Difference between revisions of "Category:MOBS(BuilderInfo)"
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{{CoffeeMUDWikiBuilderTOC}} | {{CoffeeMUDWikiBuilderTOC}} | ||
− | MOBs are the creatures that walk the MUD. | + | MOBs are the creatures that walk the MUD. They come in many forms, but the GenMOB family is the most versatile. |
+ | |||
+ | =Standard MOB types= | ||
+ | Standard MOBs are hard-coded for most of their attributes, and only have a few builder-adjustable parameters (primarily level). Standard MOBs cannot be saved with equipment, additional behaviors or effects. As such, Standard MOBs are best used for summoning spells. | ||
+ | <div style="column-count:6;-moz-column-count:6;-webkit-column-count:6"> | ||
+ | *AngryCitizen | ||
+ | *Ape | ||
+ | *Assassin | ||
+ | *Beaver | ||
+ | *Bee | ||
+ | *BlackBear | ||
+ | *BlackDragon | ||
+ | *BlueDragon | ||
+ | *BrassDragon | ||
+ | *BronzeDragon | ||
+ | *BrownBear | ||
+ | *BrownSnake | ||
+ | *Buck | ||
+ | *Buffalo | ||
+ | *Bugbear | ||
+ | *Bull | ||
+ | *Cat | ||
+ | *Centaur | ||
+ | *Centipede | ||
+ | *Cheetah | ||
+ | *Chicken | ||
+ | *Chimp | ||
+ | *Citizen | ||
+ | *Cobra | ||
+ | *CommonBat | ||
+ | *CopperDragon | ||
+ | *Cougar | ||
+ | *Cow | ||
+ | *Coyote | ||
+ | *Crocodile | ||
+ | *Deer | ||
+ | *DireWolf | ||
+ | *Doe | ||
+ | *Dog | ||
+ | *Doppleganger | ||
+ | *Dragon | ||
+ | *DrowElf | ||
+ | *DrowPriestess | ||
+ | *DrowWarrior | ||
+ | *DrowWizard | ||
+ | *Duck | ||
+ | *Elephant | ||
+ | *Falcon | ||
+ | *FireGiant | ||
+ | *FlyingInsect | ||
+ | *Fox | ||
+ | *Frog | ||
+ | *FrostGiant | ||
+ | *GardenSnake | ||
+ | *GiantBat | ||
+ | *GiantScorpion | ||
+ | *Gnoll | ||
+ | *Goat | ||
+ | *GoatDoe | ||
+ | *Goblin | ||
+ | *GoldDragon | ||
+ | *Gorilla | ||
+ | *GreenDragon | ||
+ | *Hawk | ||
+ | *HeavenlyServent | ||
+ | *HillGiant | ||
+ | *Hornet | ||
+ | *Horse | ||
+ | *InvisibleStalker | ||
+ | *Jaguar | ||
+ | *Kitten | ||
+ | *LargeBat | ||
+ | *Lion | ||
+ | *Lizard | ||
+ | *LizardMan | ||
+ | *LizardManShaman | ||
+ | *Minotaur | ||
+ | *Monkey | ||
+ | *MountainLion | ||
+ | *Mouse | ||
+ | *Naga | ||
+ | *Ogre | ||
+ | *Orc | ||
+ | *Owl | ||
+ | *Panther | ||
+ | *Parakeet | ||
+ | *Pegasus | ||
+ | *PegasusGreater | ||
+ | *Penguin | ||
+ | *Pig | ||
+ | *Puppy | ||
+ | *Python | ||
+ | *Rabbit | ||
+ | *Rat | ||
+ | *Rattlesnake | ||
+ | *Raven | ||
+ | *RedDragon | ||
+ | *Scorpion | ||
+ | *Sheep | ||
+ | *SilverDragon | ||
+ | *Skeleton | ||
+ | *Spider | ||
+ | *Squirrel | ||
+ | *StdAuctioneer | ||
+ | *StdBanker | ||
+ | *StdDeity | ||
+ | *StdFactoryMOB | ||
+ | *StdLibrarian | ||
+ | *StdMOB | ||
+ | *StdPostman | ||
+ | *StdRideable | ||
+ | *StdShopKeeper | ||
+ | *StoneGiant | ||
+ | *StoneGolem | ||
+ | *Teacher | ||
+ | *Tiger | ||
+ | *Toad | ||
+ | *Troll | ||
+ | *Turtle | ||
+ | *UmberHulk | ||
+ | *Undead | ||
+ | *Vulture | ||
+ | *WhiteBear | ||
+ | *WhiteDragon | ||
+ | *WildEagle | ||
+ | *Wolf | ||
+ | *Wolverine | ||
+ | *Worm | ||
+ | *Wyvern | ||
+ | *Zombie | ||
+ | </div> | ||
+ | |||
+ | =GenMOB types= | ||
+ | GenMOBs are MOBs that the builder has significant control over their design, equipment, behavior and other special properties. | ||
+ | <div style="column-count:6;-moz-column-count:6;-webkit-column-count:6"> | ||
+ | *GenAuctioneer | ||
+ | *GenBanker | ||
+ | *GenDeity | ||
+ | *GenHorse | ||
+ | *GenLibrarian | ||
+ | *GenMob | ||
+ | *GenPostman | ||
+ | *GenRideable | ||
+ | *GenShopkeeper | ||
+ | *GenUndead | ||
+ | </div> | ||
==MODIFYING MOBS== | ==MODIFYING MOBS== |
Revision as of 01:10, 8 January 2018
CoffeeMUD |
---|
Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
---|---|---|---|
Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
MOBs are the creatures that walk the MUD. They come in many forms, but the GenMOB family is the most versatile.
Standard MOB types
Standard MOBs are hard-coded for most of their attributes, and only have a few builder-adjustable parameters (primarily level). Standard MOBs cannot be saved with equipment, additional behaviors or effects. As such, Standard MOBs are best used for summoning spells.
- AngryCitizen
- Ape
- Assassin
- Beaver
- Bee
- BlackBear
- BlackDragon
- BlueDragon
- BrassDragon
- BronzeDragon
- BrownBear
- BrownSnake
- Buck
- Buffalo
- Bugbear
- Bull
- Cat
- Centaur
- Centipede
- Cheetah
- Chicken
- Chimp
- Citizen
- Cobra
- CommonBat
- CopperDragon
- Cougar
- Cow
- Coyote
- Crocodile
- Deer
- DireWolf
- Doe
- Dog
- Doppleganger
- Dragon
- DrowElf
- DrowPriestess
- DrowWarrior
- DrowWizard
- Duck
- Elephant
- Falcon
- FireGiant
- FlyingInsect
- Fox
- Frog
- FrostGiant
- GardenSnake
- GiantBat
- GiantScorpion
- Gnoll
- Goat
- GoatDoe
- Goblin
- GoldDragon
- Gorilla
- GreenDragon
- Hawk
- HeavenlyServent
- HillGiant
- Hornet
- Horse
- InvisibleStalker
- Jaguar
- Kitten
- LargeBat
- Lion
- Lizard
- LizardMan
- LizardManShaman
- Minotaur
- Monkey
- MountainLion
- Mouse
- Naga
- Ogre
- Orc
- Owl
- Panther
- Parakeet
- Pegasus
- PegasusGreater
- Penguin
- Pig
- Puppy
- Python
- Rabbit
- Rat
- Rattlesnake
- Raven
- RedDragon
- Scorpion
- Sheep
- SilverDragon
- Skeleton
- Spider
- Squirrel
- StdAuctioneer
- StdBanker
- StdDeity
- StdFactoryMOB
- StdLibrarian
- StdMOB
- StdPostman
- StdRideable
- StdShopKeeper
- StoneGiant
- StoneGolem
- Teacher
- Tiger
- Toad
- Troll
- Turtle
- UmberHulk
- Undead
- Vulture
- WhiteBear
- WhiteDragon
- WildEagle
- Wolf
- Wolverine
- Worm
- Wyvern
- Zombie
GenMOB types
GenMOBs are MOBs that the builder has significant control over their design, equipment, behavior and other special properties.
- GenAuctioneer
- GenBanker
- GenDeity
- GenHorse
- GenLibrarian
- GenMob
- GenPostman
- GenRideable
- GenShopkeeper
- GenUndead
MODIFYING MOBS
Abilities
- If an ability is added to a MOB through the Command Line (CL), then the ability is granted at 50%.
- If an ability is added to a MOB through the Grinder, then the ability is granted at 0%.
- If an ability is added to a MOB through a Classness behavior (or the MOB has CombatAbilities), then the ability is granted at 50% + 1% per difference between Mob level and qualifying class level (or lowest qualifying class level for CombatAbilities).
.
Pages in category "MOBS(BuilderInfo)"
The following 168 pages are in this category, out of 168 total.
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M
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- Patroller
- Phobias
- PlayerHelper
- PokerDealer
- Pregnancy
- Prisoner
- Prop AbilityImmunity
- Prop AbsorbDamage
- Prop AddDamage
- Prop Adjuster
- Prop AstralSpirit
- Prop ClosedDayNight
- Prop ClosedSeason
- Prop CombatAdjuster
- Prop CommonTwister
- Prop Doppleganger
- Prop Familiar
- Prop Hidden
- Prop ImproveGather
- Prop InstantDeath
- Prop Invisibility
- Prop ItemTransporter
- Prop ItemTransReceiver
- Prop LangTranslator
- Prop LanguageSpeaker
- Prop LocationBound
- Prop MagicFreedom
- Prop MOBEmoter
- Prop ModExperience
- Prop ModFaction
- Prop MoveRestrictor
- Prop MultiEffects
- Prop NewDeathMsg
- Prop NoChannel
- Prop NoCharm
- Prop NoDamage
- Prop NoOrdering
- Prop NoTelling
- Prop PeaceMaker
- Prop PKCorpseLoot
- Prop PracticeDummy
- Prop PropSetter
- Prop QuestGiver
- Prop ReRollStats
- Prop Resistance
- Prop RestrictSkills
- Prop Retainable
- Prop RideAdjuster
- Prop RideEnabler
- Prop RideResister
- Prop RideSpellCast
- Prop RideZapper
- Prop SafePet
- Prop ShortEffects
- Prop Smell
- Prop Socials
- Prop Sounder
- Prop SpellAdder
- Prop SpellReflecting
- Prop StatAdjuster
- Prop StatTrainer
- Prop StayAboard
- Prop Tattoo
- Prop TattooAdder
- Prop TicketTaker
- Prop Trainer
- Prop Transporter
- Prop Uncampable
- Prop Unsellable
- Prop WeaponImmunity
- Prop WizInvis
- ProtectedCitizen
- ProtectedCitizens