Difference between revisions of "Build 5.9.7"
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− | = CoffeeMud Version 5.9.7 | + | {{CoffeeMUDAdministratorTOC}} |
+ | = CoffeeMud Version 5.9.7 = | ||
Released Aug 29th, 2018 | Released Aug 29th, 2018 | ||
# Scholars gain XP from visiting bookstores, and can study dissertations. | # Scholars gain XP from visiting bookstores, and can study dissertations. |
Latest revision as of 17:54, 10 August 2021
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Administrator Information= |
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Installation Help Development Modification Feature Requests Mud Grinder ini Security CMARE Share Wiki |
CoffeeMud Version 5.9.7
Released Aug 29th, 2018
- Scholars gain XP from visiting bookstores, and can study dissertations.
- A lot of the old static strings in rideables are now customizable by editors, Shipwright/Wainwright
- Small boats can TENDER themselves to large ships now, and be RAISEd and LOWERd.
- New Area field: Player Level, for overriding median level as a fake statistic.
- MUDGrinder Statistic Report now has Areas Report, just like command line did.
- New Command and Property: Gait - similar to mood or pose, for your walk-around.
- Can now retrieve lost password from player access menu.
- New Properties: Banishment, Prop_MoveRestrictor
- ROMGangMember behavior messages now customizable.
- Scavenger behavior now allows an item zappermask to limit types of items picked up.
- New Diseases: Writers Block, Apathy, Blindness, Anosmia, Deafness, Muteness
- New Skills: Hammering, Find Home, Find Ship, Food Preserving, Autoswim, Autocrawl
- Lassos are more farmer friendly now -- can be untied after throwing, no combat starting, etc.
- Wands and Staffs now have their max charges settable from common skill recipes.
- New LIST COMMANDJOURNALS
- Shipwright has all new recipes with new wonders to behold.
- REPORT command can now report expertises and languages also.
- New Spells: Conjure Ammunition, Harden Bullets, Light Blindness, Mystic Loom
- ZapperMask now supports +-ACCOUNTS and +-LOCATION
- New Prayer: Mass Forgive
- New common skills: Legendary Weaponsmithing, Floristry, Master Herbology, WandMaking
- Prop_LocationBound is more flexible with ABSOLUTE, PLAYEROK, and TIMEOUT arguments
- Scriptable commands QUESTMOB, QUESTOBJ, and QUESTSCRIPTED can now scan ALL quests
- ShapeShift forms 6-11 added, and shapeshift now governed by skills/shapeshift.txt
- New Race flag: infatigueable -- prevents fatigue, given to undead and golems.
- New standard Races: Flesh Golem, Grizzly Bear, Polar Bear, Crab, SeaHorse, GiantCrab, GiantSeaHorse
- Light Sensitivity (Drow racial trait) is now less onerous.
- Siplet has better drag-move ability, resize ability from bottom bar, and font
- resize with ctrl-uparrow and ctrl-downarrow
- Siplet will now auto-populate the text area when editing room descriptions.
- New item type: GenBagOfEndlessness -- remember to set the capacity to 0
- Experience can now be gained from role playing, see RPAWARD in the INI file
- Experience can now be deferred for a later command, see EXPDEFER in the INI file
- LISTFILE now has "condition" msgs for armor and weapons, and entries are overridable.
- PROWESSOPTIOS and the LISTFILE can now be used to show skill proficiency as words.
- New LOGOUTMASK to limit when a player can logout of the game.
- New Archon Skill: Mark OOC -- to stop a player from receiving RolePlay XP.
- New Scriptable Command: MPRPEXP, for granting RolePlay xp through scripts.
- New Properties: Prop_UseEmoter and Prop_UseEmoter2, for quick and easy item emoting.
- New Faction Change Event: SOCIAL -- for triggering faction change from socials
- Faction Change Events can now trigger gains of XP or RolePlay XP, and have a % chance
- New common skills: Master Floristry, Ship Lore, Branding, Rodsmithing, Staffmaking
- New mob types: GenCow, Alligator, Snake, Dolphin, Walrus, Seal, Whale
- PROWESSOPTIOS and the LISTFILE can now be used to show char stats as words.
- Prop_ItemSlotFiller now supports ADDS argument for another way to add stuff.
- New skills: Autoclimb, High Jump, Grazing, Stigma, Adorable, Gore, Wild Tag Turf
- New skills: Smells Like Cherries, Throw Feces, Shoot Web, Blessing, Milkable
- New skills: Hamstring, Scavenge, Food Begging, Bear Foraging, Track Friend
- New skills: Racial Enemy, Combat Frenzy, Quills, Poisonous Bite, Boatwright
- New races: Orangutan, Millipede, Cricket, Porcupine, Beaver, Corn Snake
- New channel flags: REALNAMEOOC, and REALNAMEOOCNOADMIN
- ShapeShift.txt races have changed, and most got new racial abilities
- Prop_ItemSlot now supports LEVEL argument to affect the level of the item.
- Can now ignore an account, which seems obvious when I think about it.
- Most crafting expertises split-up and made more expensive -- backward comp.
- Can now disable showing experience in Score and in the Prompt using DISABLE cmd.
- New Property: Prop_UseAdjuster, mostly insane, but good for special potion effects.
- New Expertises: Vigorous cooking, Imbued Distilling, Fortified Baking, Adv Crafting
- New chants: Airy Aura (Mer)
- Achievements now includes social tracking.
- New common skills: Boatwright (is the OLD Shipwright), and Shipwright (large sailing ships)
- New skills: Familiarity_Axe/Sword/etc, Familiarity_Armor/Shield - for crafted items
- New common skills: Decorating, CargoLoading, GaolFood
- Artisan class has been re-imagined using a Skill Tree instead of the normal system.
- Socials can now have multi-word targeted variations for further specificity.
- New skills: Hard to Port, Hard to Stern, Tie Down, Abandon Ship, Play Instrument
- New spells: Greater Enchant Armor, Greater Enchant Weapon
- Fishing now has fishing.txt, with lots of expanded override fish-types.
- Smelting has been altered to work more like textiling, expanding its range of possibilities.
- Costuming and Master Costuming have been radically changed to be learn-only fake overlays.
- Hunting now has a hunting.txt, plus some water-based things to hunt
- New Expertises: Adv cooking
- Crafting expertise keywords can now be hidden from item name
- LongLook at food and drink now gives additional info.
- New PROMPT codes: %y and %Y, for showing common skill progress.
- Common skills now support dot-selection and list armor wear loc, list weapon class/type
- Building skills now support INFO, and xp to Artisans.
- Standardized email disclaimers, and there's now an unsubscribe link and account unsubscribe.
- New Property: Prop_Sounder, like Sounder behavior, but without tick triggers.
- New Archon Skills: Shame, with new Property: Shaming. Also Peacefully cmd.
- Laws now include banishment, public shaming, prison breaks -- see laws.ini
- New skills: Lobotomizing, Groin, Nippletwist, Prisoner Transfer, Prison Assignment
- Prop_*Resist* can now limit debuf durations.
- New Tech components: Inertial Dampeners, Gravity Generators
- Can now send misc JDBC properties using DBPARMS in ini file, and also DBTRANSACT is new.