Difference between revisions of "Templar(Cleric)"

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{{#section-h:WikiHelpClasses|Templar}}
 
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{{ClassTemplate|Name=Templar|Description=Templar are those who pursue power and glory in the name of their god.  They are the great weaponmasters, wielding their arms to conquer the world in their gods name.  The Templar can use any weapons and armor, and can specialize in many weapons as they increase in levels.
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=How to Play=
The Templar is an evil aligned class, meaning that they always fumble on good prayers, and do not gain any good prayers.  However, their Aura of Strife, and their increased number of attacks makes
 
them a formidable foe of all who oppose the will of their god.
 
  
How to play: The Templar is a brutal and formidable warrior, who wields death and power in the name of his god.  His devastating power makes him a great ally for groups, but also a successful glory seeker when alone.|PrimeStat=Wisdom|Qualifications=Wisdom 9+, Strength 9+|Practices=5 +(Wisdom/6)+2 per level|Trains=3 +1 per level|Hitpoints=20 +(Con/3)+(1d10) per lvl|Mana=100 +(Int/4)+(1d4)
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=Multi-Classing Options and Effectiveness=
/lvl|Movement=100 +10X(Str/18) per lvl|Attack=+(Wis/18) per level|Damage=+1 damage per 30 level(s)|MaxStat=Strength (22), Wisdom (22), Others (18)|Bonuses=Receives Aura of Strife which increases in
 
power.|Weapons=May use any weapons.|Armor=May wear any armor.|Limitations=Always fumbles good prayers.  Using non-evil prayers introduces failure chance.|StartingEq=a short
 
sword|Races=[[Centaur|Centaur]] [[Drow|Drow]] [[Duergar|Duergar]] [[Dwarf|Dwarf]] [[Elf|Elf]] [[Gnome|Gnome]] [[Goblin|Goblin]] [[Half Elf|Half Elf]] [[Halfling|Halfling]] [[Human|Human]]
 
[[Ogre|Ogre]] |Languages=|level1=([[Skill_WandUse|Wands]]) [[Skill_Revoke|Revoke]] ([[Prayer_Annul|Annul]]) [[Skill_Write|Write]] ([[Skill_Swim|Swim]]) [[Specialization_Sword|Sword Specialization]]
 
([[Prayer_CauseLight|Cause Light Wounds]]) ([[Bandaging|Bandaging]]) [[Prayer_InfuseUnholiness|Infuse Unholiness]] ([[Prayer_Divorce|Divorce]]) [[Skill_Convert|Convert]] ([[SmokeRings|Smoke Rings]])
 
[[Skill_Recall|Recall]] [[Specialization_BluntWeapon|Blunt Weapon Specialization]] ([[Foraging|Foraging]]) ([[Digging|Gem Digging]]) ([[Drilling|Drilling]]) ([[Fishing|Fishing]])
 
([[Herbology|Herbology]]) ([[Hunting|Hunting]]) ([[Shearing|Shearing]]) |level2=([[Prayer_SenseLife|Sense Life]]) ([[Prayer_CauseFatigue|Cause Fatigue]]) ([[Prayer_SenseGood|Sense Good]])
 
([[Lacquerring|Lacquering]]) ([[Embroidering|Embroidering]]) ([[Dyeing|Dyeing]]) ([[Butchering|Butchering]]) ([[Engraving|Engraving]]) ([[Cooking|Cooking]]) ([[Chopping|Wood Chopping]])
 
|level3=([[Specialization_EdgedWeapon|Edged Weapon Specialization]]) [[Prayer_Desecrate|Desecrate]] [[FireBuilding|Fire Building]] ([[Blacksmithing|Blacksmithing]]) ([[ClanCrafting|Clan Crafting]])
 
([[Tailoring|Tailoring]]) ([[LeatherWorking|Leather Working]]) ([[Carpentry|Carpentry]]) |level4=([[Prayer_UnholyArmament|Unholy Armament]]) ([[Prayer_ProtGood|Protection Good]])
 
([[Searching|Searching]]) ([[Mining|Mining]]) ([[Weaving|Weaving]]) ([[Pottery|Pottery]]) ([[Costuming|Costuming]]) ([[Sculpting|Sculpting]]) ([[Distilling|Distilling]])
 
|level5=[[Prayer_Deafness|Deafness]] ([[Specialization_FlailedWeapon|Flailing Weapon Specialization]]) ([[Painting|Painting]]) ([[FoodPrep|Food Prep]]) ([[Baking|Baking]])
 
([[Armorsmithing|Armorsmithing]]) ([[Cobbling|Cobbling]]) ([[Weaponsmithing|Weaponsmithing]]) ([[GlassBlowing|Glass Blowing]]) ([[Fletching|Fletching]]) ([[ScrimShaw|Scrimshawing]])
 
([[PaperMaking|Paper Making]]) |level6=([[Skill_Parry|Parry]]) ([[Prayer_CauseSerious|Cause Serious Wounds]]) ([[Prayer_Heresy|Heresy]]) |level7=([[Prayer_HuntGood|Hunt Good]]) [[Prayer_Curse|Curse]]
 
|level8=([[Specialization_Polearm|Polearm Specialization]]) [[Prayer_Paralyze|Paralyze]] |level9=([[Prayer_Behemoth|Behemoth]]) ([[Specialization_Hammer|Hammer Specialization]])
 
|level10=([[Specialization_Ranged|Ranged Weapon Specialization]]) ([[Prayer_CauseExhaustion|Cause Exhaustion]]) ([[Prayer_DispelGood|Dispel Good]]) ([[Wainwrighting|Wainwrighting]])
 
([[Masonry|Masonry]]) ([[JewelMaking|Jewel Making]]) ([[Construction|Construction]]) ([[Siegecraft|Siegecraft]]) ([[Shipwright|Ship Building]]) ([[LockSmith|Locksmithing]]) ([[Speculate|Speculating]])
 
([[Farming|Farming]]) ([[Smelting|Smelting]]) ([[Taxidermy|Taxidermy]]) |level11=([[Prayer_ProtPoison|Protection Poison]]) ([[Prayer_Poison|Unholy Poison]]) ([[Skill_AttackHalf|Half Attack]])
 
|level12=([[Prayer_ProtDisease|Protection Disease]]) [[Prayer_Plague|Plague]] |level13=[[Prayer_BloodMoon|Blood Moon]] ([[Prayer_DesecrateLand|Desecrate Land]]) |level14=([[Specialization_Axe|Axe
 
Specialization]]) ([[Skill_Bash|Shield Bash]]) ([[Prayer_CauseCritical|Cause Critical Wounds]]) |level15=([[Specialization_Natural|Hand to hand combat]]) [[Prayer_GreatCurse|Great Curse]]
 
([[Irrigation|Irrigation]]) ([[Landscaping|Landscaping]]) ([[Excavation|Excavation]]) |level16=([[Prayer_BloodHearth|Blood Hearth]]) ([[Prayer_Anger|Anger]]) |level17=([[Prayer_BoneMoon|Bone Moon]])
 
([[Prayer_Blindness|Blindness]]) |level18=([[Prayer_Drain|Drain]]) [[Prayer_Tithe|Tithe]] ([[Prayer_Enervate|Enervate]]) |level19=([[Prayer_Maladiction|Malediction]]) ([[Prayer_Hellfire|Hellfire]])
 
|level20=([[Prayer_Absorption|Absorption]]) [[Prayer_MassParalyze|Mass Paralyze]] |level21=([[Prayer_Harm|Harm]]) ([[Prayer_Corruption|Corruption]]) ([[Skill_Attack2|Second Attack]])
 
|level22=[[Prayer_CurseItem|Curse Item]] ([[Prayer_Haunted|Haunted]]) |level23=([[Prayer_CreateIdol|Create Idol]]) |level24=([[Prayer_SunCurse|Sun Curse]]) [[Prayer_UnholyWord|Unholy Word]]
 
|level25=([[Prayer_Regeneration|Regeneration]]) |level26=|level27=|level28=|level29=|level30=[[Prayer_Avatar|Avatar]]
 
|level31=|level32=|level33=|level34=|level35=|level36=|level37=|level38=|level39=|level40=|level41=|level42=|level43=|level44=|level45=|level46=|level47=|level48=|level49=|level50=|level51=|level52=|level53=|level54=|level55=|level56=|level57=|level58=|level59=|level60=|level61=|level62=|level63=|level64=|level65=|level66=|level67=|level68=|level69=|level70=|level71=|level72=|level73=|level74=|level75=|level76=|level77=|level78=|level79=|level80=|level81=|level82=|level83=|level84=|level85=|level86=|level87=|level88=|level89=|level90=|level91=}}
 
  
===Multi-Classing Options and Effectiveness===
 
  
  
 
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=Notes=
===Notes===
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*Poltergeists created through the [[Prayer_Haunted|Haunted]] prayer are invisible and may be difficult to control.  However, the [[Prayer_Anger|Anger]] prayer works well to ensure that these creatures attack your enemies, without the need to [[Skill_ControlUndead|Control]] them.
 
 
 
 
.
 

Latest revision as of 16:46, 7 February 2020

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
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==CoffeeMUD Classes==
Bard        Cleric        Commoner        Druid        Fighter        Mage        Thief       
===CoffeeMUD Cleric Classes===
Cleric        Doomsayer        Healer        Missionary        Necromancer        Oracle        Purist        Shaman        Templar       
===Templar===
Description: Templar are those who pursue power and glory in the name of their god. They are the great weaponmasters, wielding their arms to conquer the world in their gods name. The Templar can use any weapons and armor, and can specialize in many weapons as they increase in levels. Their Aura of Strife, and their increased number of attacks makes them a formidable foe of all who oppose the will of their god. The Templar is an evil aligned class and lawfully inclined.


How to play: The Templar is a brutal and formidable warrior, who wields death and power in the name of his god. His devastating power makes him a great ally for groups, but also a successful glory seeker when alone.

Primary Stat: Wisdom
Qualifications: Wisdom 9+, Strength 9+
Practices: 5 +[(Wisdom/6)+2 per lvl]. Note: The first number is the number gained at 1st level. Subsequent levels gain the Wisdom/X+Y number.
Trains: 3 +1 per level. Note: The first number is the number gained at 1st level. Subsequent levels gain the number preceding the "per level".
Hit Points: 20 +[(Con/3)+(1d10) /lvl].
Mana: 100 +[(Int/4)+(1d4)/lvl].
Movement: 100 +[5X(Str/18) /lvl].
Attack: +(Wis/18) per level.
Damage: +1 damage per 30 level(s).
Maximum Stat Values: Strength (22), Wisdom (22), Others (18)
Bonuses: Receives Aura of Strife which increases in power.
Weapons: May use any weapons.
Armor: May wear any armor.
Limitations: Always fumbles good prayers. Using non-evil prayers introduces failure chance.
Starting Equipment: a short sword
Races: Aarakocran Centaur Drow Duergar Dwarf Elf Githyanki Gnoll Gnome Goblin Half Elf Halfling Human Lizard Man Merfolk Mindflayer Ogre Orc Pixie Svirfneblin Tiefling
Level Class Skills (Skills in parenthesis must be trained for at a trainer or by another player.)
1 Infuse Unholiness    Blunt Weapon Specialization    Write    Read Prayer    Revoke    Recall    Infuse Discipline    Convert    Sword Specialization    (Relics)    (Divorce)    (Play Instrument)    (Annul)    (Protection Bless)    (Bandaging)    (Swim)    (Cause Light Wounds)    (Scroll Scribing)    (Smoke Rings)    (Caravan Building)    (Foraging)    (Herbology)    (Floristry)    (Fishing)    (Gem Digging)    (Drilling)    (Hunting)    (Shearing)    
2 (Sense Life)    (Cause Fatigue)    (Sense Good)    (Cooking)    (Wood Chopping)    (Butchering)    (Lacquering)    (Dyeing)    (Embroidering)    (Engraving)    
3 Fire Building    Desecrate    (Edged Weapon Specialization)    (Blacksmithing)    (Carpentry)    (Leather Working)    (Tailoring)    
4 (Protection Good)    (Unholy Armament)    (Searching)    (Distilling)    (Mining)    (Sculpting)    (Pottery)    (Tanning)    (Costuming)    (Weaving)    
5 Deafness    (Sense Chaos)    (Flailing Weapon Specialization)    (Glass Blowing)    (Scrimshawing)    (Armorsmithing)    (Weaponsmithing)    (Paper Making)    (Food Prep)    (Fletching)    (Cobbling)    (Baking)    (Painting)    
6 (Parry)    (Cause Serious Wounds)    (Heresy)    (Find Home)    (Shepherding)    
7 Curse    (Sense Devotion)    (Protection Chaos)    (Hunt Good)    (Morph Unholy Weapon)    (Meat Curing)    
8 Paralyze    (Polearm Specialization)    (AutoSwim)    (AutoCrawl)    
9 (Faithful HellHound)    (Behemoth)    (Hammer Specialization)    
10 (Ranged Weapon Specialization)    (Cause Exhaustion)    (Dispel Good)    (Smelting)    (Construction)    (Siegecrafting)    (Boatwrighting)    (Locksmithing)    (Speculating)    (Farming)    (Jewel Making)    (Wainwrighting)    (Masonry)    (Taxidermy)    (Shrooming)    
11 (Unholy Poison)    (Protection Poison)    (Half Attack)    
12 Plague    (Protection Disease)    (Find Ship)    (Gardening)    
13 Blood Curse    (Desecrate Land)    
14 (Axe Specialization)    (Cause Critical Wounds)    (Shield Bash)    
15 Great Curse    (Hand to hand combat)    (Composting)    (Irrigation)    (Landscaping)    (Excavation)    
16 (Blood Hearth)    (Anger)    
17 (Bone Moon)    (Blindness)    (Graceful Dismount)    
18 Tithe    (Drain)    (Deflect Prayer)    (Enervate)    (AutoClimb)    (Food Preserving)    
19 (Hellfire)    (Malediction)    
20 Mass Paralyze    (Whiplash)    (Absorption)    (Branding)    
21 (Harm)    (Corruption)    (Second Attack)    
22 Curse Item    (Haunted)    
23 (Amplify Unholy Weapon)    (Create Idol)    
24 Unholy Word    (Word of Law)    (Sun Curse)    
25 (Regeneration)    
26
27
28
29 (Master Floristry)    (Master Herbology)    (Master Mycology)    
30 Avatar    
31
32
33
34
35

How to Play

Multi-Classing Options and Effectiveness

Notes

  • Poltergeists created through the Haunted prayer are invisible and may be difficult to control. However, the Anger prayer works well to ensure that these creatures attack your enemies, without the need to Control them.