Difference between revisions of "LIST(Builder)"
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==LIST ENVRESOURCES== | ==LIST ENVRESOURCES== | ||
− | {{CommandTemplate|Name=|Usage=|Examples=|Shorts=|Description=}} | + | {{CommandTemplate|Name=LIST ENVRESOURCES|Usage=LIST ENVRESOURCES (SHORT) (MASK)|Examples=list envresources |
+ | list envresources short | ||
+ | |||
+ | list envresources vegetation|Shorts=|Description=Lists all the raw material resources defined for your mud, along with its material type, money value, frequency of occurrence, strength, and what kinds of Locales the resource may be gathered from using the appropriate skill. | ||
+ | |||
+ | Adding the short parameter just shows a raw list of resource names. Adding a mask will limit the list to those things that contain the mask.}} | ||
+ | |||
+ | ===Notes=== | ||
+ | *The SHORT parameter will display a comma delimited list of resource names. | ||
+ | *Without the SHORT parameter, this command will display the resource name, material, value, frequency, Str(Strength) and Locales. | ||
+ | **Material is the basic material type of the resource. This often determines which crafting and gathering skills are used to acquire this resource. | ||
+ | **Value is the base cost of a pound of that resource. This value often modifies crafted items made with this material, as well as determines how much the resource can be sold to (or bought from) at a resource vendor. | ||
+ | **Frequency is a relative weight of finding the resource with a gathering skill. The frequency of all resources available within a particular locale are added up, and a random number is chosen amongst them to determine which resources are available after the periodic resource reset. So a resource with a frequency of 4 is twice as likely to be selected as a resource with a frequency of 2, and 4 times as likely to be selected as a resource with a frequency of 1. | ||
+ | **Strength is the overall durability of the item. This affects the likelihood of the item being damaged or destroyed in combat. | ||
+ | **Locales are the types of rooms in which the resource can be naturally gathered. | ||
+ | ***This can be overridden with the [[ResourceOverride]] behavior or altered with the [[Prop_CommonTwister|CommonTwister]] property. | ||
==LIST MOBS== | ==LIST MOBS== |
Revision as of 17:52, 17 January 2018
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===LIST=== | |
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Usage: | LIST ("SHOPKEEPER") (FOR "ITEMNAME") |
Examples: | list
list weaponsmith list shopkeeper for shield |
Shorts: | |
Description: | The normal player version of this command will display the items which a particular shopkeeper MOB may be selling, along with the prices being offered to your characters. If more than one shopkeeper is in the room, you may have to specify the shopkeeper name in the parameters. You may add the key word FOR and an item name to the end to filter the results. See also BUY, SELL, DEPOSIT, WITHDRAW, VIEW, BID.
The Admin version can also be qualified with UNLINKEDEXITS, ITEMS, ARMOR, ENVRESOURCES, WEAPONS, MOBS, ROOMS, AREA, LOCALES, BEHAVIORS, EXITS, RACES, CLASSES, STAFF, SPELLS, SONGS, PRAYERS, PROPERTIES, THIEFSKILLS, COMMON, JOURNALS, SKILLS, QUESTS, DISEASES, POISONS, TICKS, MAGIC ITEMS, TECH, CLANITEMS, COMMANDJOURNAL, TITLES, NOPURGE, BANNED, RACECATS, LOG, USERS, LINKAGES, REPORTS, THREADS, RESOURCES, ONEWAYDOORS, CHANTS, POWERS, SUPERPOWERS, CLANS, GOVERNMENTS, FACTIONS, MATERIALS, OBJCOUNTERS, POLLS, CONTENTS, BUGS, TYPOS, IDEAS, TASKS, NEWS, AREAS, SESSIONS, or ASSISTS depending upon the listers security. Additional help *may* be available ingame by entering HELP LIST [X] where X is one of the above. |
Contents
- 1 LIST ABILITIES
- 2 LIST UNLINKEDEXITS
- 3 LIST ITEMS
- 4 LIST ENVRESOURCES
- 5 LIST MOBS
- 6 LIST ROOMS
- 7 LIST AREA
- 8 LIST LOCALES
- 9 LIST BEHAVIORS
- 10 LIST EXITS
- 11 LIST RACES
- 12 LIST CLASSES
- 13 LIST STAFF
- 14 LIST JOURNALS
- 15 LIST QUESTS
- 16 LIST TICKS
- 17 LIST COMMANDJOURNAL
- 18 LIST TITLES
- 19 LIST NOPURGE
- 20 LIST BANNED
- 21 LIST RACECAT
- 22 LIST LOG
- 23 LIST USERS
- 24 LIST LINKAGES
- 25 LIST REPORTS
- 26 LIST THREADS
- 27 LIST RESOURCES
- 28 LIST ONEWAYDOORS
- 29 LIST CLANS
- 30 LIST GOVERNMENTS
- 31 LIST FACTIONS
- 32 LIST MATERIALS
- 33 LIST OBJCOUNTERS
- 34 LIST POLLS
- 35 LIST CONTENTS
- 36 LIST BUGS
- 37 LIST TYPOS
- 38 LIST IDEAS
- 39 LIST TASKS
- 40 LIST NEWS
- 41 LIST AREAS
- 42 LIST SESSIONS
- 43 LIST ASSISTS
- 44 Other lists to be added
LIST ABILITIES
===LIST ABILITIES=== | |
---|---|
Usage: | LIST ABILITIES (DOMAIN_NAME)
LIST ABILITIES (DOMAIN_NAME) WIKI LIST ABILITIES (DOMAIN_NAME) WIKIHELP |
Examples: | LIST ABILITIES
LIST ABILITIES WIKI LIST ABILITIES NATURE_LORE |
Shorts: | |
Description: | Shows the list of java classes (ability ids) available to archons. |
Notes
This use of the LIST command can also be extended to CHANTS, COMMON, DISEASES, POWERS, PRAYERS, PROPERTIES, SONGS, SKILLS, SPELLS, SUPERPOWERS, THIEFSKILLS, and TRAPS by replacing the ABILITY keyword with the more limited keyword.
- The WIKI parameter will output the list with special formatting for easily pasting the list into a wiki page.
- The WIKIHELP parameter will output each ABILITY into specific wiki templates for that ability type.
- If a domain name has a space in it, such as "Nature Lore", use an underscore for this command, as shown in the example above.
LIST UNLINKEDEXITS
===LIST UNLINKEDEXITS=== | |
---|---|
Usage: | LIST UNLINKEDEXITS (LOG) |
Examples: | List unlinkedexits
list unlinkedexits log |
Shorts: | |
Description: | Lists all the rooms which have directions for which an exit has been defined, but does not link to any room. Adding the log parameter will dump all that stuff to your mud.log |
Notes
LIST ITEMS
===LIST ITEMS=== | |
---|---|
Usage: | LIST ITEMS
LIST MAGIC ITEMS LIST ARMOR LIST WEAPONS LIST CLANITEMS LIST TECH |
Examples: | list items
list weapons |
Shorts: | |
Description: | Shows the item java classes (item ids, magic item ids, armor ids, weapon ids, clanitem ids, tech ids) available to archons. |
Notes
- Each of these lists is a separate category of java classes. There is no master list for items of all types.
LIST ENVRESOURCES
===LIST ENVRESOURCES=== | |
---|---|
Usage: | LIST ENVRESOURCES (SHORT) (MASK) |
Examples: | list envresources
list envresources short list envresources vegetation |
Shorts: | |
Description: | Lists all the raw material resources defined for your mud, along with its material type, money value, frequency of occurrence, strength, and what kinds of Locales the resource may be gathered from using the appropriate skill.
Adding the short parameter just shows a raw list of resource names. Adding a mask will limit the list to those things that contain the mask. |
Notes
- The SHORT parameter will display a comma delimited list of resource names.
- Without the SHORT parameter, this command will display the resource name, material, value, frequency, Str(Strength) and Locales.
- Material is the basic material type of the resource. This often determines which crafting and gathering skills are used to acquire this resource.
- Value is the base cost of a pound of that resource. This value often modifies crafted items made with this material, as well as determines how much the resource can be sold to (or bought from) at a resource vendor.
- Frequency is a relative weight of finding the resource with a gathering skill. The frequency of all resources available within a particular locale are added up, and a random number is chosen amongst them to determine which resources are available after the periodic resource reset. So a resource with a frequency of 4 is twice as likely to be selected as a resource with a frequency of 2, and 4 times as likely to be selected as a resource with a frequency of 1.
- Strength is the overall durability of the item. This affects the likelihood of the item being damaged or destroyed in combat.
- Locales are the types of rooms in which the resource can be naturally gathered.
- This can be overridden with the ResourceOverride behavior or altered with the CommonTwister property.
LIST MOBS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST ROOMS
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST AREA
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST LOCALES
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST BEHAVIORS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST EXITS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST RACES
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST CLASSES
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST STAFF
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST JOURNALS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST QUESTS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST TICKS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST COMMANDJOURNAL
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST TITLES
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST NOPURGE
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST BANNED
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST RACECAT
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST LOG
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST USERS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST LINKAGES
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST REPORTS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST THREADS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST RESOURCES
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST ONEWAYDOORS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST CLANS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST GOVERNMENTS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST FACTIONS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST MATERIALS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST OBJCOUNTERS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST POLLS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST CONTENTS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST BUGS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST TYPOS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST IDEAS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST TASKS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST NEWS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST AREAS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST SESSIONS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
LIST ASSISTS
====== | |
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Usage: | |
Examples: | |
Shorts: | |
Description: |
Other lists to be added
LIST AREATYPE, LIST REALESTATE