Difference between revisions of "Scavenger"
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(Created page with "{{BehaviorTemplate|Name=Scavenger|Targets=MOBs|Usage=min, max ticks, a percent chance, optional trash room id|Examples=min=10 max=20 chance=75 min=10 max=20 chance=75 trash="n...") |
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===Notes=== | ===Notes=== | ||
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+ | [[Category:MOBS(BuilderInfo)]] |
Revision as of 14:46, 29 October 2017
CoffeeMUD |
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Administrator Builder Player |
=CoffeeMUD Builder Information= | |||
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Basics | Praetor Player Support Commands Zapper Masks | Advanced | Races Classes Abilities Socials Scripting |
Building | Behaviors Properties Areas Rooms Exits Items Mobs | Systems | Achievements Crafting Help Info Ships Planes of Existence Quests Triumphs |
===Scavenger=== | |
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Targets: | MOBs |
Parameters: | min, max ticks, a percent chance, optional trash room id |
Examples: | min=10 max=20 chance=75
min=10 max=20 chance=75 trash="no" min=10 max=20 chance=75 trash="Midgaard#3021" |
Description: | According to the timing and percent chance described by the parameters, the mob with this behavior will attempt to pick up and take away random objects in the same room as the mob. Scavengers will not do their work when a PC is in the room, however. If they get "filled up" on items, they will destroy them, unless the trash flag is present. If it is set to NO, they will do nothing. If it is set to a roomid, the mob will track to that room and put the things in any ungettable container therein, or on the ground if that is not an option. |
Notes
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