Targets:
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT QUAKE
Examples: chant "quake"
Description: This powerful chant will cause the earth beneath the druids enemies to begin shaking violently. Those effected will take damage from the rattling, and will probably fall down.

Reabsorb

===Reabsorb===
Domain: Deep Magic
Available: Druid(18)
Allows: Deep Lore
UseCost: Mana (68)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REABSORB" "TARGET NAME"
Examples: chant "reabsorb" sword
Description: This chant causes the target item to be reabsorbed into the earth, returning to the dust from which it came.

Read Runes

===Read Runes===
Domain: Nature Lore
Available: Beastmaster(1) Delver(1) Druid(1) Gaian(1) Gypsy(1) Mer(1) Ranger(13) SkyWatcher(1)
Allows: Nature Lore
UseCost: Mana (51)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "READ RUNES" "TARGET NAME"
Examples: chant "read runes" scroll
Description: This chant is required in order to be able to invoke chants off of runic scrolls. After chanting read runes on a scroll, the scroll may be 'read' normally for the purposes of invoking chants off of it. Seek help on the 'read' command for more information on scroll use.

Recharge Shards

===Recharge Shards===
Domain: Deep Magic
Available: Gypsy(9)
Allows: Deep Lore
UseCost: Mana (100)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RECHARGE SHARDS" "TARGET NAME"
Examples: chant "recharge shard" statue
Description: This chant allows the caster to recharge the magical properties of a magical shard. If a shard ceases to function due to overuse, this chant can make the shard usable again.

Red Moon

===Red Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RED moon"
Examples: chant "red moon"
Description: This chant will cause all good in the room to take double damage during combat, and all evil in the room to take half damage.

Reef Walking

===Reef Walking===
Domain: Plant Growth
Available: Mer(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REEF WALKING" "LOCATION NAME"
Examples: chant "reef walking" "grassy knoll"
Description: This chant requires at least two growths be created by the druid in watery areas, one at the source location, and another at the destination. These plants are created using either "summon seaweed" or "summon coral". If the growths exist, the druid may use his or her "my plants" skill to identify their locations. This chant then can be used to transport the druid from the location of one of the growths to the other.

Refresh Runes

===Refresh Runes===
Domain: Preserving
Available: Gypsy(6)
Allows: Preserving
UseCost: Mana (50)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REFRESH RUNES" "TARGET NAME"
Examples: chant "refresh runes" scroll
Description: When invoked on a runic scroll, the symbols on the paper gain new clarity. The scroll then may be re-used more often.

Reincarnation

===Reincarnation===
Domain: Breeding
Available: Druid(30)
Allows: Breeding
UseCost: Mana (200)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REINCARNATION" "TARGET NAME"
Examples:
Description: Available: Druid

Example  : chant "reincarnation" bob

This most powerful of Druid chants places a powerful geas upon the target. Once cast, this powerful effect will trigger whenever the person or creature under the geas dies, forcing them to be reincarnated as some random creature. After a long period of time, the geas will be lifted, and the target will be permanently stuck with the race they are at that moment. The duration of the chant effect is a few hours of real time. Casting this chant at the target again will lift the geas.

Release Magic

===Release Magic===
Domain: Nature Lore
Available: Gypsy(8)
Allows: Nature Lore
UseCost: Mana (58)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RELEASE MAGIC" "TARGET NAME"
Examples: chant "release magic" earring
Description: This chant releases any magical enchantments in the target item, thus bringing it back to the natural order.

Repel Vermin

===Repel Vermin===
Domain: Animal Affinity
Available: Ranger(4)
Allows: Animal Affinity
UseCost: Mana (54)
Quality: Always Beneficial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REPEL VERMIN" "TARGET"
Examples: chant "repel vermin"
Description: This chant will create a field of protection from vermin around the target. Creatures fitting that description will be unable to approach or remain close to the target in combat, and insect summoning magic against the target will fail.

Restore Mana

===Restore Mana===
Domain: Preserving
Available:
Allows: Preserving
UseCost: Mana (50)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RESTORE MANA" "TARGET NAME"
Examples: chant "restore mana" bob
Description: This chant quite simply transfers 50 points of mana from the source to the target.

Resuscitate Companion

===Resuscitate Companion===
Domain: Animal Affinity
Available: Ranger(22)
Allows: Animal Affinity
UseCost: Mana (72)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RESUSCITATE COMPANION" "TARGET NAME"
Examples: chant "resuscitate companion" fox
Description: If the ranger witnesses the death of an animal follower, then this chant will restore life to the fallen companion.

Reverse Fortune

===Reverse Fortune===
Domain: Cosmology
Available: Gypsy(21)
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "REVERSE FORTUNE" "TARGET"
Examples: chant "reverse fortune" bob
Description: This chant reverses the effects of the cosmic fortunes that affect the target for the duration of this magic. Good effects become negative, and bad ones become positive. The target may be a group member or any potential combatant.

Rockfeet

===Rockfeet===
Domain: Shape Shifting
Available: Delver(9)
Allows: Shapeshifting
UseCost: Mana (59)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "ROCKFEET" "TARGET NAME"
Examples: chant "rockfeet" orc
Description: This wicked chant causes the hands and the feet of the target to feel as heavy as rocks. Any effort involving either will quickly tire the target, eventually causing fatigue.

Rockthought

===Rockthought===
Domain: Enduring
Available: Delver(12)
Allows: Enduring
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT ROCKTHOUGHT "TARGET NAME"
Examples: chant rockthought orc
Description: This strange chant, whose effectiveness is always questionable, will first confuse the target, ending combat. The next action which the target performs will be burned into the targets mind. The target will then stubbornly perform that action (or try to) over and over until released from the chant.

Root

===Root===
Domain: Preserving
Available: Gaian(8)
Allows: Preserving
UseCost: Mana (58)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT ROOT
Examples: chant "root"
Description: This chant will cause the druid to become rooted in the ground. In this state, the druid is unable to advance or retreat in combat, or move from room to room until the chant is dispelled by a REVOKE call. The chant also protects the druid from summoning, dismissal, and spells of repulsion, wind gust, and reversed gravity.

Rust Curse

===Rust Curse===
Domain: Deep Magic
Available: Delver(19) Mer(19)
Allows: Deep Lore
UseCost: Mana (69)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "RUST CURSE" "TARGET NAME"
Examples: chant "rust curse" orc
Description: This chant causes any metal items carried by the target, especially worn or wielded items, to begin rusting away into nothingness.

Sacred Earth

===Sacred Earth===
Domain: Enduring
Available: Delver(15)
Allows: Enduring
UseCost: Mana (65)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SACRED EARTH"
Examples: chant "sacred earth"
Description: This chant will prevent the gathering of resources from this room and adjacent rooms by mundane means (foraging, mining, etc..), and will also cause all plant-based creatures to only take half-damage in those rooms. This chant is permanent on owned property.

Sapling Workers

===Sapling Workers===
Domain: Plant Control
Available: Gaian(20)
Allows: Summoning Mastery Plant Mastering
UseCost: Mana (70)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SAPLING WORKERS"
Examples: chant "sapling workers"
Description: This chant will cause a nearby tree to animate and follow the caster. The sapling will be knowledgable in some craft, such as Leather Working, Tailoring, ScrimShaw, Sculpting, Foraging, Farming, or Butchering. The caster can then ORDER the sapling to perform its craft, provided the caster provides the necessary materials.

Sense Age

===Sense Age===
Domain: Breeding
Available: Beastmaster(3) Druid(24)
Allows: Breeding
UseCost: Mana (10)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE AGE" "TARGET NAME"
Examples: chant "sense age" baby

chant "sense age" orc

Description: This chant allows the druid to know the age of the target. Further details can be sensed with expertise.

Sense Fluids

===Sense Fluids===
Domain: Deep Magic
Available: Delver(20) Druid(21) Mer(20)
Allows: Deep Lore
UseCost: Mana (70)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE FLUID"
Examples: chant "sense fluids"
Description: This chant allows the druid to become sensitive to fluids on and below the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Gems

===Sense Gems===
Domain: Rock Control
Available: Delver(21) Druid(24) Mer(23)
Allows: Rock Controlling
UseCost: Mana (71)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE GEMS"
Examples: chant "sense gems"
Description: This chant allows the druid to become sensitive to gems in the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Metal

===Sense Metal===
Domain: Rock Control
Available: Delver(4)
Allows: Rock Controlling
UseCost: Mana (54)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE METAL"
Examples: chant "sense metal"
Description: This chant allows the druid to gain a sensitivity to metals. He will be able to tell metallic items by looking at them, and will have a strong sense of whether a metallic resource is in the ground where he is.

Sense Ores

===Sense Ores===
Domain: Rock Control
Available: Delver(16) Druid(23)
Allows: Rock Controlling
UseCost: Mana (66)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE ORES"
Examples: chant "sense ores"
Description: This chant allows the druid to become sensitive to metals and stone in the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Plants

===Sense Plants===
Domain: Plant Control
Available: Druid(22) Gaian(15)
Allows: Plant Mastering
UseCost: Mana (65)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE PLANTS"
Examples: chant "sense plants"
Description: This chant allows the druid to become sensitive to trees and plants on the ground, being able to easily identify specific kinds and their locations as he or she walks around.

Sense Poison

===Sense Poison===
Domain: Preserving
Available: Beastmaster(2) Druid(2)
Allows: Preserving
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE POISON" "TARGET NAME"
Examples: chant "sense poison" vial

chant "sense poison" orc

Description: This chant allows the druid to become sensitive to the poisonousness of a monster or drink.

Sense Pregnancy

===Sense Pregnancy===
Domain: Breeding
Available: Beastmaster(1) Druid(21)
Allows: Breeding
UseCost: Mana (10)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE PREGNANCY" "TARGET NAME"
Examples: chant "sense pregnancy" bobette
Description: This chant allows the druid to know whether the target is pregnant, and if so, how pregnant. Even more information becomes available with expertise.

Sense Sentience

===Sense Sentience===
Domain: Breeding
Available: Druid(19) Gaian(6)
Allows: Breeding
UseCost: Mana (56)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE SENTIENCE" "TARGET NAME"
Examples: chant "sense sentience"
Description: Allows the chanter to sense the whereabouts of all sentient beings in all the wild places in the same area of the druid.

Sense Water

===Sense Water===
Domain: Water Lore
Available: Mer(2)
Allows: Water Lore
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SENSE WATER"
Examples: cast "sense water"
Description: Allows the caster to sense water sources all around.

Shamblermorph

===Shamblermorph===
Domain: Shape Shifting
Available: Gaian(25)
Allows: Shapeshifting
UseCost: Mana (75)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SHAMBLERMORPH" "TARGET NAME"
Examples: chant "shamblermorph" bob
Description: This chant will morph the target into a shambling mound, which is a ferocious plant creature. The effect is benevolent when cast on a follower of the druid, but considered malicious otherwise.

Shapelessness

===Shapelessness===
Domain: Shape Shifting
Available: SkyWatcher(21)
Allows: Shapeshifting
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SHAPELESSNESS"
Examples: chant "SHAPELESSNESS"
Description: The druid places him or herself in an ethereal state. In this state, the druid will float, and is able to walk through walls. However, the form is so unnatural that the druid will have trouble manipulating material things, and cannot carry equipment through doors.

Shillelagh

===Shillelagh===
Domain: Plant Control
Available: Druid(16) Gaian(12)
Allows: Plant Mastering
UseCost: Mana (62)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SHILLELAGH" "ITEM NAME"
Examples: chant "shillelagh" staff
Description: This chant allows the druid to temporarily enchant a weapon of the type that druids are allowed to use. The enchanted weapon will do additional damage, and hit more often.

Sift Wrecks

===Sift Wrecks===
Domain: Water Lore
Available: Mer(19)
Allows: Water Lore
UseCost: Mana (69)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SIFT WRECKS"
Examples: chant "sift wrecks"
Description: If the druid has a summoned coral in the area, then this chant will create a communion with the coral, revealing any items at the bottom of the water within a wide radius of the caster that increases with level and expertise.

Snatch Light

===Snatch Light===
Domain: Deep Magic
Available: Delver(12)
Allows: Deep Lore
UseCost: Mana (62)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SNATCH LIGHT" "TARGET NAME"
Examples: chant "snatch light" orc
Description: This powerful chant creates an aura of darkness around the druid which is capable of reaching out to those around him and blocking out or blanketing all light sources in darkness.

Snuff Flame

===Snuff Flame===
Domain: Enduring
Available: Mer(3) SkyWatcher(3)
Allows: Enduring
UseCost: Mana (53)
Quality: Sometimes Beneficial
Targets: Items Creatures Exits Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SNUFF FLAME" "TARGET NAME"
Examples: chant "snuff flame" orc
Description: This powerful chant will extinguish any torches, or fire-based spells on the target. It will also damage fire elementals.

Soaring Eagle

===Soaring Eagle===
Domain: Shape Shifting
Available: Beastmaster(20) SkyWatcher(16)
Allows: Shapeshifting
UseCost: Mana (66)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SOARING EAGLE"
Examples: chant "soaring eagle"
Description: This chant allows the druid to grow a pair of enormous wings, allowing him or her to fly around.

Song Ward

===Song Ward===
Domain: Preserving
Available: SkyWatcher(14)
Allows: Preserving
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SONG WARD"
Examples: chant "song ward"
Description: This chant allows the druid to become almost immune to Bardic songs.

Spark Runes

===Spark Runes===
Domain: Nature Lore
Available: Gypsy(4)
Allows: Nature Lore
UseCost: Mana (54)
Quality: Malicious
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPARK RUNES" "SCROLL NAME"
Examples: chant "spark runes" scroll
Description: This chant expends some capacity from a druidic/runic scroll in an attempt to cause the scroll to cast one of its chants in a way that the caster might observe with their chantcraft skill.

Speak With Animals

===Speak With Animals===
Domain: Animal Affinity
Available: Beastmaster(3) Mer(5) Ranger(23)
Allows: Animal Affinity
UseCost: Mana (53)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEAK WITH ANIMALS"
Examples: chant "speak with animals"
Description: This chant will allow the druid to speak with any animals he or she happens to encounter, and have them intelligibly speak back. Intelligent creatures, and creatures without their own language are not intelligible, as this chant allows the druid to connect with the primitive animal, not to speak a new language.

Speed Aging

===Speed Aging===
Domain: Breeding
Available: Beastmaster(19)
Allows: Breeding
UseCost: Mana (all)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEED AGING" "TARGET NAME"
Examples: chant "speed aging" baby

chant "speed aging" apple

Description: This chant allows the druid to force the target to age a bit. This has different affects depending upon the target.

Speed Birth

===Speed Birth===
Domain: Breeding
Available: Beastmaster(17)
Allows: Breeding
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEED BIRTH" "TARGET NAME"
Examples: chant "speed birth" bobbette
Description: This chant allows the druid to speed up the pregnancy of the target, so that the target will give birth sooner.

Speed Time

===Speed Time===
Domain: Moon Summoning
Available: Druid(25)
Allows: Moon Enchanting
UseCost: Mana (100)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPEED TIME"
Examples: chant "speed time"
Description: This powerful chant will cause time to move forward at an alarming rate. This is especially noticeable when time-sensitive things are going on around the druid, such as combat. Magic affects will expire more quickly as well.

Spell Ward

===Spell Ward===
Domain: Preserving
Available: SkyWatcher(21)
Allows: Preserving
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SPELL WARD"
Examples: chant "spell ward"
Description: This chant allows the druid to become almost immune to arcane spells.

Stabilize Form

===Stabilize Form===
Domain: Preserving
Available: Druid(13)
Allows: Preserving
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STABILIZE FORM"
Examples: chant "stabilize form"
Description: This chant will immediately cause the current form of the druid to stabilize, which will extend the duration of polymorphing magic and cause reincarnation magic to end. Then, for as long as the spell effect lasts, the caster will remain immune to many new polymorphing effects.

Star Gazing

===Star Gazing===
Domain: Enduring
Available: SkyWatcher(7)
Allows: Enduring
UseCost: Mana (57)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STAR GAZING"
Examples: chant "star gazing"
Description: This chant will allow the druid to become enthralled by the nighttime sky. Extreme thoughts of good and evil will slowly fade from his or her mind with each passing minute. This chant is twice as effective as natural communion. Willful movements or speaking may break concentration.

Steal Fortune

===Steal Fortune===
Domain: Cosmology
Available: Gypsy(18)
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (68)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STEAL FORTUNE" "TARGET"
Examples: chant "steal fortune" bob
Description: This chant steals the cosmic fortunes that affect the target for the duration of this magic. Only one persons fortunes can be held at any given time though. The target may be a group member or any potential combatant.

Stone Friend

===Stone Friend===
Domain: Rock Control
Available: Delver(20)
Allows: Rock Controlling
UseCost: Mana (70)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STONE FRIEND" "TARGET NAME"
Examples: chant "stone friend" golem
Description: This chant will cause a metal golem, stone golem, or earth elemental in the same room to immediately befriend the druid. The druid will then have the golem as a follower who will fight alongside, and follow all ORDERs that the druid gives.

Stonewalking

===Stonewalking===
Domain: Rock Control
Available: Delver(14)
Allows: Rock Controlling
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STONEWALKING"
Examples: chant "stonewalking"
Description: The druid phases into the walls of the cave or stone room, walking along them and within them for the duration of the chant. The druid is able to leave the walls temporarily to walk in other terrains, but will reenter the stone when it is available. While walking in the stone, the druid is both invisible and hidden. Should the druid attack, or get an item, the chant will be broken.

Strengthen Seed

===Strengthen Seed===
Domain: Breeding
Available: Gypsy(19)
Allows: Breeding
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STRENGTHEN SEED" "TARGET"
Examples: chant "strengthen seed" bob
Description: This chant will cause the race of the child conceived while under its effects to be the race of this parent. It will fail if cast on a pregnant mother, and must be cast on a group member or potential combatant.

Strike Barren

===Strike Barren===
Domain: Breeding
Available: Delver(5)
Allows: Breeding
UseCost: Mana (55)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "STRIKE BARREN" "TARGET"
Examples: chant "strike barren" orcress
Description: This chant causes the target female to be utterly unable to become pregnant. It does not affect an existing pregnancy. This chant is extremely powerful, but can be dispelled with the fertility spell.

Summon Animal

===Summon Animal===
Domain: Animal Affinity
Available: Beastmaster(13) Druid(19) Ranger(22)
Allows: Animal Affinity Summoning Mastery
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON ANIMAL
Examples: chant "summon animal"
Description: This chant will cause a random animal to wander to and befriend the druid as per the "charm animal" chant.

Summon Animals

===Summon Animals===
Domain: Animal Affinity
Available: Beastmaster(22)
Allows: Animal Affinity Summoning Mastery
UseCost: Mana (72)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON ANIMALS
Examples: chant "summon animals"
Description: This chant will a group of a random animals of a random type to wander to and befriend the druid as per the "charm animal" chant.

Summon Chum

===Summon Chum===
Domain: Water Lore
Available: Mer(3)
Allows: Water Lore
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON CHUM"
Examples: chant "summon chum"
Description: This chant will cause bits of edible fish parts to begin floating nearby.

Summon Cold

===Summon Cold===
Domain: Weather Mastery
Available: Druid(20) SkyWatcher(17)
Allows: Weather Mastering
UseCost: Mana (67)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON COLD"
Examples: chant "SUMMON COLD"
Description: This chant will cause the weather to become colder, ending heat waves, or turning rain to sleet! Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Summon Coral

===Summon Coral===
Domain: Plant Growth
Available: Mer(6)
Allows: Plant Growing Hardy Planting
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON CORAL"
Examples: chant "summon coral"
Description: This chant will cause a random batch of coral to magically appear for the druid. This formation will maintain a mystical connection to the druid, and the druid will always be aware of the coral through the "my plants" skill. These coral will vanish if touched, but can be used by the druid for the "tangle" and "plant pass" chants. This chant only works in a salty underwater room. See help on "my plants" for more information about plant (and coral!) summonings.

Summon Dustdevil

===Summon Dustdevil===
Domain: Weather Mastery
Available: SkyWatcher(4)
Allows: Summoning Mastery Weather Mastering
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON DUSTDEVIL"
Examples: chant "summon dustdevil"
Description: This powerful chant will create a swirling air elemental that will follow the druid around picking up any items that may fall on the ground. When its capacity is reached, the elemental will give the items to the druid. If the dustdevil should die, or the chant wear off, all items will hit the ground.

Summon Elemental

===Summon Elemental===
Domain: Deep Magic
Available: Druid(24)
Allows: Summoning Mastery Deep Lore
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON ELEMENTAL"
Examples: chant "summon elemental"
Description: This powerful chant will create a powerful elemental beast which will follow the druid and obey his or her commands. The elementals stay will be temporary, but not uneventful.

Summon Fear

===Summon Fear===
Domain: Enduring
Available: Beastmaster(24) Druid(24)
Allows: Enduring
UseCost: Mana (74)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 1
Commands: CHANT, CH
Usage: CHANT "SUMMON FEAR"
Examples: chant "summon fear"
Description: This chant will create a great feeling of fear in the druids enemies, causing them to flee before the druid.

Summon Fire

===Summon Fire===
Domain: Deep Magic
Available: Druid(4) SkyWatcher(4)
Allows: Ignalist Deep Lore
UseCost: Mana (54)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FIRE"
Examples: chant "SUMMON FIRE"
Description: This chant will cause a small campfire to appear where the druid is.

Summon Flower

===Summon Flower===
Domain: Plant Growth
Available: Gaian(1)
Allows: Plant Growing Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FLOWER"
Examples: chant "summon flower"
Description: This chant will cause a random flower to magically grow for the druid. This flower will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These flowers will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon FlyTrap

===Summon FlyTrap===
Domain: Plant Growth
Available: Gaian(13)
Allows: Plant Growing Summoning Mastery Hardy Planting
UseCost: Mana (63)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FLYTRAP"
Examples: chant "summon flytrap"
Description: This chant causes an enormous flytrap to grow. This creature will lie dormant until an arachnid or insect-like creature happens along. It will brutally slay those types of creatures and eat their bodies.

Summon Fog

===Summon Fog===
Domain: Weather Mastery
Available: SkyWatcher(21)
Allows: Weather Mastering
UseCost: Mana (1063004405)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FOG"
Examples: chant "summon fog"
Description: This chant will end droughts, and cause the air to be filled with cloudy obscuring fog. It will become difficult to see the ways in and out of each location, and makes missile and siege combat difficult to impossible. Thankfully, this powerful magic dissipates more quickly than other weather effects.

Summon Food

===Summon Food===
Domain: Plant Growth
Available: Druid(3) Gaian(3)
Allows: Plant Growing Hardy Planting
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FOOD"
Examples: chant "summon food"
Description: This chant will cause a batch of edible berries to begin growing nearby.

Summon Fungus

===Summon Fungus===
Domain: Plant Growth
Available: Delver(1)
Allows: Plant Growing Distant Fungal Growth Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON FUNGUS"
Examples: chant "summon fungus"
Description: This chant will cause a random fungus to magically grow for the druid. This fungus will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. This fungus will die roughly 1 day after being picked, but can be used by the druid for the "tangle" and "plant pass" chants. This chant only works inside caves and freshwater. See help on "my plants" for more information about plant summonings.

Summon Hail

===Summon Hail===
Domain: Weather Mastery
Available: SkyWatcher(1)
Allows: Weather Mastering
UseCost: Mana (51)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "SUMMON HAIL" "TARGET"
Examples: chant "summon hail"
Description: This chant must be cast either during a hail storm, or during a very strong winter cold snap. In those conditions, it will summon a hail storm if there was not one previously, and cause the hail to be directed at the target as a magical attack.

Summon Heat

===Summon Heat===
Domain: Weather Mastery
Available: Druid(19) SkyWatcher(15)
Allows: Weather Mastering
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON HEAT"
Examples: chant "summon heat"
Description: This chant will cause the weather to become warmer, melting snow to rain, and evaporating clouds. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Summon Herbs

===Summon Herbs===
Domain: Plant Growth
Available: Gaian(1)
Allows: Plant Growing Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON HERBS"
Examples: chant "summon herbs"
Description: This chant will cause a few batches of herbs to sprout up from the ground. The druid must then use his or her Herbology skill to identify them.

Summon Houseplant

===Summon Houseplant===
Domain: Plant Growth
Available: Gaian(15)
Allows: Plant Growing Distant Ingrowth Hardy Planting
UseCost: Mana (65)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON HOUSEPLANT"
Examples: chant "summon houseplant"
Description: This chant will cause a potted plant to magically appear for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will decay if taken, and can only appear in houses and buildings. They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Insects

===Summon Insects===
Domain: Animal Affinity
Available: Druid(20) Ranger(23)
Allows: Animal Affinity Summoning Mastery
UseCost: Mana (70)
Quality: Malicious
Targets:
Range: Touch - Range 5
Commands: CHANT, CH
Usage: CHANT "SUMMON INSECTS"
Examples: chant "summon insects"
Description: This chant will summon an enormous swarm of insects to appear and begin to harass the enemies of the druid. The biting insects do little damage, but they are dilligent!

Summon Ivy

===Summon Ivy===
Domain: Plant Growth
Available: Gaian(3)
Allows: Plant Growing Hardy Planting
UseCost: Mana (53)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON IVY"
Examples: chant "summon ivy"
Description: This chant will cause a poisonous plant to magically grow for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will die if picked, and will poison the picker. They can also be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Jellyfish

===Summon Jellyfish===
Domain: Animal Affinity
Available: Mer(16)
Allows: Animal Affinity
UseCost: Mana (66)
Quality: Malicious
Targets:
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT "SUMMON JELLYFISH"
Examples: chant "summon jellyfish"
Description: The anger of combat will cause this chant to summon a vast angry swarm of jellyfish into the underwater room with the caster. The jellyfish will proceed to sting anyone who is not in the casters group. The more enemies in the room, the more effective it is.

Summon Lightning

===Summon Lightning===
Domain: Weather Mastery
Available: Druid(23) SkyWatcher(22)
Allows: Energist Weather Mastering
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "SUMMON LIGHTNING" "TARGET NAME"
Examples: chant "summon lightning" orc
Description: This extremely powerful chant requires a thunder storm be raging overhead. Under those conditions, the chant will cause a powerful bolt of lightning to attack and fry the target of the chant.

Summon Moon

===Summon Moon===
Domain: Moon Summoning
Available: SkyWatcher(16)
Allows: Moon Enchanting
UseCost: Mana (66)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON MOON"
Examples: chant "summon moon"
Description: This chant will allow the moon to be seen while indoors, so long as it is nighttime outside. With the moon visible, other moon chants may be cast.

Summon Mount

===Summon Mount===
Domain: Animal Affinity
Available: Druid(23) Ranger(25)
Allows: Animal Affinity Summoning Mastery
UseCost: Mana (73)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON MOUNT"
Examples: chant "summon mount"
Description: This chant will summon a wild stallion to bear the druid from place to place.

Summon Peace

===Summon Peace===
Domain: Preserving
Available: Druid(16) Ranger(14)
Allows: Preserving
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON PEACE"
Examples: chant "summon peace"
Description: This chant will inspire everyone who hears it to stop fighting.

Summon Plague

===Summon Plague===
Domain: Enduring
Available: Beastmaster(17) Druid(17)
Allows: Enduring
UseCost: Mana (67)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON PLAGUE" "TARGET NAME"
Examples: chant "summon plague" orc
Description: Inflicts the target with a horrendous disease.

Summon Plants

===Summon Plants===
Domain: Plant Growth
Available: Charlatan(17) Druid(1) Gaian(1)
Allows: Plant Growing Distant Growth Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON PLANTS"
Examples: chant "summon plants"
Description: This chant will cause a random batch of plants to magically grow for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will die if picked, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Pool

===Summon Pool===
Domain: Weather Mastery
Available: Delver(1)
Allows: Weather Mastering
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON POOL"
Examples: chant "summon pool"
Description: This chant will cause a small magical pool to begin out of the floor of a cave, The water will be cool and clean, good for drinking.

Summon Rain

===Summon Rain===
Domain: Weather Mastery
Available: Druid(21) SkyWatcher(18)
Allows: Weather Mastering
UseCost: Mana (68)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON RAIN"
Examples: chant "summon rain"
Description: This chant will end droughts, and cause the skys to open up and pour down rain on clear days. Combined with "summon wind", this can create a nasty thunderstorm. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Summon Rock Golem

===Summon Rock Golem===
Domain: Rock Control
Available: Delver(25)
Allows: Summoning Mastery Rock Controlling
UseCost: Mana (75)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON ROCK GOLEM"
Examples: chant "summon rock golem"
Description: This chant will summon a golem of rock and stone to appear out of a cave wall. The golem will follow and fight for the druid.

Summon Sapling

===Summon Sapling===
Domain: Plant Control
Available: Druid(25) Gaian(24)
Allows: Summoning Mastery Plant Mastering
UseCost: Mana (74)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SAPLING"
Examples: chant "summon sapling"
Description: If the druid is in a sufficiently wooded area, the druid may use their combat anger to animate a small sapling tree nearby to fight for the druid. The sapling will become a tree again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the sapling to rescue 'order sapling rescue'.

Summon School

===Summon School===
Domain: Animal Affinity
Available: Mer(9)
Allows: Animal Affinity
UseCost: Mana (59)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SCHOOL
Examples: chant "summon school"
Description: While underwater and in an underwater animal shape, this chant will call in nearby creatures of the same race, and identical appearance, to swim in a tight school formation with the caster. The school will move and act as a single individual, and combatants will often attack a member of the school instead of the druid.

Summon Seaweed

===Summon Seaweed===
Domain: Plant Growth
Available: Gaian(13) Mer(1)
Allows: Plant Growing Hardy Planting
UseCost: Mana (51)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SEAWEED"
Examples: chant "summon seaweed"
Description: This chant will cause a random batch of seaweed to magically grow for the druid. These plants will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. These plants will die if touched, but can be used by the druid for the "tangle" and "plant pass" chants. See help on "my plants" for more information about plant summonings.

Summon Seeds

===Summon Seeds===
Domain: Plant Growth
Available: Gaian(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (61)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SEEDS" "SEED TYPE"
Examples: chant "summon seeds" list

chant "summon seeds" apple

Description: This chant causes seeds of the type specified to appear in the hands of the druid. The seeds are then useful for the Farming skill.

Summon Squall

===Summon Squall===
Domain: Weather Mastery
Available: SkyWatcher(24)
Allows: Weather Mastering
UseCost: Mana (74)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SQUALL"
Examples: chant "summon squall"
Description: This chant will cause a sudden heavy thunderstorm to develop and temperatures to moderate. However, this effect will be extremely short. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control.

Summon Sun

===Summon Sun===
Domain: Weather Mastery
Available: Gaian(6)
Allows: Weather Mastering
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON SUN"
Examples: chant "summon sun"
Description: This chant will allow the sun to poke through in conditions where it normally might not be able to, even indoors, so long as it is daytime outside.

Summon Tornado

===Summon Tornado===
Domain: Weather Mastery
Available: SkyWatcher(25)
Allows: Airelist Weather Mastering
UseCost: Mana (75)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON TORNADO"
Examples: chant "summon tornado"
Description: This chant will cause a rainstorm to unleash a ferocious tornado on all inhabitants. The tornado will suck up items and people alike, and toss them around like ragdolls in the debris.

Summon Tree

===Summon Tree===
Domain: Plant Growth
Available: Gaian(10)
Allows: Plant Growing Hardy Planting
UseCost: Mana (60)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON TREE"
Examples: chant "summon tree"
Description: This chant will cause trees to magically grow for the druid. These trees will maintain a mystical connection to the druid, and the druid will always be aware of the plants through the "my plants" skill. The tree cannot be picked, but will die off if someone chops it down with the Chopping skill. The tree can serve as a medium for the "Plant Pass" chant, and it's roots serve for the "Tangle" chant. See help on "my plants" for more information about plant summonings.

Summon Vine

===Summon Vine===
Domain: Plant Control
Available: Gaian(4)
Allows: Summoning Mastery Plant Mastering
UseCost: Mana (54)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON VINE"
Examples: chant "summon vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the vine to rescue 'order vine rescue'.

Summon Water

===Summon Water===
Domain: Weather Mastery
Available: Delver(2) Druid(2)
Allows: Weather Mastering
UseCost: Mana (52)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON WATER"
Examples: chant "summon water"
Description: This chant will cause a small magical spring to begin running nearby. The water will be sweet and clean, good for drinking.

Summon Wind

===Summon Wind===
Domain: Weather Mastery
Available: Druid(22) SkyWatcher(19)
Allows: Weather Mastering
UseCost: Mana (69)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUMMON WIND"
Examples: chant "summon wind"
Description: This chant will cause the winds to begin blowing, turning rain into a thunderstorm, and snow into a terrible blizzard. Success will depend, in part, on how large the area is that you are trying to affect. See help on Predict Weather for more information on weather control. A nice wind on a clear day can be quite helpful when sailing.

Sunbeam

===Sunbeam===
Domain: Weather Mastery
Available:
Allows: Weather Mastering
UseCost: Mana (50)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT SUNBEAM
Examples: chant "sunbeam"
Description: This chant will create a light beam of sunlight which will follow the druid around, illuminating any dark places the druid may enter.

Sunray

===Sunray===
Domain: Weather Mastery
Available: Druid(6) Ranger(22) SkyWatcher(6)
Allows: Weather Mastering
UseCost: Mana (56)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT SUNRAY "TARGET NAME"
Examples: chant "sunray" orc
Description: This chant will cause a bright ray of sunshine to beam into the eyes of the target. The target will then be blinded.

Suppress Fortune

===Suppress Fortune===
Domain: Cosmology
Available: Gypsy(13)
Allows: Planar Finessing Planar Empowering Planar Extending
UseCost: Mana (63)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SUPPRESS FORTUNE" "TARGET"
Examples: chant "suppress fortune" bob
Description: This chant suppresses the cosmic fortunes that affect the target for the duration of this magic. The target may be a group member or any potential combatant.

Sweet Scent

===Sweet Scent===
Domain: Plant Control
Available: Gaian(25)
Allows: Plant Mastering
UseCost: Mana (75)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "SWEET SCENT"
Examples: chant "sweet scent"
Description: This chant must be cast on one of the druids plants, such as those created with the Summon Plants chant. The plant will then begin to exude an irresistable smell which will attract all creatures of animal intelligence to it.

Tangle

===Tangle===
Domain: Plant Control
Available: Druid(4)
Allows: Plant Mastering
UseCost: Mana (54)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 2
Commands: CHANT, CH
Usage: CHANT TANGLE "TARGET NAME"
Examples: chant "tangle" orc
Description: This chant requires the cooperation of a plant summoned by the druid, typically with the "summon plants" chant. The chant will cause the magical plants to entangle the target, making them unable to fight until they are able to fight themselves free of the plants grip.

Tap Grapevine

===Tap Grapevine===
Domain: Plant Control
Available: Gaian(22)
Allows: Plant Mastering
UseCost: Mana (72)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TAP GRAPEVINE"
Examples: chant "tap grapevine"
Description: If the druid is in the same room as a plant summoned by another druid, this chant will cause the mind of the druid to be linked with all that druids plants, namely those created with the "Summon Plants" chant. During the duration of the chant, the druid will be able to hear all speaking that goes on in the same room as the other druids plants, regardless of the location of the druid.

Tether

===Tether===
Domain: Preserving
Available: Delver(2)
Allows: Preserving
UseCost: Mana (52)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TETHER"
Examples: chant "tether"
Description: This strange chant causes a magical tether to trail behind the druid, attaching to the places and rooms he leaves. Should the druid fall off a cliff, or meet with some other untimely or deadly accident, the tether will pull him back, preventing potential tragedy.

Thorns

===Thorns===
Domain: Shape Shifting
Available: Gaian(14)
Allows: Shapeshifting
UseCost: Mana (64)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "THORNS"
Examples: cast "thorns"
Description: Causes the caster to become covered in long thorns that prick anyone trying to attack or touch them in melee.

Tidal Wave

===Tidal Wave===
Domain: Water Control
Available: Mer(23)
Allows: Water Controlling
UseCost: Mana (536870912)
Quality: Malicious
Targets: Items Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TIDAL WAVE" ("TARGET")
Examples: chant "tidal wave" ship

chant "tidal wave"

Description: If the druid is near enough to a body of water from which to summon a tidal wave, this chant will call one forth. When cast upon a ship, it can wash all the inhabitants from the ship into the water. When not cast upon a ship, it can wash the inhabitants into the next room. Anyone hit by the tidal wave will also take a bit of damage.

Tide Moon

===Tide Moon===
Domain: Moon Altering
Available: Mer(21)
Allows: Moon Enchanting
UseCost: Mana (547608330)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TIDE MOON"
Examples: chant "tide moon"
Description: This powerful chant can be used to change the shape of the moon for the entire area for the duration of the chant. Each time it is cast, it will change the shape a bit more, but it will also attempt to alter the tides.

Treeform

===Treeform===
Domain: Shape Shifting
Available: Druid(6)
Allows: Shapeshifting
UseCost: Mana (56)
Quality: Circumstantial
Targets:
Range: Touch - Range 3
Commands: CHANT, CH
Usage: CHANT TREEFORM
Examples: chant "treeform"
Description: This chant will allow the druid to take on the form of a tree at will. In this form, the druid is unable to be attacked, and may consider him or herself safe.

Treehouse

===Treehouse===
Domain: Plant Control
Available: Gaian(21)
Allows: Plant Mastering
UseCost: Mana (71)
Quality: Circumstantial
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT TREEHOUSE
Examples: chant "treehouse"
Description: This chant will cause a treehouse to appear up in a nearby tree. The druid may then climb into the treehouse and observe all of the surrounding rooms by merely LOOKing in the proper direction.

Treemind

===Treemind===
Domain: Preserving
Available: Druid(12)
Allows: Preserving
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT TREEMIND
Examples: chant "treemind"
Description: This chant will allow the druid to gain treelike protection against mind attacks, such as mind affecting spells and charms.

Treemorph

===Treemorph===
Domain: Shape Shifting
Available: Druid(22)
Allows: Shapeshifting
UseCost: Mana (72)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT TREEMORPH "TARGET NAME"
Examples: chant "treemorph" orc
Description: This chant will cause the target to turn into a tree, unable to move, speak, or be attacked.

Tremor Sense

===Tremor Sense===
Domain: Deep Magic
Available: Delver(19)
Allows: Deep Lore
UseCost: Mana (69)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TREMOR SENSE"
Examples: chant "tremor sense"
Description: This chant requires the druid to be sitting on the ground, resting. It will inform the druid of any footsteps or other movement from up to 5 rooms away.

Tsunami

===Tsunami===
Domain: Water Control
Available: Mer(30)
Allows: Water Controlling
UseCost: Mana (536870912)
Quality: Malicious
Targets: Items Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "TSUNAMI"
Examples: chant "tsunami"
Description: This powerful chant calls forth the waves from a nearby source to unleash a massive tsunami upon the casters room and all adjacent rooms. The initial impact will do some damage, and will fill those places with water for the duration of the chant.

Unbreakable

===Unbreakable===
Domain: Preserving
Available: Delver(22)
Allows: Preserving
UseCost: Mana (72)
Quality: Circumstantial
Targets: Items
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UNBREAKABLE" "TARGET ITEM"
Examples: chant "unbreakable" sword
Description: This chant makes the target item incapable of sustaining damage for the duration of the chant. It will also protect the item from numerous magical affects as well.

Underwater Action

===Underwater Action===
Domain: Water Control
Available: Mer(8)
Allows: Water Controlling
UseCost: Mana (58)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UNDERWATER ACTION" "TARGET NAME"
Examples: chant "underwater action" bob
Description: This chant allows the target to have an innate sense of how to move in water. Whenever the target enters a watery room, the target will immediately begin to swim like a dolphin and move more quickly.

Unicorns Health

===Unicorns Health===
Domain: Preserving
Available: Beastmaster(23)
Allows: Preserving
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UNICORNS HEALTH"
Examples: chant "unicorns health"
Description: This chant causes the druid to become as healthy as a unicorn by boosting their constitution more and more as the druid gains levels.

Uplift

===Uplift===
Domain: Animal Affinity
Available: Beastmaster(35)
Allows: Animal Affinity
UseCost: Mana (all)
Quality: Sometimes Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "UPLIFT" "TARGET"
Examples: chant "uplift" dog
Description: This powerful chant causes the target animal follower to begin to morph into a new race. To begin the chant, the druid must be with a druidic monument. The chant will cause the druid to fall into a deep sleep until his or her mana is fully restored. Once the morphing process completes, the animal will become a humanoid-ish version of its prior race, gaining hands and feet, and some measure of intelligence. If the morphing process stops prematurely, it may fail, or result in a Neo hybrid race.

Vampire Vine

===Vampire Vine===
Domain: Plant Control
Available: Gaian(18)
Allows: Summoning Mastery Plant Mastering
UseCost: Mana (68)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VAMPIRE VINE"
Examples: chant "vampire vine"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate a nearby vine to fight for the druid. The vine will grow still again once combat ends, and remains rooted. The vine will also have a faint undead aura, healing itself and the summoning druid with part of all damage done by the vine. The vine is also able to rescue the druid from his or her enemies. The druid needs only to order the vine to rescue 'order vine rescue'.

Venom Ward

===Venom Ward===
Domain: Preserving
Available: Beastmaster(6) Druid(8) Mer(11) Ranger(14)
Allows: Preserving
UseCost: Mana (56)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VENOM WARD"
Examples: chant "venom ward"
Description: This chant allows the druid to become resistant (but not immune) to poisonous attacks. Attacks of this kind include spells, bites and other magical and non-magical attacks.

Venomous Bite

===Venomous Bite===
Domain: Enduring
Available: Druid(11)
Allows: Enduring
UseCost: Mana (61)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VENOMOUS BITE" "TARGET NAME"
Examples: chant "venomous bite" bob
Description: The druid's chant aids in the infliction of a poisonous bite on the target.

Vine Mass

===Vine Mass===
Domain: Plant Control
Available: Gaian(21)
Allows: Summoning Mastery Plant Mastering
UseCost: Mana (71)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VINE MASS"
Examples: chant "vine mass"
Description: If the druid is in a sufficiently foliated area, the druid may use their combat anger to animate numerous nearby vines to fight for the druid. The vines will grow still again once combat ends, and remain rooted. The vines are also able to rescue the druid from his or her enemies. The druid needs only to order the vines to rescue 'order all rescue'.

Vine Weave

===Vine Weave===
Domain: Plant Growth
Available: Gaian(11)
Allows: Plant Growing Hardy Planting
UseCost: Mana (50)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VINE WEAVE"
Examples: chant "vine weave"
Description: If the druid is in a sufficiently vegetative area, this chant will cause a random woven item to grow out of the ground. This powerful chant always costs 50 mana, however.

Volcanic Chasm

===Volcanic Chasm===
Domain: Deep Magic
Available: Delver(24)
Allows: Deep Lore
UseCost: Mana (74)
Quality: Malicious
Targets: Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "VOLCANIC CHASM"
Examples: chant "volcanic chasm"
Description: If the druid is in a cave room, this chant will turn it into a volcanic chasm, with sulfurous gasses and flames assaulting all who are within it.

Waking Moon

===Waking Moon===
Domain: Moon Summoning
Available: SkyWatcher(14)
Allows: Moon Enchanting
UseCost: Mana (64)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WAKING MOON"
Examples: chant "waking moon"
Description: This chant will allow the moon to be seen during the day, so long as the druid is outside. With the moon visible, other moon chants may be cast.

Warning Winds

===Warning Winds===
Domain: Weather Mastery
Available: Mer(15) SkyWatcher(11)
Allows: Weather Mastering
UseCost: Mana (61)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WARNING WINDS"
Examples: chant "warning winds"

chant "warning winds"

Description: This chant will allow the druid to be aware of enemies or fighting in nearby rooms.

Warp Wood

===Warp Wood===
Domain: Plant Control
Available: Druid(8)
Allows: Plant Mastering
UseCost: Mana (58)
Quality: Malicious
Targets: Items Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WARP WOOD" "TARGET NAME"
Examples: chant "warp wood" orc

chant "warp wood" staff

Description: This chant will cause wooden weapons or items to begin to warp and mutate, taking considerable damage.

Water Hammer

===Water Hammer===
Domain: Water Control
Available: Mer(8)
Allows: Water Controlling
UseCost: Mana (58)
Quality: Malicious
Targets: Creatures
Range: Touch - Range 10
Commands: CHANT, CH
Usage: CHANT "WATER HAMMER" "TARGET NAME"
Examples: chant "water hammer" orc
Description: If the druid has a sufficiently large source of water available, he or she can use this chant to gather the water into a tight compressed wave and hurl it at the target.

Water Walking

===Water Walking===
Domain: Enduring
Available: Druid(9) Mer(5) Ranger(20)
Allows: Enduring
UseCost: Mana (55)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WATER WALKING"
Examples: chant "water walking"
Description: This chant will allow the druid to glide lightly above the water as if he or she is flying.

Waterguard

===Waterguard===
Domain: Preserving
Available: Mer(10)
Allows: Preserving
UseCost: Mana (60)
Quality: Always Beneficial
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WATERGUARD" "TARGET"
Examples: chant "waterguard" bob
Description: This chant will give the target a field of anti-water protection, lessening the damage from water based attacks for a brief time, and preventing any water damage to their equipment for the entire duration of the chant.

Waterspout

===Waterspout===
Domain: Water Control
Available: Mer(24)
Allows: Water Controlling
UseCost: Mana (74)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WATERSPOUT"
Examples: chant "waterspout"
Description: This chant will cause the surrounding waters to unleash a ferocious waterspout on all inhabitants. The waterspout will suck up items and people alike, and toss them around like ragdolls in the debris.

Whirlpool

===Whirlpool===
Domain: Water Control
Available: Mer(25)
Allows: Water Controlling
UseCost: Mana (1063004405)
Quality: Circumstantial
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WHIRLPOOL"
Examples: chant "whirlpool"
Description: This chant, when cast out over the water, will sweep in any persons or ships out on the water into its grasp. It will twirl them around until they reach the center and are thrust down to the bottom of the waters. As with all aggressive magic, only those whom the druid may attack will be affected by the magic.

Whisperward

===Whisperward===
Domain: Preserving
Available: Druid(12) Mer(12) SkyWatcher(10)
Allows: Preserving
UseCost: Mana (60)
Quality: Circumstantial
Targets: Items Exits Rooms
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT WHISPERWARD "TARGET NAME" "HOLD/WIELD/WEAR/TOUCH/ENTER"
Examples: chant "whisperward" chest touch
Description: This is a complicated chant that allows an object or place to notify the druid when affected in a certain way. The first argument is the target of the spell, which is any inanimate object or "room". The last argument describes the circumstances under which the notify triggers, whether when touched (such as getting, getting from, or putting into), held or wielded, worn, or whenever anyone enters the same room. The object will only notify the druid one time before the chant expires.

White Moon

===White Moon===
Domain: Moon Altering
Available: SkyWatcher(13)
Allows: Moon Enchanting
UseCost: Mana (63)
Quality: Malicious
Targets:
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WHITE MOON"
Examples: chant "white moon"
Description: This chant will cause all chaotic creatures in the room to take double damage during combat, and all lawful in the room to take half damage.

Wind Color

===Wind Color===
Domain: Weather Mastery
Available: SkyWatcher(2)
Allows: Weather Mastering
UseCost: Mana (52)
Quality: Sometimes Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WIND COLOR"
Examples: chant "wind color"
Description: This chant allows the druid, upon entering a new room, to gather information about the mobs and or items in the room. This is done by observing the color of the winds, which will be coded as follows:

Black - Something Undead

Red - Something evil

Blue - Something good

Green - A neutral creature

Grey - Something metal or stone

Maroon - Something hidden

Yellow - Something invisible

Brown - Something wooden

Orange - Something trapped

White - Something lawful

Purple - Something chaotic

(Striped colors) - a single source of multiple colors

(Swirling colors) - multiple sources of multiple colors

(Dull colors) - highest level is below 15 levels below the caster

(Faded colors) - highest level is below 5 levels below the caster

(Bright colors) - highest level is between 5 and 15 levels above the caster

(Brilliant colors) - highest level is between 15 and 25 levels above the caster

(Dazzling colors) - highest level is 25 levels or more above the caster

Wind Gust

===Wind Gust===
Domain: Weather Mastery
Available: Druid(11) Ranger(16) SkyWatcher(9)
Allows: Weather Mastering
UseCost: Mana (59)
Quality: Malicious
Targets:
Range: Touch - Range 4
Commands: CHANT, CH
Usage: CHANT "WIND GUST" "TARGET NAME"
Examples: chant "wind gust" orc
Description: This chant will summon a strong gust of wind to blow away the target. The target may also be knocked down.

Wind Shape

===Wind Shape===
Domain: Weather Mastery
Available: SkyWatcher(12)
Allows: Weather Mastering
UseCost: Mana (62)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WIND SHAPE"
Examples: chant "wind shape"
Description: This chant causes the druid to shimmer and become like the wind. In this condition, the caster takes only 3/4 damage from physical weapon sources.

Wind Snatcher

===Wind Snatcher===
Domain: Weather Mastery
Available: SkyWatcher(23)
Allows: Weather Mastering
UseCost: Mana (73)
Quality: Always Beneficial
Targets: Caster only
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WIND SNATCHER"
Examples: chant "wind snatcher"
Description: This chant creates a form around the druid which will suck in any wind-related magic that is used in the same room as the druid.

Worms

===Worms===
Domain: Animal Affinity
Available: Delver(21)
Allows: Animal Affinity
UseCost: Mana (71)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT "WORMS" "TARGET NAME"
Examples: chant "worms" orc
Description: This chant will cause a horrid worm disease in the stomach of the target. The worms will begin eating the target from the inside out, doing damage, and making the target constantly hungry.

Yearning

===Yearning===
Domain: Breeding
Available: Beastmaster(12)
Allows: Breeding
UseCost: Mana (62)
Quality: Malicious
Targets: Creatures
Range: Touch, or not applicable
Commands: CHANT, CH
Usage: CHANT YEARNING "TARGET NAME"
Examples: chant "yearning" orc
Description: This chant will cause the target to have a crazed need to mate. The target will suffer a lower wisdom until they choose to fulfill the need.