Difference between revisions of "Cora Isle"

From CoffeeMud Wiki
Jump to navigation Jump to search
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{AreaTemplate|Name=Cora Isle|Description=This small southern island in the Itantan Sea is home to the Cora Institute, a facility of learning for young students.|Author=Loki (original content author unknown)|Rooms=111|Population=86|Currency=Alramian|LevelRange=1-8|MedianLevel=3|AvgAlign=somewhat evil|MedAlignment=pure neutral}}  
+
{{AreaTemplate|Name=Cora Isle|Description=This small southern island in the Itantan Sea is home to the Cora Institute, a facility of learning for young students.|Author=Loki (original content author unknown)|Rooms=111|Population=86|Currency=Alramian|LevelRange=1-8|MedianLevel=3|AvgAlign=somewhat evil|RECOMMENDED=Recommended for level 1-5 wilderness characters or prodigies desiring a slightly different introductory experience. Experience awarded in this zone is increased for characters below level 6.  You may RECALL and SAY HELP to Mayor Pippet to leave this zone at any time, but may find it difficult to return once you leave.  MIDGAARD is the most popular starting city, and offers the most opportunities for new players.  Characters may also board a ship bound to Alramus or New Thalos and talk to an ambassador at the dock of that city to reset their recalls in that city.|ECONOMY=This area uses Gold Crowns, the currency of Alramia.|LANGUAGES=Common is spoken here.|MedAlignment=pure neutral}}  
  
===Useful Items===
+
This is the initial starting area for fae-related races: [[Aarakocran|Aarakocran]], [[Centaur|Centaur]], [[Lizard Man|Lizard Man]], [[Merfolk|Merfolk]], and [[Pixie|Pixie]]
 +
=Useful Items=
  
===Quests===
+
=Quests=
  
===Connected Areas===
+
=Connected Areas=
 
* [[Itantan Sea]]
 
* [[Itantan Sea]]
  
===Shops===
+
==Exit Method==
 +
Mr. Pucket, the Mayor of Cora Isle (in your recall room) can transport you to the following cities, resetting your recall to your new home.  Just say HELP, and he will guide you through your options:
 +
*[[Midgaard]]
 +
*[[Atlantis]] - You need to breath water to survive here!
 +
*[[Elvenhame]]
  
===Trainers===
+
Additionally, you may go to the docks and take a ship to:
 +
*[[New Thalos]] - IMS Southbounder
 +
*[[Alramus]] - IMS Swiftsure
  
===Notes===
+
==Reentry Method==
 +
If you travel to Cora Isle using the IMS Southbounder from New Thalos, or the IMS Swiftsure from Alramus, you can have your ^cRECALL^? reset to Cora Isle by asking the mayor about your recall.
 +
 
 +
=Shops=
 +
 
 +
{| class="wikitable sortable" style="border: 1px solid #c6c9ff; border-collapse: collapse;" cellspacing="0" cellpadding="1" border="1" width="100%"
 +
|-
 +
! Type
 +
! Shopkeeper Name
 +
! Room
 +
! Sample Inventory
 +
! Notes
 +
|-
 +
| Services
 +
| an acolyte of Malla
 +
| an Alcove in the Temple of Malla
 +
| Convert (to Malla), Bless, Cure Disease, Remove Curse, Heal, Restoration
 +
|
 +
|}
 +
 
 +
=Trainers=
 +
 
 +
=Notes=
 +
*If your [[Stats#Charisma|Charisma]] is high enough, lost newbies will follow you and tell you where they are trying to get to.  This can earn you some bonus XP.
 
*If you just want to grind out some kills, follow the muddy footprints inside the institute to the back yard, where you will find animals to kill.  The footprints lead FROM the back yard TO the village.
 
*If you just want to grind out some kills, follow the muddy footprints inside the institute to the back yard, where you will find animals to kill.  The footprints lead FROM the back yard TO the village.
 +
[[Category:(Region)Alramia]]

Latest revision as of 15:07, 11 July 2023

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
=CoffeeMUD Areas=
A       B       C       D       E       F       G       H       I       J       K       L       M        N       O       P       Q       R        S       T        U       V       W        X       Y        Z
=CoffeeMUD Regions=
Alramia       Calinthia       Dark Continent       Domhan Bol       Ofcollia       Otherworldly       Thalosia       Thera       Tyrithel       Unknown       Ven'rasyl      
===Cora Isle===
Description: This small southern island in the Itantan Sea is home to the Cora Institute, a facility of learning for young students.
Author: Loki (original content author unknown) Currency: Alramian
Rooms: 111 Population: 86
LevelRange: 1-8 MedianLevel: 3
AvgAlign: somewhat evil MedAlignment: pure neutral
Economy: This area uses Gold Crowns, the currency of Alramia.
Languages: Common is spoken here.
Recommendation: Recommended for level 1-5 wilderness characters or prodigies desiring a slightly different introductory experience. Experience awarded in this zone is increased for characters below level 6. You may RECALL and SAY HELP to Mayor Pippet to leave this zone at any time, but may find it difficult to return once you leave. MIDGAARD is the most popular starting city, and offers the most opportunities for new players. Characters may also board a ship bound to Alramus or New Thalos and talk to an ambassador at the dock of that city to reset their recalls in that city.

This is the initial starting area for fae-related races: Aarakocran, Centaur, Lizard Man, Merfolk, and Pixie

Useful Items

Quests

Connected Areas

Exit Method

Mr. Pucket, the Mayor of Cora Isle (in your recall room) can transport you to the following cities, resetting your recall to your new home. Just say HELP, and he will guide you through your options:

Additionally, you may go to the docks and take a ship to:

Reentry Method

If you travel to Cora Isle using the IMS Southbounder from New Thalos, or the IMS Swiftsure from Alramus, you can have your ^cRECALL^? reset to Cora Isle by asking the mayor about your recall.

Shops

Type Shopkeeper Name Room Sample Inventory Notes
Services an acolyte of Malla an Alcove in the Temple of Malla Convert (to Malla), Bless, Cure Disease, Remove Curse, Heal, Restoration

Trainers

Notes

  • If your Charisma is high enough, lost newbies will follow you and tell you where they are trying to get to. This can earn you some bonus XP.
  • If you just want to grind out some kills, follow the muddy footprints inside the institute to the back yard, where you will find animals to kill. The footprints lead FROM the back yard TO the village.