Difference between revisions of "Human"

From CoffeeMud Wiki
Jump to navigation Jump to search
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{RaceTemplate|Name=Human|Description=Just like you and me!  Humans are versatile and successful adventurers.  They receive 2 bonus training points at first level, make powerful lumberjacks.  Humans also have the broadest class choices.|Statadj=justice save+10, trains+2|RacialAbilities=|CulturalAbilities=[[Chopping|Wood Chopping]] |RacialEffects=[[DiligentStudying|Diligent Studying]] |BonusAbilities=|BonusLanguages=|Immunities=|LifeExpectancy=78 years|Startingequipment=a nice tunic, a pair of shoes, a pair of pants, a knitted weapon belt|WearLocs= head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back|ExpMod=0%|Qualifyingclasses=[[Abjurer(Mage)|Abjurer]] [[Alterer(Mage)|Alterer]] [[Apprentice(Commoner)|Apprentice]] [[Arcanist(Thief)|Arcanist]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Bard(Bard)|Bard]] [[Beastmaster(Druid)|Beastmaster]] [[Burglar(Thief)|Burglar]] [[Charlatan(Bard)|Charlatan]] [[Cleric(Cleric)|Cleric]] [[Conjurer(Mage)|Conjurer]] [[Delver(Druid)|Delver]] [[Diviner(Mage)|Diviner]] [[Doomsayer(Cleric)|Doomsayer]] [[Druid(Druid)|Druid]] [[Enchanter(Mage)|Enchanter]] [[Evoker(Mage)|Evoker]] [[Fighter(Fighter)|Fighter]] [[Gaian(Druid)|Gaian]] [[Gaoler(Commoner)|Gaoler]] [[Healer(Cleric)|Healer]] [[Illusionist(Mage)|Illusionist]] [[Jester(Bard)|Jester]] [[Mage(Mage)|Mage]] [[Mer(Druid)|Mer]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Monk(Fighter)|Monk]] [[Necromancer(Cleric)|Necromancer]] [[Oracle(Cleric)|Oracle]] [[Paladin(Fighter)|Paladin]] [[Pirate(Thief)|Pirate]] [[Dancer(Bard)|Dancer]] [[Purist(Cleric)|Purist]] [[Ranger(Fighter)|Ranger]] [[Sailor(Commoner)|Sailor]] [[Shaman(Cleric)|Shaman]] [[SkyWatcher(Druid)|SkyWatcher]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Transmuter(Mage)|Transmuter]] [[Trapper(Thief)|Trapper]] [[Wizard(Mage)|Wizard]] }}
+
{{RaceTemplate|Name=Human|Description=Just like you and me!  Humans are versatile and successful adventurers.  They receive 2 bonus training points at first level, make powerful lumberjacks.  Humans also have the broadest class choices.|Statadj=justice save+10, trains+2|RacialAbilities=|CulturalAbilities=[[Chopping|Wood Chopping]] |RacialEffects=[[DiligentStudying|Diligent Studying]] |BonusAbilities=|BonusLanguages=|Immunities=|LifeExpectancy=78 years|Startingequipment=a nice tunic, a pair of shoes, a pair of pants, a knitted weapon belt|WearLocs= head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back|ExpMod=0%|Qualifyingclasses=[[Abjurer(Mage)|Abjurer]] [[Alterer(Mage)|Alterer]] [[Apprentice(Commoner)|Apprentice]] [[Arcanist(Thief)|Arcanist]] [[Artisan(Commoner)|Artisan]] [[Assassin(Thief)|Assassin]] [[Barbarian(Fighter)|Barbarian]] [[Bard(Bard)|Bard]] [[Beastmaster(Druid)|Beastmaster]] [[Burglar(Thief)|Burglar]] [[Charlatan(Bard)|Charlatan]] [[Cleric(Cleric)|Cleric]] [[Conjurer(Mage)|Conjurer]] [[Delver(Druid)|Delver]] [[Diviner(Mage)|Diviner]] [[Doomsayer(Cleric)|Doomsayer]] [[Druid(Druid)|Druid]] [[Enchanter(Mage)|Enchanter]] [[Evoker(Mage)|Evoker]] [[Fighter(Fighter)|Fighter]] [[Gaian(Druid)|Gaian]] [[Gaoler(Commoner)|Gaoler]] [[Healer(Cleric)|Healer]] [[Illusionist(Mage)|Illusionist]] [[Jester(Bard)|Jester]] [[Mage(Mage)|Mage]] [[Mer(Druid)|Mer]] [[Minstrel(Bard)|Minstrel]] [[Missionary(Cleric)|Missionary]] [[Monk(Fighter)|Monk]] [[Necromancer(Cleric)|Necromancer]] [[Ninja(Thief)|Ninja]] [[Oracle(Cleric)|Oracle]] [[Paladin(Fighter)|Paladin]] [[Pirate(Thief)|Pirate]] [[Dancer(Bard)|Dancer]] [[Purist(Cleric)|Purist]] [[Ranger(Fighter)|Ranger]] [[Reliquist(Thief)|Reliquist]] [[Sailor(Commoner)|Sailor]] [[Scholar(Commoner)|Scholar]] [[Shaman(Cleric)|Shaman]] [[SkyWatcher(Druid)|SkyWatcher]] [[Templar(Cleric)|Templar]] [[Thief(Thief)|Thief]] [[Transmuter(Mage)|Transmuter]] [[Trapper(Thief)|Trapper]] [[Wizard(Mage)|Wizard]] }}
  
 
==Character Information==
 
==Character Information==
Line 6: Line 6:
 
|-
 
|-
 
! style="text-align:left"| Start Area
 
! style="text-align:left"| Start Area
| style="text-align:left"| Mud School
+
| style="text-align:left"| [[Mud School]]
 
|-
 
|-
 
! style="text-align:left"| Player Ambassador
 
! style="text-align:left"| Player Ambassador

Latest revision as of 18:47, 11 April 2021

CoffeeMUD
Administrator                                                  Builder                                                              Player
=CoffeeMUD Player Information=
Basics Info     Commands     Socials     Combat     Groups Character Stats     Races     Classes     Abilities     Expertises     Achievements
World Deities     Areas     Property     Quests     Clans     Triumphs Items Items     Crafting     Ships
=Racial Categories=
Amphibian     Animal     Arachnid     Avian     Bovine     Canine     Celestial     Demon     Devil     Dragon     Dwarf     Elemental     Elf     Equine     Fairy-kin     Feline     Fish     Giant-kin     Gnome     Goblinoid     Halfling    Humanoid     Illithid     Insect     Mephit     Metal Golem     Mustelid     Ophidian     Ovine     Pachyderm     Porcine     Primate     Pteropine     Reptile     Rodent     Sea Mammal     Slime     Stone Golem     Undead     Unique     Unknown     Ursine     Vegetation     Wood Golem     Worm    
===Human===
Description: Just like you and me! Humans are versatile and successful adventurers. They receive 2 bonus training points at first level, make powerful lumberjacks. Humans also have the broadest class choices.
Stat Adjustments: justice save+10, trains+2
Racial Abilities:
Cultural Abilities: Wood Chopping
Racial Effects: Diligent Studying
Bonus Languages:
Bonus Abilities:
Immunities:
Experience Modification: 0%
Life Expectancy: 78 years
Starting Equipment: a nice tunic, a pair of shoes, a pair of pants, a knitted weapon belt
Wear Locations: head neck torso arms left wrist right wrist left finger right finger feet held wield hands floating nearby waist legs eyes ears body mouth back
Qualifying Classes: Abjurer Alterer Apprentice Arcanist Artisan Assassin Barbarian Bard Beastmaster Burglar Charlatan Cleric Conjurer Delver Diviner Doomsayer Druid Enchanter Evoker Fighter Gaian Gaoler Healer Illusionist Jester Mage Mer Minstrel Missionary Monk Necromancer Ninja Oracle Paladin Pirate Dancer Purist Ranger Reliquist Sailor Scholar Shaman SkyWatcher Templar Thief Transmuter Trapper Wizard

Character Information

Start Area Mud School
Player Ambassador
Racial Cities

How to Play

Notes

Any race crossbred with a human will become a "Half (thatrace)". For example a Duergar crossbreeding with a human would result in a Half Duergar.